Everything I Want in A Super Mario Maker 3

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  • เผยแพร่เมื่อ 2 มิ.ย. 2024
  • Currently, the 2D Mario series finds itself in a very strange position. We haven’t had a true new entry in almost a decade, not including ports. Instead, Nintendo decided to give us the Mario Maker games. These allowed longtime Mario fans to finally be able to create their own unique levels in many iconic game styles. I have sunk hundreds of hours into both these titles, and enjoyed them to the very end.
    However, I still think there is potential for a third entry in the series. Although I think Super Mario Maker 2 was a great game, there wasn’t as much content as we had initially anticipated. This video will be about everything I want in my dream Super Mario Maker 3, while staying as realistic as possible.
    ________________
    Music from: Nintendo
    _________________
    CREDIT TO MARC REUF FOR SOME CLIPS IN THIS VIDEO
    Channel: th-cam.com/users/mrueffeatured
    License: creativecommons.org/licenses/...
    _________________
    My Discord server: / discord
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ความคิดเห็น • 513

  • @fuffina
    @fuffina  2 ปีที่แล้ว +133

    12:23
    Sorry about my incompetence, I completely forgot the Hop-Chops were already in Mario Maker lol.
    Oh and also, at 10:39, I know that the Fire Bro is in 3D World, but I wanted it to be added for all styles 👍

    • @SylkaChan
      @SylkaChan 2 ปีที่แล้ว +10

      Just add everything missing from the Mario games in the game formats available.
      What about water/poison/lava options for other level themes besides Forest and Castle?

    • @frozenminecraftmario
      @frozenminecraftmario 2 ปีที่แล้ว

      @@SylkaChan Yeah.

    • @frozenminecraftmario
      @frozenminecraftmario 2 ปีที่แล้ว +1

      It's okay

    • @orsonzedd
      @orsonzedd 2 ปีที่แล้ว

      Yo how bout instead of "extra styles" every style has all the elements and we don't be lazy like they were this time.

    • @Zacy0
      @Zacy0 2 ปีที่แล้ว

      You will not be forgiven. Just kidding Fuffina

  • @mattabshier2494
    @mattabshier2494 2 ปีที่แล้ว +183

    Good and reasonable list. A few small additions I'd make for MM3 would include moving/shifting terrain, edged slopes, and nighttime level gimmicks being optional.

    • @summadonnelly4987
      @summadonnelly4987 2 ปีที่แล้ว +4

      Night time gimics are the best

    • @JustYTchannels
      @JustYTchannels 2 ปีที่แล้ว +2

      @@summadonnelly4987 night water theme: 💀

    • @Fvckallofyou1
      @Fvckallofyou1 2 ปีที่แล้ว

      @@JustYTchannels night ghost theme; 🤡

    • @lubiezolwie
      @lubiezolwie 2 ปีที่แล้ว +1

      and the return of the mystery mushroon

    • @SylkaChan
      @SylkaChan ปีที่แล้ว +3

      'nighttime level gimmicks being optional' for sure, and more liquid options, and water/poison/lava options for other map themes besides 'forest' and 'castle'

  • @ngabel8956
    @ngabel8956 2 ปีที่แล้ว +26

    Mario Maker 3 would have to distinguish itself from the previous entries. I prepose reworking themes so that the options of background, block tiles, and special mechanics can all be chosen independently of one another. We could have a castle in the clouds, or a flooded ghost house, or a low gravity cave, or an air ship in a windy blizzard.

  • @scrubasauros
    @scrubasauros 2 ปีที่แล้ว +53

    These are good ideas. One of the biggest things I think smm3 needs is updates to the super worlds. 1, maybe more levels per world, 7-8 could work. 2, a search system for the worlds like course levels. 3, you should be able to name and add descriptions to the worlds.

    • @scrubasauros
      @scrubasauros 2 ปีที่แล้ว +2

      also, some ideas for an odyssey. I think the Course themes could be cool.
      Grass = Cascade Kingdom
      Desert = Sand Kingdom
      Ghost House = Lost Kingdom, Maybe nighttime option could be Ruined Kingdom
      Underground = I think it should still be underground
      Jungle = Wooded Kingdom
      Snow = Snow Kingdom
      Airship = Metro Kingdom
      Underwater = Lake Kingdom or Seaside Kingdom
      Sky = Cloud Kingdom with nighttime option being Moon
      Castle = Bowser’s Kingdom

    • @b8conbear330
      @b8conbear330 2 ปีที่แล้ว +3

      What about secret exits

    • @CallytheCalicoCat
      @CallytheCalicoCat 2 ปีที่แล้ว +1

      Or as many levels as you could fit lol

    • @SylkaChan
      @SylkaChan ปีที่แล้ว

      and more game themes besides smw for superworlds

    • @aedenoleary
      @aedenoleary ปีที่แล้ว

      4, world warps. 5, world 9. 6, carry over powerups if game style is the same. 7, different map game styles. 8, bigger maps. 9, more map themes to fit the added ones.

  • @mundodacrianca2147
    @mundodacrianca2147 2 ปีที่แล้ว +30

    A "frozen cavern" course theme would be really interesting; it has made its way into Super Mario World (SMW), so... Why not? Also, it's nighttime gimmick could be slipperiness because it is frozen, just like the snow theme and flipping it upside-down because it's underground like the underground theme (all at the same time

    • @fuffina
      @fuffina  2 ปีที่แล้ว +8

      I would love a frozen cavern theme, those were some of my favourite levels in SMW! But that nighttime gimmick sounds terrifying lol

    • @mundodacrianca2147
      @mundodacrianca2147 2 ปีที่แล้ว +3

      @@fuffina Sorry, it's the only thing i could think about.
      Edit: it could be possible to make both gimmicks optional, but remember: having the option to toggle nighttime gimmicks off will take away its uniqueness

    • @chryst4l926
      @chryst4l926 ปีที่แล้ว +1

      @@mundodacrianca2147 i think it should 100% be possible to toggle nighttime gimmicks. Its just really annoying sometimes when you want to make a nighttime looking level without it like... being upside down

    • @Zaqueu_Neves
      @Zaqueu_Neves ปีที่แล้ว

      I think there should be something called "Sub-themes" these would be a mix of themes. Sandy Sky, Frozen cavern, volcano cavern, sky castle, Overworld cave, Haunted jungle, Abandoned ship, sunk ship, underwater castle, etc.

    • @epic_furcorn-
      @epic_furcorn- 20 วันที่ผ่านมา

      How about a theme mixer? That could add your frozen cavern with snow + underground, and you could have stuff like sky castle, or beach mountain, or underwater castle, all that
      The night time gimmick could be to just fuze the 2 themes gimmick as one, so underwater castle, would just be dark, as you can’t be underwater whilst underwater. So like the icy cavern idea

  • @johnsimpsen5
    @johnsimpsen5 2 ปีที่แล้ว +25

    I think an option for more customization would be great, like adding triggers for objects, custom settings, custom terrain, custom slopes (like circles and stuff like that), and maybe expand past mario (such as yoshi's island, the art style is just beautiful)
    Edit: Also, i think it would be cool to have skins for enemies (such as the bone enemies like in nsmb2)

    • @cubefromblender
      @cubefromblender 10 หลายเดือนก่อน

      I see a lot of troll potentials
      If a Goomba is defeated, 12 munchers are dropped on you

  • @Owen_loves_Butters
    @Owen_loves_Butters 2 ปีที่แล้ว +46

    One thing I think they should add is a second set of on/off blocks than can be triggered independently.

    • @themightygallium9509
      @themightygallium9509 2 ปีที่แล้ว +3

      So, a set of red and blue and a set of orange and purple? Sounds like a really fun level!

    • @guynamedrick4419
      @guynamedrick4419 2 ปีที่แล้ว +3

      @@themightygallium9509 No green and pink

    • @themightygallium9509
      @themightygallium9509 2 ปีที่แล้ว +1

      @@guynamedrick4419 Chicken and waffles?

    • @CyanPlushCaptain
      @CyanPlushCaptain 2 ปีที่แล้ว +5

      @@guynamedrick4419 Nah grey and grey, fits with the joycons better

    • @novagd7063
      @novagd7063 2 ปีที่แล้ว

      That would use up a TON of space regarding loading things in, idk if the switch would be able to handle it

  • @Greenwing393
    @Greenwing393 2 ปีที่แล้ว +3

    This is a really good and pretty realistic list. Personally there's two things that stuck out to me though, for the fourth course world I would replace the haunted woods with the pipe world. I haven't played any of the DS games so I'm going on a whim, but I'm pretty sure the pipe level has been featured in more games and is more unique. Another one is the item roulette block could be abused in making "impossible" levels. People could easily keep re-trying levels until they get the power up that's requires to beat the level and overall it could be to unpredictable for Nintendo. Once again though, good video

    • @fuffina
      @fuffina  2 ปีที่แล้ว +1

      Thanks! That's a very good point about the roulette block, didn't even realize that. A pipe world would also be a great addition, there were just too many options for me to choose from when making the video

  • @christianfrost8660
    @christianfrost8660 2 ปีที่แล้ว +5

    Things I want that were not included:
    Connecting Pipes.
    One Way Pipes.
    Unlimited Warp Pipes.
    Pass through Pipes.
    Indestructible Pipes.
    Water Currents.
    Pipe Water Currents (timed on or off or ! Switch controlled).
    Pipe Cannons.
    Invisible Subarea auto transition area.
    At least 1 additional Sub area.
    Invisible Wall (instead of using terrain).
    Ability to choose which area has the Goal Flag.
    Ability to add Secret Exits.
    Unlockable paths in Superworlds.
    Ability to replay levels in a Superworld.
    Transferable items in Super Worlds.
    Item Toad houses in Super Worlds.
    Night themes that don't have different music.
    Variations of Underground and Sky theme EG
    -Desert Underground
    -Icey Underground
    -Volcano Underground Cavern
    -Sky Desert
    -Sky Snow
    -Sky Mountain
    -Sky Volcano
    -Rainbow Sky.
    Tower Theme.
    Sewer Theme (Water included).
    ! Switches (yellow P Switches) that can activate contraptions or fill a water level with water until the time is up.
    P Coins
    P-Bricks. (From NSMB2)
    Hidden Blocks below Bricks.
    Solid Bricks (Cannot be broken).
    Super Leaf (All 2D styles + SM3DW)
    Wierd Mushroom (turns into Waluigi who has floaty jump, less slide on ice and has bonus swimming ability) (SMB & SMB3 only).
    Mega Mushroom (NSMB only).
    Enemies that hold items.
    Charging Chuck.
    Squigglers.
    Crabs.
    Cheep Chomps.
    Porky Puffers (all themes).
    Squirrels.
    Penguins.
    Cursed Item Blocks.
    Banzai Bill Blasters.
    Bone Goombas.
    Bone Piranhas.
    Piranha Plants (Snatchers).
    Sumo Bros.
    Dry Bowser (2D only).
    Bowser (in SM3DW).
    Boss move set changes.
    Platform Scales.
    Boss Battle rooms.
    Trampolines.

    • @cubefromblender
      @cubefromblender 10 หลายเดือนก่อน

      Indestructible pipes: they already are
      Pipe water currents: I think placing one in a pipe would do the trick
      Trampolines: springs?

    • @christianfrost8660
      @christianfrost8660 10 หลายเดือนก่อน

      @@cubefromblender I said Indescribable pipes, because I had the Mega Mushroom on the list.
      Those twisters are okay but they aren't powerful enough and can only be placed on ground pipes, pipes attached to walls or the roof, can't have them.
      Springs only allow you to jump higher, Trampolines catapult you into the air and allow you to spin down to the ground slowly.

    • @theshadowworld2239
      @theshadowworld2239 9 หลายเดือนก่อน +1

      SEWERS. (NSMB DS theme)

  • @mohdadeeb1829
    @mohdadeeb1829 2 ปีที่แล้ว +16

    3:50
    I think they should Either give us the option to combine existing theme
    I.E. Grass + Castle = Volcano or Jungle + Desert = Beach or even Underground + Sky = Mountain.
    Or give us 8 worlds (Grass, Desert, Water, Snow, Jungle, Mountain, Sky and Lava) and 5 settings (Overworld, Underground, Vehicle, Ghost-House, Castle)
    E.g. Ghost-House + Jungle is Vincent Van Gogh level or Overworld + Water is beach etc.
    Either can work. That we can have 8×5×2 (Night Themes) = 80 Levels compared normal 20.
    They can also give us Bonus Worlds I would like a City Theme, A Digital Theme, A Space theme, A Food Theme, or Even Starworld theme.

    • @fuffina
      @fuffina  2 ปีที่แล้ว +4

      I was actually considering that idea when firat making this video. It would be really cool!

    • @mohdadeeb1829
      @mohdadeeb1829 2 ปีที่แล้ว +3

      @@fuffina
      It would work like this (Order is Overworld, Underground, Ghost, Vehicle, Castle)
      Plains: Normal Plain, Normal Underground, Desolate (Like 1-3 of world 8 of NSMB), Tanks, Lavaless Castle
      Desert: Norman Desert, Desert Underground, Cryptid Pyramid, Train, Quicksand Castle
      Water: Beach, Norman Underwater, Sunken Ship, Navy, Water Castle
      Snow: Normal Snow, Ice Cave, Icy Ghost House, Ice Convoy, Castle with Freezing water at the bottom
      Jungle: Normal Jungle but with Poison, Water Cave, Vincent Van Gogh, River Cruise, Poison Castle
      Sky: Normal Sky, Mountain, Desolate Sky, Normal Airship, Sky Castle
      Lava: Lava, Magma Cave, Normal Ghost House, Moat Ride, Normal Castle

    • @_Rainbooow
      @_Rainbooow ปีที่แล้ว +1

      it'll be better if there would be a theme make tho

  • @supermarionoobs2639
    @supermarionoobs2639 2 ปีที่แล้ว +13

    Something else I'd like to see would be the water jets in the beach theme and sand jets in the desert. Maybe you could even adjust how high the jets go.

  • @zerne6334
    @zerne6334 2 ปีที่แล้ว +6

    To me the perfect Mario maker should allow you to perfectly recreate any 2d Mario game effects and all, like clearly the technology is there they already did it, they just need to put it into an editor and Bam Mario maker 3, also bring back mystery mushrooms they were awesome

  • @beingadeeb2345
    @beingadeeb2345 ปีที่แล้ว +4

    If there's one thing I absolutely need in MM3, above anything else. It would be improved one-way doors designs.
    As versatile as the one-way doors are, they instantly ruin the aesthetics of the stage.

  • @Davi-yj2ht
    @Davi-yj2ht ปีที่แล้ว +1

    Excellent list!
    Some other things you didn't mention I would love to see:
    Get rid of the vertical/horizontal toggle and make it just open. Like the height is the most it can be and the width is the most it can be all times
    Also, option to make more sub-areas. We currently can have 1 sub-area, it would be nice to have 2, 3, 4 etc
    Make the option to add more than 1 exit, so we can have secret exits. Don't limit exits to the main area, and make it possible for a boss to be the end of a level.
    Add more customizations to boss (attacks, health points, difficulty etc)
    Make music more customizable, make ground tiles more flexible and please get rid of having the night themes being necessarily different in mechanics and music
    Make water and lava tiles, and get rid of the obligatory water/lava on forest/castle
    Make one-way pipes, make launch pipes, hidden walls etc
    Make screen lock something easier to do
    Make star coins available as parts to use
    Give us the option to choose what happens to the player when game over on a Super World
    Add even more foreground decorations to have in tiles etc, and make them not random
    add more slope options
    Text blocks would be amazing too
    Well, these are just some other things. If Nintendo implemented everything you said in this video plus everything I said here, then I would say we would definitely have an improved Mario Maker experience

  • @SuperDupTNT
    @SuperDupTNT 2 ปีที่แล้ว +28

    Here’s what I think they might do:
    Let’s be honest, the new parts they’ll put for the classic styles will just be from Mario 1, 3 and world
    And if we only get one style, I at least want it to be Mario galaxy 2
    That game has several 2d parts so it would definitely work in Mario maker 3

    • @fuffina
      @fuffina  2 ปีที่แล้ว +3

      Galaxy 2 is one of my favourite Mario games, so I'd be down for that!

    • @StaceyStAmant
      @StaceyStAmant 2 ปีที่แล้ว +1

      but nintendo forgor mario maker 2, making this comment UNREADABLE

    • @SuperDupTNT
      @SuperDupTNT 2 ปีที่แล้ว +2

      @@StaceyStAmant but Mario maker 3 would technically be a different launch title

    • @CanecoPooper
      @CanecoPooper 9 หลายเดือนก่อน

      Mario 64.

  • @panampace
    @panampace 2 ปีที่แล้ว +8

    I’d like to see:
    1) MORE FREEDOM : All assets available in all styles. Freely mix and match night gimmicks and win conditions.
    2) BETTER MULTIPLAYER : Better servers, multiplayer-specific parts, and revamped win condition system allowing for things like battle stages and mini games.
    3) NEW CHARACTERS : Link was the coolest thing added to SMM2. So in addition, now you can play as Kirby or Samus, who play like their respective games. Play entirely as these characters, not as a powerup, using their health system (like hearts for Link). Kirby can copy abilities from existing enemies like gaining Needle from Spinies or Pokeys.
    4) NEW STYLES : SMB2, Legend of Zelda, Kirby’s Dream Land, and Metroid, with a host of content from those games.
    5) BETTER DISCOVERY : More options to find and curate levels, and a more robust Super World system.

    • @_Rainbooow
      @_Rainbooow ปีที่แล้ว +1

      why there would be The Legend Of Zelda and other ones you menthion...? it's a mario game lol

  • @jimmy_os
    @jimmy_os 2 ปีที่แล้ว +4

    I would like to have a background changer that has variations of that course theme background.
    For example, the castle theme normally looks bland but if you could change the background, you could make sky castles and other stuff which looks way cooler

    • @pohbob
      @pohbob 9 หลายเดือนก่อน

      Exactly! If you want to make a NSMBU grass world, youll have to stick with the same background the whole time which looks weird...

  • @failedconnect32
    @failedconnect32 2 ปีที่แล้ว +4

    I would think they would add variants to the themes
    something like
    ground -> lava
    underground -> inside volcano
    castle -> tower
    etc
    you would select these varients the same way you choose day/night

  • @ForgottenTimelinesSans
    @ForgottenTimelinesSans 2 ปีที่แล้ว +4

    Yeah, I agree with this list completely. Your definitely one of my favorite underrated channels.

  • @Speed-TV
    @Speed-TV 2 ปีที่แล้ว +4

    Remember that Nintendo is an anti-consumer company so they will only make a Mario Maker 3 if Mario Maker 2 starts losing profits, or when the Nintendo Switch dies, which will probably be never or in a very long time. The only way we could possibly see more Mario Maker content is if Nintendo updates the current one, which they will probably never do. Another way is if somebody makes a fangame, but that isn't possible since Nintendo doesn't allow it. We will probably be stuck with what we got now for the rest of our life times.

    • @Chloedasher
      @Chloedasher 2 ปีที่แล้ว

      Ok so stop buying mario maker

    • @Speed-TV
      @Speed-TV 2 ปีที่แล้ว

      @@Chloedasher I already bought it a long time ago

    • @Chloedasher
      @Chloedasher 2 ปีที่แล้ว

      It was a joke

  • @Cool_Kid95
    @Cool_Kid95 2 ปีที่แล้ว +2

    For things I especially want I'd say
    Ice Flower and Weird Mushroom.
    Fire, Ice, and Boomerang Bro.
    Volcano Theme.
    More Levels in a Super World at once. I get if there's still just 8 worlds, but I'd like there to be more levels per world. Maybe even up to 10 if we wanna get beggy.
    Mushroom Scales and Cursed Key for all styles since I really like that mechanic.

  • @Bugaboo8
    @Bugaboo8 2 ปีที่แล้ว +5

    Finally! Someone agrees not to make a 3D maker. Leave that to GBG please.

  • @quack0i991
    @quack0i991 2 ปีที่แล้ว +5

    subworlds definitely need to be updated. multiple subworlds, door subworlds, etc.

  • @Sokobansolver
    @Sokobansolver 2 ปีที่แล้ว +2

    What I'd want in SMM3:
    -Being able to play courses from previous Mario Maker games in addition to SMM3 courses
    -Being able to import courses that you started in a previous MM game (if it doesn't have at least this one or the previous item I mentioned, I'm not interested, no matter what other cool new features it may offer)
    -Custom level palettes
    -Super Mario Odyssey, Yoshi's Island, and SMB2 styles
    -Chucks in the SMW style

  • @Marioman73
    @Marioman73 2 ปีที่แล้ว +2

    I think being able to add water/lava to any theme would also be super sick.

  • @testentity1.0gaming95
    @testentity1.0gaming95 2 ปีที่แล้ว +2

    There are 6 main things I would want in super mario maker 3. First are mega + mini mushrooms (for all styles) that could increase and decrease enemy and player size respectively. Second an indestructible crate like block, similar to the heavy block from story mode, that could activate p-switches, kill enemies, jump/walked on, etc. Third, foreground + background non solid blocks that are one for decoration, and foreground blocks could be used to create hidden areas. Fourth is placable water/lava, for obvious reasons. Fifth is an ice flower, not penguin suit sorry. Lastly a color block; an indestructible block that's purpose is to allow for more decoration.

  • @That-Chillieguy
    @That-Chillieguy 2 ปีที่แล้ว +2

    maybe for the beach and forest theme we could have a ice flower mechanic were Mario can run on the water similar too the ice flower from Super Mario Galaxy

  • @vadimyudkovsky9022
    @vadimyudkovsky9022 2 ปีที่แล้ว +2

    I feel like the switch should also be added to world maker. It would be cool to have to clear a couple of levels, hit a switch, then go back to the gate. Mabye you could have 6 switches and 2 gates per world and you can link specific switches to certain gates. This would work really well with the bigger world map you talked about

  • @speertime
    @speertime 2 ปีที่แล้ว +1

    This is exactly what I would want for a Mario Maker 3! Such a great video!

  • @mohdadeeb1829
    @mohdadeeb1829 2 ปีที่แล้ว +2

    I would love to see
    Yellow-Green On/Off blocks, More Key Coins and Key Doors, Like Green Coins open Green key doors. Anti-P-Switch conveyor belts that would only work when a P-Switch is triggered. Also I don't know how to put it, but Square Levels, Length of a Overworld Level and Height of a Vertical Sub-World. Boss Fight Stages, Stages which are only and instantly beaten when (a) Certain boss(es) is/are defeated. Boss Doors and One Way doors (Doors which only lead to one area and disappears on another area, like how classic door works), Speaking of doors I would also like an On/Off Door. Not ending on door, I would also like more than 4 doors like 6-8 doors at least. I think number of Pipes is enough.
    Let's talk about On/Off in General, We would like On/Off Pipes, Question Mark Blocks and Burners (On/Off Invisible block would be too nasty). Crates in classic styles. I think adding that in a sequel is possible.
    Three things we need back from Original Game is 1. Amiibo Costumes, 2. Enemy Ricochet 3. PIPE STACKING. I should stop now, Sorry for long comment.

    • @fuffina
      @fuffina  2 ปีที่แล้ว +2

      Great ideas! I would also love to see more on/off items, bigger levels would also be much needed

  • @chewiecd
    @chewiecd 10 หลายเดือนก่อน

    Here’s some ideas for night versions of your corse theme predictions. Beach: small waves in the water that push the player back. Mountain:spikes throw rocks that only move if they’re on a slope pokeys are made of rocks. lava/volcano:large fireballs falling from the sky. Haunted:boos and dry bones are faster

  • @salvatorecorleone1008
    @salvatorecorleone1008 2 ปีที่แล้ว +5

    How about a Super Sonic Maker?!?! Now that would be amazing.

  • @Lincolnium_
    @Lincolnium_ 2 ปีที่แล้ว +2

    “Couldn’t think of anything for Mario bros 3”
    Me: HAMMERRRREEE

  • @sammcnutt9221
    @sammcnutt9221 2 ปีที่แล้ว +2

    Nice video. Another thing that would be cool is if they added Yellow and Blue Yoshi from Super Mario World. They did bring back Red Yoshi.

  • @seamistseamist
    @seamistseamist 2 ปีที่แล้ว +1

    I think that the costume mushrooms should also be usable in smb3, and also think that an athletic theme (the grassy area in smb3) would be an important addition

  • @pengil3
    @pengil3 8 หลายเดือนก่อน +1

    Idea: theme merging.
    There are 8 main themes: Grassland, Desert, Snow, Beach, Jungle, Mountain, City, and Volcano.
    Each of those has 6 sub themes: Ground, Underground, Sky, Ghost House, Airship, and Castle. This makes for 48 themes per gamestyle, though there won’t be 48 tracks of music. Every sub-theme will have their own song, except for ground, and beach-underground, which is underwater.
    Some notable combos: Beach-Airship is a sea ship. Beach-castle is flooded. Beach-Ghost house is a shipwreck. Jungle-underground is a partially flooded cave. Beach-underground is underwater. City-underground is a sewer. Desert-Ghost house is a pyramid. Jungle-Ground, Jungle-ghost house, and Jungle-Castle have poison. All desert themes except sky and airship have quicksand.
    P.S. Fluid is toggle-able.

    • @pengil3
      @pengil3 8 หลายเดือนก่อน +1

      Other cool ideas include: Super Mario Land 2 theme. It would be a standard theme and would replace odyssey as the third new theme, as I feel like odyssey wouldn’t work in 2D due to it’s source game not being a 2D game with an extra axis like 3D world. It’s power ups would be the carrot and the super ball flower. Ice flower in all styles, as a variant of the fire flower. The power armour and gold mushroom should not exist, and will promptly be removed. The amiibo costumes will replace the smb2 mushroom, and the Weird mushroom will return as a variant of the mushroom in smb1, as well as having a 1 in 1000 chance to replace the regular mushroom. Smb2’s powerups would be the potion which grants invisibility for 10 seconds, and the Magic carpet which allows Mario to fly for 10 seconds.

  • @kygigni
    @kygigni 2 ปีที่แล้ว +3

    The hammer suit could be cool in SMB3 style

  • @HighOnFrootLoopz
    @HighOnFrootLoopz 2 ปีที่แล้ว +3

    13:23. I think enemies should be able to hit that switch if you are creating a level that requires an enemy to flip it. It should also trigger on off switches.

  • @AmaxLegend80
    @AmaxLegend80 2 ปีที่แล้ว +2

    your ideas are good for a game maker :)

  • @phorchybug3286
    @phorchybug3286 2 ปีที่แล้ว +2

    I'd like to see Galaxy as an extra style.
    Yeah, I know, that sounds impossible, Galaxy is a game about round planet platforms.
    Well, It can still be mostly blocky, still.
    And we can still make it's main gimmick anti gravity.
    I was thinking the gravity arrow walls could make a perfect element for this style.
    They can be like semi solid platforms without the platforms.

  • @vadimyudkovsky9022
    @vadimyudkovsky9022 2 ปีที่แล้ว +2

    For characters you should be able to play as wario and waluigi and mabye different color toads we only have blue right now mabye we could have red.yellow,purple,green, ect.

  • @elwoodr563yt6
    @elwoodr563yt6 2 ปีที่แล้ว +2

    Some other enemies that could be added are the Huckit Crab which would fit really well with the beach theme and the Fizzlit which would be exclusive the the Super Mario 3D World style.

  • @FenasLovenas
    @FenasLovenas 10 หลายเดือนก่อน

    I agree with almost all pf your points, I’d also like for the ability of choosing other times of day like a sunset theme thing or something snd for them to put more effort into the night theme

  • @thesupermegagamer8397
    @thesupermegagamer8397 2 ปีที่แล้ว +1

    What I would love to see is the weird and mystery mushroom back and in 3D world each character follows their special roles like Mario is balanced, luigi jumps higher,toad is speed and peach can hover

    • @fuffina
      @fuffina  2 ปีที่แล้ว

      That would be so great if they implemented the 3D World mechanics! It could also work for the SMB2 style if there is one

    • @thesupermegagamer8397
      @thesupermegagamer8397 2 ปีที่แล้ว

      @@fuffina yeah but I didn’t say SMB2 just in case It isn’t in SMM3

  • @cesarosvaldocortesaldaco8809
    @cesarosvaldocortesaldaco8809 ปีที่แล้ว +2

    Excelente video amigo.

  • @GoldSheep234
    @GoldSheep234 ปีที่แล้ว +1

    These are super cool ideas and I agree, but I do have one suggestion that I'd like to make. Baby yoshies from NSMBU. I feel like having each of them for different themes or something like that would be cool to have.

  • @havk.
    @havk. 2 ปีที่แล้ว +1

    Here’s how I think the course styles could fit for Mario Odyssey:
    Grass: Mushroom Kingdom
    Desert: Sand Kingdom
    Underwater: Lake Kingdom
    Underground: Ruined Kingdom?
    Ghost House: The millions of bonus rooms from all over the game
    Sky: Cloud Kingdom
    Airship: Metro Kingdom
    Castle: Bowser’s Kingdom
    Ice: Snow Kingdom
    Forest: Wooden Kingdom
    I’ll also add the four you added!
    Haunted: Cap Kingdom
    Beach: Seaside Kingdom
    Volcano: Luncheon Kingdom (With added pink lava!)
    Mountain: Moon Kingdom

    • @fuffina
      @fuffina  2 ปีที่แล้ว

      Great ideas! Another idea for underground could be the ice caverns in Sand Kingdom, or the Power Plant in Metro Kingdom.

    • @fuffina
      @fuffina  2 ปีที่แล้ว

      Then maybe Ruined Kingdom could be for Ghost House

  • @n_ex13
    @n_ex13 2 ปีที่แล้ว

    A few things I would like to see
    And concepts for them
    Enemies
    Shy guy
    Normal:
    He works exactly like smb2(USA) but in all game modes
    Ninja form (or just ninjis):
    An extremely unique enemy
    If you place him down there are two blocks one start one end. if you do nothing with it he walks from start to finish no matter what but under it's form menu you can see a play button, if you press it you start to play from the start point and need to go to the finish point this being recorded (just like niji speedruns) when the level is played the ninji/ninja shy guy just does what you did. You can also give yourself item. If you give yourself mushrooms the player can defeat the ninji/ninja shy guy. The amount of jumps the player need to defeat the niji/ninja shy guy is equal to the amount of mushrooms given to the niji/ninja shy guy
    Last but not least if you overlap an end button with a start button then nija shy guy just will continue on his path
    Mini goombas
    They are small goombas that swarm and kill you unless you defeat them by either jumping three times in quick succession or spin jumping depending on the style
    they can be placed inside of other enemies they are spawned from it when it is in the air and when it's defeated
    They come in three different varieties named after how many it takes to kill you
    Ice, Fire and boomerang bros
    Skeleton beetle
    5(bigger red)
    8 (slightly smaller brown)
    20(tiny yellow they are the only ones to be special because in smb1 they can't be shaken off)
    Items
    SMB exclusives
    Cappy
    You can throw Cappy and of you press a shoulder button and the enemy would be defeated you capture it
    Enemies of the same type won't attack each other
    Smb3 exclusive
    Kirby star
    You transform into Kirby, you can suck and spit enemies if you eat a hammer, fire, ice or boomerang bro, you can throw that thing if you eat a spiny/beetle you get the helmet
    You can also slide fly and spit stars
    Hammer suit
    Smw exclusives
    Samus's/varia/gravity suite
    Samus's suit allow you transform into the morph ball shoot missiles and drop bombs, if you are out of missiles grab a mushroom
    Varia suit allows you to shine spark jump out of a lava/acid with the right timing, defeat fire enemies by jumping on them, gives you the spreader beam and grab onto edges
    Gravity suit
    Allows you to avoid waterphisics space jump and has the wave beam
    If you collect one fire flower you get the charge beam
    If you collect the ice flower: surprisingly you get the ice beam
    Nsmb
    Mini mushroom
    Pikmin-onion
    you can throw them and they defeat enemies run back to you repeat
    There are yellow red and blue pikmin
    Blue pikmin
    Appear in water
    Yellow pikmin
    can be thrown more accurately
    and lay bomb rocks if they have one
    (They automatically regenerate)
    Red pikmin
    They attack and aren't hurt by fire or lava
    white pikmin
    Carry you to dash
    Rock pikmin
    Are used as a shield
    (It is basically just a skin of the master Sword with pikmin [I needed a Nintendo reference item to do something later)
    NsmbU
    General
    Blue shell
    It's the one from nsmb
    Redstar (exclusive to the night)
    You can fly by either pressing a shoulder button and using motion control or by double jumping and using joy stick
    Mobility suit
    You can wall jump double/spin jump grab onto edges triple jump dive and slight like Kirby as well as punch
    Ice flower
    It has two forms Ice and penguin suit
    Game styles
    NSMB
    Like said in the video it's unique and I really the art direction
    It also is a globally recognized game unlike smb2(USA)
    New themes
    Beach and volcano of course
    And pipe
    New elements
    Trigger
    Invisible has the Same matching system as the doors with the card signs if touched it will activate the response block
    Response block
    Can do one damage point to bosses and jumps on enemies can activate P-switches and in off switches
    The climbing walls of smw and the nsmb series
    On off doors
    Three doors are placed one neutral one on one off depending on the state of the on of switch one of them doesn't exist and the neutral one leads into the existing door
    On/off/p-switch/trigger invisibility
    Things appear when the corresponding thing are activated
    On/off/P-switch/trigger invisible rail
    An invisible rail activitied ones the thing is meet
    Super world additions
    Secret endings
    Comes in the form of th question mark orb of smb3 or the secret exist from smbw
    You can place this in your level if you beat it that way you can upload it
    If you want to place secret exist paths you have to beat over the secret exist
    Star coin gates
    You can put star coins in your level and dependent on how many you have you can either pass or not
    Obstical
    You have one screen thirty seconds and need get from one side to the other or complete a goal
    10 levels
    Moving enemies
    Walkable tiles
    You can walk around and find secret obstacles
    Dialogue boxes and moving sprites
    Downloading them for offline play and saving access to them from amiiboos and with it sharing them to people with out online
    Options to allow you to keep your items and locked items
    New features
    Locking items
    If you collect a locked item you can't lose it's ability like
    Ice flower: freezing stuff
    Tanukileaf/cape feather: spin and fly
    Fire flower:shooting something
    ...

  • @Hagollow
    @Hagollow 2 ปีที่แล้ว +1

    I want…
    -Themes
    -Beach
    -Mountain
    -Volcano
    -sunken ship
    Gamestyles
    -Super mario odyssey
    -Smb2
    -Alternative style option example:New super mario bros. U alternative styles can be super mario bros. And super mario bros wii
    Terrain
    -Rolling hills
    -Moving blocks
    Items
    -Red ring
    -dash coins
    -roulette block
    -bowsers hand
    Power-ups
    -weird mushroom
    -mini mushroom
    -ice flower
    -mystery mushroom
    -penguin suit
    -double cherry
    -cappy
    -gigantic mushroom
    Enemies
    -hammer bros, fire bros, boomerang bros, ice bros.
    - brambles
    -dragon eels
    -ninji
    -mouse
    -shy guy
    -broozers
    -pokeo
    Features
    -boss maker
    -ui maker
    -more clear conditions
    -search menu
    Secrets
    -3-up mushroom
    -starcoins
    -secret exits
    modes
    -100 mario challenge
    World maker
    - up to 12 levels
    Online
    -no online mebership for mario maker 2
    Exclusive features
    -stone
    -clear condition, swinging claws and stay in water
    Extras
    -peachette
    -better menu
    -4 player build
    -mario kart style

    • @Hagollow
      @Hagollow 2 ปีที่แล้ว

      Comment ideas below

  • @langleyassault
    @langleyassault 2 ปีที่แล้ว +5

    I want a Paper Mario game-style, and Yoshi’s Island game-style. Also I wanted a red Virtual Boy style too. With Wario being a playable character.

    • @imbob99999
      @imbob99999 2 ปีที่แล้ว +2

      i cant tell if this is a joke or not

    • @havk.
      @havk. 2 ปีที่แล้ว +1

      Only part I agree with is paper Mario. Super Paper Mario, specifically. It could work really well, and dialogue would have to be removed of course.

    • @havk.
      @havk. 2 ปีที่แล้ว

      Oopsies just replied to the wrong comment

    • @havk.
      @havk. 2 ปีที่แล้ว +1

      @@imbob99999 Only part I agree with is paper Mario. Super Paper Mario, specifically. It could work really well, and dialogue would have to be removed of course.

    • @havk.
      @havk. 2 ปีที่แล้ว +1

      Nevermind TH-cam was being weird and made it look like I replied to the wrong comment, and then I tried to reply again, and the same thing happened. Sorry about that.

  • @wuhoh5274
    @wuhoh5274 2 ปีที่แล้ว +2

    fire bros are already in 2 my man
    otherwise great vid!

  • @MasterLYT
    @MasterLYT 2 ปีที่แล้ว +2

    If mario maker 3 doesnt have the fake terrain from nsmbw, idk what they're doing
    It'd be perfect for hiding secrets, hiding contraptions, and possibly a way to simulate the dark room gimmick in other game styles.
    Also, how would the odyssey style work for toad and toadette?

    • @fuffina
      @fuffina  2 ปีที่แล้ว +2

      Toad and Toadette in Odyssey is a good point, I hope we don't have to see the monstrosity known as hatless Toads so maybe they can wear a builder hat on top and throw it? Not entirely sure lol

  • @Dallas-qz5if
    @Dallas-qz5if 2 ปีที่แล้ว +1

    Some stuff i think would be cool are the Brolders and ninjis being able to choose if you want liquid in a level or not, let the Koppalings have their smbu U powers back like Roy’s bill blaster lemmy’s bombs ect.

  • @hihihihihihihihihihihihihihhi
    @hihihihihihihihihihihihihihhi 2 ปีที่แล้ว +1

    You are SO underrated!

  • @CrepTheCreator
    @CrepTheCreator 2 ปีที่แล้ว +1

    Loved the video!

    • @CrepTheCreator
      @CrepTheCreator 2 ปีที่แล้ว +1

      Fun idea:
      ●The roulete block could be obtained by puting 1 to ??? Thing's in an ice block (and yes, that might slightly or completly change it's design) just like how you would put it in a question mark block, brick block, etc.
      ●the roulet block could also onely be 1 powerup, witch would just make it a transparent block with an item inside. Trust me, its beter when you think obout it a bit

    • @CrepTheCreator
      @CrepTheCreator 2 ปีที่แล้ว

      7:36 btw

    • @CrepTheCreator
      @CrepTheCreator 2 ปีที่แล้ว

      The duble cherry sound's fun... especialy when your playing with friend's.
      Speaking of witch, where are the see saw platforms for sm3dw? They were in that game and everything!

    • @fuffina
      @fuffina  2 ปีที่แล้ว

      @@CrepTheCreator Great ideas! I get what you mean

    • @CrepTheCreator
      @CrepTheCreator 2 ปีที่แล้ว

      Haha, im stil watching your video

  • @PineappleBook
    @PineappleBook 2 ปีที่แล้ว +1

    Fuffina: The only new power-up i could think of for super mario bros 3 is the tanooki suit.
    Hammer Suit: Am i a joke to you?
    Oh and also don't add amiibo costumes cuz everyone in multiplayer would have to have a different skin of the costume and if you have alot of costumes that would take a lot of time.

    • @fuffina
      @fuffina  2 ปีที่แล้ว

      Yeah lol I forgot about the hammer suit at the time. Also thats a good point about the amiibo costumes

  • @nfglegos
    @nfglegos 4 หลายเดือนก่อน

    I have an idea for how placeable water can be implemented in Mario Maker 3. My idea is the water bubble block. It's a ground block that when placed looks like a circle of water you can swim in. If you place more water bubble blocks next to each other, they all connect to each other in one big bubble. Then you can cover the round corners with ground blocks, making it look like a puddle of water. The water bubble block can be turned into a lava, poison, acid, and quicksand bubble block as well.
    I also have an idea for hiding secrets. My idea is the hidden ground block. If you touch it, you go through it and can see yourself behind it. It's useful for hiding machines and stuff.

  • @cassregisterr
    @cassregisterr 2 ปีที่แล้ว +1

    One thing I really wanted added in SMM2 was the interactable title. I really liked it.

  • @rtvrewind8924
    @rtvrewind8924 2 ปีที่แล้ว +4

    Great video fuffina you should do gameplay of Nintendo games😁

  • @airbird4622
    @airbird4622 2 ปีที่แล้ว +3

    What if in the Super Mario Odyssey style, you put the start/end (the odyssey) wherever you want, and you put moons around the world, so one level could be like an entire kingdom. That would make cool non-linear levels because letting you put the start wherever you want would make starting off the level much easier. Like imagine a non-linear ground level where you collect moons, but can go underground to get the other half of the moons.

    • @ultra64dx77
      @ultra64dx77 2 ปีที่แล้ว

      Or they could add an open world mode to the game? Like Metroid or castlevania

    • @airbird4622
      @airbird4622 2 ปีที่แล้ว

      @@ultra64dx77 that would be epic

  • @eziepiezie2009
    @eziepiezie2009 2 ปีที่แล้ว +2

    Some extra things I would like to see in Mario Maker 3 include; A Kyogre Amiibo costume, oh wait everything else was listed in the video lol. Although for the better world maker it might be more realistic to expect up to 8 levels per world.

  • @DruddigonFan69
    @DruddigonFan69 2 ปีที่แล้ว +2

    WHAT ABOUT THE HAMMER SUIT IN SMB3? OR THE DIFFERENT COLOUR YOSHIS?! OR TILTED PIPES?! OR SHY GUY, SNIFFET AND NINJI IN OTHER GAME STYLES?!

  • @valvesofvalvino
    @valvesofvalvino 2 ปีที่แล้ว

    Great video and I agreed with all of your ideas. I think a ghost ship theme would be a good addition for those who want to do underwater ghost house levels.
    Personally, I would like to see them add Galaxy as it's own style. Nintendo have shown us they can already convert 3D games to 2D so it isn't as far fetched as it sounds. There are some great enemies to choose from such as the Octoomba which would be really fun to include.
    The main gimmick of Galaxy was the gravity. This could be modified by putting large planet-like objects in the level which have their own gravity when Mario is in range, but failing that they could choose to go down the gravity wall modifiers, which could be included within multiple styles, such as Odyssey, and I'd be happy with this.
    There are a number of fun powerups they could choose to add such as the bee, cloud or rock powerups... and the spring powerup I suppose.

  • @That-Chillieguy
    @That-Chillieguy 2 ปีที่แล้ว +1

    You could also mix certain ground in different course themes like ground in sky or forest in castle

    • @fuffina
      @fuffina  2 ปีที่แล้ว +1

      Ooh, that would be great!

  • @semajniomet981
    @semajniomet981 2 ปีที่แล้ว +1

    `11:15 That would be, "Torpedo Ted". It's the way that they were credited at the ending of SMW.

  • @HIHi-dd9yx
    @HIHi-dd9yx ปีที่แล้ว

    The one item that would completely change mario maker would be the message block. Yes we have comments but they are so hard to see and often get overshadowed by other comments, especially popular ones. So with this block, you could make some really cool dialogue based levels that would be almost impossible without it.

  • @MeganNarwhal
    @MeganNarwhal 2 ปีที่แล้ว

    I want editor back, spin carrying in smw, start over from checkpoint, prompts asking if you're sure you want to exit / start over after a cp (clear checks already do this if you click edit and have unsaved changes), and other things like burners that permanently stay active or switch with on off switches like you said, the mm1 muncher hitbox back (spikes are fine imo), a way to toggle invincibility frames in the editor like you can with your trail, amiibo costumes, lanky mushroom, the heavy blocks and toad caravans from story mode, and the extended death sounds that played when you fell in pits in mm1 sometimes. some are a much higher priority to me and most are just something that'd be nice to have but I'm not dying for :P

  • @elwoodr563yt6
    @elwoodr563yt6 2 ปีที่แล้ว +3

    I’ve been meaning to ask. Would the haunted theme be like the levels in NSMBU with the painted background?

    • @fuffina
      @fuffina  2 ปีที่แล้ว +2

      Yeah, that could be what it looks like in NSMBU!

    • @elwoodr563yt6
      @elwoodr563yt6 2 ปีที่แล้ว +1

      @@fuffina awesome!

  • @elwoodr563yt6
    @elwoodr563yt6 2 ปีที่แล้ว +2

    I made a list for all the new power-ups and even included a few that you didn’t mention.
    Super Mario Bros.
    Metroid Power Suit
    Coin Mushroom
    Super Mario Bros. 3
    Tanooki Suit
    Hammer Bro Suit
    Super Mario World
    Yoshi Wings
    Cloud Flower from Super Mario Galaxy 2
    New Super Mario Bros.
    Mini Mushroom
    Blue Shell
    New Super Mario Bros. U
    Ice Flower
    Penguin Suit
    Super Mario 3D World
    Bee Mushroom from Super Mario Galaxy(the Lucky Bell would be interesting, but since we don’t have a flying power-up in Super Mario 3D World, how about this instead?)
    Double Cherry

  • @9riin600
    @9riin600 2 ปีที่แล้ว +1

    They should add a button, something like "World Settings" that will allow the player to change things such as Gravity, Character Selection for Single Player, and other useful and perhaps strange things.
    Same with the world editor, but not the same settings, Hide Levels (the player needs to find a secret door/pipe that will bring them to a secret goal to unlock the hidden level, this will also hide the path to it), Carry Power-ups (like from all games lol, have a mushroom and yoshi in one level, then in the next, getting to a castle level will get rid of yoshi until you beat it or die), Restart on Game Over (upon a game over the player will be sent back to the beginning of the world they are in), and other things I can't remember.
    If the 3rd suggestion World Settings seem a little harsh, then maybe they could add some sort of checkpoint system into the world maker.

    • @fuffina
      @fuffina  2 ปีที่แล้ว

      Great ideas! The world maker was not the best in Mario Maker 2, I wish there was another update that added more features.

  • @fairyOfTheForest23
    @fairyOfTheForest23 ปีที่แล้ว +2

    I want:
    Star Coins
    Volcano/Beach theme
    Mountain theme
    SPACE THEME without nightime
    yes haunted too
    More castle themes
    More worlds (Bigger, more levels)
    More level space, or store levels just in world
    New super mario bros 1 and 2 theme
    Song select
    Place acid, water, and lava ANYWHERE and if u want it on bottom or top of course same as mario maker 2
    More other places (pipe warps) and more colored pipes
    Rotating parts
    Quicksand yes
    ice flower
    EVERY ENEMY
    Boss door
    New area just for boss
    Boss hallway in that area before the boss
    Boss door 1 (closes when enter room)
    Boss door 2 (opens when boss killed, link it to boss or u could select autowin once u kill boss)
    ok tbh im not doing this list anymore, its basically yours

    • @Pyrodiac
      @Pyrodiac ปีที่แล้ว

      For the boss doors, how about just have a singular door type that automatically closes if any bosses are nearby, kinda like the teleporters in Mega Man Maker.

  • @weirdboo
    @weirdboo 2 ปีที่แล้ว +1

    8:56 the powerup for SMW would be blue/yellow yoshi

  • @egochka11
    @egochka11 ปีที่แล้ว

    It would be cool to have a course element maker where you could make custom enemies, powerups, etc. It would be too complicated for younger creators, but I think making it usable after your courses get enough likes would be a reasonable solution

  • @bradhp11
    @bradhp11 ปีที่แล้ว

    i think course themes could have "theme variations"/sub-themes that have a unique identity, but are too similar to already existing themes. you've already proposed tower/haunted themes, but those could work as just variants of castle/forest.
    we've kinda seen this already with the night mode (night airship and smb3 castle), but that was more to change the function of levels rather than aesthetics(also the night sky bg and music box notes kinda suck lol).
    with theme variations, there could be multiple variations to one theme, and can change how the theme looks and what music plays (and maybe some gameplay elements). themes could also be exclusive to different game styles, adding more customizability.
    here's some examples for different theme variants:
    smb1:
    ground - night-time (black sky), lost levels, all stars (snes version with new sprites, could apply to all smb1, 2, and 3 themes)
    sky - space (like night theme with low gravity but with regular music, works for all themes)
    desert: windy (like night mode, but in daytime and toggle-able wind, works for all themes)
    castle - underwater (similar to how it looked in 8-8, might work better as a theme variation in underwater theme)
    ghost house - lights out (similar to night mode, works for all themes)
    smb3:
    ground - grassy hills (with athletic music, similar to 1-2 in smb3)
    underground - desert caves (with brown terrain as shown in the smm2 trailers), pipes (with pipe terrain from forest theme)
    forest: an actual forest lol
    castle - grand castle (like night mode, but without the underwater element)
    airship - night-time
    smw:
    ground - hillside (with blue hills like in 1-1)
    underground - ice caves, desert caves
    forest - autumn, haunted
    castle - outside (castle terrain, but outside background)
    nsmbds:
    underground - sewers
    sky - dusk
    castle - tower (with tower music)
    nsmbu:
    ground - classic (starts off in mushroom kingdom)
    underground - desert cave, ice cave
    sky - dusk, bonus area (with colorful blocks as terrain)
    airship - coudy skies
    forest - autumn, van gogh (like that one level everybody liked lol)
    ghost house - sunken ship
    snow - night-time (with aurora borealis)
    volcano - volcanic cave (might work better as an underground variant)
    beach - cliffside (just a background change)
    castle - tower, underwater (like the underater castle in nsmbu)
    that's all i can think of, but there's probably other variants that could work lol
    heres some other ideas i had for mm3:
    -a sm64 style (could be 64ds)
    -more/different themes for "extra" game styles
    -ice terrain (with ice slopes)
    -toggle-able water/lava/poison (could be exclusive/limited to certain themes/variations)
    -clear challenges (like clear conditions, but you don't have to hit the flagpole)
    -a fourth semisolid
    -pipes withput ends (for aesthetic purposes)
    -one-way doors/pipes
    -baby yoshis
    -star coins (3 could give an item/1-up)

  • @sophisticatedaristocrat
    @sophisticatedaristocrat 2 ปีที่แล้ว +3

    I don’t think that new super Mario bros would be a good choice for the original 4 themes because the new super mario series is already represented. I think a super Mario land 2 golden coins art style with maybe an option to have colour or not. Super Mario bros 2 USA is a good choice and so is Mario odyssey. I think the metroid, kirby or link power up’s should be there own themes and not power ups
    The theme exclusive items is not a good idea for Mario maker since it goes against the original game’s philosophy of mixing anything together. The sequel kinda strayed away with 3d world which i dont really like.
    Tanooki leaf and lucky bell kinda suck.
    Some course themes i want
    Mountain
    Beach
    Cookie/Candy (One of the 3d world level’s use this
    Volcano
    Tower
    Painting (The van go level from New Soup
    My most wanted thing is probably never going to happen but i want a sort of creator tool where you can make course parts and share them online in a sort of market place but nothing costs money. This would be difficult but cool.
    Starcoins would be cool and so would roulette block.
    Cool video, really like it!
    Sub to me and this channel!

  • @SJrad
    @SJrad 2 ปีที่แล้ว +1

    My perfect ideal MM3 is a 3D level editor, and I don’t mean like the 3D World style in MM2
    Of course it’s gonna be difficult to create the level editor and for users to create 3D levels

  • @goofyfish17
    @goofyfish17 9 หลายเดือนก่อน +1

    Honestly, the only thing I want is for them to bring back the Mystery Mushroom. They probably won't though cause Amiibo is pretty much dead.

  • @dstzryzd2661
    @dstzryzd2661 ปีที่แล้ว +1

    0:30 actually, it would be the fourth game if you count super mario maker for the 3ds because it is extremely different from smm for the wii u

  • @gameplayboy5686
    @gameplayboy5686 ปีที่แล้ว +1

    Wouldnt it be cool if we could combine game styles and themes. We could have yoshi and the goomba shoe in one level and crrate an icy desert or a ghost airship as examples.

  • @arcticjohn107
    @arcticjohn107 2 ปีที่แล้ว +1

    Things i would add not in the video, a switch that makes platforms disappear/reappear (like the first castle in nsmb world 8), bowser statues from new super mario bros 2, pretty unique item from that game imo lol, it would shoot fire that goes straight, but can be adjusted to shoot blue fire, which is faster, and purple, which homes in on you if you get close, it also shoots fire from a far distance, similar to bowser, but the location will always be the same, Dry bowser, a bowser who throws bones, and is immune to lava and fire
    Edit: one more thing, id actually like to see mystery costumes in mario 3 instead of mario 1, mario 1 already has a ton of power ups, and mario 3 is clearly the least popular, also id like every costume to be obtainable in some way without amiibo lol, while still keeping support

  • @maxeplier
    @maxeplier 2 ปีที่แล้ว +1

    They probably didn't add an SMB2 game style because it's basically a reskin of Doki Doki Panic.
    Also it would be cool to add the tower theme, but it would only really work with vertical areas.

  • @elwoodr563yt6
    @elwoodr563yt6 2 ปีที่แล้ว +1

    Penguin Suit is my favorite Mario Power-Up so I’d love to see it in Super Mario Maker 3 if it comes out.

  • @samstuff499
    @samstuff499 2 ปีที่แล้ว +1

    I agree with everything other than one, I think New Super Mario Bros. 2 could be there instead of one of them. The game style could have the coin roulette block, star coins, golden flower, the purple spiky fish that follow you (not the huge one from 3D World), the tight ropes featured in the sky world, and so much more.

  • @philreed1605
    @philreed1605 2 ปีที่แล้ว +1

    Great list. I would have to add All Stars styles.

  • @venomstrikkrr2083
    @venomstrikkrr2083 2 ปีที่แล้ว

    I have an idea to re-create volcano levels. Sorta, you could use the nighttime forest theme, since the poison water acts the same to lava, and the background looks like it sorta fits with the volcano theme.

  • @samchorostecki6275
    @samchorostecki6275 ปีที่แล้ว

    Another thing that would be cool is being able to choose which music track plays during a level. I know they kinda already have this with the sounds effects in Mario maker 2 that play 64, sunshine and galaxy music but they should have it so you can have any track play in any theme without it stopping if you walk too far away or not having to add a sound effect to Mario to have a different song play in the level
    Also more themes for super worlds would be cool, like a tropical world or even the pipe world from smb3 would be cool since that’s one of the new level themes for that game

  • @ashtongiertz8728
    @ashtongiertz8728 2 ปีที่แล้ว

    3:47 I think Odyssey has the same issue that SMB2 US has; Cappy changes how Mario behaves on a fundamental level by removing one of the core mechanics; only instead of stomping, it's the powerups. While the captures seem like they'd be a suitable replacement on paper, we have to consider how the transition from 3D to 2D would affect their behavior, as well as them being less flexible than the traditional powerups.
    However, a mashup of Mario's 3D titles would be feasible, with a bit of Luigi's mansion thrown in for good measure. You'd have the wing cap and boo mushroom (none of the Galaxy powerups really stand out) as theme-exclusive powerups, and Cappy, FLUDD, & the Poltergust 3000 would be available as equipment. There'd also be the rocket flowers from Odyssey that can only be used by grabbing them with Cappy or Yoshi. There could also be unique gizmos like the spin launchers, shrinking platforms, and a black hole that affects the gravity of nearby objects. Of course, the biggest addition would be all the bosses and enemies.

  • @that_ball
    @that_ball ปีที่แล้ว

    2:45 "as it's art style is very unique"
    Meanwhile doki doki panic: am I a joke to you?

  • @yolomationanimation9784
    @yolomationanimation9784 ปีที่แล้ว

    One thing I think Mario maker could greatly benefit from is some kind of teaching of level design. Something similar to how Pokémon art academy teaches how to draw. Laying it out for you easily on and further on you start to get more complicated and would (hopefully) result in less hot garbage

  • @julpul6
    @julpul6 2 ปีที่แล้ว +1

    this guy makes mario kart tracks he talks about future mario games
    WHERE ARE THE 20 MILLION SUBSCRIBERS

  • @angelusingh5614
    @angelusingh5614 2 ปีที่แล้ว

    Fuffina:3D land wouldn't be necessary since we have 34 world
    Also fuffina:Let's put the og nsmb when we have U

  • @someguy4176
    @someguy4176 2 ปีที่แล้ว +1

    The thing that annoyed me the most is the fact that the SMW desert theme is like a mountain, Nintendo made a level using that theme and had the word ‘Cliff’ in it....
    SO WHY NOT JUST MAKE A MOUNTAIN THEME???

  • @djkhaked
    @djkhaked 2 ปีที่แล้ว +1

    We also need a Mario Kart Maker!

  • @TegoPop
    @TegoPop 2 ปีที่แล้ว +1

    Honestly I just wish they made a Mario vs. Donkey Kong and Super Paper Mario extra game style.

  • @jordanfish
    @jordanfish 2 ปีที่แล้ว

    With all due respect, we’re gonna need that tower theme in all game styles.

  • @elwoodr563yt6
    @elwoodr563yt6 9 หลายเดือนก่อน +2

    Now that Super Mario Bros Wonder is coming out, do you think that could be one of the Super Mario Maker 3 game styles too?

  • @FabulousMarioBros
    @FabulousMarioBros 2 ปีที่แล้ว +3

    Maybe there could be the hammer suit for smb3 and hop chops already are in smm2

  • @captainphoton1693
    @captainphoton1693 2 ปีที่แล้ว

    I think water should work like blocks. That have ripple on all sides (except when connected to other blocs or slopes).
    This way we can fill holes or even make floating water.
    This could work with water, lava, poison and I hope quick sands.
    And 1nother idea is to bring the giant water bubble from new soup wii. Because they are objects we could put those on tracks (lave etc version too.)

  • @AtomicSuperMe
    @AtomicSuperMe 2 ปีที่แล้ว +1

    odyssey would actually work really well in a 2D format. would be funny if they added a theme that side scrolling bits from odyssey as a little bonus.

  • @Damian-cilr2
    @Damian-cilr2 2 ปีที่แล้ว

    If there is gonna be a 3d mode,there should be simple mode (like 3d grid based building thing) and a complex mode where you are allowed to place stuff off grid,for more complicated things,such as remaking bob omb battlefield or something like that