NoobEternally
NoobEternally
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Furioso - Jujutsu Shenanigans
Editing experiment I did for fun. Based off Furioso from Library of Ruina, which will probably summon a limbillion Project Moon fans to this video somehow.
Timestamps
0:00 Furioso
0:12 Side By Side
0:21 Other Stuff
------------------------------------------------------------
NoobEternally Discord Link: discord.gg/CWKbJXuw4r
Game Link: www.roblox.com/games/9391468976/Jujutsu-Shenanigans
#roblox #gameplay #review #jjk #jujutsukaisen #robloxfighting #fightinggames #tutorial #guide #jujutsushenanigans
มุมมอง: 18 734

วีดีโอ

This Jogo Suggestion Looks FUN! - Jujutsu Shenanigans
มุมมอง 45Kวันที่ผ่านมา
The guy I reviewed last time made 4 suggestions total, and his second suggestion was about Jogo. His Jogo suggestion turned out to be pretty cool, and in this video, I’ll be reviewing it, since it is a big step up from last time. Timestamps 0:00 Introduction 1:08 Base R Special 2:10 Base Move 1 2:42 Base Move 2 3:17 Base Move 3 3:52 Base Move 4 4:41 Awakening R Special 5:14 Awakening Move 1 5:4...
This Yuta Suggestion Has Some Problems... - Jujutsu Shenanigans
มุมมอง 46Kวันที่ผ่านมา
There’s a guy in my comments who REALLY wants me to review his suggestions, so I’m going to do just that. However, that doesn’t mean I’m holding anything back, and with this suggestion, there’s a lot of criticisms I have that I’m going to talk about. Timestamps 0:00 Introduction 0:58 R Special 2:00 Base Move 1 3:47 Base Move 2 4:18 Base Move 3 5:29 Base Move 4 6:48 Awakening Special and Passive...
Domain Clashing Suggestions Are CREATIVE! - Jujutsu Shenanigans
มุมมอง 45Kวันที่ผ่านมา
In a previous video, I asked people to send me their ideas for domain clashing, and a lot of people made some really good ideas! This video will go through the ideas people made and talk about why they work or why they don’t work in depth. Timestamps 0:00 Introduction 0:56 Suggestion 1 - 4 Different Ideas! 3:55 Suggestion 2 - Both Choose a Minigame 5:40 Suggestion 3 - Whoever Deals More Damage ...
Hakari Could Get NEW MOVES, And Here’s Why! - Jujutsu Shenanigans
มุมมอง 39Kวันที่ผ่านมา
Hakari is a character that Tze alluded to giving new moves, and this video will go over the reasons why Hakari might get new moves by comparing what he has to the rest of the roster, where the fact that Hakari is starving for variants and move options becomes apparent. Timestamps 0:00 Introduction 0:38 Hakari’s Moves Compared to the Rest 1:48 Theorizing About What He Might Get 2:50 Closing Thou...
Finisher CUTSCENES - Jujutsu Shenanigans
มุมมอง 121Kวันที่ผ่านมา
Experimented with some editing stuff and some stuff in Canva. Thought cutscenes for Jujutsu Shenanigans would be pretty cool, so I made it. Timestamps 0:00 Black Flash (Divekick) 0:09 Focus Strike Regular 0:17 Awakening Black Flash 0:29 Fever Breaker 0:39 Divine Dogs 0:50 Rapid Punches 1:02 World Slash NoobEternally Discord Link: discord.gg/CWKbJXuw4r Game Link: www.roblox.com/games/9391468976/...
DOMAIN CLASHING Might Be Coming! - Jujutsu Shenanigans
มุมมอง 52Kวันที่ผ่านมา
So, Domain Clashing has been sneaked, and it's a very incomplete sneak that doesn't show anything besides the outside of the domain clashing. However, it does look interesting, and this video will go over some theories on how it might work. Timestamps 0:00 Introduction 0:31 Why It Would be Replaced 1:39 Concept 1: Key Mash Minigame 2:14 Concept 2: Whoever Deals More Damage 2:45 Closing Thoughts...
The Ultimate Guide to DEFEAT MEGUMI! - Jujutsu Shenanigans
มุมมอง 27Kวันที่ผ่านมา
After my previous video regarding the balance changes, I realized that many people find Megumi annoying to fight against, so I made this guide to help people with countering Megumi. He is a weird character with moves that don't into the standard melee-focused playstyle of most characters in this game, so I get the difficulty behind it. However, these tips will help you defeat Megumi any time yo...
Mahito's DOMAIN EXPANSION and CRAZY BALANCE CHANGES are HERE! - Jujutsu Shenanigans
มุมมอง 70K2 วันที่ผ่านมา
The long awaited update is finally here, and it really does make some important changes to the game. Megumi no longer automatically loses against Yuji, Mahito doesn't completely erase healthbars, and he's also actually fun to play now. This video will go over this stuff VERY indepth, so stay tuned. Timestamps 0:00 Introduction 0:50 Update Summary 2:28 Discussion: Mahito's Awakening 4:24 Discuss...
Mahito Will be Getting DOMAIN EXPANSION! - Jujutsu Shenanigans
มุมมอง 52K14 วันที่ผ่านมา
Tze released some new sneaks, which are Body of Distorted Killing, and Domain Expansion. Neither of these sneaks actually tell us much, but they're pretty cool to look at, and I'll do my best to make theories on what they mean. Timestamps 0:00 Instant Spirit Body of Distorted Killing 0:14 Mahito's Domain Expansion Sneakpeek 1:03 Theory Time: Mahito's Domain Expansion 1:56 Theory Time: Instant S...
All The Mahito Sneaks Are INSANE! - Jujutsu Shenanigans
มุมมอง 95K14 วันที่ผ่านมา
Mahito's been getting some sneakpeeks during this slow week without too many updates. They all look pretty interesting, and this video will be analyzing them all to talk about what they could mean for the future of the game. Timestamps 0:00 Introduction 0:29 Focus Strike Finisher (Not Really Important) 0:41 Both Mahito Awakening Sneakpeeks 2:20 Mahito's Fourth Move in More Detail 4:12 Closing T...
The Recent Megumi Changes Actually Matter - Jujutsu Shenanigans
มุมมอง 57K21 วันที่ผ่านมา
So Megumi got some recent balance changes while I was away, and while I'm a little late to the scene, they're still important to discuss since they do actually nerf and buff him in different ways. This video will go over my thoughts on each change, so stay tuned. Timestamps 0:00 Introduction 0:46 Divine Pummel 1:53 Defensive Mode 3:44 Great Serpent Nerf 4:06 Rabbit Escape Nerf 5:08 Toad Buff 5:...
Reviewing the COOLEST Shinjuku Yuji Suggestion! - Jujutsu Shenanigans
มุมมอง 57K21 วันที่ผ่านมา
Someone made a suggestion for Shinjuku Yuji that will almost certainly never be added because Tze wouldn't add in a different version of an already existing character. However, this suggestion has tons of sketches that make it really fun to read, and the ideas behind it aren't bad either! Timestamps 0:00 Introduction 0:52 Base Move 1: Cursed Combo 1:33 Base Move 2: Blood Burst 2:54 Base Move 3:...
There's More Suggestions, And They're Pretty GOOD! - Jujutsu Shenanigans
มุมมอง 106K21 วันที่ผ่านมา
There's More Suggestions, And They're Pretty GOOD! - Jujutsu Shenanigans
JJS Suggestions Are a MIXED Bag - Jujutsu Shenanigans
มุมมอง 126K21 วันที่ผ่านมา
JJS Suggestions Are a MIXED Bag - Jujutsu Shenanigans
Chimera Shadow Garden is Gone. Here's Why - Jujutsu Shenanigans
มุมมอง 85K28 วันที่ผ่านมา
Chimera Shadow Garden is Gone. Here's Why - Jujutsu Shenanigans
Another Mahito Move Was REVEALED! - Jujutsu Shenanigans
มุมมอง 56K28 วันที่ผ่านมา
Another Mahito Move Was REVEALED! - Jujutsu Shenanigans
Taking a Break
มุมมอง 16K28 วันที่ผ่านมา
Taking a Break
Mahoraga's Defensive Adaptation Looks UNIQUE! - Jujutsu Shenanigans
มุมมอง 64Kหลายเดือนก่อน
Mahoraga's Defensive Adaptation Looks UNIQUE! - Jujutsu Shenanigans
How Will Mahoraga's Adaptation Work? - Jujutsu Shenanigans
มุมมอง 75Kหลายเดือนก่อน
How Will Mahoraga's Adaptation Work? - Jujutsu Shenanigans
Mahoraga is Here, and He's TERRIFYING - Jujutsu Shenanigans
มุมมอง 80Kหลายเดือนก่อน
Mahoraga is Here, and He's TERRIFYING - Jujutsu Shenanigans
Shadow Swarm Sneakpeeks Are Out, And It's INTERESTING - Jujutsu Shenanigans
มุมมอง 26Kหลายเดือนก่อน
Shadow Swarm Sneakpeeks Are Out, And It's INTERESTING - Jujutsu Shenanigans
How Will Shadow Swarm Work? - Jujutsu Shenanigans
มุมมอง 34Kหลายเดือนก่อน
How Will Shadow Swarm Work? - Jujutsu Shenanigans
There's MORE Mahoraga Sneakpeeks! - Jujutsu Shenanigans
มุมมอง 72Kหลายเดือนก่อน
There's MORE Mahoraga Sneakpeeks! - Jujutsu Shenanigans
Who Is the NEXT Character? - Jujutsu Shenanigans
มุมมอง 40Kหลายเดือนก่อน
Who Is the NEXT Character? - Jujutsu Shenanigans
Mahoraga is Going to Be PLAYABLE! - Jujutsu Shenanigans
มุมมอง 61Kหลายเดือนก่อน
Mahoraga is Going to Be PLAYABLE! - Jujutsu Shenanigans
Mahoraga is Ready to RAMPAGE! - Jujutsu Shenanigans
มุมมอง 72Kหลายเดือนก่อน
Mahoraga is Ready to RAMPAGE! - Jujutsu Shenanigans
How to Land Mahito's Black Flash! - Jujutsu Shenanigans
มุมมอง 25Kหลายเดือนก่อน
How to Land Mahito's Black Flash! - Jujutsu Shenanigans
Mahito is Here, And He's INSANE - Jujutsu Shenanigans
มุมมอง 48Kหลายเดือนก่อน
Mahito is Here, And He's INSANE - Jujutsu Shenanigans
Great Serpent Looks CRAZY STRONG! - Jujutsu Shenanigans
มุมมอง 36Kหลายเดือนก่อน
Great Serpent Looks CRAZY STRONG! - Jujutsu Shenanigans

ความคิดเห็น

  • @cebolasJogador
    @cebolasJogador 21 ชั่วโมงที่ผ่านมา

    ULTRAKILL REFERENCES ON THUNBNAIL??

  • @Blitzercyb-MX
    @Blitzercyb-MX 21 ชั่วโมงที่ผ่านมา

    Smash is me using iron fist but more surprised when people can dodge my M2s. i do 3 m2s in a row a lot and it always hits.

  • @fabianrojas1652
    @fabianrojas1652 21 ชั่วโมงที่ผ่านมา

    Kashimo Hajime Name - Thunder god Special move: charges up your lightning for half a second, speeding up that same time 2 moves cooldowns (1,3 or 2,4 it´s random) 1: Shocking Blow: (combo ender, medium windup) Charge up your nyoi staff and perform a strong blow to your opponent 2: Spinning hits: (combo starter, quick windup) Spin your staff with both hands quickly, not knocking back, just dealing some damage and stunning 3:Lightning Strike: (Combo extender, instant use) when hitting the opponent with any other move, shoot a lightning with close range, stunning when the lightning hits (Can hit a single enemy) 4:Electric Combo: (Combo Starter/Ender, quick windup) Strikes the opponent with a staff attack, going with a flurry of punches, when ending, can hit R to make a last strong blow, if not, it stuns the enemy for a second Ultimate: Mythical Beast Amber: Considered the strongest ultimate mode in the whole game, but at the end of it the user dies Special move: Produces electromagnetic waves, capable of stunning whoever gets very close 1: Spatial Burst: Stab the floor with your staff and using it as a support, Shoot an explosion of lightning alike what he did at end of hakari´s battle in the water, that doesnt stun, but does a TON of damage 2: Roaring destruction: Charging air, shoots a wave of lightning, with a range and damage similar to MAX Red 3: Electro-Shoot: Charges a ball of lightning, grabbing the opponent and then shooting them out with that same ball with a strong explosion 4: Final Show: (this move is a one shot for both user and opponent) Charges lightning as a windup, making a teleport behind the nearest enemy, grabbing them and burst into the nearest wall, slamming repeatedly and performing a lightning strike at maximum power, then the Mythical beast amber ends and the user dies afterwards

  • @Nathanshipp-se9mo
    @Nathanshipp-se9mo 22 ชั่วโมงที่ผ่านมา

    Why does bro have such a VOCABULARY

  • @ekisde5365
    @ekisde5365 22 ชั่วโมงที่ผ่านมา

    The world cutting slash finisher WOULD have been great but the city part kind of sucked

  • @ray00398
    @ray00398 22 ชั่วโมงที่ผ่านมา

    I've just unlocked Hawk and it's pretty cool, now I'm a Hawk main but not a toxic one, It's pretty easy to dodge people and I unusally use backdash, I think that hawk can be the best style and I think that he can beat hitman

  • @YoungKotlet
    @YoungKotlet วันที่ผ่านมา

    "Virgin Fists" 💀💀💀💀

  • @S0ldierBl4sting95
    @S0ldierBl4sting95 วันที่ผ่านมา

    Stains most of them specially news are just spammers thar run when they're on cooldown

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @normaldude800
    @normaldude800 วันที่ผ่านมา

    Day one of adding jujutsu shenanigans suggestions. :Mahito’s domain interaction with Yuji. I think that Yuji should have a passive while in Mahitos domain the reason why is because in the show Sukuna got mad when Mahito entered his innate domain inside of Yuji’s body and he damaged him when he entered. He passively damages the Mahito user until the user reaches yellow heath the time it takes to get him to yellow health depends on how many Yuji users are in his domain the more Yujis in the domain the quicker the Mahito user gets to yellow health the Mahito user must try and find the yujis and kill them before they get him to yellow I have another version that is more op where the Mahito user must find the Yuji users and kill them before he gets to yellow health or he’ll completely die the more Yuji users in his domain the quicker he dies.

  • @user-qr3yx9dy9j
    @user-qr3yx9dy9j วันที่ผ่านมา

    Bros talented frrr

  • @mysterym6757
    @mysterym6757 วันที่ผ่านมา

    Make a 1/100 chance when summoning Mahoraga for it to play the Big Raga voice line.

  • @mista2496
    @mista2496 วันที่ผ่านมา

    Looked up how to use megumi and got this instead tysm 😇

  • @wvxvx
    @wvxvx วันที่ผ่านมา

    Me hintman i love making kids cry

  • @Yo.goro0
    @Yo.goro0 วันที่ผ่านมา

    My kashimo concept. Like this so he can see Name-lightning god M1: longer m1s using your staff R moves lightning bolt A high damage attack based special that shoots a bolt of electricity. Instead of having a set cooldown, it has a bar that can be filled by landing h your skills. Once the bar is full, you can use your R special. 1st skill: snap A blockable close range attack that is a punch to the gut that zaps your opponent with electricity, stunning them. 2nd move: crackle A Blockable rush move that hits your opponents 3 times with your staff and sends them flying back. If you press this and r at the right time, the third hit becomes a bolt of lightning. 3rd move pop This is a low startup, use twice move. The first time you use it you, place your staff into the ground (getting rid of your Long range). the second time vou use it, a bolt of electricity is shot between Your hand and the staff, dealing high damage to whoever is caught in between the bolt. This is also unblockable 4th move: sizzling elbow An electrified elbow that ragdolls your opponent and does a low amount of tick damage. Awakening: exhilarating burial Passive: Exchanges long range m1s for m1s that do tick damage. R: hollow wicker basket. Creates a field around you that makes you immune to the sure hits of domain-expansions. You can move but you can tuse skills. 1st move: leap A high startup unblockable move which has the user leap into the air and rain down beams of lightning that causes a large aoe explosion on the ground, dealing high damage. 2nd move: electric reflux Shoots a strong beam of unblockable energy out of your mouth with high knockback 3rd move: shocking discharge Lets out a surge of energy that shocks and stuns everyone in radius. Holding this move down will increase the radius and the damage. 4th move: burst Pretty much the base kits R move, but without the bar and exchanges the high damage for mediocre damage and high stun. This also has a chain effect, that chains lightning through anybody near by. Once the awakening is finished, the user dies

  • @CultOfBaguette
    @CultOfBaguette วันที่ผ่านมา

    CHOSO MOVESET | NAME - BLOOD BROTHER BASE +-+PASSIVE+-+ Blood Orbs : Expendable reserve of blood orbs for attacks, they regenerate after some time +-+SPECIAL+-+ Blood Fist : Uses an orb and puts blood around the fists to boost damage for a limited amount of time -1- Piercing Blood : Shoots blood really fast, unblockable and unparryable, R variant uses it like a whip that tracks the enemy -2- Supernova : Sends a blood orb to the enemy (tracks) and explodes it after it reaches a certain range, guard bypass and unparryable, R variant sends a blockable rain of blood arrows that tracks -3- Blood Blade : User creates a blade out of blood on their arm and grabs the opponent (a bit like Vessel's crushing blow) -4- Meteor : Sends an unblockable medium speed projectile that deals high damage +-+AWK+-+ : BROTHERS PASSIVE Flowing Red Scale : Boosts Choso's speed, toughness and damage -1- Slicing Exorcism : Sends a Chakram of blood at high velocity which tracks the opponent -2- Wing King : Sends lines of blood towards the opponent at high speeds -3- Blood Blade Combo : Creates blades of blood around both arms and does a combo on the opponent (a bit like gojo's rapid punches) -4- Flying Punch : Detaches Choso's arm and sends it towards the opponent (tracks)

  • @TheTruePoof
    @TheTruePoof วันที่ผ่านมา

    Freedom is just hitman on crack, using it feels GOOD, but going against it makes you kys-.

  • @ericraululyeetusdelyeetus5028
    @ericraululyeetusdelyeetus5028 วันที่ผ่านมา

    VERGILIUS SLASH 🗣️🗣️🗣️🗣️🗣️🗣️🗯️🗯️🗯️🗯️🗯️

  • @SushiTray
    @SushiTray วันที่ผ่านมา

    What song was at 0:22

  • @tobers64
    @tobers64 วันที่ผ่านมา

    he finally admits it

  • @Kartafle_Puffa
    @Kartafle_Puffa วันที่ผ่านมา

    I main 3 of the most annoying ones slugger hitman and hawk

  • @Sammy603
    @Sammy603 วันที่ผ่านมา

    Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds, the range is half as far as hollow Nuke 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this

  • @BottleOScrumpeh
    @BottleOScrumpeh วันที่ผ่านมา

    I think I’m too late

  • @bigsoggy2760
    @bigsoggy2760 วันที่ผ่านมา

    You're uaing Hakari too much like Yuji. Be opportunistic

  • @user-bt2xy8ny7r
    @user-bt2xy8ny7r วันที่ผ่านมา

    Reverse balls + r move concept Up close Medium damage, good stun move When a character is near you, you can use R move into reverse ball to knock them through your doors and make them fall onto the ground Not very fun but good to add

  • @32zzo
    @32zzo วันที่ผ่านมา

    suggestion: remove yuji from the game

  • @LethalLachy
    @LethalLachy วันที่ผ่านมา

    Make these real pls😊

  • @dragergrap
    @dragergrap วันที่ผ่านมา

    I have a suggestion to buffs, nerfs, and new moves for the JJS characters Gojo 1. He loses his 4 for a new 4 that is infinity 2.INF will slow down close attacks by 50% and ranged moves 100% and will last 5s after being used 3. Inf has a 30-35s cooldown 4. 0.5s start up 5. Hollow nuke, world slash, and all domains, hakari’s 3 because idk, and big raga after hitting it once bypass inf. 5. Hollow nuke has a better damage away from the purple ball 6. Red can canceled at any point in its travel. 7. 3 gets slightly weaker 8. Blue if used on someones back bypasses block 9. Blue moves 5% faster and bypasses block 10. Gojo’s domain gets weaker on the outside Yuji 1-his counter should get a 1.1x multiplier on projectiles and kick them back at 2x the speed they were sent. He shall not transcend space or time anymore 2-close up moves get (move used x 0.8= counter damage) Hakari 1-Counter gets a 1.3x multiplier on close up attacks 2-0x on projectiles 3-3 comes out faster 4-1 does more damage 5-Domain overrides any other domain Meg 1-rabbits 30% less damage and 4s longer cooldown. 2-Rabbits can only be blocked if you do it before getting hit 3-nue gets 5% faster attack 4-Toad gets 10% faster attack 5-domain/shadow swarm stops sure hits when shadow portal is up Mahito 1-the heavy attacks do 50% though block and the last hit goes though block no matter what. 2-Domain gets weaker on the outside All characters -you can build up CE into your attacks for more power -attacks while come out faster the more CE you have -their are 4 levels 1-5% speed buff 3% damage buff 2-7% speed buff 5% damage buff 3-10% speed buff 6% damage buff 4-14% speed buff 10% damage buff -if you click the button to built up CE and attack within in 0.1s you will have a chance to perform a black flash -m1 black flash does 5 damage 2s stun on opponent Every move get a 1.2x multiplier in damage All cooldowns lose 1 second These buffs last 20s If you land another, the black flash time for the buffs time resets and you get 5 more max time in the seconds. Ever black flash stacks the buffs Character chance Gojo= 25% Gojo ult=30% Yuji=50% Hakari=0% never landed black flash Sukuna=25% Megumi=0% never has landed black flash Big raga=0% never landed black flash Mahito=10% Mahito ult=20% Black Flash moves don’t give the buffs unless its a finisher

  • @dragergrap
    @dragergrap วันที่ผ่านมา

    I have a suggestion to buffs, nerfs, and new moves for the JJS characters Gojo 1. He loses his 4 for a new 4 that is infinity 2.INF will slow down close attacks by 50% and ranged moves 100% and will last 5s after being used 3. Inf has a 30-35s cooldown 4. 0.5s start up 5. Hollow nuke, world slash, and all domains, hakari’s 3 because idk, and big raga after hitting it once bypass inf. 5. Hollow nuke has a better damage away from the purple ball 6. Red can canceled at a point in its travel. 7. 3 gets slightly weaker 8. Blue if used on someones back bypasses block 9. Blue moves 5% faster and bypasses block 10. Gojo’s domain gets weaker on the outside Yuji 1-his counter should get a 1.1x multiplier on projectiles and kick them back at 2x the speed they were sent. 2-close up moves get (move used x 0.8= counter damage) Hakari 1-Counter gets a 1.3x multiplier on close up attacks 2-0x on projectiles 3-3 comes out faster 4-1 does more damage 5-Domain overrides any other domain Meg 1-rabbits 30% less damage and 4s longer cooldown. 2-Rabbits can only be blocked if you do it before getting hit 3-nue gets 5% faster attack 4-Toad gets 10% faster attack 5-domain/shadow swarm stops sure hits when shadow portal is up Mahito 1-the heavy attacks do 50% though block and the last hit goes though block no matter what. 2-Domain gets weaker on the outside All characters -you can build up CE into your attacks for more power -attacks while come out faster the more CE you have -their are 4 levels 1-5% speed buff 3% damage buff 2-7% speed buff 5% damage buff 3-10% speed buff 6% damage buff 4-14% speed buff 10% damage buff -if you click the button to built up CE and attack within in 0.1s you will have a chance to perform a black flash -m1 black flash does 5 damage 2s stun on opponent Every move get a 1.2x multiplier in damage All cooldowns lose 1 second These buffs last 20s If you land another, the black flash time for the buffs time resets and you get 5 more max time in the seconds. Ever black flash stacks the buffs Character chance Gojo= 25% Gojo ult=30% Yuji=50% Hakari=0% never landed black flash Sukuna=25% Megumi=0% never has landed black flash Big raga=0% never landed black flash Mahito=10% Mahito ult=20% Black Flash moves don’t give the buffs unless its a finisher

  • @_thtguywhocomments
    @_thtguywhocomments วันที่ผ่านมา

    As a corkscrew main, I just love the idea of this style being totally balanced and a block breaker (it's true when you hit that m2, absolutely satisfying)

  • @Infestivity
    @Infestivity วันที่ผ่านมา

    Gone tze gonna start playun after this

  • @klappernx2833
    @klappernx2833 วันที่ผ่านมา

    I think nanami is a good option I am going for it’s movesets name mentor the R move fills 8% of you’re ult bar time for his moveset: 1.consecutive cuts You slice your enemy with 4 slashes 2.pinpoint strike You do a trail of cursed energy with the ratio mark on the ground 3.quick strike You rush towards your target and hit them with a cursed slash that causes destruction 4.dropdown You do 4 slashes in the sky the last one sends them to the ground G-overtime: you warp your weapons bandage around your hand and a aura of cursed energy flows around you 1.quake You use you’re ratio sign and slice your enemy and then you do a big AOE of cursed energy 2.swift strike You do a flash dash like the second move but you make multiple explosions of cursed energy 3.Density You do a strong punch of cursed energy and walk to them and then you do a more stronger punch made of cursed energy 4.collapse You rush to a wall and then punch it but you make the debris float in the air with cursed energy and then you sneak attack them by slicing with you’re ratio mark and then you walk away and the debris fall which crush’s your enemy (you have hit above someone who’s next to a wall)

  • @630no_scope
    @630no_scope วันที่ผ่านมา

    0:08 how is that stupid it’s gonna happen anyways 😂

  • @Cazuel
    @Cazuel วันที่ผ่านมา

    I think reserve balls should work where you shoot the ball and if it hits the target you either -1. Do a flying kick to the targets face or -2. Have some kind of debuff to the target. -Rough energy should be a dash attack where you punch the target and they fall on your horizontal doors laying on top, then your character stomps them through it or drops a container on them

  • @comradeskip4952
    @comradeskip4952 วันที่ผ่านมา

    "Now you've fascinated me" Blud think he sukuna 😭

  • @HayvenMercer
    @HayvenMercer วันที่ผ่านมา

    I have a big announcement on the 28-30 I will be doing a tournament of moveset concepts. Every time there was a winner. They will move onto the next round until there’s 1-2 left which I will be turning into concepts on the 7th-21 I will be doing it again, and we will going to keep doing this until there is at least 4 left where we will do one final poll before I will be done making concepts until the new character comes out for JJK so see you until then

  • @user-de3mp7pm2l
    @user-de3mp7pm2l วันที่ผ่านมา

    Day 2 of posting Megumi domain invasion rework : Megumi - Domain Invasion : Megumi when invade someone domain, depends on which sure hit effect the domain provides to the user, it’ll get minimize while the megumi’s user domain is still active.(like from the fight with Da-gone) Gojo’s : The people inside (include the megumi user) will be able to move, gets decrease speed, increase start-up time for moves, etc,etc,… bassically giving mobility option to escape. Sukuna’s : The people inside will get reduced damage from the slash. Hakari’s : The Hakari user now have to do 3 visual moves instead of 2, both of the scenarios will be come one star less valued.If the megumi user did not get interrupt throughout the whole time that the Hakari’s domain are active, the Hakari will always have 50s of ult, instead of 1m40s regardless of which roll it is. Mahito’s: The purple bar will now drains 1,5x as slow per usual. ❗️YOU NEED TO RAGDOLL THE MEGUMI TO CANCEL THEIR DOMAIN❗️

  • @Le-guy
    @Le-guy วันที่ผ่านมา

    IS THAT THE FUCKING BLACK SILENCE???

  • @CuBahTheCuber
    @CuBahTheCuber วันที่ผ่านมา

    As a wold user, this is very accurate

  • @defauItsettings
    @defauItsettings วันที่ผ่านมา

    We got Library of Ruina Furioso in a JJK Battlegrounds Game before GTA 6

  • @fruitspammers494
    @fruitspammers494 วันที่ผ่านมา

    DOMAIN CLASHING: When 2 or more people activate their domain at the same time, have it so the first person to land a full m1 combo wins the clash and takes over the losers domain. Each m1 will take over 20% of the other persons domain till you land the full combo and once you do a finisher will happen where they will get super punched into the winners domain kinda like a finisher and that’s when you can fight normally again. Both domains with be cut in half if 2 people activated their domains or cut into thirds if 3 people activated theirs and so on that will be overlapping each other but none of the damaging passive abilities (like malevolent shrines slashes) will be able to activate till you take over the loser’s domain. If 3 or more people are in a domain clash and you lose the domain clash you get put in a timeout animation on the ground till there is only one person left and their domain takes over all. You can’t use actual abilities or block during this time until someone lands the full combo and if you get hit while hitting your opponent it won’t count towards the domain clash as you have to get 5 m1s back to back uninterrupted on the opponent.

  • @BottleOScrumpeh
    @BottleOScrumpeh วันที่ผ่านมา

    Would be neat if velocity scaled damage

  • @leonoraarocho658
    @leonoraarocho658 วันที่ผ่านมา

    Kento Nanami - Stoic Sorcerer R - Utilizes Ratio Technique in a melee attack, a spinning line forming before being spun right into a vertical angle. This creates a small knockback effect whenever hit. Additionally, this makes the targeted enemy recieve 20% more damage for the next 10 seconds. This does not stack, and this is not a combo extender. 20 second cooldown. 1 - Division (USE TWICE) Creates a quick diagonal line infront of the user. Whenever this hits, this intiially does 7 damage and launches the enemy high into the air, slightly higher than the restaurant for comparison. The enemy is stunned mid-air. If this move is not followed up with another attack within the next 2 seconds it will do a second hit right before the enemy touches the ground with high knockback comparable to Lapse Blue but without any ascending movement. This second hit is blockable. 17 second cooldown. 2 - Multitude The user briefly leaps back before leaping forward just a bit farther, then the user launches an assortment of slashes one by one from multiple directions, before launching the enemy out of forward dash range. This does 12 damage. If done before the second hit of Division, this delays the second hit until Division is used twice. If Division is not used twice before the cooldown the second hit will not activate. 20 second cooldown. 3 - Exorcise (USE TWICE) Summons a horizontal line with a red dot moving through the number line. When not used twice, this does 10 damage. This hits ragdolls and launches the enemy into the air. If the user taps at the exact frame this dot comes to the very center of the line, it will perform a Black Flash doing 15 damage. 16 second cooldown. However, whenever a Black Flash is done this cooldown is reduced drastically to 4 seconds. A maximum of 4 Black Flashes can be done within a period of 60 seconds, in which the dot will disappear once this limit is reached. 4 - Oversight Whenever this is used, the user will immediately put their blade up, dashing away a small distance. If an enemy hits the user during this brief phase,. they will perform a slash for 6 damage, following with 3 more slashes doing 3 damage before one last slash overhead slash doing 6 damage. This goes on a 20 second cooldown and causes the enemy to bounce whilist in ragdoll. EX - Oversight + R If R is pressed right before the first hit of Oversight, the user will perform the same effect as the special, but will only do the first and last hit of the attack. EX - Multitude + R Grabs the enemy off of the ground only if they are in a ragdolled state. The user will pull the enemy by their hair, before tossing them away. This does 10 damage with an added 0.5 for each cube destroyed. Ultimate - 120% Potential The user engages in a stance with their shoulder facing forwards, their body creating an expulsion of blue cursed energy. This heals the user by 50 health, also giving them an aura of this cursed energy. R - Lineup The user holds their blade forward lining it up with their eye as a massive number line forms, constantly tracking the enemy your mouse hovers over. You can be hit during this special, and the startup lasts about 2 seconds. This does not cancel the attack, however. If you are not hit during Lineup, this also inflicts Ratio Technique for the entire duration of your ultimate. 1 - Reconsider The user raises their blade and immediately leaps backwards, dragging their blade through the ground. If this hits, this does 20 damage and launches the enemy into the air. This inflicts Ratio Technique only if the initial hit damages an enemy. 12 second cooldown. 2 - Laceration A number line spins before the user as they cleave through it, launching the enemy far away. The user then instantaneously teleports and launches the enemy into the sky, before hitting them through any destructible objects high into the air with a Black Flash. This can hit someone out of the air, but not ragdolled enemies on the ground. This does 37 damage. 15 second cooldown. 3 - Black Lightning The user briefly sees through walls, highlighting each player in a white outline as the screen fades to black. If the user looks at an enemy who is affected by their Ratio Technique, not anyone elses, theirs, a number line will form on the ground, a dot attempting to line up with these players affected by it. The line will stop tracking about half a second before the impact, doing a 10 damage AOE. If this hits directly, the user will summon a spinning line that comes across diagonally, performing a Black Flash. This is followed by 2 more Black Flashes, as the user dashes through any destructible objects, doing 10% with each indirect hit. They will then finalize with one last Black Flash, dashing directly through the enemy as a massive explosion of black lightning forms, doing a total of 120 damage to the main target. One time use, even when missed. 4 - Destroy The user briefly winds up, a pop-up card quickly appearing with the word "Collapse" written if players are close enough to get hit. The user then immediately dashes forwards, ignoring any counters unlike the rest of the ultimate moveset. Whenever the user hits this dash, an expulsion of rocks are held in the air with cursed energy. The user then spins the blade in their hand, and walks away, doing 50 damage in a medium AOE.

  • @workablebob3168
    @workablebob3168 วันที่ผ่านมา

    Oh my goodness gracious its the black guy from libary!1!1!!

  • @lorenzoscrima3698
    @lorenzoscrima3698 วันที่ผ่านมา

    I have a Jogo concept to! 1 special. Send out a flame going forwards with the range of a reversal red max and tapping it again will create one on all sides 1 burning grab Makes you grab your enemy an then splat lava on them with your head then slamming your opponent down finisher for this move makes you not slam but punch again then softy putting your hand on there head causing your opponent to turn its head into a blast of lava like he did to Gojo 2 embrace Normal punch from tsb 3 repel Causes you to do a punch barrage of flames then striking your opponent backwards 4 body of reserve It turns you into your pose of your domain making a 0.2 second of your domain causing everyone in a radius in a single domain to take 2% damage for 10 secs while having a slight burning effect and the closer you are to your opponents it can go from 2%-5% damage the closer you get (there is a awake bar but ima make the awakening in a bit lol here it is) BURNING FURY yo I’m back! Let’s make this ult! 1-special any person near you will take 10% damage for 3 seconds 1- maximum meteor If you tap it it will send a weak version with lower cooldown if you tap it 2 times it will send a giant meteor one shoting ppl 2-stone coffin Makes a smaller version of your domain although your not inside it tracks an opponent then opens up then puts them in your domain for 20 seconds 3-ember bombs Sends a random amount from 1-5 ember insects tracking any opponent with infinite range doing 50% dmg 4-iron mountain Basically sukunas domain in order to end your awakening you need to enter a Gojo domain when your awakening ends it gives u no move set until u enter a Gojo domain the owner of the domain will teleport behind you and rip your head off (btw the title is named “ fire creator”)

    • @lorenzoscrima3698
      @lorenzoscrima3698 วันที่ผ่านมา

      BONUSES! 1+R makes a lava pool that does 10% dmg 4+4 makes a complete domain that does 4% for 6 seconds Ima add more finishers later lol bye for now