Reviewing the COOLEST Shinjuku Yuji Suggestion! - Jujutsu Shenanigans

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  • เผยแพร่เมื่อ 28 มิ.ย. 2024
  • Someone made a suggestion for Shinjuku Yuji that will almost certainly never be added because Tze wouldn't add in a different version of an already existing character. However, this suggestion has tons of sketches that make it really fun to read, and the ideas behind it aren't bad either!
    Timestamps
    0:00 Introduction
    0:52 Base Move 1: Cursed Combo
    1:33 Base Move 2: Blood Burst
    2:54 Base Move 3: Dive Kick
    3:51 Base Move 4: Blitz
    4:39 Awakening Move 1: Black Flash
    5:25 Awakening Move 2: Unfazed
    6:03 Awakening Move 3: Piercing Blood
    7:03 Awakening Move 4: Scissors
    7:47 Special Move: Stance Up
    8:38 Base Passive: Counter M1s
    9:36 Awakening Passive: Chain Black Flashes
    10:44 Closing Thoughts
    ------------------------------------------------------------
    NoobEternally Discord Link: / discord
    Game Link: www.roblox.com/games/93914689...
    #roblox #gameplay #review #jjk #jujutsukaisen #robloxfighting #fightinggames #tutorial #guide #jujutsushenanigans
  • เกม

ความคิดเห็น • 489

  • @NoobEternally
    @NoobEternally  24 วันที่ผ่านมา +39

    I'm finally back from my bootcamp, and this video will probably be the last of the "suggestion review" videos since these really only exist as an easy way for me to make scheduled uploads while I'm not home. Lots of stuff I should address with this pinned comment since reading through the comment sections on all these videos, they seem somewhat controversial, and I should also roadmap how I'm moving from here on out. Anyways, first to address the criticisms:
    -"You don't understand Yuji. He's supposed to be close ranged so his awakening being made up almost entirely of close ranged combo moves is fine."-
    Feels like a case of people going for what's canon over what actually works ingame. The problem is that this makes his awakening so easy to just stall out because Yuji literally has zero ways to get up close, and only one move that works from a distance. Hell, the problem isn't necessarily the concept of Yuji being close up. You could make this work by maybe making one or two of these moves have some sort of gap-closing property, like doing a dash grab before them, but that's not the case. There's a reason Hakari's moves all move him around so much despite being "melee", and its because if that wasn't the case, he'd be unable to land a single hit because people can easily run.
    -"Why are you making so many stutters and why are you not as fluid with your voice?"-
    All of these videos were recorded on the spot unlike with a script as I normally do, because they were made as live reactions that again, are meant to be used as filler videos while I'm not home. Scripts are coming back now.
    -"Stop hating man!/Let people have their fun"-
    Hard to really respond to these comments because they're less genuine questions or concerns and more just people being kind of dumb, but its prevalent enough that it should be addressed. The video is constructive criticism. I'm saying the suggestion is cool but pointing out the problems with it so it can be even cooler.
    Anyways, now that I've done the FAQ, a roadmap from here. I'll talk about Mahoraga's new move and all that. I also plan on talking about people content thieving on TikTok, because its sort of pissing me off in a sense, but if you want a bit of an idea of what I mean, check out Ybnoodlez video on it. It does a great job explaining what I mean.
    Ybnoodlez video: th-cam.com/video/G0N2zuUQFeA/w-d-xo.html
    After I talk about Mahoraga, I'll probably talk about the Mahito leaks, though in all honesty there is NOTHING to say about them so it might be best for me to just merge the Mahito and Mahoraga vids together.

    • @jasoninman4915
      @jasoninman4915 24 วันที่ผ่านมา +1

      If we're following that logic than megumi should have atleast one or two close ranged moves. Currently, megumi is a objectively poorly designed character because he is exclusively ranged attacks that have no confirmation to hit and no combo ability.

    • @splemlmao2320
      @splemlmao2320 24 วันที่ผ่านมา

      Yo imagine they add kenjaku

    • @MysteriousGhost378
      @MysteriousGhost378 24 วันที่ผ่านมา

      @@jasoninman4915no since megumis moveset has mahoraga and that is fully closed range

    • @fishgod831
      @fishgod831 24 วันที่ผ่านมา +3

      Thanks for reviewing my moveset, I trying to get feedback on balancing and ideas for when I make my own game (eventually) much appreciated

    • @coolblox4840
      @coolblox4840 24 วันที่ผ่านมา +1

      @@fishgod831balls

  • @CharaLOGIN8740
    @CharaLOGIN8740 24 วันที่ผ่านมา +299

    Why does blud sound so hateful and disgusted while reading all that 😭😭😭

    • @Raccoonscape
      @Raccoonscape 24 วันที่ผ่านมา +22

      ik bruh, in all these videos of him reviewing community suggestions hes hating on all of them like let people have fun

    • @Defjulianimations
      @Defjulianimations 24 วันที่ผ่านมา +43

      ​@@Raccoonscapewdym? Hes just pointing out what's bad and what's good with the suggestions.

    • @RedBaron771
      @RedBaron771 24 วันที่ผ่านมา +19

      ​@@Defjulianimations dawg he just sounds so disgusted😭🙏

    • @unrandommas181
      @unrandommas181 24 วันที่ผ่านมา +10

      ​@@Defjulianimationshe just makes 0 sense, idk from were ppl gonna pull out ranged moves for yuji, he has barely show any ranged moves.

    • @Defjulianimations
      @Defjulianimations 24 วันที่ผ่านมา +1

      @@unrandommas181 he has 2 ct's that he can use at long range

  • @deerickgamer
    @deerickgamer 24 วันที่ผ่านมา +322

    Personally, I think you're not getting the concept of the Shinkuku Yuji moveset. Yuji is a CLOSE RANGED fighter. He doesn't have crazy, long ranged moves like Gojo or Sukuna or Megumi. He is a BRAWLER and fights in CLOSE RANGE. So of course he can't have large AOE attacks that hard to avoid. And he can't just pull moves from Choso or Sukuna because he has his own fighting style.

    • @Haterskeepsuckin
      @Haterskeepsuckin 24 วันที่ผ่านมา

      He's not pulling moves from sukuna or Choso he has both of those curse techniques

    • @D1XN1TY
      @D1XN1TY 24 วันที่ผ่านมา +18

      I wanted someone to say this

    • @RaiginAnimator
      @RaiginAnimator 24 วันที่ผ่านมา +29

      While this is True His moves need to have variation to not only Stand out but
      The main problem is that it’s not how awakenings in this game are made.
      I mean to many close range option
      But as long as the moves are animated we’ll Goad damn I would love this moveset it’s just base YUJi in crack

    • @Deeznuts-ev1nt
      @Deeznuts-ev1nt 24 วันที่ผ่านมา

      he should atleast get cleave since thats a grab

    • @sammie_stricked877
      @sammie_stricked877 24 วันที่ผ่านมา +11

      I agree with everything except the last part bc him using choso moves and sukuna moves are basically what makes him more unique now so I feel like his base should be close range with maybe piercing blood and the awk be half shrine moves a close range black flash move and also piercing blood

  • @HaveoStuch-ij2ml
    @HaveoStuch-ij2ml 24 วันที่ผ่านมา +173

    I personally don’t have a problem with the RNG awk Passive m1’s because hakari ult also relies on RNG and that honestly just makes the domain, fights in the domain, and the character overall more fun.

    • @horamsential
      @horamsential 24 วันที่ผ่านมา +13

      Yeah same! The pure dopamine rush of getting jackpot while 1v1ing someone in your domain is amazing

    • @Zeesdaseal
      @Zeesdaseal 24 วันที่ผ่านมา +2

      Technically black flashes are by luck

    • @Stefan2010a
      @Stefan2010a 24 วันที่ผ่านมา +3

      @@Zeesdaseal wdym?
      All black flashes except gojos is skill based,for gojo its more of a mind game but still

    • @PickleNick7008
      @PickleNick7008 24 วันที่ผ่านมา +20

      @@Stefan2010a speaking from the manga a black flash occurs when you apply cursed energy to your hit within fractions of a second, meaning its not able to be willed or "skill based" but understanding how to black flash gives a sorcerer a better chance at landing one.

    • @user-dl7rq9zd8k
      @user-dl7rq9zd8k 24 วันที่ผ่านมา

      Its not completely luck based, a sorcerer still need to understand how it works to use it ​@Zeesdaseal

  • @Yousarin_Ballin
    @Yousarin_Ballin 24 วันที่ผ่านมา +120

    I saw that sugestion it looked sick we need Shinjiki and not just boring Sukuna tbh

    • @kianfazelian450
      @kianfazelian450 24 วันที่ผ่านมา +39

      Fr! we need sukuna and yuji as separate characters

    • @Godoudama
      @Godoudama 24 วันที่ผ่านมา +24

      True, Yujikuna got old months ago and just Yuji will be 1000 times better

    • @zethembashabalala6291
      @zethembashabalala6291 24 วันที่ผ่านมา

      ​@@kianfazelian450 ah hell nahhh

    • @zethembashabalala6291
      @zethembashabalala6291 24 วันที่ผ่านมา +7

      ​@@kianfazelian450finna have sukuna chopping people up on BASE

    • @Yousarin_Ballin
      @Yousarin_Ballin 24 วันที่ผ่านมา +1

      @@Godoudama fr now he finally got main character juice he needs a character for himself

  • @Emeresun
    @Emeresun 24 วันที่ผ่านมา +75

    Yeah the ult is a little bit lazy but it makes sense because Yuji right now in the manga has hitted more black flashes than every black flash that we've ever seen in the series

    • @nuil6137
      @nuil6137 24 วันที่ผ่านมา +12

      His black flashes are cool but i want more explanation about his gauntlets and development of his shrine and blood manipulation :/

    • @albiskeller8058
      @albiskeller8058 24 วันที่ผ่านมา

      Then go research it man​@@nuil6137

    • @Emeresun
      @Emeresun 24 วันที่ผ่านมา +1

      @@nuil6137 Facts. I think that the black flashes should be more "creative" if we can call it that way. The blood i think its good like it is but i think that the passive can be that you press R and you can heal a little bit like Yuji did with his feet against Sukuna. The shrine i think it wouldn't be good because of the R of Vessel ult that is literally the shrine of Yuji so it would be the same (Yuji's shrine only works when he touches something or someone)

    • @nuil6137
      @nuil6137 21 วันที่ผ่านมา

      @@Emeresun We've only seen yuji use the "Cleave" application of shrine to cut something via hand contact since he's underdeveloped the technique and has really only used it twice so far. I feel like by the time a shinjuku yuji variant is added to jj shenanigans, we will have seen a lot more of yuji's shrine.

    • @Emeresun
      @Emeresun 21 วันที่ผ่านมา

      @@nuil6137 yeah probably, for now i don't think that shinjuku yuji is being added to the game for a long time. Also Gege is sick rn so we won't have a new chapter in a while

  • @daisa1506
    @daisa1506 24 วันที่ผ่านมา +76

    Actually, tze would like to add it, though it would require a separate Sukuna moveset for that to happen.

    • @goofierdude
      @goofierdude 24 วันที่ผ่านมา +2

      mastery system like in heroes battlegrounds

    • @yellowboi2879
      @yellowboi2879 24 วันที่ผ่านมา +36

      Get off with that grindy stuff, let me do my shenanigans without sinking days into the game for one character​@goofierdude

    • @aresm932
      @aresm932 24 วันที่ผ่านมา +2

      @@goofierdude nah it would be one big quest to unlock it

    • @newden-dinimation7120
      @newden-dinimation7120 24 วันที่ผ่านมา

      Wait, he would?

    • @daisa1506
      @daisa1506 24 วันที่ผ่านมา +2

      @@newden-dinimation7120 Yeah. I remember him saying something about it in the discord server

  • @Microwaveables11
    @Microwaveables11 24 วันที่ผ่านมา +26

    can you review over this one?
    Yuta Okkotsu - Copycat
    R - Devour / Copy
    Summon an incomplete Rika to bite an enemies arm off, Pressing this again will copy the enemies R move.
    1 - Impale
    Slash upwards and leave the sword up in the air for a moment; leaving time for enemy to be impaled, this also impales anyone who drops on top of you for any reason. You can cancel for it just to be an uppercut.
    2 - Backstab
    Deliver a strong slash, pressing 2 again will make you rush towards the enemy and blink behind them.
    3 - Cursed Infusion / Black Flash
    Punch the enemy, knocking them away, Timing this right will grab the enemy and throw them with a black flash (the one he did on Geto), Black Flash picks the enemy up from the ground.
    4 - Summoned Grasp
    Summon Rika behind the enemy to grab them. Forcing them into a QuickTime event to spam m1 to release Rikas hold.
    **G - It's pure love.**
    Put a ring on, and summon Rika behind you.
    R - Copy
    Rika opens herself up, presenting you with every characters moves excluding any "super" (hollow purple, open/wcs or mahoraga) or domain,
    Yutas awakening involves long windup, however also super armour, Rika will defend Yuta if he is attacked during his moves being used.
    1 - Thin Ice Breaker
    Punch, breaking the sky itself and creating a large shockwave.
    2 - Pure Love
    Shoot a gigantic beam of pure cursed energy.
    3 - Cursed Speech
    Enable cursed Speech and choose between "Freeze", which is blockable but opens them up for Pure Love or Thin Ice Breaker. Or "Die", ragdolling the enemy and doing raw damage.
    4 - Authentic Mutual Love
    Open your domain, using any move during this is allows a guaranteed hit excluding "Pure Love".

    • @UrLocalMobileUser
      @UrLocalMobileUser 24 วันที่ผ่านมา

      Man, this is an insane idea, especially the R copy’s. Would be fire to see in game🗣️🗣️🔥

    • @Microwaveables11
      @Microwaveables11 24 วันที่ผ่านมา

      @@UrLocalMobileUser appreciate vro ⁉️⁉️

    • @Vorcupine
      @Vorcupine 14 วันที่ผ่านมา

      I want Rika to open herself up to me

    • @motazian9
      @motazian9 9 วันที่ผ่านมา

      fire arrow should be useable but this js ok

    • @Microwaveables11
      @Microwaveables11 8 วันที่ผ่านมา

      @@motazian9 i mean it's sort of sukunas "hollow purple" move so it makes sense

  • @newden-dinimation7120
    @newden-dinimation7120 24 วันที่ผ่านมา +16

    Actually Shinjuku Yuji being the guy who even in ult requires to be on a constant rushdown is kinda unique (since we already have Megumi that relies on zoning his opponents, which is complete opposite of Shin Yuji)
    Yet by letting him out like this would make everyone just keep social distance from him, which makes his ult very hard to even be played as, but i think that's more of a teaching to using ult not just when you can, but rather as a last resort and still makes it challenging for a ulted player (says the guy who is tired of seeing people going in ult in a middle of the fight and destroying everyone with ranged attacks)

  • @YourGodAImighty
    @YourGodAImighty 24 วันที่ผ่านมา +51

    didnt you go on a rant about how megumi shouldnt have close range moves because it doesnt suit him as a shikigami user? now your ranting on about how yuji should have moves that abide by any other awakening, yuji in the manga is very close range and tanky

    • @TheManBehindtheFunny
      @TheManBehindtheFunny 24 วันที่ผ่านมา +11

      Yeah, like I genuinely don't get what his problem is here. This moveset sounds fun as fuck and is accurate to the manga.

    • @Kurukism
      @Kurukism 24 วันที่ผ่านมา +10

      I don’t even know if dude seen JJK I think all he wants is awakenings to be all crazy op ranged moves instead of unique and actually correlating with the character dude actually might lose it if Toji becomes a character

    • @reminisents
      @reminisents 24 วันที่ผ่านมา +7

      @@Kurukism he wants it to be like that because awakenings are supposed to be braindead + it'd lose to other awakenings
      and then they could EASILY make it mid-long range by making it a semi-fast dash
      i agree with the other dude saying the moveset sounds fun though

    • @nobody-rl3nc
      @nobody-rl3nc 24 วันที่ผ่านมา +7

      Hakari is close range and his awakening moveset is focused on being very fast moves with a lot of damage, noob is right, even if awakenings can be used to combo they should be focused on just letting you rush your oponent without letting them run away or fight back

    • @YourGodAImighty
      @YourGodAImighty 23 วันที่ผ่านมา

      @@nobody-rl3nc thats because it plays into hakaris character, my point went way over your head

  • @nikamoreillus661
    @nikamoreillus661 23 วันที่ผ่านมา +5

    Lemme fix this rn!!1!1
    1. Sweep kick (blocakble/ ragdoll/ close range)
    Yuji will sweep kick his opponents causing them to fall, then it will make you elbow drop on their chest, timing it right will make you do a black flash.
    2. Piercing blood (block break/ long range/ follow up r move/ combo extender if u use r)
    Using this will make a stream of blood shoot from your hands (longer then gojos red in awk), once hit they are marked with a red outline and pressing r will explode the blood on them doing poison dmg and slowing the enemy.
    3. Tbh i like the drop kick move a lot so ill keep that.
    4. Reverse cursed technique (extreme long cooldown/ support)
    Heal urself in ticks for 15 seconds (if not hit in any of these seconds you will heal around 15 - 20% of hp)
    R base - blood manipulation : stack
    Your arms will change into yujis arm in the arc and you will gain these buffs
    Increased hitbox
    Increase focus (longer time for black flash and more dmg for it)
    G - Awakening
    Ight so people might like it or hate this one. When pressing g you will do a MASSIVE black flash and if anyone is hit it will do 20% of their health and put you in ult.
    If you miss: you will be put on a 15 sec cd and you will keep your full ult bar and you will have 3 tries if you fail all of them, your ult bar will be decreased to 75% and the process will repeat itself.
    1st move: shrine (hyperarmour/ unblockable/ long range)
    Yuji will use shrine on the ground and pick up a large amount of debris and chuck it at the player.
    If there is a player next to yuji when he cuts out the portion, they will be cleaved and stunned.
    Now you can move and pressing 1 again will allow you to throw it.
    2. "We cheated" (support)
    Yuji will activate simple domain when in simple domain these effects will happen, if you press r in the cast of this move, you will do 4 consecutive hits leading into your 4th move. If you choose to use it tho here are the effects and it lasts 20 seconds
    You stay in ult longer
    Cd decrease
    And domains sure hit effect like gojo or sukuna wont affect them.
    3. "GIVE BACK MY FRIEND" (long range/ follow up/ unblockable)
    yuji will jump creating a huge shockwave towards the enemy and punch them in the face pushing them back and ragdolling and stunning if timed right you will do a black flash.
    4. "Chosen by the black sparks" (beatdown/ super move/ rushdown)
    Just like hakaris ult 3rd move, yuji will rush down the player and will confirm a black flash upon every hit, here is the formation.
    First punch:
    A striaght punch (black flash) ragdolls them.
    Second hit.
    A kick (attaches them to you and is a black flash)
    3rd hit.
    Sledghammer them with a black flash ragdolling them and flinging them into the air
    4th hit.
    Jump up and punch them into the ground ragdolling them
    5th hit.
    Come down and kick them away like a soccer ball and hit them with a black flash
    5th - 6th hits.
    2 straight punches
    7th hit.
    Gut punch and this will NOT ragdoll them ,but for your 8th punch you have to press 4 again which is blockable, you can press r and ino will thow his weapon at them which will force them to block the other way turning them around for your black flash, you have 15 seconds to do this or your move is cancelled and gojo will come and backshot you (irl)
    The other way is wait for them ig.
    R awakening:
    Claws
    Yuji will claw his enemies heart procing bleed and his poisonous blood to hurt them, this WILL hurt hakaris ult if hit.
    This took around 20 minutes to write, the same amount of time that it took for your mom to call me a beast in bed- anyways thanks for reading it if you made it this far.
    Also landing all the hits does 50-70% of their health cuz y not 💪💪😁😁🤰🤰🤰😭
    Edit: using 1+ 3+ 4 will allow todo to come in and help you this works in ult AND in base
    50% he will come in and take the hit for you (1 hit for normal moves and 2 for hollow purple nuke and wcs and he has a health bar of 4 hit before he dies) he will swap places with you per m1.
    Ult
    Using your 1 he will swap places with the debris and do his super black flash he used on mahito
    This will allow him to do the black flash with you for your 4th move from number 1, 3, 5 and 7 switching places with you and will be the one stunning the enemy for your 8th black flash and not ino.
    Also it will be a random friend from your list that will be todo, if you have no friends it will be a noob or tze

    • @noone1705
      @noone1705 14 วันที่ผ่านมา

      post this in suggestions not a youtube comment section 😭😭😭

    • @theregularhuman
      @theregularhuman 6 วันที่ผ่านมา

      Make piercing blood a close range-ish projectile. Yuji is meant to be a close ranged brawler, and adding a long ranged move will remove his playstyle. It may be manga accurate but it’d be too broken ingame

    • @nikamoreillus661
      @nikamoreillus661 6 วันที่ผ่านมา

      @@theregularhuman so something like mahito's 3rd base move range, with semi fast startup?

    • @theregularhuman
      @theregularhuman 5 วันที่ผ่านมา

      @@nikamoreillus661 I’m saying decrease the range

  • @JTJ42069
    @JTJ42069 24 วันที่ผ่านมา +6

    I think Tze would add another moveset of an existing character. Solely because there is a quest option in the menu and doing a specific quest could earn you the new moveset of the same character.

  • @user-xh2zk6dj5w
    @user-xh2zk6dj5w 24 วันที่ผ่านมา +3

    THANK U FOR REVIEWING IT I APPRECIATE IT

  • @Ryuu28_voidgames
    @Ryuu28_voidgames 24 วันที่ผ่านมา +1

    I cant wait for you to be back‼️

  • @fishgod831
    @fishgod831 24 วันที่ผ่านมา +5

    Thanks for reviewing the moveset, I’m using the movesets I make to get feedback so I can apply them to when I eventually make a game. It was tuff making the ultimate since most of the stuff Yuji does is close range

    • @fishgod831
      @fishgod831 24 วันที่ผ่านมา +1

      I think a more fun concept for awakening would be like pressing G makes you automatically use a giant hard hitting black flash that gives the player a bunch of buffs like super fast movement speed and like more wall jumps and it acts like mahoragas bar where it runs out faster than other awakenings but you can refill the bar by doing damage, it’d be weaker than the other awakenings but has more potential because of the movement buffs

    • @coolblox4840
      @coolblox4840 24 วันที่ผ่านมา

      @@fishgod831hii friend

    • @averagehuman-gf3qc
      @averagehuman-gf3qc 6 วันที่ผ่านมา

      ​@@fishgod831 yesh i think the concept you alr made was good if you made piercing blood teleport you to whoever is hit by it and make cleave be a distance closing dash move where you grab whoever you dash at to do the move and the black flash rng is fine maybe in ult if you use stance up inside a domain you could use simple domain as protection to compensate for not having your own domain

    • @averagehuman-gf3qc
      @averagehuman-gf3qc 6 วันที่ผ่านมา

      ​@@fishgod831 could you tell me about some other movesetd you have made? I can suggest ways to change them and make them better

  • @sanajsanaj-ek3iu
    @sanajsanaj-ek3iu 24 วันที่ผ่านมา

    this gotta be like a mastery for yuji bro and i hope tze sees this and puts it on the roadmap or whatever he got

  • @lol_histicall4289
    @lol_histicall4289 22 วันที่ผ่านมา +1

    Honestly if people want a shinjuku yuji the best thing one could do is do a transfer which I suggested a while ago which is Domain + R while in ult this would summon a ghost going super fast that gives sukuna to anyone you want granting them sukuna m1s 2 random moves from sukuna while your 2 random kept moves become more powerful and bigger so for example if you give it to megumi his rabbit escape becomes insane and nue aswell but this gives them 50% mode bar to use and it resets their normal ult, in return Yuji gets a new moveset based off of the current manga yuji this is kinda similar to how your mode bar just switches when you transform into mahoraga

  • @MrSweatsAlot
    @MrSweatsAlot 24 วันที่ผ่านมา +12

    7:13 Yes, exactly because he is a close range fighter, Yuji does not have things such as long range curse techniques because he's a close range fighter.
    (im pretty sure someone already talked about this but ye)

    • @unrandommas181
      @unrandommas181 24 วันที่ผ่านมา

      Omg, so true

    • @goldanim.146
      @goldanim.146 24 วันที่ผ่านมา

      He has Blood manipulation, which is an long range CT, but also an close range CT

    • @TheOGWaddleDoo
      @TheOGWaddleDoo 24 วันที่ผ่านมา

      He has freaking Blood Manipulation. He could use Piercing Blood.

    • @Kanyelover00001
      @Kanyelover00001 24 วันที่ผ่านมา

      @@TheOGWaddleDoo it might seem crazy what im about to say...

    • @MrSweatsAlot
      @MrSweatsAlot 24 วันที่ผ่านมา

      @@TheOGWaddleDoo I'm talking about in game I do not mean *ALL* his moves are close range but come on you get my point, He is a close range brawler so like ye

  • @mustardseed28
    @mustardseed28 24 วันที่ผ่านมา

    His R special can help close the distance for his awakening moves, plus the 4th awakening move doesn't seem to knock them back so it may extend into the other awakening moves. I think they should make piercing blood half-blind and slow people hit to make it easier to catch up to people and close distance

  • @RBLX_BATCON
    @RBLX_BATCON 24 วันที่ผ่านมา

    I love these types of videos. Keep the good work up!

  • @gabrielpinguet4389
    @gabrielpinguet4389 24 วันที่ผ่านมา +7

    I have a remake idea for it but the original is a big W
    - Passive : take less damage from sukuna's dismantle and slashing m1s , you are not stunned by slashing moves and can walk through them while being slashed.
    -awakening Passive : every time you land a black flash move it increases your damage output by +20% (so using Awakening + 1 or 2 or 4)
    base moveset (you also keep the base passive).
    -1 Cursed combo: same as in the original concept
    -2 Blood burst : instead of being a combo extender its a counter that doesn't knock back the oponent, basically if someone hits you while you use it you will Take the damage and spit blood on the opponent and stun them so you can combo extend with other moves.
    -3 Dive kick : same as in the original concept
    -4 Blitz : instead of being a counter just a basic black flash you have to time like divergent fist but cooler animation
    Awakening
    -1 Consecutive black flashes : uses 15% of awakening bar and has hyperarmor at the startup (it does 60% damage): Uppercut the enemy then when they fall down does a black flash that knocks them 25 studs away then follow up by running quickly and then Dashing into the enemy slowly getting up and performing another black flash that doesnt knock them away, then do a Hook black flash that makes the enemy spit blood on the ground then a body blow black flash quickly followed by a Liver blow black flash then grab them by their head and do a straight black flash followed by a quick Hook black flash then finally Throw them very far away (black flash) in a yuta black flash style. its a cutscene move.
    -2 Unfazed : same as in the original concept but reversed (Black flash then throw them away in a hunter's grasp like style)
    -3 Mock Piercing blood : same as in the original concept
    -4 Ground Blitz : similar to crushing blow but way stronger, Charge up a heavily Cursed energy infused ground punch that has hyperarmor and does a black flash on the ground if you time it correctly , if someone is hit by the normal ground blitz they will be damaged and be stunned for 0.5 seconds however if its the black flash variant it will do +10 more damage and ragdoll them into the air, you can try to combo extend with it
    -special move R, Scissors : if near a building but far away from any player , you will cut the building and the debris that fall can damage other players, if near a player you will touch them and after 1 seconds they will get cut and have a temporary limb loss and bleeding.
    Thats all. its pretty long to read so to sum it up
    base: 1 cursed combo 2 blood burst but counter that will allow to combo extend 3 is just dive kick 4 is not counter but regular black flash with new animation awk : 1 takes 15% awk bar and does a 60 damage consecutive black flashes, 2 black flash then throw away, 3 just piercing blood and 4 smash the ground in a wide area and you can do a black flash variant.

    • @zeroideas3722
      @zeroideas3722 24 วันที่ผ่านมา +2

      one critique i have with this is the consecutive black flashes in awakening
      no one likes cutscene moves let's be real here
      it might be better if it's like a move that has multiple uses until it goes into cooldown

    • @gabrielpinguet4389
      @gabrielpinguet4389 24 วันที่ผ่านมา +1

      @@zeroideas3722 what i orginally wanted is nt a cutscene move but idk how theyre called, the moves that last long that are inescapable

    • @gabrielpinguet4389
      @gabrielpinguet4389 24 วันที่ผ่านมา +1

      I didnt want people to think its like separate parts where u could just ragdoll cancel

    • @Interlink.
      @Interlink. 24 วันที่ผ่านมา

      Never cook again

    • @salima-w3690
      @salima-w3690 23 วันที่ผ่านมา

      I think this moveset is missing simple domain and rct as that is the newest form of yuji but otherwise its cool

  • @DrLuggy
    @DrLuggy 24 วันที่ผ่านมา

    I was multitasking while listening to this video and when you were transitioning to the awakening moveset and I legit thought u were talking about a 2nd base moveset concept
    That’s literally how underwhelming that moveset felt.
    For the black flash passive just replace the countering m1 mechanic with the actual percentage of hitting a black flash that’d be funny and insane if actually hit times in a row

  • @katsu-kun4153
    @katsu-kun4153 24 วันที่ผ่านมา +37

    man stop hating this yuji is sick

    • @PickleNick7008
      @PickleNick7008 24 วันที่ผ่านมา +8

      i don't think he was hating i just don't think he understands Yuji as a character.

    • @unrandommas181
      @unrandommas181 24 วันที่ผ่านมา

      Fr, yuji has barely show any ranged moves in all the series.​@@PickleNick7008

    • @evidant
      @evidant 24 วันที่ผ่านมา +1

      @@PickleNick7008 i think there was an odd amount of black flash moves but, whatever. thats his thing

    • @jadedfirez792
      @jadedfirez792 24 วันที่ผ่านมา +5

      ​@@evidantI was boutta say-
      There is no odd amount of black flashes for yuji unless it's lower than 2

    • @rahh-dunk
      @rahh-dunk 24 วันที่ผ่านมา +5

      @@evidantboy this is a crazy thing to say if we talking about yuji 💀

  • @Insomniac11th
    @Insomniac11th 24 วันที่ผ่านมา

    I feel like if you can choose what kind of awakening you can use between sukuna and shinjuku yuji would be amazing especially since it gives options kind of like megumi’s crash out one

  • @debogibson2843
    @debogibson2843 24 วันที่ผ่านมา +1

    I’m just going to go out on a limb and say I think the this a great idea. The reason I say this is because I’m pretty sure that some people are tired of sukuna being yuji’s ult in JJK battleground games. Like someone people might not want to play yuji to get ult to then play sukuna for a little while. Though I’m not speaking for me, I personally don’t play any yuji character. I just think that some people want to play sukuna and not have to play yuji before sukuna. And though I agree that the ult could have a ranged attack, like rushdown to stop running. I feel like the idea is great and making sukuna and yuji different characters would really help set JJS apart from other battleground games.

  • @user-zj8wm5og8f
    @user-zj8wm5og8f 23 วันที่ผ่านมา +1

    Anyways here’s a Sukuna moveset because I want this added and we need a separate Sukuna moveset to make it work
    R move (base): just a quick 1-2-3 jab attack mainly designed to end combos
    1: cursed barrage, cursed barrage is a similar ability to yuji base 1 except it’s 3 powerful strikes instead of many weaker ones, the third strike involves the user coating there fist in red cursed energy (just a cosmetic thing I added for clarity)
    2: quick slash, just a quick short ranged slash to combo extend
    3: kings rule: it’s a ability that creates slashes around you to defend yourself
    4: humiliation, it’s a counter, you take on a stance and if someone hits you, you teleport behind them leaving them vulnerable to attack
    Awakening: ancient catastrophe (heian awakening)
    R (ult) I’ll get into this later but when timed right certain moves are superbuffed
    1 : cleave, the user charges up with red cursed energy but when the strike connects tons of slashes hit the target all at once (can be timed to enable a black flash)
    2: Divine arrow: the user charges up a fire arrow this also causes one of those mini cutscenes that tell you when a domain is being used in your area but it shows you pulling back to aim instead, anyways it shoots the arrow dealing a lot of damage and a big explosion
    3: dismantle, causes a barrage of slashes to hit the opponent on all sides leaving very little uncut flesh
    4: malevolent shrine: summons a shrine that deals slashes all around it (its borderless unlike the in game one)
    R + dismantle, the user says “scale of the dragon” before releasing the attack, now the attack has much more AOE and damage
    R + cleave, same effect here a lot more AOE and damage however the user says “recoil” this time
    R + cleave + dismantle, this causes the user to say “twin meteors” and summons the world cutting slash, killing anyone in its way (ends the ult tho)
    Special: you know the 1-2-3 jab R from the base right? Well if you hit g right before the third strike, you will instantly awaken and the third strike will be replaced with a cleave

  • @aymenlahfa234
    @aymenlahfa234 23 วันที่ผ่านมา

    i want to make my own suggestions now after all those videos! but i wanna add one small thing to the awakaning to make it a little bit stronger (and nerf it's counter)
    pre awakaning counter: can onlt counter close ranged moves, not grabs or projectiles
    Piercing blood in awake: can be used as an evasive, frees you from combos, physical moves and grabs too

  • @marcelollaa
    @marcelollaa 24 วันที่ผ่านมา +8

    Shinjuku yuji migth be bad but if the person is willing to take that just for the fun i still think its a good idea
    even tough is not efective it looks kinda fun

  • @Ghost_is_him_
    @Ghost_is_him_ 24 วันที่ผ่านมา

    The rng for the black flash m1 is also from the source material though, Yuji landing black flash is by luck and skill, like how Gojo has a lowered chance of rng since the six eyes gives him perfect ce control, its also rng.

  • @Microwaved_Salsa
    @Microwaved_Salsa 23 วันที่ผ่านมา

    First awakening move could be like a shoulder bash type thing where you rush towards them then do the blackflash, easier to hit and hard to avoid but counterable
    Second awakening move could be a reverse cursed technique to heal you since no other rage has that. I tend to have a problem getting ganked while I use rage and it could help.

  • @Aradus996
    @Aradus996 22 วันที่ผ่านมา

    dive kick could be when you fall from a building and do the roll when you land you can use divergent fist (or black flash) if you time it right as a suprise attack

  • @YourAverageJJBAFan
    @YourAverageJJBAFan 24 วันที่ผ่านมา +1

    My moveset changes for this (First time doing anything moveset related for JJS and anything similar😅)
    Appearance: Gains Claws of Calamity
    Normal Moveset changes:
    (1+R) Claws of Calamity: User jabs claws into Target, applying bleed and pushing them back
    (2) Piercing Blood: It’s piercing blood, what do you expect?
    (4) Equal to the King: Using this move causes the player to jump up and down similarly to Yuji vs Choso in Shibuya, once the animation is finished Yuji’s base stats and m1 speed increase.
    (4+R) Reverse Cursed Technique: Player heals 10hp (2 a second) cancelled if hit, puts 4 on cooldown
    R: Blood Spit: Counter, if landed Player spits blood in the enemies face half blinding them and pushes them away (doesn’t deal damage or ragdoll)
    Awakening:
    Cutscene: Yuji crosses his arms together and the text pops up, “Yuji Itadori Awakens!”
    (1) Consecutive Black Flashes: Yuji starts a barrage of 8 hits, every hit has a white flash of the player which when timed makes a black flash, if all 8 are landed Player is affected by a buffed version of Equal to the King.
    (2) Brotherly Assist: Choso appears next to Yuji and uses Supernova against the enemy (blockable and does stun)
    (3) Cleave: Player touches the floor, activating cleave in a medium-long range; any player caught inside has their legs cut up, causing low-medium damage and stun, allowing Yuji to follow up with other moves.
    (4) I’m You: Grab, if landed Yuji punches the enemy back with a attack (possible black flash if timed) and walks over to them quickly, punting them far away with a kick (would work similarly to Shadow Swarm)
    (I wanted to implement Todo idk, might be problematic if Choso ends up being a character it wouldn’t work)

    • @user-pk1rp5zp5n
      @user-pk1rp5zp5n 24 วันที่ผ่านมา

      i like this redesign good job👍

    • @lunacysmashthe
      @lunacysmashthe 24 วันที่ผ่านมา

      I actually like the awakening but we should get yujis claw hand thing in the awakening or him bring able to use Rct

  • @True_bandit
    @True_bandit 24 วันที่ผ่านมา

    Blitz is a cool concept like mixing divergent fist plus manji kick, I know where your coming from when you say your tired of counters but it could be a mix move so it’s not that bad as a new character having a counter, also blood burst should be a thing you can only use at red heath, (because that makes sense)

  • @pizzarequiem3448
    @pizzarequiem3448 10 วันที่ผ่านมา

    A good awakening idea could be "The zone". You start it by hitting a Black Flash like Mahito's awk. You could have dismantle as a quick recharge long range combo starter, stunning the opponent for a long time like Hakari's shutting doors move. As an ultimate, you could have an 8 black flashes beatdown that starts with a long dash like Sukuna's 3rd ability. It would be pretty similar to Sukuna, but thats just bound to happen, all things considered

  • @TOJI4647
    @TOJI4647 24 วันที่ผ่านมา +3

    Yuji Itadori - Cursed Brat
    R special: Manji kick
    - The player decends to the ground to kick the enemy in the face ( can be used as a counter/combo extender )
    First move : Cursed output
    - The player rushes forward embuing their fists with cursed energy knocking the enemy senseless with a barrage of punches to the face
    Second move : Savanger knife
    - The player uses a cursed blade to deliver 2 slashes across the enemy's chest an neck ( The player gets special m1s after use )
    Third move : Divergent fist ( use twice )
    - The player uses their cursed energy to punch the enemy and deal damage from within
    - If timed correctly it can become a black flash
    Fourth move : Rock throw
    - The player smashes the ground and then uses the debris to use a projectile
    - If enemy is infront of you slam them into the ground causing them to bounce and deliver 2 more punches to make them stand upright ( also for combo extending )

    • @TOJI4647
      @TOJI4647 24 วันที่ผ่านมา +3

      Yuji Itadori - Cursed Brat
      Ultimate: Awakened
      - The players hands turn red and their eyes yellow signifying that they have awakened
      R special : Soul Manipulation
      - The player can deal damage to the soul by hitting it directly ( the enemies will flash white if hit by it )
      First move : Brutal Beatdown
      - The dashes forward kicking the enemy in the stomach and then proceeds to knock the enemy around. After a few seconds the player uses their claws to rip at the enemies throat
      Second move : Piercing blood conversion
      - The player shoots a straight beam of piercing blood dealing severe tick damage ( the player can move during it and once the enemy is hit by it the skill auto aims meaning you run towards then and still be shooting them perfectly)
      Third move : Blessed sparks ( use twice )
      - The player can deliver three 3 black flashes in a row
      - The first is one successful black flash, used twice a second black flash (slap behind the neck ) and third a dive kick
      - Finisher is the 8 black flash combo on Sukuna
      Fourth Move : King of The Ring
      - The player uses their domain King of the ring and creates a boxing ring choosing a random player caught to fight the player in a 1v1 ( damage Increased by 2x , enemies cant use skills only m1s and each 4th m1 is a guaranteed BF )
      - One an enemy is defeated the next player is put in the ring and the domain length is Increased by 30 seconds
      - After domain ends and the player is low health they enter an adrenaline mode where they gain 2x more ult bar and 2x damage increase

    • @annoying267
      @annoying267 24 วันที่ผ่านมา

      You should replace king of the ring with a super powerful cleave or dismantle because yuji doesn't have a domain

    • @newden-dinimation7120
      @newden-dinimation7120 24 วันที่ผ่านมา

      ​@@TOJI4647that thing is broken and ok at the same time like wth💀

    • @TOJI4647
      @TOJI4647 24 วันที่ผ่านมา

      @@newden-dinimation7120 or you can just say " balanced "

    • @TOJI4647
      @TOJI4647 24 วันที่ผ่านมา

      @@annoying267 yet

  • @sebtw8918
    @sebtw8918 24 วันที่ผ่านมา

    The base movset is good but for the ult I would have liked to see at least 1 more scissors move maybe about cutting the environment like how he cut the buildings in the manga and a rush similar to Sukuna’s rush based on the black flash barrage he did on Sukuna with ripping out the opponents heart at the end

  • @albou1499
    @albou1499 24 วันที่ผ่านมา +1

    There’s not much he could’ve done in the awakening since yuji is mostly all hands and black flashes. The r could of changed to be a another variation of scissors where they grab any material near them ( floor wall ) and cut it out of the ground and throw it at the opponent that will have a knock back or really a stun if blocked.

  • @infamousbry2951
    @infamousbry2951 24 วันที่ผ่านมา +1

    tbh what other moves would work for shinjuku yujis awakening in this suggestion because all we've seen him do if rushdown grab black flash he has no range besides piercing blood and it would work just like how megumi is a zoner character yuji would be the in your face combo extender king based on everything we've seen i picture shinjuku yujis awakening kinda being like if you get m1'd your finished

  • @creaturething906
    @creaturething906 18 วันที่ผ่านมา

    I genuinely thought about this and here are my five cents:
    1st move is fine in my opinion, but the 2nd one I lowkey don't like for whatever reason, so instead of that I'd have "Mock Piercing Blood" replace it and maybe be a bit nerfed. For the rest of the non-awakened moves, I don't exactly have much to say, except the blitz being replaced by a move that'd weave/block the punch and counter that way, similar to how Yuji did to Sukuna in those first panels of awakened Yuji vs Sukuna. However, the awakened moves generally could've been so much better. So here's what I would've set as awakened moves:
    1st - Black Flash Rushdown: Functions as it sounds, starts with a dash similarly to Sukuna's Rushdown, + doing a couple of black flash punches on them
    2nd - Supernova: Could grab the opponent and spit in their face similar to the "Blood Burst", but it wouldn't blind them, and it'd just throw them into the air and explode. (Bypassing block)
    3rd - Blitz: Yes this functions similarly to the counter (but obviously wouldn't be a counter + bypasses block), except it would teleport the player all around the opponent and punch him a bunch. Additionally could have a finisher where the player crushes the opponent's heart/takes it out and then crushes it.
    4th - Scissors: The scissors move is kinda creative, I just don't think the limb separation would fit, so yeah, it'd just cut the opponent's torso as you grab them.
    The base passive and special move are both just fine in my opinion, and with the awakening passive I agree with NE, RNG doesn't work well in fighting games. I'd add a Weak Scissors special move for the awakening move set, slashing the opponent from further away, compensating somewhat for a lack of range, and maybe ragdolling them even though that'd be kind of a stretch, but it'd be fine with me either way.
    Rq edit: Awakening Passive could be just less stun received by hits from the opponent and getting up quicker when the player is rag-dolled, which would most definitely fit Shinjuku Awakened Yuji.

  • @AcronisEdits
    @AcronisEdits 24 วันที่ผ่านมา

    Remake idea for Yuji, I’ll simply advance it a little
    1st Move: Piercing Blood: much like what the video said and guard breaks
    2nd move: Cursed Combo: you punch the opponent in the stomach before cleaving them then throwing them in the air and dismantling them.
    3rd Move: Unfazed: when your opponent hits you you duck and kick them in the gut then prooceding with a Black Flash
    4th Move: Cursed Onslaught: you pick up a part of the surrounding area before throwing it at the opponent (guard breaks) proceeding with the user full sprinting at the opponent and kicking the brick that the opponent is holding
    Awakening: Awakening
    The user is capable of RCT and gains the same arms Yuji has currently
    1st Move: Demonzing Follow: ( if not at half hp) the user sprints towards the opponent before black flashing them: ( if at half hp) the user sprints at theopponent and proceeds to hit them with a black flash, the opponent begins running away as the user slowly walks towards them, once caught up the user throws the opponent in the air and black flashes them to the ground
    2nd Move: Simple Domain
    The user releases a domain that obviously lets them nullify the effects of the domain there in
    3rd Move: Intestine Ripper
    (If not on low hp) the user puts there hand in the opponents stomach and rips out there intestines (if on low hp) the user puts there hand in the opponents stomach before brutally ripping out there heart
    4th Move: Black Flash
    The user sprints at the opponent, then hits the opponent with 8 black flashes

    • @theregularhuman
      @theregularhuman 6 วันที่ผ่านมา

      Two long ranged guard breaks on yuji is insane. It’s manga accurate fs but yuji in jjs is a close ranged brawler. Adding long ranged moves would remove his playstyle

  • @Eye5x5
    @Eye5x5 24 วันที่ผ่านมา

    Nah, this is a great suggestion, but idk how the non-ult moves should be implemented, but I think it would be cool for the ult to be yuji's ult and have sukuna as a separate character, with yuji's current ult being sukuna's ult and sukuna's non-ult moves would be based off of his fight with megumi and that special grade or something. Also I think all the ult moves can be fixed just by making them a sorta dash kinda like the 4th move of hakari's ult, it could lead to some interesting combos, though ngl I'd replace scissors with benevolent shrine which I'm pretty sure we'll see soon in the manga but idk

  • @alexanderdurannarvaez5039
    @alexanderdurannarvaez5039 24 วันที่ผ่านมา +1

    I always though they should make Sukuna a whole character himself and give yuji his own awakening

  • @user-sn5jn3je8q
    @user-sn5jn3je8q 24 วันที่ผ่านมา

    This could be a good idea for MASTERY like Heros Battleground's Green Hero. Once you do quests, you gain mastery towards him. Once you got 100%, you can get get Vigilante. ALSO, it could be good use for the quests section in shop. Maybe each quest gives you 0.5% cuz he is strong.

  • @TheOneWhoKnocks18
    @TheOneWhoKnocks18 22 วันที่ผ่านมา

    How I think they should make it:
    - Awakening is Yuji saying "I'll kill you." and that pose he does when he fights Mahito for the first time
    - Yuji's blood arms are added to the person's avatar
    -Passive M1s that do 15% more damage
    - Move 1 is the headbutt he uses on Mahito in season 1 as a grab move
    - Move 2 is the 7 black flashes Yuji uses on Sukuna in the manga
    - Move 3 Throws the opponent into the air,and then grabs their leg,cleaves it,and throws them back down
    - We havent seen it yet but the 4th move can be Yuji's domain expansion once its done

  • @Supernova.mp41017
    @Supernova.mp41017 24 วันที่ผ่านมา +1

    I think it’d be cool and work better if the first ult move was like rush but with the 8 black flashes he hit on Sukuna. It’d fit his ult and be a good reference

  • @OVERDRIVE_nht
    @OVERDRIVE_nht 24 วันที่ผ่านมา

    id like a idea to unlock these types of characters, like a mastery thing like in heroes battlegrounds, or a type of simple quest to unlock this character

  • @Quzirell
    @Quzirell 24 วันที่ผ่านมา

    I think this has potential
    IF
    Tze ever decides to split Yuji and Sukuna into separate characters using the extended character battle imagry and explanations we now have

  • @Anim3F4n
    @Anim3F4n 24 วันที่ผ่านมา

    2:30 - it should spit the blood and throw them just far enough that u can dash into it, so that it (somewhat) disables them from evading

  • @deus8133
    @deus8133 24 วันที่ผ่านมา

    I think they could honestly rework most of this moveset into yuji's special ability. Lets admit; feint is only used to get an extra dash out of aerial crushing blow... Plus you cant say this is "overcomplicating yuji" after they gave megumi 3 movesets and multiple variants of most skills. Something like pressing R to expend your evasive and part of your ult bar to do spit blood, and have it work like a burst instead of combo extending/starting, or pressing r while holding an object to cleave it and then throw the individual parts of it
    Thank you JJS Esgoo

  • @somerandomthought3274
    @somerandomthought3274 22 วันที่ผ่านมา

    I think this idea is awsome. Yeah it needs a bit of tweaking but whatever. If they were to add shinjuku yuji i think should work like vigilante deku in hero battlegrounds where you have to unlock it with mastery over time. Really awesome idea

  • @charleschristopherbrooks80
    @charleschristopherbrooks80 24 วันที่ผ่านมา +1

    what if they change yuji awk to the unli balckfash and add sukuna and sukuna's awk is full body transform?

  • @dust_noir
    @dust_noir 24 วันที่ผ่านมา

    Well, I see where you are coming from, but my thoughts are to make yuji faster or have 2 dashes the second on shorter than the normal one in ult.
    And I like this because if he was like gojo and sukuna that would be boring, but I like how unique this is. (my opinion.)

  • @user-zj8wm5og8f
    @user-zj8wm5og8f 23 วันที่ผ่านมา +2

    counter arguments
    There’s only one long range ult move: this is a no brainer, it doesn’t make sense, there is no other cool or flashy long range move to use bruh, yuji is a brawler
    The fact there’s only one long range the ult could be easily defeated by runners: not every ult needs stupidly overpowered movesets to be fun, your just mad that it isn’t crazy broken
    Rng is bad for yuji moveset: black flashes in jjk literally are luck based did you watch jjk not even manga read, this was explained in the anime
    And that’s all folks

    • @yusufgenc25
      @yusufgenc25 23 วันที่ผ่านมา

      they could have just done what they did with hakari awk just rushdown or increase the character's speed
      it doesnt make sense for that character's ult to suck while everything else is op as hell
      it might be rng in the anime but that wont make sense for a battlegrounds game since it might ruin combos also it would probably just delete the feeling of a black flash if it stuns

    • @user-zj8wm5og8f
      @user-zj8wm5og8f 14 วันที่ผ่านมา

      Counter counter counter arguments: dashes aren’t required if anything dashes just make it too op with would get annoying real fast, luck can be helpful, if you say hakari luck fits because it’s the “ability” then why is the thing that has been pushed on as a luck based attack wrong to have luck

    • @yusufgenc25
      @yusufgenc25 14 วันที่ผ่านมา

      @@user-zj8wm5og8f bro I didn't understand shit from that sentence, go and come back with proper english please

  • @fafsdfafsd
    @fafsdfafsd 24 วันที่ผ่านมา +1

    i know you have a few problems with the ult but the thing is that vessels base also is closed ranged and it makes sense his shinjuku moveset is also closed ranged because yuji doesn't really fight far away from the people he fights and the rng makes since because you can't really use black flash on will and i think that you made some good points on the movesets flaws but overall it could probably still be a good ultimate and base moveset if people learn how to use it then it would probably be the most op moveset if it was to be added

    • @fafsdfafsd
      @fafsdfafsd 24 วันที่ผ่านมา

      i yap too much

    • @OrenMystery
      @OrenMystery 24 วันที่ผ่านมา

      @@fafsdfafsd Sorry to sound rude but can you consider putting periods in your sentences..? Run-on sentences are kind of hard to read. I understand what you're saying but... goodness.

    • @fafsdfafsd
      @fafsdfafsd 24 วันที่ผ่านมา

      @@OrenMystery ok sure sorry I just get to focused sometimes and forget

  • @bobbyuser1
    @bobbyuser1 24 วันที่ผ่านมา

    "never again" is gonna go hard

  • @calabasher
    @calabasher 24 วันที่ผ่านมา

    tbh the awakening passive could be on the 4th knockback m1 rather than rng, basically making the last m1 knock them back more and deal more damage. also the ult moveset is kinda meh but base moveset is cool, i'd kinda like this being added

  • @GoosebumpTheBumper
    @GoosebumpTheBumper 20 วันที่ผ่านมา

    I have a good suggestion to stop running limit players to 3 wall climbs and after that there is a cool down and also for wall run like run on walls instead of taking the bar completely it slowly drains the bar and the bars replenish over time or could be replenished with m1s only this would allow wall running while also not amping teaming

  • @dealguruauto0075
    @dealguruauto0075 24 วันที่ผ่านมา

    1st awakening move should be like sukuna’s rush or normal yuji’s 1st move except longer you will still just do the blackflash finisher.
    The second awakening move should be an auto tracking teleport were his eyes glow red and he teleports and throws the player and follows up with a black flash the first part is blockable the second part isn't.
    the third move should still be piercing blood but it comes out way too fast you can turn it but the range will decrease the more you turn , you can use it for however long you like but the awakening bar will drain much faster when using it.
    Finally for the fourth awakening move it should be a shorter version of rush , you run towards the enemy rip their arm off and throw them away , they will get the bleeding affect the affect lasts for just 20 seconds.

  • @superfighterguy
    @superfighterguy 24 วันที่ผ่านมา

    instead of being a better version of the regular Yuji's black flash, it could be like a black flash combo similar to what Yuji did in chapter 257

  • @aromorguy
    @aromorguy 23 วันที่ผ่านมา

    blood burst should be a counter where you actually get hit but you spit out blood and do a supernova on their face

  • @FraudHawk-pk9cb
    @FraudHawk-pk9cb 22 วันที่ผ่านมา

    Blod burst can just be the base special and cursed combo should for the kicks you gotta time it to do the three kicks also with divine kick you gotta time it to do the black flash

  • @zeyoddity111
    @zeyoddity111 24 วันที่ผ่านมา

    The fourth awakening move would be hella fcool if he grabbed the arm up and cleave it, and then do a one inch punch that launches them.

  • @Matt-uc8dd
    @Matt-uc8dd 24 วันที่ผ่านมา

    What if one of the moves for the awakening would be like a dismantle move where you grab some chunk of ground or building and slice it right as you throw it, acting like a projectile

  • @GrimReaper-ef5uc
    @GrimReaper-ef5uc 24 วันที่ผ่านมา

    I am working on a Dagon and I am very excited about Dagons Character Moveset idea I have if anyone has questions ask I will gladly take criticism so I can learn from mistakes i am making a video for my idea very soon

  • @Escapethecycleforever
    @Escapethecycleforever 23 วันที่ผ่านมา

    Wsit yall just like ki bsttle grounds have blue goku icon on the right cant be we do thst with gojo and megumi, they will have gojo/yuta icon on the right and when they press the icon there yuta but when ult happens a cut seen on how yuji became gojo happens ( same for megumi) except ult is sukuna megumi + mahoraga and peircing blood technique he used in manga

  • @theExilesMan
    @theExilesMan 23 วันที่ผ่านมา

    Awakening M1s should be 100% black flashes, scissors could probably have two versions one if you hit the player one if it doesn’t it causes a AOE dmg effect on nearby terrain to be used as objects yuji could throw.

  • @nathan-uz1ss
    @nathan-uz1ss 24 วันที่ผ่านมา

    Mahitos black flash finisher idea - there are more black sparks and text appears next to him that says “A direct hit!” Kinda like Gojos black flash

  • @marcelollaa
    @marcelollaa 24 วันที่ผ่านมา +1

    i Dont even watched the video yet
    and i see that is W

  • @mcchicken3004
    @mcchicken3004 24 วันที่ผ่านมา

    Black flashes require luck though, so it makes the awk passive better for source material.

  • @uneventv-screen8878
    @uneventv-screen8878 24 วันที่ผ่านมา

    I personally think this could be like an awakened moveset like Heroes battlegrounds did with deku, this seems pretty powerful but it'll come at a cost, Money, that you can obtain more of through QUESTS and getting past certain points in the untitled games 1 and 2, i think that would be very cool and
    Pinworthy ;)

  • @user-ol6iq1xg4k
    @user-ol6iq1xg4k 24 วันที่ผ่านมา

    I think 1 awk move should be a beatdown where you landing 8 black flashes (every black flash is needed to be timed right)

  • @Aerofiles-dt3us
    @Aerofiles-dt3us 24 วันที่ผ่านมา

    1:50 The game you meant is most likely A Universal Time
    CC (Candy Cutlass) has a move, that covers more than half of your screen in red goo.

  • @SherbArt
    @SherbArt 23 วันที่ผ่านมา

    I would have blood spurt be a counter since Yuji used it after getting hit in the manga didnt he? I also might combine piercing blood and Blood spurt so that it act as a counter if you get hit during startup but has a bit of a longer startup. It feels better as a base move

  • @nuil6137
    @nuil6137 24 วันที่ผ่านมา

    If shinjuku yuji does get added, he should get the 7 piece black flash combo as a beatdown heavy damage sort of move (like hollow purple but melee cuz its yuji)

  • @Stefan2010a
    @Stefan2010a 24 วันที่ผ่านมา +1

    He is almost gone from break

  • @doctor_Darkness
    @doctor_Darkness 24 วันที่ผ่านมา

    The movie three would probably work like divergent fist in sorcerer battlegrounds with the movement.

  • @marcelollaa
    @marcelollaa 24 วันที่ผ่านมา

    i think a passive it should have as awk is Dash by pass block
    just like todo vs yuji when yuji put todo down when he was defending

  • @user-hc9dn6kr2d
    @user-hc9dn6kr2d 23 วันที่ผ่านมา

    "i feel like this is a passive that unititled boxing game players will adore"
    Me putting this on in the background will playing UBG

  • @WilliamCole-hb2hz
    @WilliamCole-hb2hz 21 วันที่ผ่านมา

    Honestly I think that Cursed Combo should be changed to just be the triple kick combo Yuji did on Hanami to be a combo extender. I also think it'd be cool if Blood Burst followed up with a heavy punch to the face so it could act as a combo ender and set up a Dive Kick. Personally I think that feinting should stay as the base special if this character ever gets added because it'd be cool to set up mind games with a Dive Kick feint or just use it to get distance.

    • @WilliamCole-hb2hz
      @WilliamCole-hb2hz 21 วันที่ผ่านมา

      Also it'd be sick if Cursed Combo could have the finisher end as that 540 degree kick Toji did on Geto but with a black flash or just a plain roundhouse kick. Blood Burst could finish off with a beating to the face (while grabbing their collar) with a black flash to end it off, and Dive Kick could end with Yuji kicking off them after the black flash to follow with a black flash chop midair. Lots of black flash finishers but then again this is Shinjuku Yuji.

  • @rahh-dunk
    @rahh-dunk 24 วันที่ผ่านมา

    due to current times, I believe that The game should have multiple variations of the same character, for example, vessel, yuji is now strong enough to be considered his own character, and Sukuna should also have a base moveset. And characters like gojo have so much untouched moves and passives.

  • @RandomKior
    @RandomKior 24 วันที่ผ่านมา

    If you want to do Demon God Yuji’s ult correctly in the manga he literally has a long ranged move that in the manga where he uses shrine cleaves a piece of the surrounding and throws it at Sukuna also Instead of the base move set having a counter the ult is a counter that one shots like TSBG and not being able use the move again

  • @averagehuman-gf3qc
    @averagehuman-gf3qc 6 วันที่ผ่านมา

    I think the follow up kick verdion of the base moveset is an extender and the without it isnt i think the follow up version of dkill one uses up ukr bar just like gojos R

  • @GaleBreathePrince
    @GaleBreathePrince 24 วันที่ผ่านมา

    Review another himuruga suggestion. theres so many different ones from the one you reviewed

  • @giacomopecoraro801
    @giacomopecoraro801 8 วันที่ผ่านมา

    1:58 Yba and the move was star finger or with the old boxing style, eye gouge

  • @samuyu
    @samuyu 24 วันที่ผ่านมา

    seeing the thumbnail I had hope it was a video about choso

  • @hejsjsjs-iq9xx
    @hejsjsjs-iq9xx 24 วันที่ผ่านมา

    question, who does your thumbnail or who draws your thumbnails?

  • @a_forest360
    @a_forest360 3 วันที่ผ่านมา

    If they ever do decide to do something like mastery itd hopefully be this.

  • @uchihayouness7915
    @uchihayouness7915 24 วันที่ผ่านมา +1

    Rng is good here since even in anime no one can use black flash at will(exept manga yuji idk)

  • @Weirdgtag
    @Weirdgtag 24 วันที่ผ่านมา

    Ultimate should have a black flash move that everytime you hit a blackflash its cooldown resets and the knockback isnt that much and you can do it 8 times.

  • @marcosjunino
    @marcosjunino 24 วันที่ผ่านมา

    The game that had a blind move from a jojo game, maybe it's A Bizarre Day, back to the time that o used to play, you could throw blood that blinds your opponent for a few seconds, move from king crimson

  • @ThatShinyGuy
    @ThatShinyGuy 24 วันที่ผ่านมา

    I feel like the awakening would work way better just teaming up with todo with a bunch rush downs that have todo and maybe even cleave or dismantle

  • @Nohan04201
    @Nohan04201 24 วันที่ผ่านมา

    The dive kick reminds me of yujis black flash from curse battleground

  • @trapsean873
    @trapsean873 24 วันที่ผ่านมา

    I feel like blood burst should be the counter instead, take the hit but only 50% of the damage, and spit out the blood to your opponent's face which blinds them

  • @PickleNick7008
    @PickleNick7008 24 วันที่ผ่านมา

    honestly i think this character would be fun (If they reworked some of the laziness). But i understand why he doesn't have any long range "Unavoidable" moves, because Yuji is a close range fighter and comparing him to Gojo or Sukuna's awakening doesn't really make sense. i also like the RNG black flash aspect because it doesn't rely fully on skill and make the character a competitive one, instead it gives the character the "shenanigans" type feel.

  • @Haddosan
    @Haddosan 24 วันที่ผ่านมา

    These should t even be conceptualists until the addition of character variants in the base game. Fr

  • @Itz_Denzo
    @Itz_Denzo 23 วันที่ผ่านมา

    maybe shinjiki yuji will be a mastery version? im not sure they probably wont add mastery but its just a thought

  • @huntr123
    @huntr123 23 วันที่ผ่านมา

    i feel like this version of yuji could be added like a mastery character like in heroes battlegrounds where u gotta earn it and get to 100% mastery to get the character

  • @OfficialMayzeYo
    @OfficialMayzeYo 24 วันที่ผ่านมา +4

    be honest, if this got added, all my fellow manga readers would love this. should add it as a ps character

  • @IAmSpecialCreature
    @IAmSpecialCreature 24 วันที่ผ่านมา

    Creator of suggestion did Todo moveset as well

  • @Darkninja640_
    @Darkninja640_ 24 วันที่ผ่านมา

    I think he’s not getting what combo extenders are combo extenders are really good for combos for a start up but there’s a chance for them to ragdoll cancel