Blender is getting CRAZY!

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  • เผยแพร่เมื่อ 7 ต.ค. 2024

ความคิดเห็น • 910

  • @tirthvora5061
    @tirthvora5061 2 ปีที่แล้ว +1989

    Blender isn't getting crazy, it's improving, you are becoming crazy. Thanks for another tutorial brother.

    • @1vEverybody
      @1vEverybody 2 ปีที่แล้ว +57

      Function for Blender’s advancement and human psyche deterioration

    • @pentothalic
      @pentothalic 2 ปีที่แล้ว +7

      big, true, and agree 100%

    • @Jervin-Music
      @Jervin-Music 2 ปีที่แล้ว +4

      Haha

    • @Horologica
      @Horologica 2 ปีที่แล้ว +3

      That's really pendantic

    • @LuizBHMG
      @LuizBHMG 2 ปีที่แล้ว +1

      We're becoming crazy about Blender!

  • @Zeljia
    @Zeljia ปีที่แล้ว +39

    Amazing tutorial!!! Can't believe this is free. Thank you!! The one and only thing that tripped me up was at around 2:51, you cut away then cut back with that new node called "dot product" without explaining what you searched to get it and I spent like 10 mins trying to figure out why it wasn't searchable. This node is called "Add math" for anyone else who gets confused by this!!

  • @therealchayd
    @therealchayd 2 ปีที่แล้ว +274

    I've not used Blender properly since the early '00s; it's absolutely mindblowing how far it has come since then - Thanks for (re)opening my eyes!

    • @julianforthun
      @julianforthun 2 ปีที่แล้ว +5

      I've been watching some videos about Blender here and there over the past few years and I'm using C4D myself. Almost every damn time I think to myself "that's a clever way of doing that". Blender seems to have gotten very intuitive and it seems like a really nice 3D application now. I'm reeeeeally considering switching my workflow to Blender, Mixer and Unreal Engine.

    • @silencethequiet
      @silencethequiet 2 ปีที่แล้ว +2

      @@julianforthun just try it out! Even if you hate it, Blender isn't going to take a single penny out of your pocket!

    • @julianforthun
      @julianforthun 2 ปีที่แล้ว +2

      @@silencethequiet That’s true! I’ll check it out and play around a little.

  • @Duckio
    @Duckio 2 ปีที่แล้ว +65

    I do not understand a single thing about Blender but for some reason it was super interesting watching you create a 'Mandelbulb'. And I still dont know what that is. great video!

    • @yado7550
      @yado7550 2 ปีที่แล้ว +11

      bro i have no idea what the fuck is going on or why I'm watching this

    • @joeljose-t5r
      @joeljose-t5r 3 หลายเดือนก่อน

      those are fractals, if u do acid and go to nature u will see these with ur bare eyes

  • @kupokitty
    @kupokitty 2 ปีที่แล้ว +616

    Man, if I were a teacher, I'd use this to convince kids that math is cool and can help you make crazy art.

    • @gerdsfargen6687
      @gerdsfargen6687 2 ปีที่แล้ว +42

      I'd take this class and would definitely have stayed awake instead of the old chalkboard examples. They were some boring af old days.

    • @BadNormals
      @BadNormals  2 ปีที่แล้ว +53

      Absolutely, I would have loved that too

    • @lynth
      @lynth 2 ปีที่แล้ว +22

      Joke's on you, most children don't care about art class, either (or even less than maths). If you want to convince teenagers, you need to explain to them how this gets them laid or high or helps them hack some online game so they get free items.

    • @anatine_banana_69
      @anatine_banana_69 2 ปีที่แล้ว +26

      @@lynth what kind of weird netflix series are you watching brother?

    • @backs8189
      @backs8189 2 ปีที่แล้ว

      @@lynth ur on drugs

  • @valovanonym
    @valovanonym 2 ปีที่แล้ว +354

    That intro was crazy good!

    • @drumboarder1
      @drumboarder1 2 ปีที่แล้ว +3

      thanks!

    • @elliotrushby3233
      @elliotrushby3233 2 ปีที่แล้ว +7

      gives me dr strange multiverse of madness but better vibes

    • @vin3470
      @vin3470 2 ปีที่แล้ว +1

      do you know what genre is the song at the start?

    • @Anderson-f4t6c
      @Anderson-f4t6c 2 ปีที่แล้ว

      @@vin3470 Awaken Your Power
      Song by Grant Newman

    • @maxvlaarhoven
      @maxvlaarhoven ปีที่แล้ว

      @@vin3470 epic classical I would call it. Try thomas bergersen, and two steps from hell

  • @Al_KR_t
    @Al_KR_t 2 ปีที่แล้ว +42

    I made some fractals a few years ago but never thought about turning their volume into geometry! Then recentley followed 8 hours tutorial making marching cubes in blender, I am glad that marching cubes are not needed now!

    • @peaolo
      @peaolo 2 ปีที่แล้ว +4

      With that "glad" you seem a bit sarcastic for the time you've maybe lost :-D

    • @triplezgames3882
      @triplezgames3882 2 ปีที่แล้ว +1

      The volume to mesh node is new, so you couldn't have done it in the past anyway...

    • @pygmalion8952
      @pygmalion8952 2 ปีที่แล้ว +1

      @@peaolo losing 8 hours is nothing. i lost entire projects lmao.

    • @peaolo
      @peaolo 2 ปีที่แล้ว

      @@pygmalion8952 :-D :-D

    • @EternalNico1
      @EternalNico1 2 ปีที่แล้ว

      @@pygmalion8952 didn't ask

  • @SimonClark
    @SimonClark 2 ปีที่แล้ว +5

    Holy hell this is cool

  • @lapissea1190
    @lapissea1190 2 ปีที่แล้ว +288

    One thing that you can do to greatly improve the mesh quality is replace the less than before the density with a clamp((val*-1)+2, 0, 1). The less than creates a binary density with no smooth transition at all. The meshing of the volume greatly relies on there being a gradient to be able to smoothly interpolate between voxels. Less than creates those ugly voxel lines where the math solution preserves the gradient.

    • @BadNormals
      @BadNormals  2 ปีที่แล้ว +46

      Thanks! Very interesting

    • @andreapiuma5920
      @andreapiuma5920 2 ปีที่แล้ว +4

      could you elaborate a bit? recreating it completly changed the shape of the fractal for me, less disconnected shapes but way less details

    • @lapissea1190
      @lapissea1190 2 ปีที่แล้ว +4

      @@andreapiuma5920 It should not change much at all, here is a video showing the difference (most visible in smooth areas). I'm gonna share the link in a separate message in case youtube thinks it's spam because there is a link.

    • @lapissea1190
      @lapissea1190 2 ปีที่แล้ว +17

      Alright here goes link, pray to the youtube bots for this to show up th-cam.com/video/qir9LcmYywg/w-d-xo.html

    • @andreapiuma5920
      @andreapiuma5920 2 ปีที่แล้ว +5

      @@lapissea1190 thanks! i'm just incredibly stupid and interpreted the equation as a power of instead of a multiply, now it works perfectly thank you so much

  • @rwfrench66GenX
    @rwfrench66GenX 2 ปีที่แล้ว +9

    Thanks for this video! I'm 56 and my dad brought home a TRS-80 Color Computer when I was 14 in 1980 that ran on 16KB of Microsoft BASIC and because of the limited RAM when you were creating animated graphics you had to decide if you wanted more colors and fewer pages, or more pages and fewer colors. The more pages you had the smoother the transitions you had and the higher the resolution you could get. Everything was like graph paper where if you wanted to draw a circle, square or line you would put in the column and row and then go from there. Circles and ellipses all started at the center and you would put in the radius, the height and width, put in the sin and cos, and you could do full circles or make partial circles, like if you were making a car fender you'd only want the top half of the circle, so you'd add commands to do from 270 - 90. Adding in subroutines to add 8-bit sound or a joystick command was a huge undertaking so when I see something like this I envy how easy kids have it today!

  • @paultc5055
    @paultc5055 2 ปีที่แล้ว +14

    I legit jumped off my feet when I saw the video on my feed, i've been trying to do smth like this efficiently (best attempt was a messy osl script lol) for ages.
    As always, your videos are a godsend

  • @TommyCraze
    @TommyCraze 2 ปีที่แล้ว +33

    very impressive, I learnt alot from your tutorials!

    • @coolpool2335
      @coolpool2335 2 ปีที่แล้ว

      tommy 😍 i didnt know you were a blender man

    • @krazy.88
      @krazy.88 2 ปีที่แล้ว

      me also. i learnt my best decision in life was not to study computer science.

  • @powmod1
    @powmod1 2 ปีที่แล้ว +11

    This dude deserves to be as famous as default cube

  • @Javier99999
    @Javier99999 ปีที่แล้ว +1

    I watched this video when I was first learning a year ago and I knew it was way beyond my level. Now I'm back

  • @zovguagnelli
    @zovguagnelli 2 ปีที่แล้ว +180

    The version of Blender that includes the Volume Cube node is the 3.3.0 Beta, the current one (3.2) doesn't.

  • @appidydafoo
    @appidydafoo 2 ปีที่แล้ว +14

    Very exciting, might have to pick that up from you just to support the effort.
    Lovely work, thanks for taking the time to explain everything.
    I'm glad you briefly touched on the previous Blender native iteration of bulbs-as-volume shader, which wasn't quite "good enough" - this geo nodes result is significantly more functional and aesthetically appealing.
    I'd love to follow along and port some more formulas eventually as well, that would be awesome. Also combined mutations and booleans ala MB3D & Mandelbulber would be crazy interesting.

  • @mr_moon_man
    @mr_moon_man 2 ปีที่แล้ว +9

    My dude! That intro was incredible! Love your work, keep it up

  • @jeffmcguire1599
    @jeffmcguire1599 2 ปีที่แล้ว +3

    Wow! Your pacing and communicating the hot keys and organizational / construction strategy is excellent. What a pleasure. Subscribed, going back through your catalogue.

  • @BrantK147
    @BrantK147 2 ปีที่แล้ว +7

    There are so many cool things to be learned, I wish I had time for all of them.

  • @psy237
    @psy237 2 ปีที่แล้ว +2

    omg that opens quite some new possibilities...thanks a lot for introducing volume cube and volume to mesh nodes!!! amazing :)

  • @harjeck9518
    @harjeck9518 2 ปีที่แล้ว +48

    This might actually be the first time someone used the default cube instead of deleting it. Respect.

    • @Leukick
      @Leukick 2 ปีที่แล้ว +4

      The first time that you have seen, but not the first time

    • @Ghorda9
      @Ghorda9 2 ปีที่แล้ว

      someone hasn't heard of cube modeling.

    • @thejericho
      @thejericho 2 ปีที่แล้ว +3

      he should've deleted the default cube and then add a cube mesh lol

    • @f1lip797
      @f1lip797 2 ปีที่แล้ว

      respect -100

  • @alphatonic1481
    @alphatonic1481 2 ปีที่แล้ว +20

    @7:42: I had no clue how you dragged those lines but i found it out: It's "G" then drag and click.
    @12:51: Alt + right click and drag only moves the nodes but if i select both and hit F a few times it does the same.

  • @tiagogiraovideos
    @tiagogiraovideos 2 ปีที่แล้ว +5

    Crazy good. Love what you do with blender

  • @f42media
    @f42media 2 ปีที่แล้ว +1

    That’s crazy. Thank you sooo much!!! I spent hours and days to find video about creating fractals in blender. Thank you

  • @OsipenkovARTs
    @OsipenkovARTs 2 ปีที่แล้ว +4

    Thank you, I used grid before, but you told about amount, it works much faster. Thanks a lot!

  • @t0chique67
    @t0chique67 2 ปีที่แล้ว

    You are by far the best teacher for soft soft . It's very complicated at first - overwhelming, actually - but, you make it doable for

  • @Sange4499
    @Sange4499 2 ปีที่แล้ว +3

    awesome video dude, I'd imagine that getting it to animate wouldn't be too difficult after plugging this up all together you'd just need to key values in your maths, id love to mess around with this, cheers for sharing and making it easy to follow.

  • @anzaklaynimation
    @anzaklaynimation 2 ปีที่แล้ว +3

    You are one of my favorite blender artists.

  • @astroid-ws4py
    @astroid-ws4py 2 ปีที่แล้ว +7

    Cool stuff, As a programmer who loves tinkering with math I’d say: this is all just math, very cool actually you can “code” math in Blender, Hope one day I will take it seriously and learn the software, And the fact that you can actually “code” in the software just makes it more cool and appealing to me. Thanks.

    • @jgbr6906
      @jgbr6906 2 ปีที่แล้ว

      Nice, but why are you putting "code" in quotation marks? It's just visual coding. It's literally the same thing with less writing.

  • @DavidWinstead
    @DavidWinstead 2 ปีที่แล้ว +3

    I've been looking for how to do this in 3DS Max, but this makes me want to learn Blender even more now. Thanks for the great tutorial and you've gained a new Sub!!

    • @rockymountainfacet5958
      @rockymountainfacet5958 2 ปีที่แล้ว +1

      I gave up 3ds max years ago. I wouldnt go back. The community of blender helps so much because everyone is using it. 3ds max is limited when looking at stuff online.

    • @DavidWinstead
      @DavidWinstead 2 ปีที่แล้ว

      @@rockymountainfacet5958 true that, it's always been hard to find help for 3ds.

    • @Cyber_Kriss
      @Cyber_Kriss 2 ปีที่แล้ว +1

      Drop max and join the Blender army, brother !😂

  • @entonbabameto6335
    @entonbabameto6335 2 ปีที่แล้ว

    i've been ssing around on a friends soft soft for years, finally bought it. I found your videos and instantly subscribed and have been

  • @AxonMediaSeattle
    @AxonMediaSeattle 2 ปีที่แล้ว +20

    This is the best Mandelbulb tutorial I've seen in a long time. I have a couple questions though:
    1. What about animating the phase of the Mandelbulb? This is something I see missing from most Mandelbulb tutorials. Not to be confused with changing the value of the Exponent, which would animate the complexity over time. The complexity stays the same, but there is this constant blooming effect where new geometry flows out of the top and along the object and shrinks back into the bottom, a la Annihilation (or the simpler infinite flower bloom geometry node tutorials). I've tried to figure out where and how to add the phase value in shader-based Mandelbulbs, but it doesn't work the way I think it would.
    2. Does the starting mesh matter or is it ignored after adding the Volume Cube and the Volume to Mesh nodes? I ask, because I'm wondering if starting with a metaball might result in a smoother looking Mandelbulb.

    • @lolo2k
      @lolo2k 2 ปีที่แล้ว +1

      I want to know all there is about this subject sooo im also subbing to this question

    • @esalexander5807
      @esalexander5807 2 ปีที่แล้ว

      I have no idea how I got here, but your first question nerd sniped me, so I ended up spending some time improving someone's raymarching fractal renderer in Python to run fast enough that I could test some different approaches. Just progressively adding values to this video's "wo" variable seems to work as you render each subsequent frame. For some extra rotation you can also add an increasing offset to the "wi" variable.
      I made a very short video here (th-cam.com/users/shortsf8ek83Z9SFo?feature=share) with a link to the code in the description if you're interested 🙂

    • @zbnmth
      @zbnmth 2 ปีที่แล้ว

      Don't you just add a variable in the angles and let those shift over time?

    • @Singghsmith
      @Singghsmith ปีที่แล้ว

      answer to second question : the mandelbulb is made from voxels. So, No... metaballs wont do the thing i suppose.

    • @lavtekk2086
      @lavtekk2086 6 หลายเดือนก่อน

      Sorry to revive this, but did you managed to animate it? I'm looking to do exactly that like in Annihilation, but I'm new to geonodes and can't figure it out on my own yet

  • @Mato0092
    @Mato0092 ปีที่แล้ว

    I always loved fractals, the math behind them is intriguing, but what I still can't wrap my head around is how can such amazing piece of software like Blender be for free. Thank you for this inspiring tutorial!

    • @IvikosDigital
      @IvikosDigital ปีที่แล้ว

      The great Elon Musk said, when something is important enough, it must be done. Keep in mind the most influential applications of our time are free, windows, youtube, google, facebook etc

  • @SHNASTTV
    @SHNASTTV 2 ปีที่แล้ว +3

    I made my first 3d art recently. I just woke up one day able to think in 3d. So I transformed my 2d channel logo into a 3d logo. It was a blast! I haven't released the 3d logo yet. Still using my 2d one. But I got a taste for doing 3d now. I'll definitely be doing more.

    • @silencethequiet
      @silencethequiet 2 ปีที่แล้ว

      You my friend have a very long and very cool adventure on your hands if you pursue it!

  • @KaizenTutorials
    @KaizenTutorials 2 ปีที่แล้ว +1

    Sick! Your GeoNodes and Math knowledge always impress me 🙏🏻

    • @BadNormals
      @BadNormals  2 ปีที่แล้ว +2

      Thanks! Loved your caustics video by the way

    • @KaizenTutorials
      @KaizenTutorials 2 ปีที่แล้ว +1

      @@BadNormals Thanks! Appreciate it :-D If you ever want to talk about Blender/YT stuff let me know 🙌

  • @danmacneil1895
    @danmacneil1895 2 ปีที่แล้ว +20

    I'd love to take a course on this stuff and get the proper hardware to do this! And get those sci fi ships in my imagination out into cgi!

    • @thephilosopher7173
      @thephilosopher7173 2 ปีที่แล้ว +1

      you can start with earlier versions. Right now I'm using a Acer Aspire V laptop with the latest version of Blender. Its not the best but its still smooth enough for doing a lot of cool things still.

    • @perrybenedict5983
      @perrybenedict5983 2 ปีที่แล้ว

      have you heard of star citizen

    • @SHNASTTV
      @SHNASTTV 2 ปีที่แล้ว

      I need one for a music video if you get around to it lol

  • @abandonall
    @abandonall 2 ปีที่แล้ว +1

    This is tremendous, I didn't retain a single word of it.

  • @alphonsobutlakiv789
    @alphonsobutlakiv789 2 ปีที่แล้ว +5

    I will probably never have a computer that can do this again, but I've been working on space transformations on paper, and in cell animation, but if I could see them in full dimensions like how a computer can do, can't imagine. I can give diagrams and how each point moves in relation to a starting cube. Its a product of looking for a gradient spectral version of the traditional dimension meathurments going threw dimensional assention. It looks like starts growing points, but different from every angle.

  • @irfanakatkn1457
    @irfanakatkn1457 2 ปีที่แล้ว

    Like 2 minutes in and you've solved the issues I was having. I didn't realize that box for showing what was going on was there, I didn't

  • @VinitaPhord
    @VinitaPhord 2 ปีที่แล้ว +3

    So amazing! I wish I understood the math!

  • @Golden-uk7tp
    @Golden-uk7tp 2 ปีที่แล้ว +1

    again with those awesome intro
    Also, I can't believe that there a way to make mandelbulb with geonodes, I always wanted to make them but I couldn't do it, yet here it is, blender really has come a long way, and what is even crazier that blender will just keeps getting good and all of that for free.

  • @josephvanwyk2088
    @josephvanwyk2088 2 ปีที่แล้ว +8

    "Blender is getting crazy!" .... proceeds to open rocket science code. I kinda feel these sort of things need to be build as an addon (more user friendlier).

  • @jasonselph6968
    @jasonselph6968 2 ปีที่แล้ว

    excellent!!! I will be revisiting this video again and again. Thanks!

  • @oyinlolaadegoke6345
    @oyinlolaadegoke6345 2 ปีที่แล้ว +5

    Wow
    This is awesome
    Blender is on the way to taking over the 3d world

  • @ShiceIceDice
    @ShiceIceDice 2 ปีที่แล้ว

    I know almost nothing about blender (I just played around with it a couple of years ago), but I know a bit more about fractals. This video might push me to download blender again and start working with fractals in it! Thansk alot :)

  • @carbunclegrim3419
    @carbunclegrim3419 2 ปีที่แล้ว +6

    try this float wo = acos(w.y/wr) + angleParameter., it will animate nicely
    also wr can be used for simple orbitTrap coloring using a gradient palette. float orbitTrap = 1000.0; then include in iteration loop orbitTrap = min(wr, orbitTrap);; final orbitTrap value assigns point color from palette.

    • @kylekobetitsch988
      @kylekobetitsch988 2 ปีที่แล้ว

      Any tips for getting a seamless loop? I just added a Value as angleParameter, but is there an actual angle node I should be using so like 0 = 360? or does it not work like that?

    • @carbunclegrim3419
      @carbunclegrim3419 2 ปีที่แล้ว

      @@kylekobetitsch988 360 * 0.01745329252
      (ie pi/180) should get you all the way back
      However you got to know interpolation method being used. I do not know enough about blender to advise you how. But you want the frames to be generated between keyframes in a linear manner, ie no cubic types like catmul-rom.. Cubic interpolations are generally used for smooth camera movements

    • @kylekobetitsch988
      @kylekobetitsch988 2 ปีที่แล้ว

      @@carbunclegrim3419 Yep, have interp set to linear.
      I managed to create an empty, rotate it on Z-axis, and then use Object Info and Separate XYZ to pull that Z axis rotation to feed into angleParam. 0-360 didn't look seamless, but 0-152 looks pretty damn good?
      Maybe it just looks good since my resolution is down and won't line up when I bump it, I'm not sure. I don't understand the math enough yet to make sense of it, but I'll keep playing with it

  • @JacquesLucke
    @JacquesLucke 2 ปีที่แล้ว +2

    Super cool tutorial, it's great to see fractals generated with Geometry Nodes.
    I have one quick tip regarding the Volume to Mesh node. For performance it's typically best to leave it in "Grid" mode. This has the same effect that you try to achieve by passing the same resolution into the Volume Cube and Volume to Mesh node. Your solution almost does what you want, but not exactly.
    For any mode other than "Grid", the volume first has to be resampled to a different resolution, which is a very costly operation that should be avoided when possible.

  • @VJ4rawr2
    @VJ4rawr2 2 ปีที่แล้ว +2

    I've used Blender a little to create 3D text. Watching this video I was like.... what is this alien talk? I got nothing from this.

  • @soyypapi
    @soyypapi 2 ปีที่แล้ว

    I know nothing about this program but its complexity gave me goose bumps 😰

  • @wilwester
    @wilwester 2 ปีที่แล้ว +8

    Please make a tutorial on 0:06 to 0:14. It looks crazy good

    • @gray.crawford
      @gray.crawford 2 ปีที่แล้ว

      th-cam.com/video/WSQFt1Nruns/w-d-xo.html

  • @blenderzyx
    @blenderzyx ปีที่แล้ว

    This is crazyyy! Using math to make shapes is awesome! Thanks for the tutorial. You are great dude!

  • @I_from_1984
    @I_from_1984 2 ปีที่แล้ว +3

    Dot product and SquareRoot - where to find them?

  • @wellwhatever
    @wellwhatever 2 ปีที่แล้ว

    algorithm brought me here. your Mandelbulb looks fantastic!

  • @nikkan3810
    @nikkan3810 ปีที่แล้ว +3

    balls, i just crashed it after following entire thing 👺

  • @mitsuzawa
    @mitsuzawa 2 ปีที่แล้ว +1

    other people : "haha... cute flower..."
    flower lore :

  • @BlueBoy24688
    @BlueBoy24688 2 ปีที่แล้ว +7

    I recreated this exactly the way you did it and im able to render a few images but only at 700 resolution, anything higher crashed my computer and I have a 3080, 32gb RAM, and a i7-10700F CPU, even have CUDA enabled. I really wanna make stuff like what's in your intro, I'm wondering, what specs did you need to pull that off?

    • @ryleypalmer
      @ryleypalmer 2 ปีที่แล้ว +1

      You’re deffo gonna need more vram, he’s gotta have at least one 3090

    • @GregMoress
      @GregMoress 2 ปีที่แล้ว +1

      Blender crashes when I close the Render Window... it's got bugs. Report it and they'll fix it.

    • @colinbrown7947
      @colinbrown7947 2 ปีที่แล้ว +1

      You should probably have optix enabled with a 3000 series card right? But this scene takes an absurd amount of ram and vram

    • @BlueBoy24688
      @BlueBoy24688 2 ปีที่แล้ว

      @@colinbrown7947 I had optix on, I also tried with CUDA just incase

  • @fatihzaimoglu5702
    @fatihzaimoglu5702 2 ปีที่แล้ว

    I'm so confident, yeah, I'm unstoppable today

  • @saahilshaikhrocks
    @saahilshaikhrocks 2 ปีที่แล้ว

    THANK YOU!!! TNice tutorials is such an amazing tutorial. I just got soft soft today and was playing around on it but had no clue how to really use it.

  • @atayakordi
    @atayakordi ปีที่แล้ว

    Thank you sir, you have evolved my art into a whole new dimension mad respect

  • @R3DBLAZE
    @R3DBLAZE 2 ปีที่แล้ว +1

    I was sleeping and just realised I haven’t subscribed to the King!.. my apologies. Subscribed

  • @FireAngelOfLondon
    @FireAngelOfLondon 2 ปีที่แล้ว

    Fabulous! Thanks for this, it saved me a lot of time; I have several books that give the algorithm but it would have taken me a few days to translate this instead of just the length of this video plus a few minutes for pauses and rewinds.
    One correction; an exponent of five will give a four-sided fractal; it's one less than the exponent, so if you want a five-sided Mandelbulb set your exponent to six. One as the exponent will give a sphere and zero gives nothing as far as I can tell.

  • @Farhanhussain69
    @Farhanhussain69 2 ปีที่แล้ว

    I don't even care if you add ads to the download you're just such a goat ❤️ ❤️ ❤️

  • @annascott3542
    @annascott3542 2 ปีที่แล้ว

    I can think of so many applications for Mandelbrot sets other than art, like architecture, basically anything in manufacturing, city planning, medicine, etc etc etc

  • @swanclipper
    @swanclipper 2 ปีที่แล้ว

    since i've stumbled on you a few times in recent memory, you get a sub. clearly something about you is what i'm often looking at. Keep going champ!

  • @erikeriknorman
    @erikeriknorman 2 ปีที่แล้ว +1

    Get out of my head! I've been all up in fractals lately and this made my day : )

  • @schulzbot
    @schulzbot 2 ปีที่แล้ว

    Your tempo is rad. Thanks for sharing.

  • @acsgallery800
    @acsgallery800 2 ปีที่แล้ว

    i don’t understand a single word of what you’re saying but it looks f*cking cool

  • @mouaddiyani9286
    @mouaddiyani9286 2 ปีที่แล้ว

    Worked! What an absolute genius mad lad! Was so easy

  • @disruptive_innovator
    @disruptive_innovator 2 ปีที่แล้ว

    Been waiting for blender to get here. Gonna have some fun.

  • @christophsinging
    @christophsinging ปีที่แล้ว

    Incredible. Thanks for the tutorial.

  • @HDRPC
    @HDRPC 2 ปีที่แล้ว +1

    Insane sir. You are a professional. You are such a brilliant. New here subscribed. Watching from India.

  • @El-CHP00
    @El-CHP00 2 ปีที่แล้ว

    Even though it was a lot, its exactly what i was looking for with such great brief explanations. Thanks bruv

  • @hrzh6721
    @hrzh6721 2 ปีที่แล้ว

    fractal is the most beautiful thing in the world

  • @anji962
    @anji962 ปีที่แล้ว

    Dude's on another level. Just watched this on the video's anniversary xD.

  • @vstreet7583
    @vstreet7583 2 ปีที่แล้ว +1

    Just BRILLIANT! Another great tutorial. THANK YOU! Dg

  • @chalkiflex6696
    @chalkiflex6696 2 ปีที่แล้ว

    Thank you for explaining this thoroughly!

  • @highflyinmayan5051
    @highflyinmayan5051 2 ปีที่แล้ว

    Amazing work, this is only the beginning for blender

  • @madkittyinc
    @madkittyinc 10 หลายเดือนก่อน

    love this! thank you so much

  • @juncando
    @juncando 4 หลายเดือนก่อน

    I am crazy. On blender since 2.79. Still expanding.

  • @spinthesphere2746
    @spinthesphere2746 ปีที่แล้ว

    I was surprised by the very realistic view of the world‼

  • @Vegan_Kebab_In_My_Hand
    @Vegan_Kebab_In_My_Hand 2 ปีที่แล้ว

    YESSSSSS!!!!!!!!!!!!!
    FRACTALS, I WAS SECERETLY HOPING FOR THAT!!!!!

  • @yoyoitsme
    @yoyoitsme 2 ปีที่แล้ว

    no idea what this is and why it was recommended to me. but holy cow does this look interesting. appreciate your insight!

  • @nitishbhatia4463
    @nitishbhatia4463 2 ปีที่แล้ว

    Hey. Seriously. Thank you. I just downloaded soft and I can CLEARLY see why your vid was recomnded. You're an aweso intro into

  • @Kenjineering
    @Kenjineering ปีที่แล้ว +1

    You're awesome! I initially ended up with something resembling a sexy sea urchin. The mistake was using a sine instead of a cosine... my erroneous equation was w.z = wr * sin(wo) * sin (wi) instead of w.z = wr * sin (wo) * cos (wi)!

  • @WaterShowsProd
    @WaterShowsProd 2 ปีที่แล้ว +1

    Great googly-moogly!

  • @evilotis01
    @evilotis01 2 ปีที่แล้ว +1

    this is raaaaaad. subscribing right now!

  • @LillianGreenHiLilly
    @LillianGreenHiLilly 2 ปีที่แล้ว

    The main picture here of the Mandelbulb is very familiar and well known in the science community. It was Daniel White together with Paul Nylander discovered the 3d version of the Mandelbrot several years back and which Daniel named the Mandelbulb . Thanks to their work, that has resulted in a never ending progression of amazing images and applications that people are able to create..Well done guys.

  • @steprockmedia
    @steprockmedia 2 ปีที่แล้ว

    I'll be over in the corner, crying, and reminding myself I don't have to understand this stuff to lover Blender!
    Amaze.

  • @CanyonWanderer
    @CanyonWanderer 2 ปีที่แล้ว +2

    I remember playing with Blender 1, it was already fascinating then. But man, things have progressed so much and the last few years things seem to progress so much faster! Splendid demo !

  • @jibkas
    @jibkas 2 ปีที่แล้ว +2

    I was 3ds Max hobbyist, looking blender now makes me feel 3ds Max still stuck in ancient times of 3D history. It's simply a same software with new version numbers. Two thumbs up for blender.

    • @SpydersByte
      @SpydersByte 2 ปีที่แล้ว +2

      haha I was a 3ds Max hobbyist as well back in the day when Cinema4D was a thing, and Bryce 4D :D havent messed with that stuff in a loonnggg time but watching these Blender tuts is definitely creating an itch Im gonna have to scratch :P

    • @TheMugwump1
      @TheMugwump1 2 ปีที่แล้ว

      I've been using Max for 5 years and have been doing some stuff in Blender. They both have their uses. There's stuff I can do easy in max that I can't in Blender and vise versa.
      It's all about using the best software for the job.

  • @Basuko_Smoker
    @Basuko_Smoker 2 ปีที่แล้ว

    i know nothing nor will ever know anything about blender, but this feature looks sick even for a non-user!

  • @AnkitButola
    @AnkitButola 2 ปีที่แล้ว +1

    This is some crazy stuff, keep up the good work🔥🔥

  • @aleksandrasocha9508
    @aleksandrasocha9508 ปีที่แล้ว

    HOLYY SHIITTT I LOVE YOU ❤❤❤ I'VE BEEN SEARCHING AROUND THE INTERNET FOR 5 HOURS AND THEN NOW IT'S OVER FINALLY I LOVE YOU MAAN

  • @terryblend
    @terryblend 2 ปีที่แล้ว +1

    Blender is getting more sophisticated!

  • @jfidel3943
    @jfidel3943 2 ปีที่แล้ว

    Mandelbulb 3D and Mandelbulber 2 have been doing this for many years, but I'm really glad I can do it in blender now!

  • @scoruluce
    @scoruluce 2 ปีที่แล้ว +1

    SSSSOOORRRY ??????? THAT AMAZING (i'm french)

  • @AngmarAnvil
    @AngmarAnvil 2 ปีที่แล้ว

    Big kudos on those Blender skillz you have mate

  • @bagzhansadvakassov1093
    @bagzhansadvakassov1093 2 ปีที่แล้ว

    Its crazy simple functions can generate some of the craziest shapes.

  • @aestrenz.
    @aestrenz. ปีที่แล้ว

    This is the best free software Ive seen. Respect.

  • @bloepje
    @bloepje 2 ปีที่แล้ว +2

    F*ck, you are basically using Blender as some kind of mathlab...
    I would have been so happy if I could do stuff like this on my lab work 30 years ago on uni.
    This shows that Blender can be used for anything. Nice work and thanks!