Make Claymation Style Renders In Blender With Shader Nodes

แชร์
ฝัง
  • เผยแพร่เมื่อ 23 ก.ย. 2024

ความคิดเห็น • 71

  • @brandankelly4907
    @brandankelly4907 ปีที่แล้ว +17

    This dude is quickly going to become the best blender guy on yt. Every video so far has been a banger. Great step by step explanations, easy to digest, super informative. Thank you very much for the work you put in.

  • @charlesmcgrath3171
    @charlesmcgrath3171 ปีที่แล้ว +7

    Hey! if you're finding the finger prints look too round or unnatural, try bringing the white value closer to the black on the colour ramp that comes out of the magic texture! I found it flattens it and makes it look more realistic :))

  • @starkerrobert
    @starkerrobert ปีที่แล้ว +3

    your tutorials bring some new life to the typical blender tutorials!

  • @YisenCinema
    @YisenCinema ปีที่แล้ว +7

    Loving the cool visuals styles you bring to the table with your unique and concise tutorials dude- very inspiring stuff! :D

  • @kep1123
    @kep1123 ปีที่แล้ว +2

    I just started learning blender a week ago and gotta say, your channel is a hidden gem. Love the vibe, the content, everything! You're gonna be great man, keep up the good work and thank you for helping us!

  • @cailielou
    @cailielou ปีที่แล้ว +4

    I love your videos- to the point, humorous and THE CONTENT??! so glad i found ur channel

  • @arthurhouston775
    @arthurhouston775 ปีที่แล้ว +3

    You have earned yourself a new subscriber pls make more

  • @ubertcoolie8694
    @ubertcoolie8694 ปีที่แล้ว +1

    amazing video, thank you for the lesson. I've been on the fence about buying clay doh, now I think I will.

  • @michalf5292
    @michalf5292 ปีที่แล้ว +2

    man i will use this clay thing. Its amazing.. Great job

  • @flamecarpet7770
    @flamecarpet7770 ปีที่แล้ว +1

    Dude… awesome tutorials really descriptive thanks !

  • @RJ-fs5gx
    @RJ-fs5gx ปีที่แล้ว +1

    Instant subscribe. Absolutely well made, to the point and also love your voice!

  • @aIchemizedlemniscate
    @aIchemizedlemniscate ปีที่แล้ว +1

    Hey by the way - how did you animate 8-Bit's face? (I'm assuming that's 8-Bit LOL) I've been trying to figure out a way of animating screens

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว +1

      in a separate file I pointed an orthographic camera down at 3 planes and used shape keys to animate the mouth and eyes.

    • @aIchemizedlemniscate
      @aIchemizedlemniscate ปีที่แล้ว

      @@PlanetaryLuke Ah, do you have some sort of tutorial or something? Or like where did you learn to do what?

  • @HiThere72964
    @HiThere72964 3 หลายเดือนก่อน +1

    How did you make the 8-bit face? Also awesome vid!

  • @IllyasArt
    @IllyasArt ปีที่แล้ว +37

    I'm sorry but, the default cube must be sacrificed always.

    • @somecuntxxx
      @somecuntxxx ปีที่แล้ว +4

      Ha! Used it as the floor.

    • @PuffyfishRBX
      @PuffyfishRBX ปีที่แล้ว +2

      Actually I never sacrifice it it's my best friend😇☺️😃😅😤

  • @Admissive_
    @Admissive_ ปีที่แล้ว +1

    Amazing video thank you KEEP IT UP!

  • @whiskerbiscuit6674
    @whiskerbiscuit6674 หลายเดือนก่อน

    Maybe I'm missing something. But when I move the my character around with the shader on the texture seems to stay put while the character moves around. Is there a way to have the texture stay where it is? Or does this only work on stationary models?

  • @eppezwez5836
    @eppezwez5836 ปีที่แล้ว +1

    OMG THANK YOU!! Im also wanting to ask you if possible, can you make a video on how to use the Claydoh shader you metioned at the end of the video? I'm a beginner and really curious to learn about this cool effect! THANKSSSSS

  • @Andrei_Syrbu
    @Andrei_Syrbu ปีที่แล้ว +1

    Only 3k subscribers for that!? I bet it worth at least a million!

  • @DouglasSquiggly
    @DouglasSquiggly 9 หลายเดือนก่อน

    What kind of format would you put this into? I made a character with an armature, exported it to FBX but the texture didn't go with it because now it's just the base color.

    • @DouglasSquiggly
      @DouglasSquiggly 9 หลายเดือนก่อน

      Never mind, I found out what the asset library is...

  • @Escapist3D
    @Escapist3D ปีที่แล้ว +1

    Thank you

  • @mr.radman9676
    @mr.radman9676 10 หลายเดือนก่อน

    I'm confused how did you change it back to color when for me it stays black and white. You magically change it back to the red color when mines stays black and white. This is the time stamp I'm confused? 3.28

    • @mr.radman9676
      @mr.radman9676 10 หลายเดือนก่อน

      Never mind i found an issue

  • @jianne2733
    @jianne2733 2 หลายเดือนก่อน

    Hi. When I try to move the empty plane even after following the settings you applied on the displacement modifier, , nothing happens . What could be wrong?

  • @thecatacombhimself
    @thecatacombhimself 4 หลายเดือนก่อน +2

    okay game developers lets make the neverhood 2

  • @Qrown1145
    @Qrown1145 ปีที่แล้ว +1

    Once you make the clay shader how do you save it?
    I want to be able to create characters and use the shader freely or do I have to make it manually everytime?

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว

      You can use the asset library feature built into blender!

  • @Chad1153
    @Chad1153 ปีที่แล้ว +7

    yoo lol you just made 8-bit from brawl stars

  • @ytkoriginal4913
    @ytkoriginal4913 ปีที่แล้ว +2

    It´s called BSDF!

  • @HUGE345
    @HUGE345 ปีที่แล้ว +1

    how did u import the shader?....i cant figure it out

  • @jesusaulloa1653
    @jesusaulloa1653 9 หลายเดือนก่อน +1

    why hasn't he uploaded!! come on these are such good vidoes

    • @jadenmartinez659
      @jadenmartinez659 8 หลายเดือนก่อน

      like actually, wheres my boy at

  • @nicolebelaus5153
    @nicolebelaus5153 15 วันที่ผ่านมา

    hi! does this work for blender 4.2?

  • @SlothFang
    @SlothFang ปีที่แล้ว

    I'm curious to know what the process would be like to transfer this over to Unreal?

  • @cinnamondum
    @cinnamondum ปีที่แล้ว

    3:05
    sorry, I probably missed something, how did he just preview that node and what is it plugged into? thanks.

    • @bocatadeclavos1274
      @bocatadeclavos1274 ปีที่แล้ว

      He plugged that node to the Material Output. If you enable the Node Wrangler add-on you can do it with ctrl + shift + left click

    • @cinnamondum
      @cinnamondum ปีที่แล้ว

      thank you!@@bocatadeclavos1274

  • @Gingersdad
    @Gingersdad 8 หลายเดือนก่อน

    how do you get the something important thing

  • @OctopusDeveloper667
    @OctopusDeveloper667 5 หลายเดือนก่อน

    i cant find the musgrave texture in the shader

    • @PlanetaryLuke
      @PlanetaryLuke  5 หลายเดือนก่อน

      Musgrave texture is now included inside the noise texture node as of blender 4.1

    • @umabatatamaneira
      @umabatatamaneira 4 หลายเดือนก่อน +1

      @@PlanetaryLuke thanks

  • @aiksi5605
    @aiksi5605 ปีที่แล้ว +1

    Can't you just skip the first setup steps by enabling the Mesh: Extra Objects built-in addon, and then adding a Round Cube object with radius set to >1?

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว +4

      Yes!

    • @aiksi5605
      @aiksi5605 ปีที่แล้ว +2

      @@PlanetaryLuke Thanks for the vid btw! Will definitely try it out in the future :D
      Right now I need to make a heavily oxidized copper material, think you know how to do it without an overcomplicated setup?

  • @GamePlusPrint
    @GamePlusPrint ปีที่แล้ว +3

    8 bit

  • @DimitriMasson
    @DimitriMasson ปีที่แล้ว +1

    Nice clay! Just for info it's BSDF and not bdSF

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว

      Thanks! Haha I don't know how I missed that.

  • @Ifx-
    @Ifx- ปีที่แล้ว

    How do I change the colour of 1 object without changing the entire shader

    • @PlanetaryLuke
      @PlanetaryLuke  11 หลายเดือนก่อน

      You can just duplicate the current shader and change the color on the separate object. That's what I'd do !

    • @Ifx-
      @Ifx- 11 หลายเดือนก่อน

      Ok thanks

  • @danieleesposito7784
    @danieleesposito7784 ปีที่แล้ว +1

    why not just use... an actual fingerprint texture? dope video!

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว +3

      If you can find one that works well, that's great! I just didn't want anyone to have to download anything and I wanted to have full control of the look.

  • @Nuns341
    @Nuns341 ปีที่แล้ว

    / how's the texture for the eyes made on the demo thing

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว +2

      In a separate blend file, I had the camera pointed down at planes that represent the different parts of the face and then I used shapekeys to animate the eyes and mouth. Then I rendered it out and set the video as the material for the screen with some glass roughness and surface imperfections in my final render.

    • @Nuns341
      @Nuns341 ปีที่แล้ว

      @@PlanetaryLuke btw how did u make that gltich effect for the eyes shader effet?

  • @DrTacoLover
    @DrTacoLover ปีที่แล้ว +1

    mega square aspect ratio L, who's mans 🥱🥱🤮🤮

  • @ChrishyChrishShorts
    @ChrishyChrishShorts 4 หลายเดือนก่อน +1

    BSDF

  • @sidekick3rida
    @sidekick3rida 9 หลายเดือนก่อน

    BSDF*

  • @gargikadikar8228
    @gargikadikar8228 ปีที่แล้ว

    BDSF??

  • @azul86infinito89
    @azul86infinito89 ปีที่แล้ว

    Your hand won't fall off if you step SLOWER 😡

  • @g6vhmdyft94
    @g6vhmdyft94 หลายเดือนก่อน

    Ahah no more 69

  • @babylugi
    @babylugi ปีที่แล้ว +2

    "So, you get no bitches?"

  • @kazvt
    @kazvt ปีที่แล้ว +1

    hello ! do u know how to bake the animation into something like unity? i baked the actual shader just fine but not the stopmotion effect.im a huge fan of this style and wanna use it in my game
    thanku