Great video guide! Contains all the 'missing bits' of Avenger One's tutorials, so it's a real gem! The audio levels of your voice does seem to be all over the place in this one though... hard to hear you sometimes.
I run weapons full most of the time, and only switch to full shields when I need to recharge them. If your shields are low or down, there is no point to switching power to shields until they have begun to recharge, which won’t happen until a 4-5 second delay where you have not taken damage. Power settings at neutral will allow shields, guns, and boost to all recharge at the same time, but slowly.
For me, I decided to unbind all of the shield/countermeasures on numpad, and set the power triangle to Numpad 4, 5 and 6 with 8 (or 2) being reset. This way the controls for them were close to my mouse, as I only play with MKB, and don't plan to play with sticks.
I fly Mouse and Kybd. I have not played in a while so I am commenting mostly from ignorance here. This change in how energy management works may eliminate Flight combat as a sought after activity. Obviously it it comes for me .. I'll have to muddle through but I am not great at dancing across the kybd and there are only so many buttons I can hit without having to look at my kybd which means not paying attention to the monitor. Any way I will play with it a bit but it all sounds very cumbersome. Thanks for the video.
A good alternative is a gamepad if you have one. An Xbox controller works really well for ship flight and the analogs are very finely tuned for a lot of precision movement. I even sometimes switch from joystick to gamepad for micromanaging landing thick ships in small landing bays.
Hey man, any recommendations for a good set of flight sticks for star citizen? I’m still fresh to the game but I’m already loving it but mouse and kbd flying is a bit tedious lol. Great guide by the way, such a simple mechanic yet so influential in a fight.
@@JohnathanWinters That's my exact setup right now. T16000m is great for having a lot of button layouts for non-combat mechanics (landing gear, communications, mining mode, vtol/etc.,) while the VKB Gladiator is perfect for easy weapon system navigation, alternate firing modes, and targeting.
These videos are great. This one in particular answers a question I've been having since starting the game a few days ago so thanks! Keep it up
Thank you, glad it helped =]
Great video guide! Contains all the 'missing bits' of Avenger One's tutorials, so it's a real gem! The audio levels of your voice does seem to be all over the place in this one though... hard to hear you sometimes.
I run weapons full most of the time, and only switch to full shields when I need to recharge them. If your shields are low or down, there is no point to switching power to shields until they have begun to recharge, which won’t happen until a 4-5 second delay where you have not taken damage. Power settings at neutral will allow shields, guns, and boost to all recharge at the same time, but slowly.
For me, I decided to unbind all of the shield/countermeasures on numpad, and set the power triangle to Numpad 4, 5 and 6 with 8 (or 2) being reset. This way the controls for them were close to my mouse, as I only play with MKB, and don't plan to play with sticks.
I fly Mouse and Kybd. I have not played in a while so I am commenting mostly from ignorance here. This change in how energy management works may eliminate Flight combat as a sought after activity. Obviously it it comes for me .. I'll have to muddle through but I am not great at dancing across the kybd and there are only so many buttons I can hit without having to look at my kybd which means not paying attention to the monitor. Any way I will play with it a bit but it all sounds very cumbersome.
Thanks for the video.
I recommend getting a joystick for your left hand. Left-hand stick for movement right for the mouse. It's a very strong combination.
A good alternative is a gamepad if you have one. An Xbox controller works really well for ship flight and the analogs are very finely tuned for a lot of precision movement. I even sometimes switch from joystick to gamepad for micromanaging landing thick ships in small landing bays.
A little feedback, the music is too loud for the quiet voice, I found it very distracting. Thanks for the info though 👍
Yeah I agree, I mastered it with speakers instead of my headphones this time, big mistake =P
Hey man, any recommendations for a good set of flight sticks for star citizen? I’m still fresh to the game but I’m already loving it but mouse and kbd flying is a bit tedious lol.
Great guide by the way, such a simple mechanic yet so influential in a fight.
Depends on your wallet, I woudln't by anything but viripl, but budget, left hand t1600m right hand vkb, minimum.
@@JohnathanWinters thank you, I really appreciate it!
@@JohnathanWinters That's my exact setup right now. T16000m is great for having a lot of button layouts for non-combat mechanics (landing gear, communications, mining mode, vtol/etc.,) while the VKB Gladiator is perfect for easy weapon system navigation, alternate firing modes, and targeting.
@@JohnathanWinters yet Virpl is always out of stock anytime I checked. So VKB was the way to go.
You have to backorder they are never in stock. It usually takes them 2 weeks to ship you sticks with backorder.
Vkb is great doe, you'll be set :)
on what keybidings should I put le power triangle management?
I like hat switches.