Worst Levels Ever # 26

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  • เผยแพร่เมื่อ 7 ก.ย. 2024
  • Unfortunately, although there are lots of fantastic levels and stages in video games, there are also a fair few awful ones.
    For episode 26, we're having a go at poor Mario again, (well, kinda) which relates to another problem I have with platformers now.

ความคิดเห็น • 238

  • @gravity8120
    @gravity8120 6 ปีที่แล้ว +241

    Poochy ain't stupid.
    But this level sure is.

  • @Brancliff
    @Brancliff 6 ปีที่แล้ว +426

    Is no one going to talk about how Poochie took a dip in lava at the end of the level and was completely unaffected?
    Poohie may be stupid, but is also apparently immune to the extremes of the elements

    • @FloridusMan
      @FloridusMan 6 ปีที่แล้ว +38

      In Yoshi's Wooly World, Poochy swims in the lava

    • @GregoryMom
      @GregoryMom 6 ปีที่แล้ว +62

      Brancliff In Odyssey, Poochie makes a cameo involving a bowser kingdom moon. HE IS SWIMMING IN HYDROCHLORIC ACID. AND NOT DEAD. HOLY HELL

    • @neoramaredzone8544
      @neoramaredzone8544 6 ปีที่แล้ว +12

      Brancliff in MARIO odyssey he can be found and caught with a fishing rod in the lava in bowsers kingdom

    • @gravity8120
      @gravity8120 6 ปีที่แล้ว +13

      You can't burn a brain that doesn't exist.

    • @mithmoonwalker
      @mithmoonwalker 6 ปีที่แล้ว +7

      Brancliff what are your talking about that's redickulous
      poochy is the devil

  • @NoctournalDonut
    @NoctournalDonut 6 ปีที่แล้ว +275

    Oh, that ain't the worse part. When I played this growing up, I found a glitch at the end of the goal ring, where if Poochy is playing with an egg and you go through the Goal Ring, Yoshi would toss Baby Mario past the other Yoshi, where he bounces off the invisible wall, sending him in the other direction and into the lava, forcing a softlock where you have to reset your game...

    • @lilwyvern4
      @lilwyvern4 6 ปีที่แล้ว +49

      We've all wanted to do that, but softlocking after THAT level? I'm so sorry.

    • @jacobkn4812
      @jacobkn4812 6 ปีที่แล้ว +20

      I don't know why I find that so damn funny.

    • @Blueflag04
      @Blueflag04 6 ปีที่แล้ว +5

      sad

    • @somerandomguyintheinternet
      @somerandomguyintheinternet 4 ปีที่แล้ว +6

      Yoshi just yeeted baby mario lol

  • @tabbysas2744
    @tabbysas2744 6 ปีที่แล้ว +188

    But wait!
    Getting 100 in the extra stages _does_ do something. You get six stars on the title screen! Amazing, right?

    • @jackcrack6863
      @jackcrack6863 6 ปีที่แล้ว +39

      Tobias Kuula If only the six stars caused police cars to emerge out of the water and murder and/or arrest every living thing on the damn island.

    • @rrichard2318
      @rrichard2318 6 ปีที่แล้ว +7

    • @yoshimanrpg
      @yoshimanrpg 4 ปีที่แล้ว +6

      @@rrichard2318 Bro how do you type nothing?

    • @Rudymc-du7or
      @Rudymc-du7or 4 ปีที่แล้ว +6

      I mean, those are pretty sizable stars, I'll take what I can get.

    • @quietone610
      @quietone610 4 ปีที่แล้ว +6

      They even space them evenly to show you that you can't finish 2-Extra or 5-Extra. I want to beat Kamek to death with my eggs.

  • @Sunflorazumarill
    @Sunflorazumarill 6 ปีที่แล้ว +54

    Trivia: Did you notice that for some reason, in Poochy Ain't Stupid, when the Goal Ring lands on a Flower, it'll move over to a blank space at the last moment?
    Also, said level provides the page image for Brutal Bonus Level on TV Tropes.

    • @dmas7749
      @dmas7749 6 ปีที่แล้ว +7

      Haha, it is.

    • @mothemaster3608
      @mothemaster3608 5 ปีที่แล้ว +7

      It moves to a blank space, because Poochy is still on-screen, and if you get a bonus level, Poochy's graphics will interfere with the bonus level graphics, possibly messing the game up, making you have to reset.

  • @ZNemerald
    @ZNemerald 6 ปีที่แล้ว +183

    >sees poochy and lava
    >flashbacks commenced.

    • @ShadwSonic
      @ShadwSonic 6 ปีที่แล้ว +2

      Same here... ah, good times...
      Wait, this difficulty is supposed to be traumatic, not refreshing... WHAT IS WRONG WITH ME?!

    • @luisegonzalez1012
      @luisegonzalez1012 4 ปีที่แล้ว +1

      MINCRAFT MEMORIES

    • @finalhazard883
      @finalhazard883 4 ปีที่แล้ว +1

      @@heavyguy4660 Thank you.

  • @gravity8120
    @gravity8120 6 ปีที่แล้ว +68

    To be honest, I actually hate The Very Loooooong Cave more than Poochy Ain't Stupid. That cave is only long due to how slow the auto scrolling is, and there's that one part JUST before the checkpoint which is dangerous and nerve-wracking. Mess that up and you're forced to do the whole loooooong first part again.

    • @lawrenceriitano7515
      @lawrenceriitano7515 2 ปีที่แล้ว +3

      I agree I always hated The Very Loooooong Cave too

  • @Dokurider
    @Dokurider 6 ปีที่แล้ว +49

    The Perfectionist's Dilemma: The Video

  • @supersmashbro596
    @supersmashbro596 6 ปีที่แล้ว +80

    fun fact: the name "poochie" immediately drags down the quality of whatever is unfortunate to have the character.
    just ask itchy and scratchy.

  • @DarioPhantomPlays
    @DarioPhantomPlays 6 ปีที่แล้ว +17

    Yoshi’s New Island allowed you to keep whatever collectible total you completed, instead of having to do all three in one shot. But apparently, that game was SOOO bad...
    I like the concept of Super Mario World’s map but some entrances and exits I have never able to find on my own. Then again, I did it as a kid, maybe I’ll have better luck as an adult.

    • @pokemario6456
      @pokemario6456 6 ปีที่แล้ว +10

      DarioPhantom New Island was bad so much as underwhelming. Changing how getting 100% on the levels works is probably the one thing it really got right.

    • @FiveFoxesInATrenchcoat
      @FiveFoxesInATrenchcoat 6 ปีที่แล้ว +7

      pokemario6456 And besides, I don't think people want to hear Yoshi's Kazoo Purgatory every time they turn on the game.

    • @medusathedecepticon
      @medusathedecepticon ปีที่แล้ว +1

      Thankfully they kept that part from Yoshi's New Island. Makes the levels in future games a lot more fun.

  • @Taurmega
    @Taurmega 6 ปีที่แล้ว +26

    Two things.
    How "Better" would Poochy Ain't Stupid be if the level was naturally auto-scrolling-less? Would it be bearable, but still bad?
    Also, the Impossible(?) Maze scores low from me just because of how the music choice doesn't compliment the place at all (being repetitive when the level would probably take like 15 minutes on the first runthrough), as well as how same-sy the place is.

    • @dmas7749
      @dmas7749 6 ปีที่แล้ว +6

      Probably would help a lot since the way it seems like the enemy is not one thing, but a combination of Poochy and the auto-scrolling. It seems like it'd be way too easy for him to move just a little too much or barely not enough and you end up falling on lava and dying. That kind of thing should not be in an auto-scroller.

    • @Taurmega
      @Taurmega 6 ปีที่แล้ว +4

      Yeah, I can see that. Especially in a level with additional obstacles like this.

    • @quietone610
      @quietone610 4 ปีที่แล้ว +3

      WELL! Are YOU in luck! The speed-runner community figured out that the game STARTS auto-scrolling when the player touches certain areas of the map. In this level, it's the bottom of the first pillar.
      In every case (except 6-5), you can work your way around that spot.

  • @Drayiss
    @Drayiss 6 ปีที่แล้ว +10

    At least the items exist, making the star points much more manageable, excluding during bosses (surprised you didn't bring it up, even in passing). Also, yeah, 6-5 is not only long and tedious, but paying close attention to the layout shows that the first section of the level actually loops in on itself. Those auto-scroll gods troll you so hard!

    • @nicholasharvey1232
      @nicholasharvey1232 6 หลายเดือนก่อน

      If you botch the ground pounds on those stakes at the very end of 6-5, sucks to be you.

  • @AlsoMeowskivich
    @AlsoMeowskivich 6 ปีที่แล้ว +5

    getting a score of 100 on an extra level gives you a star on the title screen. I personally like this level, but each to their own.

  • @thebigmexicano7607
    @thebigmexicano7607 6 ปีที่แล้ว +48

    This place. Is hell.
    Carlito, deadrising # 1

  • @MegaLuros
    @MegaLuros 6 ปีที่แล้ว +67

    I want to finish Yoshi's Island 100% again just because of this glitch.

  • @Bizzozeron
    @Bizzozeron 6 ปีที่แล้ว +7

    the issue the scoring system attempts to approach is allowing the difficulty of the game to be relatively low and giving skilled players another task to increase the difficulty of the level / open it up a little bit more. With no scoring system, the only feeling of achievement you'll be able to summon will come from completing difficult tasks, not barreling through a series of trivial levels - but making a game that difficult would turn away many younger or less skilled players, making the game less approachable.
    Some of the levels in Yoshi's Island are relatively hard, but ultimately the game is very easy on the whole unless you try to get 100%. Either you go for it all, or you settle for less, I don't think there's much of an inbetween if you want the game to be welcoming to players of differing skill.

  • @WhiteFangofWar
    @WhiteFangofWar 6 ปีที่แล้ว +22

    There's just something about a dog character named Poochy that makes people hate them and want them to die on the way back to their home planet.
    I never liked that scoring system either. Completing a level without taking a hit is okay. Completing a level while finding all the hidden trinkets is tough, but doable. Doing both and more in a level with auto-scrolling where you can't backtrack is just taking the piss, and those stars fade awfully fast when they're released. Maybe if levels provided more items than needed to reach the total it wouldn't be quite so bad. You'd still need to explore as much as possible.

    • @samlay9588
      @samlay9588 6 ปีที่แล้ว +1

      Not that I don't agree with your points about how it's terrible to do both things, the auto scrolling levels generally do give you more than enough star "?" clouds. I also totally agree that yes, the stars fade way too fast especially when they randomly scatter around like they do with enemies and an advancing wall of level.

    • @medusathedecepticon
      @medusathedecepticon ปีที่แล้ว

      I actually really like Poochy. That may be due to being introduced to the series with a later entry but still, I think he's cute and useful.
      I agree with the rest though

  • @fyxfrominferno9194
    @fyxfrominferno9194 6 ปีที่แล้ว +45

    you know what AI isn't stupid
    curly brace

    • @nopottrept
      @nopottrept 6 ปีที่แล้ว +1

      XD

    • @lFede64l
      @lFede64l 6 ปีที่แล้ว +1

      FYX from Inferno You know what AI is actually alive?
      Poochy.

    • @SAGENT2
      @SAGENT2 6 ปีที่แล้ว +8

      Fede 64 you know what other ai is actually alive
      curly brace

    • @LinenMinun
      @LinenMinun 6 ปีที่แล้ว

      Not if you let her drown c:

    • @Volcott
      @Volcott 6 ปีที่แล้ว

      Cotton Kitty why whould you do that

  • @warioland523
    @warioland523 6 ปีที่แล้ว +2

    The most recent Yoshi game somehow remedied this issue. You no longer need to get all the game's equal to Stars and Red Coins (Hearts and Stamps). You just need to get all the flowers to unlock the extra stage. Sure getting the stamps and the yarn to knit new Yoshis is nice and gives incentive for completion but if you just want to play all the stages you could just go for all flowers. In addition getting all the flowers from all worlds will unlock a super secret final stage that is similar to the stages like the Grandmaster Galaxy.

  • @Realmidboss
    @Realmidboss 6 ปีที่แล้ว +8

    "GOD DAMN IT POOCHY !"

  • @natedogbrinearchive1184
    @natedogbrinearchive1184 4 ปีที่แล้ว +3

    When you put Poochy on the thumbnail I knew exactly which level you were talking about.

  • @sonicmastersword8080
    @sonicmastersword8080 6 ปีที่แล้ว +26

    I prefer the Sonic approach: Get all the emeralds and you get a secret final boss.

    • @SenatorArmstrong2018
      @SenatorArmstrong2018 5 ปีที่แล้ว +5

      SonicMaster Sword yea
      Do that seven times without losing a ring

    • @cobalt7248
      @cobalt7248 4 ปีที่แล้ว +2

      SonicMasterSword, true... At least it's not a pain in the ass unlike Yoshi's Island

    • @finalhazard883
      @finalhazard883 4 ปีที่แล้ว +1

      I always loved Sonic games that did that.

    • @finalhazard883
      @finalhazard883 3 ปีที่แล้ว +1

      @Blue Toad S3K, Heroes, and the Advanced trilogy as well.

  • @emblemblade9245
    @emblemblade9245 6 ปีที่แล้ว +6

    It’s funny, this is the very reason I stopped playing SMA3.
    I got Yoshi’s Island DS when I was young and nearly got 100% in it, but when I got a chance to play the original due to the 3DS Ambassador rewards...I just couldn’t stand it.

    • @retrofan4963
      @retrofan4963 4 ปีที่แล้ว

      I find Yoshi’s Island DS more tedious than the original Yoshi’s Island in my opinion.

  • @flaffa4837
    @flaffa4837 4 ปีที่แล้ว +3

    I remember leaving yoshi's Island with a perfect score on all levels the bonus and secret. Took me months of intense playing as a child and I never played agian xD

  • @BlusterTheBenevolent
    @BlusterTheBenevolent 6 ปีที่แล้ว +2

    I’d still say grabbing all of the KONG letters to unlock a temple stage is WAY better than yoshi’s island’d approach to rewarding exploration

  • @blackyoshi1230
    @blackyoshi1230 6 ปีที่แล้ว +1

    You would think _Endless World of Yoshis_ (the GBA-exclusive Secret #6) would be one of the legitimately worst because you have to drop down the same spike-laden shaft THREE TIMES to complete the level (grabbing all the keys).
    That being said, it may not be the absolute worst for those pursuing the Special 6000 Point Ending. (At least you get some good reward out of it, unlike the 5000 Point ending in Yoshi's Island DS, where they just said: "Perfect! 5000 points!" and not give you a cutscene to commemorate that.)

  • @LiViDReaLiTY910
    @LiViDReaLiTY910 6 ปีที่แล้ว +22

    Alright, anotha episode from a awesome youtuber

  • @Xalusc
    @Xalusc 5 ปีที่แล้ว +1

    Ugh, that stage was terrible. My girlfriend saw my bursts of anger while trying to complete that.
    In the end, I just used one of those items you get by playing minigames to reach 30 points right before the goal ring.

  • @TheBlackSeraph
    @TheBlackSeraph 6 ปีที่แล้ว +1

    What's worse is that it's the bonus level for WORLD 1 which most people would find easiest to unlock. If it were World 5 or 6 I would have been a lot more forgiving of its crap.

  • @lastnamefirst_
    @lastnamefirst_ 6 ปีที่แล้ว +6

    Seriously this level can fuck *all* the way off. The first and last time I attempted this level I slipped near the end and was startled by the death theme. #NintendoHard

  • @GamingReinvented
    @GamingReinvented 6 ปีที่แล้ว +1

    If you don't like the extra levels in the original Yoshi's Island, all I can say is that you'll really hate the secret ones from the GBA port and basically everything not on the main story path in Yoshi's Island DS. Endless World of Yoshis is absolutely ridiculous (and has some insanely unfair filler if you want to collect 100% of the items in the stage), whereas stages like A Light in the Dark and Yoshi's Island Easter Eggs in the DS title are borderline Kaizo monstrosities that seem like more of an exercise in screwing over the player than anything else.
    But yeah, Poochy Ain't Stupid is a lie, and that stage can definitely go to hell. Thanks for showing the glitch there too!

  • @SoulEssence
    @SoulEssence 6 ปีที่แล้ว +1

    I like Yoshi's Island DS's system much more. There are two bonus levels with new colored Yoshis: White and Black, which you don't see in the game elsewhere. You get Black Yoshi's stages (one per each world) by beating the game. They'll automatically be there after you beat Bowser (BTW, I'd recommend Baby Peach's level in the last stage if you having trouble). White Yoshi's stages are unlocked as soon as you get 800 points per world -- since there are 8 levels a world, this would normally mean beating them 100%, but with Black Yoshi's level, all you need is a good score. Personally, World 3 White Yoshi and World 4 Black Yoshi (if memory serves...) are my favorites, but they're all very unique and worthwhile!! World 1 White Yoshi makes very clever use of all the characters!
    Btw, did anyone else who played Yoshi's Island DS really wish you could have Baby Luigi on Yoshi's back after you beat it? I kinda wonder what his ability woulda been, or if he was originally gonna be unlockable but the concept was scrapped.

  • @Grachtnakk
    @Grachtnakk 6 ปีที่แล้ว +10

    Banjo Kazooie is where Collect-A-Thons became truly viable. YI is just frustrating. I pity the fool who wants to get a 100% here.

  • @Infindox
    @Infindox 6 ปีที่แล้ว +16

    As much as I enjoy Yoshis Island, I hated the stars immidently. Sure, I'm fine with finding all red coins and flowers. But with how easy it is to get hit in some stages? No ty. I beat the game 100% on gba once and I don't want to again.

    • @HighLanderPonyYT
      @HighLanderPonyYT 6 ปีที่แล้ว +4

      Torrie Starfrost Just farm star booster items (+20) and the star requirement becomes easy for the most part.

  • @jackmoon824
    @jackmoon824 4 ปีที่แล้ว +1

    9:46 Hey, hey! You forgot something of that level!
    In the final part, there are some logs where you should pound DURING auto scroll, and yes, those have the last red coins of the levels. And if you don't get them down in time, you're screwed, teh auto scroll pushes you to the end of the level.
    Maybe yoy can think "well, no problem, I suicide and restart from the last save point". Well, NOT, there's no way to kill you at the end of the level, you can't go back, and in this game there's no time, so, the only way is restart ALL THE FREAKING LEVEL WITH THAT SLOW AUTO SCROLL, and if you fail again, you must do it again, and wait that cave, and collect everything again.

  • @samwurdemann2637
    @samwurdemann2637 6 ปีที่แล้ว +2

    So THIS is where those Newer DS remixes remixed from...

  • @Grachtnakk
    @Grachtnakk 6 ปีที่แล้ว +3

    Another stage I can't stand is the skiing stage. You basically have to remember the whole level to get all red coins. Fuck that!

  • @renegadephoenix6
    @renegadephoenix6 6 ปีที่แล้ว +1

    I can think of a level from Yoshi's Island DS that is even more evil if you're trying to 100% it. The Extra Level in World 1 you get for just finishing the game. There are literally just enough stars in that level to finish with 100% as long as you don't get hit. And they're all in clouds, no middle rings and auto-scroll vertical style with lava chasing you up the tower. Yeah you can get to the very end and die or just even get hit and have to do the whole level over again starting without eggs.

  • @Tetsaiken
    @Tetsaiken 6 ปีที่แล้ว +2

    There's another honorable mention I felt should be noted. It's just as dicks as Poochy Ain't Stupid, maybe worse even.
    It's Kamek's Revenge.

    • @skakirask
      @skakirask 3 ปีที่แล้ว

      The ski-to-helicopter segment is the worst thing I've ever experienced in video games.

  • @pit2643
    @pit2643 6 ปีที่แล้ว +1

    And this is why I used cheat codes to unlock the secret levels in this game. (Don't worry, I didn't use any other cheats) Also, thanks for the advice on how play Secret Level 1 without that god-awful autoscrolling, Git!

  • @CrasherX2000
    @CrasherX2000 5 ปีที่แล้ว +2

    Even if maintaining a perfect score is tedious in this game, you gotta admit, the jingle you get for doing is pretty awesome

  • @cosmuru
    @cosmuru 6 ปีที่แล้ว +2

    I beat this game in 100% and i guarantee: the snow levels is SO MUCH MORE HARDER to get the red coins than the auto scroll levels!

  • @michaelhockaday6474
    @michaelhockaday6474 ปีที่แล้ว

    Despite the the great points (no pun intended) you made here, Yoshi's Island still remains one of my favorite games ever. However, I did chuckle a couple times while watching this in a good way.

  • @jasminejohnston6393
    @jasminejohnston6393 5 ปีที่แล้ว

    Using the Play Alongside Poochy badge in lava levels in Yoshi’s Woolly World just gives people bad memories of this stupid level!

  • @zengram
    @zengram 4 ปีที่แล้ว +1

    I beat and 100 % ed even the extra stages back in the day,but...
    I REALLY HATE THIS LEVEL TO THIS DAY!!

  • @BollyBibby
    @BollyBibby 6 ปีที่แล้ว +1

    I JUST finished playing this game again today, lol. Haven’t played the extra stages yet. Extra 3 and 5 are the worst for me.

  • @elqueexiste5434
    @elqueexiste5434 6 ปีที่แล้ว +2

    Am I the only one who tries to collect as many stuff as possible in a given level but never goes for 100%?

  • @MasterKnightDH
    @MasterKnightDH 6 ปีที่แล้ว +5

    Wow. You basically point out the general problems with Bonus Mission 3 in Battalion Wars 1. Here you go for reference:
    th-cam.com/video/asS-x4TA9Oc/w-d-xo.html
    Thankfully, you do NOT need perfect ranks to unlock it--just an 85% average for Campaign 3, which believe me isn't going to be that hard unless you bomb on X-Day. However, this doesn't make Bonus Mission 3 exempt from complaint. Dealing with an infinitely respawning Bomber for the clear majority of a mission is already miserable. Try doing it *_WITHOUT ANTI-AIR UNITS_* and believe that's a welcome challenge. I generally get the perfect scoring done on that mission by just exploiting the AI and doing a Heavy Tank solo in general. Oh, and perfect scoring doesn't provide any rewards at all either, just bragging rights.
    Anyway, I've been meaning to post a video about a BLE recommendation of mine that would be about a level from BW1 that I've been believing you'd be liking. Of course, yeah, it's an Escort Mission. Thing is, it's an Escort Mission _DONE WELL._ You can get well enough ahead of the escortees to snipe off the various threats applying pressure on their path, and if the whole thing proves too difficult, there's an exploit that lets you free useful units that are easier to control early and use them to make destroying the initial threats to your escortees easier. At some point soon, I should get to uploading about it, but I'm planning to accommodate it with a rant as usual. Just for reference, I would much prefer Titans of Tundra (where you have to take out _EIGHT_ Heavy Tanks with rejects and it's not like the Heavy Tanks are poorly supported), or Gunships of the Desert (designed with the Kishotenketsu principle in clear use for learning how to use the Gunship), but I think the Escort Mission would be more fitting for your channel.
    As for the ranking stuff, yeah, I complained just today how games could stand to reward exploration better, right here:
    th-cam.com/video/hdMWoKbEt2w/w-d-xo.html
    So yeah, there has to be a fine balance between making sure things don't become tedious or hand-holding, and the game can't be completely cheesed by shallow gameplay. I particularly point this out when I'd want to have a ranking system in my own game that would get emphasized. I'd want to make sure the ranking system would avoid getting out of hand, but I wouldn't want to forego the hard punishment for ignoring it outright, or even the soft punishment for imperfect scoring. That's a case where I'd definitely want to get creative to make sure it doesn't encourage the crap out of overthinking.

  • @D_YellowMadness
    @D_YellowMadness 2 ปีที่แล้ว

    I didn't know you could use the left wall for the glitch so I went for the right one. You know, the one that's really really far way?
    The red coin system is so arbitrary. Got every coin except one that just happened to be a red in disguise? You fail. Missed lots of coins but got all the red ones? You win. The flower system is similarly arbitrary. The level kicked your ass almost the whole time but you fully healed near the end? You win. You only got hit once but it was at the end? You fail.
    Poochy Ain't Stupid & The Very Long Cave are so bad it seems like they're the two levels everyone complains about. Rarely are the worst levels in a game so agreed upon.

  • @sailorvenusfan6527
    @sailorvenusfan6527 6 ปีที่แล้ว +2

    You should do a video on the bosses of Yoshi's story because they are some of the worst I've ever seen, especially the one in 3-1 and Baby Bowser, like who thought it was a good idea to let you have invincibility twice and fruit of every kind to refill your health for the final boss?

    • @qty1315
      @qty1315 6 ปีที่แล้ว

      SailorVenusFan He's talked about the bosses in this game quite a bit. He talked about the frog, the flower, and very recently in a boss analysis he talked about Baby Bowser and Bigger Boo.

    • @reapersoon8362
      @reapersoon8362 6 ปีที่แล้ว +5

      Gerald Weir They were talking about Yoshi's Story which isn't Yoshi's island. Different game, different platform.

  • @thejedisonic67
    @thejedisonic67 6 ปีที่แล้ว +1

    I've been thinking of other poorly long levels in games I've played. Some that comes in mind includes the Yellow Pac-Submarine from Pac Man World 2, and the second Ruins level from the first Pac Man World (Manic Mines I believe it's called)

  • @medusathedecepticon
    @medusathedecepticon ปีที่แล้ว

    Sadly levels like these are still present in modern Yoshi games. I've been playing through Poochy & Yoshi's Woolly World and even the first 2 secret stages drove me crazy. I still haven't beaten Perils of the Perplexing Pyramid.
    At least Woollet Bill's Last Ride was eventually fun after beating it the first time and memorizing the route, but it still took me over 50 tries to beat it.

  • @lilblizzaurus6000
    @lilblizzaurus6000 6 ปีที่แล้ว +1

    I'd imagine the point system would feel more rewarding if you only had to collect 70/100 points instead of the full 100.
    I'd also agree that the Poochy Ain't Stupid level and the first part of The Very Looooooooong Cave would've been better if they weren't auto-scrolling.

  • @CountMonsparkle
    @CountMonsparkle 6 ปีที่แล้ว

    The one thing I hated in the very looooooong cave is that part where you have to perfectly time your jump on and off a chomp-bolder rolling over lava to reach a certain door. One slip-up and you're dead, and this moment comes quite late in the level, so you have to replay all the other crap (very slowly thanks to the auto-scrolling) to get back to it. That was very frustrating.

  • @frostare
    @frostare 6 ปีที่แล้ว +1

    Agreed as soon as I saw the thumbnail, thanks for another video. Say, do you know what was he first final boss theme in video games? I mean, the one dedicated to the final boss ONLY. Is it The Dragonlord? (1986)

  • @kstanni87
    @kstanni87 4 ปีที่แล้ว

    looks like one of the worst aspects is how unpredictable the autoscrolling speed is

  • @BzaafiedTheFerocious
    @BzaafiedTheFerocious 6 ปีที่แล้ว +37

    I blame TH-camr completionists and the worship of these guys for video games putting such a focus on 100% completion. I'm with you dude. "You saved the day, destroyed the Nazi regime, and rescued 10 princesses from beastiality but you haven't TRULY beat the game untill you find all the hidden lockets meticulously placed in the most obnoxious places of our levels!! :)"

    • @qty1315
      @qty1315 6 ปีที่แล้ว +12

      Bzaafied the Ferocious Sonic is bad for that. "You only got 6 emeralds, I have 1 emerald so I still win."

    • @BzaafiedTheFerocious
      @BzaafiedTheFerocious 6 ปีที่แล้ว +10

      Gerald Weir Oh yeah, "Sonic". The game that prides itself on speed but punishes you for speed by placing hidden areas that you have to move cautiously to find in order to get the true ending. I could never "get" Sonic games for this reason.

    • @Infindox
      @Infindox 6 ปีที่แล้ว +12

      Nah. I enjoy 100% games but it needs to be worth my time and not want to kill myself trying. SMW is a good example of it well done. Sunshine on the other hand...

    • @qty1315
      @qty1315 6 ปีที่แล้ว +4

      I've always hated the Arkham games for the Riddler side quests. Yeah, you don't have to them all, but it never feels like you've completed the story in the game until you've found all of the trophies and defeated Riddler. It's really bad in Arkham City when he's taken hostages and you have an encounter with him in the main story where you have to rescue a hostage. Also, in Arkham Knight where you actually fight him and then mid-boss-battle he stops the fight and refuses to continue fighting until you've found all of his trophies.
      At least his defeats were satisfying in City and Knight, in Asylum he just gets captured off-screen.

    • @BzaafiedTheFerocious
      @BzaafiedTheFerocious 6 ปีที่แล้ว +1

      Gerald Weir Let's not forget how in Knight he endlessly taunts you about said trophies lol

  • @someoneweird6915
    @someoneweird6915 6 ปีที่แล้ว +4

    Amazing video, i would reeeeally like if you did a video about a game called "So Many Me", this game has amazing puzzles and a story that keeps you intrigued, i sincerely love this game. :)

  • @Cloud971
    @Cloud971 6 ปีที่แล้ว +1

    Oh shit!!! I only saw the thumbnail and i knew it was about Poochy Ain't Stupid!!!! I hated that level so much!!!! Now I remember, this was the lastest Nintendo that i've finished at 100%....

  • @Pegasusangel
    @Pegasusangel 6 ปีที่แล้ว +3

    I resented this level so much when I got 100%. I was super excited to have a level all about Poochy and then Nintendo had to go and ruin it by making it be an instant death level within five minutes of playing. I never played any of the extra levels nintendo threw at me for my 100% after that. I loved the bonus game levels nintendo gave you especially for the extra items (which you need a lot of in level 6).

  • @admiren
    @admiren 6 ปีที่แล้ว +1

    When you are a boss who can live in lava.

  • @zackvanhalen
    @zackvanhalen 3 ปีที่แล้ว

    I agree that this one horrible level. I got 100% on every level in this game, but I did it on the SNES Mini, so I took full advantage of save state, and I'm not ashamed to say it.

  • @voidsurger7038
    @voidsurger7038 6 ปีที่แล้ว +1

    *aaaaaa*
    not the Poochy stages. Haven’t played them, but now I want to.

  • @skakirask
    @skakirask 3 ปีที่แล้ว

    Yoshi's Island was one of my top favorite games for a long time, but I never truly got every last collectible until a few years ago. To me, PAS is probably the least bad of the bonus levels. Hit That Switch, Impossible? Maze, and worst of all Kamek's Revenge are all rage-inducingly frustrating if you're going for 100%. Kamek's Revenge alone is probably why I'll never 100% the game again.
    But with that said, YI has some of the most fun boss fights of any game I've ever played.

  • @nopottrept
    @nopottrept 6 ปีที่แล้ว +11

    7:24 There's another Green Yoshi?

    • @quietone610
      @quietone610 4 ปีที่แล้ว

      The Extra levels are all green Yoshi.

    • @nopottrept
      @nopottrept ปีที่แล้ว

      2 years too late My Man

  • @therandombats2579
    @therandombats2579 3 ปีที่แล้ว

    02:20 Funny you mentioned that because I recent saw on Zero Punctuation that Yahtzee Crowshaw said there's something unreasonable about the scoring system. Also, I hate auto-scrolling levels, mainly because it either pressures me to move my ass or breaks up the pacing if I want to beat any given level as fast as possible.

  • @Qwaibm7
    @Qwaibm7 6 ปีที่แล้ว

    rip shy guys, have to experience public events in death

  • @YamatoFukkatsu
    @YamatoFukkatsu 6 ปีที่แล้ว

    I do remember this level being a bit frustrating, and you do bring up a good point about the collectibles. However, as I kid, I played this game with the Nintendo Power player's guide constantly by my side, so the difficulty of having to actually search for all that crap never even crossed my mind. Still, I found the collectibles here a lot more tolerable than in 3D platformers later on, especially games like Banjo-Kazooie and its 100 notes that need to be collected on a single playthrough. Shit like that's just tedious even with a guide, and that's not even touching on Donkey Kong 64 (widely seen as one of the worst offenders for collectathons done wrong).

  • @Composty_lol
    @Composty_lol 6 ปีที่แล้ว

    If II had to suggest a level for this series, I'd choose the Energy Hold for Mario and Luigi Bowser's Inside Story. Annoying enemies, Frustrating level design where if you fall down on some sections it takes a few minutes to get back up, a mediocre boss where I still don't understand what attacking the wand does, takes ages to get through and I got stuck there for a year in the drill tutorial zone as a kid.

  • @hardlyanydiggity3953
    @hardlyanydiggity3953 ปีที่แล้ว

    This level would've been really fun if they didn't decide to add the god damn autoscrolling.

  • @ghosthuntermike2592
    @ghosthuntermike2592 6 ปีที่แล้ว

    I got an idea for you. The last case in Scooby Doo the Case of the Classic Capers for the N64, it's a literal nightmare to play, along with the constant camera shifts. So I hope you try to bare through it like I had to without saving.

  • @BigJunnySoprano69
    @BigJunnySoprano69 6 ปีที่แล้ว

    Aw man mah dude, Poochy sucks so much! Also, are you ever going to start a “worst bosses ever” series, or I that basically Boss Anylasis?

  • @LuckyHamburger
    @LuckyHamburger 6 ปีที่แล้ว

    I think that PAS would be much better if it wasn't an auto in the first place. The whole "You need Poochie" Mechanic isn't necessarily bad, as seen in some other levels.

  • @doriphor
    @doriphor 6 ปีที่แล้ว +1

    Many levels in this game have infinite stars though (or at least enough for many mistakes, because you can make red eggs easily in most levels!)

  • @joshbauer5488
    @joshbauer5488 6 ปีที่แล้ว +1

    Whoa whoa symphony of the night.

  • @andrewmiller5126
    @andrewmiller5126 ปีที่แล้ว

    This makes me wish I still had a working system to play Yoshi's Island on.

  • @dragonitezx7376
    @dragonitezx7376 6 ปีที่แล้ว

    I wonder where a game such as Mischief Makers would fall on the completionist scale, since you pretty much only have to collect one gold gem per stage.

    • @whoisthisgit
      @whoisthisgit  6 ปีที่แล้ว

      I did that when I rented the game, but only enough to see all of the ending. It would annoy the crap out of me now because it wouldn't be very challenging to find the gem, but if I missed it the first time, I'd be thinking, "Crap, I'll have to play that level I already beat again later" at the back of my mind.

  • @cuckoophendula8211
    @cuckoophendula8211 6 ปีที่แล้ว

    Wow, a trip through time for me on this one. I think I 100%ed that level back when I was in 6th grade more than 20 years ago. I seriously doubt I would have put up with the patience to get through that level again nowadays.

  • @marinanicole5693
    @marinanicole5693 6 ปีที่แล้ว +1

    Honestly I like collectables in Mario games but in yoshi games they're just too much.

  • @dmas7749
    @dmas7749 6 ปีที่แล้ว +1

    I remember this level from forever ago. I somehow got 100% on 1-1, yes, somehow, because I wasn't very good at games when I was like 7, and decided to perfect the rest of the world. Like I said, I wasn't that good so it actually took me quite a while. And THIS is what I get? Fuck that noise.
    I blamed my skill, or lack of rather, back then. But man, does this look not fun to play. I wouldn't call it one of the worst levels, as I'd play this over something like KH1 Monstro or fight KH2's Groundshaker (Pride Lands 2 boss, and I LOVE these games to death btw) but that doesn't excuse being a bad level.

    • @dmas7749
      @dmas7749 3 ปีที่แล้ว +1

      pretty sure i'm lying about this there's no way i did this when i was younger and i've never finished this game

  • @eugencorcodel7026
    @eugencorcodel7026 4 ปีที่แล้ว +1

    At least its easier to know where you are than 2-6

  • @JupiHornet1
    @JupiHornet1 6 ปีที่แล้ว +2

    I'm surprised you never mentioned "The Impossible? Maze"

    • @chococats2337
      @chococats2337 6 ปีที่แล้ว +1

      "The Impossible? Maze" is one of the easier extra/secret levels. There's still levels worse than that one.

    • @jaredmessing619
      @jaredmessing619 6 ปีที่แล้ว +1

      In my opinion that's the easiest extra level. The hardest one for me is Extra 5.

    • @funkyegg7270
      @funkyegg7270 5 ปีที่แล้ว +1

      Easy =/= Well designed

  • @MisterCrowley
    @MisterCrowley 6 ปีที่แล้ว

    The Yoshi's Island game over screen scared me as a kid. I still despise it now.

  • @thealientree3821
    @thealientree3821 5 ปีที่แล้ว

    Yo Mario. I heard you like riding, so your Yoshi you're riding on is riding on a dog, so that you can be riding, while riding.

  • @woodledoodle7961
    @woodledoodle7961 6 ปีที่แล้ว +2

    Did you guys realize that there was a level like this in Super Mario Maker? ... Of course you do some of the people that watched this video wanted to see if there was a super mario Maker version of Poochy Aint Stupid. Why am I even talking about this anyways. This is a boring comment and I should make a better comment! Sheesh, there has to be a way to get more darn likes. TOTALLY NOT BY BEGGING.

  • @MagicianFairy
    @MagicianFairy 6 ปีที่แล้ว +1

    Sees poochie. *Horrible 64 flashbacks happen*

  • @jhock9171
    @jhock9171 5 ปีที่แล้ว

    Auto-scrolling + Collect-a-thon = Misery

  • @TempestMauve
    @TempestMauve 6 ปีที่แล้ว

    The Purple Yoshi always seem to have the annoying levels, to me at least.

  • @SchmoopyTron
    @SchmoopyTron 6 ปีที่แล้ว +1

    For me
    The worst level in yoshi's island
    Is 5-3

  • @ConnorTheUndying
    @ConnorTheUndying 6 ปีที่แล้ว +1

    Are those really the sound effects in the SNES version? I think I prefer the GBA ones more...

  • @markus8086
    @markus8086 5 ปีที่แล้ว

    The bonus levels in Yoshi's Woolly World were much more fun and unique (especially with the awesome bonus level music), which made it worth 100%ing the game.

  • @woodledoodle7961
    @woodledoodle7961 6 ปีที่แล้ว

    WHO THE HECK THOUGHT ADDING POOCHY AINT STUPID IN THE 1ST WORLD WAS A GOOD IDEA!? Yeah, I think this is a much better comment.

  • @warioland523
    @warioland523 6 ปีที่แล้ว

    I still think this is one of the easier extra levels. If you think this is hard you won't like Extra 5. The 5th extra stage is the hardest level in the game for me. Let's just say that if you had a grudge against Kamek the 5th extra stage will make you flat out despise him. To make matters worse there is both a ski and helicopter section and those blasted Green Gloves are constantly lobbing eggs at you. Also getting 100 percent on the extra stages does unlock something but it isn't anything very good. What happens is for each world where you get 100 percent on all the regular stages and the extra stage you get a star for that world which is shown on the title screen. A complete game will have six starts floating above the game's title screen. In the GBA remake in addition to the six stars you also get a bonus ending where all the Yoshi's are seen celebrating their victory. I still to this day never managed to achieve the status of 1st Yoshi. It's very hard because the game keeps track of how many times you lost a life. To get that status of 1st Yoshi you have to beat the game 100 percent without losing a single life. I can beat the game without getting a single Game Over sure. But not losing a single life? That's hard.

  • @JoshSonic
    @JoshSonic 6 ปีที่แล้ว +1

    All throughout watching this video, I kept thinking about how much I despise Sonic Adventure 2's ranking system. In Sonic Adventure DX, you had three missions to complete for each level as each character. Sure, some of the timed ones were hard, and basically required you to bypass all the goodies and go straight for the capsule, but once you complete them and get the emblems, that's it. Oh, and the chao races weren't too bad either, just time consuming. You unlocked Metal Sonic as a reward for getting all the emblems. With Sonic Adventure 2 on the other hand, Sega added a 3D remake of Green Hill Zone for getting all emblems. SA2 has FIVE missions per stage, and there are more chao races. Still, shouldn't be too hard, right? WRONG! SA2 introduced the ranking system to the franchise. And there are emblems you can only get by getting all A ranks on every mission. And many of the missions are brutal and the requirements to get that A rank are insane! I don't even know for sure what gives you a better rank, I'm guessing collect everything and do it fast as shit. Metal Harbor Mission 1 for example, I can never get more than a C. I think it has something to do with getting on the rocket faster, or getting the nigh-impossible to hit ring boxes on the boarding section. Ugh, and getting the 100 rings in Tails' levels, give me a break. Mission Street and Eternal Engine can go suck it.

    • @noahdavenport7592
      @noahdavenport7592 6 ปีที่แล้ว

      I actually really like SA2's ranking system, myself. The thing is, it isn't based on time OR rings, but points. Assuming you've been paying even the slightest bit of attention I assume you've noticed the popups in the upper left corner (near the Rings and Score counters). Those are ABSOLUTELY ESSENTIAL to getting A ranks. And they pop up for doing various different things. For example, hopping from rail to rail on the stairs in City Escape, or, relevant to your example, grabbing the secret second lever on the rocket (did you really not know about that?) in Metal Harbor. It's technically possible to get the A rank without doing that, but it isn't easy. That's also why getting the golden beetles are important, since they give a ton of points as well.
      As far as the treasure hunting levels go it's really more about the time score than anything. Even though using hints reduces the point bonuses you get, it's way more than worth it if it means you can finish the level faster.
      This doesn't apply for stuff like the 100 rings and Find the Chao missions though, those are just time-based.
      Can't blame you in regards to the Tails levels though, those are pretty awful to play in general (I legit think the treasure hunting levels are waaaaaaaay better)
      and yes this post is two months old but i figure i may as well clarify, if nothing else for the sake of other folks who come across this

  • @Master_Calibur
    @Master_Calibur 5 ปีที่แล้ว +1

    Upside to loooooong cave is it has my fave song in the game

  • @darthkahn45
    @darthkahn45 4 ปีที่แล้ว +1

    wait...wait...
    you get NOTHING!?

  • @Aleph3575
    @Aleph3575 ปีที่แล้ว

    It also doesn't help that a LOT of these "secret" stages are fucking absurdly difficult. Let me tell you, you'll never want to play yoshi's island ever again if you manage to beat the Final World's secret stage.

  • @alexandersotomurillo5795
    @alexandersotomurillo5795 2 ปีที่แล้ว

    I think those stars and the time represent yoshi's sanity, but I don't know if anyone agrees.

  • @Swellownic
    @Swellownic 6 ปีที่แล้ว

    I also never liked to be the completionist, I hate collectibles

  • @emilyjane1346
    @emilyjane1346 6 ปีที่แล้ว

    I'm glad someone else hates The Very Long Cave too