100 NEW Things Super Mario Maker 2 Needs!
ฝัง
- เผยแพร่เมื่อ 19 พ.ค. 2024
- Predicting Super Mario Maker 2 ► • Predicting Super Mario...
Ranking Every Nintendo Launch Title ► • Ranking Every Nintendo...
See my Videos Early! ► / @nathanielbandy
Bathaniel Nandy's Channel ► / @realbathanielnandy
Merch ► crowdmade.com/collections/nat...
Twitter ► bit.ly/1TcdV33
Twitch ► bit.ly/20L5ZL5
Video Edited by: @TotallyNotJon_
Channel Avatars by Charriii5: / @charriii5
#SuperMarioMaker2 #MarioMaker2 #SuperMarioMaker - เกม
THE TIMING OF THIS VIDEO LOL
10/10 timing
New vid?
How do you feel about the update
Happy Mario Bros 2 Update Reveal?
I KNOW AS SOON AS I SAW THE UPDATE VIDEO I THOUGHT OF THIS ONE WTF
Nathaniel: *this video*
Nintendo: *Hey.*
build the new _____
Nintendo be like: Interesting... Add it to the list!
Nintendo: Wait Until Apr 22
Haha Spiderverse
haha vector
0:22 "heck, maybe we're not even gonna get a new update"
1 week later
Mario maker:heres an update
Yea there is a new update with enemies and power ups
Nintendo just yeeted it out of nowhere.
@@randyrich1774 I think so too
Nathaniel: 100 things we need in smm2.
Nintendo: I’m listening
Wish they were listening
@@supermarioscrazyadventures171 They we’re to some
Imo we need star coins, volcano theme and world maps (customisable), secret exits could come in handy with this too
Jack Lawler I really want an underground theme for every theme.
Agreed,there’s need to be a world map mode with secret exits and star coins
The 10, 30 and 50 coins are basically Star Coins
And the secret wall things from ghosthouses
Volcano is a theme. Lava
“I’m surprised that this isn’t even in the game already” has been used so many times in this video.
"This is already in Mario 3D World style, but it can't be globally used"
Lol
its so true
@@JadenPlaysYT me?
Well now...... some of the power ups are in
7:12 Tells us the fact that he guessed 2 in a row, he works for Nintendo.
Same with 8:45
And 9:37
And 12:31
And at 11:15
Lol I’m the beginning of the video he said “maybe we won’t even get a new update” and later that day....
Here’s a cool idea: A Mario Paint mode. It would basically allow you to compose your own music and create your own game style. Though, I feel like being able to create your own style would completely kill off 2D Mario.
All it needs is an online mode that doesnt lag every frame
And more content to the people that doesn't have NSO
And make the other players not be able to bounce off you
I just got SMM2 and I've not had very bad lag and I have terrible wifi
I haven’t had that much lag either, sometimes it’s very bad, but mostly it’s really good
lol
=]
NB: "I dont even know if we will get another update"
Nintendo: well maybe if you wait 1 week than you can see some magic happen
Wait, what?
Well I checked the Nintendo's vid and there are only 6 things added in this update thatNathaniel mentioned:
- Super Acorn
- P-Ballon
- Frog Suit
- Koopalings
- Super Acorn
- Mecha Koopas
J4C0B PL you said super acorn twice
5* I may've missed one item
In fact you did forgot:the boomerang flower
"Heck, maybe were not even gonna get another update."
*curb your enthusiasm plays*
OMFG I LITERALLY SCROLLED DOWN AT THE BEGINNING AND I READ THIS WHILE HE SAID IT!!!!!!!!!!!!!! NO F***ING JOKE!!!!!!!!!!!!!!!
1 year ago 😭
@@samuelbuckley1459 😭
Things I want:
Thwimps
Ice flower
Ice bro
Fire bro in a styles
Boomerang bro
Ice piranha plant
The spikes that throw the spike balls forward
Mini mushroom
The ability to make enimeis smaller
King bill
Light box in 3D world
And tracks in 3D world
Fire bro’s are in a style
@@TheMetalbourne he said in all styles
don't forget one ways
We have spike
@@diamondfreddy9818 he means forward facing spikes
Heres all the things on NB's list that where fulfilled:
1 (7:11) - The Frog suit was added in the SMB3 theme.
2 (7:20) - The P balloon was added in the SMW theme, although its not available in the other styles.
3 (8:44) - The Super Acorn was added in the NSMBU theme.
4 (11:16) - The Koopalings have been added as bosses.
5 (12:31) - Mechakoopas where added as enemies, but I don't think you can add them to Bowser Jr.
EDIT:
The boomerang flower was also added in the SM3DW theme.
@@Enzo_0203 I meant to put "boomerang flower", sorry about that.
@@Genesis-yi5nz ok no problem
@baldi's goo peashooter No I didn't.
Did you even read it?
Tuyuko he probably did not lol
Even if you can't "add" mechakoopas to Bowser all you have to do is stack a cannon on top of him that shoots mechakoopas.
Lets be real here for a second....
Is this game going to have any support by Nintendo? The only update that included some great content was half a year ago. It feels like Nintendo left this game dry and honestly it’s a shame.
You would expect that a big title would at least get a couple of cool updates throughout the year. But no, only 1 update that included some enemies and blocks.
I would be very surprised if Nintendo actually threw out a update in the future but at this point we have nothing heard about it yet.
Or maybe from a particular virus
Starblue Light
Doesn’t stop games like Animal Crossing from getting updated though, does it?!
@@sullivans2004 , yeah , but that's it's own game , it's update aren't really that drastic, like adding a carpet for example
Starblue Light That wont stop huge companies like Nintendo. Developers are probably already working from home so that is not really an excuse for nintendo to stop supporting this game.
And if coronavirus (somehow) was the case, we should have gotten more updates throughout 2019. Because Coronavirus started in Januari.
Starblue Light
SMM2 is its own game!
3:26 *Downloaded Courses*
Nathaniel: I want the frog suit!
Nintendo' I'm going to end this whole man's caterer.
It really sucks that Mario maker 2 hasn't been getting as much updates as it's predecessor did. I would really like to see more things added into the game. Edit/Update: I know about the update that came. It's really cool. Plz don't spam the replies. Thank you.
I think the reason for that is because they would want to have a lot of things in the updates.
probably it's because this game isn't even a year old.
I agree and you spelled *Mario* wrong
There might be one in the spring, or May.
Peridot The clod look at his name
Any item: *isn’t in mm2*
Bandy: I’m kind of surprised that this isn’t already in the game.
what, now we should have spring mario and metal mario and goomba disguise and all other galaxy powerups!?
@@kwisowofer9872 to be fair...that would be awsome
Maximum Force *spring mario now 10% jankier!*
At least you got the goomba mask right.
Nintendo: Okay we’re done updating Mario maker 2...
Nathaniel: Peace was never a *OPITON*
Mega mushrooms?
Frog suit?
P BALLONS?
Acorn?
Boomerang?
I think Nintendo listens to you
“The rock theme is the only main one that hasn’t been included”
***Beach theme cries in the corner***
Edit: *DAMMIT*
Also, volcano theme
And mid castle theme
Dair Hat and i love muffins ok I won’t edit the comment so your replies make sense
Also the Underwater Castle theme, the Volcano theme and the Giant World theme (that isn't really a theme, but works like one)
IMO, I feel like they only need to add in beach mountain and volcano. It’s pretty easy to make any style underground with semi solids.
Edit: Then add on the idea of underground bgm.
Themes:
Beach, Volcano, Tower, Mountain and all Cave and Castle Variants
Styles:
Super Mario Bros. 2, Super Mario Land, Super Mario 64, Super Mario Galaxy and Super Mario Odyssey
Power-Ups:
Hammer Bros Suit, Penguin Suit, Ice Flower, Mini Mushroom, Double Cherry and more colored Yoshies
Enemies: Fuzzy, Ptooei, all Bros, more bosses and enemies from other styles
Terrain:
Colored Blocks, Smaller Bridges, Sloped Semisolids, pipe cannons and hidden areas
Features: Reverse Clear Conditions (don't collect any coin, for example), All Night features for all themes, bubbles, more Sub Areas, gravity, more uploadable courses and warps in Super Worlds
Edit: I'll add more features
SpongeBobSMM2 yes
For a style I would add super paper Mario
Also longer time limit
Wider levels
Higher levels
Those 10 by 2 screens and 500 seconds feel small and short
FISHY AUSTIN And add Dimentio, Mimi, O Chunks, Nastasia, and Blek as enemies
@@david_ga8490 yeah
"Frog Suit"
"Acorn Suit"
Nintendo: WRITE THAT DOWN WRITE THAT DOWN!
“Powerful golden balls”
Ceave gaming reference?
Jiro
@@Sinsmoke_ no, this is from the video you are currently watching
@@potato44_ no,ceave likes to add adjectives like,delicious mushrooms and evil coins
That sounds a bit sussy 😳
Seems like some of Nathaniel's wishes came true
Warren Lam most wont tho because this is the final major update
@@timmythedog6984 "major"
They're will still be updates just not as big updates
But still the fact that most of these were in that update is pretty cool
SonicBurstAlex 5 There “might” still be updates. They might just patch the game from time to time.
SonicBurstAlex 5 yeah after like an hour I thought about that so they might add characters or enemies in small updates but it will make game hype stay for a bit
Bruh, with the new characters you want you're turning Super Mario Maker 2 in Super Smash Bros Maker
Finally someone else gets it.
Ikr
As long as they keep it within Famicom era I don’t think it’s that black and whtie
lol
no i think hes just reading every single thing that Nintendo made before at this point
Nathaniel bandy: boomerang suit, super acorn, frog suit
Nintendo: *helo*
13:03 the picture of dave grohl is a good touch 😂
NB: ‘Maybe we’re not getting a new update...’
3.0: *ARE YOU SURE ABOUT THAT!*
Well tis the final update so were SURE tis no more
FRICKN PERFECT
Final “Major” Update
#I'mthePlum // mac cam the final major update so there’s going to be more updates but very small
@@thegreatest3face774 Yeah, or maybe that's another way for Nintendo to say "YOU LIKE DLC?"
You know you’re out of ideas when you throw Pit into the list.
Nathaniel, you *DO* know that Mario, Luigi, toad, nor toadette have abilities, because if they added peach and rosalina, they would be too OP online if they have the spin jump and float, unless they were skins like link
Or maybe they CAN'T add skills for Peach or Rosalina
Here's my list:
*World Maker update with more space to put more levels than just 5. Maybe 8 levels so we can put secret exits? And be able to upload multiple at once so we can make bigger games.
*New power-ups (SMB has enough already so I'll get back to that in a bit - SMB3: Hammer Suit - SMW: Blue and Yellow Yoshi with sand cloud/flying abilities respectively, NSMBU: Ice Flower which can freeze any enemy except bosses and can walk on lava and water to freeze it (even though it can't do that in the original, but a man can dream!
Also, Baby Yoshis too, but more on that below.) - SM3DW: Double Cherry which I think would cause complete CHAOS in multiplayer.)
*New bosses (SMW: Reznor can be added to all styles except SM3DW, similar to the Koopalings - NSMBU: Boss Sumo Bro and Dry Bowser SM3DW: Hisstocrat, Motley Bossblob, and also... Um. More on that later.) Hey, speaking of Sumo Bro!
*New Enemies:
Sumo Bros!
Fire Bros (they shouldn't JUST be in 3D World)
Boomerang Bros (we already have the Flower, so... We could maybe drag one onto a Hammer Bro to save time!)
Yellow, Blue and Kamikaze (rainbow-flashing) Koopa Shells that grant Yoshi abilities like in SMW, and Red Koopas can spit fire again instead of the shell spitting out.
Amps (those electric balls from Mario Bros Wii)
Waddlewings (make them hold a Super Acorn)
Fuzzies (which I can already visualize the fun of putting them on a track to recreate Fuzzy Clifftops from NSMBU!)
Charging Chucks (so we can truly remake Mario World levels and give Boom Boom a break)
Ptooies (they've been around since SMB3)
A diagonal setting for Bullet Bills, and hey! We could place them outside the Blaster!
Porcupuffers in all styles (since they were in 3D World)
Prickly Goombas (the Goombas that pop out those plants when touched by fire)
Rexes and Dino Rhinos from Mario World can be added, too
Huckit Crabs
Clams
Dragoneels
Heavy Moles (from SMW those big Monty Moles you can stand on and ride over spikes)
Meteors (come from the sky in Volcano theme if you let it)
*New Themes
Mountain / Rock Theme
Beach Theme (no more forest levels like beaches)
Tower Theme (give castle a break)
Volcano Theme (give castle a break)
Space Theme (we can make Space Worlds so... Why not?
*New Elements
Water Tiles and Lava Tiles, so we can make ponds and rivers, even waterfalls if we combine them with slopes!
Sand Geysers (I have a concept in this level: 0HD-P97-XGF)
Water Geysers and Lava Geysers as well.
Those lifts from Mario Bros Wii that if there are too many objects on it it falls apart seen in forest levels.
Blue Coins come from Orange ? Switches, which is an alternate form of the P-Switch (you can map exactly where you want the coins to go; they will be invisible until the player hits the switch)
Obake Blocks (they are from NSMBU, when walked toward, they divebomb at you: a fun element to use in Ghost Houses)
*New Mechanics
Secret Exits can be added to a level if you have a Super World saved in Worldbot, this way you can truly make a "game" in Mario Maker. You'll just have to connect the secret exit to the level so that the secret area only opens if you take the exit you saved.
*More clear conditions, like Reach the goal without hitting a ? Block, or Reach the goal without defeating any enemies.
The level also ends as soon as a player completes the requirement (e.g. if you are in a maze and collected all 80 coins, the level will automatically clear. This way we can make minigames and even Enemy Courses!
12:12 *B R U H* that's a Ninji. It's even got a mode named after it. HOW DID YOU MESS THIS ONE UP?
Lol
Beach and volcano theme. That’s ALL I want! 🏝 🌋
And mountain
Same idec about the mountain theme
You have no idea how disappointed I was when I found they didn’t add it to the 3.0 update 😔
7:17 major update is here! So there you go! The frog suit!
Nathaniel: We need Frog Suits!
Nintendo: Write that down!
When you mentioned Fox and Pit, I wasn't so sure if you are being serious or is the whole video a joke.
I mean, link made it in
@@salade2760 Link or Samus aren't as left field as Fox or Pit - especially Fox from Smash.
@@blackdot105 pit controls similarly to mario iirc, it will never happen, but I could see it working
Hello Kitty was in Mario Maker 1
@@NathanielBandy Wii Fit Trainer was too. AS AN AMIIBO COSTUME.
You forgot one thing! The ability to turn the night effects on or off or mix/match effects and also allow you to either use the xylophone version of the music or the normal one CAUSE IT’S NOT FAIR NOR FUN. And the sad part is that in NSMBU, it doesn’t have a single daytime version of a snow stage, and using night time in SMM2 just changes the floor into ice! Even the music.
Because nsmbu never had daytime snow levels they were all at night
@@scott5388 uh yeah. That was my point that there is no way to make a normal ice stage in the NSMBU style in the night just like the game.
We got the frog suit, boomerang, acorn, koopalings, and mechakoopas from the list.
I'd mostly like to add rolling hills, the motion control things, moving blocks and moving coins
I think a "restart from checkpoint" button would be a good thing to add.
That might break some levels but I see where you're coming from.
Mario Maker 2 NEEDS power-ups like the Penguin Suit, it's such a sick powerup
In fact, it just needs ANY form of extra updates, Mario Maker 1 did extra content way better than Mario Maker 2
Do you think we need amiibo support for this game Christopher Moon?
May you please respond to the question?
SCG Productions Jeez give him more than 5 minutes to answer you seem very clingy
@@zachatck64 yeah, they don't respond to questions usually. But I can tell you my opinion on my idea, if you want.
@@IamaPERSON I've seen him sometimes answer a question, but yeah, go ahead and give your opinion
There are videos on how to do this but there is a way to use a contraption that makes it so every time you jump it'll turn on or off the on-off blocks the easiest method is to just put a swamp above you that hits and on-off switch every time you jump and you just have to repeat it for as long as you need
Congratulations. Some of your wishes came true:
- Frog Suit enabled only for SMB3
- Bowser Jr. and the rest of his family is enabled for all playstyle
- Super Acorn enabled only for NSMB (and possibly SM3D)
- Power Balloon enabled only for SMW. Though, the effect is a little different.
- Mega Mushroom enabled only for SMB. Though, the effects are different, but similar in a way.
I do like the idea of some of these things to be in SMM2 as well:
- Thwimps, only accessible in SMB3, SMW, and NSMB, are great for more Thwomp challenges and obstacles.
- Rising Sand Geysers (or simply, Rising Geysers), accessible for all playstyle, seems like a very good idea. More challenge for the levels.
- Dragoneel, only accessible in NSMB and SM3D, would be great for water environment rather than using the lava dragon in the water (weird logic).
- Rising Platforms, accessible to all playstyle, would be a great treat! Good for more creative obstacle course.
- Finish w/o Flag system is a really great idea. Though, if playing multiplayer, the clear condition should be separate for each player rather than one person doing the whole effort while the other 3 players wait at the flag to appear. Works on certain objects already, like the racecar or riding a Yoshi. But if the objective goes by coin count or defeat a certain amount of target, then yeah: separate clear condition.
- Stretch Blocks, accessible to all playstyle, is kind of a good idea. Great for reaching out to other obstacles. A fitting challenge.
- Clock, accessible to all playstyle, may be a good comeback for the timer. The level creator can add Clocks in their level to add more time for the timer. The add time limit should be around 30-100 seconds, depending on the creator's choice. The limit count should be 5 or 6 Clocks per level. Don't want to cheat the timer with limitless Clocks. That would spoil the fun later on.
- Increased distances for Vertical and Horizontal areas (not on the list). I know you didn't say this in the video. But, adding this to #14 (Adding 3 or 4 Sub Areas), it would be nice if players can change the size distance to either "Short Distance" or "Long Distance". Short Distance is...well, pretty much the normal length of the area. Long Distance is the much-longer length of the area, which would be great for players who wants to make a longer obstacle course. However, you can only do two long-distance areas, as the timer won't benefit from 3 or 4 long-distance areas. In addition, you cannot add a third or fourth sub-area if you're making two long-distance areas. Sorry, the timer says otherwise. Still, a great opportunity for longer challenges.
- Weak Rank Points for Co-op (also not on the list). This is just an idea, but don't you think playing Co-op seems boring and doesn't benefit from anything? Well, if the developers add small rank points for finishing levels in Co-op, maybe players would play that mode more often. The rank points are rewarded simply by the difficulty level: Easy gives you no rank point; Normal gives you 1 rank point; Expert gives you 2 rank points; and Super Expert gives you 3 rank points. In addition, if the level has a clear condition as mentioned before above, the player who finishes the clear condition will obtain the rank point(s), even if they didn't reach the finish line. The ones who didn't clear the condition get no points for not even trying. This should make the players play the level rather than "cheating" it.
- Phasing past comrades (another not on the list). Annoyed by your teammates in the way? Well, only in Co-op, they should let the players pass through eachother rather than being a nuisance of an obstacle. That way, players can do whatever they are trying to do. Jumping on teammate's head or carrying them still works.
The only one that seems to bug me is the Double Cherry (9:22). It's great for playing with them solo, sure. But if you would imagine playing in either Co-op or Competitive, there would be some conflict in it. Like so: players can "block" your way of progress, or the game wouldn't be able to handle 2 or 3 of the same 4 characters (total of 8-12 character assets). The game may possibly be very-much laggier than before, or the levels won't work at all for multiplayer mode. Heck, maybe the game might crash at some point. Either way, Double Cherry seems like a bad idea. Remember, SMM2 is all about the 2D platforming, not open-world 3D.
Fun fact: In the background of the desert theme in 3D world, if you look closely, you can see conkdors. This means that they might be in soon, or Nintendo just did not care and just stuck them in.
It’s just because for the desert and grass themes, the backgrounds are just levels from 3D world. You can see those cat climbing posts in the background of grass, it doesn’t mean anything.
thank you for giving me the name for those things in the background!!
shigeru miyamoto probably scratched his nose once in his life. this confirms that we will get a nose enemy in mario odyssey 2
@@tacoforce5 he'll probably just steal it from the Kirby anime.
I'm really wanting a volcano, beach, and mountain theme added
Bryson Godo SAME! Why, Nintendo?! Please! You could've added it in the 3.0 update!
*At **13:06** in this video:* Plessie is *_NOT_* an enemy; he is a ride-on friend like Yoshi is in the _Super Mario World_ video game! 🤦♂️🤦♂️🤦♂️
Steven Villman
He never said Plessie is a enemy
@@CashueTM Yes he did, he said onto the enemies... and put Plessie between two enemy types in a list.
Advice for the future, check the video first if you're going to say someone is wrong like this.
Dragoonsoul7878
Ok chill I wasn’t trying to start an argument, I just thought he was rambling off about what’s cool things he would want in MM2, my bad...
Things that got added:
Frog suit
P ballon
Super acorn
Boomerang flower
Koopalings
Mechakoopa
Thanks for remembering that the Penguin Suit exists! Tons of people when they make this type of list forget about it!
There’s some other enemies like fishin’ boo, bony beetle, blargg, the big boo, & scaredy rat they can add as dlc
FOR THE LAST TIME THEY HAVE CHARVAARGH
actually nevermind it would be nice to have Blargg for the other themes
That’s what I mean @gideon landis
Depressing that SMM2 didn’t go out with a bang, but with a whimper
7:24 YEAH, TUBULAR WAS FUN AND NOT OBNOXIOUSLY FRUSTRATING
I beat it 2nd tru
12:24 That's The Dirty Bubble From Spongebob
101: *make a good level*
Not sure if this counts, but I watched these guys, who found a level that detects which character your playing as, by using the fireball power up.
@@IamaPERSON I saw that
@@RealMysticalMan do you remember who it was by? I think television was in the name
@I am a PERSON its patched
I am a PERSON blue television games
Watching this after the new update is really nice knowing some stuff he asked for actually made it in
“The ability to curl up into a ball”
You need a power up for that?
Ha!
how many times did he say "I'm surprised or I can't believe that this isn't in the game
One hundred is a LOT of ideas
Good Job Nathan!
Yeah but it is a tiny bit lazy saying that each NES character is a "New idea". Just put "NES characters" as a single idea instead.
This video was a literally made 19 minutes ago and it says your comment was made one day ago🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔
@@NitroMemes Members get access to videos early
Ripjaw Animations he’s a member of the channel and pays monthly so he’s able to watch Nathaniels videos early
Funktra sorry I’m an idiot
11:39
Oh so you like Mario? Name every enemies
Nathaniel bandy:
You have predicted the future. The Koopalings are coming to Mario Maker in less than a day for the 3.0.0 update.
You forgot a couple things including: quick sand, placable water, placable lava, placable poison, and the ability to have any style with any effect (ground with low gravity for example)
“Maybe we aren’t even getting a new update”
Me: Ohh I don’t think so
2 months later
Nintendo :hey lets add some of these ideas
NB: We need the Boomerang flower! Frog suit, Koopalings, mechakoopa and the super acorn.
Nintendo: Your dreams have come true
6:48 when you don’t realize this is the 3D version of on off blocks
101: the ability to play as Pink Gold Peach
All of minus world: NO!
Yeeeeeee!
Nah I need Pink gold Bowsette
ah yes, enslaved crap
NB: *[TRIGGERED]*
9 of these ideas are already in the game.
The Koopalings, the Mechakoopas, Boom Boom w/ 5 hits (Big Boom Boom), the Acorn Suit, the Boomerang Flower, the Frog Suit, the P-Balloon, the Mega Mushroom and Fire Bros are already in Mario Maker 2. Stackable pipes are also possible, but only through glitches.
I like the Galaxy game style, but what about an Oddesy one? Capturing enemies would be really cool in a Mario Maker level.
If the p balloon gets added to the game, im pretty sure someone will recreate tubular from mario world or make it even harder
Wednesday. Get making.
You mention the existence of a "tanooki suit" in SMM2. There is no tanooki suit. If there is, show us by turning into a statue.
There is only the racoon leaf, which is totally different.
He wishes it were in the game. I think the statue form makes a cameo after knocking enough times on a door.
Him: Says frog suit needs to be added.
Me: We already added that, lol.
SMB1 Powerup concept:
Modern Mushroom
As the name implies, it gives you the NSMBU Mario abilities in SMB1
Sooo cool!
1 week after Nathaniel uploads his wishlist... FINAL UPDATE TRAILER DROPS.
nathaniel look!, it's danerade
My Future Level Theme Ideas:
Mountain/Cliff (How was it not included in SMM2 already?)
Beach (Water physics like lava in the castle theme)
Volcano (Similar to castle, just more outside than inside)
Tower/Fortress (A combo of Castle and Ghost House themes)
The frog suit,p balloon,super acorn,boomerang flower, koopalings and mechakoopas were added
NB there might not be an update
10 days later nintendo announce the final major update
I just want the ability to change toads colour to green or yellow or any other toads
7:42 It's in the game, it's just the SMB1 exclusive power-up
No, that's the 8-bit mushroom, it's a different power-up.
@@JJLarge actually, you're both wrong. It's called the Big Mushroom.
I just call it the chunky mushroom
It’s called big mushroom.
TheEeveeLovers did you mean _big mushroom_
To think that just adding the mini mushroom _alone_ opens up so many possibilities because you'd have to be able to give it to enemies as well. Just imagine a tiny Bowser.
NB: nothing will be added.
10 days later: D I R E C T
not 10 days
@@samuelthygerson6009 11
He never said nothing will be added
The video we needed, but the video we didn't deserve.
Please do more SMM2 videos, Nathaniel. Keep up the good work!
I want "don't come out of the blue shell" clear condition
The climbable fence makes sense why it’s not in. We have vines. But it would be cool to see
It would be nice for some of the characters you have suggested to become obtainable in a method similar to amiibo.
It’s only been a week and this video is already partially outdated
I really want Nintendo to release blue Yoshi to fly around. They already have red Yoshi who spits fire balls so I feel like it wouldn’t be hard to implement blue Yoshi into the game.
-Folder: kind of with the world maker
-Frog suit
-Koopalings
-Super Acorn
-Power Balloon
-Boomerang Flower
-Mechakoopa
Pretty good job.
Nathaniel before SMM2 release: I wouldn't want a Mario Galaxy game style
Nathaniel now: Add Galaxy game style
9:42 "Self-explanatary" lol
The number one thing that needs to be added is pink gold peach
BRUH CMON NO
A good idea would be a placeable second exit that is also connected with Paths in the worldmaker that you can choose
6:40 I made a ghosthouse level where your meant to grab a pow and it upgraded the light source
Well after watching the new update video it appears you had a 6% success rate at guessing what would be added
I literally came back to Mario maker 2 for the first time since July. I think this is one of the best sequels from the wii u
Nathaniel: No frog suit, no power ballon no mecha koopa...
Nintendo: What do you mean?
with the scale platform it kinda work like seesaws but differently
what i mean is things with higher weight lift the platform up more
All of the characters he mentioned just aren’t going to be added. ESPECIALLY Yoshi.
Yoshi is already in mario maker 2...
@@tiffnee85 I think he meant as a playable character alone
dreamers242 yep, thank you.
J.E.C 9 presents The Family Show Nathaniel suggested him as a stand-alone which I think is entirely daft.
@@DraftyDaftyHubertOHare I can see him as a playable character maybe they should give us an option to pick what color we want Yoshi to be
I think that a Super Mario Odyssey Game Style would be great. It would look like 3D World, but with some enemies from Mario Odyssey (Broodals, Madame Broode and Chain Chompikins etc) and the ability to throw your hat.
Not to mention the moving options, such as dive
Would the toads throw their mushroom tops?
they shoud've added alternative settings to the course style. for example, if you held down on the castle theme, you would see and alterative choice of a tower theme, or if you held down on a ship level, you could get the choice of choosing a tank theme, like in 3D world.
Idea, the peach and rosalina should be added, but as a special power-up similar to the peachette crown or whatever, where it transforms you into that character, or as a world setting, and rosalina could be on the mario galaxy one and peach for 3d world, you could also have wario and waluigi as settings or power ups for some other versions