I guess im asking the wrong place but does someone know of a tool to log back into an instagram account..? I was stupid forgot my password. I would appreciate any tips you can give me.
I am so glad to have found your channel. these sa1/2 videos are so interesting to me. it's good to know other people still love these games as much as I do
@@KOTEBANAROT SA2B was made before SADX so most of the chao stuff is taken from SA2B. The Shadow drawing is basically a left over texture. Also Chao can draw characters in SADX if you give them a deer
Dude you're doing a great job with all these SA/SA2 videos. I've watched all of your videos and it's awesome to piece together what order things were developed in those games, like the White Jungle/Green Forest object layout video. I like the captions you place in too! It inspires me to look into hacking again and finding hidden/unused stuff. Can't wait to see what you discover next!
1:20 there also seems to be some odd distance/layer scaling with the dots above a Chao's head here, when the Chao hatches you can see the dot sometimes appear behind the Garden teleporter in the back which is really interesting.
The Egg Carrier Chao egg is also different. The final version of it is a solid black mono tone egg, where here it's black with blue on the top and pink spots on the bottom. The same egg was in the Dreamcast version, looks like they were thinking of keeping it in the DX version before they decided to change the egg color.
I'm bummed they changed that. The black egg gave you a black and red two-tone Chao in the Dreamcast version, but this was changed to a monotone black Chao in the GC version. I would have loved it if they kept it the same.
@@QueenofSilence101Since the monotone black egg is nothing special as it can be easily bought at the Black Market. Also two-tone black chao can be easily obtained in the DX version by breeding a monotone black with a two-tone chao which also makes the two-tone black chao not quite as special in DX. I don't understand why they didn't change it to something like a Jewel Onyx egg in the DX version since the only other way to obtain an Onyx egg is through the Tiny Chao Garden which is of course only possible on Gamecube and not the PC or later ports of the game but was also the most expensive Jewel egg to obtain in the Tiny Chao garden.
After seeing the Egg Carrier garden in this prototype, my new headcanon is that the EC garden is in part of the area that was once Oil Ocean zone from Sonic 2.
This is really interesting, I haven't seen Chao Garden on Sonic Adventure DX in a long time, but seeing it even more bare bones is really weird. Nice Video!
3:29 debug mode in the genesis /CD era sonic games could manipulate the level. (like, you could put 3 springs in a row by pressing a certain button) could you do such a thing with this debug mode? example: input the amount of chao or animals desired? or does it only just tell whats on the screen? its a non interactive debug menu? sorry if this doesnt make sense, im not too keen on technicalities in video games.
TheOneWhoPlays this beta is fully available to download publicly, as are various other prototype games. Just google HiddenPalace.org Of course, you'll need either a Hard-modded GameCube, a Soft-modded Wii w/ GameCube support, a Fat32 formatted USB/SD Card/HDD and/or a Datel SD ISO loader to play them, also the GameCube ISO Tool (GCIT). Edit: Apparently, the is redundant, it made Hidden Palace a link without it... Edit 2: Removed a grammar error that was a result of revising my comment before the initial posting.
The original race hub in SA1 (not DX) has Omochao standing beside the doorway. I dunno about DX prototypes, but it's there in every version of the Dreamcast game, including the final.
Shaddy The earliest SADX prototype the community has at the moment is SADX: Preview, which is a modified port of Sonic Adventure International. So that may be the one with Omochao, as only the new character models and a few texture edits had been made at that point.
It would appear that texture and lighting issues were the biggest hiccups Sonic Team had with porting the game, probably in no small part because the lighting engine was completely rewritten. It would certainly explain why Big the Cat is on the ceiling of Hedgehog Hammer!
I can't answer that first question, but I believe the Shadow texture is a leftover from SA2B. The Chao system was ported from that game. As to why the port for SA2 came before SADX... who knows?
are the sounds in the chao race just from the emulator bein a lil buggy? that happens to me sometimes when i play on dolphin. it basically goes through every sound effect and cycles through them for some reason lol.
I had a strategy guide for SADX which also had a full walkthrough and world map for chao adventure, which was useful for my old copy of SA, but useless for DX
Is it sad that SADX looks better than SA2? Im not a graphics snob at all, but the videos i have seen of SADX have had such vibrant textures and everything while SA2 just looks...so-so and kinda plain
Meh, the Dreamcast version of the chao system for SA1 was worse. No Black Market. No hats for your chao to wear. Very lacking in variety of colours for chao. Crappy designed gardens (especially the Egg Carrier one). Terrible breeding mechanic. Annoying hidden HP stat which you have to keep feeding chao fruits constantly to keep it up or chao will die. Can't name or view a chao's stats unless you put it in the VMU. Also their life span was way too short on Dreamcast meaning it was impossible to get a decent levelled chao for the races by simply just giving it animals and not putting it in the VMU once.
Well Black Market Chao has to have a day off sometimes, you know! Family to look after, illegal stuff to import for the black market, all that kind of stuff.
*insert clever comment relating to how today is my birthday and this video came out today and this gag is going out far too long and I'm just gonna end it here*
This channel is like a museum full of sonic adventure's history, and I love it.
Yeah. Same. I love how this whole channel is fully dedicated to the Sonic Adventure series.
I guess im asking the wrong place but does someone know of a tool to log back into an instagram account..?
I was stupid forgot my password. I would appreciate any tips you can give me.
@Vihaan Matteo instablaster ;)
11:35 Good swimming sound effect! It really gets the sound of swimming IRL just right! *I could listen to it all day!*
I really don't see why they changed that chao swimming sound, this one seemed fine.
Haha no that swimming sound is freaking ear rape. Thank god they changed it to a more nice sounding splashing sound.
@@robonaught I think this is the result of invalid sound pointers. The sounds are pointing to the wrong banks and such.
@@robonaught and also it was a joke
"Chao will have a happy life in a faraway forest"
*Depressing music*
8:26
the chao name is *SAVE ME*
that's soo depressing ;-;
Drgabi18 actually a bit creepy as well tbh
How ironic that the Chao's face and name work well
Videos like these remind me that: Yes, there are people besides me that still have a love for these games.
the egg carrier garden looks more like a nuclear wasteland than a chao garden
And the game tries to block you from entering, as if to say "DON'T come here! It's... uh... not quite presentable yet. Yes... yes that's it."
I mean it does have a giant rocket face down in the island.
The musical timing on 9:16 is surprisingly cathartic.
1234! *race ends*
1:08 that peacock just blew my mind.
I am so glad to have found your channel. these sa1/2 videos are so interesting to me. it's good to know other people still love these games as much as I do
lmao at 2:55 we see that the layers aren't really set up properly. Check the chao's stat names being occluded by the board in the wall.
Chao are apparently robots in races
Omochao clones disguised as normal Chao
chaooo
3:06 Wait a second, those legitimately look like Shadow and Tails drawings. I really want to see the true texture, now.
It's probably their SA2 art applied to the coconut.
Ya, in sa2 chaos can learn to draw and they sometimes draw their caretakers. Inexplicably, that texture got applied to the sadx fruit somehow
@@KOTEBANAROT SA2B was made before SADX so most of the chao stuff is taken from SA2B. The Shadow drawing is basically a left over texture.
Also Chao can draw characters in SADX if you give them a deer
Dude you're doing a great job with all these SA/SA2 videos. I've watched all of your videos and it's awesome to piece together what order things were developed in those games, like the White Jungle/Green Forest object layout video. I like the captions you place in too! It inspires me to look into hacking again and finding hidden/unused stuff. Can't wait to see what you discover next!
3:07 - The texture used looks like the drawings Chao make with their crayons.
Shadow fruit
1:40 - Ho-hold on a second
He’s breastfeeding duh
FBI OPEN UP
OH NO
Egg Carrier garden gave me nightmares
And oh man those sounds on the chao race
"Nearly Finished"
2:50 not even mentioning how the painting cut through the stat window.
1:20 there also seems to be some odd distance/layer scaling with the dots above a Chao's head here, when the Chao hatches you can see the dot sometimes appear behind the Garden teleporter in the back which is really interesting.
They love to be "snuggled" ... I died.🤣
The Egg Carrier Chao egg is also different. The final version of it is a solid black mono tone egg, where here it's black with blue on the top and pink spots on the bottom. The same egg was in the Dreamcast version, looks like they were thinking of keeping it in the DX version before they decided to change the egg color.
I'm bummed they changed that.
The black egg gave you a black and red two-tone Chao in the Dreamcast version, but this was changed to a monotone black Chao in the GC version.
I would have loved it if they kept it the same.
@@QueenofSilence101Since the monotone black egg is nothing special as it can be easily bought at the Black Market. Also two-tone black chao can be easily obtained in the DX version by breeding a monotone black with a two-tone chao which also makes the two-tone black chao not quite as special in DX. I don't understand why they didn't change it to something like a Jewel Onyx egg in the DX version since the only other way to obtain an Onyx egg is through the Tiny Chao Garden which is of course only possible on Gamecube and not the PC or later ports of the game but was also the most expensive Jewel egg to obtain in the Tiny Chao garden.
poor chao crying on the cover of the video...
After seeing the Egg Carrier garden in this prototype, my new headcanon is that the EC garden is in part of the area that was once Oil Ocean zone from Sonic 2.
3:12 shadows chao chow
1:44 no
1:09 *Bird spins head downwards* *C O M P L E T E L Y N O R M A L A N D W E N T U N N O T I C E D B E C A U S E O F N O R M A L I T Y*
SAVE ME
This is really interesting, I haven't seen Chao Garden on Sonic Adventure DX in a long time, but seeing it even more bare bones is really weird. Nice Video!
3:06 Shadow must be like: DAMM, WHY ME?!
The horrible noise it makes when chao swims 😂😂😂
The textures of the fruit on the trees are chao drawings haha
I love your humor
I Love the Shadow cameo
What do you mean most of the small animals have been possessed by evil spirits? 1:49
Ken Hill their heads are spinning
*Flashback to sonic heroes*
WoAh, My HeAd'S sPiNnInG
Chris Turton what a wild ride
Ken Hill Their animations weren't finished yet, causing an instant reset.
Chris Turton this is making my head spin
"cream quote"
"Shadow is chao food now " i am dying from laughter
3:29
debug mode in the genesis /CD era sonic games could manipulate the level. (like, you could put 3 springs in a row by pressing a certain button)
could you do such a thing with this debug mode?
example: input the amount of chao or animals desired?
or does it only just tell whats on the screen? its a non interactive debug menu? sorry if this doesnt make sense, im not too keen on technicalities in video games.
How did you get this?
TheOneWhoPlays People who stash away beta discs
TheOneWhoPlays this beta is fully available to download publicly, as are various other prototype games. Just google HiddenPalace.org
Of course, you'll need either a Hard-modded GameCube, a Soft-modded Wii w/ GameCube support, a Fat32 formatted USB/SD Card/HDD and/or a Datel SD ISO loader to play them, also the GameCube ISO Tool (GCIT).
Edit: Apparently, the is redundant, it made Hidden Palace a link without it...
Edit 2: Removed a grammar error that was a result of revising my comment before the initial posting.
Sonikku A
Al
I remember watching a video on SADX beta and remembering seeing omochaos in it, could you do a vid on that?
Omochaos sounds like an unholy abomination that threatens to drown the world in condescending non-advice.
The original race hub in SA1 (not DX) has Omochao standing beside the doorway. I dunno about DX prototypes, but it's there in every version of the Dreamcast game, including the final.
Shaddy The earliest SADX prototype the community has at the moment is SADX: Preview, which is a modified port of Sonic Adventure International. So that may be the one with Omochao, as only the new character models and a few texture edits had been made at that point.
It would appear that texture and lighting issues were the biggest hiccups Sonic Team had with porting the game, probably in no small part because the lighting engine was completely rewritten. It would certainly explain why Big the Cat is on the ceiling of Hedgehog Hammer!
Wait, what?
Why did the chao fruit (or nut, whatever) load the texture for chao drawings, and how did it load a texture for shadow, who isn't in this game?
I can't answer that first question, but I believe the Shadow texture is a leftover from SA2B. The Chao system was ported from that game.
As to why the port for SA2 came before SADX... who knows?
are the sounds in the chao race just from the emulator bein a lil buggy? that happens to me sometimes when i play on dolphin. it basically goes through every sound effect and cycles through them for some reason lol.
That mushroom looks like a Chaos emeralds sticking out the bottom of a rock.
I had a strategy guide for SADX which also had a full walkthrough and world map for chao adventure, which was useful for my old copy of SA, but useless for DX
Looks like the Hulk went to the Egg Carrier garden and farted right after marathoning some bean burritos.
1:44 *T H E Y L O V E T O J U S T S N U G G L E*
Those chao swimming sounds tho
I thought this would be a literal review of SADX’s Chao Garden.
The bottom of the mushroom looked like the Master Emerald model resized and upside-down.
dude i cant fucking tell whenever ur trying to be funny but either way i literally laugh so hard at some things you say
Ooooohhhhhh Yeaaaaah this is happenin!
11:30 Who was that!?
Amy's Japanese VA
1:09 OK BIRB
Start at 0:00 everybody.
thx
3:04 Why are Tails and Shadow on the that fruit?
Leftover chao drawings from SA2B
If this kept happening to that chao...it would turn into me...
dam that mushroom looks tasty
Just like my mushroom 😏
I'm confused. So is sonic Adventure DX running on sa2's engine or did they just port over some of the data?
They ported over Black Market, leftover animal data, and the code to work with the GBA, I'm guessing.
They didn't port over the engine, just the chao system from SA2B
Your videos are awesome!!
Very interesting
What's the sound at the end
Is it sad that SADX looks better than SA2? Im not a graphics snob at all, but the videos i have seen of SADX have had such vibrant textures and everything while SA2 just looks...so-so and kinda plain
i think it went in matters of creation sa1 -> sa2 -> sa2b -> sadx so if sadx was made after sa2 it is guaranteed better graphics
movement speed also appears to be higher
Come to think of it, the chao system feels really unfinished in SADX.
Meh, the Dreamcast version of the chao system for SA1 was worse. No Black Market. No hats for your chao to wear. Very lacking in variety of colours for chao. Crappy designed gardens (especially the Egg Carrier one). Terrible breeding mechanic. Annoying hidden HP stat which you have to keep feeding chao fruits constantly to keep it up or chao will die. Can't name or view a chao's stats unless you put it in the VMU. Also their life span was way too short on Dreamcast meaning it was impossible to get a decent levelled chao for the races by simply just giving it animals and not putting it in the VMU once.
Well Black Market Chao has to have a day off sometimes, you know! Family to look after, illegal stuff to import for the black market, all that kind of stuff.
Giving a link to this sonic adventure
3:10 and tails
Me encantan los chao que pena que nadie me entienda amenos que use un traductor o era re genio y sabía español
Heh nice work buddy :)
1:39 😂
Maybe this is why sadx got such bad reviews when it first came out
spoopy flattened Chao
I feel like this would make chaos want to kill the dev team
raise the black chao pls
1:43
WOAH
Calm down chao
U can’t be gay so young
Demon animals XD
Love the jokes😂
*insert clever comment relating to how today is my birthday and this video came out today and this gag is going out far too long and I'm just gonna end it here*
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