Touch of Colour | Jakub Spacek | FMX HIVE 2022

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ความคิดเห็น • 26

  • @MotionPunk
    @MotionPunk 2 ปีที่แล้ว +21

    So inspiring! When ideas are not enough and execution plays a huge part of the process!

  • @PaulEsteves28
    @PaulEsteves28 2 ปีที่แล้ว +12

    Incredible and inspiring! Thank you Jakub!

  • @_kinukawa
    @_kinukawa ปีที่แล้ว

    So inspiring to see how powerful and fun houdini is, how we can really play to found the result that we wanna want! Thank you Master Jakub!

  • @tomroohan
    @tomroohan 2 ปีที่แล้ว +2

    looks so good. the mixing colours and textures. so smooth.

  • @alexkid441
    @alexkid441 2 ปีที่แล้ว +1

    Awesome presentation, would love to hear more about his techniques and process. Now back to Houdini 🧑‍💻

  • @evmlionel
    @evmlionel 2 ปีที่แล้ว +2

    top notch! thank you jakub!

  • @yavi89
    @yavi89 2 ปีที่แล้ว +2

    pretty helpful. thank you guys

  • @mattestela
    @mattestela 2 ปีที่แล้ว +1

    Amazing stuff

  • @zotake
    @zotake 2 ปีที่แล้ว

    So inspiring! Thanks for sharing it!

  • @Jay_Tee_vfx
    @Jay_Tee_vfx 2 ปีที่แล้ว

    Awesome presentation!

  • @Rick_Sanchez_1337
    @Rick_Sanchez_1337 ปีที่แล้ว

    Thanks for the great presentation. The given hip file isn't really working and has a lot of errors. For example dop import has wrong inputs, the sop solver isn't working because a reference to "Timer" is not given. I tried to simulate it 1000 frames but the force field isn't advecting anything nor does anything move.

    • @marcolondero
      @marcolondero ปีที่แล้ว +1

      I've had the same issues.
      - Corrected the dop input reference
      - Wrong group name reference in Pop Attract Shape. stream should be "stream_SHAPE_ Source" not "stream_SHAPE" I think.
      - about the timer thing, I think you need to recreate it as string and put it inside Parameters in Edit Param Interface.

  • @raneemFX
    @raneemFX 2 ปีที่แล้ว

    Thanks , Well Explained

  • @nikolaiaugust1825
    @nikolaiaugust1825 2 ปีที่แล้ว

    awesome talk! loved it

  • @bloritz
    @bloritz 2 ปีที่แล้ว

    Incredible!

  • @IanFrederick01
    @IanFrederick01 2 ปีที่แล้ว +3

    Damn this is awesome, thanks for sharing! I think you said the file for this would be available at some point? I would love to poke around and learn more in detail about it.

    • @ahahlex
      @ahahlex 2 ปีที่แล้ว

      same question ! ready to pay for a hip file to play with. But it seems possible to reproduce the scene by following the presentation, depending on your houdini skills

    • @vodahlava
      @vodahlava 2 ปีที่แล้ว +4

      ​@@ahahlex you can find the scene file here, as well as a bit more about Jakub, the design process of the sequence (both visual and audio) -- www.sidefx.com/touch-of-colour/

  • @mikkelmelby
    @mikkelmelby 2 ปีที่แล้ว

    awesome!

  • @Ramp10er
    @Ramp10er 2 ปีที่แล้ว

    What render engine did they used? It is so beautiful...

    • @MrTraiyZ
      @MrTraiyZ 2 ปีที่แล้ว

      he said Rs

  • @richn2497
    @richn2497 2 ปีที่แล้ว

    Super inspiring work. Did you say the project file was available to download and look through?

    • @vodahlava
      @vodahlava 2 ปีที่แล้ว +1

      the project file can be found here www.sidefx.com/touch-of-colour/

  • @ShawarmaBaby
    @ShawarmaBaby 2 ปีที่แล้ว

    You rock

  • @TheInduztrial
    @TheInduztrial ปีที่แล้ว

    Hi! in vop node with curlnoise - Jacub has attributes - @nscale & @nrough. from wich place they are?