Autodesk Maya 2018 - Stylized House Speed Modeling

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  • เผยแพร่เมื่อ 26 มี.ค. 2018
  • Autodesk Maya 2018 - Stylized House Modeling and Texturing Timelapse
    Intro to 3D Modeling : gum.co/Intro3d
    Learn how to make the Stylized Material here : gumroad.com/l/paintertut
    Zbrush Brushes : gum.co/stylizedbrushes
    This video shows a timelapse video on how to model a simple Stylized House. Autodesk maya was used to model and Substance Painter for texturing. It took about 1 hour and 15 minutes to make the whole thing.
    -------------------------------------------------------------------------------------------------------------
    More Resources : / 3dex
    Create your own website : secure.weebly.com/r/PRWAEH
    It's as easy as drag and drop. Click on the link to get $10 towards a pro account.
    Download Smart Material here : 3dex.net
    -----------------------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------
    Computer I use : amzn.to/2GNHB6H
    Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
    ________________________________________________________________________________
    Learn how to model a Soda Can.
    • Autodesk Maya 2018 - ...
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop( 2014 version and up only)
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    --------------------------------------------------------------------------------------------------------------------
    Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
    --------------------------------------------------------------------------------------------------------------------
    #AutodeskMaya
    #SubstancePainter
    #Stylized3D
    Music :
    Hypnothis - Kevin MacLeod (incompetech.com)
    Space1990 - Kevin MacLeod (incompetech.com)
    Basement Floor- Kevin MacLeod (incompetech.com)
    Electro Sketch - Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...

ความคิดเห็น • 382

  • @3dextrude
    @3dextrude  6 ปีที่แล้ว +30

    If you like what you see please consider supporting the channel through Patreon!! www.patreon.com/3dEx

    • @DMITRIYST999
      @DMITRIYST999 5 ปีที่แล้ว

      why do we need patreon, come here all video

    • @FelipeCarvalhoPM
      @FelipeCarvalhoPM 5 ปีที่แล้ว

      Do you have any course? I need learn Maya advanced mode, Thanks :D

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      I don't currently have a course or many videos on advanced stuff.

    • @parinpillamarri7425
      @parinpillamarri7425 5 ปีที่แล้ว

      what are your settings cause when i try follow it my number are different level to yours. your 328 looks small mine is the size of the great wall of china. Please help

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      I am pretty sure I am using the default settings

  • @kidehoward93
    @kidehoward93 6 ปีที่แล้ว +13

    Great work as always! Keep it up these modeling series are always so calming and stimulate a mood for modeling no matter the time of day

  • @tromundo
    @tromundo 5 ปีที่แล้ว +6

    Your modeling is just fantastic and easy to follow. Thank you so much for this video.

  • @memoli1954
    @memoli1954 5 ปีที่แล้ว +3

    Really nice example. Great artwork!

  • @arthurleandro11
    @arthurleandro11 5 ปีที่แล้ว +6

    Nice musical choice this is The best Yugioh OST. Great video

  • @alkv111
    @alkv111 ปีที่แล้ว +1

    Explained in great detail! Thank you so much!!

  • @he1882
    @he1882 4 ปีที่แล้ว +47

    Sometimes i watch these in slower speeds just to learn how to get better.

    • @rittis013
      @rittis013 4 ปีที่แล้ว

      I do it all the time

    • @abcproductions235
      @abcproductions235 3 ปีที่แล้ว

      Thats s good idea i didnt think of that xD tnx

  • @vincentbrousmiche87
    @vincentbrousmiche87 5 ปีที่แล้ว

    That's amazing ! Really good job ! 😮

  • @SpecialistFrost
    @SpecialistFrost 5 ปีที่แล้ว

    That's beautiful!

  • @makubex9087
    @makubex9087 ปีที่แล้ว

    Thank you for explaining this thoroughly!

  • @Pod-Peek
    @Pod-Peek 6 ปีที่แล้ว +16

    now we're talking keep uploading more fantasy stuff !!!

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      +reda boukhlija Cheers!

  • @chrismorris2969
    @chrismorris2969 4 ปีที่แล้ว

    this is beautiful thank you for the video

  • @bobmcbobby5211
    @bobmcbobby5211 5 ปีที่แล้ว +1

    sehr gut gemacht! Gut modelliert, passende Musik. Weiter so!

  • @kdhcute4106
    @kdhcute4106 ปีที่แล้ว

    THANKS FOR THIS IV BEEN SEARCHING FO SOOO LONG

  • @JagsP95
    @JagsP95 6 ปีที่แล้ว +29

    The Yugioh Falsebound Kingdom music made it 10x better nice job

  • @geronimoroldan9336
    @geronimoroldan9336 ปีที่แล้ว

    This is the best free software Ive seen. Respect.

  • @secret4697
    @secret4697 ปีที่แล้ว

    BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)

  • @gaetanligot4486
    @gaetanligot4486 3 ปีที่แล้ว +1

    Thanks to you, i'm making really good progress to understand maya and making new stuff ! You are awesome !!! ^^
    PS : now you can count me as one of your subscriber ^^

  • @vofxbrx4931
    @vofxbrx4931 ปีที่แล้ว

    thanks a lot!!! so nice reverb

  • @skey2735
    @skey2735 5 ปีที่แล้ว

    it's so beautiful!

  • @kelvintomaz7529
    @kelvintomaz7529 ปีที่แล้ว

    thanks, it actually let me through so i could download it.

  • @vexingcoder3437
    @vexingcoder3437 5 ปีที่แล้ว

    You just ignited my game making passion. Nice work btw!

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      Awesome to hear!! Thank you!

  • @santiagovalle450
    @santiagovalle450 ปีที่แล้ว

    it worked! thank you so much!!

  • @FeXFlameS
    @FeXFlameS ปีที่แล้ว

    This is great, thank you!

  • @samuelrasgabct5528
    @samuelrasgabct5528 ปีที่แล้ว

    Thank you so much this helped a lot!!!! You saved my life

  • @arlesarok3566
    @arlesarok3566 ปีที่แล้ว

    ITS REALLY WORKED LOL THANK YOU DUDE

  • @sabasaifi1930
    @sabasaifi1930 3 ปีที่แล้ว +1

    Thanks now I can practice maya 😌

  • @reddeadrebraderreddeadrebr9384
    @reddeadrebraderreddeadrebr9384 5 ปีที่แล้ว +1

    This looks amazing, and could probably be used in a game too seeing that it doesn't have that many polygons.

  • @horacioenriquegarridomarti7744
    @horacioenriquegarridomarti7744 ปีที่แล้ว

    Works well!! DANKEEE

  • @connie4334
    @connie4334 5 ปีที่แล้ว

    Great video!!

  • @_bri_2227
    @_bri_2227 ปีที่แล้ว

    That was great. Thank you.

  • @PixieStudioMY
    @PixieStudioMY 3 ปีที่แล้ว +2

    Thanks for upload this video 👍

  • @vikmedin
    @vikmedin ปีที่แล้ว

    Hey! Thanks so much for this video!

  • @glormond
    @glormond 5 ปีที่แล้ว +1

    Brilliant work) Like)

  • @balduinobc5457
    @balduinobc5457 ปีที่แล้ว

    Worked, thx

  • @shia8938
    @shia8938 2 ปีที่แล้ว +2

    I'm just mind blown. For sure if I did that specific model, I will overcomplicate stuff. You make things simple but still achieve godlike results....

    • @3dextrude
      @3dextrude  2 ปีที่แล้ว +4

      keeping things simple makes making things more fun and less stressful

  • @katzoop
    @katzoop 4 ปีที่แล้ว +1

    A house with personality!

  • @Sithwar777
    @Sithwar777 6 ปีที่แล้ว

    Awesome work very encouraging.

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      +sith war great! Thank you!

  • @cristybotea
    @cristybotea 5 ปีที่แล้ว

    Wow wow 😍

  • @haniarmey4557
    @haniarmey4557 ปีที่แล้ว

    Awesome program

  • @welvin7639
    @welvin7639 ปีที่แล้ว

    thanks so much man

  • @burakyskbk3054
    @burakyskbk3054 ปีที่แล้ว

    I checked - everything is clean

  • @khalidalharbi6322
    @khalidalharbi6322 ปีที่แล้ว

    It's just awesome

  • @lalyde3021
    @lalyde3021 6 ปีที่แล้ว +1

    I LOVE UR WORK

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      +SOUND DE Thank you!

  • @jaimetch
    @jaimetch 6 ปีที่แล้ว

    I like your work very nice

  • @samirarasidovic
    @samirarasidovic ปีที่แล้ว

    U BEST!!!

  • @ziddansyafindra8721
    @ziddansyafindra8721 ปีที่แล้ว

    now i am in a good mood

  • @scarlett.a766
    @scarlett.a766 3 ปีที่แล้ว +1

    I suck at these , BUT I LOVED THESEEEE

  • @samarthgupta9562
    @samarthgupta9562 5 ปีที่แล้ว

    Seen almost all your videos, Great Work! Imma beginner 3D Artist. Please can you make a full Toonish House Exterior.

  • @benk9904
    @benk9904 4 ปีที่แล้ว

    awesome

  • @anhhandsome8106
    @anhhandsome8106 2 ปีที่แล้ว

    ferfect

  • @syedsuhail6114
    @syedsuhail6114 3 ปีที่แล้ว

    Epic ultimate

  • @savagetarquitetura
    @savagetarquitetura ปีที่แล้ว

    works gj

  • @tekbetek8015
    @tekbetek8015 5 ปีที่แล้ว +1

    Mükəmməl

  • @Kcimor78
    @Kcimor78 6 ปีที่แล้ว

    Simple, but very pretty. The texturing is so cool, wow, didnt know photoshop could do that :0 awesome

    • @suprecam9880
      @suprecam9880 5 ปีที่แล้ว +1

      he is using substance painter

  • @MeowyMakes
    @MeowyMakes 5 ปีที่แล้ว +4

    I'm currently learning 3D modeling for the first time and it's HARD AS FUCK, so mad respect for you in this video!

  • @PsFlux
    @PsFlux 5 ปีที่แล้ว

    I did 3D modelling on 3DX Max in college and for only learning it as a college course I was extremely good, wish I carried on doing it now to be honest and see what far I would have gone, this makes me want to get back into it.

    • @alimertc
      @alimertc 5 ปีที่แล้ว

      meh there is always more and more to learn. Don't put too much of time if you aren't aiming to make money of modelling

    • @josephbrandenburg4373
      @josephbrandenburg4373 5 ปีที่แล้ว

      There's a bunch of free modelling tools out there. Blender is my preference for modelling. It has modifiers like Max. There's also Wings3D, which I haven't tried.

  • @NikoNemma
    @NikoNemma 5 ปีที่แล้ว +7

    шедевр

  • @sergiopeixoto6651
    @sergiopeixoto6651 6 ปีที่แล้ว +4

    Congrats your art is amazing I love your stylish models. Can you do a tutorial on your process of painting in substance painter? You have managed to dominate stylised painting in substance painter which is hard.

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      There will be a video up today which shows that part ( for a different model) as I usually do the textures in Painter.

  • @KSAJoHn
    @KSAJoHn 6 ปีที่แล้ว

    Really nice to watch! Doing any stylized armor tutorials soon ? ;)

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      +KSAJoHn Thank you lol

  • @OscarHernandez-qu8yi
    @OscarHernandez-qu8yi 5 ปีที่แล้ว

    What music are you using? I checked in the description and it’s not the same. Pls update I love the music and ur videos!

  • @enhancedhuman06
    @enhancedhuman06 5 ปีที่แล้ว

    いつかこのくらいのさくひんつくれるようになりたい!

  • @user-kd9sw8lk1t
    @user-kd9sw8lk1t 5 ปีที่แล้ว

    Nice job

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      Thank you!

    • @user-kd9sw8lk1t
      @user-kd9sw8lk1t 5 ปีที่แล้ว

      @@3dextrude I'm from Russia and i can speak english but very bad . I'll start doing game , and don't know how starting , do you have video for me ?

  • @leagueofgameplay6106
    @leagueofgameplay6106 5 ปีที่แล้ว +1

    Duelist of the roses.

  • @xXSoapXx
    @xXSoapXx 4 ปีที่แล้ว

    Substance painter is the best for texturing, or may be better ZBrush combined with a graphic tablet?

  • @ni_abramov
    @ni_abramov 2 ปีที่แล้ว

    hey, great work!
    can u show uv on this model?
    or, maybe, create a lesson about uv?

  • @sailahjmud9677
    @sailahjmud9677 3 ปีที่แล้ว +3

    1 hour!!!? Wow, you're fast

  • @vasantroy4870
    @vasantroy4870 ปีที่แล้ว

    which smart meterial u use in substance painter plzz tell me the name of the smart meterial

  • @parinpillamarri7425
    @parinpillamarri7425 5 ปีที่แล้ว

    @3dEx what are your settings cause when i try follow it my number are different level to yours. your 328 looks small mine is the size of the great wall of china. Please help ASAP anyone

  • @forgamers9087
    @forgamers9087 6 ปีที่แล้ว

    You best

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      +For Gamers Thank you!

  • @denisemaricarong4075
    @denisemaricarong4075 ปีที่แล้ว

    all workеd

  • @deceipher3
    @deceipher3 6 ปีที่แล้ว

    Hey wondering how you got the AO for substance painter? Struggling to get low poly hand painted styles working well. Shadows from ao would help a bunch!

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว

      You can bake AO in Substance Painter to help with that, that's what I do. It also depends on the model and how much detail there is for AO to bake.

  • @najamussaqib9759
    @najamussaqib9759 3 ปีที่แล้ว

    where are the materials which you apply on the model? I searched on substance share site, but nothing to find.

  • @user-ii9kc6lg7h
    @user-ii9kc6lg7h 5 ปีที่แล้ว

    우와...

  • @navin6615
    @navin6615 4 ปีที่แล้ว +1

    Really awesome bro good work
    Jesus loves u

  • @israeldoth
    @israeldoth 4 ปีที่แล้ว

    Hello! Do you have any tutorial showing how to set the textures and render in Maya to get the same result as we see in Substance Painter? ( Like the final renders you show in the end). Thanks, your chanel is the best.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      I don't usually render in Maya, I use Marmoset Toolbag for which I made a video : th-cam.com/video/gRXO5v5e4Fc/w-d-xo.html

  • @alessioleo9257
    @alessioleo9257 3 ปีที่แล้ว

    OMG this is so crazy, SUPER BEAUTIFUL, can i ask what is the program for set the materials?

    • @3dextrude
      @3dextrude  3 ปีที่แล้ว

      Substance Painter for the texturing and Marmoset Toolbag for rendering

  • @yiz1612
    @yiz1612 4 ปีที่แล้ว +1

    Your stuff is really amazing! I was wondering, did you have to UV first? In maya??or does substance do it for u

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +2

      I did the uvs in Maya, you can't do Uvs in Substance currently.

    • @MoyosoreLemboye
      @MoyosoreLemboye 3 ปีที่แล้ว

      @@3dextrude How did you UV it? Did you UV each individual object or did you combine everything and then UV it as a whole?. I'm a bit new to UV'ing so i'm not sure if I even made sense. Thanks anyway

  • @grimdez
    @grimdez 6 ปีที่แล้ว +12

    The house looks amazing. What did you reference that from?

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว +10

      +Alfonso Hernandez Thank you! I was looking at several concepts for this one so its a bit of a hybrid. I will try to post a link to the one I referenced the most in the description when I have time.

    • @grimdez
      @grimdez 6 ปีที่แล้ว

      3dEx cool

    • @mgeorgescu
      @mgeorgescu 5 ปีที่แล้ว +1

      An ouside restroom.

  • @yosofya
    @yosofya 5 ปีที่แล้ว

    amazing stuff .. i like your work
    can you tell me how do you render a wireframe please ?

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว +1

      In marmoset toolbag there is a checkbox to enable wireframe

  • @reddyepie7439
    @reddyepie7439 6 ปีที่แล้ว +6

    Please make tutorial on stylized stuff :) pls

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว +2

      +RedDyePie I did make a tutorial on a stylized crate if interested you can find it in my channel.

  • @AdrianPelaj
    @AdrianPelaj 5 ปีที่แล้ว +63

    Needs optimizing if this were used in games. Delete hidden faces, unused lines, vertexes and triangulate everything. But nice :)

    • @alimertc
      @alimertc 5 ปีที่แล้ว +9

      it will get automaticly triangulated. retopogyzng for games is a pain in the ass. If you really want you model to be the most effective it takes huge time. You can do "OK" topolgy with short time though. He could make the model that it wouldnt need any fixes but it is an annoying way of modelling. I am not critizing you by the way; if you can give tips about these,I would be thankful.

    • @AdrianPelaj
      @AdrianPelaj 5 ปีที่แล้ว +13

      @@alimertc I agree, it can be a bit tedious to get the best topology. But for low poly modeling, the easiest way to optimize your low poly geo in maya is to ctrl delete all lines that don't hold the shape of your model in any way. You can leave it as an ngon, most RT programs triangulate the mesh on import anyway. Deleting hidden faces can be done while in the modeling process - before you duplicate something 20 times, just delete the face you know won't be seen from any angle.
      I get a warm fuzzy feeling inside, knowing my model is as optimized as possible :D

    • @littlesnowflakepunk855
      @littlesnowflakepunk855 5 ปีที่แล้ว +4

      Or he could just bake it into one solid. I'm working on the Skywind mod and that's what we do.

    • @josephbrandenburg4373
      @josephbrandenburg4373 5 ปีที่แล้ว +2

      Anyone else ever use decimate to do that kind of retopology? It won't give you perfection, but it will get you a good part of the way there.
      Also, you could save a lot of detail on this model by baking to a texture.

    • @NymezWoW
      @NymezWoW 4 ปีที่แล้ว +9

      Not really, this kind of low poly stylized artstyle doesn‘t use a lot of polygons by default. No one really cares if this has a few extra polygons with modern Hardware. Things get interesting when you model something that actually has a complex wireframe like a car for a racing game. Modern Engines handle millions of polygons already, i think optimizing where its not really nessecary is a waste of time.

  • @dannyrooster8554
    @dannyrooster8554 5 ปีที่แล้ว

    Nice. May I ask... if you would model this for video game would you use the same techniques? If it's OK if that the object goes through another objects. Thanks.

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว +1

      I have another video that I posted recently of another house, I would use the techniques in that video for a videogame model. This one is a little too high poly.

  • @muikiowlim6648
    @muikiowlim6648 5 ปีที่แล้ว +1

    hi, which software u use after modelling? The part that u asign the colour to the model, thx!

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      That's Substance Painter

  • @Ntoulstudios
    @Ntoulstudios 2 ปีที่แล้ว

    When you have created the 3d object , then how do import this to substance painter ?

    • @3dextrude
      @3dextrude  2 ปีที่แล้ว

      export it from Maya first, ideally in fbx format and in substance painter you import the model on the new project screen

    • @Ntoulstudios
      @Ntoulstudios 2 ปีที่แล้ว

      @@3dextrude ohh ok i found it , i have made the 3d model of the video and then i imported it to substance painter . After this point i didnt understand how you made brown all the house . Also i have to mention that the menu at bottom of the screen at 7:05 i dont have it in my screen .
      Also i have never again used substance painter , are there some textures , map that i may dont have ?
      Thank you !

  • @PauloRicardo-pp4ml
    @PauloRicardo-pp4ml 5 ปีที่แล้ว

    Can you place the downlod link for 3d printing?

  • @ECHO-el4sb
    @ECHO-el4sb ปีที่แล้ว

    what program did u use to colour and texture the model?? or is that included in maya if so how do u get to it?

    • @3dextrude
      @3dextrude  ปีที่แล้ว

      it's substance painter, can't quite texture within maya outside baking some maps and using shaders.

  • @moric4677
    @moric4677 5 ปีที่แล้ว

    music was relaxing, and what is this music name ?

  • @musichaven7598
    @musichaven7598 5 ปีที่แล้ว +1

    Very nice...so this kind of model doesn't need UV mapping anymore?

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      It does! Sorry didn't show that part for this video.

  • @Sheldinator
    @Sheldinator 3 ปีที่แล้ว

    hi im a bit of a noob. but. would it be good for textures afterwords because you were just adding pieces and pieces and not combining the vertices to make one piece. wont that be a bad technique to use ? again i dont know im asking.

    • @3dextrude
      @3dextrude  3 ปีที่แล้ว

      It depends on the use of the model, for games this is not very efficient and it would be better to do some things with a texture, like the roof; and also weld pieces together.

  • @nathanscottsmall
    @nathanscottsmall 5 ปีที่แล้ว

    How did you go about doing the UV unwrapping? Weren't you combining loads of parts together..? Wouldn't there be hidden faces etc

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว

      The hidden geo would be deleted or welded.

  • @tekbetek8015
    @tekbetek8015 5 ปีที่แล้ว +1

    Very good👍
    song title please?

  • @jhei2761
    @jhei2761 2 ปีที่แล้ว

    i hope u can put some subtitle on how you do it. :(

  • @Kcimor78
    @Kcimor78 6 ปีที่แล้ว

    Yeah, im very noob, but when modeling i try to keep stuff clean, like centered and that shit. Was wondering how you made that little "broken" part on the tiles, was wondering if you had dragged that edge by the normal or something to keep it following the direction of the original face, but u just did it before placing xD

    • @3dextrude
      @3dextrude  6 ปีที่แล้ว +1

      Just keeping it simple lol

  • @kingskye7110
    @kingskye7110 5 ปีที่แล้ว

    welcome to see the video which It`s seem easy!!!!....

  • @gaetanligot4486
    @gaetanligot4486 3 ปีที่แล้ว +1

    Oh and I have a question. At 2:49 , how did you separate the roof from the base of the house ?

    • @Loreesa_art
      @Loreesa_art 2 ปีที่แล้ว

      Did you find the solution ? ive got the same problem

  • @s.prabhakar89
    @s.prabhakar89 5 ปีที่แล้ว +2

    How did you hide the top part of the hut while doing extrude to the lower part of the hut on duration 2:50

    • @3dextrude
      @3dextrude  5 ปีที่แล้ว +4

      You isolate select by pressing ctrl + 1

  • @andreysavin671
    @andreysavin671 4 ปีที่แล้ว

    where can i download this smartmaterial? your site is unavaible

  • @vishnupratheekadupa2553
    @vishnupratheekadupa2553 5 ปีที่แล้ว

    can i get the output image please..

  • @venkateshvarma8825
    @venkateshvarma8825 ปีที่แล้ว

    What is the name of the texture software