@@Ryuma103desires I was testing it and the wall jump creates too much distance in most cases to allow the concussive step to get you back to the original wall you jumped off of. However if you have 2 walls that are too far apart for the regular wall jump to work, you CAN use the concussive leap to bridge the distance and you can continually: Wall jump, concussive leap to other wall, wall jump, concussive leap etc… I found 1 treasure chest in vermund where the technique proved useful. Hope that helps 😊 I’m 115 hours deep on my 2nd playthrough and am experimenting with warfarer builds. It feels like every trade off for re armament and losing your maister abilities just is not worth it?
@@seanheisey8645it definitely feels that way alot because you're all too aware of all the good skills you're leaving on the table. I run a sorc/thief build for warfarer. My skills are two from sorc, one from thief, and rearmament. Although, you can put a skill in rearmament's place if you're willing to toggle your weapons manually, from what I hear. But my skills are as follows: Sorcerer: high seism- high seism allows for high stagger and knockdown damage, and just melts golems so easily. Augural flare. Thief: skull splitter: whatever can be killed easily, I take out with standard attacks or skullsplitter. Any bosses, I hit them with augural flare, then spam skull splitter in that area to maximize the explosive damage. If they are the dead by the time it explodes, the explosion takes them out quite easily. Also, sorcerer has that core ability to regather their stamina super fast, and can levitate, which makes travelling by foot super easy and quick. I do plan on using a mod that gives three or four skills per weapon instead after my first playthrough though, because it's a single player game. Every class is broken. I don't know why they're so stingy with it. Lol.
Concussive Leap is technically a jump as well. So Jump -> Concussive Leap -> Skull Splitter is in fact a triple jump. However, if you consider Concussive Leap to merely be an animation reset / momentum gainer for Skull Splitter then I would see how you could consider it a double jump instead.
If you mix in a powder blast ignition between the Concussive Leap and Skull Splitter, it can be used to cross super long gaps.
i hope they bring back double jump.
Sunflare+Instant Reset vibes
Beautiful times!
Jump-Sunflare-Instant Reset-Double jump-Sunflare
Good job. You did a Screw Attack from Metroid Series, now make that flaming spin and you shall be a legendary bounty hunter.
Found out you can concussive leap into the parry for much more vertical height, useless for gaps though
Nice find!
Can you wall jump, into a concussive leap, into another wall jump?
Oh I haven’t tried. But that’s a nice idea!
Wall jump concussive leap is how I reach most chests.
Yes you can
@@Ryuma103desires I was testing it and the wall jump creates too much distance in most cases to allow the concussive step to get you back to the original wall you jumped off of.
However if you have 2 walls that are too far apart for the regular wall jump to work, you CAN use the concussive leap to bridge the distance and you can continually:
Wall jump, concussive leap to other wall, wall jump, concussive leap etc…
I found 1 treasure chest in vermund where the technique proved useful.
Hope that helps 😊
I’m 115 hours deep on my 2nd playthrough and am experimenting with warfarer builds.
It feels like every trade off for re armament and losing your maister abilities just is not worth it?
@@seanheisey8645it definitely feels that way alot because you're all too aware of all the good skills you're leaving on the table. I run a sorc/thief build for warfarer. My skills are two from sorc, one from thief, and rearmament. Although, you can put a skill in rearmament's place if you're willing to toggle your weapons manually, from what I hear.
But my skills are as follows:
Sorcerer: high seism- high seism allows for high stagger and knockdown damage, and just melts golems so easily.
Augural flare.
Thief: skull splitter: whatever can be killed easily, I take out with standard attacks or skullsplitter. Any bosses, I hit them with augural flare, then spam skull splitter in that area to maximize the explosive damage. If they are the dead by the time it explodes, the explosion takes them out quite easily. Also, sorcerer has that core ability to regather their stamina super fast, and can levitate, which makes travelling by foot super easy and quick. I do plan on using a mod that gives three or four skills per weapon instead after my first playthrough though, because it's a single player game. Every class is broken. I don't know why they're so stingy with it. Lol.
How do you move with skullsplitter? Mine just spins and drops
Jump then flashbang jump then splitter If you regular jump and splitter you dont move
The upgraded one goes further IIRC
How is that a triple jump
True, it's more like a double jump but you keep the momentum from the second one.
Concussive Leap is technically a jump as well. So Jump -> Concussive Leap -> Skull Splitter is in fact a triple jump. However, if you consider Concussive Leap to merely be an animation reset / momentum gainer for Skull Splitter then I would see how you could consider it a double jump instead.