Thanks for the great presentation. The given hip file isn't really working and has a lot of errors. For example dop import has wrong inputs, the sop solver isn't working because a reference to "Timer" is not given. I tried to simulate it 1000 frames but the force field isn't advecting anything nor does anything move.
I've had the same issues. - Corrected the dop input reference - Wrong group name reference in Pop Attract Shape. stream should be "stream_SHAPE_ Source" not "stream_SHAPE" I think. - about the timer thing, I think you need to recreate it as string and put it inside Parameters in Edit Param Interface.
Damn this is awesome, thanks for sharing! I think you said the file for this would be available at some point? I would love to poke around and learn more in detail about it.
same question ! ready to pay for a hip file to play with. But it seems possible to reproduce the scene by following the presentation, depending on your houdini skills
@@ahahlex you can find the scene file here, as well as a bit more about Jakub, the design process of the sequence (both visual and audio) -- www.sidefx.com/touch-of-colour/
So inspiring! When ideas are not enough and execution plays a huge part of the process!
Incredible and inspiring! Thank you Jakub!
So inspiring to see how powerful and fun houdini is, how we can really play to found the result that we wanna want! Thank you Master Jakub!
looks so good. the mixing colours and textures. so smooth.
Awesome presentation, would love to hear more about his techniques and process. Now back to Houdini 🧑💻
top notch! thank you jakub!
pretty helpful. thank you guys
Amazing stuff
So inspiring! Thanks for sharing it!
Awesome presentation!
Thanks for the great presentation. The given hip file isn't really working and has a lot of errors. For example dop import has wrong inputs, the sop solver isn't working because a reference to "Timer" is not given. I tried to simulate it 1000 frames but the force field isn't advecting anything nor does anything move.
I've had the same issues.
- Corrected the dop input reference
- Wrong group name reference in Pop Attract Shape. stream should be "stream_SHAPE_ Source" not "stream_SHAPE" I think.
- about the timer thing, I think you need to recreate it as string and put it inside Parameters in Edit Param Interface.
Thanks , Well Explained
awesome talk! loved it
Incredible!
Damn this is awesome, thanks for sharing! I think you said the file for this would be available at some point? I would love to poke around and learn more in detail about it.
same question ! ready to pay for a hip file to play with. But it seems possible to reproduce the scene by following the presentation, depending on your houdini skills
@@ahahlex you can find the scene file here, as well as a bit more about Jakub, the design process of the sequence (both visual and audio) -- www.sidefx.com/touch-of-colour/
awesome!
What render engine did they used? It is so beautiful...
he said Rs
Super inspiring work. Did you say the project file was available to download and look through?
the project file can be found here www.sidefx.com/touch-of-colour/
You rock
Hi! in vop node with curlnoise - Jacub has attributes - @nscale & @nrough. from wich place they are?
same question