Making Lots of Collectibles for my Indie Game

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

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  • @knucll
    @knucll 2 ปีที่แล้ว +273

    For the avatar customisation menu you could put the background instead of a single blue colour as a gym locker with a pin board with Easter eggs, nice aesthetic stuff and random clothing splattered on the floor!

  • @Goodgis
    @Goodgis 2 ปีที่แล้ว +143

    The hardest part about any menu is designing it. You literally have to through a bunch of buttons and text together and hope it looks good. I think you've done a great job though!

    • @tom_70_ads
      @tom_70_ads 2 ปีที่แล้ว +3

      Hey you here?

    • @alex.g7317
      @alex.g7317 ปีที่แล้ว +1

      Hey you here?

    • @RealEllenDeGeneres
      @RealEllenDeGeneres 7 หลายเดือนก่อน +1

      Focus on design fundamentals and you won't have to "hope" as much. Start off by listing out all the content needs for a specific screen and then forming a hierarchy for that content, which can be as simple as writing things down into bullet points with multiple indentations as needed. Hierarchy in UI can be visualized by emphasis, position, and grouping. If you've done the bullet points, you've actually already done a base level of the grouping part. An example of emphasis would be to make a button more vibrant than anything else on the screen. You can also use white space to emphasize certain elements. If I have a black screen with a white dot in the center, your eyes will naturally focus on the white dot due to the contrast and white space (white space doesn't have to be literally white, as it's black in this case). As for position, in western cultures people read from left to right, top to bottom. This is why it's common to see navigational elements on the top of a screen, or on the left, as it ensures users will easily see it. But these rules can be broken if you use proper white space and have a minimalistic UI. Also make sure you're consistent with your use of colors and UI elements. If you use a blue button for all "positive" actions (such as clicking next, or saving changes), then don't suddenly use a pink button on another screen unless it has a specific function. Create rules and stick to them. Lastly, make basic clickable prototypes in Figma or Sketch and ask users to perform a task that's applicable to the UI and have them screen record themselves. Ideally ask them to talk verbally in the video about what they're thinking while trying to navigate the UI, or simply setup a survey to get thoughts from them after the fact. This will help determine if you need to emphasize certain elements better, or maybe you're just using the wrong visual to represent something, etc... As for visuals, that's subjective, but it helps to create mood boards by taking a bunch of inspiration that fits the mood of your brand/game (include visuals from other UI as well as just random imagery). Look up "brand books" on dribbble to get an idea of what elements you should figure out when deciding on the visuals for the UI (colors, fonts, icons, textures, etc.). BUT.... the visual stuff is ultimately subjective and doesn't matter as much as you think if you're following the aforementioned principles. As long as the user experience is good, people won't care if you don't have the prettiest UI on the block.

  • @sakiomam3421
    @sakiomam3421 2 ปีที่แล้ว +517

    I think the pegboard in the background of the career menu was a cool idea
    As you progress and win more fights thing could start to appear on the pegboard (news articles, victory photos , belt pictures)

    • @fergarram
      @fergarram 2 ปีที่แล้ว +29

      Damn that’s a great idea

    • @nuua5280
      @nuua5280 2 ปีที่แล้ว +7

      YES! Very good Idea

    • @joshcornish-barlow5257
      @joshcornish-barlow5257 2 ปีที่แล้ว +3

      Yes do this idea

    • @MiniGunTurtle36
      @MiniGunTurtle36 2 ปีที่แล้ว +3

      Exactly what I was thinking!

    • @nikilragav
      @nikilragav 2 ปีที่แล้ว +4

      Ya knockout screenshots

  • @bennymeister
    @bennymeister 2 ปีที่แล้ว +48

    I've previously worked on games that feature customizable pieces of clothing. Honestly, I'd suggest looking up the collectible LEGO Minifigure bags. They feature quite a few unique and interesting hats, props, and character designs. Just an idea, it worked well for my previous projects. Good luck

  • @vladislavmelnikov5452
    @vladislavmelnikov5452 2 ปีที่แล้ว +303

    1 - Just want to suggest to pick all dressings and stuff from some sort of "gym locker room". It should fit great with main menu with the desk.
    2 - Also you can create a coach for a training, he shall screaming out a command and user must figure out quickly which button to press.
    Keep it up and good luck!

    • @yoqqen
      @yoqqen 2 ปีที่แล้ว +2

      i second this

    • @arievix8744
      @arievix8744 2 ปีที่แล้ว +1

      great ideas

    • @Scaryland42
      @Scaryland42 2 ปีที่แล้ว +1

      Yessss

    • @mobagel_
      @mobagel_ 2 ปีที่แล้ว +1

      i third this

    • @lvleye316
      @lvleye316 2 ปีที่แล้ว +1

      I love the locker room idea

  • @hubbahu
    @hubbahu 2 ปีที่แล้ว +39

    I think it would look more in line with the main menu screen if the character customization and career screens took place in the background boxing ring rather than in the blue void.

    • @j.c.k.8639
      @j.c.k.8639 2 ปีที่แล้ว +6

      And it would be really really really really nice

  • @ShortSkys
    @ShortSkys 2 ปีที่แล้ว +260

    I’m working on a 2.5D game, trying to figure out unlockables for more of a story mode game. You did a good job balancing stylized and beautiful 💪

    • @therealtoomuchdog116
      @therealtoomuchdog116 2 ปีที่แล้ว +1

      same.

    • @korylenkonalumango3970
      @korylenkonalumango3970 2 ปีที่แล้ว +1

      One day for me.
      I wanna make games and I have a unity course set up.

    • @JeloOW
      @JeloOW 2 ปีที่แล้ว +3

      @@korylenkonalumango3970 imo its easier to make games in godot and even most of the time in unreal

    • @JeloOW
      @JeloOW 2 ปีที่แล้ว +2

      @@piyushguptaji402 it does matter, you would take more time to make one feature in unity than in unreal or godot, unity only made me want to quit game development because it takes so long to do things
      also, godot is fully free & open source which everyone wants

    • @muhammadyusufmuhammadibrah5662
      @muhammadyusufmuhammadibrah5662 2 ปีที่แล้ว

      @@korylenkonalumango3970 i suggest unreal

  • @TyTy-1329
    @TyTy-1329 2 ปีที่แล้ว +1

    1. You could make a punching bag and every time you hit it depending on where you hit the punching bag you get a set amount of points. Players get a set amount of time to hit the punching bag and the more points you get the better awards you get.
    2. You could also do the same thing but with a person/coach. The coach can move around and block.

  • @LazyAlarm
    @LazyAlarm 2 ปีที่แล้ว +24

    I love how polished everything you make is. Even when you say it’s “off” or “mismatched” or incomplete it still looks really good. And a great devlog as per usual!

  • @grapewhistle1591
    @grapewhistle1591 2 ปีที่แล้ว +18

    Those customizeables are looking sick so far, and I think I've got some (maybe too many) ideas for more!
    Hats/masks: a disco ball, googly eyes, wizard hat, a really ugly 80's style wig, a baby bonnet with a pacifier, a mailbox, super saiyan hair, a simple headband like Ryu, a rubber ducky head, a Lego head, 3D glasses, a VR headset, mad scientist hair, a propeller hat, clown wig with nose, and maybe just making the whole head an eyeball.
    Belts/small belly accessories: an X-shaped bandage on the belly button, underwear pulled up too high, maybe some chains, and the sewer lid from Punchout Wii
    Pants: the classic white boxers with red hearts all over, a kilt, a skirt, a tutu, nothing but a black censor bar (front and back), maybe overalls of some sort
    [Also, an idea for the pants, where you have the basic blue shorts, why not just give us a color wheel in that slot and let us pick whatever color we want for it, just keep the white accents for simplicity.]
    Gloves: realistic human hands, cubes, a skeleton decal on black gloves like an x-ray, boots, hulk fists, basketballs, soccer balls, tennis balls, and some more disco balls.
    Sorry if this list is too long I didn't have this many ideas at the start but I kinda just kept typing. I hope you like some of these, it'd be cool to see some of these make it in! Good luck on the rest of the game!

  • @FuckStick
    @FuckStick 2 ปีที่แล้ว +17

    Careers menu feels like it's missing something yet. Costume menu looking really good. I don't mind the menu vs career being different.
    Great stuff!!

  • @GoodBoyElmo
    @GoodBoyElmo 2 ปีที่แล้ว +25

    I feel like the peg bored could have been something like when you beat a boss a poster or newspaper about the victory, would have been cool

  • @PhilEdwardsInc
    @PhilEdwardsInc 2 ปีที่แล้ว +112

    Go PONTY! Love the cinematic interludes too.

    • @loading9357
      @loading9357 2 ปีที่แล้ว

      Ha, didn't know you watched Ponty!

    • @PhilEdwardsInc
      @PhilEdwardsInc 2 ปีที่แล้ว +2

      @@loading9357 Ponty is my hero.

    • @zaidlacksalastname4905
      @zaidlacksalastname4905 2 ปีที่แล้ว

      Who would've guessed you watched stuff like this lol
      Love your videos

  • @flabybirted4726
    @flabybirted4726 2 ปีที่แล้ว +6

    For the health bars you could make it like some other games where the health you just lost from a punch is red for a second before disappearing portraying the damage they just took

  • @jumi6051
    @jumi6051 2 ปีที่แล้ว +59

    I personally love the "clothing/collectibles" menu, and I absolutely adore the current main menu, the aesthetic with the pictures is just so cool, just like a boxing wardrobe ^^. The career menu tho, I am not that fond of. I think it looks a bit too "amateurish" if that makes sense ^^. The one with the board to the right u scraped I actually liked better. Obviously, the board would need to be something else. Also for collectibles: Fisherman Hat, Nurse Cap, Astronaut helmet, Racing helmet, these pointy/spiky bicycle helmets if u know what I mean ^^ and maybe a robber mask/ski mask. Maybe even a monkey mask ^^. For shorts, I would really like a skirt... I don't know why, it just seems funny. Loved the devlog btw :)

    • @quackncheese
      @quackncheese 2 ปีที่แล้ว +1

      Agreeed, I also personally just hate that shade of blue.

    • @j.c.k.8639
      @j.c.k.8639 2 ปีที่แล้ว +1

      I would love to see chainsaws. Maybe in the head or in the hands.
      And a armored Shorts

    • @j.c.k.8639
      @j.c.k.8639 2 ปีที่แล้ว +1

      @@quackncheese color customisation.

  • @vinxeye
    @vinxeye 2 ปีที่แล้ว

    Some items I'd love to see: Face accessories: Bandages or bandaids, Those disguise glasses that have the nose and mustache, Domino mask (villain mask) HATS: Horns, Headphones, Cheese, hot dog, Construction hat, Steampunk goggles, Chef hat OTHER: Tie, bowtie, necklaces, bandana. FEET: Socks, Wrestling shoes, Bare feet, sandles, Crocs, Boots, Cast

  • @wyett86
    @wyett86 2 ปีที่แล้ว +8

    Proposition: Fighters in career mode cold be in toy boxes, kinda like Buzz Lightyear ^^
    Then, at the start of fight, there would be enemy unboxing :D

  • @wcrb15
    @wcrb15 2 ปีที่แล้ว +4

    It's probably too late now, but it might be cool to have all of the menus move around to a gym scene. For example the circuit select could be a bulletin board with flyers for each circuit. The character customization menu could be a locker room.

  • @mohammedzawia1054
    @mohammedzawia1054 2 ปีที่แล้ว +9

    idea: make the arena full of spectators, doing that will give the atmosphere it needs!

  • @NexXTSurf
    @NexXTSurf 2 ปีที่แล้ว

    I think with your menu designs you should commit to the locker room aesthetic. Choosing a tournament is selecting one of three flyers on a Pinboard, "next opponent" screen is a cut out newspaper article with some headline "The Viking sends another Opponent to Valhala", your current outfit selection menu, but the boxer is standing next to his open locker. And swapping between menus would just be a camera pan. Love the series, keep it up :)

  • @dust195
    @dust195 2 ปีที่แล้ว +4

    You should make a back customization option as well!
    How awesome would it be to have a comically large foam sword or something else of the sort sitting hilted onto your back.

  • @dtyoutuber1673
    @dtyoutuber1673 2 ปีที่แล้ว +1

    Maybe you can also add in the character customisation screen, that if you don’t do anything for ten minutes straight, the boxer will slap you to keep you awake.

  • @Kumoiwa
    @Kumoiwa 2 ปีที่แล้ว +46

    I think choosing a color scheme would really help tie all the menus together, maybe at the risk of looking too samey but idk. Also, have you tried applying the 60-30-10 rule?
    Edit: just wanted to congratulate you on the amazing cinematography, really appreciate it!

  • @jesselee6185
    @jesselee6185 2 ปีที่แล้ว +1

    Love the growth of the game, idk if you really read these but I know you said write what you would like to see in game: after beating all 3 standard leagues, player would unlock 2 more leagues
    Ironfist or Special league, and a Main event league. Now for main event league to stay unlock you got to have more wins then loses if your loses goes up league will close until your wins gets back up.. for main event it will be one random character that's already in the game just beef up once a month a different character if win get Special gloves and trunks (the gloves increases your punch power a little and trunks increases your speed), different outfits different abilities.

  • @micahvlogs2394
    @micahvlogs2394 2 ปีที่แล้ว +5

    Seeing different body types on bosses would be cool, but honestly your current game is amazing.

  • @JustAnotherAlex3D
    @JustAnotherAlex3D 2 ปีที่แล้ว +1

    Im so proud of you for not giving up even with the struggles you went through while making this project. I'm finishing up a video game level design program and your videos inspired me to keep going in each semester I had.
    Thank you

  • @Ryan-ll6ow
    @Ryan-ll6ow 2 ปีที่แล้ว +7

    I think adding ring walkouts would be a cool feature.. Maybe even allowing the user to place a .mp3 file into a specific folder to use during their walkout

  • @monkeebomb2971
    @monkeebomb2971 2 ปีที่แล้ว +1

    If you want you can make a shop where you can buy things with punchy money.
    Here is a list of things that i would love to see in the game.
    A Banana that you can hold a turkey leg hat, a scarf, a sweat bend, a covid mask, rosy checks, a bowtie, some big socks to put in your feet on your hand, a monkey/gorilla mask, a bag that you can put in your head, a kind of retro stile hat, some robotic thing, maybe tatoos, a squid/shark hat, a gold mask, some glasses and headphones.
    Thats all thanks for reading

  • @enrajbmeier8691
    @enrajbmeier8691 2 ปีที่แล้ว +9

    I would love to see an iron hook glove for the pirate set in game

  • @name36154
    @name36154 2 ปีที่แล้ว

    I admire your commitment, if I were you I'd never be able to keep switching up the menus until finding the right design.

  • @iexist01
    @iexist01 2 ปีที่แล้ว +20

    Collectibles I’d like to see:
    a beanie (with a logo or some other Easter egg) and a chain necklace and maybe seashell necklace to go with the different types of shades with swing physics
    a bandana or serial killer with chainsaw (I don’t know what to call it) mask
    A sports jersey and a oddly fancy suit

    • @ace7148
      @ace7148 2 ปีที่แล้ว

      Nice idea

    • @His-Games
      @His-Games 2 ปีที่แล้ว +1

      like a jason hockey mask?

    • @iexist01
      @iexist01 2 ปีที่แล้ว +1

      @@His-Games yeah ,thank you for actually knowing what to call things

  • @sytric.
    @sytric. 2 ปีที่แล้ว +1

    you could add a little cinimatics for when you win a fight/cup where the charater celebrates and gets assigned a preformance rank, maybes D-SS with SS being the highest rank

  • @flankz2950
    @flankz2950 2 ปีที่แล้ว +4

    when ponty drops a new video you know it's gonna be a good ass day.

  • @RealEllenDeGeneres
    @RealEllenDeGeneres 7 หลายเดือนก่อน

    I'd highly suggest using Figma or Sketch for your UI work. Those tools are made for UI design and make it a much easier experience than Photoshop once you get used to it. For starters, you can componetize literally anything. So you could turn the individual collectible rectangle items into a component, then use a bunch of instances of that component to make a grid/list of collectibles. This way you can lay out the overall layout of things, then go back and improve the finer details later in components and have the visual be applied to all the instances, rather than having to redo every instance of a similar UI element being reused. Many things are built to be dynamic in Figma and Sketch as well, so you can make a button component and have it automatically adjust width when you type different text in it. I'd also suggest wireframing first, before you focus on the visual treatment. This allows you to focus on what type of UI elements, interactions and the overall experience without getting caught up on how pretty it is. Source: Product Designer (UI/UX mainly) of 14 years.

  • @caiobacarvalho1960
    @caiobacarvalho1960 2 ปีที่แล้ว +5

    It might be good to have a trainer for the tutorial mode that teaches the moves & combos.
    The trainer could also make some appearances on the carrer mode after you won a fight, like what EA did in UFC 4.

  • @blueboytube
    @blueboytube 2 ปีที่แล้ว +1

    Perhaps add a little sparkle effect when changing clothes. Like a little sparkle explosion to hide the switch between clothes

  • @grizzlycub208
    @grizzlycub208 2 ปีที่แล้ว +4

    You should add emotes so at the end of the fight you can do like dances.

  • @beaufritzsche
    @beaufritzsche 2 ปีที่แล้ว

    Having a pegboard tile behind the collectibles could be a nice fit

  • @andrewdaly5068
    @andrewdaly5068 2 ปีที่แล้ว +6

    Watched every episode love the series keep it up

  • @vestaarcadia
    @vestaarcadia 2 ปีที่แล้ว

    Creating different venues for each of the championships would be a great addition ex: Local Gym, Regional Comp, Stadium, etc., adding more and more audience members as you progress in each championship, Adding crowd noise on really big connections, based on the venue and size of the crowd (that might be too hard idk). Tournament mode might be cool too? Been with you lurking the whole time so this has been a bunch of fun watch and keep up with. Keep up the good work :)

  • @patasso5454
    @patasso5454 2 ปีที่แล้ว +5

    Dude, those textures for the items look awesome, especially those belts. How did you learn it so well? I’ve steered clear of modeling because i can’t figure out how to texture these things at all

    • @pygmalion8952
      @pygmalion8952 2 ปีที่แล้ว

      Substance painter

    • @chillbizz74
      @chillbizz74 2 ปีที่แล้ว

      @@pygmalion8952 I think he means like designing them ya know

    • @Johnsen290Games
      @Johnsen290Games ปีที่แล้ว

      late but he worked for years being a vfx artist so that definitely helped

  • @anonshrimp8299
    @anonshrimp8299 ปีที่แล้ว +1

    This is my first time watching your videos and my goodness, its VERY inspiring. Theres so many ideas I wanna do but just dont have that time or confidence in my self to make. However, I feel so inspired by watching you and still REALLY wanna make em one day. Thank you.

  • @theoddfellow1970
    @theoddfellow1970 2 ปีที่แล้ว +4

    Love the way the game is looking so far, the plain blue background is kind of boring though. Maybe you could do a moving background with a pattern like dots or stars. I also thought you could add victory dances or emotes after you win. Can’t wait to see more Punch-A-Bunch!

  • @konerking4293
    @konerking4293 2 ปีที่แล้ว

    I think adding a street set of sorts would be awesome, with a beanie and a sweater wrapped around as a belt or something. The game looks amazing though and im loving these devlogs!

  • @sky01james28
    @sky01james28 2 ปีที่แล้ว

    A tricky but *valuable* feature would be mini-games for training. Set up various tasks (learn to strafe, learn to punch, learn to lean, learn to block, etc). That way you can add variety to each tutorial instead of a boring old ring with a single dummy.

    • @sky01james28
      @sky01james28 2 ปีที่แล้ว

      You could also allow the player to gain max stamina or health by completing more difficult trainings, but that’s a game design question

  • @lilyoungsterb1302
    @lilyoungsterb1302 2 ปีที่แล้ว +1

    In the career screen you should add back that board and put spots for all your belts so that you can see through the belts at what point you are at

  • @PietroPraGiacomitti
    @PietroPraGiacomitti 20 วันที่ผ่านมา

    You could have made one of the menus a bunch of punching bags, and when you select a option on the menu, the bag shakes as if it was punched lightly, but if you select that option, it shakes violently, like it took a heavy blow

  • @ilikesnow
    @ilikesnow 2 ปีที่แล้ว

    Love the blue menu background! Made the overlay work on that menu. great work!

  • @hesso9214
    @hesso9214 2 ปีที่แล้ว +1

    Something i would love to see would be gloves with a flame effect like they were on fire. That would be so cool.

  • @parkaller7959
    @parkaller7959 2 ปีที่แล้ว

    So I got some sugestions.
    1. I think it would be prety nice if you could add a fedora hat.
    2. A astronaut helmet would be kinda cool
    3. A plant in a pot has a hat.
    4. A bucket on your head could be a hat.
    5. A knights helmet.
    6. Tv head.
    7. Maybe a medal on your neck.
    8. A Golden fedora could be like a normal fedora, but golden.
    9. A beret hat.
    Thats my sugestions. Not the best ideas I ever had, but prety cool.

  • @CursedDANKmemes
    @CursedDANKmemes 2 ปีที่แล้ว

    Boxing glove with skeleton hand prints. Brings back old cod days.

  • @tyukogames
    @tyukogames 2 ปีที่แล้ว

    Carrear menu:is in the ring/training area , with every item is a button (training mode should be a punching bag, star a champion ship would eb a belt, etc.)
    Customization area: The changing rooms

  • @dr.funnybones
    @dr.funnybones 2 ปีที่แล้ว

    for the shorts, you could do one with a stripe on the side as a more subtle change that you might have from the beginning

  • @pirackipierozek
    @pirackipierozek 2 ปีที่แล้ว

    Honestly, this looks great! You said that the buttons in the character customization menu are yellow because it contrasts niceley with the blue background and I do agree, but it would be cool if they were a little more saturated and their hue a bit closer to the characters skin color. I would also propose to copy the background color from the career menu over to the character customization menu, or the other way; just for consistency.

  • @samkooon.5859
    @samkooon.5859 2 ปีที่แล้ว

    THE QUALITY IN YOUR VIDEOS ARE INSANE ITS LIKE IM WATCHING A NETFLIX DOCUMENTARY

  • @iHaveNoLife226
    @iHaveNoLife226 2 ปีที่แล้ว

    Awesome!! I think that everything is looking great. Idk if this was already an idea, but when you beat a boss, you should get their stuff. Like if a boss had a necklace, when you beat them, you get the necklace.
    The menu looks great, I really like the detail in it.

  • @DolphinDev
    @DolphinDev 2 ปีที่แล้ว

    Awesome video! It would be cool if you could zoom in towards the player at the character selection menu just to see all the extra details on the items, especially on the belts!
    You could also add some country specific colors (flag colors) for shorts (this reminds me of Trackmania and their customization of colors, plus it would add a ton of new color variations without thinking about the design too much)

  • @jokered1133
    @jokered1133 2 ปีที่แล้ว

    great progress man, honestly the game is looking more and more closer to becoming a full product, lovee the customization system and menus are looking great, I would love to see one or two more arenas being made in the next devlogs.

  • @Fred79444
    @Fred79444 2 ปีที่แล้ว +2

    It's coming together and starting to look like a finished product! I'm proud of you man, keep it up.

  • @SupTwoWater
    @SupTwoWater 2 ปีที่แล้ว +1

    Add armor (like helmets, chest-guards etc).
    Bosses should have special drops which can be used by the player to customize.
    Special Attacks for the player which can be unlocked/bought by in-game currency or something.
    Mega Boss of some sorts.
    Different Boxing rings for different leagues.
    Survival mode where you have to fight weak opponents which slowly get stronger.
    Reputation and Betting engine where more reputation means more fans and more money with the win. You will get the money if you win but you will lose reputation and fans if you lose (my favourite feature).
    Ranked multiplayer matches.
    Hope you implement such stuff but if not then it's fine, i can understand. Also you got a new subscriber. Mean a lot to me.

  • @arnautandrei5786
    @arnautandrei5786 2 ปีที่แล้ว +1

    A good animation for the customization of the character would be like a boxing stance and some simple punches.
    Anyway, I support you since you had 80 subs, you really grew up and I`m glad you did that.

  • @nikolasjklein
    @nikolasjklein 2 ปีที่แล้ว

    To me, the card colours suggest that there are different kinds? Different rarities? Different collections? Like the pirate collection could have a black/grey background with pirate-y icons. And the special reward items like the belts could be animated and with a gradient or something like that!

  • @wellhellotherekyle
    @wellhellotherekyle 2 ปีที่แล้ว

    Maybe to blend between the pegboard menu and whichever menu you’re going into, you could zoom into the section you’ve chosen. For instance, “career” is in the blue icon on your main menu, so you could zoom into that and transition into your blue menus.

  • @MetaCzech
    @MetaCzech 2 ปีที่แล้ว +1

    Holly sh*t, the cosmetic items look soooo goooood!!! Great job!

  • @d.m.515
    @d.m.515 2 ปีที่แล้ว

    Adding in the boss clothes would be an awesome reward for beating them under certain challenge constraints. That way you can mirror match.

  • @dachr2
    @dachr2 2 ปีที่แล้ว

    Awesome progress on the menus! I feel like now that you've done so much work on the customization of the character, it would be awesome to display it more. Maybe it could be displayed on if not all then most of the menu screens and then somehow interact with what you're doing in the menus.
    Like let's say you're in the game mode / career menu it could do some fight moves and in the settings menu it could be watching what you're doing and maybe celebrate when you press save.
    It's probably too much work but it feels like something that would tie the entire menu experience together.

  • @Ji-mmy23
    @Ji-mmy23 2 ปีที่แล้ว +1

    The game is really coming together now!

  • @bluelighting230
    @bluelighting230 2 ปีที่แล้ว

    u should add a dance menu with the collectables and stuff, and the more you play the more dances you get, and you can choose out of your dances, motions what you want before the game and after, that would be pretty cool

  • @flabybirted4726
    @flabybirted4726 2 ปีที่แล้ว +1

    You should make a way to get a currency maybe by beating bosses or something else and then be able to use that currency to spin for cosmetics, maybe opening like a toy crate or even a wooden letter box like the ones around the arena and you can make like a common crate, rare crate, legendary crate, and even a epik crate. And then also have items you can only get from beating the bosses

  • @thecrazyinvasion
    @thecrazyinvasion 2 ปีที่แล้ว

    I hope at least one of these is useful lol.
    Couple of ideas:
    1. Make certain items have changeable coloring. I think this'll probably look best with the default red glove, being able to change its color can add a ton more gloves without making an enormous list of different glove colors.
    2. Add footwear. Maybe you'd be able to change your character's shoes or somtin.
    3. I think you already had this planned with the belts, but maybe make certain hats have different variants. Maybe if you beat an enemy enough times with a certain hat you get a "cooler" version of it.
    4. You could make another new section on the character customization screen that includes all the items.
    Couple of item ideas:
    1. sweatpants(?)
    2. Googly Eyes
    3. Spaceman helmet (You could maybe make a full spaceman set, including "space shoes". I don't know what space shoes are. Could also be a reference to that one funny game about deception :)
    4. Plunger (hat or face item)
    5. Mushroom hat
    6. Bowtie
    7. Tie
    8. Square shorts (if you don't get the reference, I understand)
    9. Square gloves (this isn't a reference, I think it'll just be funny)

  • @dennismakesgames
    @dennismakesgames 2 ปีที่แล้ว

    Welcome back Ponty. UI is so difficult. You are doing great. I can't wait to see the final thing.

  • @selagia
    @selagia 2 ปีที่แล้ว +1

    Your game looks great. The amount of detail you put into the collectibles and especially the belts is insane. The new menus also look really good!

  • @1upX_official
    @1upX_official 2 ปีที่แล้ว

    Add a donut belt, Chinese hat, Chinese beart, upside down glasses, bone hands, disco outfit and winner poses/dances

  • @therealgreenslime
    @therealgreenslime 2 ปีที่แล้ว

    the grim fandango video instantly caught my attention, i love that game to bits and pieces

  • @squashua3450
    @squashua3450 2 ปีที่แล้ว +1

    Dude, this is the reason why i took computer science, but my teacher wont teach me this type of stuff.

  • @menessal3711
    @menessal3711 2 ปีที่แล้ว

    I think it would be very cool to see a collectible of a little buddy on your shoulder or your head who punches at the same time as you. Possibly also copies your character.

  • @arrrnora
    @arrrnora 2 ปีที่แล้ว

    You could absoloutly adding wings coming out of a little pouch/backpack. Or a katanna belt with golden screws attaching the parts of it. ( a sort of black and gold color scheme to go with the belt)

  • @JastoMcJr
    @JastoMcJr 2 ปีที่แล้ว +1

    "Im going to celebrate with a little grape, mmmmmm yum."

  • @thevahawk
    @thevahawk 2 ปีที่แล้ว

    Hey Ponty, great Dev Log Series for Punch a Bunch!
    I only recently discovered your project and I kind of marathoned the playlist in my free time.
    I would like to say that the game is turning on fantastic. It already started so cool and only got better as well as your videos.
    Keep on the great work, mate! You motivate me so much to keep going with my projects!

  • @ScragSialoid
    @ScragSialoid 2 ปีที่แล้ว +1

    I think wen you defeat a champion their sould be a cutscene of them handing you the belt for that league. Could be cool.

  • @MikeG-nz8gt
    @MikeG-nz8gt 2 ปีที่แล้ว

    The peg board is the best look so far. Career mode is awesome too though. Change the character customization background to the boxing ring! Add different punching animations in the menu as well. Keep up the hard work ponty. This game looks awesome!

  • @zaidmermam2524
    @zaidmermam2524 2 ปีที่แล้ว +2

    fricking finally !! great job ponty, I cant tell you how good you became in devlogs, every second is super fun and chill

  • @Rei_geDo
    @Rei_geDo 2 ปีที่แล้ว

    I always enjoy watching these devlogs, nice progress

  • @Goomba203
    @Goomba203 2 ปีที่แล้ว

    As a reward for beating the puppet character you should totally add the mask as a cosmetic

  • @aurelienroy2503
    @aurelienroy2503 2 ปีที่แล้ว

    Hey, I've been following you for not that long and i really enjoy your content and the demo of your game.
    If I may suggest a nice feature or maybe just a nice to have is that at the end of each fight you could put a replay of the last few seconds with different camera angle and slow-mo. With maybe a "skip replay" button for the rage skiper. Keep on the great work !

  • @koimipoimi5483
    @koimipoimi5483 2 ปีที่แล้ว

    I think this looks SICK! Maybe a crowd that bullies and jokes about you would be great

  • @RadPotato2
    @RadPotato2 2 ปีที่แล้ว +1

    Classic purple/blue wizard hat with gold stars. I feel like I equip that in every game I’ve been able to find it. I even found it in rocket league, and gang beasts lol

  • @insertname3170
    @insertname3170 2 ปีที่แล้ว +1

    You should add special abilities that the player could use and the option to choose what special ability they want to use

  • @SovakaKindred
    @SovakaKindred 2 ปีที่แล้ว

    Only suggestion I would make is perhaps making an opacity gradient that alpha's out the top and bottom of the item selection panel. Making the items fade into the UI/World instead of a harsh cut line could look really good.

  • @playfulpottery6399
    @playfulpottery6399 2 ปีที่แล้ว

    Definitely agree that the career menu looked the best.

  • @MoofAloof
    @MoofAloof 2 ปีที่แล้ว +1

    I think if you wanted to implement the peg leg, you could pair it with a pair of pirate shorts or pants to add another to the shorts tab, since you said you needed more. (: if you weren’t a,ready planning that, that is,

  • @eddy_main
    @eddy_main 2 ปีที่แล้ว +2

    You can like make the collectables a certain rank: For example, the Pro belt and other items could be the Pro Series, with a different color in the background, and like rarities

  • @tommj4365
    @tommj4365 2 ปีที่แล้ว

    For animation it'd be cool to see you mocap yourself dancing or something. There is software that maybe makes it easy to take video of yourself and translate it to animated bones. Of course, only if you're interested, maybe you'd find it annoying so...
    Awesome progress though. The UI is looking slick. You'll get there!!!

  • @francisbond5605
    @francisbond5605 2 ปีที่แล้ว

    I think it would be cool if you added a moustache, and also maybe some cyborg parts such as a bionic eye or a steampunk fist.
    another cool thing would be, since you already have the helmet with hearts adding a pontypants beard + moustache head piece so if they wanted to they could play as you.
    I would also recommend adding boots to the game. if you are going to have a peg leg then make a new section you could add cowboy boots with spurs on them.
    Another new section you could add is backpacks where you could carry mini plushy versions of bosses that you beat, and here is the fun part when you are fighting they could make little unintelligible noises and do little punching motions like someone in the crowd cheering for their boxer like "yeah get him"

  • @fliibleflop7044
    @fliibleflop7044 2 ปีที่แล้ว +1

    You could unlock the ‘no shorts’ where it is like the sims blurring system

  • @shrimpmanzz2000
    @shrimpmanzz2000 2 ปีที่แล้ว

    i love the dev work on this project game looks super fun and cool maybe for the next devlog you could work on cutscenes for the in between bouts maybe like a training montage of you and your opponent training a cool idea would be making each opponent have its own stage entrances but another good dev vlog idea would be to work on the stage backrounds make them more exciting. one last thing would be to give your boxer like a special move he can unlock for like beating a certin boss like the head ram or overhands these are all just suggustions.

  • @rustycool1444
    @rustycool1444 2 ปีที่แล้ว

    Before the start of a match, there should be a voice yelling "Geeeeet REeeeAaaaaDY tooooo PUNCH aaaa BUuuuNCH!!"

  • @Herdetzy
    @Herdetzy 2 ปีที่แล้ว

    This is a great dev vlog!! I am happy you mentioned about the Menu differences ... my head was going to explode them all being different :D

  • @Yetiii23
    @Yetiii23 2 ปีที่แล้ว

    I really want to see a cosmetic where, if you beat all of the enemies in career without going below 50 health, you can have a 6-pack.

  • @jeate1156
    @jeate1156 2 ปีที่แล้ว

    I have some ideas:
    First idea is that when you defeat a boss you dance a dance
    Second idea is that then you defeat a boss you get its “super” and you can pick from all defeated boss supers.