After hearing BBI say that HW3 is what HW2 was always meant to be, and seeing this trailer now, it's very clear that that statement was indeed spot on. This has HW3 written all over it twenty years in advance!
Coming here after Homeworld 3 gameplay trailer really shows how they took many ideas from this HW2 Dust Wars concept, feels really nice knowing that we will finally have the game on that scale and even with many new ideas
it looks like the Dust Wars concept was just a mod made in 2005. I saw a comment claiming that he was the original writer, but I have yet to find other proof of the fact.
@@EnterpriseKnight So the dust wars was part of the original scripts relic was making for homeworld back in 2000-2001ish. But it got dumped when they restarted work on homeworld 2. After it was released a lot of fans perfered the original concept more and so one fan made up the concept storyline you see on youtube as a prologue to the mod he was making meant to bring back the original plot. I'm thinking of doing a video to explain it because a lot of people, including me when I first read it, are confused about that.
@@EnterpriseKnight the mod was in fact inspired from the script and not vice versa . and the proof is that homeworld 3 follow a lot of things from dust war scenario of meeting a race beyond gates and fighting an enemy in their own lands and such . if higaraans feels like the bad guys in hw3 then be sure it is the dust war script
@@MazzaAzi Not even a matter of 'deserve better'... they literally couldn't make the pathing and such work then. Unless you mean the fact they couldn't make this work back then was the thing the fans didn't deserve, so them doing something less ambitious but actually tenable was what we deserved? Now they're finally going back to this with HW3, based on all the concept art. And the technology and everything seems up to the task.
@@paladinstorm Look they could have gone the 76 route and promised something they couldn't do or do what they did and waited to do better aka "Na our fans deserve better". My point still stands: They wanted to make a quality game not a quality trailer
@@MazzaAzi They stopped work on the game because they couldn't get it to work. The released version of Homeworld 2 is a cut down game. Megaliths would have been amazing. Homeworld 3 will have them.
@@InactiveJumper I've developed a liking to the Agamemnon Mothership. Hope it will at least have a Cameo appearance like maybe that it's still in construction but still seen very far away kind of thing. Even better when it becomes a enemy Mothership or super capital, just... _Sizing it down_ would be great since it's model or texture is *HUGE*
Im honestly so happy that Rob and the rest of the team finally get the chance to make the Homeworld game they've always wanted with HW3 (and i hope this comment ages well lmao, super hyped for the game)
Amazing! The scale and quality of textures at 1:51 trench run like with interceptors... wish we got this kind of scale and detail in final product, hopefully we get that in Homeworld 3, but I doubt it, this was way too visionary. Never delete this video :)
The graphics looks something in between the HW1 and the final HW2. The final release is MUCH improved in effects, lighting and textures. But boy the scale in that trailer looks much bigger than what we got in Homeworld 2. It actually looks closer to Homeworld 3! No wonder they could not make it work, the technology was not there yet.
I guess the algorithm figured I was watching the Gamescom 2022 trailer for Homeworld 3, and figured I was due for some trivia when big megastructures were the plan for Homeworld 2 all those years ago.
Battlestar ripped off Homeworld, which in turn ripped off Battlestar, and Battlestar was a rip off of Star Wars, which was originally a rip off of Dune
@@freezedriedicecream To my mind, homeworld bares no resemblance to the original battlestar beyond it being set in space my friend. OG battlestar is a camp fun fest for all the family. The new Battlestar is an entirely different show, darker, grittier, it has similar weapons systems to Homeworld, chatter, ships with a human hybrid CPU, religious themes, and the music by Bear McCreery is such a love letter to the music of this game. th-cam.com/video/7IEVSj69TIM/w-d-xo.htmlsi=GpWEee13CJGmy5sE&t=111 Again, only my opinion, but to me the original Battlestar has barely anything in common with its modern counterpart, and nothing beyond it being Scifi, in common with Homeworld. But as to Homeworld taking inspiration from Dune and indeed from foundation, well, that's clear as day for sure but it is subtle, not like being hit over the head with a house brick when you see a cylon base star with a female human cpu talking about being online. 😂 😂
@@Nine-Signs Well, like the comment above me said, it was originally meant to be a BSG game. Whether or not it actually resembles the original, it's hard to argue that it didn't directly lead to the creation of Homeworld
I think it would be good to have a few missions where you are in contact with the homeplanet before something cataclysmic happens like atmosphere depreviation device/bomb and maybe the planet is put under lockdown by the agressors and the goal is to find strength and new technology and maybe allies...
Looks like the Progenitor Mothership but 15x smaller Honestly the only thing the same RN are the: Hiigaran interceptors The great harbor ship of Bentus' music Not the: Mobile turrets The number 15 carrier/mothership you see now Texture And the full red color of the Vagyr
@@komandorbentus2731 Oh god yes, I watched the event where the trailer premiered and could not sleep after because I was so excited. Oh how I am a happy happy fanboy
It's a shame the mega station didn't make it into the game, well it kinda did in the intro cinematic. Though With modding it can be brought back, oh and we are pretty well getting the large megalith terrains in HW3, and with LOD management we don't have to worry so much about the performance hit.
Thats the Super Carrier, There are a few mods that bring it back, that Carrier model is in the game still, I used it in my mod the "EX MOD 2.0" The music and just presentation of Homeworld 2 is inspiring. Its a dam shame we dont have another game. I would bet that if all the dev people quit today, formed a company and started a kickstarter project, they would all be making 2x or 3x times what they make now in the first year, and then probably MANY times that in the years after as it sells.
They dont even have to call it Homeworld, just call it Homeplanet. Come up with a new story about some people with a lost past, that develop space fairing culture on a desert type planet, and discover the ruins of a crashed star-ship, which leads to several break-thoughts in nano technology, and space travel. filled with a desire to cross the stars and find where they come from they build a massive star ship. Only there first use of the hyperspace technology is detected... etc. etc. etc.
It's in the video description. This is the introduction video for Homeworld 2 that Relic was going to show at E3 2001 before they stopped production of Homeworld 2 during their funding dispute with Sierra.
2:57 Abandon All Hope ??? What a name for a carrier! :D
Chigs 😂
It's only one of the names for Vaygr Supercarrier. The others being "Agamemnon" and "Big Red".
After hearing BBI say that HW3 is what HW2 was always meant to be, and seeing this trailer now, it's very clear that that statement was indeed spot on. This has HW3 written all over it twenty years in advance!
Coming here after Homeworld 3 gameplay trailer really shows how they took many ideas from this HW2 Dust Wars concept, feels really nice knowing that we will finally have the game on that scale and even with many new ideas
Yup after 20 years were getting the game from that trailer.
it looks like the Dust Wars concept was just a mod made in 2005. I saw a comment claiming that he was the original writer, but I have yet to find other proof of the fact.
@@EnterpriseKnight So the dust wars was part of the original scripts relic was making for homeworld back in 2000-2001ish. But it got dumped when they restarted work on homeworld 2. After it was released a lot of fans perfered the original concept more and so one fan made up the concept storyline you see on youtube as a prologue to the mod he was making meant to bring back the original plot.
I'm thinking of doing a video to explain it because a lot of people, including me when I first read it, are confused about that.
@@EnterpriseKnight the mod was in fact inspired from the script and not vice versa . and the proof is that homeworld 3 follow a lot of things from dust war scenario of meeting a race beyond gates and fighting an enemy in their own lands and such . if higaraans feels like the bad guys in hw3 then be sure it is the dust war script
@@deststar66 that would be really interesting. I subbed, hope you actually make that video.
After watching the Homeworld 3 trailer, is good to see the promise of this trailer becoming a reality!
Indeed!
20 years later this still looks magnificent
Agreed. Every time I play HW2, I remember this and sigh sadly.
This was the engine 2 years before the actual HW2 release. It was torn down and almost entirely rebuilt before launch.
It really says something when a dev team makes a trailer then says "Na our fans deserve better"
@@MazzaAzi Not even a matter of 'deserve better'... they literally couldn't make the pathing and such work then. Unless you mean the fact they couldn't make this work back then was the thing the fans didn't deserve, so them doing something less ambitious but actually tenable was what we deserved?
Now they're finally going back to this with HW3, based on all the concept art. And the technology and everything seems up to the task.
@@paladinstorm Look they could have gone the 76 route and promised something they couldn't do or do what they did and waited to do better aka "Na our fans deserve better".
My point still stands: They wanted to make a quality game not a quality trailer
@@MazzaAzi They stopped work on the game because they couldn't get it to work. The released version of Homeworld 2 is a cut down game. Megaliths would have been amazing. Homeworld 3 will have them.
@@InactiveJumper I've developed a liking to the Agamemnon Mothership. Hope it will at least have a Cameo appearance like maybe that it's still in construction but still seen very far away kind of thing. Even better when it becomes a enemy Mothership or super capital, just... _Sizing it down_ would be great since it's model or texture is *HUGE*
The Agamemnon.
Im honestly so happy that Rob and the rest of the team finally get the chance to make the Homeworld game they've always wanted with HW3
(and i hope this comment ages well lmao, super hyped for the game)
Aged like milk after playing the recent demo, lol.
I love this old concepts from homeworld :D you will never see ingame :D
Amazing! The scale and quality of textures at 1:51 trench run like with interceptors... wish we got this kind of scale and detail in final product, hopefully we get that in Homeworld 3, but I doubt it, this was way too visionary. Never delete this video :)
The graphics looks something in between the HW1 and the final HW2. The final release is MUCH improved in effects, lighting and textures.
But boy the scale in that trailer looks much bigger than what we got in Homeworld 2. It actually looks closer to Homeworld 3! No wonder they could not make it work, the technology was not there yet.
I guess the algorithm figured I was watching the Gamescom 2022 trailer for Homeworld 3, and figured I was due for some trivia when big megastructures were the plan for Homeworld 2 all those years ago.
haha yeah, I linked this in the main HW3 FB group as well... before the gamescon kickoff last week :-D
That would have been awesome!
Whether you love it or hate, you have to admit Homeworld 2 is beautiful.
It is!
Wow, This does feel more like Homeworld. It'd be great if someday something like this could be made. Ship designs in this look better than in hw2.
The amount of things the new battlestar galactica ripped from this game without giving credit is ungodly.
Actually, Homeworld 1 was originally meant to be a Battlestar Galactica game.
Battlestar ripped off Homeworld, which in turn ripped off Battlestar, and Battlestar was a rip off of Star Wars, which was originally a rip off of Dune
@@freezedriedicecream
To my mind, homeworld bares no resemblance to the original battlestar beyond it being set in space my friend. OG battlestar is a camp fun fest for all the family.
The new Battlestar is an entirely different show, darker, grittier, it has similar weapons systems to Homeworld, chatter, ships with a human hybrid CPU, religious themes, and the music by Bear McCreery is such a love letter to the music of this game.
th-cam.com/video/7IEVSj69TIM/w-d-xo.htmlsi=GpWEee13CJGmy5sE&t=111
Again, only my opinion, but to me the original Battlestar has barely anything in common with its modern counterpart, and nothing beyond it being Scifi, in common with Homeworld.
But as to Homeworld taking inspiration from Dune and indeed from foundation, well, that's clear as day for sure but it is subtle, not like being hit over the head with a house brick when you see a cylon base star with a female human cpu talking about being online. 😂 😂
@@Nine-Signs Well, like the comment above me said, it was originally meant to be a BSG game. Whether or not it actually resembles the original, it's hard to argue that it didn't directly lead to the creation of Homeworld
The art was definitely much improved over this for the final release, especially the explosions. I like that slightly different carrier design though!
The texture quality doesn't seem far off console games of today.
Watching this after the Homoworld 3 launch and crying.
@@juann268 They were too reliant on the terrain and forgot big-open space aspects of the game.
That and the bad story and cutscenes.
Love the ending scene
I think it would be good to have a few missions where you are in contact with the homeplanet before something cataclysmic happens like atmosphere depreviation device/bomb and maybe the planet is put under lockdown by the agressors and the goal is to find strength and new technology and maybe allies...
yay for massive structures and monoliths
TRAILS, TRAILS EVERYWHERE
Is this the space station you see in the opening cutscene of homeworld 2?
I believe so
Looks like the Progenitor Mothership but 15x smaller
Honestly the only thing the same RN are the:
Hiigaran interceptors
The great harbor ship of Bentus' music
Not the:
Mobile turrets
The number 15 carrier/mothership you see now
Texture
And the full red color of the Vagyr
That wasn't Progenitor Mothership, that was the Vaygr Supercarrier.
@@FilipRanogajec I was talking about the hiigaran mothership
Maybe some of old concepts from this will be used in Homeworld 3? :)
(bring Supercarrier alive! xD )
I sincerely hope too, bro. :)
@@FilipRanogajec OMG, they are going to do it, they just tweeted it!
@@FilipRanogajec Aaaand Homeworld 3 first GAMEPLAY trailer just landed :D
(aren't you from Poland? Your surname xD )
This looks so much more interesting than what Homeworld 2 became.
now, after Homeworld: Deserts of Kharak - do the Great War, please! ;)
Oh man, I hope now that HW3 is a thing, that the guys at BBI gives this another look and drive some inspiration from this
Kaboom! th-cam.com/video/tI-2p_jj6b0/w-d-xo.html :)
@@komandorbentus2731 Oh god yes, I watched the event where the trailer premiered and could not sleep after because I was so excited. Oh how I am a happy happy fanboy
It's a shame the mega station didn't make it into the game, well it kinda did in the intro cinematic. Though With modding it can be brought back, oh and we are pretty well getting the large megalith terrains in HW3, and with LOD management we don't have to worry so much about the performance hit.
Ah. The later version looked much better, obviously, but it's interesting to see how much the kept as well.
Also Agammemnon is an impressive beastie, I know I've faced 4 of them in HW Universe.
It's always weird to see what could have been.
Thats the Super Carrier, There are a few mods that bring it back, that Carrier model is in the game still, I used it in my mod the "EX MOD 2.0"
The music and just presentation of Homeworld 2 is inspiring. Its a dam shame we dont have another game.
I would bet that if all the dev people quit today, formed a company and started a kickstarter project, they would all be making 2x or 3x times what they make now in the first year, and then probably MANY times that in the years after as it sells.
Prophetic.
Buddy Homeworld 3 is coming after all this time
Dear Gearbox...
?
Why is this video unlisted? You should make this a public video Über, so anybody can search for an enjoy this extended cut.
Please, Relic....
i don't Remember this part of HW2 Game. :O
Because it never appeared as such.
They dont even have to call it Homeworld, just call it Homeplanet.
Come up with a new story about some people with a lost past, that develop space fairing culture on a desert type planet, and discover the ruins of a crashed star-ship, which leads to several break-thoughts in nano technology, and space travel. filled with a desire to cross the stars and find where they come from they build a massive star ship. Only there first use of the hyperspace technology is detected... etc. etc. etc.
To think that how HW2 was going to be.....
Yeah WAY better, that was my main issue with HW2. I want to make a mod and change the scale of the ships in HW2 make it more 'epic' in scale.
Pretty rare to see an E3 video that's actually worse then the final product lol
For it's time (2001 versus release in 2003) this video was amazing.
@@InactiveJumper, I agree.
Homeworld 1 graphics
The non-orange colors were 100% better.
I now understand what Rob Cunningham was talking about here th-cam.com/video/W8KVlgcmR4Y/w-d-xo.html
I hope one day Blackbird revisits this.
What is this? Fan-art? It looks increadible is this a mod?
It's in the video description. This is the introduction video for Homeworld 2 that Relic was going to show at E3 2001 before they stopped production of Homeworld 2 during their funding dispute with Sierra.
Nice. Glad that Star Citizen encapsulates these large environments.