well i know this is stupid but this kinda shocked me i was expecting maho to adapt to certain attacks just like ur previous theory was kinda shocking to see it affected his attacks/blocks instead of just being a passive buff my worries for maho is that he may actually be pretty bad but we wont know until he has moves problem with moves is either theyre crazy strong and would make him downright unkillable or they wont really do much either way im interested with what tze will do with this as its an interesting mechanic we havent seen before and i trust tze to cook OKAY SO ive seen people say that maho is already op but he isnt due to the fact hes damn near impossible to get off as noobeternally explained before (yes i watched all of his vids) its very easy to interrupt mahos summoning and thus cause u to lose like 1/5 of ur ult currently maho is a bit underpowered but itll be difficult to make him balanced
@@EduardoFelix-ui6xs problem is maho NEEDS to kill at least 1 life comfortably as he costs you one as well however this could be easily broken because if hes unbalanced he will be able to easily kill your opponent hell be hard to balance he needs to be good enough to make using him worth the life but bad enough that u dont INSTANTLY win with him which will be difficult to balance
I got a brain destroyer idea on the red green blue things: Red = moves are close range attacks. Green = moves are counters. Blue = moves are long range attacks. They will probably don't make it that way but i don't care.
Oh yeah this is definitely gonna be a parry, there was a followup gif sent in the same channel by Tze that is Dante from DMC using royal guard, which is a parry ability
Idea for the blue star wheel, a lot of people think that the blue star will be long ranged attacks or a adaption to domain expansion but here’s what I propose. The blue star will adapt to every and all phenomena but it will be a gradual adaptation (for game balance it will not adapt to m1s) for example your hit by dismantle once it will do its 100% normal damage output, afterwards your hit by another one now it will do 50%, it will continue so gradually half until it has adapted for a total of 8 times once that has happened it will no longer stun or damage Mahoraga. This effect will stay for all moves until you have changed your wheel, for game balance you will have a much slower health regeneration. As for domain expansion they will be at a permanent half potency for Mahoraga so for Gojo he will be stunned by infinite void for half of the duration, for Sukuna his slashes will gradually deal less damage to Mahoraga as the domain goes on buy a 2% margin for each time the shikigami is hit by one, and finally for hakari for as funny for it would be for Mahoraga to be able to stop the characters from reaching the end point I think being able to break the barrier from the inside is a balance for it.
What I was thinking was that every time you got hit with a move, it would do 1/2 the damage the next time you summon mahoraga. For example, let’s say you got hit with a reversal red max. after using mahoraga. The next time you summon mahoraga it would deal 1/2 the damage, going to 1/4, 1/8, etc. this would ofc reset every time you leave a server or every 6 summons as that’s 1/64 of the damage which is pretty op. Btw this works for all moves except moves that aren’t a direct target move such as hollow nuke and world cutting slash.
hopefully aot r branches out in the discord server there's a bunch of updates planned along but it would take like5-6 months for all of them to be added probably(or not idk)
Mahoraga will be the best mode in the entire game if they keep its mode gain from m1s like it is now, just by 4 m1s, you can go from almost no mode bar to full bar, im guessing as they add moves to raga, they will decrease the amount of mode gain from m1s seeing as he doesnt entirely rely on m1s anymore, if he gained no mode currently from m1s, he would be terrible and not worth the pop
Ngl this does seem prtty good for makora bc he would be too op if he didnt have a high skill ceiling well same goes for megumins base its high skill ceiling bc low hp low dmg and long startups so makora will be prolly high skill ceiling
a parry you say im boutta be the sweatiest mahoraga player with how good my reaction times are which is almost never cuz i been on a mahito kick lately lol
Personally, I think it’s more of an “adaptation” move, where you get hit by a move once and then are immune to said move for a certain amount of time. That’s just me, though.
If you look at his hands while doing he's in defensive mode, sometimes, it seems like he does a body shot. So just an idea when he's getting hit with a multi hit attack like dismantle, or stockpile he would just negate the damage or throw it back. On the other hand he combo extends from a punch or something. Just an idea.
What I think is that the more you get hit with an attack, the higher chance you have of dodging it, since you can see him get hit again with the bullet after it got activated, but that’s just my opinion
YOU CAN SEE IT MAHORAGA!!!!
YOU CAN SEE MY CURSED TECHNIQUE
daddy raga
I CANT SEE SHIT, I DONT HAVE EYES
YOU CANT SEE IT MAHORAGA!! YOU CANT SEE MY CURSED TECHNIQUE!!
@@sk2302sturdyDOMAIN expansion....
Megumi users worst nightmare 💀
"ROYAL GUARD" -
Mahoraga
"SLAY ALL" -
Sukuna
Add papyrus
So called "DMC is a hard game franchise!1!" When Royal Guard:
would be awesome if they added royale release after you counter several times lol
*incorrect buzzer*
WRONGGGGGGGGGG
IT'S "*ULTRAKILL parry noise*" - Mahoraga
hakari might have that crazy regeneration thing but ain't nobody shall stand against the quick supression
man should've picked a different keypage smh
Hippity-hop... Out on a bop... The rabbit hops in. To smash it to bits!
Quick Suppression
Attack 50 (45+5) Atk Weight ⯀
Amt. x1
Coin Power +2 at 6+ Speed
Coin Effect 1 Spend 1 Ammo
[On Hit] Inflict 2 Fragile
Coin Effect 2 Spend 1 Ammo
[On Hit] Inflict 2 Fragile
Coin Effect 3 [On Hit] Inflict 1 Rupture
Coin Effect 4 [On Hit] Inflict 2 Rupture
Coin Effect 5 [On Hit] Inflict 3 Rupture
quick what?
Shouldve used Mind Whip tbh
well i know this is stupid but this kinda shocked me
i was expecting maho to adapt to certain attacks just like ur previous theory
was kinda shocking to see it affected his attacks/blocks instead of just being a passive buff
my worries for maho is that he may actually be pretty bad but we wont know until he has moves
problem with moves is either theyre crazy strong and would make him downright unkillable or they wont really do much
either way im interested with what tze will do with this as its an interesting mechanic we havent seen before and i trust tze to cook
OKAY SO ive seen people say that maho is already op but he isnt due to the fact hes damn near impossible to get off as noobeternally explained before (yes i watched all of his vids) its very easy to interrupt mahos summoning and thus cause u to lose like 1/5 of ur ult currently maho is a bit underpowered but itll be difficult to make him balanced
I think unkillable because its almost impossible to use moho in a 1v1
yea bro mahoraga alr have a bigger hitbox and no m1 damage buff, i would like so much if he was slow and had a lot of damage
@@bennnnnnnnnnnn if he was like that you would be able to easily run away to win since he barley lasts a second before ending
mahoraga legit destroys people with just m1's
@@EduardoFelix-ui6xs problem is maho NEEDS to kill at least 1 life comfortably as he costs you one as well
however this could be easily broken because if hes unbalanced he will be able to easily kill your opponent
hell be hard to balance he needs to be good enough to make using him worth the life but bad enough that u dont INSTANTLY win with him which will be difficult to balance
You sound like NileRed it's crazy
I can hear it
Seeing sounds is crazy
@@SleepyPjBro is makora?
@@ThinIce103 autocorrect
@@SleepyPjAll good g
2:35 PROJECT MOON SLEEPER AGENT ACTIVATED
PROJECT MOON MENTIONED! PROJECT MOON MENTIONED! PROJECT MOON MENTIONED!
JJK -> Jujutsu Kaisen
Jujutsu Kaisen -> Lobotomy Kaisen
Lobotomy Kaisen -> Lobotomy Corporation
Lobotomy Corporation -> PROJECT MOON MENTIONED PROJECT MOON MENTIO
ABNORMALITY BREACH!!!
ABNORMALITY BREACH!!!
ABNORMALITY BREACH!!!
he kinda use pm music from the start
PROJECT MOON MENTIONED???
Huh..
He kinda sounds like a certain scienti-
2:35
is that healthrabbit
2:35 was that a project moon reference?
R corp rabbit my beloved :heart:
We block, We parry, We dodge!
Deepwoken
@@shadowwolfthe25ecarbNah,I'd Pilgrammed.
@@shadowwolfthe25ecarbpilgram- 🗣
@@shonkyyydeepwoken
Item asylum reference ?!?!!?!?
I am a simple fellow... I see Project Moon, I subscribe! 🐁
2:35 Project Moon mentioned.
RABBIT PROTOCOL
@NoobEternally have you tried Attack On Titan: Freedom War?
I saw the Gamma video on it but I never actually played the game myself. Might give it a shot but permadeath kinda scares me.
the benefits of project moon brainrot is that you can immediately recognize when someone uses project moon music
Can you recognize the rabbit protocol
@@articcle This place is nuts!
QUICK SUPPRESSION? FROM LIMBUS COMPANY?
I got a brain destroyer idea on the red green blue things:
Red = moves are close range attacks.
Green = moves are counters.
Blue = moves are long range attacks.
They will probably don't make it that way but i don't care.
I mean, the idea is cool, but if it was indeed 4 moves for each adaptation, it would be 12 moves in total, so i guess we can scrap this idea
I doubt Mahoraga will be getting any moves tbh
@@MarquinhosLegaI they could potential add like a air cannon like how mahoraga does in the anime for a ability you can only do in "Ranged mode"
@@charlesm6819 The devs literally confirmed that it will have a moveset of it's own.
@@pootispow3232 oh. Jesus, when the adaptations and moveset are implemented Mahoraga will go from really good to absolutely CRACKED
Oh yeah this is definitely gonna be a parry, there was a followup gif sent in the same channel by Tze that is Dante from DMC using royal guard, which is a parry ability
(Unless it's changed)
This place is nuts!
do the different colors of the counter mean anything? 🤔
ah yes my ROYAL GUARD style thank you daddy dante
Idea for the blue star wheel, a lot of people think that the blue star will be long ranged attacks or a adaption to domain expansion but here’s what I propose. The blue star will adapt to every and all phenomena but it will be a gradual adaptation (for game balance it will not adapt to m1s) for example your hit by dismantle once it will do its 100% normal damage output, afterwards your hit by another one now it will do 50%, it will continue so gradually half until it has adapted for a total of 8 times once that has happened it will no longer stun or damage Mahoraga.
This effect will stay for all moves until you have changed your wheel, for game balance you will have a much slower health regeneration. As for domain expansion they will be at a permanent half potency for Mahoraga so for Gojo he will be stunned by infinite void for half of the duration, for Sukuna his slashes will gradually deal less damage to Mahoraga as the domain goes on buy a 2% margin for each time the shikigami is hit by one, and finally for hakari for as funny for it would be for Mahoraga to be able to stop the characters from reaching the end point I think being able to break the barrier from the inside is a balance for it.
Is that a dmc reference royal guard!?!?!?
Literally the pepole with megumi when Mahoraga Get skills: We spam, we jump, we play passive, and we be annoying
pepole... pole.. POLE.... Agh... HGET OUF MY OF HEADCDDFGDA
no…not again my bound in my deep has woken again…
BLOCK PARRY DODGE 🗣️🔥🔥🔥🔥🔥❗️❗️❗️❗️❗️ ‼️‼️‼️‼️
they could make it where there are parry frames at the beginning of it but when they run out u can block. kinda like deepwoken. DEEPWOKEN
What I was thinking was that every time you got hit with a move, it would do 1/2 the damage the next time you summon mahoraga.
For example, let’s say you got hit with a reversal red max. after using mahoraga. The next time you summon mahoraga it would deal 1/2 the damage, going to 1/4, 1/8, etc.
this would ofc reset every time you leave a server or every 6 summons as that’s 1/64 of the damage which is pretty op.
Btw this works for all moves except moves that aren’t a direct target move such as hollow nuke and world cutting slash.
hopefully aot r branches out in the discord server there's a bunch of updates planned along but it would take like5-6 months for all of them to be added probably(or not idk)
sword: adapts to attacks reducing their damage
shield: adapts to projectiles creating a shockwave
star: adapts to domains sure hit effects
Mahoraga will be the best mode in the entire game if they keep its mode gain from m1s like it is now, just by 4 m1s, you can go from almost no mode bar to full bar, im guessing as they add moves to raga, they will decrease the amount of mode gain from m1s seeing as he doesnt entirely rely on m1s anymore, if he gained no mode currently from m1s, he would be terrible and not worth the pop
I think,once you parry,the shield mode will go on cooldown and after a few second you'll adapt to that move.
Ngl this does seem prtty good for makora bc he would be too op if he didnt have a high skill ceiling well same goes for megumins base its high skill ceiling bc low hp low dmg and long startups so makora will be prolly high skill ceiling
Time to “ROYAL GUARD” the whole sukuna domain
Im assuming the red one makes m1s stronger and the blue one probably gonna make the moves it will have stronger.
i think you'll need to block the move 2 times to adapt in defense mode, being able to auto-parry the attack everytime
NoobEternally: 👎
GoatEternally: 👍
(awesome video btw)
The meat riding is insane
AYOO
the esgoo impression has only gotten better, now you gotta say "This video ends... Now"
Mahoraga in 1v1s should remove a life since ur character is technically dying
Your thumbnails remind me a lot of those Ultrakill song thumbnails, and I like them.
The greatest yapper in history agamatsu vs the greatest yapper of today noobeternally
Guys do you think the other adaptions will be like the strongest and have permanent adaption
2:34
You should have put "ez pz rabbit supremacy".
im so glad mahoraga will actually take skill to play, not just “haha adapt go brrr”
RABBIT HEATHCLIFF!!! PMOON SLEEPER AGENTS GET OVER HERE!!!
I think it is perfect blocking
Where if he gets hit by attack and he blocks it just in time
If mahoraga gets a move set maybe they could make it so that the moves drain mahoragas bar if that makes sense
2:36 RABBIT SPOTTED. PROJECT MOON SLEEPER AGENT ACTIVATED
It would be better if it was automatic but costs you some ult bar
hola
I cant wait to adapt to sukuna on these nuts domain.
My guess wasn't instantly proven wrong.
whatz up rog demon yotobre :trol:
a parry you say
im boutta be the sweatiest mahoraga player with how good my reaction times are
which is almost never cuz i been on a mahito kick lately lol
also
HOLY SHIT ITS RABBIT HEATHCLIFF
AND HE USED QUICK SUPRESSION ON HAKARI NOW HES DEAD WHAT A LEGENDARY MOMENT
deepwoken players gonna have a field day
Wheel turns green red and blue
imagine fighting a white humanoid almost 4 meters tall, and every time you attack he parries and screams "ROYAL GUARD"
It’ll not be F it’ll be R to use the Perry
PROJECT MOON SLEEPER AGENT ACTIVATED
This IS going to be a parry ability, inferring this because of the Royal Guard from DMC gif right next to the sneak.
Personally, I think it’s more of an “adaptation” move, where you get hit by a move once and then are immune to said move for a certain amount of time. That’s just me, though.
If you look at his hands while doing he's in defensive mode, sometimes, it seems like he does a body shot. So just an idea when he's getting hit with a multi hit attack like dismantle, or stockpile he would just negate the damage or throw it back. On the other hand he combo extends from a punch or something. Just an idea.
why does tze have 40000 cash !
PROJECT MOON PROJECT MOON PROJECT MOON
My question is, HOW THE HELL DOES TZE HAVE 65 KILLS?
At least the AOT game is fun. Unlike project slayers…
Make longer videos
its so incredibly trash
What I think is that the more you get hit with an attack, the higher chance you have of dodging it, since you can see him get hit again with the bullet after it got activated, but that’s just my opinion
I am mahoraga the adapting shikigami i have adapted to 1000 attacks and now when the treasure is summoned i shall use all of them
I was hoping the shield would make it block even unblockable moves
Yo i think bro see's my cursed technique🤷
The strongest RR id in history vs the strongest fluid sac wannabe
I’m done with edging 😔
How do you switch the mode?
whats the name of the aot game
WHAT IS R HEATH DOING IN JJK
Makes sense. Mahoraga doesn’t JUST adapt to moves he adapts also to fighting styles
Doesn't matter if they decide to run and not fight you, you can easily catch up to them and crush them with mahoraga due to his good sprint speed
2:35 project moon mentioned
deepwoken players rejoice
I think it might be possible for raga to change move sets to adapt
Btw the green shield is not a defensive mode it is the symbol to adapt to hakari so the red sword is Sukuna and the blue star is gojo
Who told you this....
No it's not we just saw its parry stupid
This place is nuts!
So you study economics?
“YOU CAN SEE IT MAHORAGA….
YOU CAN SEE MY CURSED TECHNIQUE!”
He still said hes testing ideas i do think its a great idea but we still dont know
blue eff when
bnnuy squad
Miwa solos
W ong
Guess it’s time to parry, block, dodge,
Nice, you're trying new colours finally
i adapted to being late :3
No one gonna talk about how tze only has 65 kills yet has 400000 bucks
Also I just realised tze has his own server called roblox studio
Unless theirs a dev ofc
Cant wait!
Thy ain’t taking a break🗣️🗣️🗣️
PARRY BLOCK DODGE
W ONG
beiry niecez
our yapping king is back
mahoraga is gonna be so cool