Difference between Actor, Pawn and Character in Unreal Engine?

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 8

  • @yashmalhotra9202
    @yashmalhotra9202 4 หลายเดือนก่อน +1

    Great Expnation. thank you great tutorials.

  • @CodeReptileEng
    @CodeReptileEng หลายเดือนก่อน +1

    Real nice, though please upgrade the background image from 144p, as its so blurry that it's distracting and makes me check the video resolution =)

    • @PobatoTutorials
      @PobatoTutorials  หลายเดือนก่อน

      Thanks for your feedback!
      I blurred the background on purpose to make it less distracting 💀
      I will play around with making it less blurry 🙏

    • @CodeReptileEng
      @CodeReptileEng หลายเดือนก่อน +1

      ​@@PobatoTutorials It was obvious that you wanted to make it less distracting, but when you have nothing on the screen except for it, I have to focus on it, and in those moment the blur starts to annoy, cause what else should I look at. I'd suggest that you try to blur it only when you have something on screen, and then unblur if nothing is in view.

    • @PobatoTutorials
      @PobatoTutorials  หลายเดือนก่อน

      @@CodeReptileEng I will test it out! Thanks ❤

  • @yashmalhotra9202
    @yashmalhotra9202 4 หลายเดือนก่อน +1

    can i add non humanoid characters in character movement component ?

    • @PobatoTutorials
      @PobatoTutorials  4 หลายเดือนก่อน +1

      Sadly, the Character Movement Component can be great and limiting, since it dependents on the Capsule Component of the Character Class. So if your non-humanoid character, works with a Capsule Collider, then there are no problems. However, if your non-humanoid character needs a different Collider than a Capsule, then you could create a custom character class that has another Collider between the Capsule Component and the character mesh. Otherwise, you could create a custom Movement Component similar to the Character Movement Component with out relying on the Capsule Collider.

    • @yashmalhotra9202
      @yashmalhotra9202 4 หลายเดือนก่อน

      @@PobatoTutorials aah i see..i was thinking about a spider type character lol😭