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Brad Tallis
เข้าร่วมเมื่อ 1 ธ.ค. 2011
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Hello! I'm Brad Tallis, the proud owner of CAD Ed. As a CAD consultant with over 30 years of industry experience, I’ve spent the last decade specializing in Fusion. My mission is to help customers bring their ideas and products to market faster. Throughout my career, I've had the pleasure of working with hundreds of clients, providing teaching, instruction, and consulting services. I have successfully collaborated with customers ranging from Federal Aerospace & Defense agencies, fire arms manufacturers, leading toy companies, and everything in-between. Many have dubbed me "The Face of Fusion."
This TH-cam channel is one of the ways I contribute to the Fusion community. For more information or to enlist my consulting services, visit my website at www.cadedllc.com.
Hello! I'm Brad Tallis, the proud owner of CAD Ed. As a CAD consultant with over 30 years of industry experience, I’ve spent the last decade specializing in Fusion. My mission is to help customers bring their ideas and products to market faster. Throughout my career, I've had the pleasure of working with hundreds of clients, providing teaching, instruction, and consulting services. I have successfully collaborated with customers ranging from Federal Aerospace & Defense agencies, fire arms manufacturers, leading toy companies, and everything in-between. Many have dubbed me "The Face of Fusion."
This TH-cam channel is one of the ways I contribute to the Fusion community. For more information or to enlist my consulting services, visit my website at www.cadedllc.com.
Fusion Stepped Chamfer
In this tutorial, I show how I created a stepped chamfer on a real-world project I was recently working on. Basically, a chamfer that changes size as it goes along an edge. I show two different methods and explain the pros and cons of using each method. Don't forget to like, comment, and subscribe for more Fusion 360 tutorials and tips!
มุมมอง: 2 271
วีดีโอ
Pattern on a Path
มุมมอง 3.1K21 ชั่วโมงที่ผ่านมา
In this video, I'll show how to use Fusion's Pattern on a Path command. For example, you might need to create a toothed belt that follows a particular path. Watch and follow along to learn how to quickly create a singular feature that can then be patterned along a 3D path. Also, I share some bonus tips that will definitely speed up your designing methods.
Fusion CAM Templates
มุมมอง 1.7K14 วันที่ผ่านมา
In this tutorial, I walk you through the process of creating and using Fusion CAM templates to streamline your manufacturing workflow. Fusion CAM templates allow you to save commonly-used toolpaths and settings, so you don’t have to recreate them every time you start a new project. Watch as I show you how to create a template, then demonstrate how to apply it to a different model. By using temp...
Announcement & Marking Menu Quick Tip
มุมมอง 2.2K21 วันที่ผ่านมา
Hello Everyone! Check out this video for a quick announcement about my new company, CAD Ed (cadedllc.com). I've always enjoyed helping people with their Fusion projects and questions, and starting CAD Ed is just the beginning of this journey. Need Fusion consulting, training, or design help? Check out my webpage and reach out to me through the "Contact Me" link. I also show a quick tip in this ...
Fusion Friday - As-Built Joints
มุมมอง 1.5Kหลายเดือนก่อน
In this video, I show how to use the As-Built Joint command when you have an assembly that is already assembled, but does not have any joint relationships. This is a very easy to use command that saves a lot of time not having to reassemble already put-together assemblies.
Fusion Friday - Cosmetic vs. Modeled Threads
มุมมอง 1.4Kหลายเดือนก่อน
In this video, I show the difference between cosmetic and modeled threads in Fusion. I explain why your threads don't show up on your 3D prints you created in Fusion. I also show a cool tip on how to quickly toggle all your threads between cosmetic and modeled in one click!
Fusion Friday - 3D Connexion Mouse
มุมมอง 2.9Kหลายเดือนก่อน
In this video, I show how I have my 3D Connexion Mouse set up for the smooth panning, zooming, and rotating of Fusion designs. I've had multiple requests on showing what settings I use to make using this 3D Mouse easier to use.
Fusion Friday - Intersection Curve
มุมมอง 2.3Kหลายเดือนก่อน
In this video, I show what the Intersection Curve command does and how it can be used. If you need to create 3 dimensional curves in space, this command is extremely useful. Also, some bonus tips on creating splines is included.
Fusion Friday - Ground To Parent
มุมมอง 2.1Kหลายเดือนก่อน
Usually your parents ground you, but in this video, we learn the Ground to Parent command and how it works. What is the new little anchor icon in the browser, and what does it do? Why is it that components don't move when I drag them, like they used to do? Watch this video to learn the answers!
Fusion Friday - Creating Components Quickly
มุมมอง 2.1K2 หลายเดือนก่อน
In this video, I show a cool tip on how to quickly create components in the correct structure in the browser. No need to go to the menu or to change the parent each time.
Fusion Friday - If/Then Parameter Statements
มุมมอง 2.4K2 หลายเดือนก่อน
In this video, I show how you can add intelligence into your design by using If/Then/Else statements. We use an example of a bookcase where it adds more shelves and changes the thickness of the material depending on if certain variables are met.
Fusion Friday - Creating bent tubing
มุมมอง 3.2K2 หลายเดือนก่อน
In this video, I show two different methods for creating bent tubing and finding out the correct angles and lengths of the tubing. I show how to use the sweep command in the first example and then using sheet metal in the second example.
Fusion Friday - How would you make that?
มุมมอง 3.3K2 หลายเดือนก่อน
In this video, I answer a viewers question on how to create a "tapered" punch where the chamfer command wouldn't work. I show how to create the necessary faces and then angle them to the correct angle.
Fusion Friday - Offsetting an Offset!
มุมมอง 2.2K3 หลายเดือนก่อน
In this video, I show the newly-added functionality in the sketch Offset command. You can now offset from an existing offset! I also show the other menu options added to the offset command.
Fusion Friday - Scripts with AI
มุมมอง 2.2K3 หลายเดือนก่อน
In this video, I show how you can quickly create powerful "scripts" in Fusion with no scripting experience! That's right, we will write some scripts using AI functionality. I show how to measure the mass properties of every model in your design and have it return the result in pounds, not ounces! I also show how you can create a pattern of construction planes without using the pattern command.
Fusion Friday - Component Pre-Selection
มุมมอง 1.7K3 หลายเดือนก่อน
Fusion Friday - Component Pre-Selection
Banter With Brad, Episode 04 - Fully constrained Sketches
มุมมอง 1.5K4 หลายเดือนก่อน
Banter With Brad, Episode 04 - Fully constrained Sketches
Fusion Friday - 3D Printing Topographical Map
มุมมอง 1.5K4 หลายเดือนก่อน
Fusion Friday - 3D Printing Topographical Map
Fusion Friday - How to create a topographical map in Fusion
มุมมอง 2.4K4 หลายเดือนก่อน
Fusion Friday - How to create a topographical map in Fusion
Fusion Friday - Creating multiple flat patterns on one sheet
มุมมอง 1.7K5 หลายเดือนก่อน
Fusion Friday - Creating multiple flat patterns on one sheet
Fusion Friday - Getting a "handle" on surfaces
มุมมอง 1.7K5 หลายเดือนก่อน
Fusion Friday - Getting a "handle" on surfaces
Fusion Friday - Making Hems in Sheet Metal
มุมมอง 2K5 หลายเดือนก่อน
Fusion Friday - Making Hems in Sheet Metal
Fusion Friday - Creating a Geometric Tile
มุมมอง 2.1K6 หลายเดือนก่อน
Fusion Friday - Creating a Geometric Tile
Thanks! So, Component Names can obviously be "empty" (no body associated); Can you also choose a body and give it a component name by using the same function and just choose "from body"? Also, love that you used McMaster Carr hardware in that assembly lol!
Instead of copying that loop length number every time, is there a way to give the "loop-length" and expression name (such as B2=loop_length) and then in the "pattern on path" function you input "B2" so that a true automatic update happens when the sketch changes? Basically like NX does, every expression has a name
Thanks Brad!
A third way to do this would be to start with your two offset planes. Then chamfer the corner. Instead of splitting the body, use the offset planes to split the face of the chamfer. That just use push/pull on the face you want add the deeper chamfer. No need to split the body.
Thank you Brad...I continue to learn from your teachings.
Learned a lot from a 6 min vid!! Both options are a great option. The split body is powerful. Thanks again.
I like how you chose 2 different ways to do this, I'm always looking at how am I going to machine this, which in most cases is very different from how would I print this. Excellent tutorial as always!
Thanks...great tips are much appreciated
👍🏻
thank you soo much Dear Brad always always great to learn from you. You have exceptional talent to teach. Really love the way you teach
Another great tutorial. Didn't know about referencing an existing dimension. 🙂 Have a great Christmas. 🎅
Thanks, you too!
You are a Great teacher, my go to when I need to know. Thanks
Thanks so much! I appreciate it!
Great stuff Brad. Keep them coming
Thanks! I'm glad you like them.
Thanks,Brad
great video
Thank you.
Another good one thanks.
Glad you liked it.
Thank you so much for an excellent video and a lot of good tips. I really enjoy your knowledge and nice tone as well.
Thank you! Glad you are finding the videos helpful.
Great tutorial as always Brad 👌 Keep them coming! Have a Merry Christmas 🎄
Thanks, you too!
For method #2 you didn't need to create the plane. You could have put the sketch on the end and then offset the extrude (same distance as you put the plane).
And also drawn both chamfers in the sketch, so it’s one sketch, two extrusions, and a fillet.
@j.f.christ8421 - Yep! Good point. Totally should have shown that. Some die-hard parametric people say that you should always "build in" your design intent, such as defining the plane and then creating the sketch on the plane instead of using an offset in the extrude feature, that way it is easier to "understand" the design intent if the part was handed off to someone else. However, I think the offset in the extrude is such a cool feature, I'd much rather use that and keep my timeline "cleaner".
@swissfreek- ooh. Also a valid point. Simple and concise. Thanks for sharing!
Thanks! Useful as always.
Glad it was helpful!
Thanks for the today's tips, Brad. HANWE and Merry Christmas 🙂
Merry Christmas to you too my loyal viewer! :)
@@bradtallis8968 Always and forever 🙂
I didn't know you could do multiple chamfers in the same operation. Great tip. It's been awhile since I used Fusion 360. But I seem to remember that you can split a face with a plane. Could you do it this way? Create the 2 mm chamfer on the full Edge. Create the offset planes. Split the face of the 2 mm chamfer with the offset planes. Push the center portion in 2 mm. Create the fillets.
So I was curious and no you cant do it that way it fails when you try and create chamfers 🙃Even if it worked it would still be the same number of steps as you need to recombine faces. To avoid creating the planes you could make the initial body (for this simple case) from three extrudes as new bodies then combine after you do the chamfers.
Thanks for the reply. You got me curious. So I went and downloaded the free trial just now. I was able to create the double chamfers just as I described. It's only one step shorter than the one in the video. Because you don't have to rejoin the two bodies.
You can do it with fillets, too. I just wish there was a way to edit the chamfer once you set it up. Like there’s no way to remove an edge, you have to delete that group of chamfers and start over.
@roguefinger- Ya, split face doesn't work because that edge shares two faces, not just one. That's why split body works. I even tried splitting the two faces that the edge touches and it still didn't work, so I always use split body and rarely use split face. You could do it the way you described, but I try to avoid using push/pull/move commands as it makes it more difficult to understand the design intent of the model if it were handed off to someone else. For example, you might say, "Why did he create a 2mm chamfer and then push it in 2mm instead of creating a 4mm chamfer"? Hopefully that makes sense. Like I usually say in my videos, there's probably 3 or more ways to create the same thing. :) I appreciate you watching the videos and I'm glad it's getting the gears turning in your head with ideas!
Good tutorial, however not real world. Try getting a toothed belt with an odd dimensional spacing (tooth to tooth) in either metric or imperial as well as unique length.... not gonna' happen.
Ya, the toothed belt wasn't the best "example" as everyone kept asking about the tooth spacing. I used it more as a pattern along a variable path shape. Should have thought of something else...
I'm curious how long that took, even on the VM2. That was a nice long toolpath ;)
I don't remember the exact time, but it was a bit. :)
Cool! How did I miss this channel?! I have to watch ALL the Fusion content!! You're my Lars substitooot ;)
Glad you found the channel. I'm happy to help!
That tip at 6:30 was so useful. The amount of times I have tried to select a face with layers of sketches in the way…
Ya, one of my favorite tips.
I nearly didn’t click on this because your thumbnail doesn’t indicate it is about Fusion. There are a lot of CAD programs that I don’t use so maybe next time a hint would help get more views.
Very good point! I added the logo to this weeks video. Thanks for the tip!
You found a good example ( a toothed belt ) to show how this feature can be used 👍👍
It's a shame you can't get that loop-length a better way. It would be nice if when dimensioning you could chain the dimensions of the line to get the total length. Yeah, you could add dimensions to each segment and then create the loop-length dimension by adding them all together (meaning it would update automatically when you edit the sketch), but that's a bit clunky.
still a better solution for making it a parameter than just hard coding the current length.
@@JD2jr. Problem is you can't get the length of an arc, only straight lines so it won't work on the belt. You can calculate arc lengths but it makes your sketch a bit messy. For a parametric program Fusion sure does have a few missing. I wonder if setting the sides of a polygon is parametric yet.
Great video. I love your un-rushed tutorials, it makes learning so much easier, thank you. I actually need to work out the number of teeth on a belt I need to order, but did not know how best to do this. I have the pulley diameter’s at each end, and the length between the pulley centres. I have provision to adjust this length to set belt tension. It’s a GT3 belt, so 3mm teeth with a 3mm pitch spacing. Based off your video, how do I get the number of teeth based on a 3mm centre to centre of each tooth? I’m assuming I can’t use a fixed distance in my sketch, I need the tooth count to drive that length? Thanks for any advice you may be able to share.
Hello, sir, is there any TOIROIDAL BEND like feature? as we have in Creo software to create tyres.
Congratulations Brad!! Best of luck to you. You’ve gotten me over the biggest humps in my Fusion learning curve
Thanks, I appreciate it!
Always something new to learn! Thanks Brad.
Happy to help!
Every Friday You make the CAD easer for us..... thank you
Thanks for watching!
Great video, though I thought you were gonna have some neat trick to have the loop length auto feed into that parameter. Would have been cool! ;)
Ya, I wish. The measure command doesn't record the result as a variable. Would be cool, though.
@0:35 Why did your first circle outline turn black, yet the second circle outline stayed blue? Thank you.
fully constrained vs not. First circle was set to the origin and dimensioned, so it was "fully constrained". Second one did not have a defined position, so it remained blue until he dimensioned its location.
@JD2jr. Is correct. When I drew the 1st circle, it automatically constrained itself to 0,0 because thats where I clicked the circle to start. When I drew the 2nd circle, I just clicked randomly in space somewhere, so it wasn't fully constrained until I dimensioned how far from 0,0 it was and that it was horizontally constrained with the 1st circle. Check out this video I did all about constraints: th-cam.com/video/7zlhc3PLjlg/w-d-xo.htmlsi=oVSv5IWLywmg7hln
Great video! Could the loop_length parameter be referencing the inspected loop length of the sketch? Fully automatic :D
Not yet, but waiting for the function 😊
Hi Brad, because I watched the other video today, this one popped up where you mentioned the sketch checker plugin. Apparently it's not in the app store today. Could that be and do you know of any other alternative? I haven't come across any. Thanks! Edit: Or should I just use the line check procedure?
I guess it's no longer on the Fusion App store, but it can be found on a GitHub here: github.com/AutodeskFusion360/SketchChecker_Python
@@bradtallis8968 It looked like a useful tool when you demoed it. The line tool works too of course. Thanks for pointing me to that post, I'll check it out!
loop length !!
Excellent! I knew most of what you covered related to pattern on path, but the trick with loop length and parameter use was extremely helpful. Thanks, Brad!
Glad you found it helpful.
I assume you would have showed this if it were possible: can you avoid hard coding that loop length in by referencing some dimension?
There isn't a dimension for the loop length. I definitely looked!
@@bradtallis8968 I figured. This is a general problem: it is difficult to calculate pattern quantities and extents in a flexible way. I hope Fusion improves the area!
In the case of a cogged belt you set the length by tooth count x pitch = path rather than a 'nominal' length then cram a number of teeth into that.
you might consider another scenario which is the distance between the tooth i.e. .080" or .0816 I believe are used with small belts and pulleys.
Ya, I didn't show tooth spacing, which is one of the options in Pattern on a Path. To keep the videos shorter, I don't show all of the options, but I guess I should. Thanks for watching!
Thank You Sir! Very clear and easy to follow. Much appreciated.
My brain started to heat up during this one. Surfacing is still beyond me. But I’m excited to get there soon.
Great information! Definitely leaned some great time savers and your bonus tips are always awesome.
Thanks, glad you found it useful!
So expanding on this tutorial, what if I need 1) the teeth and space widths to be exact; and 2) the teeth count to be calculated automatically based on the path length. How would I do that?
One of the options in Pattern on a Path is "Spacing" instead of "Extent". I only showed "Extent" and probably should have shown Spacing also. You could use a formula in the quantity dialog that was like loop_length/spacing.
I did a parametric model for GT series belts a year or so back. Rather than forcing teeth count to a nominal length you actually set the path length by the number of teeth x pitch of the profile. You can then reverse your way back out to set pulley spacings.
Buongiorno apprezzo molto i tuoi tutorial su Fusion 360 dandomi la possibilita ad imparare ad usarlo . Se possibile per Lei editare i video anche in italiano . Buon lavoro
Always look forward to learning something on Friday morning. How would you have handled cog spacing? Change belt length till it ended with a specified number of spaces?
I didn't show it in the video, but one of the options in Pattern on a path is Spacing instead of Extent. So, instead of specifying the Loop Length, you specify the Spacing (of the teeth) and then specify how many teeth you want. However, in this case, your loop length would have to be an exact measurement to equal the spacing of your teeth. For example, if your teeth were spaced 0.5 inches apart, you would want a belt length that ended in a whole or half number.
Another great tutorial! I love the bonus tips! I've never even noticed the three point rectangle! Much easier than drawing lines and adding perpendicular constraints! Clicking on a measurement copies it?! No one's ever told me that! lol Thanks Brad!
Glad you learned something new!