Sonic sucks when you aren't looking

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  • เผยแพร่เมื่อ 20 ก.ย. 2024
  • This is what the AI Sonic/Eggman do when you aren't looking at them. Sonic in particular gets stuck a whole lot and here's why.
    The footage was recorded using a combination of Freecams, one from my Meme Maker mod and the other from PkR's Debug Mode mod (which was created from the former, just with mouse controls)
    Meme Maker: gamebanana.com...
    Debug Mode: github.com/PiK...
    _______________________
    Links:
    ► Twitter: / speepshighway​
    ► Tumblr: speeps-highway...
    ► Donate: ko-fi.com/spee...
    ► Commission Translations from Japanese: afternoonazurewind@gmail.com

ความคิดเห็น • 869

  • @SPEEPSHighway
    @SPEEPSHighway  ปีที่แล้ว +928

    Additional info:
    - As some people have pointed out, the springs DO work in the DC version. I missed this because I thought I already checked for some reason. He's the same otherwise though.
    - You can jump back into the cannon at the start of Sky Deck and this makes Sonic move so fast the stage becomes unbeatable. th-cam.com/users/shorts161KcFNPVKg

    • @ultimate8125
      @ultimate8125 ปีที่แล้ว +55

      DX moment

    • @reddwastaken
      @reddwastaken ปีที่แล้ว +1

      okay

    • @mrwonka407
      @mrwonka407 ปีที่แล้ว +19

      DX moment²

    • @myhandleiswhat
      @myhandleiswhat ปีที่แล้ว +14

      Oh SADX. I wonder if that's fixed in the mods that make the PC version more like the Dream Cast one.

    • @Terrazon
      @Terrazon ปีที่แล้ว +21

      Common Dreamcast W

  • @WindiiGitlord
    @WindiiGitlord ปีที่แล้ว +2727

    "Oh no! You're lagging behind? Well, don't worry, I'll stay here and wait so you can catch up, buddy!"
    - a few moments later -
    "Fuck this."

    • @Kuzamer
      @Kuzamer ปีที่แล้ว +243

      That's just Sonic being a cocky bastard 😂

    • @Flinxmin
      @Flinxmin ปีที่แล้ว +171

      He'll show up eventually, he assumes. I mean, they always meet back up somehow.

    • @shoyru266
      @shoyru266 ปีที่แล้ว +145

      Alternatively, "oh no, this doesn't spawn until tails is close enough"

    • @DanTheLoler_17
      @DanTheLoler_17 ปีที่แล้ว +60

      I guess he's used to Tails flying right where he is since Sonic 2

    • @shoyru266
      @shoyru266 ปีที่แล้ว +15

      Fair enough but as a result gives him a sense of being stuck

  • @JBLZFTW
    @JBLZFTW ปีที่แล้ว +3628

    I'm actually amazed they even tried giving sonic a dynamic ai to run through stages, I always just assumed he was on a scripted path that his model followed

    • @Trimint123
      @Trimint123 ปีที่แล้ว +417

      Well, he is still technically scripted to move to certain points of the level, but he's mostly on his own.

    • @SuperPerry1000
      @SuperPerry1000 ปีที่แล้ว +299

      Incidentally, that's what Eggman is programmed to do in Speed Highway.

    • @mr.kingkayyy7401
      @mr.kingkayyy7401 ปีที่แล้ว +153

      I just imagine Sonic looking goofy as he T-pose glides on a track to the goal.

    • @Noxedwin
      @Noxedwin ปีที่แล้ว +154

      Without having the technical details, I assume it's a series of suggestions. Like, points with radii, where the embedded instruction is "get within _x_ units of 'this' point, and then follow its instructions". With the built-in failsafe of "Freak the fuck out and hope my spastic flailing puts me into a position I can find my way forward from".
      You see Sonic have to double back on Sky Deck because he missed one such node, @ 12:16.
      So the path is probably still a line. Just, like, a *very thick* line.

    • @PercyPanleo
      @PercyPanleo ปีที่แล้ว +50

      @@Noxedwin To me it looks like it's the same technique Mario Kart uses, just with the cutscene move command possibly being used at certain points so that he can use specific objects
      As a side note: The cutscene scripting allows them to play back recorded input for when they need things like jumping in a cutscene, so I'm surprised they didn't just use that for these stages

  • @ChrisWilliams-ur7fn
    @ChrisWilliams-ur7fn ปีที่แล้ว +1761

    How nice of Sonic to purposefully throw the match just to give Tails a chance at some self confidence.

    • @Noxedwin
      @Noxedwin ปีที่แล้ว +239

      Your little bro has the player-two controller. You're _gonna_ make him feel special once in a while.

    • @lilymorgo3412
      @lilymorgo3412 ปีที่แล้ว +97

      I know he's always so supporting of his friends, especially Tails

    • @lolstationvita5922
      @lolstationvita5922 ปีที่แล้ว +50

      That's explain why Eggman is not giving a fair.

    • @Mewdo45
      @Mewdo45 ปีที่แล้ว +126

      This ai is surprisingly in character. Purposly losing so hes buddy gets a chance to shine.
      I'm starting to think sonic might be aware of tails wanting to find himself and such

    • @annsky1896
      @annsky1896 ปีที่แล้ว +15

      Yet it's kinda humiliating at the same time...

  • @hedgethesledge
    @hedgethesledge ปีที่แล้ว +550

    Sonic's goofy AI waiting for Tails and ramming into walls, on top of his cute little "hooray!" and "you made it!" is akin to an older sibling letting their younger sibling win at a video game, which perfectly fits their characters

  • @milesholiman5597
    @milesholiman5597 ปีที่แล้ว +317

    There's something really endearing about an AI being more A than I. It's like watching a roomba helplessly bounce against a table leg.

    • @SweetTeaConnoisseur
      @SweetTeaConnoisseur ปีที่แล้ว +3

      Lovely Haruko avatar.

    • @MinorGooberism
      @MinorGooberism 6 วันที่ผ่านมา +1

      Artificial intelligence when artificial stupidity walks in:

  • @petergriscom3431
    @petergriscom3431 ปีที่แล้ว +1063

    As a kid, I remember seeing him do those huge emergency jumps in Sky Deck and getting mad that he was cheating. Now I know it's the only way he could play fair.

    • @curlybrace4984
      @curlybrace4984 ปีที่แล้ว +163

      Turns out, he kind of needs those.

    • @protocetid
      @protocetid ปีที่แล้ว +62

      says the guy playing as a flying fox

    • @petergriscom3431
      @petergriscom3431 ปีที่แล้ว +73

      @@protocetid To be fair, back then I hadn't found the Jet Anklet until I got stuck on Speed Highway. Jet Anklet Tails puts Sonic's rubberbanding to shame.

    • @MarioMastar
      @MarioMastar ปีที่แล้ว +82

      It does explain the "Whirr" noise you hear throughout the whole level. I always wondered "Where is he spindashing!? and why so often!?"

  • @mrwonka407
    @mrwonka407 ปีที่แล้ว +934

    Imo, Sonic desperately doing little spin jumps whenever he doesn't know what to do sounds like an adorable headcanon.

    • @freddy.is.in.space.6
      @freddy.is.in.space.6 ปีที่แล้ว +49

      oh god yes

    • @Pyrodiac
      @Pyrodiac ปีที่แล้ว +75

      A headcanon isn't very common for me but you just made it slightly more common.

    • @corruptedteka
      @corruptedteka ปีที่แล้ว +32

      I was just thinking that too, it's so cute !

    • @SonicGeneralOfficial
      @SonicGeneralOfficial 2 หลายเดือนก่อน +43

      I now imagine this is what he was doing for 6 months in forces

    • @chaocobojun2098
      @chaocobojun2098 2 หลายเดือนก่อน +15

      And when the video man said “He can’t use the spring!” I wanted to cry it was so adorable. Poor baby. ;v;

  • @SaotomeLuna
    @SaotomeLuna ปีที่แล้ว +4097

    Hi, hedgehog expert here, you may think it's cute, but hedgehogs actually only emergency jump when they're scared. This hedgehog is terrified, possibly because he's surrounded by unusable springs.

    • @cameronabshire1195
      @cameronabshire1195 ปีที่แล้ว +700

      Eggman expert here. Eggmen only follow a strict path when they're highly stressed.

    • @Muffinalot
      @Muffinalot ปีที่แล้ว +520

      Fox expert here, foxes only disassociate from their bodies and follow their friends' exploits with freecam when extremely stressed.

    • @GabePuratekuta
      @GabePuratekuta ปีที่แล้ว +389

      Spring expert here. Springs are only unusable when they're highly stressed. Or scared. Or bored. Or happy. Or angry. Or tired.

    • @Plasma-Pal
      @Plasma-Pal ปีที่แล้ว +337

      Hi, ring expert here, you may think it's cute but rings only emergency load when they're scared. These rings are terrified, possibly because they're being approached by unstable hedgehogs.

    • @robertlauncher
      @robertlauncher ปีที่แล้ว +205

      Every now and then, wonderful things happen in comments sections. Thank you all for this sarcastic bliss

  • @shoyru266
    @shoyru266 ปีที่แล้ว +539

    Love the addition of oh no, he got stuck on the wrong level. Now he's gonna throw a tantrum until he gets what he wants

  • @Syogren
    @Syogren ปีที่แล้ว +545

    Oh so when Sonic falls off a stage, that's fine, but when I do it I "lose a life" and if I do it too many times I get a "game over"

    • @destroyermcw626
      @destroyermcw626 ปีที่แล้ว +10

      Lol

    • @Vrabsher_-Supreme_Perhinther-
      @Vrabsher_-Supreme_Perhinther- 4 หลายเดือนก่อน +23

      Sonic is just built different .

    • @glorbojibbins2485
      @glorbojibbins2485 2 หลายเดือนก่อน +10

      Open your eyes people

    • @Skibster-w9l
      @Skibster-w9l 2 หลายเดือนก่อน +26

      Just like how in most Sonic games Tails is “invincible” when you have him as your partner.

    • @szszabolcs9582
      @szszabolcs9582 2 หลายเดือนก่อน +18

      This an inverse of the Classic Sonic Invincible Tails situation😂
      Now Sonics invincible and Tails is mortal

  • @curlybrace4984
    @curlybrace4984 ปีที่แล้ว +490

    Tbh I'm just shocked that he actually legitimately runs through the stages

    • @MrShadic999
      @MrShadic999 ปีที่แล้ว +35

      He does like running better XD

    • @destroyermcw626
      @destroyermcw626 ปีที่แล้ว +3

      @@MrShadic999lol!

    • @MarioMastar
      @MarioMastar ปีที่แล้ว +63

      Sega tends to be WAY ahead of thier time in ideas, even if execution leaves a lot to be desired. XD Gotta love them for always doing things the hard but more dynamic and interesting way.

    • @destroyermcw626
      @destroyermcw626 ปีที่แล้ว +6

      @@MarioMastar I am a big fan when they try something new like Black Knight playing as Sonic with a freaking Sword! For starters.

    • @azi2g
      @azi2g ปีที่แล้ว +3

      ​@@destroyermcw626I wish that game was received better. It's my favorite sonic game.

  • @Spewa-em8cm
    @Spewa-em8cm ปีที่แล้ว +2696

    Damn, its impressive that Sega were able to perfectly replicate Arin Hansons intelligence on a Dreamcast in 1998.

    • @GabePuratekuta
      @GabePuratekuta ปีที่แล้ว +5

      I doubt this Erin lady is that smart.

    • @drew2031
      @drew2031 ปีที่แล้ว +59

      Ha! Nice

    • @Noxedwin
      @Noxedwin ปีที่แล้ว +370

      I unsubbed from Game Grumps back around the time their titles got clickbaity. I checked in again like three days ago to see if they'd improved.
      They have not. Arin is just as much in stasis as the Sonic AI.

    • @paytonmeeks9559
      @paytonmeeks9559 ปีที่แล้ว +75

      One of the best comments I've ever seen in any TH-cam section

    • @luginess0
      @luginess0 ปีที่แล้ว +43

      Factually correct

  • @zak8340
    @zak8340 ปีที่แล้ว +555

    *Sonic helplessly jumping around*
    "Hey uh... what's he doing?"
    "His best."

    • @BinglesP
      @BinglesP 5 หลายเดือนก่อน +10

      Was that a LEGO Island 2 reference?!

    • @TheP725
      @TheP725 2 หลายเดือนก่อน +4

      ​@@BinglesPProbably!

    • @TheRealDawidPlata69
      @TheRealDawidPlata69 หลายเดือนก่อน +2

      ​@@BinglesP
      "Pepper! What are you doing?"
      "..................................................................My best!"

  • @MozyOnIn
    @MozyOnIn ปีที่แล้ว +136

    Now I finally understand why he always makes so many damn spindash sounds. His weird "im stuck" jump

  • @AerobianAngel
    @AerobianAngel ปีที่แล้ว +1158

    The way Sonic's AI works is a great example of immersive storytelling through gameplay. Explicitly waiting up for Tails is not only very beginner-friendly, but it also speaks Tails' story. A big part of his narrative is him learning to grow out of relying on Sonic, who is very obviously leaning on the friendly side of the competition in these stages. Tails learning to lean into his own strengths and wits in the story is reflected in gameplay, where you're better off using your flight skills to beat Sonic rather than running the same roads as him.
    Of course, Sonic's side of these interactions are also narratively strong. He evolves from stopping to let you catch up to going all-in on snagging them emerald as soon as he can (pathing failures notwithstanding, lmao). His words of cheery encouragement (as belittling as they can sound) show that while he is slowly ramping up his interaction to keep it interesting, he's quite a far cry from taking it serious. Of course, he won't let himself be left behind, so the fastest thing alive will warp right back up to speed if you're getting a little too far ahead. After all, he's got a reputation to uphold! I'll put it like this: while Tails is playing Sonic Adventure, AI Sonic is playing Sonic 2 with his little brother.
    Meanwhile, Eggman is in full gamer-lean. Straight-up flying directly to the goal, irrespective of negotiating the terrain like how Sonic does. This is your final test after all (and the nuke needs to be stopped), there's no time for games!
    Honest to goodness, this game continues to be my favorite 3D Sonic experience as the years go by.

    • @MirrorHall_Clay
      @MirrorHall_Clay ปีที่แล้ว +137

      Sonic Adventure is a very charming game for a lot of reasons, and this is absolutely one of them. Characterizing even the AI used to give them more personality in gameplay is great.

    • @Noxedwin
      @Noxedwin ปีที่แล้ว +103

      I wasn't ready for "Eggman is in full gamer-lean". An undetonated nuke is in the city, and he's going to tryhard his way right to it.
      But yeah. Really well put. I get the feeling that, even giving Sonic a ludonarrative reason for being an idiot (he's just doing busywork until Tails shows up, maybe performatively tilting and pressing useless buttons on his controllers to give the illusion of being given a run for his money), he's at least playing fair (at least without regard to the AI failsafes). Eggman just more-or-less going as the crow flies is a tonal shift. And it would be noticeable if his AI was just set to its rubberband value and you could watch him "cheat".

    • @elivcdxv1852
      @elivcdxv1852 ปีที่แล้ว +50

      It's honestly super cute stuff, I was always player 2 while playing S2/3&K with my brother, so he'd wait for me to respawn or reappear if we got too far apart, It's one of those things I know probably wasn't the developer intention beyond making it more fair for players, or accounting for certain things not working, but again- Really nice to think about Sonic waiting for Tails, especially with the in story consideration that, even if he was fine- Tails did crash the Tornado, nice to think about Sonic waiting to make sure his bro is alright, and then for the later interactions being him feeling confident enough that Tails'll be there to just go as fast as he can.
      Mechanically, it might be a race, but they're friends and working towards the same goal character wise. Sonic can already do just fine going it alone, but stuff like him being happy to see Tails caught up after a while is the type of stuff that makes me love these characters. Love talking about stuff like this, and videos like this and Zooms stuff on the Sonic Series makes my brain happy. hell yeah
      but also, Eggman goal zooming makes sense too, he's gotta be used to doing it after all this time.

    • @Angel101_16
      @Angel101_16 ปีที่แล้ว +19

      All I read was *lean.*

    • @elivcdxv1852
      @elivcdxv1852 ปีที่แล้ว +9

      @@Angel101_16 real

  • @DreamerFromTheDepths
    @DreamerFromTheDepths ปีที่แล้ว +1088

    There's something adorable about watching Sonic go braindead in his own game, it's like watching someone whose new at a game playing it for the first time.

    • @markfaites
      @markfaites ปีที่แล้ว +93

      YEAH!! just watching sonic jump like that on the same spot ad if asking for advice or helping hand, i know the ai is doing that on program, but this is so funny and cute at times. he is like a goofy dummy, which is just... i dont know, ask my brain why it thinks the way it does, but this is adorably funny and cute.

    • @HankMFWimbleton
      @HankMFWimbleton ปีที่แล้ว +29

      I love watching new players play Pikmin and see over 50 die at once

    • @Subreon
      @Subreon ปีที่แล้ว +10

      ​@@HankMFWimbletonthe dandori issues

    • @HankMFWimbleton
      @HankMFWimbleton ปีที่แล้ว +5

      @@Subreon lmao

    • @gircakes2
      @gircakes2 11 หลายเดือนก่อน +17

      I think we're so used to playing as Sonic that watching an AI play him is adorable. We finally get to see him with a mind of his own.

  • @HyperSonic1999orJTH
    @HyperSonic1999orJTH ปีที่แล้ว +320

    It's interesting how they try to inject Sonic's character into the AI. Waits and looks for his best friend until getting impatient, restricts his speed to make the race fair and attempts a half pipe tricks in icecap.

    • @manjackson2772
      @manjackson2772 11 หลายเดือนก่อน +29

      You're being very charitable about the icecap thing

  • @malikoniousjoe
    @malikoniousjoe ปีที่แล้ว +374

    It’s funny to think all of his friends consider him super cool and a hero who saves the day because he’s tryharding when in public, but when nobody is looking he’s a complete klutz constantly stumbling off of ledges and into walls, and getting stuck in wind turbines

    • @trudyjones1287
      @trudyjones1287 2 หลายเดือนก่อน +21

      And doing the hello neighbor ai jumps 💀💀💀💀

    • @BranJohn98
      @BranJohn98 หลายเดือนก่อน +3

      This feels more like you're talking about me playing this game 😭

  • @Vivigreeny25
    @Vivigreeny25 ปีที่แล้ว +77

    I know he’s literally a hedgehog but I feel like I’m watching a wild animal. This little creature is trying to get through what should be an easy maze but keeps literally running into walls. Despite this I cheer for him when he succeeds over even the smallest obstacles.

  • @pelontrix
    @pelontrix ปีที่แล้ว +109

    it's quite sweet that he actually waits for tails instead of just going ahead without him. part of his 'dumb' decisions could also be influenced by him trying to be a halfway decent big brother.

    • @chaocobojun2098
      @chaocobojun2098 2 หลายเดือนก่อน +6

      Sonic really cares for his friends! He’s the best friend you could ever have! I love him! :)

  • @PKNproductions
    @PKNproductions ปีที่แล้ว +330

    Very surprised he has an 'AI'. I assumed it would have been an exact recorded path that is the same everytime. I'm pretty impressed they did this, even though it's pretty buggy

    • @MirrorHall_Clay
      @MirrorHall_Clay ปีที่แล้ว +46

      Even then, the main issues seem to be mostly because of object loading. I'm sure if AI Sonic's object distance Was increased to the player's, which they couldn't do back then for, well, obvious reasons, and the springs were replaced with versions that recognized him, Sky Deck would be much better for it.

    • @Meandmyshadowclones
      @Meandmyshadowclones ปีที่แล้ว +52

      ​@MirrorHall_Clay that could likely have been fixed by Sonic's increased spawn radius only loading the collision data for objects instead of the models to save on memory. He doesn't really need to SEE it, just interact with it.

    • @malikoniousjoe
      @malikoniousjoe ปีที่แล้ว +26

      Sega man. Tons of fuck ups and failure, but if there’s one thing they always had going it was experimentation and concepts just outside their limits. Given more time and resources this would have been really impressive

    • @seriesx9508
      @seriesx9508 ปีที่แล้ว +38

      ​​@@malikoniousjoeResearch indicates Sonic Adventure had just 10 months of dev time. Yuji Naka confirmed this on Sega Saturn Magazine #36.
      The previous attempt at 3D, Sonic 3D Blast had 8 months of dev time. Sega gave 3D Sonic games the same (roughly) 9-month of dev time schedule 2D Genesis Sonic games had during that era

    • @joeser6666
      @joeser6666 ปีที่แล้ว +4

      ​@@seriesx9508 you're proving his point

  • @333.3
    @333.3 ปีที่แล้ว +475

    It’s so cool that we’re still finding out interesting stuff about old sonic games

    • @sonicfanfirst
      @sonicfanfirst ปีที่แล้ว +23

      Yeah, better late than never 😉

    • @swisserty
      @swisserty ปีที่แล้ว +9

      Correction, you are. I knew this and everything about everything years ago close to 1998 actually so speak to yourself 3 dude.

    • @aspiringartistmichael2065
      @aspiringartistmichael2065 ปีที่แล้ว +22

      @@swisserty🤓

    • @swisserty
      @swisserty ปีที่แล้ว

      @@aspiringartistmichael2065 aspriging 🤡 artist 🤡 Michael 🤡 2025 🤡 Twank me down little rodeo buddy.

    • @giggigo
      @giggigo ปีที่แล้ว

      ​@swisserty
      "correction, you are" more like thousands of people lol. nobody asked you to stroke your ginormous ego in a youtube comment section, weirdo

  • @DataDigi151
    @DataDigi151 ปีที่แล้ว +174

    I always wondered what that annoying spin dash sound was in Tails’ stages. Now I know it’s Sonic crying for help. Honestly, I don’t know why they didn’t just give Sonic’s A.I. a bigger render distance for Sky Deck, springs that were coded to work with him, and a path to follow much like Eggman. Would probably fix a lot of these issues but it was… what, almost 25 years ago? Anyway, this was very interesting. Always love seeing your stuff Speeps.

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 ปีที่แล้ว +16

      Because it's just an illusion to make it look like you're racing against sonic while the game makes it easy for you and tails

    • @DataDigi151
      @DataDigi151 ปีที่แล้ว +9

      That’s my issue. Why make it an illusion when you could ACTUALLY be racing Sonic? It seems like such a simple thing to do. That being said, the game is old and it probably wasn’t easy to code this stuff back in the day, hence why Sonic behaves the way he does. I’m just being a modern whining child because this ~25 year old game isn’t better to fit my new, modern wants.

    • @shdowhunt60
      @shdowhunt60 ปีที่แล้ว +29

      ​@DataDigi151 You have to remember what the target hardware originally was. Draw distances for the player already had to be pretty conservative, now you have to account for another player entity. The Dreamcast was a powerful console for its time, but you're still limited by late 90's tech.

    • @DataDigi151
      @DataDigi151 ปีที่แล้ว +4

      Very fair. I know I have modern issues with a ~25 year old game. The game is still impressive for what was possible back then. Just wish the devs had today’s hindsight but then would SA1 be SA1?

    • @shdowhunt60
      @shdowhunt60 ปีที่แล้ว +15

      @DataDigi151 Probably not, but with Iizuka frequently mentioning lately how he wants to revisit Adventure maybe we won't have to speculate.

  • @kindasomeviews
    @kindasomeviews ปีที่แล้ว +98

    What literally no one heard in this game:
    " _I Got iiiiiiiit_ "

    • @dan_man3087
      @dan_man3087 10 หลายเดือนก่อน +9

      ........Y-yeah! Noooobody! Definitely not me...

    • @somisimons
      @somisimons 7 หลายเดือนก่อน +4

      ​@@dan_man3087 Icecap?

    • @dan_man3087
      @dan_man3087 7 หลายเดือนก่อน +4

      @@somisimons *sigh* Icecap.

    • @somisimons
      @somisimons 7 หลายเดือนก่อน +2

      @@dan_man3087 Same.

    • @CarvedDaWarped
      @CarvedDaWarped 2 หลายเดือนก่อน +5

      I remember as a kid, I purposely lost just to hear Sonic say that, even when I was literally at the goal.

  • @senseiusagi6136
    @senseiusagi6136 ปีที่แล้ว +167

    Up until this video I actually thought sonics movement was just one of the devs playing as sonic through the stages and using that sequence of inputs for sonic in tails story

    • @PowerPuffBoysZ
      @PowerPuffBoysZ ปีที่แล้ว +30

      Probably wouldn't have been feasable given how the game culls objects and sonic has a miniscule spawn radius that cant seem to load fast enough at points

    • @ryko1478
      @ryko1478 ปีที่แล้ว +14

      ​@@PowerPuffBoysZthat's justifiable in the original but in DX they should've made the radius bigger

    • @PowerPuffBoysZ
      @PowerPuffBoysZ ปีที่แล้ว +6

      @@ryko1478 what reason would they have to expand his spawn radius? As far as most kids were concerned sonic was teleporting whether on dreamcast or gamecube/pc. why fix what isnt noticably broken?

    • @senseiusagi6136
      @senseiusagi6136 ปีที่แล้ว +4

      @@PowerPuffBoysZ I mean it would have been if they just increased that radius

    • @Meandmyshadowclones
      @Meandmyshadowclones ปีที่แล้ว +12

      ​@@PowerPuffBoysZbecause if they had just increased his spawn radius and changed it from an AI to a segmented dev ghost, which waits for a bit at certain breakpoints if Tails isn't keeping up, then the Tail's stages wouldn't feel so easy or buggy, with Sonic often teleporting further ahead when he gets stuck.

  • @TBrizzle01
    @TBrizzle01 ปีที่แล้ว +316

    As strange as this sounds, I always found the sky boxes to be mesmerizing in this game. Even though it's clearly just a stretched image.

    • @Noxedwin
      @Noxedwin ปีที่แล้ว +53

      I don't think projection-based skyboxes (the kind that seem to move with you, rather than just being a flat canvas you could touch if you moved far enough) were being used very often around this time. It feels kind of ethereal; it really did sell an illusion-of-scale.

    • @malikoniousjoe
      @malikoniousjoe ปีที่แล้ว +66

      Old graphics are cozy. They leave a lot to the imagination and as a kid you look at them and believe that if you get out of bounds the whole rest of the world is there for you to explore. Oof, the nostalgia is stinging haha

    • @timurmotigullin579
      @timurmotigullin579 ปีที่แล้ว +18

      Same goes for most other Sonic games for me as well, like Heroes, Riders and etc.

    • @joobtheboob
      @joobtheboob ปีที่แล้ว +19

      ​@@timurmotigullin579yess with heroes. As a kid I just loved to just look at the skies and backgrounds all around the stages. I would kill to have HD version of bingo highway's or final fortress' scenery to have as my wallpaper

    • @revolvingworld2676
      @revolvingworld2676 ปีที่แล้ว +8

      @@joobtheboob
      My favorite was Rail Canyon/Bullet Station

  • @Noah-vm7yl
    @Noah-vm7yl ปีที่แล้ว +154

    Now I know why Sonic keeps repeatedly doing that ear piercing spin dash noise in Casinopolis.

  • @Abridgedspeed
    @Abridgedspeed ปีที่แล้ว +35

    One of my friends said Sonics emergency jumps look like jumping in Italics and now I can't unsee it.

  • @markfaites
    @markfaites ปีที่แล้ว +24

    12:40 IM SO SORRY THIS IS ADORABLE, FUNNY, AND JUST... I DONT KNOW THIS IS PEAK EVERYTHING. the AI sonic must be the best sonic, look at the little fella just jumping in confusion like a goofster- HE LITERALLY ACTS LIKE A REAL LIFE HEDGEHOG. bro stands still in confusion before running off somewhere, before then getting stuck like a dummy and asking to be helped. WHY IS THIS THE BEST THING THAG I HAVE SEEN IN A LONG TIME????

  • @lance2580
    @lance2580 ปีที่แล้ว +60

    So *this* was how fans were able to document Tails' idle dialogue before the days of digging into the files or turning on a mod to activate it at the press of a button!

  • @BradTheDead
    @BradTheDead ปีที่แล้ว +94

    I can feel the absolute pain of the developers that had to test this, lol

  • @mightywaranvil2912
    @mightywaranvil2912 ปีที่แล้ว +252

    The emergency "Spin Dash jump" Sonic keeps doing sounds a little...I dunno, ADHD-like. He does oscillate between being impatient and being relaxed, after all.

    • @mizukittyakinyama
      @mizukittyakinyama ปีที่แล้ว +58

      sonic is very. well.. adhd-like. so it makes sense

    • @xxsegaxx
      @xxsegaxx ปีที่แล้ว +9

      You know,it kinda feels like a drop dash cuz he is spining so fast in the air you can listen it but of course no speed when he touches the floor

    • @Here_Comes_Prisma_OvO
      @Here_Comes_Prisma_OvO ปีที่แล้ว +4

      I thought you could do those spin dash jumps as a kid

  • @CiromBreeze
    @CiromBreeze ปีที่แล้ว +105

    Man, now i wanna see a mod which fixes the events around Sonic causing him to fail (increased spawn radius, fixed fans/springs, etc) - just to see what the AI was *supposed* to do in those situations!

    • @RaphielShiraha64
      @RaphielShiraha64 ปีที่แล้ว +13

      The springs work in the DC version

    • @derrick4804
      @derrick4804 ปีที่แล้ว +17

      Also, as the video title mentions, the spawn radius isn't a problem when the actual player is nearby

    • @connorburris4846
      @connorburris4846 ปีที่แล้ว +3

      Speeps is a modder.

    • @OVA_Sonic1996
      @OVA_Sonic1996 11 หลายเดือนก่อน +5

      And also giving him the best ai to every shortcuts and slight brief waits 💀

  • @CoriSparx
    @CoriSparx ปีที่แล้ว +81

    I find it adorable and wholesome that Sonic actually waits for his buddy to catch up from time to time.

    • @swisserty
      @swisserty ปีที่แล้ว +1

      Wholesome uneternet moment !! 🤪 yeah I’m shivering and about to take all the pills I have on me now!! Thanks friendly stranger, I just hodooted

    • @mizukittyakinyama
      @mizukittyakinyama ปีที่แล้ว

      @@swissertyh. huh???

    • @swisserty
      @swisserty ปีที่แล้ว +1

      @@mizukittyakinyama corn wheeled frantankerum!! Get bedazzled with or without my scepter

    • @mizukittyakinyama
      @mizukittyakinyama ปีที่แล้ว

      @@swisserty ???

    • @swisserty
      @swisserty ปีที่แล้ว +1

      @@mizukittyakinyama dang gang banger star reveal your monstrous compendium

  • @ArcadeStriker
    @ArcadeStriker ปีที่แล้ว +72

    Never thought Sonic had an actual AI that had so many issues to even play the stages unless he's strictly rubberbanding to you; love to see videos exploring SA1 like this :)

  • @Cyberguy64
    @Cyberguy64 ปีที่แล้ว +33

    I always wondered what Sonic was doing to trigger that weird spindash sound. It's literally the sound of a stuck Sonic. Fascinating.

  • @RedditorGogeta
    @RedditorGogeta ปีที่แล้ว +241

    Damn,looks like Sonic's AI is based on Arin Hanson

    • @candlehyde
      @candlehyde ปีที่แล้ว +77

      What refusing to read tutorials does to a mf
      Spot on though, even throws a tantrum in Sky Deck and all.

    • @gappyshamp
      @gappyshamp ปีที่แล้ว +27

      Peak Grumps

    • @malikoniousjoe
      @malikoniousjoe ปีที่แล้ว +56

      But Sonic’s at least able to complete the stage at some point, issues aside

    • @RedditorGogeta
      @RedditorGogeta ปีที่แล้ว +30

      @@malikoniousjoe yeahhhh, looking back I feel bad for comparing the AI to the Game Grumps

    • @candlehyde
      @candlehyde ปีที่แล้ว +20

      @@malikoniousjoe Yeah y'know what, fair enough.

  • @freddy.is.in.space.6
    @freddy.is.in.space.6 ปีที่แล้ว +53

    "Time to throw a tantrum until he gets what he wants" killed me- 😭

  • @luigiclone0286
    @luigiclone0286 ปีที่แล้ว +26

    I like the idea that Sonic in cutscenes and boss fights is this insanely powerful foe, but when it comes to platforming and most travelling, he is the most incompetent hero of all time, just not being able to do basic stuff unless he feels that he is being watched.

  • @eh5732
    @eh5732 ปีที่แล้ว +24

    I loved watching Eggman casually cruise through Speed Highway listening to cool tunes. Man looks like he's living his best life.

  • @autumn7
    @autumn7 ปีที่แล้ว +42

    this is so funny to me i like to imagine this is his canonical level of ability. like he's just like this y'know.

    • @milesdubois-jx9qv
      @milesdubois-jx9qv ปีที่แล้ว +10

      Just, like, whenever he's not being controlled by a player he just defaults to the intelligence and ability of a normal hedgehog if that normal hedgehog knew how to speak english.

  • @stuff31
    @stuff31 ปีที่แล้ว +243

    After seeing this I'm sure we all feel a little less threatened by the prospect of an AI takeover

    • @memnob4262
      @memnob4262 ปีที่แล้ว +81

      I mean, it's AI from a game released in 1998 on the Dreamcast. It gotta better-ish since.

    • @valletas
      @valletas ปีที่แล้ว +34

      This isnt really an AI in the usual sense
      Videogame ai just works as "if X happens do Y"

    • @TheEmeraldSword04
      @TheEmeraldSword04 ปีที่แล้ว +30

      @@valletas That's what AI does too essentially, they have a neural network they string together themselves based on what data they gather.
      They operate by "if node_1 increases X, link to node_7 for X tracking"

    • @valletas
      @valletas ปีที่แล้ว +11

      @@TheEmeraldSword04 same result but different implementation
      Game ai cant really decide on actions to take everything is scripted with every response already pre programmed
      I like to think that it is closer to an spreadsheet of possible actions to take then any actual intelligence

    • @someobscuremusicchannel
      @someobscuremusicchannel ปีที่แล้ว +2

      @@valletasIt's only truly intelligence if it can learn and adapt to new situations in real time
      Not just a bunch of pre-decided conditions with dedicated reactions to each

  • @TheZeroHeader
    @TheZeroHeader ปีที่แล้ว +110

    Of course, Sonic's just a little guy, messing around enjoying his time so his friend can get better at his own pace. Of course he'd win, he's the fastest thing alive!
    Though this does makes me wish for a mod where Sonic's AI wouldn't hold anything back, going WR pace to really test you...

  • @kex2247
    @kex2247 ปีที่แล้ว +30

    was this video supposed to be this adorable?

  • @AgentMidnight
    @AgentMidnight ปีที่แล้ว +51

    *Sonic after 10 minutes of experiencing the horrors of falling into the void* "I GOT IT!!!!"

  • @Diwasho
    @Diwasho ปีที่แล้ว +43

    Makes me want to see a direct comparison of him sucking far out of view to him running properly when you're toe to toe with him, even when you're close to him it's hard to take a good look at his movement but it's still impressive that you can never actually see him get stuck or die in normal play.

  • @blilfftheskinwalker6894
    @blilfftheskinwalker6894 ปีที่แล้ว +35

    Bro is really just trying his best for his little buddy lmao

  • @ChaotixSonicScience
    @ChaotixSonicScience ปีที่แล้ว +13

    Poor Sonic, he just wants his little buddy to succeed

  • @koolaid33
    @koolaid33 ปีที่แล้ว +14

    Watching that Sonic AI is probably one of the funniest videogame-related things I've ever seen, it's like watching your pet do something dumb over & over & not realize their stupidity in that moment.

  • @Irina-lv5bd
    @Irina-lv5bd ปีที่แล้ว +13

    Seeing Sonic move around on his own, bump into things, and get stuck is weirdly endearing and kinda cute. It's like watching a nature documentary or something.

  • @bravecast64
    @bravecast64 ปีที่แล้ว +17

    Sonic: *wants to progress*
    Unusable Spring: No I dont think so.

  • @camo6465
    @camo6465 ปีที่แล้ว +12

    Sonic on the snowboard be like “You sure this isn’t Sonic 06?”

  • @hedgethewedge
    @hedgethewedge ปีที่แล้ว +16

    The idea of Sonic having an emergency jump makes me laugh for some reason.

  • @mizukittyakinyama
    @mizukittyakinyama ปีที่แล้ว +11

    12:40 "time to throw a tantrum until he gets what he wants"
    sonic. you are 15. please stop

  • @Anarqism
    @Anarqism ปีที่แล้ว +12

    idk why but watching sonic run through this while we watch him in 3rd person is sorta fulfilling or whatever word idk
    like he's just having fun doing this and we watch him he's so content doing this

  • @malikoniousjoe
    @malikoniousjoe ปีที่แล้ว +20

    Goddamn, I never picked up on it as a kid, but Sky Deck constantly dipping into the clouds below with sirens warning of deck visibility and whatnot is so fucking cool for an airship stage

  • @Freshy10
    @Freshy10 ปีที่แล้ว +10

    5:25 As a kid, I've always wondered why Sonic did a jump that looks like he's charging a spindash (and why I could never do it when I'm Sonic), thank you for explaining that it's because he's "stuck".

  • @ExpiredPorridge
    @ExpiredPorridge ปีที่แล้ว +22

    why do i find this kind of adorable

  • @DanTheLoler_17
    @DanTheLoler_17 ปีที่แล้ว +12

    "Let's move Tails over there to free him."
    Sonic immediately goes ALRIGHT TAILS!!!1!11!

    • @BinglesP
      @BinglesP 5 หลายเดือนก่อน

      Right?
      (Also Duo pfp, nice)

  • @EmmetDaMarble
    @EmmetDaMarble ปีที่แล้ว +27

    i kinda feel stupid for losing alot of these races when i played this game when i was younger, i feel bad for him not having a singular clue on how to turn at all

  • @whomstedery
    @whomstedery ปีที่แล้ว +9

    Shows how solid the physics in the sonic adventure games were cause without the slopes pushing him towards the right direction in ice cap he would be perpetually stuck lol

  • @GoldenGrenadier
    @GoldenGrenadier ปีที่แล้ว +21

    I wonder how far they were into splitscreen multiplayer before delaying it to Sonic Adventure 2. It was already baked into the game engine.

  • @RetroAussieBloke
    @RetroAussieBloke 2 หลายเดือนก่อน +3

    Love this cus it kinda confirms something I've figured since I played as Tails as a kid:
    For Tails, he takes the missions super-seriously, considering it a chance to finally prove himself.
    But for Sonic, he doesn't really care either way, it's just a good time getting to hang out with his lil bro.
    So he'll stop to check he's close, then throw it at the last minute.

  • @AceTechn0
    @AceTechn0 ปีที่แล้ว +12

    I recently bought SADX myself and noticed this when going for B and A rank on Tails’s levels, Sonic would move extremely slowly until I started taking shortcuts as Tails, where he would suddenly teleport like 50 feet ahead to instantly catch up

    • @destroyermcw626
      @destroyermcw626 ปีที่แล้ว +1

      Cool on Xbox 360 I got that in 2017 and then 100% it but it was tricky but I got Metal Sonic

  • @RosieAnims
    @RosieAnims ปีที่แล้ว +13

    Eggman’s IQ is really at 300. Even his Dreamcast ai is smart enough to not bother with the janky levels and just float over everything.

  • @kirstenonic05
    @kirstenonic05 ปีที่แล้ว +8

    Him being so slow at 5:19 made me realise that there's gaps in the spikes, I thought they went horizontally in a full line across the ground!

  • @thegamerator10
    @thegamerator10 ปีที่แล้ว +9

    This was actually pretty impressive for 1999 tech.
    Also, this helped me realize how incredible this game's OST is.

  • @Gamingmouse64
    @Gamingmouse64 ปีที่แล้ว +9

    Sonic POV: Yes I'm riding down an mountain during an avalanche!!!!!!!
    Tails POV: sonic falls off mountain multiple times

  • @Dima064
    @Dima064 ปีที่แล้ว +37

    Considering this, still weird how when I was 4, I was very bad at winning the race, especially on Sky Deck.

    • @petergriscom3431
      @petergriscom3431 ปีที่แล้ว +19

      I think it's because the pressure to win the race makes you play worse, and the rubberbanding gives you less breathing room than what you see here.

    • @seriesx9508
      @seriesx9508 ปีที่แล้ว +15

      You probably had difficulty playing videogames with 3D controls at the time. Alot at 4 cannot pass the first level

    • @ryko1478
      @ryko1478 ปีที่แล้ว +7

      A lot of these problems happen when the player is very far away from Sonic, wich doesn't normally happen

    • @C4ST3R3T3RN4L
      @C4ST3R3T3RN4L ปีที่แล้ว +12

      I mean, for 4 years old, the fact you got to Sky Deck is impressive.

    • @tealover70
      @tealover70 ปีที่แล้ว +2

      How did you get so far???

  • @AROAH
    @AROAH ปีที่แล้ว +7

    Sonic stopping to give Tails a chance to catch up works so well as a way to make the levels less difficult while still being in character for Sonic.

  • @cryonictaco9948
    @cryonictaco9948 ปีที่แล้ว +7

    3:27 I like to think he just waits in this spot to see if Tails gets hit by the spike ball

  • @oskarhasabeanie
    @oskarhasabeanie 2 หลายเดือนก่อน +6

    this feels like a documentary of an actual animal

  • @dragon666777
    @dragon666777 ปีที่แล้ว +10

    That explains why he gets stuck all the time in Casinopolis, I always thought that sound was him spamming the spindash but now I can see why he just doesn't move at all
    Wonder how much more difficult these stages would be if the AI actually knew how to play the game, and if the stage design actually worked for them, but Eggman just "giving up" partway through Speed Highway if Tails is too far ahead will never stop being funny

  • @digitalgamer457
    @digitalgamer457 ปีที่แล้ว +10

    This blue brotha just loves to wait in place for his homie tails.

  • @opadrip
    @opadrip ปีที่แล้ว +5

    It's not that Sonic's AI is bad, it's that every copy of Sonic Adventure has Arin Hanson picking up his controller during Tails missions.

  • @74SonicMario
    @74SonicMario ปีที่แล้ว +12

    I always wondered what Sonic looked like off-screen. Glad to see you uploading again!

  • @Batistadx4
    @Batistadx4 ปีที่แล้ว +6

    I think it's fascinating just how little the racing ai actually works. It feels like it would've been less hassle to just make CPU Sonic move along a single fixed path without any consideration for actual realistic physics in the engine - then they wouldn't even have to worry about objects loading in for him.

  • @Samuelguerra763
    @Samuelguerra763 ปีที่แล้ว +4

    Sonic stopping so tails can catch on is kinda on character. He's always trying to help tails build some confidence, also, as he's canonically way faster in this games, i think the whole "race to the objective" thing would just be a way of sonic making tails confident on himself

  • @sonicdudeatdawn2
    @sonicdudeatdawn2 ปีที่แล้ว +3

    So when he says "c'mon tails" its less a taunt and more of a cry for help because everything is centered around tails and he literally can't do anything x3

  • @NeobieYT
    @NeobieYT ปีที่แล้ว +8

    Somehow this stupid AI version of Sonic kinda has his own personality, I like him

  • @thegoldenpro0142
    @thegoldenpro0142 ปีที่แล้ว +3

    i honestly like the idea of tails' missions at least when sonic's involved because its not just a "get to end of the level" its more like two best buds having a friendly race and the fact that sonic also waits adds to that

  • @majro7298
    @majro7298 ปีที่แล้ว +84

    I wonder how different Sonic's AI is in the SA1 prototypes, if it's any different at all

    • @protocetid
      @protocetid ปีที่แล้ว +4

      Does the AutoDemo proto have playable Tails stages? Speaking of AI, nobody really analayzed the proto’s Chao Garden data.

    • @cay7809
      @cay7809 7 หลายเดือนก่อน +2

      @@protocetidice cap is the only one

  • @aslightlystablefootsoldier9838
    @aslightlystablefootsoldier9838 ปีที่แล้ว +4

    I genuinely used to be terrified of Sonic in Tails stages.
    The premise of racing the fastest thing alive seemed *incredibly* tough
    Funny to learn he was actually mentally butchered to a hilarious degree

  • @JulioSpiderWeb
    @JulioSpiderWeb 2 หลายเดือนก่อน +3

    3:37 Oh thanks! Now I ~finally~ know why I often hear the spin dash sound when Sonic is in the giant fan area in Casinopolis

  • @Kuid0us
    @Kuid0us ปีที่แล้ว +21

    3:54 "All right Tails" lol.

  • @VanillaBizcotti
    @VanillaBizcotti ปีที่แล้ว +3

    I love playing “Where’s Sonic”

  • @TheAnxiousOwl
    @TheAnxiousOwl ปีที่แล้ว +3

    Ah the marvels of game design. Illusory tricks and shenanigans to get the user to believe they are actually in a world...

  • @crystalqueen9711
    @crystalqueen9711 ปีที่แล้ว +8

    I always wondered what that weird spindash sound Sonic kept making off screen meant, this is really interesting to learn

  • @FurueruEbisu
    @FurueruEbisu ปีที่แล้ว +4

    7:15 hearing such intense music as sonic flails around and slides backwards trying to get up a hill is one of the funniest things I’ve seen this week
    Edit: 15:19 “YOU’LL NEVER OUT STUNT ME SONIC”

  • @megablueman
    @megablueman ปีที่แล้ว +59

    So Sonic literally lets Tails win as I suspected. Can't tell if that's demeaning or wholesome.

    • @Noxedwin
      @Noxedwin ปีที่แล้ว +34

      Don't tell me you've never handicapped yourself to let a younger player feel good about themselves.
      _"Wow, yeah, you beat me, little buddy. Gamer alert: we got us a live one."_

    • @tealover70
      @tealover70 ปีที่แล้ว +5

      haha right

  • @theoofof4275
    @theoofof4275 ปีที่แล้ว +7

    Idk why, seeing low-level ai like this is really cute to me

  • @ilovethelegend
    @ilovethelegend ปีที่แล้ว +2

    I love how even the AI can't make sonic run in a god-damned straight line.
    I suspect, that for stages like Sky Fortress, they were expecting the player to be close enough with tails to load the platforms for Sonic.

    • @shyguy85
      @shyguy85 ปีที่แล้ว +2

      You mean sky deck?

  • @thatSillyNeko
    @thatSillyNeko ปีที่แล้ว +5

    13:37 "Right now he thinks he's falling on the cylinder at this spot."
    I can't tell why exactly this phrase sounds just too funny.

  • @KincaidtheHedgehog
    @KincaidtheHedgehog ปีที่แล้ว +2

    That explains the ridiculous amount of jumping I remember hearing him do.

  • @UnlimitedTrees
    @UnlimitedTrees ปีที่แล้ว +5

    i love how u treat sonic like a poor boy in this. excellent video

  • @damiancruz42
    @damiancruz42 ปีที่แล้ว +40

    1:26 not even the ai can run straight on these

    • @worthlessfools1
      @worthlessfools1 ปีที่แล้ว +4

      Whenever I'd play SA1 on DC, I'd never have a problem with it, but I would when playing SADX. I think it's a port thing.

  • @KaylinMajestic
    @KaylinMajestic ปีที่แล้ว +9

    Imagine a mod that makes AI Sonic run on glitchless speedrun times

  • @PublickGamer
    @PublickGamer ปีที่แล้ว +8

    So cool to see new technical secrets uncovered and explained so in-depth like this, especially for one of my all-time favourite games. Thank you for the video and keep up the great work!

  • @lugbzurg8987
    @lugbzurg8987 ปีที่แล้ว +8

    I wonder... Is Sonic programmed to just make decisions based on his surroundings or does his AI follow a set path of invisible waypoints? On the other hand, this definitely explains the consistently-erratic behavior of his indicator at the bottom of the screen.