Homeworld Remastered Ship Sizes

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • This is it, the ultimate Homeworld ship size video.
    00:14 - Fighters
    05:08 - Corvettes
    10:55 - Frigates
    20:40 - Research Ships
    21:36 - Resource Ships
    24:19 - Destroyers
    29:09 - Cruisers
    35:20 - Carriers
    41:45 - Shipyards
    43:10 - Motherships
    54:40 - Yomamaships
    Frequently asked questions:
    Why are the models textured mostly in grey?
    Teamcolors are generated by the game on most grey areas
    Are dimensions accurate?
    It depends what do you mean by "accurate", all models were extracted from their respective games without modifying their size.
    If you want real dimensions (as in "from the HW1 manual") for spaceships, you should multiply them by around 24, it doesn't however make any sense for fighters.
    Why is the Taiidan Carrier so small here?, the wreckage on Kharak is supposed to be bigger.
    Check answer above.
    Why is ship X or ship Y not present in the video?
    ¯\(°_o)/¯
    Why no cataclysm ships?
    ¯\(°_o)/¯
    "Ship Y of franchise Z is bigger than ship X from Homeworld blablabla"
    cool story bro
    Why some faces are sometimes flickering?
    Blender's Rendering engine doesn't like big models and I'm sorry for that
    Why is the video so long?,
    To allow people who have never played Homeworld to have time to admire the ships and music.
    How did you extract the 3d models ?
    for DoK:
    • How to extract Homewor...
    for HW:Remastered:
    • Extracting Homeworld R...
    Do you provide the 3d models?
    Yes, you can download them here:
    goo.gl/zs8Scz
    orthographic view here: i.imgur.com/WL9...
    playlist:
    00:04 The Gardens Of Kadesh HW1
    05:07 Into The Dust HW2
    10:53 Tutorial HW1
    15:16 Tombs of the Ancients Alt Mix DoK
    17:48 Shadows in the Sand DoK
    19:58 Sarum HW2
    24:18 Into the Heart of the Galaxy HW1
    28:27 The Kalash Wrecksite DoK
    35:20 Heavy Radiation HW1
    40:14 Sarathi Basen DoK
    43:11 Kharak System HW1
    51:31 Hyperspace Inhibitors HW1
    52:42 The Age of S'Jet HW2

ความคิดเห็น • 1.5K

  • @tartalja
    @tartalja 6 ปีที่แล้ว +342

    Homeworld designs are so good. People underestimate how hard it is to design a good looking spacecraft.

    • @Axatar
      @Axatar  6 ปีที่แล้ว +44

      easier than business cards it seems? :D

    • @nzxtsnue1139
      @nzxtsnue1139 6 ปีที่แล้ว +12

      @@Axatar good one!

    • @thefaithfulwisp6272
      @thefaithfulwisp6272 3 ปีที่แล้ว +3

      Yeah
      Except the homeworld 1 fighters
      They look so weird

    • @rasplez9889
      @rasplez9889 3 ปีที่แล้ว +18

      I prefer the sleek design of the homework 2 ships, but that can be attributed to the first game building ships from scrap and anything they could find, to be as modular and compact as possible. But the second game, Hiigara had a defense fleet and a whole navy in place, so the designs took a more minimalist, more militant look. Probably fair to say that they had the Taiidan remnants to piggyback off of too.

    • @tartalja
      @tartalja 3 ปีที่แล้ว +13

      @@rasplez9889 dont forget that polycount comes into consideration when designing models.

  • @spartanalex9006
    @spartanalex9006 5 ปีที่แล้ว +43

    8:13 All hail the God of this series!

    • @Pathetic_Dart
      @Pathetic_Dart 4 ปีที่แล้ว

      So true lol

    • @pavarottiaardvark3431
      @pavarottiaardvark3431 4 ปีที่แล้ว +15

      Taiidan Destroyer: Exists
      Salvage Corvette: I'm gonna do what's called a pro-gamer move

    • @danielbedrossian5986
      @danielbedrossian5986 3 ปีที่แล้ว

      Oh cool! People do steal ships hard.
      I use tobe steal the Sajjuc-cores those deffended the big inhibitor.
      Sadly in remasteried HW this is not possible by the unit limit that now limits selvaged ship numbers, just like in HW2...

  • @mpetersen6
    @mpetersen6 4 ปีที่แล้ว +36

    The single most important ship in Homeworld is the Salvage Corvette. Why build what you can steal

    • @RealTimmyT
      @RealTimmyT 4 ปีที่แล้ว +7

      mpetersen6 Exactly. These guys were the true heroes of the homeworld wars.

    • @philphlanigen
      @philphlanigen 4 ปีที่แล้ว +1

      A cheats way of going over the unit limit

    • @mpetersen6
      @mpetersen6 4 ปีที่แล้ว

      @@philphlanigen
      No, its simply a way of exploiting the game system for ones advantage. I've had it backfire also. Right before the last jump. In Bridge of Sighs the Inhibitor is at the heart of a globe of Ion Frigates. Make a wrong step and either they al pile on at one. Or they retreat to where you cant get at them. Even if you salvage all of them you can only use so large of a combat formation. Sure a wall, X or globe of Ion Frigates put out an awesome amount of fire power. But once you get the formation so large they become unweildly .

  • @guragat2
    @guragat2 6 ปีที่แล้ว +39

    these ship designs are much more sane than star wars ships
    just my opinion.

    • @guragat2
      @guragat2 6 ปีที่แล้ว +4

      they're probably using some kind of advanced storage device to store ammo.
      or maybe that size is to fit an auto-loader.
      or its just for an energy tank for the guns to shoot.
      the last ( real life ) naval dreadnought we have also got huge turrets on it.

    • @STRIDER_503
      @STRIDER_503 4 ปีที่แล้ว

      I mean, WWII warships also have some huge ass turrets.

    • @guragat2
      @guragat2 4 ปีที่แล้ว

      @@STRIDER_503 i meant about how the ships are designed. An SSD executor is massive and have shitloads of guns but little or none of them were placed at the bottom of the ship.
      A taidanii heavy cruiser is much smaller and have very few guns even compared to yamato but atleast it can fire at enemies below.

    • @STRIDER_503
      @STRIDER_503 4 ปีที่แล้ว

      @@guragat2 Ah you're right, it's funny how some small ships can fire from below while some big ones cannot.

  • @orendamusic7577
    @orendamusic7577 2 ปีที่แล้ว +32

    The turanic raiders are somehow the only people in this universe smart enough to put anti-capital ship weapons on a carrier or mothership

    • @Xenobears
      @Xenobears ปีที่แล้ว +2

      Except their carrier suffers from low mobility, reduced fighter capacity, and an inability to target the ion cannons at anything that isn’t directly in the launch path of their craft…
      Which is why you can easily beat it with just basic small craft in the game’s second mission without it ever touching your immobile mothership.

  • @Timelost_Techpriest
    @Timelost_Techpriest 4 ปีที่แล้ว +27

    >Kushan salvage corvette
    Hello again, my dear friend
    >Kadeshi multi beam frigate
    Hippity hoppity that is my property.

    • @ConAnd81
      @ConAnd81 4 ปีที่แล้ว +2

      Haha, yeah! Those multi beam frigates are so immensely OP, you should for sure focus EVERYTHING on stealing as many of them as humanly possible when they show up! XD

    • @FilipRanogajec
      @FilipRanogajec 4 ปีที่แล้ว

      @@ConAnd81 I prefer to humanely put 'em to sleep. Hahaha. XD

  • @thatguythathasthisaccounto8745
    @thatguythathasthisaccounto8745 3 ปีที่แล้ว +23

    I love watching this and getting to the bigger ships and saying “huh he must of forgot to put the people for comparison next to this one” then it spins around and you see the tiniest fucking dot and you’re like “...oh”

    • @Axatar
      @Axatar  3 ปีที่แล้ว +2

      Size does matter eh 😀

  • @solarshdow8657
    @solarshdow8657 4 ปีที่แล้ว +27

    I’m guessing this showed up in everyone recommended within the past three days?

    • @megazord3625
      @megazord3625 4 ปีที่แล้ว

      I was actually looking for this one year ago, did not find it, and now comes randomly in my recommended

    • @edgepixel8467
      @edgepixel8467 4 ปีที่แล้ว +1

      Yup

  • @thatguywiththepie01
    @thatguywiththepie01 7 ปีที่แล้ว +15

    The games themselves are pure art already- the ships like individual, carefully crafted brushstrokes. Homeworld is phenominal, and it's always great to see these videos to get a better feel of the games and the countless vessels therein we all send to their deaths~
    Well done man, well done.

    • @Axatar
      @Axatar  7 ปีที่แล้ว +6

      Homeworld is probably the only RTS where you feel sad when you lose ships you have had for the past several missions, even more when you've had them since the beginning.
      Thanks you man :)

  • @vanderhaat1470
    @vanderhaat1470 2 ปีที่แล้ว +18

    Where the F is Kuun-Lan? I know, its not remastered but video feels incomplete

  • @smolpp585
    @smolpp585 3 ปีที่แล้ว +25

    Hopefully Homeworld 3 has more accurate scales when it comes to ship sizes, imagine interceptors getting dwarfed by a heavy cruiser like in this video. if not in the game officially then hopefully mod support is a thing so people can change scales of ships.
    Deserts of Kharak showed just how big a Taiidan Carrier really was and its obvious its supposed to be much larger than how it looked in HW1/HWR...of course that's mainly due to things like tech limitations I guess.

    • @TedBrogan
      @TedBrogan 3 ปีที่แล้ว +5

      Gotta think all of the engine limitations they faced were either solved or re-worked with whatever new engine they'll be using.

    • @harbingerdawn
      @harbingerdawn 3 ปีที่แล้ว +18

      Both Homeworld and Homeworld 2 had accurate ship sizes as shown here, the scale of the models just changed depending on the model's distance to the camera so that they would still be visible and recognizable when zoomed out - this scaling system was called NLIPS (non-linear inverse perspective scaling) and was necessary for playability; keep in mind that 800x600 was a common resolution when HW1 came out, and even at 1080p fighters are difficult to recognize when zoomed out if NLIPS is disabled. Homeworld Remastered (and HW2 IIRC) had a setting in the menu to disable NLIPS so that the ships would appear at true scale regardless of zoom, and there was a popular mod for HW1 that also disabled NLIPS. HW3 will probably still use NLIPS, and will probably still have an option to turn it off.

    • @TedBrogan
      @TedBrogan 3 ปีที่แล้ว

      @@harbingerdawn I feel like it will have an entirely new LOD system, actually. Something they'll have to develop in house. At least I hope so.

    • @harbingerdawn
      @harbingerdawn 3 ปีที่แล้ว +4

      @@TedBrogan NLIPS is separate from and unrelated to LOD. LOD controls which mesh is used at various distances from the camera (usually just to allow less detailed models farther away, to save performance), while NLIPS controls how the model is scaled.

    • @TedBrogan
      @TedBrogan 3 ปีที่แล้ว

      @@harbingerdawn Yea, but whats the goal of NLIPS? I'm saying I suspect they will not have a need to scale the models because they will have developed an engine that better deals with scale, LOD, and realistic ship size in general.

  • @Giantspaz
    @Giantspaz 2 ปีที่แล้ว +22

    I personally love Hiigara Battlecruiser from homeworld 2. Something about that long flat design is just very nice.

  • @thorshammer7883
    @thorshammer7883 2 ปีที่แล้ว +16

    They may not be the biggest or most powerful deadly ships in science fiction or fantasy compared to many like Halo, Warhammer 40k, and Eve Online but they are some of the most beautiful design to ever grace the realm of imagination and stragedy games.
    The only game I can imagine right with ships that are just as beautiful in design is Star Citizen.

    • @BloodyArchangelus
      @BloodyArchangelus 2 ปีที่แล้ว

      Increase all sizes of this ships. Mothership have size of phalanx. Mister big s - 15-20 km. They are on pair with 40K ships.

  • @uss_04
    @uss_04 4 ปีที่แล้ว +16

    God I love homeworld ships.
    Spent days reading the technical manuals and imagining the real world scales

  • @Phrv199217
    @Phrv199217 2 ปีที่แล้ว +25

    While the Taiidan seem to value aerodynamics in a vacuum, I dig their sleek designs. It shows that they mastered space for a while.
    The Kushan/Exiles use a more utilitarian design. No nonsense, just a solid, functional chassis.
    The Vaygr show their aggressive nature with their sharp designs.
    The Hiigarans ditched the old utilitarian designs and refined them.
    Sad that the Somtaaw ships are not present. The Acolyte is a fantastic fighter class. Or the Horseshoe (Dreadnought) or Plug (Destroyer).
    The Kuun-Lan is the best command ship, because it has a character arc. Mining Ship turns Warship.

    • @roseCatcher_
      @roseCatcher_ 2 ปีที่แล้ว +3

      It's not really "aerodynamics" tbh. Sleek spaceship designs, either vertical or horizontal, help in maneuvering through mine and asteroid fields, have better mass distribution for general movement, have higher chance to escape enemy missiles due to low intercept area and also low radar signature if made with that intent.

  • @vansec5076
    @vansec5076 5 ปีที่แล้ว +18

    Not a single Cataclysm ship :(((

  • @quintonellis4378
    @quintonellis4378 6 ปีที่แล้ว +17

    reinstalls Homeworld

  • @spacecorpse3212
    @spacecorpse3212 2 ปีที่แล้ว +21

    the warcrime wagon 8:14

    • @Kokorocodon
      @Kokorocodon 2 ปีที่แล้ว

      one and only

    • @kt38138
      @kt38138 2 ปีที่แล้ว +2

      Also know as the kidnap van.

    • @toastergaming7783
      @toastergaming7783 ปีที่แล้ว

      Kushan "Free Candy" Salvage Corvette

  • @prismaticbeetle3194
    @prismaticbeetle3194 7 ปีที่แล้ว +19

    to think that one day we will reach this scale of construction is space

    • @brothersgt.grauwolff6716
      @brothersgt.grauwolff6716 7 ปีที่แล้ว +5

      Tarek Chamas, not in our lifetime but hopefully someday we will I seriously doubt humanity will destroy itself there will be dark time's ahead yet I have faith humanity will pursiver and emerge triumphant in the trials to come 😌

    • @prismaticbeetle3194
      @prismaticbeetle3194 7 ปีที่แล้ว +4

      only horror changes mankind, its sadly our defining attribute

    • @edgepixel8467
      @edgepixel8467 4 ปีที่แล้ว

      It’s not a cert.

    • @konkeydong9048
      @konkeydong9048 4 ปีที่แล้ว

      If this does happen, it would be to try and populate other planets because earth is dying

    • @edgepixel8467
      @edgepixel8467 4 ปีที่แล้ว +1

      Native xOutcast
      “The Earth is dying” is only a problem in science fiction. In reality, the planet was doing pretty well before we appeared, and is likely to keep doing so. Life is resilient. Not necessarily human life, but life in general. New kinds of bacteria have been found in the abandoned reactors at Chernobyl. So no, “Earth” won’t be dying.

  • @warner9408
    @warner9408 4 ปีที่แล้ว +16

    HW3 better whack this out of the park.

    • @pronounjow
      @pronounjow 4 ปีที่แล้ว

      I just can't wait to see The Pride of Hiigara get dwarfed big time like the concept art shows. lol

    • @Pathetic_Dart
      @Pathetic_Dart 4 ปีที่แล้ว +1

      @@pronounjow It's like the Hiigarians don't take shit from anyone anymore and I love it.

  • @tojiroh
    @tojiroh 6 ปีที่แล้ว +11

    "Attention, Fleet."
    *Buuoom* _Sensors Manager zooms out_
    "We seem to have been trapped in some temporal distortion field. One hour has passed without notice. Suggest researching Antichronal Stabilizing Subsystems immediately."
    *Boooum* _Sensors Manager zooms in_
    _Some guy starts singing in Arab_

  • @Sujad
    @Sujad 2 ปีที่แล้ว +27

    You know, the tech available to the Homeworld universe is pretty insane.
    Most other universes: Hold up! I need to return to base to get more missiles and reload my ammo!
    Homeworld: What? Don't you have a fabricator that replenishes your missiles and ammo automatically?
    Most other universes: I need to return to base to get my fighter/ship repaired. It'll be in drydocks for a week after that scuffle!
    Homeworld: Oh hey, a support corvette/frigate. Thanks for patching me up! Oh hey, you even fixed the squeak in my chair! Thanks guys!

    • @maryrosetran5109
      @maryrosetran5109 2 ปีที่แล้ว +1

      I cannot readily think of a space scifi universe where mobile repair platforms and supply ships aren't a norm.

    • @smolpp585
      @smolpp585 2 ปีที่แล้ว

      It really isn't that crazy.

    • @Sujad
      @Sujad 2 ปีที่แล้ว +8

      @@smolpp585 How many science fiction universes are there where their ships/fighters are constrained by ammo/maintenance requirements?

    • @Llortnerof
      @Llortnerof 2 ปีที่แล้ว +1

      @@Sujad Not nearly as many as just ignore all these things. HW is hardly unique there.

    • @Sujad
      @Sujad 2 ปีที่แล้ว +3

      @@Llortnerof HW doesn't ignore them though, it taps a tech that allows them to take a near wrecked star ship or fighter that would be written off in any other universe to factory fresh in seconds/minutes.

  • @HandleMyBallsYouTube
    @HandleMyBallsYouTube 3 ปีที่แล้ว +27

    The Kushan designs are by far the most interesting imo, they start with the weird and bulky frigates which makes sense as they would have been a quickly designed stopgap, and they end up with the incredibly sleek and refined destroyers and cruisers.

  • @raven800plays
    @raven800plays 4 ปีที่แล้ว +13

    that's....a LOT of people getting blown up whenever you take down a mother/flag ship... REALLY puts it into perspective how these ships are literal floating cities in space.

    • @pronounjow
      @pronounjow 4 ปีที่แล้ว +2

      That's a lot of damage!

    • @dootless3819
      @dootless3819 4 ปีที่แล้ว

      Oh, just shut up!

  • @jakeg3733
    @jakeg3733 ปีที่แล้ว +14

    The guns on even the frigates are MASSIVE. I think HW ships are the best balance of size in sci-fi. Not the leviathans from Battlestar, nor the little ships in The Expanse. I feel like this is the kind of stuff an advanced spacefaring race would design. And they're so practical except for the big problem of not having any point defense. Any sensible engineers would be able to fit some CIWS guns covering most if not all angles. Especially by the time of HW2 when missiles are in vogue. Nebulous Fleet Command got that right

    • @Sujad
      @Sujad ปีที่แล้ว +1

      You'd be surprised how much more efficient it can make your ship to have your ammo manufactured through space magic or PDAs as they're called in games. The Torpedo Frigate from HW fires gigantic torpedoes, from a ship of it's size, it should only have maybe four to six but because of the PDAs, all torpedoes all the time.

    • @Axatar
      @Axatar  11 หลายเดือนก่อน +1

      Homeworld is a RTS game and just like a board game, has to be balanced for it to be fun for everyone, adding point defence would make capital ships too powerful against strike craft and nobody would build them, resulting in a boring game

  • @jakeg3733
    @jakeg3733 ปีที่แล้ว +8

    Taiidan ships are so creepy. It's like they based their designs on dangerous animals from their homeworld, as opposed to the other races which go for a more functional and conventional aesthetic

  • @spaceengineeringempire4086
    @spaceengineeringempire4086 ปีที่แล้ว +7

    From what I see is a bunch of “salvage” my engineering and science teams will love to get there hand on.

  • @alkalinik
    @alkalinik ปีที่แล้ว +12

    The spaceships are actually WAY bigger. In Deserts of Karakh, you could see, that the Sakala Carrier was way smaller than the wreck of a Taiidan Carrier. The Khar-Toba was also huge compared to the rest of the land vehicles...

    • @aleksanderolbrych9157
      @aleksanderolbrych9157 ปีที่แล้ว +1

      Yeap, I am also convinced HW ships are some of the biggest in recent science-fiction, and the base scale in this video is a bit off.

    • @ignotumperignotius630
      @ignotumperignotius630 10 หลายเดือนก่อน

      I believe that this video's scale was based off deserts of karakh

    • @Sujad
      @Sujad 8 หลายเดือนก่อน +1

      @@aleksanderolbrych9157 They're completely wrong. The Hiigaran Mothership is supposed to be about 25KM from top to bottom as stated in the HW1 manual. There's no way the Qwaar-Jet and Avatar are half a kilometre long. The only reason the fighters are even remotely visible is because the ships aren't modelled to scale properly as you'd never see the fighters and corvettes otherwise.

    • @mobiiuz129
      @mobiiuz129 4 หลายเดือนก่อน

      I'm personally subscribed to the idea that Homeworld sits on a scale way bigger than the games represent, and that the in-game scaling is toned down. You don't even need the manual to get the figures of the mothership's height to back that idea up, since many of the cutscenes already paint the idea of just how incredibly large the ships and structures of Homeworld are.

  • @keysontrains538
    @keysontrains538 2 หลายเดือนก่อน +4

    dang, I can’t believe the Kushan Defender fighter is dead, rest in peace, gone but not…okay maybe a little forgotten-

    • @Axatar
      @Axatar  2 หลายเดือนก่อน +1

      oh shit, nice catch, I have not even noticed its absence :o, time to remake this video I guess

    • @keysontrains538
      @keysontrains538 2 หลายเดือนก่อน +1

      @@Axatar Homeworld 3 might have been kind of a disappointment (unfortunately even in the ship designs from what I’ve seen..!) but hey there’s another excuse for the sake of completion lol, maybe Cataclysm too

    • @Axatar
      @Axatar  2 หลายเดือนก่อน +1

      Well, one guy has made videos for Somtaaw and Beast ships from HWC:
      th-cam.com/video/_ZAXh3rNcNI/w-d-xo.html
      th-cam.com/video/7gJzQvbRnuw/w-d-xo.html

  • @joshnguyen6933
    @joshnguyen6933 4 ปีที่แล้ว +14

    The Taiidan ships have the best aesthetic in my opinion

    • @TheLinkinTALLICA
      @TheLinkinTALLICA 3 ปีที่แล้ว +3

      Hiigaran ships also have a nice aesthetic like compared to Kushan design..

    • @Ethereal-ss3jh
      @Ethereal-ss3jh 3 ปีที่แล้ว +1

      @@TheLinkinTALLICA Kushan designs make sense, though. For a race making their ships basically on the fly, it makes sense that they would have a function-over-form design.

    • @theoutergod8666
      @theoutergod8666 3 ปีที่แล้ว +1

      @@Ethereal-ss3jh Hiigara had time to make some sexy designs then,

    • @HandleMyBallsYouTube
      @HandleMyBallsYouTube 3 ปีที่แล้ว +2

      @@Ethereal-ss3jh I'd agree about the early designs, but their destroyers and cruisers are very sleek.

  • @starfleetau
    @starfleetau 5 ปีที่แล้ว +8

    some one needs to check for co-planular polygons, most apps have the ability to kill them, but that's why your getting Zbias 'flickers' you've two overlapping polygons most likely becaues you've got the collision lod under the main lod on some of the meshes. Other then that not a bad vid.

  • @JuzaileeActual
    @JuzaileeActual 5 ปีที่แล้ว +9

    I knew Ronald D. Moore's reimagined Battlestar Galactica took some ques from this game. I played this game back in 2000, and watching Galactica's space battles with the traditional percussion musics in the background really reminds me of this game.
    Personally, the toughest stage for me was The Garden of Kadesh. Damn... it took more than a dozen of ion cannon frigates to take out that Kadeshi's big ass mushroom ship... This really brings good memories of my nerd teenage years. Thank you OP. So much.

    • @Axatar
      @Axatar  5 ปีที่แล้ว +4

      Yes, both franchises were inspired by each other :)

  • @Deckard575
    @Deckard575 7 ปีที่แล้ว +12

    Very nice, lets hope we get a Homeworld universe where space and land vessels can be used in the style of star Citizen/Stellaris, be nice to build your fleet and seed planets to support your empire with all these ships in the universe.

    • @Axatar
      @Axatar  5 ปีที่แล้ว +2

      Sometimes dreaming is nice, but you have to keep your feet on the ground and think small (-:

    • @TURNKEYiNK
      @TURNKEYiNK 4 ปีที่แล้ว

      Axatar thinking small is prudent, but iideas that come to fruition should be modular and scalable.

  • @Dreamlands15
    @Dreamlands15 7 ปีที่แล้ว +4

    This is magnificent, excellent work sir! I really like the inclusion of some real world objects for reference :)

    • @Axatar
      @Axatar  7 ปีที่แล้ว

      Glad you enjoyed it :)

  • @kryptocake
    @kryptocake ปีที่แล้ว +15

    the modelers and texture artists for homeworld games was fucking top notch talent.
    No other space sci fi game has come close to the epic homeworld ships X)

    • @Axatar
      @Axatar  ปีที่แล้ว +3

      hell yeah! now imagine if we start talking about the music :o

  • @dennisrichards2540
    @dennisrichards2540 8 หลายเดือนก่อน +8

    useless, no banana for referance

  • @MundoEcchi
    @MundoEcchi 7 ปีที่แล้ว +7

    Salvage corvette best ship of HW 1 :p

    • @SloppyMcFloppy1029
      @SloppyMcFloppy1029 7 ปีที่แล้ว

      enCODed3 can you tell me how to do this?
      That would make some of the battles a lot better!!

  • @echo4kilo.
    @echo4kilo. 2 ปีที่แล้ว +10

    dude. ever wonder how many people died everytime we destroy enemy mothership or flagship?

    • @Bratjuuc
      @Bratjuuc 2 ปีที่แล้ว +1

      10-50 k people, including cryo modules is my guess

    • @gracecalis5421
      @gracecalis5421 2 ปีที่แล้ว +2

      @@Bratjuuc Do motherships usually carry cryopods? The Kushan Mothership from the first game is the exception since that was literally a refugee ship of all they had left.

    • @Bratjuuc
      @Bratjuuc 2 ปีที่แล้ว +1

      @@gracecalis5421 dunno tbh. I think as motherships build ships, part of whose will blow up and eventually be replaced by yet another built ships, they need to take pilots out of somewhere. It will be inefficient just having them roaming around the ship untill they meet their designation, so if I was the desihner, I would have them in cryogenic chambers.

  • @ladiesgentswegothim
    @ladiesgentswegothim 4 ปีที่แล้ว +24

    Kushan Assault Frigate...
    ...reverse-engineered from a captured Taiidan assault frigate after the Kharak genocide...
    ...codenamed "Vengeance"...
    O_O

  • @RealNotallGaming
    @RealNotallGaming 5 ปีที่แล้ว +10

    homeworld.
    one of the best games.
    period.

    • @knightbro2003
      @knightbro2003 5 ปีที่แล้ว

      th-cam.com/video/J675BQaIuQs/w-d-xo.html

  • @roberthunter6122
    @roberthunter6122 6 ปีที่แล้ว +10

    Seeing the mothership compared to a human, holy crap

    • @AtemiRaven
      @AtemiRaven 6 ปีที่แล้ว +1

      Well I mean it is essentially a mobile shipyard combined with a carrier and a city to support life. I'd expect it to be larger actually.

    • @roberthunter6122
      @roberthunter6122 6 ปีที่แล้ว

      Like the vaygr super carrier?

    • @AtemiRaven
      @AtemiRaven 6 ปีที่แล้ว

      I am thinking something like the size of the Agamemnon near the end.

    • @roberthunter6122
      @roberthunter6122 6 ปีที่แล้ว

      that would be the Vaygr super carrier

  • @DefiantAML
    @DefiantAML ปีที่แล้ว +9

    Homeworld 3 will be epic in scale

  • @chrisyang9008
    @chrisyang9008 5 ปีที่แล้ว +7

    I have to say it is totally wrong. In desert of kharak, Kapisi(560m) compare with the wreck of Taiidan carrier,the wreck almost four times long of Kapisi. which means the length of Taiidan carrier should be around 1800m~2200m.it is same level of Mercury Class Battlestar(1790m) or Imperial class Star Destroyer(1600m)

    • @Axatar
      @Axatar  5 ปีที่แล้ว

      Check the description

    • @kunnu6752
      @kunnu6752 5 ปีที่แล้ว

      Times them by 12 for the original size

    • @ThePprokofiev
      @ThePprokofiev 5 ปีที่แล้ว

      @@Axatar images.akamai.steamusercontent.com/ugc/541923888657698667/A38B9B1F3892FDBCFFE143A0B55D8CBBF18767FC/

  • @Batalia122
    @Batalia122 2 ปีที่แล้ว +10

    Why the Bentusi had to destroy themselves is a sad mystery. We learned so little of their culture.

    • @lordkilljoysgameden
      @lordkilljoysgameden 2 ปีที่แล้ว +11

      Most actually left our galaxy during the war of the beast. Shortly after the Kushan became the Higarrans again. Funnily enough, a mining clan is the one that saved the galaxy that time around.

    • @ORBrunner
      @ORBrunner 2 ปีที่แล้ว +6

      @@lordkilljoysgameden Correction - a mining clan with balls made of solid titanium

  • @esjihn
    @esjihn 5 ปีที่แล้ว +6

    I honestly feel like the only reason some of those ships werent way bigger was due to limitations on hardware. Those mothership class ships I feel like should have been 2-3x beefier

  • @kevinmartin5352
    @kevinmartin5352 4 ปีที่แล้ว +8

    I've been following the scale debate since the early days and even with this video I am still fully convinced that, starting from the frigate class ships and going up, the scales are also correspondingly off either slightly and grow to huge margins of error, so raw model data is unreliable. The Homeworld capital ships are way bigger than depicted here, and you addressed this in your description. My suspicions were of course confirmed with the release of Homeworld: Desert of Kharak, which has shown that the Saarkin Cho class carrier is in fact anywhere between 2.5 to 3 km in length as you can literally drive a Sakala class carrier alongside it and start eyeballing the wreckage for guesstimations.
    The sizes for the carrier vessels in the video also wouldn't make sense as it appears each would only be able to dock a mere handful of simple strike fighters and corvettes if they were indeed only approximately 500 meters long while, in reality, they can dock and hold many squadrons of both for hyperspace travel, which would require an extensive array of docking and construction berths, storage capacity to hold supplies and personnel and more. Furthermore, we know that a carrier, while not able to dock one, is able to assemble and launch frigate class ships from it's main launch bay, which strongly implies that both the internal holds and main launch bay would have to be able to accommodate a vessel anywhere between 150 to 250 meters long, with a hull of corresponding girth to match.
    While I think your frigate scales are still slightly smaller than they should be, they are within the expected size ranges. Their sizes then also make sense when launched from super capitals such as the carriers, indeed putting the carriers themselves at anywhere between 2.5 to 3 km. What this in turn means is that the motherships are absolutely massive. I suspect that they are in reality approaching the wondrous numbers initially alluded to in the Homeworld 1 manual of 15 km vertical length for the banana for example - my estimation is around 10-12.5 km for the Kushan mothership, maybe 9 - 11 km for the Pride of Hiigara. Sajuuk is then of course also quite massive, perhaps around 15 km in length. The Agamemnon supercarrier would be approaching awe-inspiring numbers (I'm speculating it may reach up to around 40-50 km). Finally, the Progenitor mothership - my guess is 70 - 80 km. This would honestly not be at all surprising considering the tech level of the Progenitors (just look at what you are fighting IN and around in the Karos Graveyard or where the Pride of Hiigara is launched) and the fact that we know next to nothing about them as a species.
    I'd love for someone to finally make a revised and truly final scale comparison video that doesn't try to take the raw model sizes and go off from that as the games are well known to skew sizes to make the game more player-friendly and the fleets more manageable, but look at the details on / within the ships and try to start building and imagining from there. Things like raw model size is only good for approximations. Consider more variables such as view port sizes compared to average human builds (a bit of imagination for what the bridge might be like), the likely logistical requirements for strike craft accommodation and construction, multiple to-scale moments of comparison in the campaigns between capital ships + the rare true reveal as we got from Deserts of Kharak etc. I firmly maintain that the ships and objects in Homeworld are very, very big indeed and that this was intended. The mystique and scale are huge parts of what initially drew me and probably many others to Homeworld and I think they were crucial elements in building the Homeworld universe.
    Other than that, great video dude. I've seen all the versions of these you've made and your effort is appreciated by many fans.

    • @ariochiv
      @ariochiv 4 ปีที่แล้ว +2

      I know that when collecting data for Homeworld Shipyards, using the mod tools it was clear that scale in Homeworld was very subjective; it changed as the zoom levels changed, and no ship had a definitive scale, making it very hard to determine the absolute size of any ship. I don't know how or if scales changed in the Remastered edition, but I do know that some of the scales presented here are flat-out wrong compared to the original game. For example, here is a shot of the Turanic carrier showing that it is much smaller in comparison to the interceptor: well-of-souls.com/homeworld/turanic/images/carrier1.jpg

    • @kevinmartin5352
      @kevinmartin5352 4 ปีที่แล้ว +1

      ​@@ariochiv I believe the zoom-related scaling thing was called NLIPS in the game settings, and it was meant to help players keep track of their ships in the vast open space by scaling them up as the player zoomed out. Even with NLIPS turned off, the model scale is still obviously off in order to keep the game fleets manageable. It would be difficult to pick out your 18 meter strike craft from among capital ships many kilometers long or tall. It's just a matter of gameplay mechanics.
      When looking to understand the true scale of the ships in Homeworld, as I said, try to keep in mind the likely requirements in terms of internal construction, logistics, storage, crew quarters etc.
      Example: The Kushan / Hiigaran motherships themselves.
      Compare the size of simple strike craft to the Mothership as they exit the launch bay. While the mothership is huge, it would be realistically too small to house all craft in the strike craft fleet. Imagine - these craft would need to be docked, their equipment and ammunition stored. There would have to be room for construction of all vessels up to super capitals, room to store the resources required for all fabrication, logistics for maintenance of all craft including the mothership herself, crew quarters and mess halls for many-many thousands of fleet staff (not to mention storage for hundreds of thousands of cryo trays in the case of the Kushan!). There would be way too many logistical and material requirements to construct, maintain and fully field an entire exodus fleet.
      As I said, I'm dead certain the actual true scale of the Kushan banana is probably my stated 10-12.5 km for height, possibly more, and well over a kilometer in cross section width. Otherwise I don't think there would simply be enough space to be able to do everything that these motherships are capable of.

  • @jckcc
    @jckcc 5 หลายเดือนก่อน +7

    The few HW3 models we’ve seen kind of lost me. Not as sleek as 2’s and not as unique as 1’s.

    • @mrbloodyfeet5701
      @mrbloodyfeet5701 4 หลายเดือนก่อน +1

      yes i think so too ..simply modern that is reflected in today's time ... the time of the big battleships is just over. hope that they still patch in a few battelships from the old days ...

    • @Hummingbird_hub
      @Hummingbird_hub หลายเดือนก่อน

      ​@@mrbloodyfeet5701Now they're selling TWO ships for WARGAME ONLY as DLC. No chance.

    • @Axatar
      @Axatar  หลายเดือนก่อน

      A dlc for the 20 players still playing 😆

  • @Kiljaedenas
    @Kiljaedenas 2 ปีที่แล้ว +9

    Pity the Cataclysm unique stuff wasn't in here.

  • @saladinbob
    @saladinbob 5 ปีที่แล้ว +8

    Dude, you deserve a medal for all that work, never mind a thumbs up. Awesome work.

    • @Axatar
      @Axatar  5 ปีที่แล้ว +1

      I like chocolate medals :)

  • @mmca2
    @mmca2 7 ปีที่แล้ว +6

    This particular video, all the models, the music, the Homeworld universe and saga could be all described with one word, plain and simple : majestic.

  • @Axatar
    @Axatar  7 ปีที่แล้ว +108

    Orthographic view of all the ships in the video: i.imgur.com/WL9NpF6.jpg
    fighters and corvettes only: i.imgur.com/YRC9OjL.jpg
    More ship videos:
    th-cam.com/video/fiqYnTQdvXg/w-d-xo.html
    Somtaaw ships:
    th-cam.com/video/_ZAXh3rNcNI/w-d-xo.html

    • @EberKain
      @EberKain 7 ปีที่แล้ว +4

      Thank you so much for this, going to be a huge help in my space engineers building. The fighters are just blobs however because of image compression. Could you do one with just the fighters and corvettes that would show some details?

    • @Axatar
      @Axatar  7 ปีที่แล้ว

      ask and you shall recieve!:
      i.imgur.com/YRC9OjL.jpg

    • @day2148
      @day2148 7 ปีที่แล้ว

      No Somtaaw ships =(

    • @Axatar
      @Axatar  7 ปีที่แล้ว

      no Cataclysm in remastered

    • @dirtyhannie
      @dirtyhannie 7 ปีที่แล้ว +1

      As I remember correctly, the sourcecode for Cataclysm has been lost after the studio closing down and property shifting to the new owner of the IP.
      Still hoping it is somewhere on an original dev's HD.

  • @jckcc
    @jckcc 2 ปีที่แล้ว +11

    HW1 has some very eccentric ship designs but they’re beautiful nonetheless

    • @mnFlatLander
      @mnFlatLander 2 ปีที่แล้ว +5

      Agreed, you should have seen the old Caldari ship models from Eve before they got a make-over. Let's just say "asymmetrical " is an understatement.

    • @lukeyexley4583
      @lukeyexley4583 2 ปีที่แล้ว +2

      @@mnFlatLander I got into EVE because of the old Caldari ship designs because they reminded me of the Kushan

  • @Herb.
    @Herb. 6 ปีที่แล้ว +7

    And here I was waiting for the Dreadnought.. Oh my Cataclysm.

  • @philphlanigen
    @philphlanigen 4 ปีที่แล้ว +10

    I’m just wondering why they went from using meters to miles

    • @Axatar
      @Axatar  4 ปีที่แล้ว +2

      who?

    • @edgepixel8467
      @edgepixel8467 4 ปีที่แล้ว +1

      Axatar
      Your mums

  • @Sinnersaix
    @Sinnersaix 7 ปีที่แล้ว +4

    Nice, only thing i miss is the Progenitor Forgeship ^^ but i know that one is in Pieces XD

  • @Lgustavo28
    @Lgustavo28 4 ปีที่แล้ว +10

    My favorite ship is the taiidan destroyer, is beatifull

  • @DmitrySelischcev
    @DmitrySelischcev 5 ปีที่แล้ว +8

    Сад Кэдеши... Эх, сколько воспоминаний: "Мы же одинаковые, зачем нам сражаться?". Отличное видео, спасибо за классную работу!

    • @edgepixel8467
      @edgepixel8467 5 ปีที่แล้ว

      Дмитрий Селищев
      How about using English on an English video?

  • @vlweb3d
    @vlweb3d 5 ปีที่แล้ว +7

    *43:11** - WHAT WE'VE ALL BEEN WAITING FOR ...*
    When ships are over a mile long, they are most definitely worthy of the title ......
    *MotherShips.*
    No other title would suffice. Also ... *ALL HAIL KAREN SAJET !!!*

    • @DarkRipper117
      @DarkRipper117 5 ปีที่แล้ว

      Titans are well over a mile long...but I like the motherships being that huge, not cruiser sized ships being called motherships and capital ships...I feel that's a mistake future sci fi games make, to call smaller classes of ships capital ship worthy titles.

  • @Wayoutthere
    @Wayoutthere 6 ปีที่แล้ว +8

    Came for the ships, stayed for the music.

    • @Axatar
      @Axatar  6 ปีที่แล้ว +3

      You could sum up Homeworld with that sentence :)

  • @JavenarchX
    @JavenarchX 4 ปีที่แล้ว +10

    Skip to 52min

  • @rawfaithinternational2025
    @rawfaithinternational2025 2 ปีที่แล้ว +6

    Tanis derelict trumps all. Granted, we have no idea what it is.

  • @worththesqueeze1386
    @worththesqueeze1386 4 ปีที่แล้ว +6

    Only sixty years to construct the mothership... In bloody orbit! A planetary effort indeed!

    • @Axatar
      @Axatar  4 ปีที่แล้ว +6

      And destroyable in 30 seconds by the Bentusi

  • @zarnox3071
    @zarnox3071 6 ปีที่แล้ว +6

    I wonder if someone could figure out the size of the gigantic rings in the skybox of two of HW2's levels. Assuming the skyboxes were rendered with reference to each other, it should be possible to use both skyboxes together to figure out the distance between the two levels, and thus the size of the rings.

  • @magicmulder
    @magicmulder 4 ปีที่แล้ว +8

    I remember manipulating the save games to start a level with hundreds of frigates, several dreadnoughts and Sajuuk. Since the game automatically adapts enemy forces, that resulted in massive space battles spanning hours.
    Also attacked the Great Harborship of Bentusi, normally a suicide mission but I had enough ships to get its strength to zero, however since the game didn’t have an action for its destruction, it just carried on. LOL

    • @ThinBear4
      @ThinBear4 4 ปีที่แล้ว +2

      I'd actually love a way to manipulate savegames in HW1 classic. I'd love to cheat myself some multibeam frigates into skirmish mode xD

    • @TS-jm7jm
      @TS-jm7jm 4 ปีที่แล้ว

      what specifically did you change may u ask?

    • @magicmulder
      @magicmulder 4 ปีที่แล้ว +1

      @@TS-jm7jm Basically there is a section for every ship in the savegame (which is just an .ini file in some pseudo YAML format), so changing the type and then copypasting multiple times to increase the number is easy.
      There are some limits, e.g. you can only have one Sajuuk or it will hang.

    • @TS-jm7jm
      @TS-jm7jm 4 ปีที่แล้ว

      @@magicmulder oh cool thanks, might have to try this, would be a very bemusing game with massive space battles.

    • @magicmulder
      @magicmulder 4 ปีที่แล้ว

      @@TS-jm7jm Definitely is, I used to spend hours with them.

  • @ognoders
    @ognoders 4 ปีที่แล้ว +8

    more comments from last couple of months then the 3 years this video has been up XD

    • @Axatar
      @Axatar  4 ปีที่แล้ว +1

      I wonder what could have changed that ( ͡° ͜ʖ ͡°)

    • @derkaiser9279
      @derkaiser9279 3 ปีที่แล้ว

      @@Axatar I dunno, the announcement of Homeworld 3 perhaps?

  • @TheQuietObserver01
    @TheQuietObserver01 2 ปีที่แล้ว +4

    The music instantly took me back to late night gaming sessions as a kid, grinding through Kadeshi Gardens missions, the terror of the swarmers still has its impact to this day.. Masterpiece of a game.

  • @nexusomega1
    @nexusomega1 3 ปีที่แล้ว +6

    Thank you for using easily understandable references like fighters or humans, a lot of size comparisons don't do that. Made the scale a lot easier for me to feel.
    Also everyone's talking about how they used the salvage corvettes to extreme potential when I hardly used them once :

    • @PraetorPaktu
      @PraetorPaktu 3 ปีที่แล้ว +2

      Trust me you are missing out on a lot of firepower & fun. If you are having trouble capturing ships I will suggest using scouts in the evasive setting as a distraction.
      The Taiidan heavy cruiser & the multi beam frigates are great targets

    • @Axatar
      @Axatar  3 ปีที่แล้ว +8

      I even used feet and miles so that people stuck in the stone age could have a reference :)

    • @TheGuardDuck
      @TheGuardDuck 3 ปีที่แล้ว +1

      @@Axatar 🤣

  • @aselene8890
    @aselene8890 5 ปีที่แล้ว +6

    Bl**dy 'ell I've never been so hypnotised for so long on a youtube vid. The music combined with the urge to must see the next ship is too hard to resist. Simply wonderful. I knew my love of homeworld would never diminish, but this fans the flames even more. Bravo.

    • @Axatar
      @Axatar  4 ปีที่แล้ว +1

      no need to censor your comment :)

  • @kar351
    @kar351 5 ปีที่แล้ว +5

    I hope there is a remade of cataclysm.. .yea I know the name changed because of stupid blizzard, but I do not care, I have the CD Box claiming otherwise :P

  • @pip07200
    @pip07200 4 ปีที่แล้ว +5

    Love this game. All the ships are beautifully designed, with character.

  • @silverthorngoodtree5533
    @silverthorngoodtree5533 2 ปีที่แล้ว +6

    Bummer, you weren't able to show parts of the progenitor factory ship. Even just the nose and drive section, with maybe an outline of the rest... One hopes we get to work with progenitor size, objects in HW3. Notas background, but functional.

  • @Kriosaivak
    @Kriosaivak 5 ปีที่แล้ว +7

    Kharak is burning...

  • @IAm-uu8vu
    @IAm-uu8vu 4 ปีที่แล้ว +14

    The greatest injustice to homeworld is them not having the Somtaaw and The Beast in the remastered collection. Cataclysm was the high point in the series and it continues to be an absolute travesty that that game was not included in Remastered.

    • @Axatar
      @Axatar  4 ปีที่แล้ว +1

      ¯\_(ツ)_/¯

    • @IAm-uu8vu
      @IAm-uu8vu 4 ปีที่แล้ว +1

      @@Axatar Great video by the way. The models look incredible.

    • @rafaellino7168
      @rafaellino7168 4 ปีที่แล้ว +2

      pretty sure they said that cataclysm code is lost somehow.

    • @hyperkaioken4982
      @hyperkaioken4982 4 ปีที่แล้ว

      @@rafaellino7168 yup somehow the source code was lost

    • @adrien5834
      @adrien5834 4 ปีที่แล้ว +1

      Cataclysm being the high point in the series, that's like...your opinion, dude. To which you're entitled, of course, but I strongly disagree.

  • @rhl2macwan
    @rhl2macwan ปีที่แล้ว +8

    I wished if u would have put the cataclysm ships in here too

    • @Axatar
      @Axatar  ปีที่แล้ว +3

      th-cam.com/video/_ZAXh3rNcNI/w-d-xo.html

  • @gelmibson883
    @gelmibson883 4 ปีที่แล้ว +8

    I miss homeworld....

    • @woom_y
      @woom_y 4 ปีที่แล้ว +4

      Lucky for you that Homeworld3 is in development

  • @dofostaine4514
    @dofostaine4514 3 ปีที่แล้ว +5

    Progenitor Dreadnaught looks like a gun... Where is the Naggarok Mothership?

  • @Dionysus3883
    @Dionysus3883 3 ปีที่แล้ว +5

    Is it just me, or are the Progenitor Movers just a Kadeshi multibeam frigate with a Kushan salvage corvette strapped to it?

  • @thefaithfulwisp6272
    @thefaithfulwisp6272 2 ปีที่แล้ว +8

    I like how kushan peoples land ships are almost the same size as their space ships

    • @BloodyArchangelus
      @BloodyArchangelus 2 ปีที่แล้ว

      Look on taidaan carrier in hom dok. So you have true sizes.

    • @eyeballpapercut4400
      @eyeballpapercut4400 2 ปีที่แล้ว

      Kharak has a way lower gravity than Earth, Kharakid machines will be larger

  • @Señor-Donjusticia
    @Señor-Donjusticia 5 ปีที่แล้ว +8

    50:24 looks like the Bentusi are throwing a rave party at the Bentus.

  • @TheArklyte
    @TheArklyte 7 ปีที่แล้ว +4

    What about Balcora Gate, Tanis station and Progenitor Mothership?

    • @Axatar
      @Axatar  7 ปีที่แล้ว +1

      Maybe in 2018?

  • @AleksandreMzhavia
    @AleksandreMzhavia 5 ปีที่แล้ว +6

    Such a great franchise. If I'm grateful to Gerabox it is for this. I wish they also did Cataclysm.

  • @4KI75E4NN
    @4KI75E4NN 3 หลายเดือนก่อน +4

    Homeworld is a true Sci-Fi space masterpiece.
    I started with Homeworld 2, I found a demo and tried it.

  • @ValeryPalych-o6z
    @ValeryPalych-o6z 5 ปีที่แล้ว +7

    Отличное видео ! Я столько времени провёл за этими играми просто ппц!!! Сейчас эти игры даже и сравнить не с чем !

    • @Axatar
      @Axatar  5 ปีที่แล้ว +2

      Спасибо :)

  • @Petr75661
    @Petr75661 3 ปีที่แล้ว +7

    imagine if one of those battlecruisers suddenly appeared in the skies

    • @Axatar
      @Axatar  3 ปีที่แล้ว +4

      Try walking 1km from where you're standing :)

  • @bukiman4311
    @bukiman4311 7 ปีที่แล้ว +6

    i wonder the casualty count when they go to war

    • @Axatar
      @Axatar  7 ปีที่แล้ว +4

      It all depends on the amount of micromanagement you're able to have :)

    • @zchen27
      @zchen27 7 ปีที่แล้ว

      Depends on how much automation there is. I would imagine blowing up a Bentusi ship would kill less people than say blowing up a normal human ship of equal size, since human ships would have higher crews because their crews are not wired into the ship.

    • @SloppyMcFloppy1029
      @SloppyMcFloppy1029 7 ปีที่แล้ว

      BlackHeart depends on wich war too
      One of the most bloody wars when taking into consideration how many people participated was the heresy war on kharak wich almost eleminated all kharakians purely because of a dispute between kiith sidiim and kith gaalsien...
      Also the beast war claimed many casualties, especially among the taiidan republic...

  • @LordDarthHarry
    @LordDarthHarry 5 ปีที่แล้ว +4

    Hmm I don't think the scaling between the space ships and the Deserts of Kharak units is correct. According to this, a coalition desert carrier is almost the same length as a Taidan Carrier. Meanwhile the Taidan Wreckage in Deserts of Kharak was significantly bigger, making it seem like the Kapisi and Sakaala were about Frigate size. Same when you compare to the Khar-Toba here and in the final mission of DoK.
    I understand the scaling for the space ships is from Encyclopedia Higaara? I'm not sure where they got those stats because their sources only have the games themselves and the Cataclysm manual....and the manual does not state size.

  • @cedpotvin
    @cedpotvin ปีที่แล้ว +8

    Where is HW Cataclism (Emergence) ?

    • @darykeng
      @darykeng ปีที่แล้ว

      Dead? Not actually Remastered?

    • @toastergaming7783
      @toastergaming7783 ปีที่แล้ว +1

      No remastered version + it even lost its name "Cataclysm"

  • @SloppyMcFloppy1029
    @SloppyMcFloppy1029 7 ปีที่แล้ว +6

    Imagine playing as the agamemnon one day :D

    • @Axatar
      @Axatar  7 ปีที่แล้ว +2

      juul wallraf some mods have implemented it a few years ago, can't remember which

    • @SloppyMcFloppy1029
      @SloppyMcFloppy1029 7 ปีที่แล้ว

      yeah i know but it didn't work anymore i think. I tried to install it through steam but it just gave me an error. Maybe if i try to download it from the internet and install it manually it might work.

    • @etrazombanya-2821
      @etrazombanya-2821 7 ปีที่แล้ว

      Axatar, I believe Homeworld Universe had the Agamemnon as a Vaygr Battle carrier

  • @cumunist2120
    @cumunist2120 3 ปีที่แล้ว +16

    the ships in this game and deserts of kharak look so realistic-ish like this is what you would expect humanity to develop in the far future not some crazy triangle monstrosities. theyre not pretty and theyre not grand theyre utilitarian

    • @johncarl5505
      @johncarl5505 3 ปีที่แล้ว +2

      I dont know if you were referencing Star Wars, but Homeworld ships are not any more realistic than the ones from Star Wars.

    • @BloodyArchangelus
      @BloodyArchangelus 3 ปีที่แล้ว

      @@johncarl5505 lol kek. with their engines and a lot of high tech they can do whatever they want. HOM DOK gives a lot of insides about common state of tech in HW setting. Spoiler - even when they are outcasts their single desert mothership can conquere earth and only nuclear weapon can be( lasers) effective against it lol.

    • @johncarl5505
      @johncarl5505 3 ปีที่แล้ว +1

      @@BloodyArchangelus How is this related to my comment?

    • @BloodyArchangelus
      @BloodyArchangelus 3 ปีที่แล้ว

      @@johncarl5505 Homeworld has the most realistic ships in therms of hard Science fiction. They explained a lot of stuff how it works. They even joined the cult of - in space you need any free weight than you can get and HW 1 ships were bulding with that in mind. Mankind would not create. kxm something odd when they can have engines to free roam the space and not just kxm. bursts to get momentum. Your comment is straight kek.

    • @johncarl5505
      @johncarl5505 3 ปีที่แล้ว +4

      @@BloodyArchangelus What are you saying? Write more clearly.

  • @lucianoballista7412
    @lucianoballista7412 4 ปีที่แล้ว +8

    No fucking way the junkyard dog is forty some meters lol

    • @TedBrogan
      @TedBrogan 3 ปีที่แล้ว +1

      That thing was a tank.

    • @TheGuardDuck
      @TheGuardDuck 3 ปีที่แล้ว +1

      @@TedBrogan That thing was superman in a costume.

    • @TheGuardDuck
      @TheGuardDuck 3 ปีที่แล้ว

      And it just carried off your carrier!

  • @landotucker
    @landotucker ปีที่แล้ว +5

    Taiidan heavy cruiser is my favorite for sure

  • @George_M_
    @George_M_ 2 ปีที่แล้ว +5

    Qwaar-Jet is best ^^ It's just so practical looking.

  • @Overneed-Belkan-Witch
    @Overneed-Belkan-Witch 4 ปีที่แล้ว +9

    Imagine the Joy if I can 3D print all of this

    • @SERGE_Tech
      @SERGE_Tech 4 ปีที่แล้ว

      you can...

    • @Axatar
      @Axatar  4 ปีที่แล้ว +1

      Indeed, if you have the 3d models, you can export them into a printable format

    • @xarthesailor
      @xarthesailor 4 ปีที่แล้ว +1

      @@Axatar and make a irl strategie battle board game ;)

  • @mahj
    @mahj 7 ปีที่แล้ว +2

    Nearly an hour? Great Sajuuk! Thank you so much for your work, this is amazing stuff. I expected DoK stuff would be dwarfed by the Remastered models, but there's quite a bit of overlap. Intriguing.

    • @Axatar
      @Axatar  7 ปีที่แล้ว +1

      Thank you :) I included as much DoK ships as possible because I like some designs

  • @bolothegiantfriendlypillbu4075
    @bolothegiantfriendlypillbu4075 6 ปีที่แล้ว +6

    I feel like sitting on the edge of those... umm... poles at the front end of that Heavy Cruiser. Maybe even sleep on it at night.
    With all that space on the Heavy Cruisers, Destroyers, and Battlecruisers or at least what appears to be space, you'd think there'd be a few 10 maybe 20 point defense turrets and perhaps even the frigates could have 2 or maybe 3 of their own point defense turrets. I think the Vaygr are the only ones who put point defense turrets on their Destroyers and Cruisers, but even then it's not to the high degree of what would be expected for it's size and this goes for carriers and motherships/flagships as well, but then again they have production centers so they act more like shipyards to be honest.
    We've all seen the size of a Defender's gun, even if the Defender itself was to be apart of the ship, I can see at least 7 of them fitting on a Taiidan Destroyer, both the regular and the missile variant. Imagine how many can fit on a Heavy Cruiser or even a battlecruiser. I know they have to make room for things like generators, crew's quarters, ship systems, and storage, but at least one turret with at least one or two defender's gun should be no bigger than a crew's quarters to begin with, unless however there's more required for having two heavy ion cannons.
    Point is, if a defender can operate on it's own like it does in space, what's stopping it from being apart of capital ships?

  • @dankspain
    @dankspain 3 ปีที่แล้ว +4

    Probably one of the most creative and consistent quality-wise rooster of spaceships in any sci-fi universe out there. Awesome.

  • @markrobertshaw886
    @markrobertshaw886 2 ปีที่แล้ว +9

    nothing like a torp frigate spam

    • @Axatar
      @Axatar  2 ปีที่แล้ว +5

      always catching me off guard like diarreha

    • @markrobertshaw886
      @markrobertshaw886 2 ปีที่แล้ว +3

      @@Axatar that's why you never trust a fart just like a random hyperspace opening

  • @chrissre7935
    @chrissre7935 ปีที่แล้ว +6

    HM has the best ship designs.

    • @arcadealchemist
      @arcadealchemist ปีที่แล้ว

      so simple because it was the late 90s when you only had 18 polygons to work with and some 128x128 pix TGA texture wraps :)
      but they did a good job back then remastered is even better. but HW3 is gonna be LIT if Deserts of kharak was anything to go by,. (very short campaign tho)

  • @afgncap
    @afgncap ปีที่แล้ว +7

    taidaan carrier is absolutely massive in Deserts of Kharak compared to Kapisi. I don't blame the author of the video there are many inconsistencies between the games to make it playable. Considering how big interceptors are compared to mothership it wouldn't be able to hold up to 650k people it was said to hold.

    • @PraetorPaktu
      @PraetorPaktu ปีที่แล้ว +1

      did you happen to read the video description?

    • @afgncap
      @afgncap ปีที่แล้ว +1

      @@PraetorPaktu as I said I don't blame the author. At the time of writing this comment I did not read the description. The sizes didn't make sense to me when I was playing the original when I was 11 years old but it was probably more convinient from a gameplay perspective.

    • @Tsathogguah
      @Tsathogguah ปีที่แล้ว +3

      The game uses NLIPS so that you don't lose sight of your fighters. If you turn it off, you can barely see them! The mothership is 3x taller than the Burj Khalifa, and over 7x longer than a Nimitz class carrier. That's just length, the volume difference would be much greater. You gan get 100k people in a football stadium, which is around 420 meters long (or 1/8 the length of the mothership), so it's at least plausible something of this size could hold 650,000k people considering the vast majority were in stasis and could be packed tightly.

    • @PraetorPaktu
      @PraetorPaktu ปีที่แล้ว +1

      @@Tsathogguah yea, in both games I have NLIPS turned off.

  • @hailhydra749
    @hailhydra749 5 ปีที่แล้ว +6

    I love everything about the Kadeshi and their design.