I will never forgive the initial Splatoon 3 reveal trailer for opening in a desert with a rusted train and making me think they were about to announce a Colosseum remake
It's like when valve starts a presentation and a giant illuminated number 3 slowly drops from the ceiling as fog descends down off the stage and into the crowd... Excited murmuring echoes through the packed room and all falls silent, you can hear the muffled "HL3?? . It's finally happening, all these years, it's finally coming!!! people are hugging one another, crying and cheering. People in the crowd look up in shock, pointing, as a giant "E" slowly plops itself down next to it. "Have a GREAT E3" He bellows, as the crowd rise to their feet and storm the stage, ripping him limb from limb.
What I appreciate most about Colosseum is its rewarding teambuilding. Giving a normally underpowered Pokemon the right partner here and the right TM there can turn it into a surprisingly valuable party member. For example, Bayleef is typically known to be hot garbage (as you hinted at), but in the too many times I've played Colosseum I've found it to be competitive for the BEST starter option for how it synergizes with the stronger end of the cast in Colosseum's unique context. Doubles has that capability to bring out the best in unexpected Pokemon.
I see so many pick Crocanaw or Quilava and don't pick chikorita because it's bad in the gen 2 GBA games and it's annoying that they won't give a shot. But this is a completely different game and I've always found Bayleef and Meganium really good to use in this game. It's a tank, can set up reflect and/or light screen, which helps you take less damage all around. Has Body Slam to paralyze the shadow Pokemon making them easier to catch. It can heal itself reliably with synthesis, It starts with Razor Leaf which hits both opponents and is actually pretty good early game. Especially against Dakim which is your first boss fight + it resists all the earthquakes he likes to spam. Later on it can get Giga Drain and Eathquake from TM's
@@whitedragonzerureusu4480 Earthquake is much more useful given to stronger attackers and Giga Drain has low damage, so I make Solarbeam Meganium's main attacking move instead. That pushes its damage from fine to great very easily. Pair it with other Pokemon that like Sunny Day for best effect.
You are absolutely correct. I remember I ran with the starter Eevolutions, Meganium, Hitmontop, Gligar, and Octillery. The MVP ended up being Octillery who ice beamed Salamence, flamethrowered Scizor, and Psybeamed Machamp in the final battle.
Bayleef is the best option of the starters. Mainly for taking out Dakim’s bullcrap earthquake team and getting them out to save capturing the valuable Entei.
i actually love having to catch enemy pokemon in Coloseum! pokemon's catching mechanics are actually pretty deep and interesting, and I find having to interact with them while also facing an intelligent opponent (which never happens in the mainline games) a welcome challenge. It's interesting having to shift your playstyle to a more defensive one towards the end of most boss battles, and the fact that every shadow pokemon can hurt themselves with Shadow Rush adds some lovely time pressure and risk/reward to the proceedings.
I absolutely adored Colosseum as a kid. I remember feeling like a god because I had the only legitimate access at the time to the Johto starters during the GBA era. Gale of darkness was probably the last time I fully enjoyed a Pokémon game sadly. I would jump at a reboot immediately.
Colosseum and Gale of Darkness were my first pokemon games I ever played when I was a kid. And they’re probably the reason why I choose sub optimal pokemon in every game I’ve played afterwards. I prefer having to prepare more for each battle
This is prime example of powercreep. Two pokemon that are meant for eachother in double battle yet unable to get both? We were this close to greatness.
Shame Orre is radio silent with the Pokémon company. There was so much potential for a third game and there’s nothing. That’s what your story is for though lol.
@@ProfessorBopper your rong poqueon gren has more gilce tha red and blues and they arent any super satar like alakazam ho is beter espeon the legnery beests are infier to the legnedery dogs becouse tha are pure types that mens that they dont get the same atak bounes than you haf form beeong th same tnay as a pokemon quasieirs is a bad pokemosn bone it has 65 spesu dne es than 500 benteu emeb thog the inepsin is gogod an uneboeisn is a defnesie mon tipy If you want more infoen on aho bad is that lloc imported chees pokemosn stadiam reveiu aloww you don't have a 680 or 670 base satna total pokemosn forn the game lets put an esanepo or 600 huemdeitn the best of pokemon is that is fair or adevengouso for your part unlike many other rapgs or game for that mather lik super marió beosue if maito gets hits he dise and you win backe buy expoliden paterns a thing that is you were the bos you wodne do imeng a finfthig game but pokems diencets it sel form fiengu games for beeing an adneteg for you part flry is a sol pokemso and if this was ansie glay you woode seuipi that you don't konu how bad it is to do this and it isnt the amb as ageoe being esey if not paly Pokemblem
You get retries for every shadow pokemon in the game. Many trainers can be rebattled where you can just have a new attempt at the same shadow pokemon. Others, usually story related fights, can be rebattled & caught in the Colosseum in Pyrite Town.
Was really fun to join you in this adventure. Glad you mentioned the music. Sadly the composer, Tsukasa Tawada, never got to flex like this after the gamecube era.
I haven't played Pokemon Colosseum in ages, but I remember really loving it as a kid. I honestly wish they'd give it an HD re release on Switch like Metroid Prime and Pikmin 1 + 2
I played this for the first time last year, and I also thought it was the most fun I've had with Pokémon in a long time! I actually loved shadow Pokémon purification, I made it a rule to always have a shadow Pokémon on my team and use it as often as possible so that I was always making purification progress instead of just grinding my favorites. This meant that every 'mon got a good amount of battle time, which was great! I always thought that one of the central problems with the mainline games was how most 'mons just get sent to the box so that you can put a check mark in your 'dex, and even though the games go on at some length about the importance of the bond between trainers and Pokémon the friendship mechanic doesn't have much weight in the gameplay. Purifying shadow Pokémon means fighting alongside every 'mon you've rescued until they trust you enough to open their heart, and seeing them gradually change during battle as they remember more moves and spend less time in Hyper Mode the closer they are to being purified. It's great!
I like that Shadow mechanics actively hinder you. Not only does it give you a challenge, it gives you an objective, which as a bonus is story related. It also opens you up to using new Pokémon if you’re a completionist because when I initially played it I was going to purify all of them for Ho-oh so my team ended up being so random, with Qwilfish and Hitmontop making the Final Cut. Also catching is aids but again I loved the challenge of getting Entei and the likes.
Despite their tedium, I do feel like Shadow Pokemon give a great feeling of bonding with your Pokemon, as spending time with them makes them feel significantly more powerful, through gaining more and more moves. Could be cool to see a similar idea in another Pokemon game, though it'll need much refinement.
17:32 HOLD UP, this is a serious take? If anything the only thing consistently great about the series and all of their main line and extra games is the fact the the music is amazing in every single game.
The best Pokémon game. The one that actually brought significant changes to the table, on a different platform on top of it. This game is proof Pokémon could've been even bigger if it went on with proper console oriented games.
If Plusle has a million fans, then I am one of them. If Plusle has ten fans, then I am one of them. If Plusle has only one fan then that is me. If Plusle has no fans, then that means I am no longer on earth. If the world is against Plusle, then I am against the world.
Memes aside, this a really good analysis of the game. Thanks to the limited roster, it’s probably the most fun Pokémon game to look at through a game-design lens. Like you said, easily the most interesting game in the series.
I have both xd and colosseum on the gamecube and I couldn't beat colosseum when I was a kid. So I revisited it as an adult and found out about it bonkers difficulty. I love your points about the game and it does feed into my conformation bias but its still a great retrospective! I hope you keep up the great work!
I know the feeling i remember coming back to Xd years after my brother and i stopped playing it. Finishing the game over a decade later after we stopped playing it. It Felt so good to finish the save file my brother and i started.
I played XD Gale of Darkness about two years ago and it was probably my favorite Pokémon experience. I want to play Colosseum one last time, but it will be hard to get my hands on a copy
I dunno man, dissing Remoraid when it's got crazy coverage is sus. It literally learns three 65 BP moves at Level 22 and Ice Beam naturally later. Octillery is my favorite Pokemon so I may be biased. I made that decision when I found out it could also learn Fire Blast and thought that was awesome.
I like to think of Coliseum (and the sequel by proxy) as a Fire Emblem game, where the Shadow mons are recruitable characters, and each battle can be treated as a miniature map with 6 deployment slots.
This and XD were my favorite of the spinoffs not only for some of the quirks like double battles and animations but also the story with the enemy team and introduction of shadow pokemon. Cipher to me had more of an impact than other teams. I often still wish they explored this region and team again in a future game. Its a perfect chance since we have many more gens of pokemon out now and also the concept of literally snagging a trainer's pokemon isnt explored often like it is in these games.
This game does suffer from a couple flaws, being the horrid selection, and the super tough snagging rng, but my god does everything else in this game SHINE! Its still so delightful to look at and play through, it has so much charm and a surprising amount of challenge and polish for a pokemon game. The music is 100 the best out of the entire series, i would constantly get excited to battle just because i knew there would be a bangin theme coming up. This game is probably the reason i adore doubles so much, because it really does give the opportunity to not only show your own combos and know-how , but gives some lower tier pokemon the chance to strut their stuff. I like to use a lot of underused pokemon because of this game too. Its too bad we never got anything like this again, because its such a gem in this series.
I disagree with the horrid selection. It makes you used Pokemon you would otherwise not use and you would be suprised at how good they actually are when you give them a try. Even if there's more Pokemon to choose from people will always use the Pokemon they like and just won't even try using something else (most of the time, this happens). I like the 'horrid' selection because it makes you think outside of the box and tests your ability to adapt in a less than ideal situation. Which has always made these games fun.
disagree with the selection too, i just did a playthrough with pokemon i usually forget exist: magcargo, qwilfish, hariyama, plusle, jumpluff, umbreon. was a blast having to think through the harder battles.
Great video on a really interesting game. It was a huge part of my childhood and I enjoyed every bit of it. It's a sad reality when the mainline games and the state of the series suck so much that even an experimental game from 2003 with its fair share of flaws is still awe inspiring and even feels superior in many (including technical) aspects. A lot can be said about Colosseum and also its sequel, Gale of Darkness, but at least they tried something different and took bold steps forward, daring to innovate on a formula its owners don't experiment with nearly enough.
Yes, I love the Shadow Pokémon games! I really want another Shadow Pokémon game. With how many options we have now, potential Shadow Pokémon could be so much more interesting. XD did fix a lot of Colosseum’s issues, such as purification being faster and allowing you to save anywhere.
I loved both Coliseum and XD:GoD! To this day, they are both my favorite Pokémon games. The shadow Pokémon mechanic was so cool because it made you "bond" with all these different mons and challenged you to use them in ways you wouldnt previously think of or use mons that you would have never used in the first place. Every battle being a double opened up a lot of different strategy and really challenged the way I play.
When I realized it's been 20 years since this game was released, I almost fell out of my chair. I was 9 years old when I played it as a kid, and all the memories of the game are still as vivid as ever. It was a memorable piece of my childhood that I'll always cherish.
It's one of the games I don't exactly remember getting or playing for the first time, but I know I'll never forget it. XD gale of darkness was so much better too! I'd pay so much to have another entry into the Orre region
A remake or continuation of the Orre region on current gen technology would go so unbelievably hard. The more open world approach and atmosphere of these games would translate phenomenally well.
@@ProfessorBopper Pokemon now has a backlog from the 3ds games, all it would take to add them all back is a CTL+V from the 3ds to the new games. We've seen the modding community pull it off on like day 1.
In all seriousness, I do understand why Game Freak wouldn't want to do that in a mainline game. My personal unprovable hypothesis is that Game Freak is just not all that competent at the technical side of things (animations, graphics, etc) because all the best looking Pokemon games with the traditional battle system were done by either EAD (Stadium) or Genus Sonority (Colosseum/XD) while GF has never done much impressive 3D work
Blaming DLC seems like recency bias, because realistically, DLC is no different than locking portions of the National Dex behind paywalls like Colosseum (or third versions like Emerald), when the sprites for those Pokemon already existed in Ruby/Sapphire. I think the problem that makes Switch Pokemon unique is that the DLC quality is a lot worse than Colosseum, which I think speaks more to Game Freaks creative flaws than it does Pokemon's rampant monetization which has been around since Gen 1 with version exclusives and link cables.
I tuned into most of the streams, but seeing a more put together explanation of your thoughts and feelings on the experience was super enlightening. Your description of the atmosphere was dripping with love, and that made me feel real happy. Always looking forward to your videos. ☺️
I learned a lot from this, but what I really need to know is if Snorlax is in the game. Like Gilliam is in Fire Emblem, Snorlax is the only being that matters in the Pocket Monsters extended universe.
These may not have been my first Pokémon games but they were definitely the ones I replayed most; despite the limitations placed on the roster, I enjoyed making teams for them; the bosses’ Shadow Pokémon as the superboss’s team consists of their replacements, a Rain Dance/Surf/Thunder team, a Sunny Day/Solarbeam/Fire Blast team, a slow defensive team; your options were limited but the ways you could build them were not.
This is the only pokemon i have ever played to completion. No other pokemon game has interested me enough to keep playing which is very sad. Also, I still listen to the OST.
It's interesting how the gen 3 double battle mechanic (when a Pokemon is knocked out, the replacement can be targetted) fixed in future gens clashes so terribly with the design philosophy of catching shadow mons. Because of this, you run the risk of knocking out a Shadow mon on switch in because you had no way to know it was waiting in the back. Also ironically the better animations in Colosseum contribute to its slowness. Because of the sweeping, cinematic focus of battles, there's a lot more dead time vs modern pokemon where the lazy animations are fast
4:30 funfact if you ever decided to nutzlock this game you´ll notice that bayleafe head and sholders above the other 2 johto starters. while in gen2 its a decent mon it gets the worst match ups: Think about gen2 gyms. flying bug normal ghost/poisen.. elite 4 mangaed to build a drak trainer with 4 grass resits. If you put Chikorita in Fire Red or Leafe green it holds up just as good as Bulbasor. worse vs the Koga but way better vs Sabrina. i this game however a special defensive grass type is King. so much EQ so much water spam. instead of if choose Quilava its amazing for 1v1 fight outspeed the opposion and one shot in this game unless you get a really good RNG on your quilava and you run Fire Blast aint happenign instead it will suffer with all the EQs flying around meanwhile heres the list of relevant mons you fight that youd like to hit with fire moves. Steelix sicor... every other steel type is better dealt via EQ and the only relevant grass type you face are Ludicolo.
What I appreciate from these games were the beautiful art style, the unique animations that got reused by nintendo. Its honestly one of the only meaning ful pokemon games beyond the aspect of generations
Tyranitar and Metagross were my Tag Team Options, along with the Legendary Dogs as well as that Grass Pokemon that was a Dinosaur with Wings from Gen 3. Those were my Tag Team in Double Battles. Always started with Tyranitar and Metagross to size up my opponents and delt the rest of the team with either Water and Electric weather combination, or even with a Fire and Grass combination with weather effects like Rain Dance and Sunny Day. I knew my way around Gen 2 Pokemon strategies back in Pokemon Stadium 2, so I wasn't going to leave my winning strategy go to waste in Pokemon Colosseum. Raise the chosen 6 up to Level 100 in Story Mode, battle with your hard earned in Double Battle Tournaments.
I love this game, as for the pokeball glitch I still remember getting a good laugh with my friends when they see my Pokémon like Sunflora or remoraid with a master ball & they would be upset or confused why did I waste a master ball on them.
Man, the Orre Duology was great; Gale of Darkness was my first proper Pokémon game and while it is an improvement over Colosseum, I can’t deny that Colosseum has the better charm when it comes to setting and challenge in some parts. I still don’t forgive Game Freak for refusing to acknowledge the Orre Duology during the 25th Anniversary stuff (or if they *did* reference them, they didn’t give them much aside from one quick blurb)
I swear my childhood brain must have erased how slow the normal battle tempo was on these games. Been replaying Colosseum and XD on an emulator and having the option to fast forward during battle is a godsend! After playing other RPGs like Octopath 2 and the FFXII remaster, which both include speed options, it's hard to go back to games that don't have them. These games getting a remaster is already enough of a pipe dream, but Nintendo including some way to speed up battles would be a cherry on top and help make them more playable to a modern audience. Regardless of the speed nitpick, I was surprised with how well these games held up. So many interesting design choices which you laid out. Building a double battle team with some of the...less than promising gen 2 pokemon was hard but rewarding once you got a set up that worked. Bosses used viable strategies rather than have monotype teams like their handheld counterparts. Unless you did excessive grinding, you were usually slightly underleveled (or greatly underleveled, in the case of the final battle). This always bothered me as a kid as I felt as I was always one step behind. As an adult, I can appreciate the developers taking advantage of the level system to ratchet up the difficulty at the game's climax. There's no strong arming your way through the end unless you do a lot of grinding. Instead, you can spend a fraction of that grind time forming a strategy and win with brains rather than brawn. Beating the final boss with your Pokemon 10+ levels below his feels absolutely amazing. Love this game and it's sequel - it would be amazing to get a Colosseum/XD 2-in-1 remaster for the Switch with polished graphics, updated battle mechanics (physical/special split, reusable TMs/move tutors), and perhaps just a couple convenience features, like a speedup option, to remove some frustration while keeping the games' core identity and difficulty intact.
Got Pokemon Colosseum on release day when I was in my late teens. Really awesome game even if I wasn't a kid. Each time when I went into that house where you slept and there was only one bed, I would imagine all sorts of fan fiction stuff between the two characters. So yeah it does hold up compared to Pokemon games today.
The only way it holds up is if you are playing on Dolphin with the fast forward hotkey held down. Now only if I could mute the battle music so I can play my own.
I’m hearing the music, I’m remembering how this game was the first time I found Ursaring to be a core party member…. And then I remember how slow the game is. Even on my second play through of XD a decade or so later, I remember running around the huge environments and just being so…bored. Great game 10/10
Great vid but I have to disagree with the statement that the Pokémon series is not a powerhouse for great music; I think that the OSTs are consistently fantastic. Like, almost every track in Diamond/Pearl/Platinum is a masterpiece
I never had a game cube; I had a GBA and a PS2. Let me tell you, as a Sony kid, I was mad envious. I would drool over pictures of this game in magazines. Imagine if this game showed up on Switch as an expansion pack. I would flip shit.
For the life of me, I'll never understand why gamefreak or any other team under TPC and Nintendo's bill has never made another doubles focused game. There's a lot of mechanics exclusive to doubles battles since generation 3, but unless you're a fan of the competitive scene, you'd never know. Furret is a HORRIBLE pokemon, actual garbage, but because it gets Follow Me and Helping Hand it's allowed to be one of the best supporters in this game. Same goes for Bayleef and its access to Light Screen, Reflect and a spread Razor Leaf. This is just stuff from Gen 3, but imagine what a good game designer could cook up with all the crazy weather and terrain and stat manipulation there is in pokemon now? It could be a wild game. In general, I love Colosseum but it makes me sad because it isn't a perfect game, just a big step towards a direction I like. When I replay, I enjoy the edge of Wes and the world, but the silence of the former and the lack of depth of the latter leaves me feeling unsatisfied. I can barely even imagine how much more obsessed I would be with this game if Wes and Rui had more banter, interactions and development. Lean into the strength of a more linear, focused Pokemon game! XD isn't a worse game than Colosseum, but it moves in a different direction I would have liked, basically just being a main series game with better battles. In general, there are a lot of angles to approach a "Pokemon game" with every game hinting at worlds you never experience. Worlds of crime, enterprise, fashion, nature preservation and it always feels like a missed opportunity how side games recently don't seem that interested in exploring these different angles.
Is that possible? The studio that made the game has made nothing but crappy mobile games for the past decade, and it doesn’t seem like Gamefreak likes acknowledging Pokémon games not made by them. Would be great to get a remaster or, more likely, a remake. And hopefully not one like BDSP.
I realize that PC plays more like a traditional RPG, where the limited roster options force you to treat your pokemon as role holders. I’ve been playing the Grand rom hack and it’s a great experience but still an insane challenge!
Team Snagem has good believability thanks to the southern Arizona wasteland setting. Also did u know that team Snagem backwards spells Megan’s Meat? (This is yet another reminder to go search and watch Dogs in Love on TH-cam , Professor)
I just bought a GameCube again to relive those childhood memories, on these Pokemon games now and I’m having more fun than I did with scarlet and violet
Colosseum is where I fell in love with Furret and where Umbreon became my favorite pokemon. This game is so good. The negatives are actually positives like the limited dex and having to work with pkmn like Furret. It would've be so amazing if they kept this type of side game going.... And I don't mean like they did with XD. I did not really enjoy that game much sadly.
You won't ever get the same experience as people who played it back then. Options were limited back then and GS succeeded in making something incredible of it. And the music, mann, i was a lucky kid.
The vibe of pokemon colosseum was that this is what adult pokemon trainers felt like, or at the very least adolescents. If they can give the same kind of vibe to the newer pokemon games then that would be great.
Umbreon and Espeon are the coolest starters 'cuz it's Eevees but better ¯\_(ツ)_/¯ To be honest that makes me imagine them as a desert adventurers duo: One is a nightborn swordfighter and the other is a light mage
Catching pokémons is not always harder in colosseum. For instance, catching a legendary beast is like 5 times easier in colosseum, you can get up to 20% chance of catching it with an ultra ball while it's around 4% at 1HP and sleeping in FRLG. And since battles take a long time, the timer ball is working extremely well too, and it'S cheaper than an ultra ball.
TH-camr: does it still stand up Thunbnail: yes I remember getting this game at 830 pm one weekend. And 10 was my usual bedtime at the time. But my mom let me stay up and i played the juice box juices off my gamecube.
you know at the start where you choose your johto starter i tried to catch Quilava then have my team lose on purpose so i can try to catch the other two starters. needless to say when you do that those other two trainers go deposit their starters in their box i guess cuz they just wont be there in battle to catch
A lot of the mons you get are really bad though. It isnt until the final gauntlet where you get good mons but the game is over by then. The legendary beasts are good but two of the three join underleved. The most annoying part is the amount of earthquake spam and there only being about 6 mons that have immunity, 3 of those mons being really bad. This game is rough design wise
XD keeps the same strength(weird-ass teams) and gets rid of the biggest flaw(there's a big ol auto-purify box you can drop shadow pokemon into and it'll uncorrupt them really fast depending on what purified pokemon are in there). also it's not as ball-busting(besides the final boss which is hilariously mean) but that might be a mark against it depending on how much you love pain battles are still slow though, no way around that
Colosseum can be a lot of fun but knowing the game is highly recommended. If anything I suggest the rom-hack of Grand Colosseum as it had a good amount of changes & modernized it up to Gen 6 mechanics, I believe.
I had a similar experience with Battle Revolution: it was made from the same guys, but it was almost nothing like XD. And yeah, I never had Colosseum until last year. But I had XD! And man, was XD the best! I don't think anyone can outdo Greevil as my favorite battle.
It's almost as if they don't want to do a remaster or remake of this game because they know that a game that was made in 2003 looks better than a 2023 Gamefreak title.
I will never forgive the initial Splatoon 3 reveal trailer for opening in a desert with a rusted train and making me think they were about to announce a Colosseum remake
I'm so glad I'm not the only one who thought that when watching that trailer! I was so excited and then shot down
It's like when valve starts a presentation and a giant illuminated number 3 slowly drops from the ceiling as fog descends down off the stage and into the crowd... Excited murmuring echoes through the packed room and all falls silent, you can hear the muffled "HL3?? . It's finally happening, all these years, it's finally coming!!! people are hugging one another, crying and cheering.
People in the crowd look up in shock, pointing, as a giant "E" slowly plops itself down next to it.
"Have a GREAT E3" He bellows, as the crowd rise to their feet and storm the stage, ripping him limb from limb.
What I appreciate most about Colosseum is its rewarding teambuilding. Giving a normally underpowered Pokemon the right partner here and the right TM there can turn it into a surprisingly valuable party member. For example, Bayleef is typically known to be hot garbage (as you hinted at), but in the too many times I've played Colosseum I've found it to be competitive for the BEST starter option for how it synergizes with the stronger end of the cast in Colosseum's unique context. Doubles has that capability to bring out the best in unexpected Pokemon.
I see so many pick Crocanaw or Quilava and don't pick chikorita because it's bad in the gen 2 GBA games and it's annoying that they won't give a shot. But this is a completely different game and I've always found Bayleef and Meganium really good to use in this game. It's a tank, can set up reflect and/or light screen, which helps you take less damage all around. Has Body Slam to paralyze the shadow Pokemon making them easier to catch. It can heal itself reliably with synthesis, It starts with Razor Leaf which hits both opponents and is actually pretty good early game. Especially against Dakim which is your first boss fight + it resists all the earthquakes he likes to spam. Later on it can get Giga Drain and Eathquake from TM's
@@whitedragonzerureusu4480 Earthquake is much more useful given to stronger attackers and Giga Drain has low damage, so I make Solarbeam Meganium's main attacking move instead. That pushes its damage from fine to great very easily. Pair it with other Pokemon that like Sunny Day for best effect.
You are absolutely correct. I remember I ran with the starter Eevolutions, Meganium, Hitmontop, Gligar, and Octillery. The MVP ended up being Octillery who ice beamed Salamence, flamethrowered Scizor, and Psybeamed Machamp in the final battle.
Bayleef is the best option of the starters. Mainly for taking out Dakim’s bullcrap earthquake team and getting them out to save capturing the valuable Entei.
What I appreciate about you, is how weak you are
i actually love having to catch enemy pokemon in Coloseum! pokemon's catching mechanics are actually pretty deep and interesting, and I find having to interact with them while also facing an intelligent opponent (which never happens in the mainline games) a welcome challenge. It's interesting having to shift your playstyle to a more defensive one towards the end of most boss battles, and the fact that every shadow pokemon can hurt themselves with Shadow Rush adds some lovely time pressure and risk/reward to the proceedings.
*Wes pulls out a gun and literally kills all of Team Cipher* He's so cool
I absolutely adored Colosseum as a kid. I remember feeling like a god because I had the only legitimate access at the time to the Johto starters during the GBA era. Gale of darkness was probably the last time I fully enjoyed a Pokémon game sadly. I would jump at a reboot immediately.
Pokémon black and white and platinum doesn’t ring bell as well???
Colosseum and Gale of Darkness were my first pokemon games I ever played when I was a kid. And they’re probably the reason why I choose sub optimal pokemon in every game I’ve played afterwards. I prefer having to prepare more for each battle
Excited to see Plusle's continuing rampage in the video, the biggest pitfall was not giving us Minun.
@@jamesedwards6833sad to hear plis and minus would had been "good" in this game
Plusle is already good in this game. Removing Minun was an attempt to contain him
This is prime example of powercreep. Two pokemon that are meant for eachother in double battle yet unable to get both? We were this close to greatness.
Shame Orre is radio silent with the Pokémon company. There was so much potential for a third game and there’s nothing. That’s what your story is for though lol.
@@ProfessorBopper your rong poqueon gren has more gilce tha red and blues and they arent any super satar like alakazam ho is beter espeon the legnery beests are infier to the legnedery dogs becouse tha are pure types that mens that they dont get the same atak bounes than you haf form beeong th same tnay as a pokemon quasieirs is a bad pokemosn bone it has 65 spesu dne es than 500 benteu emeb thog the inepsin is gogod an uneboeisn is a defnesie mon tipy If you want more infoen on aho bad is that lloc imported chees pokemosn stadiam reveiu aloww you don't have a 680 or 670 base satna total pokemosn forn the game lets put an esanepo or 600 huemdeitn the best of pokemon is that is fair or adevengouso for your part unlike many other rapgs or game for that mather lik super marió beosue if maito gets hits he dise and you win backe buy expoliden paterns a thing that is you were the bos you wodne do imeng a finfthig game but pokems diencets it sel form fiengu games for beeing an adneteg for you part flry is a sol pokemso and if this was ansie glay you woode seuipi that you don't konu how bad it is to do this and it isnt the amb as ageoe being esey if not paly Pokemblem
I loved Colosseum and XD both. Still have the original Colosseum poster up on my wall, over a decade later.
You get retries for every shadow pokemon in the game. Many trainers can be rebattled where you can just have a new attempt at the same shadow pokemon. Others, usually story related fights, can be rebattled & caught in the Colosseum in Pyrite Town.
Was really fun to join you in this adventure. Glad you mentioned the music. Sadly the composer, Tsukasa Tawada, never got to flex like this after the gamecube era.
It still leaks out in Shuffle
I haven't played Pokemon Colosseum in ages, but I remember really loving it as a kid. I honestly wish they'd give it an HD re release on Switch like Metroid Prime and Pikmin 1 + 2
I played this for the first time last year, and I also thought it was the most fun I've had with Pokémon in a long time! I actually loved shadow Pokémon purification, I made it a rule to always have a shadow Pokémon on my team and use it as often as possible so that I was always making purification progress instead of just grinding my favorites. This meant that every 'mon got a good amount of battle time, which was great! I always thought that one of the central problems with the mainline games was how most 'mons just get sent to the box so that you can put a check mark in your 'dex, and even though the games go on at some length about the importance of the bond between trainers and Pokémon the friendship mechanic doesn't have much weight in the gameplay. Purifying shadow Pokémon means fighting alongside every 'mon you've rescued until they trust you enough to open their heart, and seeing them gradually change during battle as they remember more moves and spend less time in Hyper Mode the closer they are to being purified. It's great!
I like that Shadow mechanics actively hinder you.
Not only does it give you a challenge, it gives you an objective, which as a bonus is story related.
It also opens you up to using new Pokémon if you’re a completionist because when I initially played it I was going to purify all of them for Ho-oh so my team ended up being so random, with Qwilfish and Hitmontop making the Final Cut.
Also catching is aids but again I loved the challenge of getting Entei and the likes.
The soundtracks of Colosseum and XD are my favorite in the franchise. They slap so hard and never fail to get me excited and pumped up for a battle.
I still want a coliseum remake
Unreal
Engine 5 in 8K
Despite their tedium, I do feel like Shadow Pokemon give a great feeling of bonding with your Pokemon, as spending time with them makes them feel significantly more powerful, through gaining more and more moves. Could be cool to see a similar idea in another Pokemon game, though it'll need much refinement.
17:32 HOLD UP, this is a serious take? If anything the only thing consistently great about the series and all of their main line and extra games is the fact the the music is amazing in every single game.
The best Pokémon game. The one that actually brought significant changes to the table, on a different platform on top of it. This game is proof Pokémon could've been even bigger if it went on with proper console oriented games.
If Plusle has a million fans, then I am one of them. If Plusle has ten fans, then I am one of them. If Plusle has only one fan then that is me. If Plusle has no fans, then that means I am no longer on earth. If the world is against Plusle, then I am against the world.
Memes aside, this a really good analysis of the game. Thanks to the limited roster, it’s probably the most fun Pokémon game to look at through a game-design lens. Like you said, easily the most interesting game in the series.
I have both xd and colosseum on the gamecube and I couldn't beat colosseum when I was a kid. So I revisited it as an adult and found out about it bonkers difficulty. I love your points about the game and it does feed into my conformation bias but its still a great retrospective! I hope you keep up the great work!
I know the feeling i remember coming back to Xd years after my brother and i stopped playing it. Finishing the game over a decade later after we stopped playing it. It Felt so good to finish the save file my brother and i started.
Got a free month rental from blockbuster and this is what I picked
I played XD Gale of Darkness about two years ago and it was probably my favorite Pokémon experience. I want to play Colosseum one last time, but it will be hard to get my hands on a copy
If I could duplicate my copy, I’d gladly send you it.
I dunno man, dissing Remoraid when it's got crazy coverage is sus. It literally learns three 65 BP moves at Level 22 and Ice Beam naturally later.
Octillery is my favorite Pokemon so I may be biased. I made that decision when I found out it could also learn Fire Blast and thought that was awesome.
The Battle CDs that were in this game and XD should be series staples.
I like to think of Coliseum (and the sequel by proxy) as a Fire Emblem game, where the Shadow mons are recruitable characters, and each battle can be treated as a miniature map with 6 deployment slots.
This and XD were my favorite of the spinoffs not only for some of the quirks like double battles and animations but also the story with the enemy team and introduction of shadow pokemon. Cipher to me had more of an impact than other teams. I often still wish they explored this region and team again in a future game. Its a perfect chance since we have many more gens of pokemon out now and also the concept of literally snagging a trainer's pokemon isnt explored often like it is in these games.
This game does suffer from a couple flaws, being the horrid selection, and the super tough snagging rng, but my god does everything else in this game SHINE! Its still so delightful to look at and play through, it has so much charm and a surprising amount of challenge and polish for a pokemon game. The music is 100 the best out of the entire series, i would constantly get excited to battle just because i knew there would be a bangin theme coming up. This game is probably the reason i adore doubles so much, because it really does give the opportunity to not only show your own combos and know-how , but gives some lower tier pokemon the chance to strut their stuff. I like to use a lot of underused pokemon because of this game too. Its too bad we never got anything like this again, because its such a gem in this series.
I disagree with the horrid selection. It makes you used Pokemon you would otherwise not use and you would be suprised at how good they actually are when you give them a try. Even if there's more Pokemon to choose from people will always use the Pokemon they like and just won't even try using something else (most of the time, this happens). I like the 'horrid' selection because it makes you think outside of the box and tests your ability to adapt in a less than ideal situation. Which has always made these games fun.
disagree with the selection too, i just did a playthrough with pokemon i usually forget exist: magcargo, qwilfish, hariyama, plusle, jumpluff, umbreon.
was a blast having to think through the harder battles.
IMO the worst flaw in Colosseum is that you can only save at the PCs for some reason, whereas in every other game you could save wherever you want.
Great video on a really interesting game. It was a huge part of my childhood and I enjoyed every bit of it.
It's a sad reality when the mainline games and the state of the series suck so much that even an experimental game from 2003 with its fair share of flaws is still awe inspiring and even feels superior in many (including technical) aspects.
A lot can be said about Colosseum and also its sequel, Gale of Darkness, but at least they tried something different and took bold steps forward, daring to innovate on a formula its owners don't experiment with nearly enough.
Yes, I love the Shadow Pokémon games! I really want another Shadow Pokémon game. With how many options we have now, potential Shadow Pokémon could be so much more interesting. XD did fix a lot of Colosseum’s issues, such as purification being faster and allowing you to save anywhere.
Pokémon go has shadow Pokémon.
I loved both Coliseum and XD:GoD! To this day, they are both my favorite Pokémon games. The shadow Pokémon mechanic was so cool because it made you "bond" with all these different mons and challenged you to use them in ways you wouldnt previously think of or use mons that you would have never used in the first place. Every battle being a double opened up a lot of different strategy and really challenged the way I play.
All I've gotta say is why does this game from 20 years ago at ANY point look as good if not better than what we're getting now.
I will say gale of darkness really improved on the purification aspect of shadow Pokémon and their limited movesets
When I realized it's been 20 years since this game was released, I almost fell out of my chair. I was 9 years old when I played it as a kid, and all the memories of the game are still as vivid as ever. It was a memorable piece of my childhood that I'll always cherish.
It's one of the games I don't exactly remember getting or playing for the first time, but I know I'll never forget it.
XD gale of darkness was so much better too! I'd pay so much to have another entry into the Orre region
I love the in-game Plusle here, became one of my favorite pokemon from this game alone
A remake or continuation of the Orre region on current gen technology would go so unbelievably hard. The more open world approach and atmosphere of these games would translate phenomenally well.
Yeah animating 386 pokemon is a lot easier then the current post dexit 400. Those 14 extra pokemon make it just too hard.
Even easier when most the work was done by Stadiums 1 and 2
@@ProfessorBopper Pokemon now has a backlog from the 3ds games, all it would take to add them all back is a CTL+V from the 3ds to the new games. We've seen the modding community pull it off on like day 1.
In all seriousness, I do understand why Game Freak wouldn't want to do that in a mainline game. My personal unprovable hypothesis is that Game Freak is just not all that competent at the technical side of things (animations, graphics, etc) because all the best looking Pokemon games with the traditional battle system were done by either EAD (Stadium) or Genus Sonority (Colosseum/XD) while GF has never done much impressive 3D work
@@ProfessorBopper nah they just want to sell you the Pokemon back as DLC
Blaming DLC seems like recency bias, because realistically, DLC is no different than locking portions of the National Dex behind paywalls like Colosseum (or third versions like Emerald), when the sprites for those Pokemon already existed in Ruby/Sapphire. I think the problem that makes Switch Pokemon unique is that the DLC quality is a lot worse than Colosseum, which I think speaks more to Game Freaks creative flaws than it does Pokemon's rampant monetization which has been around since Gen 1 with version exclusives and link cables.
I tuned into most of the streams, but seeing a more put together explanation of your thoughts and feelings on the experience was super enlightening. Your description of the atmosphere was dripping with love, and that made me feel real happy. Always looking forward to your videos. ☺️
Bro I could put the colosseum soundtrack on the background of my life lol. It's so good.
The ball thing was taught to me by chuggaconroy's lp, it allowed me to buy immense cologne later.
18:00 look at jumpluffs drop shadow, you'll see.
I learned a lot from this, but what I really need to know is if Snorlax is in the game. Like Gilliam is in Fire Emblem, Snorlax is the only being that matters in the Pocket Monsters extended universe.
No. But you do get one very late in XD (the fourth to last boss fight)
These may not have been my first Pokémon games but they were definitely the ones I replayed most; despite the limitations placed on the roster, I enjoyed making teams for them; the bosses’ Shadow Pokémon as the superboss’s team consists of their replacements, a Rain Dance/Surf/Thunder team, a Sunny Day/Solarbeam/Fire Blast team, a slow defensive team; your options were limited but the ways you could build them were not.
This is the only pokemon i have ever played to completion. No other pokemon game has interested me enough to keep playing which is very sad. Also, I still listen to the OST.
It's interesting how the gen 3 double battle mechanic (when a Pokemon is knocked out, the replacement can be targetted) fixed in future gens clashes so terribly with the design philosophy of catching shadow mons. Because of this, you run the risk of knocking out a Shadow mon on switch in because you had no way to know it was waiting in the back.
Also ironically the better animations in Colosseum contribute to its slowness. Because of the sweeping, cinematic focus of battles, there's a lot more dead time vs modern pokemon where the lazy animations are fast
4:30 funfact if you ever decided to nutzlock this game you´ll notice that bayleafe head and sholders above the other 2 johto starters. while in gen2 its a decent mon it gets the worst match ups: Think about gen2 gyms. flying bug normal ghost/poisen.. elite 4 mangaed to build a drak trainer with 4 grass resits. If you put Chikorita in Fire Red or Leafe green it holds up just as good as Bulbasor. worse vs the Koga but way better vs Sabrina.
i this game however a special defensive grass type is King. so much EQ so much water spam. instead of if choose Quilava its amazing for 1v1 fight outspeed the opposion and one shot in this game unless you get a really good RNG on your quilava and you run Fire Blast aint happenign instead it will suffer with all the EQs flying around meanwhile heres the list of relevant mons you fight that youd like to hit with fire moves. Steelix sicor... every other steel type is better dealt via EQ and the only relevant grass type you face are Ludicolo.
What I appreciate from these games were the beautiful art style, the unique animations that got reused by nintendo. Its honestly one of the only meaning ful pokemon games beyond the aspect of generations
Tyranitar and Metagross were my Tag Team Options, along with the Legendary Dogs as well as that Grass Pokemon that was a Dinosaur with Wings from Gen 3.
Those were my Tag Team in Double Battles.
Always started with Tyranitar and Metagross to size up my opponents and delt the rest of the team with either Water and Electric weather combination, or even with a Fire and Grass combination with weather effects like Rain Dance and Sunny Day.
I knew my way around Gen 2 Pokemon strategies back in Pokemon Stadium 2, so I wasn't going to leave my winning strategy go to waste in Pokemon Colosseum.
Raise the chosen 6 up to Level 100 in Story Mode, battle with your hard earned in Double Battle Tournaments.
They are cats, not dogs
I love this game, as for the pokeball glitch I still remember getting a good laugh with my friends when they see my Pokémon like Sunflora or remoraid with a master ball & they would be upset or confused why did I waste a master ball on them.
Man, the Orre Duology was great; Gale of Darkness was my first proper Pokémon game and while it is an improvement over Colosseum, I can’t deny that Colosseum has the better charm when it comes to setting and challenge in some parts.
I still don’t forgive Game Freak for refusing to acknowledge the Orre Duology during the 25th Anniversary stuff (or if they *did* reference them, they didn’t give them much aside from one quick blurb)
14:08 already done chief. I did a Mono Grass run (which is basically a mono meganium run) and that sunflora certainly was a body that learns sunny day
LMAO
I swear my childhood brain must have erased how slow the normal battle tempo was on these games. Been replaying Colosseum and XD on an emulator and having the option to fast forward during battle is a godsend! After playing other RPGs like Octopath 2 and the FFXII remaster, which both include speed options, it's hard to go back to games that don't have them. These games getting a remaster is already enough of a pipe dream, but Nintendo including some way to speed up battles would be a cherry on top and help make them more playable to a modern audience.
Regardless of the speed nitpick, I was surprised with how well these games held up. So many interesting design choices which you laid out. Building a double battle team with some of the...less than promising gen 2 pokemon was hard but rewarding once you got a set up that worked. Bosses used viable strategies rather than have monotype teams like their handheld counterparts. Unless you did excessive grinding, you were usually slightly underleveled (or greatly underleveled, in the case of the final battle). This always bothered me as a kid as I felt as I was always one step behind. As an adult, I can appreciate the developers taking advantage of the level system to ratchet up the difficulty at the game's climax. There's no strong arming your way through the end unless you do a lot of grinding. Instead, you can spend a fraction of that grind time forming a strategy and win with brains rather than brawn. Beating the final boss with your Pokemon 10+ levels below his feels absolutely amazing. Love this game and it's sequel - it would be amazing to get a Colosseum/XD 2-in-1 remaster for the Switch with polished graphics, updated battle mechanics (physical/special split, reusable TMs/move tutors), and perhaps just a couple convenience features, like a speedup option, to remove some frustration while keeping the games' core identity and difficulty intact.
Man this game absolutely kicks. I still remember the (amazing) music, the ambience... Even the more "mature" story. It still has that "feel" to me
A lot of the negatives of this game reinforce my opinion that XD is a perfect sequel. It improves Shadow Move diversity and passive purifying so much
Got Pokemon Colosseum on release day when I was in my late teens.
Really awesome game even if I wasn't a kid.
Each time when I went into that house where you slept and there was only one bed, I would imagine all sorts of fan fiction stuff between the two characters. So yeah it does hold up compared to Pokemon games today.
The only way it holds up is if you are playing on Dolphin with the fast forward hotkey held down. Now only if I could mute the battle music so I can play my own.
I’m hearing the music, I’m remembering how this game was the first time I found Ursaring to be a core party member….
And then I remember how slow the game is. Even on my second play through of XD a decade or so later, I remember running around the huge environments and just being so…bored.
Great game 10/10
Great vid but I have to disagree with the statement that the Pokémon series is not a powerhouse for great music; I think that the OSTs are consistently fantastic. Like, almost every track in Diamond/Pearl/Platinum is a masterpiece
Yay more love for Colloseum to fuel my nostalgic bias for it ❤
I never had a game cube; I had a GBA and a PS2. Let me tell you, as a Sony kid, I was mad envious. I would drool over pictures of this game in magazines.
Imagine if this game showed up on Switch as an expansion pack. I would flip shit.
For the life of me, I'll never understand why gamefreak or any other team under TPC and Nintendo's bill has never made another doubles focused game. There's a lot of mechanics exclusive to doubles battles since generation 3, but unless you're a fan of the competitive scene, you'd never know. Furret is a HORRIBLE pokemon, actual garbage, but because it gets Follow Me and Helping Hand it's allowed to be one of the best supporters in this game. Same goes for Bayleef and its access to Light Screen, Reflect and a spread Razor Leaf. This is just stuff from Gen 3, but imagine what a good game designer could cook up with all the crazy weather and terrain and stat manipulation there is in pokemon now? It could be a wild game.
In general, I love Colosseum but it makes me sad because it isn't a perfect game, just a big step towards a direction I like. When I replay, I enjoy the edge of Wes and the world, but the silence of the former and the lack of depth of the latter leaves me feeling unsatisfied. I can barely even imagine how much more obsessed I would be with this game if Wes and Rui had more banter, interactions and development. Lean into the strength of a more linear, focused Pokemon game! XD isn't a worse game than Colosseum, but it moves in a different direction I would have liked, basically just being a main series game with better battles. In general, there are a lot of angles to approach a "Pokemon game" with every game hinting at worlds you never experience. Worlds of crime, enterprise, fashion, nature preservation and it always feels like a missed opportunity how side games recently don't seem that interested in exploring these different angles.
Hopefully a remaster is coming soon!
But this game should have bramblin in it if it's ever remade.
Is that possible? The studio that made the game has made nothing but crappy mobile games for the past decade, and it doesn’t seem like Gamefreak likes acknowledging Pokémon games not made by them.
Would be great to get a remaster or, more likely, a remake. And hopefully not one like BDSP.
I realize that PC plays more like a traditional RPG, where the limited roster options force you to treat your pokemon as role holders. I’ve been playing the Grand rom hack and it’s a great experience but still an insane challenge!
still wish there was a full double battles romhack
Team Snagem has good believability thanks to the southern Arizona wasteland setting. Also did u know that team Snagem backwards spells Megan’s Meat? (This is yet another reminder to go search and watch Dogs in Love on TH-cam , Professor)
I had the sudden masculine urge to emulate Colosseum again 8 years after I played it last week. What a great video recommendation to get about now
I just bought a GameCube again to relive those childhood memories, on these Pokemon games now and I’m having more fun than I did with scarlet and violet
Plusle is my Goat in Colloseum, i finished with Flygon and Plusle at like 91 back in the day XD good old Protect Earthquake Combo
If this game gets remake, bramblin should be in it.
Love this game. The limited options and double battles make everything more interesting.
#PlusleSweep
Colosseum is where I fell in love with Furret and where Umbreon became my favorite pokemon. This game is so good. The negatives are actually positives like the limited dex and having to work with pkmn like Furret. It would've be so amazing if they kept this type of side game going.... And I don't mean like they did with XD. I did not really enjoy that game much sadly.
You won't ever get the same experience as people who played it back then. Options were limited back then and GS succeeded in making something incredible of it. And the music, mann, i was a lucky kid.
The vibe of pokemon colosseum was that this is what adult pokemon trainers felt like, or at the very least adolescents. If they can give the same kind of vibe to the newer pokemon games then that would be great.
Ey man when I was a kid I picked up all my Pokemon games from Meijer, certified Midwest classic right there.
"Hot, dry, poor and infested with crime." So literally Phoenix, AZ.
Wes is definitely the coolest Protagonist on his side of his the series, but, best between the two games is 100% the music.
I just finished a playthrough stream on my channel! I loved this game. It's such a great game.
Calling is hands down the greatest mechanic ever added to a pokemon game! Fight me!
Helping hand espeon made the tanky Umbreon an absolute monster! Love Love LOVE this game
this and xd have been my favorites for so long
Umbreon and Espeon are the coolest starters 'cuz it's Eevees but better ¯\_(ツ)_/¯
To be honest that makes me imagine them as a desert adventurers duo: One is a nightborn swordfighter and the other is a light mage
Oh I can't wait to see the inevitable Chekov thumbnail for the Gale review.
Catching pokémons is not always harder in colosseum. For instance, catching a legendary beast is like 5 times easier in colosseum, you can get up to 20% chance of catching it with an ultra ball while it's around 4% at 1HP and sleeping in FRLG. And since battles take a long time, the timer ball is working extremely well too, and it'S cheaper than an ultra ball.
Haha what a throwback. I freaking loved this game. Haven’t thought about it in so long
I loved this game as a kid. I thought Wes and Rui made a really cute couple, I wish they would have returned in XD
Colosseum is still one of my all time favorite games despite its flaws. The ost is top tier
TH-camr: does it still stand up
Thunbnail: yes
I remember getting this game at 830 pm one weekend. And 10 was my usual bedtime at the time. But my mom let me stay up and i played the juice box juices off my gamecube.
I respect the dedication to having absolutely nothing to add
you know at the start where you choose your johto starter i tried to catch Quilava then have my team lose on purpose so i can try to catch the other two starters. needless to say when you do that those other two trainers go deposit their starters in their box i guess cuz they just wont be there in battle to catch
A lot of the mons you get are really bad though. It isnt until the final gauntlet where you get good mons but the game is over by then. The legendary beasts are good but two of the three join underleved. The most annoying part is the amount of earthquake spam and there only being about 6 mons that have immunity, 3 of those mons being really bad. This game is rough design wise
Pokemon Grand Colosseum is a pretty good ROM hack if you're looking to relive your childhood with modern day mechanics
Great video! Good commentary as well. Thanks for the nostalgia! You should make more videos
I fucked with this game heavy
XD keeps the same strength(weird-ass teams) and gets rid of the biggest flaw(there's a big ol auto-purify box you can drop shadow pokemon into and it'll uncorrupt them really fast depending on what purified pokemon are in there). also it's not as ball-busting(besides the final boss which is hilariously mean) but that might be a mark against it depending on how much you love pain
battles are still slow though, no way around that
Colosseum can be a lot of fun but knowing the game is highly recommended. If anything I suggest the rom-hack of Grand Colosseum as it had a good amount of changes & modernized it up to Gen 6 mechanics, I believe.
I had a similar experience with Battle Revolution: it was made from the same guys, but it was almost nothing like XD. And yeah, I never had Colosseum until last year. But I had XD! And man, was XD the best! I don't think anyone can outdo Greevil as my favorite battle.
These games are extremely expensive now, but I'm going to bite the bullet and replace the ones I lost because they are THAT good.
special split definitely exists in Colosseum and gen 3 in general. It was introduced gen 2. Im playing Colosseum rn looking at my stats lol
Ohh you mean dependant on move type, yeah no you are right.
@@hilliard665actually, the first game to use the physical/special split was Pokémon XD: Gale of Darkness
BEST Pokemon game
I got stuck on the enel part finding his was a maze
Colosseum animated every Pokémon and they all look cool
It's almost as if they don't want to do a remaster or remake of this game because they know that a game that was made in 2003 looks better than a 2023 Gamefreak title.
Colosseum is a huge part of the reason Gen 3 is my favorite.