95% of Blender Users Don’t Know This Feature..

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  • เผยแพร่เมื่อ 3 มิ.ย. 2024
  • Clay Renders are one of the easiest and most handy Blender features available. It's fairly unknown by most Blender Users, so today, I have broken down the benefits of this awesome feature and how to enable it within Blender.
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ความคิดเห็น • 91

  • @Smeaf
    @Smeaf  ปีที่แล้ว +13

    🔥 Let me know if this helped you out!🔥
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    • @kevinp4771
      @kevinp4771 ปีที่แล้ว

      That is amazing, thanks for the tip!

  • @Peteristrate
    @Peteristrate ปีที่แล้ว +54

    Can you exclude some objects from that override?
    Other softwares and render engines can do that.
    Let's say, you're doing an interior design, you're in a room, so you want to exclude your windows glass from the override so the glass stays as glass and won't block the interior light if it becomes clay.

    • @MassimoRubinelli
      @MassimoRubinelli ปีที่แล้ว +3

      You can achieve that with multiple view layers and combining the renders in the compositor.

    • @oreynani3778
      @oreynani3778 ปีที่แล้ว +3

      @@MassimoRubinelli How? On one layer, I added override, and on another, I used glass material. How do I combine both now?

    • @MassimoRubinelli
      @MassimoRubinelli ปีที่แล้ว

      @@oreynani3778 I just published a video to show you how to do that. Wait few minutes to watch it in HD. I hope you find it helpful: th-cam.com/video/e1p2GOr-XTQ/w-d-xo.html

    • @jamesc5801
      @jamesc5801 ปีที่แล้ว

      @@oreynani3778 One thing I might do is add the things you want to be a certain material into a collection. then you can instance that collection in geo nodes and set material on it. add as many or as little collections as you like

  • @goatpepperherbaltea7895
    @goatpepperherbaltea7895 ปีที่แล้ว +30

    I use emission materials for lighting sometimes and I’ve been trying to find a way to do override without effecting the emission materials

    • @splin6155
      @splin6155 ปีที่แล้ว +1

      Try selecting all the objects u want to change material and press ctrl + L, link the materials to the selected objects ;)

  • @Bakamoichigei
    @Bakamoichigei ปีที่แล้ว +20

    Great tip! That sparkly play-doh material you've got there is pretty amazing, too. 🤩

    • @Smeaf
      @Smeaf  ปีที่แล้ว +5

      Thanks! Its actually a paid procedural material, but I have a tutorial linked at the end of the video for another clay alternative.

    • @pianoatthirty
      @pianoatthirty ปีที่แล้ว +3

      @@Smeaf it’s so beautiful. Where can I purchase that clay material?

    • @willismcchillis3507
      @willismcchillis3507 ปีที่แล้ว

      @@pianoatthirty 90% sure it's ClayDoh, you can find it on blendermarket

    • @Smeaf
      @Smeaf  ปีที่แล้ว +3

      Oh yeah, its actually on sale right now on Blender Market, you can grab it here blendermarket.com/products/claydoh?ref=431
      *This is an affiliate link btw

  • @tabithadaniel2655
    @tabithadaniel2655 ปีที่แล้ว +2

    This is so handy! I had no idea this was possible!

  • @RahulMehra0361
    @RahulMehra0361 ปีที่แล้ว +1

    Your video's are very gentle and good, and i like it and i learn something new everytime.

  • @Ufus.
    @Ufus. ปีที่แล้ว +1

    Thanks for the reminding . its super useful

  • @Gester143
    @Gester143 ปีที่แล้ว +3

    the editing in this video!! and THE KNOWLEDGE! and wow I def didn't know this

    • @Smeaf
      @Smeaf  ปีที่แล้ว +1

      Thank you! I'm glad someone enjoys the edits haha 🔥 🙏

  • @_pinkangels
    @_pinkangels ปีที่แล้ว +1

    omg I always wondered how ppl do this!! thanku

  • @diegocastro4594
    @diegocastro4594 ปีที่แล้ว +3

    I used to save a new file and link the whole scene to an object with the texture I wanted... this seems way less destructive... and practical if you make changes in your animations ^^

  • @zahraranjbarian3946
    @zahraranjbarian3946 ปีที่แล้ว +1

    Coooool ! I was looking for thiiiis exactly

  • @enjon9873
    @enjon9873 ปีที่แล้ว +1

    Really helpful

  • @sinasinaie
    @sinasinaie ปีที่แล้ว +2

    Amazing tip, thanks for sharing.

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      Glad it was helpful! 🔥

  • @KatlinSchirmer
    @KatlinSchirmer ปีที่แล้ว +1

    Thanks for a Tip!Cool!

  • @The_Real_Dream_Chaser
    @The_Real_Dream_Chaser ปีที่แล้ว +1

    Bench watching all your stuff!

  • @MansourAliz1
    @MansourAliz1 ปีที่แล้ว +1

    am learning!!!

  • @josephroiml
    @josephroiml ปีที่แล้ว +1

    Great tip!

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      Thanks!

  • @jeremydia
    @jeremydia ปีที่แล้ว +1

    Thanks a lot 🙏!! Great!

  • @inal_0
    @inal_0 ปีที่แล้ว +3

    bro you're so good

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      Thanks man!

  • @the3dmemelord82
    @the3dmemelord82 ปีที่แล้ว +1

    Awesome!

  • @gauthierruberti8065
    @gauthierruberti8065 ปีที่แล้ว +1

    Thank you

  • @ivanchopovskyi2884
    @ivanchopovskyi2884 ปีที่แล้ว +3

    Thanks for a tip=) But it would be great also can change only the basecolor and keep the normal map. Anyway, tnx, dude!=)

  • @MrCaseHarts
    @MrCaseHarts ปีที่แล้ว +1

    I love this channel

  • @GRiMETiME
    @GRiMETiME ปีที่แล้ว +1

    you are right. i did not know this

  • @josyjosy7495
    @josyjosy7495 ปีที่แล้ว

    Love your voice and presentation very much

  • @SeSe03k
    @SeSe03k ปีที่แล้ว +5

    Am I allowed to feel special if I belong to the 5% who knew this trick already? :]
    Thank you for sharing though, this will help many people!

    • @Smeaf
      @Smeaf  ปีที่แล้ว +1

      Absolutely!

    • @Snowaxe3D
      @Snowaxe3D ปีที่แล้ว +1

      I am in 5% too, I am so happy and feeling special. Lol :D

  • @3d-illusions
    @3d-illusions ปีที่แล้ว +4

    How did you find out 95% of people don’t know about this feature? :D

    • @Smeaf
      @Smeaf  ปีที่แล้ว +3

      I looked in Blender's dev log

    • @3d-illusions
      @3d-illusions ปีที่แล้ว +1

      @@Smeaf awesome, I had no idea blender’s dev log has that sort of info. What’s the link please? Will come in handy for some of my vids 👍

    • @traumwandeln
      @traumwandeln ปีที่แล้ว +1

      @@3d-illusions i bet its not mentioned anywhere, since you got no answer..

  • @faradaysinfinity
    @faradaysinfinity ปีที่แล้ว +1

    Wow!

  • @sajidahnaf
    @sajidahnaf ปีที่แล้ว +5

    is there any way to add exceptions to the clay material? i'd like to keep my glass materials and override the rest with the clay texture

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      You would need to do something like a mix shader and just mix the glass and clay material together. I hope that helps!

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 ปีที่แล้ว +4

      The setting is per-view-layer. So you could combine multiple view layers in the compositor, some with overrides, some without.

  • @R3DBLAZE
    @R3DBLAZE ปีที่แล้ว +1

    So I’m in the 5%. Nice

  • @ladisswaserum1596
    @ladisswaserum1596 ปีที่แล้ว +1

    Boom Subscribed

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      Thank you 🙏

  • @courage7638
    @courage7638 ปีที่แล้ว

    I think there is a built in addon for this.
    In blender 2.79 it is present but i haven't checked in later version.

  • @shotbyjkru
    @shotbyjkru 3 หลายเดือนก่อน

    Wouldn't be a Smeaf tutorial without pulling focus on the backdrop

  • @MegaAndrego
    @MegaAndrego ปีที่แล้ว

    Como é que ainda tem gente que quer gravar 10 minutos pra ensinar isso? hahahaha
    Muito obrigado.Abraço.

  • @hamidrezaei341
    @hamidrezaei341 ปีที่แล้ว +1

    I knew it ! 😅

  • @crazybot1428
    @crazybot1428 ปีที่แล้ว +1

    There is already an addon for this built-in in blender...

  • @hellome69
    @hellome69 ปีที่แล้ว +1

    Ah dayum!! Official.

  • @tylerclinton6206
    @tylerclinton6206 ปีที่แล้ว +3

    I'd say it's kinda misleading that you imply the linked tutorial would make a "clay" shader that looks similar to this one.

  • @SinaNouri21
    @SinaNouri21 ปีที่แล้ว

    Stop recommending next videos, I can't stop watching them agh 🗿

  • @echerif_3d
    @echerif_3d ปีที่แล้ว

    So... you're telling me... that I'm part of the 5%!? 😲🤯

  • @Shootjapan
    @Shootjapan ปีที่แล้ว

    How is that different from creating 2 cubes and not giving them any texture? :/ I'm confused. It's like "do nothing, and tada, here it is"

  • @tinguyen424
    @tinguyen424 ปีที่แล้ว

    I hope you get what you're looking for!

  • @antoniomafera1378
    @antoniomafera1378 ปีที่แล้ว +1

    hah! i knew this
    good video though

  • @longjohn7992
    @longjohn7992 ปีที่แล้ว +1

    Jerma if he did blender

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      Lmao

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 ปีที่แล้ว +1

    bro cant focus his camera on himself 😭😭😭

  • @igorkovalenko5851
    @igorkovalenko5851 ปีที่แล้ว

    hey, great videos on your channel! By the way, you look like my friend, were you born in December by any chance?

  • @ardianfirmansyah3558
    @ardianfirmansyah3558 ปีที่แล้ว

    I thought it'll be workbench render

  • @pollaloideu_Vods
    @pollaloideu_Vods ปีที่แล้ว

    I know what feature you don't know about
    Focus setting

  • @cyanid3311
    @cyanid3311 ปีที่แล้ว

    looks like you missed the focus 😅

  • @pauliusmscichauskas558
    @pauliusmscichauskas558 ปีที่แล้ว +1

    Bummer about the out-of-focus face...

  • @Darkbulb1
    @Darkbulb1 ปีที่แล้ว +1

    why would you just change the matcap in solid shading render view? not sure why this is useful

    • @Smeaf
      @Smeaf  ปีที่แล้ว +1

      Because the Matcap doesn’t render, it’s just the viewport shading you are seeing

    • @exorcist3d99
      @exorcist3d99 ปีที่แล้ว +1

      In a behind the scenes and breakdown clay render is required, also a niche use is that if you post a photorealistic post in r/blender you have to include a clay pass lol

    • @Smeaf
      @Smeaf  ปีที่แล้ว +1

      @@exorcist3d99 great point as well!

  • @copycatlyn
    @copycatlyn ปีที่แล้ว

    that camera was BLURRYYY

  • @supernova6413
    @supernova6413 ปีที่แล้ว

    did u learn?

  • @hameddesign70
    @hameddesign70 ปีที่แล้ว

    i want my time back

  • @shotbyschwank
    @shotbyschwank ปีที่แล้ว +1

    why tf cant you get ur focus right boy

  • @sakinarosellasari2342
    @sakinarosellasari2342 ปีที่แล้ว +1

    im the 7000th fuckin comnt

  • @jon_do
    @jon_do ปีที่แล้ว +1

    Evil baity video title :(
    "95% of Blender Users Don’t Know This Feature.."

  • @Glassfox_
    @Glassfox_ ปีที่แล้ว

    K but jesus learn to focus your camera

  • @I-VisiBomb-I
    @I-VisiBomb-I ปีที่แล้ว

    For those of you who came in here hot thinking that you can just make a material, call it clay, and you’re done, we are sorry to inform you that nothing is that easy. Ever.

  • @bogdan.strungaru
    @bogdan.strungaru ปีที่แล้ว

    you didn’t explain what that does

    • @Smeaf
      @Smeaf  ปีที่แล้ว +1

      It creates a 'Clay' override material for each object in your scene. You can turn it on and off to quickly make lighting decisions/get a WIP render out for your socials :)

  • @robingarrett4576
    @robingarrett4576 ปีที่แล้ว +1

    Loving these videos! Please never stop. Also dropped by your Instagram - beautiful stuff!

    • @Smeaf
      @Smeaf  ปีที่แล้ว

      Thanks Robin! 🙏