Worst Levels Ever # 32

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  • เผยแพร่เมื่อ 21 ก.ย. 2024
  • Unfortunately, although there are lots of fantastic levels and stages in video games, there are also a fair few awful ones.
    For the thirty-second episode, I turn my attention to the N64 classic Mario Kart 64 and reveal which of its tracks I consider the most unpleasant to play and why.
    Mario Kart 64 holds a special place in the hearts of many, including my own, but I simply can't lie to myself when a game throws anything I hate at me and I refuse to keep my mouth shut. However, even the worst of levels can become highly enjoyable if given another chance...

ความคิดเห็น • 247

  • @memerio1458
    @memerio1458 4 ปีที่แล้ว +590

    Rainbow Road on Mario Kart 64 is like the direction that open-world games seem to be going in: its really big and pretty, but there’s not a lot really going on in it.

    • @pissmaster8859
      @pissmaster8859 4 ปีที่แล้ว +46

      And it still continues to amaze people because of that depsite it's tediousness.

    • @LeriHunter
      @LeriHunter 4 ปีที่แล้ว +48

      To have experienced both situations, this map reminds me uncannily of Skyrim.
      They're the hot stuff when you see them for the first time, you spend long moments on it and even enjoy it. A lot. It's beautiful, it's epic, yaddi yadda...
      And then comes this moment. Maybe it's because there's now another product to compare it to, maybe it's because you took a break and decided to come back, but you take a good look at it and realize how bland, repetitive and unoriginal it is. In one word: boring
      Then you realize way too many people saw this got successful and decide to use the same formula with their own brand. And you're going to get this sh*t everywhere. Oh, god.
      Luckily, most of them die at this point or get fixed (remastered Rainbow Road versions/Skyrims mods)

    • @Yxazel
      @Yxazel 4 ปีที่แล้ว +4

      At least we have the jump glitch

    • @alex_-yz9to
      @alex_-yz9to 4 ปีที่แล้ว +16

      Well the N64 version is ... Boring... But the MK8 version of N64 road is great

    • @Kaikuzen
      @Kaikuzen 4 ปีที่แล้ว +9

      That's strangely accurate.

  • @anenigma8378
    @anenigma8378 4 ปีที่แล้ว +196

    The N64 Tracks seem very experimental. What happens when you make the track dark? What happens when you make the track split into different paths? What happens when you make a large track with nothing in it? What happens when you drive on the wrong side of the road? ...Well, we already know the answer to that.

    • @rainythemagician8830
      @rainythemagician8830 4 ปีที่แล้ว +34

      Considering how it was the second game, I guess it makes sense. They didn't just want to do the same thing but in 3D. The third game, Super Circuit (Advance), weirdly enough feels like a sequel to Super Mario Kart, but with certain N64 elements and slight improvements to both formulas. The game does get overlooked by its placement in history though, being at the shadow of Double Dash and later MKDS.

    • @ElectrikStatik900
      @ElectrikStatik900 2 ปีที่แล้ว

      What happens when you make the track shit? Can't forget that one.

    • @mortenera2294
      @mortenera2294 ปีที่แล้ว +1

      @@rainythemagician8830 Super Circuit still has the original's extremely wonky drift mechanic

  • @marvin720p
    @marvin720p 4 ปีที่แล้ว +298

    The unexpected has came
    The Git has been changed
    And the profile picture change real has became

    • @lazykirby57
      @lazykirby57 4 ปีที่แล้ว +9

      That was the first thing I noticed once I got the notification

    • @RaceBandit
      @RaceBandit 4 ปีที่แล้ว +11

      Also the Lub Lub fact isn't a stinger anymore. Previously, the end card might've made it annoyingly hard to read at times.

    • @Zwyrx_Hgqfyggz
      @Zwyrx_Hgqfyggz 4 ปีที่แล้ว +5

      Dragonfetus released a bunch of Lub Lub artwork. Git showed it on his Discord.
      I do sort of miss the old one, he could've kept it as the channel logo.

    • @frost_sprite
      @frost_sprite 4 ปีที่แล้ว +1

      @@Zwyrx_Hgqfyggz He has a Discord server? He never posted it here..

  • @bluekirby_64
    @bluekirby_64 4 ปีที่แล้ว +262

    7:44 Mario, realizing he's falling to his death: "Okey-dokey!"

    • @dupecon
      @dupecon 4 ปีที่แล้ว +26

      m o o d

    • @madafaka2666
      @madafaka2666 4 ปีที่แล้ว +5

      Open Ravioli

    • @KeeperofKittens
      @KeeperofKittens 4 ปีที่แล้ว +37

      Mario uses a warp whistle to skip the first 4 stages of grief and goes straight to acceptance.

    • @lanswyfte
      @lanswyfte 4 ปีที่แล้ว +10

      THIS IS NOT OKIE DOKIE

    • @PlusmaGun
      @PlusmaGun 4 ปีที่แล้ว +13

      And at 13:02, when Mario said "Mama...", knowing that he was going to get whacked by the vehicles.

  • @ShadowKnux372
    @ShadowKnux372 4 ปีที่แล้ว +72

    Seeing that moment where git got the Spiny Shell and watching it just "plunk" and be useless against a guardrail in Toad's Turnpike was so weird to see, considering the bane of everyone's existence it would become in later Mario games.
    And can I just say that seeing the way older tracks were enhanced and redone in Mario Kart 8 is really making me want to pick up the Switch version if it, wow. MK64 was something I replayed tons as a kid (and I played a lot of the SNES original beforehand), and seeing the serious enhancement to gameplay and aesthetic for just the few stages listed here was a treat.

    • @ikagura
      @ikagura 4 ปีที่แล้ว +5

      MK8 DX is great

    • @Playerofakind
      @Playerofakind 4 ปีที่แล้ว

      Mk8 dx is nice but it's cheaper to get a Wii u and Mario kart 8 on that

  • @edgelord8337
    @edgelord8337 4 ปีที่แล้ว +236

    Whoisthisgit finally changed his profile.
    It's been so many years.
    I'm going to miss his old one for sure.
    And I've lost money over Mario kart bets that I've lost and I hate this game for it.

  • @dupecon
    @dupecon 4 ปีที่แล้ว +31

    Thanks for the nostalgia. Mario Kart 64 was unfair in many ways, but it was a nice childhood memory. Btw, Bowser's grunts in the N64 version sound like he's trying to imitate a kart's engine lol

  • @Zwyrx_Hgqfyggz
    @Zwyrx_Hgqfyggz 4 ปีที่แล้ว +23

    Two words:
    Mercy invincibility.
    The sole thing Mario Kart needs.
    Though the idea of an insta-shield deflect kind of thing would be cool

  • @thel-iteralone4592
    @thel-iteralone4592 4 ปีที่แล้ว +26

    As soon as I saw it was going to be Mario Kart 64, I knew Toad's Turnpike was going to be on this list, that's for sure. Some tracks are so excruciatingly unfair that they make the long and boring tracks look like a blast to play.

  • @Puncake
    @Puncake 4 ปีที่แล้ว +8

    Mirror Mode Toad's Turnpike is like a bullet hell in a racing game

  • @Solibrae
    @Solibrae 4 ปีที่แล้ว +10

    The F-Zero X "Expansion Kit" version contains an epic remix of the MK64 Rainbow Road theme, too. It's a great shame that it's never appeared in Smash Bros!

  • @ZSquaredPlusC
    @ZSquaredPlusC 4 ปีที่แล้ว +88

    7:43
    (Is about to die)
    *Okie dokie.*

    • @Majokodomo
      @Majokodomo 4 ปีที่แล้ว +8

      "Okie dokie- OOOOOHHHHH NOOOOOOOOOOOO!!!!!"
      ^-^

    • @johnnywaffles2482
      @johnnywaffles2482 4 ปีที่แล้ว +1

      Lol accepts his fate

    • @MeteorSmash
      @MeteorSmash 4 ปีที่แล้ว +2

      Guess I'll die ”¯\_(ツ)_/¯

  • @tiago9819
    @tiago9819 4 ปีที่แล้ว +45

    Mario flies off the track direct in to space: "Oki doki"

  • @AubreyChase7
    @AubreyChase7 4 ปีที่แล้ว +32

    Honestly, N64 Rainbow Road is my favourite track of all time. I really enjoy the serenity of the course. It’s so beautiful and the length makes it legitimately kinda relaxing. And the music is outright godly. Second best music in all of gaming, behind the final battle in Puyo Puyo 20th Anniversary. You should really cover that game someday

  • @plazmer1176
    @plazmer1176 4 ปีที่แล้ว +64

    After a loooong time you changed your avatar, it looks cool lol

  • @jamesesterline
    @jamesesterline 4 ปีที่แล้ว +17

    I can't wait to see how they'll fix Wario Stadium since it's the only N64 track not to be remade.

  • @revolutionstudios5052
    @revolutionstudios5052 4 ปีที่แล้ว +9

    Worst levels ever 33: The entirety of Hunt Down the Freeman.
    The game is filled with signs that say, "Go here! Stay here! Do this!", when you're actually meant to go somewhere else or do something else. It honestly feels like the developers tried to make the game like a Source Filmmaker video (as it was intended to be), but instead of making you feel like an action hero, it makes you feel confused.

    • @revolutionstudios5052
      @revolutionstudios5052 4 ปีที่แล้ว

      @Agent 005 Yeah, but they'd have to change all the maps, and then it'd be okay. Even then, it's still not great.

  • @velocilevon
    @velocilevon 4 ปีที่แล้ว +40

    I'm glad that the new profile pic is still our dear and lovable Lub Lub. What would we do without this guy? She's so awesome...
    By the way, are we going to get a separate video for 2:10? Seriously, that breakdown is hilarious.

  • @blairblue6769
    @blairblue6769 4 ปีที่แล้ว +39

    Man, I’ve loved your content for years, and it’s always improving. I never get bored watching your videos, which is high praise from someone with ADHD. So thank you.

    • @shirounshiroun7555
      @shirounshiroun7555 4 ปีที่แล้ว +7

      @Agent 005 So true! I couldn't pin-point why I always felt so relaxed when watching them, but that's exactly it. I guess having the footages from old games helps. Almost makes me feel at home, during simpler times :D

    • @jamesesterline
      @jamesesterline 4 ปีที่แล้ว +2

      Same here, including the ADHD part.

  • @ricardokong261
    @ricardokong261 4 ปีที่แล้ว +36

    how about the password screen on the PAL version of Dragon's lair on snes.
    Possibly the only password screen where you can actually softlock (but not really) and even die on it.

    • @MasterZebulin
      @MasterZebulin 4 ปีที่แล้ว +1

      You're going to have to make a video on that.

  • @theophilecaceres5855
    @theophilecaceres5855 4 ปีที่แล้ว +29

    6:44 GAME!

  • @squadalaguydc
    @squadalaguydc 4 ปีที่แล้ว +4

    I thought Chocco Mountain would be mentioned in this video, surprisingly it wasn't!

  • @furkansaryerli
    @furkansaryerli 4 ปีที่แล้ว +19

    15:33 God I love that Age Of Empires 2 sound

    • @Apocalypso64
      @Apocalypso64 4 ปีที่แล้ว

      @Agent 005 I think they have an option for retro sound effects.

  • @Davtwan
    @Davtwan 4 ปีที่แล้ว +8

    I’m guessing there’s a lot of guardrails due to the bottom being so far down. Lakitu must have only picked up racers who hit a certain depth rather than a more sophisticated method. A lot of headache probably could have been avoided by removing the hill that goes downward at the beginning of the track, so the no-entry zone can be much higher up.

  • @SamuraiSam
    @SamuraiSam 4 ปีที่แล้ว +4

    In the F-Zero X Expansion Kit, they added a rock remix of the Rainbow Road theme! It's awesome!

  • @eShears
    @eShears 4 ปีที่แล้ว +3

    The fact that the spinning Yoshi egg at the end of Yoshi Valley is a flat texture when far away is also another cause of anxiety!

  • @spyr0guy
    @spyr0guy 4 ปีที่แล้ว +4

    Fun fact: As of MK8 Deluxe, Wario Stadium is the only track from 64 not to return as a retro track in any subsequent games. The one in 8 is Mario Kart DS’s Wario Stadium.

  • @Kadorhal
    @Kadorhal 4 ปีที่แล้ว +2

    I totally forgot about the time when I was playing regular Toad's Turnpike and had an attempt to pass between two side-by-side vehicles ruined because one of them literally tried to merge into the other and crushed me between them.
    This was in like 2011 or so. I didn't even know the vehicles _could_ change lanes, much less try and fail to do so because another vehicle was already in the way.
    Between that and the time a run through Royal Raceway ended with me taking second place only because Toad literally teleported to the end, I'm starting to think the game has just gotten cursed in its old age.

  • @FizzleXMutt
    @FizzleXMutt 4 ปีที่แล้ว +2

    I'm a little surprised that you mentioned the track skip glitch in Wario Stadium but not Rainbow Road. A huge part of the fun of that track for me and my friends/siblings was attempting the jump off of the steep beginning ramp that lets you skip the first 3rd or so of the level and hoping you don't undershoot or bounce off into the abyss!
    I'm also kinda shocked that there's no Banshee Boardwalk or Choco Mountain, especially with how easy it is to hit the walls in a way that brings you to a dead stop or, even worse, miss that one turn that spits you out onto the earlier, lower section of track with your momentum continuing to carry you way too far back towards the beginning.

  • @ironball2847
    @ironball2847 4 ปีที่แล้ว +3

    Personally, I liked N64 Rainbow Road because it was so long, made it feel more 'special' for me. Also helps that music was pretty good overall. Kinda wish that the remade version also kept it 3 laps, but I can see why they didn't do it.

  • @VonFirflirch
    @VonFirflirch 4 ปีที่แล้ว +8

    Huh, I never actually drive down the big slope at the beginning of N64 Rainbow Road, I always jump off of it.
    11:33 Man, I'm so glad shells aren't so terrible anymore x)
    Also, I miss the Mario Kart 64 soundfont whenever I play their MK8 counterparts. The remixes always feel a bit like downgrades.

  • @Al-AmeenAdewunmi
    @Al-AmeenAdewunmi 4 ปีที่แล้ว +5

    Funny how this is #32, which is half of 64, and the video is about Mario Kart 64.

    • @suckerman7gm
      @suckerman7gm 4 ปีที่แล้ว

      Creepy Bad Endings #64 was about Star Fox 64.

    • @Al-AmeenAdewunmi
      @Al-AmeenAdewunmi 4 ปีที่แล้ว

      @@suckerman7gm Neat.

  • @BeeWaifu
    @BeeWaifu 4 ปีที่แล้ว +1

    Oh, RAinbow Road. I had so much fun on that map. I'd always stay behind and lob a shit ton of blue shells at everyone and watch the chain chomps hit them.

  • @coolssh3979
    @coolssh3979 4 ปีที่แล้ว +2

    This might just be me being a big nutcase for this game as it has been a favorite of mine since I was _four,_ but I don't necessarily dislike the tracks you picked. Rainbow Road drags on, yes, but at the age I was at when I first played this game, I was just too dazzled by the design of the track to care. Wario Stadium has always resonated with me, even if only because of that jump that can ruin someone's day if missed. Now Toad's Turnpike on Mirror? That can suck it. Why they thought it would be a good idea to turn the traffic toward you is beyond me. Though I won't deny that you make some good points and reasonable arguments, I can't bring myself to dislike Rainbow Road or Wario Stadium.

  • @I_am_too_sleepy
    @I_am_too_sleepy 4 ปีที่แล้ว +3

    Rainbow Road... My favorite track in MK64 because of the nostalgia music, the track, and the constellations of the characters... I really love the track, but no hard feelings tho.

  • @princeofdankness2339
    @princeofdankness2339 4 ปีที่แล้ว +2

    Looks like Adam's the kind of person to keep the same profile picture for as long as he makes videos--
    OBJECTION!
    This git has decided to display his passion of Ace Attorney by imitating the titular character!

  • @gabrote42
    @gabrote42 4 ปีที่แล้ว +1

    I love the quality. This video will be remembered for the profile change and Lub Lub Fact card.

  • @rcblazer
    @rcblazer 4 ปีที่แล้ว +1

    I remember learning how to do the "Huge Jump Shortcut" on the N64 Mario Kart Rainbow Road. When used in Grand Prix, the CPU racers would never catch up to you, although they would go insanely fast to try!

  • @RichardDong68
    @RichardDong68 4 ปีที่แล้ว +2

    Two words.
    Toad's.
    Turnpike.

  • @uljk5699
    @uljk5699 4 ปีที่แล้ว

    Wife: Honey, are you driving home? Watch out, the news said a crazy man is driving the highway in reverse direction
    Husband: What do you mean "a"? Everyone is driving backward!

  • @l.r9443
    @l.r9443 4 ปีที่แล้ว +10

    These tracks may be annoying, but they all have a massive setback:
    They all have -ultra shortcuts- large skips on them.

    • @joshshrum2764
      @joshshrum2764 4 ปีที่แล้ว +1

      Lucas R There better in Mario Kart 8 honestly.

  • @gravity8120
    @gravity8120 4 ปีที่แล้ว +12

    10:22 Absolutely right, and honestly it's the race being too short that makes me actually hate the recreation of N64 Rainbow Road in Mario Kart 8.
    Well, that, and I also preferred the original rainbow design, instead of the road trying to create a stained-glass dance-floor. Leave that to the SNES Rainbow Road please.
    If they made each lap shorter? That'd be fine. If they made it the same length but only 1 or 2 laps? Fine. But not both. It's very poor to finish the finale of the Retro racetracks with such a short race.
    15:14 Honestly I would've liked it if the vehicles drove at you in Mirror Mode. It'd be a nice throwback, less punishing, and it'd still be easier to avoid them than in the original.

  • @JamesTheAce0
    @JamesTheAce0 4 ปีที่แล้ว

    I love how the star ended just as mario fell off the track it's just like:
    Mario: wait i'm falling to my death? ok then

  • @BluestSoldier
    @BluestSoldier 4 ปีที่แล้ว +6

    Mario Kart 64 Rainbow Road: Daniel
    F-Zero X Rainbow Road: The cooler Daniel

    • @ikagura
      @ikagura 4 ปีที่แล้ว

      true

    • @lukebytes5366
      @lukebytes5366 4 ปีที่แล้ว

      Mario Kart 8 64 Rainbow Road: The Chad Daniel

  • @UnbornDecay
    @UnbornDecay 4 ปีที่แล้ว +1

    That was the first Lub Lub fact that finally made me say "What the fuck?!"

  • @thomasslam2441
    @thomasslam2441 4 ปีที่แล้ว +2

    Wow, my two favorite tracks are first and second for this list. Maybe I'm blinded by nostalgia?

  • @ioannisdenton
    @ioannisdenton 4 ปีที่แล้ว +1

    Ahhaha the "wtf" moment in rainbow road man.. Classic mario kart 64 moment.

  • @MetalSmasherGaming
    @MetalSmasherGaming 3 ปีที่แล้ว

    After winning gold in the Mirror Flower Cup as a kid, I just have two words: NEVER AGAIN. Toad's Turnpike Mirror Mode has a special place in hell reserved for it. I do disagree with Wario Stadium, though.

  • @BeeWaifu
    @BeeWaifu 4 ปีที่แล้ว

    I, too, was disappointed that MK8 Toad's Turnpike mirror mode didn't have the vehicles coming at you.

  • @MarkofWisdom
    @MarkofWisdom 4 ปีที่แล้ว

    The only thing worse than Toad's Turnpike? Toad's Turnpike in mirror mode that has you going against the traffic!
    I called that course being the worst one from the start of the video, I *still* loathe it to this day and it makes mirror mode so much less fun to do just because it exists

  • @jimmy3people0
    @jimmy3people0 4 ปีที่แล้ว

    another important knock Toad's Turnpike has against it is that _it's literally just a figure-eight_

  • @Nightmare-kn6ee
    @Nightmare-kn6ee 4 ปีที่แล้ว +6

    Always avoid snow man they're bombs if that's what Mario kart 64 has taught us

  • @merp9840
    @merp9840 4 ปีที่แล้ว

    Toad's Turnpike on Mirror mode is about as frustrating as Moonview on the Wii

  • @karisasani7006
    @karisasani7006 4 ปีที่แล้ว

    Speaking of toad's turnpike, in double dash there is a version of it which includes wiggler buses and bomb cars these two hazards also stop you in your tracks but it also causes you to be slowed down for a few seconds due to your rider skidding on the ground

  • @Klebe3000
    @Klebe3000 4 ปีที่แล้ว

    Tbh a track with cars coming towards you sounds awesome with the crisp controls of the more recent games. I can however imagine how obnoxious it would be with those clunky controls from the N64.

  • @wolfcaliburRX
    @wolfcaliburRX 4 ปีที่แล้ว

    The Mario kart drinking game is pretty fun for those who drink. Basically you and friends race, but you have to also finish a bottle or can of beer throughout the race, but the caveat is that you can't drink and drive, you have to pull over to take a drink

  • @jackcooper2762
    @jackcooper2762 3 ปีที่แล้ว

    “I hate tea.”
    Me, a British person: HERESY!

  • @Wiimeiser
    @Wiimeiser 4 ปีที่แล้ว

    I think the reason Rainbow Road is so long is because the N64 has a very limited texture memory (4k, roughly 1/495th of Super Mario World's total data), which is likely not enough to display all 16 sprites, the skybox, the track textures, the HUD, and the chomp all at once. I'm pretty sure displaying all 8 characters and 8 constellations at once would cause a buffer overflow (in fact, this limitation is the reason playing 3 or 4 players removes the CPU players entirely, IIRC the only time this happens)

  • @pikmaniac2643
    @pikmaniac2643 4 ปีที่แล้ว +1

    I wouldn’t mind seeing more episodes for other titles in the series, just to get an idea. Here’s to hoping we get the return of Moonview Highway whenever Mario Kart 9 happens.

  • @TheDiego908
    @TheDiego908 4 ปีที่แล้ว +3

    *Mario falls into the void*
    "Okie dokie"

  • @Engikirby
    @Engikirby 4 ปีที่แล้ว +19

    And people complained that they changed rainbow road 64 into a checkpoint track in 8.

    • @angeldariogaribaydelatorre6395
      @angeldariogaribaydelatorre6395 3 ปีที่แล้ว

      With 2 laps, surely that track will be enough enjoyable

    • @yoshimallow
      @yoshimallow 3 ปีที่แล้ว +1

      My only real complaint about MK8 64 Rainbow Road is that it feels too short. If the original length of the track was segmented instead of it being slightly shorter ON TOP of being segmented, then I feel it would essentially be perfect.

  • @PancakemonsterFO4
    @PancakemonsterFO4 2 ปีที่แล้ว

    2:11 you thought you were number one BUT IT WAS ME, BOWSAR

  • @WhiteFangofWar
    @WhiteFangofWar 4 ปีที่แล้ว

    Obnetnin is the evil company from the Mirror Universe that designs everything backwards to frustrate players, like making the remote for the iiW left-handed only.
    I knew Toad's Turnpike Mirror was going to be on here, but it's good to see all three of these got improved on later (Waluigi Stadium from Double Dash being the improved version of Wario Stadium), as though Nintendo was admitting it made mistakes on the designs of these tracks and fixing them.
    The ultimate way to screw someone going over the jump in either Stadium is with the Lightning Bolt- they get knocked downwards by the impact and can't do a thing about it.

  • @spaceace9103
    @spaceace9103 4 ปีที่แล้ว +1

    Some of my favorite Mario Kart stages are the one's that don't loop around but have each lap be it's own thing

  • @bidoof367
    @bidoof367 4 ปีที่แล้ว +1

    i didn't get why the vehicles coming at you was so bad until i saw the trucks.

  • @beatziegraham6928
    @beatziegraham6928 4 ปีที่แล้ว +2

    My least favorite was always Banshee Boardwalk. It was so boring and weird for me. Even when it returned in DS it was boring.

  • @kstanni87
    @kstanni87 4 ปีที่แล้ว +2

    wario stadium not just dull, but did they have to be lazy and copy paste his face endlessly like a kids room wallpaper? they could have added more variety than baby blue faces.

  • @Imirui
    @Imirui 7 หลายเดือนก่อน

    The only indicator of placings in Yoshi Valley is the minimap having the first place racer flash colors. They could’ve at LEAST put that on the HUD!
    Also tracks like Rainbow Road and Wario Stadium make me wish 64 did the same thing double dash did and change lap counts based on track length/complexity. Wario Stadium is long too, but it only has 2 laps.

  • @rainythemagician8830
    @rainythemagician8830 4 ปีที่แล้ว +1

    6:41 - The biggest unpopular opinion I've seen from you in a long time.
    Anyway, I remember thinking Rainbow Road 64 was pretty cool as a kid, if only because after a long session of levels that were pretty hard for me and my friends, that place just felt really cool and kinda magical.
    Of course, as I played more games in the series, it kinda wore off. The SNES was really cool to me, just because it was hard and had some amazing music, but now I don't care as much for it because I've seen it so much. The GBA and DS ones are pretty cool too. I especially like the loops in the DS one along with the music, it's similar to the N64 sort of relaxing whimsical feeling, but it builds up and has more impact, the same with the track itself, it feels more climactic.
    Toad's Turnpike was a level that I thought looked cool when I was younger too, since you were driving on a regular road, I just kinda like that in racing games for some reason. Racing along regular cars in a regular road.
    Yoshi Valley was a weird one, I liked it because it was so insane, but it was probably because I didn't play it a lot.
    Truth is, despite being the first Mario Kart I played (at least I think so), I didn't play a whole of Mario Kart 64, and that can be truth for most N64 games, since I've played them on a friends' house since I didn't have a N64. Looking at it, I can imagine getting sick of some of these levels if I played them too much. (Even if not the entirety of the levels, just some particular setpieces).

  • @sumirechp
    @sumirechp 4 ปีที่แล้ว +6

    4:13 Hahaha I always do it whenever I play this map.

  • @zarodgaming1844
    @zarodgaming1844 4 ปีที่แล้ว

    i just want to say i luv u and ur vids ...
    been here a bit but always watched silently, lol

  • @Puncake
    @Puncake 4 ปีที่แล้ว +1

    The rubber band AI ruined this game for me. It's so damn obnoxious.

  • @retroblue9558
    @retroblue9558 2 ปีที่แล้ว +1

    Also, actually in MKSS there's a possibility to "block". If you run into a banana, a crab or something like that, if you press B at right time you won't be damaged

  • @RespectCarbuncles
    @RespectCarbuncles ปีที่แล้ว

    Wario Stadium needs to make a comeback in Mario Kart 9 and it'll be shortened to one lap like what they did with Rainbow Road.

  • @ChrisWoollett
    @ChrisWoollett 4 ปีที่แล้ว

    My least favorite stage/level in any videogame is the submarine level in Fur Fighters on the Dreamcast as first you had to get into the submarine before it goes under water (or you die [known as "fluffed it" in the game) and then there is the quick timed event (every now and then) where you have to press directions on the controller fast enough before the submarine hits a wall and causes you to fluff it.

  • @squidward3608
    @squidward3608 4 ปีที่แล้ว

    Wario Stadium is easily the worst track to play with a friend, all because of the big jump you need to make. Whenever I played with my brother, I'd purposely go into last and keep hitting the items until I got a Lightning Bolt. Unless my brother had gotten a star, he was guaranteed to always fall down the gap, since I'd just use it as he was trying to cross. Of course, since he was usually last by then, there'd be nothing stopping him from using the same trick on me if he got a Lightning Bolt.

  • @lordroy88
    @lordroy88 4 ปีที่แล้ว +1

    Awesome video! MK64 has some crappy tracks, MK8 was a big improvement

  • @maskofice9432
    @maskofice9432 4 ปีที่แล้ว +1

    Thank you so much for the Rainbow Road from Mario Kart 64 being on here. I see so many people praise it as one of the best Rainbow Road's and I wonder if we played the same game. And yes, I did absolutely grow up with Mario Kart 64. In fact, I grew up playing Vs with my family. We'd go through every course EXCEPT Rainbow Road because it was just so tedious to play. Especially because 4 player vs on an N64 removes the music, about the only good thing about that stage. I honestly no joke consider it one of the worst Mario Kart stages ever.

  • @mrsora16
    @mrsora16 4 ปีที่แล้ว

    Lub Lub when he was in school sounded like a cool guy

  • @nicky_kitty_777
    @nicky_kitty_777 11 หลายเดือนก่อน

    What on earth was Toad smoking when he came up with the idea to set up a racing event in a fucking running highway?!

  • @puffypuff3144
    @puffypuff3144 4 ปีที่แล้ว

    huh. I only just now noticed the bananas in this game aren't billboared sprites like the racers, but two criss-crossing sprites instead.

  • @AnilouStarket
    @AnilouStarket 4 ปีที่แล้ว

    At 14:30 when you referenced Obnetnin, I did a double take. Tried google-searching with no luck, and sat confused for a solid... Oh I dunno, 2 minutes before I figured it out. I felt bmud.

  • @lostanimeworld11
    @lostanimeworld11 4 ปีที่แล้ว +1

    What happened at 6:47?
    I never seen a knock-back THIS strong before.
    Also, Toad Turnpike and Yoshi's Valley are the banes of my existence.

    • @lazykirby57
      @lazykirby57 4 ปีที่แล้ว +1

      When he bounced after being hit from the chomp, wario smacked into him with a star while he was still (slightly) in the air

  • @MasterMarx
    @MasterMarx 4 ปีที่แล้ว +6

    We need to start a petition to remake Wario Stadium for MK9.

  • @Luigifan180
    @Luigifan180 4 ปีที่แล้ว

    Nice new profile picture! It looks intimidating and dark, yet cool and
    edgy. I am going to miss the old lub lub, but the new lub lub change
    is a welcome one. Give my greetings to lub lub!

  • @headbag6558
    @headbag6558 4 ปีที่แล้ว +6

    The new avatar looks cool

  • @Duskool
    @Duskool 4 ปีที่แล้ว +3

    Maybe it's because i'm used to CTR, but MK64 looks so boring, it's slow, the music is droning and the graphics make it look blah. Even Super Mario kart feels like it has more energy to it than this.

  • @salmon-stan
    @salmon-stan 4 ปีที่แล้ว

    I'm not super familiar with Mario Kart, but I /did/ buy the Crash Team Racing remaster that came out recently. And man, I'd heard that the CTR track "Tiny Arena" ripped off "Wario Stadium", but I didn't realize just how bad it was. 😵 They're practically the same track, one just rotated 90°.
    P.S.: I don't like tea either. Glad we can agree on this.

  • @Lizuma
    @Lizuma 2 ปีที่แล้ว

    I absolutely agree about Wario Stadium. When playing Mario 64 for the first time, I was bored of that terrible course right away. Nothing of interest at all, an overly long track, didn't enjoy the music that much especially after a while...I never wanted to play that same horrible track again and it made me yawn. I still cant believe they put such a thing in what is supposed to be a fun time racing through the race tracks.
    Rainbow Road on the other hand I ACTUALLY enjoyed more than Wario Stadium despite the ranking in this video. I love the beautiful music, the beautiful race track in space, and I like looking at the light decorations. The lights bring me nostalgia since it reminds me of light festivals Ive been to since I was little for Christmas! Also theres something special about getting to race through the track thats famous for being the longest one in all of Mario Kart. But I love Mario Kart 8's version a lot more, they really improved how much fun it is to race through Rainbow Road, the chomps are no longer so horrible and the music is AWESOME! Mario Kart 8's N64 Rainbow Road is actually my favorite course in any Mario Kart, I just wish it was longer, especially for when I race at higher speeds! Come on Nintendo, you couldn't have let it at least have two laps like how you gave Baby Park a unique lap count?
    I dont have much to say on Toads Turnpike since I didnt play mirror mode, just that its another pretty boring track. Mario Kart 8 also did a great job fixing it though!

  • @brandonthekalamari
    @brandonthekalamari 4 ปีที่แล้ว

    My first mario kart game I ever played when I was little. I remember it to this day.

  • @Matt-ot6fd
    @Matt-ot6fd 4 ปีที่แล้ว

    I would love to see you give the same treatment to the other mario karts in the future

  • @BATCHARRO
    @BATCHARRO 4 ปีที่แล้ว

    First of all, I KNEW it was gonna be The Turnpike.
    Second if all um there was a mirror mode this whole time?

  • @myang12003
    @myang12003 4 ปีที่แล้ว

    The N64 rainbow road track would take 999999999999999999999999999999999999999999999999 years to finish in the first lap, and then, it would take another 999999999999999999999999999999999999999999999999 years to finish in the second lap!

  • @retroblue9558
    @retroblue9558 2 ปีที่แล้ว

    Combined with the trash AI rubber banding, this course can be a true pain

  • @thejedisonic67
    @thejedisonic67 4 ปีที่แล้ว

    4:02 Oh Git is going to loooooove Electron Avenue

  • @firemario8126
    @firemario8126 4 ปีที่แล้ว

    I hate Wario's Track because it can take 5 minutes to finish it. WHAT THE HELL NINTENDO ?
    Raimbow Road, probably the WORST Raimbow Road Ever.

  • @GalactusRhodes
    @GalactusRhodes 4 ปีที่แล้ว +1

    The number one track I hated in Mario Kart 64 was the third track in the Special cup the banshee boardwalk. It was annoying and you had to fight in all the narrow spots on the course just to stay in first. Wario stadium wasnt that bad but yes it could be better and rainbow road was long as hell. And they made it up for wario in double dash with Wario Coliseum two laps cause the track was long but it was still great to race on. Bowser castle in Mario Kart 64 was annoying to me se well.

  • @MrCjosue24
    @MrCjosue24 4 ปีที่แล้ว

    Though I don’t have a Wii but in the N64 I hated Rainbow Road and Yoshi's stage they were so frickin hard! But now today I like them.

  • @kickerguy
    @kickerguy 4 ปีที่แล้ว

    I'm gonna miss your old user pic, but that new one is definitely menacing

  • @tavynmay
    @tavynmay 4 ปีที่แล้ว

    The one I can’t stand it Banshee Boardwalk. The bats that fly towards you flatten you sometimes for no fucking reason and it just leads to a very frustrating track