Make Claymation Style Renders In Blender With Shader Nodes

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  • เผยแพร่เมื่อ 5 ม.ค. 2025

ความคิดเห็น • 74

  • @itsfynn
    @itsfynn 2 หลายเดือนก่อน +7

    sparing the default cube is crazy.... such mercy....

  • @brandankelly4907
    @brandankelly4907 2 ปีที่แล้ว +16

    This dude is quickly going to become the best blender guy on yt. Every video so far has been a banger. Great step by step explanations, easy to digest, super informative. Thank you very much for the work you put in.

  • @starkerrobert
    @starkerrobert 2 ปีที่แล้ว +3

    your tutorials bring some new life to the typical blender tutorials!

  • @nerd_named_charles
    @nerd_named_charles ปีที่แล้ว +11

    Hey! if you're finding the finger prints look too round or unnatural, try bringing the white value closer to the black on the colour ramp that comes out of the magic texture! I found it flattens it and makes it look more realistic :))

  • @cailielou
    @cailielou 2 ปีที่แล้ว +4

    I love your videos- to the point, humorous and THE CONTENT??! so glad i found ur channel

  • @arthurhouston775
    @arthurhouston775 ปีที่แล้ว +3

    You have earned yourself a new subscriber pls make more

  • @kep1123
    @kep1123 2 ปีที่แล้ว +2

    I just started learning blender a week ago and gotta say, your channel is a hidden gem. Love the vibe, the content, everything! You're gonna be great man, keep up the good work and thank you for helping us!

  • @YisenCinema
    @YisenCinema 2 ปีที่แล้ว +7

    Loving the cool visuals styles you bring to the table with your unique and concise tutorials dude- very inspiring stuff! :D

  • @ubertcoolie8694
    @ubertcoolie8694 ปีที่แล้ว +1

    amazing video, thank you for the lesson. I've been on the fence about buying clay doh, now I think I will.

  • @michalf5292
    @michalf5292 2 ปีที่แล้ว +2

    man i will use this clay thing. Its amazing.. Great job

  • @RJ-fs5gx
    @RJ-fs5gx 2 ปีที่แล้ว +1

    Instant subscribe. Absolutely well made, to the point and also love your voice!

  • @flamecarpet7770
    @flamecarpet7770 ปีที่แล้ว +1

    Dude… awesome tutorials really descriptive thanks !

  • @Andrei_Syrbu
    @Andrei_Syrbu ปีที่แล้ว +1

    Only 3k subscribers for that!? I bet it worth at least a million!

  • @Admissive_
    @Admissive_ ปีที่แล้ว +1

    Amazing video thank you KEEP IT UP!

  • @HausSerMusik
    @HausSerMusik 2 ปีที่แล้ว +1

    Thank you

  • @thecatacombhimself
    @thecatacombhimself 8 หลายเดือนก่อน +2

    okay game developers lets make the neverhood 2

  • @IllyasArt
    @IllyasArt ปีที่แล้ว +40

    I'm sorry but, the default cube must be sacrificed always.

    • @Ieatcrumbs
      @Ieatcrumbs ปีที่แล้ว +4

      Ha! Used it as the floor.

    • @PuffyfishRBX
      @PuffyfishRBX ปีที่แล้ว +2

      Actually I never sacrifice it it's my best friend😇☺️😃😅😤

  • @HiThere72964
    @HiThere72964 7 หลายเดือนก่อน +1

    How did you make the 8-bit face? Also awesome vid!

  • @eppezwez5836
    @eppezwez5836 ปีที่แล้ว +1

    OMG THANK YOU!! Im also wanting to ask you if possible, can you make a video on how to use the Claydoh shader you metioned at the end of the video? I'm a beginner and really curious to learn about this cool effect! THANKSSSSS

  • @teabagNBG
    @teabagNBG วันที่ผ่านมา

    let say i want to 3d print with the clay shader? how can i convert the shader to a mesh?

  • @Gingersdad
    @Gingersdad ปีที่แล้ว +1

    how do you get the something important thing

  • @SlothFang
    @SlothFang ปีที่แล้ว +1

    I'm curious to know what the process would be like to transfer this over to Unreal?

  • @cinnamondum
    @cinnamondum ปีที่แล้ว

    3:05
    sorry, I probably missed something, how did he just preview that node and what is it plugged into? thanks.

    • @bocatadeclavos1274
      @bocatadeclavos1274 ปีที่แล้ว

      He plugged that node to the Material Output. If you enable the Node Wrangler add-on you can do it with ctrl + shift + left click

    • @cinnamondum
      @cinnamondum ปีที่แล้ว

      thank you!@@bocatadeclavos1274

  • @jianne2733
    @jianne2733 6 หลายเดือนก่อน

    Hi. When I try to move the empty plane even after following the settings you applied on the displacement modifier, , nothing happens . What could be wrong?

  • @HUGE345
    @HUGE345 ปีที่แล้ว +1

    how did u import the shader?....i cant figure it out

  • @whiskerbiscuit6674
    @whiskerbiscuit6674 4 หลายเดือนก่อน

    Maybe I'm missing something. But when I move the my character around with the shader on the texture seems to stay put while the character moves around. Is there a way to have the texture stay where it is? Or does this only work on stationary models?

  • @nicolebelaus5153
    @nicolebelaus5153 3 หลายเดือนก่อน

    hi! does this work for blender 4.2?

  • @DouglasSquiggly
    @DouglasSquiggly ปีที่แล้ว

    What kind of format would you put this into? I made a character with an armature, exported it to FBX but the texture didn't go with it because now it's just the base color.

    • @DouglasSquiggly
      @DouglasSquiggly ปีที่แล้ว

      Never mind, I found out what the asset library is...

  • @jesusaulloa1653
    @jesusaulloa1653 ปีที่แล้ว +1

    why hasn't he uploaded!! come on these are such good vidoes

  • @Qrown1145
    @Qrown1145 ปีที่แล้ว +1

    Once you make the clay shader how do you save it?
    I want to be able to create characters and use the shader freely or do I have to make it manually everytime?

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว

      You can use the asset library feature built into blender!

  • @alchemlemnis
    @alchemlemnis ปีที่แล้ว +1

    Hey by the way - how did you animate 8-Bit's face? (I'm assuming that's 8-Bit LOL) I've been trying to figure out a way of animating screens

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว +1

      in a separate file I pointed an orthographic camera down at 3 planes and used shape keys to animate the mouth and eyes.

    • @alchemlemnis
      @alchemlemnis ปีที่แล้ว

      @@PlanetaryLuke Ah, do you have some sort of tutorial or something? Or like where did you learn to do what?

  • @mr.radman9676
    @mr.radman9676 ปีที่แล้ว

    I'm confused how did you change it back to color when for me it stays black and white. You magically change it back to the red color when mines stays black and white. This is the time stamp I'm confused? 3.28

    • @mr.radman9676
      @mr.radman9676 ปีที่แล้ว

      Never mind i found an issue

  • @ytkoriginal4913
    @ytkoriginal4913 ปีที่แล้ว +2

    It´s called BSDF!

  • @Ifx-
    @Ifx- ปีที่แล้ว

    How do I change the colour of 1 object without changing the entire shader

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว

      You can just duplicate the current shader and change the color on the separate object. That's what I'd do !

    • @Ifx-
      @Ifx- ปีที่แล้ว

      Ok thanks

  • @OctopusDeveloper667
    @OctopusDeveloper667 9 หลายเดือนก่อน

    i cant find the musgrave texture in the shader

    • @PlanetaryLuke
      @PlanetaryLuke  8 หลายเดือนก่อน

      Musgrave texture is now included inside the noise texture node as of blender 4.1

    • @umabatatamaneira
      @umabatatamaneira 8 หลายเดือนก่อน +1

      @@PlanetaryLuke thanks

  • @Chad1153
    @Chad1153 ปีที่แล้ว +7

    yoo lol you just made 8-bit from brawl stars

  • @Nuns341
    @Nuns341 2 ปีที่แล้ว

    / how's the texture for the eyes made on the demo thing

    • @PlanetaryLuke
      @PlanetaryLuke  2 ปีที่แล้ว +2

      In a separate blend file, I had the camera pointed down at planes that represent the different parts of the face and then I used shapekeys to animate the eyes and mouth. Then I rendered it out and set the video as the material for the screen with some glass roughness and surface imperfections in my final render.

    • @Nuns341
      @Nuns341 ปีที่แล้ว

      @@PlanetaryLuke btw how did u make that gltich effect for the eyes shader effet?

  • @dhmmasson
    @dhmmasson 2 ปีที่แล้ว +1

    Nice clay! Just for info it's BSDF and not bdSF

    • @PlanetaryLuke
      @PlanetaryLuke  2 ปีที่แล้ว

      Thanks! Haha I don't know how I missed that.

  • @kazvt
    @kazvt ปีที่แล้ว +1

    hello ! do u know how to bake the animation into something like unity? i baked the actual shader just fine but not the stopmotion effect.im a huge fan of this style and wanna use it in my game
    thanku

  • @aiksi5605
    @aiksi5605 2 ปีที่แล้ว +1

    Can't you just skip the first setup steps by enabling the Mesh: Extra Objects built-in addon, and then adding a Round Cube object with radius set to >1?

    • @PlanetaryLuke
      @PlanetaryLuke  2 ปีที่แล้ว +4

      Yes!

    • @aiksi5605
      @aiksi5605 2 ปีที่แล้ว +2

      @@PlanetaryLuke Thanks for the vid btw! Will definitely try it out in the future :D
      Right now I need to make a heavily oxidized copper material, think you know how to do it without an overcomplicated setup?

  • @danieleesposito7784
    @danieleesposito7784 ปีที่แล้ว +1

    why not just use... an actual fingerprint texture? dope video!

    • @PlanetaryLuke
      @PlanetaryLuke  ปีที่แล้ว +3

      If you can find one that works well, that's great! I just didn't want anyone to have to download anything and I wanted to have full control of the look.

  • @GamePlusPrint
    @GamePlusPrint 2 ปีที่แล้ว +3

    8 bit

  • @dornanimation224
    @dornanimation224 2 หลายเดือนก่อน

    I cant be the only one hearing BDSF 😅

  • @DrTacoLover
    @DrTacoLover 2 ปีที่แล้ว +1

    mega square aspect ratio L, who's mans 🥱🥱🤮🤮

  • @sidekick3rida
    @sidekick3rida ปีที่แล้ว

    BSDF*

  • @gargikadikar8228
    @gargikadikar8228 ปีที่แล้ว

    BDSF??

  • @ChrishyChrishShorts
    @ChrishyChrishShorts 7 หลายเดือนก่อน +1

    BSDF

  • @azul86infinito89
    @azul86infinito89 ปีที่แล้ว

    Your hand won't fall off if you step SLOWER 😡

  • @babylugi
    @babylugi 2 ปีที่แล้ว +2

    "So, you get no bitches?"

  • @G6VHMDYFT
    @G6VHMDYFT 4 หลายเดือนก่อน

    Ahah no more 69