Great presentation guys! At 6:27 you are taking the vdb and get its animation to the original mesh?? At first i thought you are transferring the uvs to the vdb. And now my mind is blown hehe
It seems they are projecting the original mesh into the VDB mesh inside a Solver. They're doing what the ray sop does, but with custom vex wrangle... that'd be my guess
@@MotionPunk actually it grows from a small piece... and based on the "intersect" and "minpos" inside the wrangle, that's pretty much what the raysop does. I think they're also smoothing the boundaries with a mask.
The title perfectly sums up why I love Houdini. it rewards you for getting smarter about how you do things, whereas life all too often punishes you for being "too smart for your own good."
Totally very good video, alot to learn from your channel, you have very good talent. Im looking forward for more great more advance videos, good luck 🤞
When I was young I was so into VFX and learning all about this kind of stuff and did pretty well. Then life happened and I was stuck working a slave wage job trying to make ends meat. 16 years later and I'm still there with hardly any time to continue to learn. I feel like the world has defeated me and now I AM too stupid to learn anything like this. Can I start over?
I wouldn't really say that. I mean, Houdini is very powerful in what it can do with procedural stuff (and surely more powerful than current Blender Geometry nodes, don't get me wrong), but I wouldn't call it an especially smart system. Blender geometry nodes (and many other node systems) have a much more logical and analytical approach to their workflow. Houdini is kinda stiff and less natural. It's more powerful with its incredible library of effects and nodes, but not super smart:)
The biggest thing about houdini that I don't understand/ dislike is how they name their nodes. Sometimes nodes are called "x to y" and sometimes "y from x". And some nodes just have strange names. But other than that yeah it is very cool
Is houdini good for motion graphics or should I learn c4D? I see motion graphic videos on the internet that are made using cinema4d are more creative and interesting and those made with Houdini are more polished simple and more towards vfx and very boring.
I stopped watching at 4:43. Using this for almost a year now as a student. Never understood shit, prolly never will. The title of video is for people like me. This is fucking depressing.
I am looking for the cheapest institute to obtain a diploma in Houdini's vfx less then 20.000 cad in year For anyone who has information, I will be very thankful
@@ShawarmaBaby houdini is pretty tricky You just have to not get angry at it when you can't immediately do something difficult and technical and run into problems. Lots of patience is required- just yesterday for example I lost my bananas at my computer because it took an hour to bake a sim and it didn't work. That was me being stupid. That's my takeaway from the title haha
Houdini doesn't let you down even when it probably should.
Me: **Tugs on slider**
Houdini: **Beats chest**
Houdini: "10^20 voxels, coming right up!"
I dont use Houdini but want to. But this is me learning a new software and like ooooh what does this slider do.
@@locant23 Houdini really likes manual input. Usually, it's better to know your values :) Or have a beast of a machine
tbh Houdini is for some people and not for others. its just a tool like everything else. a lot of jobs you really dont need houdini.
It's not really a tool, better call it an IDE or something like that, you build Tools in it ... That's the big difference about it I think
the end game for any 3d job is houdini just for the robustness and clarity of projects when working with it
Why like every cool Houdini artist is Simon?
Great presentation guys! At 6:27 you are taking the vdb and get its animation to the original mesh?? At first i thought you are transferring the uvs to the vdb. And now my mind is blown hehe
It seems they are projecting the original mesh into the VDB mesh inside a Solver. They're doing what the ray sop does, but with custom vex wrangle... that'd be my guess
@@cmolfino yea that makes sense the thing is that this grows out of 0 so not sure if ray sop can handle that. Similar with point deform.
@@MotionPunk actually it grows from a small piece... and based on the "intersect" and "minpos" inside the wrangle, that's pretty much what the raysop does. I think they're also smoothing the boundaries with a mask.
@@cmolfino thanks so much
Fantastic stuff!
The title perfectly sums up why I love Houdini. it rewards you for getting smarter about how you do things, whereas life all too often punishes you for being "too smart for your own good."
where is fbx exported with instances?
most hilariously encouraging title on a houdini youtube video
How can i find out the most strong developer with their tutorial about geometry context?
As someone who's never used Houdini I'm def feeling stuuuuupid... 🤤. Looks amazing though.
I'm using it and still feel stupid watching this kind of presentations ;)
Very cool presentation! Thanks for sharing!
Wow!!! Respect and greets to germany! :)
Totally very good video, alot to learn from your channel, you have very good talent.
Im looking forward for more great more advance videos, good luck 🤞
super amazing, Thanks you guys.
When I was young I was so into VFX and learning all about this kind of stuff and did pretty well. Then life happened and I was stuck working a slave wage job trying to make ends meat. 16 years later and I'm still there with hardly any time to continue to learn. I feel like the world has defeated me and now I AM too stupid to learn anything like this. Can I start over?
Of course!
amazing talk!
Most accurate title ever can't wait to watch this one
I wouldn't really say that. I mean, Houdini is very powerful in what it can do with procedural stuff (and surely more powerful than current Blender Geometry nodes, don't get me wrong), but I wouldn't call it an especially smart system. Blender geometry nodes (and many other node systems) have a much more logical and analytical approach to their workflow. Houdini is kinda stiff and less natural.
It's more powerful with its incredible library of effects and nodes, but not super smart:)
Amazing Presentation!
really inspiring. thanks
I need to learn chops
OMG! i want learn it!
The biggest thing about houdini that I don't understand/ dislike is how they name their nodes.
Sometimes nodes are called "x to y" and sometimes "y from x".
And some nodes just have strange names.
But other than that yeah it is very cool
Honestly Unreal Engine gives me complete headaches when it comes to confusion about naming nodes. :D
Is houdini good for motion graphics or should I learn c4D?
I see motion graphic videos on the internet that are made using cinema4d are more creative and interesting and those made with Houdini are more polished simple and more towards vfx and very boring.
In the room scan how did you apply ScanNoise on points after cluster gradients wrangle, I cannot get that final step
I love that title. lol
even the title sounds parametric
Great set of quick tips.
Yes, as he said at the end there's no good tutorial about CHOPs
I stopped watching at 4:43. Using this for almost a year now as a student. Never understood shit, prolly never will. The title of video is for people like me. This is fucking depressing.
why power of 5! is my logic base!
woah
"because client" lol thank you for that
this has honestly been the best, thank you x one million, I will study this forever
30:40
that is insane
I'm stupid ........ sobs
I am looking for the cheapest institute
to obtain a diploma in Houdini's vfx
less then 20.000 cad in year
For anyone who has information, I will be very thankful
In such a technology changing world i dont think we should be learning something so hard.. C4D is suffice
wrong
shoes
Houdini is only stupid if you can't afford it.
My Houdini is smart
is this an offer to private teaching lmao
Houdini is only stupid thanks to video titles like this.
what do you even mean
is not very hard. Houdini is not an easy software, or i am fucking stupid for not knowing things?
@@ShawarmaBaby houdini is pretty tricky
You just have to not get angry at it when you can't immediately do something difficult and technical and run into problems. Lots of patience is required- just yesterday for example I lost my bananas at my computer because it took an hour to bake a sim and it didn't work. That was me being stupid.
That's my takeaway from the title haha
JESUS this talk is flooded with adverts nearly every minute and this looks like an interesting talk :( Sniffle @ YT!
What a condescending title from two knobs that push buttons.
Houdini is only Stupid if You Are Simon Fiedler . read it without the '|'.
Guys we found Hitler's grandson, woot