Johnny vs. Crash Bandicoot
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- เผยแพร่เมื่อ 28 ก.พ. 2014
- The King of PS1 Platformers has finally arrived on this channel, so I'm gonna be looking at every Crash Bandicoot game released on the Playstation 1, including the non-platforming games like Crash Team Racing and Crash Bash. There'll be a time and place for the later games, but let's just focus on his origins for now.
This video was crate
That drum clip was perfect.
He looks paranoid because he's scared of boulders and traps...
I think the original Crash Bandicoot is a really good game… when you aren’t going for 100% completion. It’s a hard game just playing normally but going for 100% on the PS1 version is one of the most painful video game experiences
Fun Fact: Sony tried to steal the credit for making this game
Used to play this with my friends as a child, had a "hand over the controller on death" rule. Managed a zero death run.
Fun fact: as we'll see at Crash 2's intro, the regular ending of Crash 1 is considered canon because Cortex is seen falling from his hoverboard, whereas the 100% ending claims that Cortex disappeared. However, the 100% ending does state what happened to the game's bosses after Crash rescued Tawna. While it's unknown whether or not most of these aftermath stories are true, Ripper Roo's aftermath has some truth to it. He got "cured" of his madness and went on to become a writer (Dr. Roo), which can be seen in Crash 2.
Sir, you have COMPLETELY nailed the frustration of 100% completing the game because of the checkpoints. It's exactly the same frustration you get in Yoshi's Island.
I've just recently heard - Crash Bandicoot is going to be in the next Skylanders game... for the PS4 version. Only a few people I know of dislike this.
Hmmm, Johnny's PSN icon is of Bentley from the Sly Cooper series. I think he enjoyed doing that voice a little bit much....
If my memory serves me - about getting gems and stuff - if you die half way through the level, and then backtrack to get the other respawned boxes, it actually doesn't count anyway! If you get to the end of a stage without dying, Crash jumps in the air and goes to the 'box counting' screen - but dying even once and getting to the end causes Crash to sigh in relief and go straight back to the map. Doesn't matter if you backtrack. Die once, no 'box counting' screen. I found that out the hard way.
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Lol I love the dancing at
That dance at
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Sonic's A$$ game:
Wow, this came out fast!
Crash Bandicoot is turning 20 this year.
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