Dante In Dmc 4 Sucks ( 1 Year Later )
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- เผยแพร่เมื่อ 15 พ.ย. 2024
- Og video if you havent watched it • Dante In DMC4 Sucks
I have a feeling the basketball analogy is gonna piss people off bruh
tags
Gaming,Dmc,Devil may cry,Dmc 4,Dmc 5,Dmc devil may cry,Dante,Nero,Virgil,Anime games,Devil may cry 4,New Dmc game,New devil may cry game,Devil may cry 6, Devil may cry,Devil may cry 5,Dmc,Dmc 5,Dante,Devil may cry 5 Dante,Nero,Vergil,Devil may cry 5 special edition,Devil may cry 5 Nero,Devil may cry 5 Vergil,Devil may cry 2,Devil may cry 3,Devil may cry 4,Dmc 4,Devil may cry 5 combos,Dmc 5 combos,Dmc 5 gameplay,New anime game,Gaming,Devil may cry 5 ost,Devil may cry 5 silver bullet,Dmc 6,Devil may cry anime,Devil may cry soundtrack
I will eventually make a video talking about why Vergil is broken and op, but for now go watch some of my other videos.
Ok but that’s the point of Vergil he is meant to be op as shit he is an extra character to just have fun just because it’s easy doesn’t mean it’s not fun
I totally agree with you, from all dmc, excluding 2, is the one I hate the most to use, he's just not intuitive, his attacks are in weird places and I even think he lacks variety of attacks, and there is times where you just don't want to fight enemies.
???? DMC2 Dante Is litterally the best Dante for Casual players LOL, you can cheese the whole game Just spamming the guns making even the swords look useless in comparison, in his DT he litterally has built in machine guns to his wrists, and in DMD mode you can Just use Majin DT which litterally One taps everything regardless of difficulty if you upgrade everything to the max, get all the guns/swords and amulets and use his special abilities.
A game being terribly designed doesn't Always equal a more difficult game to play with, sure nobody would want to play a game like that, but if you want to cheese through It, you can with Dante.
@@Sbzxdnkboring Dante to play even for casual player, DmC devil may cry is the one perfect for casual who trying to enter DMC series
@@Sbzxdnk Nah, DMC3 Dante is the best for casual players. His gameplay is actually functional and that game is actually fun.
dante in DMC 4 is hard for begginers, but controlling dante gets better when you can do DMD difficulty without any big issues and start having fun with him(playing the game for 70 hours), but when you are in that level, nero is still better to deal damage while doing sss rank. But is funny when you get pro level, DMC 4 dante is the best dante of all DMC games
I respect your opinion but dmc4 Dante isn’t the best Dante
@@CarlosVasquez-fn1syhow so?
@@arn3107 dmc5 and dmc3 with style switcher exists.
Also you can mod in all the tech from dmc4 into dmc5/3 so there’s 0 point to learning how to play a sht game on an advanced level, and instead add/learn those cool mechanics in already good games.
@@makia3 you can't have inertia in DMC 5
even with mods
and why would you need to be able to rely on mods anyway that sounds ridiculous
console players exist
@@arn3107 you can have inertia and reversals in dmc5 with mods.
“Console players exist” yea and dmc4 sucks for them lmao if you’re on console let me ask you a question, do you find it fun grinding mission 12 and not being able to practice on all of the enemy types and their unique hit boxes?
After putting a decent ammount off time with dante , i can say he is pretty good and he has ways too deal with enemys that i will say make the game more fun than with nero but it takes so much time too learn all off that its ridicoulous sure it makes dmc4 enemys kind bearable but they are still horrible and even at a high level dante still doesnt have consistent Damage output that does put you in harms way i mean lmao
Theres a reason why BP in dmc4 with dante is a pain in the ass cause the enemys are so agile dante cant hit em unless he commits too long animations which is fine in the main game but in BP it aint it chief i mean sure he has way better options in dodging than nero but unlike nero he cant hit crap and he is kinda miserable too play unless you learned tech which let me tell you the moment i learned how too guard fly i instanly feel in love with him but it doesnt excuse his rushed design its a shame really cause dmc4 has some many mechanics that carry dmc4 dante and i can imagine how good he be if he had a finished arsenal like dmc3 and dmc5 dante
I disagree with the game not being designed for Dante, because there are a veriety of specific ways you can take down all the enemies easily using him. However, this still requires some level of knowledge of the game to know how to use them on the fly. So from the pov of a casual player, I see your point.
people who think that Blitz and Mephisto/Fauts weren't made with Dante in mind are seriously sleeping on the shotgun
@@pauloricardo-wn6ps I just use lucifer for blitz lmao
I feel like "get good" is just a cop out to ignore the fact that there's a legitimate issue they can't refute.
I'm a noob dmc player but just enjoy what we have. Stop complaining start enjoying.
I agree with everything you said. DMC 4 Dante never clicked well with me. Switching weapons around just feels so clunky, you can't even change their slot order. So many times I switched to the wrong things and make the wrong move.
I tried to get into advanced techs, to see if I can have more fun with those. I can do Full House JC but I can't do Guard Flying at all. Only got it a few times by chance I think. See I think this is the problem right here. In order to have fun, I felt like I needed to learn all these complicated things.
This wasn't the case in any other DMC game. Just 4.
I recently picked up on DMC 4 SE, as I only played the Vanilla version so far. I'm enjoying Vergil, Lady and Trish with little to no issues. But Dante? Listen, feel free to not believe me on this one, but I had more fun playing him in DMC 2 🤷♀
Me and little brother got this game when I was 12, I just downloaded it again yesterday and I'm already now using Dante. Compared to the months it took us to beat it many years back, especially cause of that crossroad path in the forest. Good old days😂
Plus I understand where you coming from bro. Great vid 👍
The thing is, it's really not that complicated.
While yes, he is complicated to use if you wanna do stuff like those "pro combo mad" videos you really don't NEED to be that good. I remember when I played through DMC4 back then when I was like 15ish and I was a complete noob. I couldn't figure out how to use Lucifer efficiently and I had no additional fingers to properly style switch, so for the most part I just used Trickster and Swordmaster.
And it was fine. The thing is, there is a big gap between being efficient and looking cool in DMC games. Just using Combo A, B and HighTime is enough to get S ranks, no one forces you to make 50 input combos. That's what I loved about 5 so much, the choice of loadout. Oh you don't like this gun or this Devil Arm? Don't use them. So while I do agree that Nero and Vergil (oh boy) are a lot easier to get through the game, being efficient and getting A and S ranks with Dante really isn't as hard as people make it out to be.
Looking cool and making combo videos however is another story
Gonna agree even though I am a person that has put many hours in Dante and find his gameplay more fun than Nero you have a lot of valid points so good for you I guess 😅
I just wish I knew what the VFX mods donguri is using in that video
I have to disagree Dante does way better than Nero against the enemies just use the most basic combo like kick 13 > rebellion aerial rave then boom half of the enemies health even on dmd goes away Dante makes the game easier for me Dante just has way better weapons for doing damage.
well, i think the problem of the majority of people with this Dante is seeing him with the same perspective of dmc 5 Dante, or just wanting to play like the high level players and noticing how hard it is. Dante WAS NOT design to be played like it is, just by seeing how the aerial attacks end with Dante falling or throwing the enemy far away make this obvious. the fact is: the way that players started to play abusing of exploits and glitchs made Capcom try to implement this on dmc 5 by default. btw, it's possible to see jump cancels on combos made by DMC4:SE devs so... jump cancel became a feature because of this Dante.
I love dmc4 dante i just dont like how complicated it is to switch between dark slayer and just every single style n weapon, dmc5 did it perfectly. I also started actually trying to learn nero, and hes pretty fun, imo, funner than vergil. vergil is awfully broken, i dont like him.
i feel like me and you are playing different games, nero is so slow and boring at the start, when you get to dant you instantly feel the upgrade in quality
I'd say just change the title to "Dante in dmc4 sucks for casual players". Dmc4 Dante has to be the deepest and technical character in all of the video games I've played and I've put 250+ hours of learning him and I still feel like I've only scratched the surface. He's so fun to play and learn once you've put enough hours on him, you're not gonna have a good time playing him in console or vanilla version of dmc4 and that's not the characters fault, it's just the game having lots of problems and being lack luster in terms of content. The best way to experience Dante (or dmc4 in general) would be in pc with a trainer.
What’s different about vanilla DMC 4 Dante?
The fact you mention using trainer just prove his point about Dante being suck
@@Aripuni1you know most players use trainer for combo paractice and what exactly about using trainer is bad the reason why DMC4 players including me use trainers is because lucifer glitch and full house don’t work like in vanilla + for training/combo practice + gods must die difficulty . And yes there are cheat functions like infinite health and still but I don’t believe anyone is so scummy to use them in actual gameplay
Most style players use trainers in all the games:/ vergil barely functions without one.@@Aripuni1
@@kaloyanruychev2711the fact that you need a mod to learn the advanced tech at a decent pace means the game is badly designed.
If you’re on console good luck replaying mission 12 over and over again.
Dante and his moveset are not the problem, the problem is that the enemies were not designed with dante in mind. They were made for nero and many of them don't do well against Dante. But with that being said, Dante has a lot more potential in this game than nero, full house and jump cancelling berial for example is a easy and fast way to destroy berial, nero would take a lot longer to beat him, that is because the bosses were also designed for Dante and his moveset works quite well agaisnt those bosses. Now at 70 hours (in total, so dante plus nero) I only play as dante for the majority of the time because when you get REALLY good as dante it just feels like a downgrade to go back to nero, the devs should've definetely made some enemies with dante in mind to fight because some of them really rely on some specific moves that the new players had no time to learn. Example: using PF:666: omen to destroy the cloak from the mephistos & faults, a task who would turn out difficult without using that move and without using devil trigger. But in general, only speaking about the number of moves, skill ceiling, possibilities of combo and tech. dante in 4 would be the most complex and complete character in the character action genre
i hate when someone says the enemies aren't designed for dante like he can deal with every enemy well like nero but GIT GUD
So after watching both videos, I can tell you are missing the point of what some of the people in the comments are saying
You don't want to put time and effort to learn the combat of the game but you're asking for a fun character right off the bat, truth is your opinion on DMC4 dante's gameplay doesn't hold any weight when you don't even want to learn or understand the character, just because hes hard to play for less experienced player's doesn't automatically mean he's bad or "only for combo gods".
It's like learning a skill, guitar for example. Starting guitar isn't easy, your playing is gonna sound like shit and your tone will be off, meanwhile there are guitar gods who sound phenomenal and out of this world. Just because you suck at guitar doesn't mean the instrument is what's bad. You just didn't put the time and effort to learn.
DMC4 is certianly a tough game too but it's hardly as hard as you're making it out to be, you can still have fun while playing the game and not be that advanced, there's a lot to consider when talking about these games and if your issue is that it's too difficult for you to be creating combos and interesting interactions just play something else, DMC is the type of franchise which gets better the more you imrpove and DMC4 is the best example of that, if you want flashy but braindead stuff you can play other Stylish Action franchises like Bayonetta or Modern GOW etc etc
Some of the points you mentioned about the enemy design and what not being in the favor of Nero is both true and false, Nero can certianly kill enemies faster than Dante thanks to his Devil Bringer and Charge Shot but purely from an interactive level DMC4 Dante is more interesting to play as against the enemies when compared to Nero, his movement options coupled with his enemy specific tech make's it more unqiue compared to Nero especially since a majority of Nero gameplay is spamming Calibur and Devil Bringer.
I can certianly understand casual player's such as yourself not wanting to spend time to learn and improve at DMC4 but just because you as a less experienced player can't have fun with him doesn't automatically mean the Character is the cause of the problem.
I couldn't have said it better myself though the author of the video is right about Dante being unintuitive in DMC4 to the point where some enemy concepts are so poorly explained that you need to search youtube tutorials in order to have a good idea of what you should be doing against them (mostly chimera enemies and blitz). Playing Dante in DMC4 as a newcomer has the same effect of giving an assault rifle to a baby, but that's more of an issue with the game being somewhat unfinished than with Dante being bad as a playable character.
People often forget that most of the essential stuff to play Dante fluidly in DMC4 needs to be bought with those damn piece of shit proud souls as well.
There’s literally no point to play dmc4 at an average skill level both dmc3/5 exist with better enemy design and actually fleshed out moveset for all characters.
@@makia3 dmc3 when I only have 2 weapons and 1 style
Dmc5 when the enemy takes 7 hours to approach and attack me
Jokes aside, you can still enjoy dmc4, it has fun weapons to experiment and the biggest roster of playable characters
There’s a lot of flaws to it but it’s still an enjoyable game even if you suck at it, every dmc game is like that really
@@TheStar17DMC I was more so talking about dmc3 with style switcher I’d say it’s debatable if it’s even better than dmc5 with style switcher and it’s definitely better than dmc4 in terms of variety and skill expression/ceiling.
All that’s hard in dmc4 is juggling enemies because of how every enemy has different gravity and the same combo won’t work on every enemy which makes the game worse imo because it lowers combo potential and skill expression.
I’m not interested in playing the games unfinished campaign with characters that I don’t find fun aka Trish/lady their movesets are comparable to that of V lol.
Also Vergil is way too op to be enjoyable.
Dmc5 enemies are probably the best in the series and they’re are very fun to strategically juggle for example the judecca a enemy you either have to crumble or stun to combo and try to maximize damage before it teleports away.
Many enemies in dmc5 keep you thinking about what to prioritize the Judecca is just one example.
@@makia3 "enemy has different gravity and the same combo won’t work on every enemy which makes the game worse"
What's the point of different enemies if you approach each one the same way, enemies who function differently promote creativity and variety making the game less stale
While I love DMC5 a big problem it has is the enemies are all very floaty and function fairly similiarly, you juggle them the same way just with different hit boxes, there's also a couple stupid enemies like behemoth, nobody, empusa queen etc who just stick to the ground and do much of nothing until you kill them, DMC4 is by no means perfect when it comes to enemies but its imperfections is what makes it so fun, you need to learn the in's and out's of every enemy and what works vs what doesn't work.
Trish and Lady do have shitty movesets, that's true. Campaign might not be "unfinished" but at least each area looks different than the last, most levels in DMC5 just look alike making it all feel samey, both of them have pretty ehh campaigns
About Vergil though, he's also dummy broken in DMC5, doesn't kill enemies as fast as DMC4 but he's still limited to tankier enemies if you actually want to juggle.
Last thing, idk what you're on but Judecca sucks, has super armor, takes forever to kill, can't combo it or even really do much fun movement based stuff around it, don't mistake it for being difficult, just boring and annoying to fight
Dante missions sucking is the real issue, you get handed this really hard and complex character and are forced to learn him in the game's worst missions, I didn't like playing him as much as Nero at first but after I took some time to learn him in Bloody Palace, I discovered how he's one of the most expressive and versatile characters ever put into a video game only rivaled by DMC5 Dante (a game that came out 10 years later), you talked about enemies and bosses not fitting Dante but I disagree because he has every tool you could possibly want him to have and even being better at fighting certain than Nero (Mephistos, Fausts, Blitz), I'm not saying you have to like Dante but like in a fighting game, certain characters being harder to play is fine, in a fighting games you have simple characters, in GG Sol Badguy is easy to enjoy and understand within the first hours of play while someone like Zato/Eddie requires more patience and effort to understand/enjoy and it's not design flaw there, I think Dante's issues come more from the half baked structure of the game than his actual moveset
Fuk na, Dante is OP even from casual perspective, Dante is way more suited to deal with enemy set ups and types than Nero. Shotgun blast, especially charged ones solve almost every problem. The amount of speed and damage that Rebellion offers is way more than Red Queen unless you exceed, which is much harder to perform consistently. Its just easy peasy damage dealer. Any kind Swordmaster + Darkslayer combo strings really cheese through enemies. DT buffs on stats and moves are just insult to injury. You are never needed to use Trickster to dodge because rolls are more than enough unless air trick is required. Royal Guard is not needed either to succeed. Gunslinger moves are have real tactical uses on crowds and annoying enemies like Fausts/Mephistos/Gladiuses.
All in all, game giving you the freedom to stick to just few optimal styles with BnB tactics and combos is more than enough to make even Nero look weak. Nero doesn't feel powerful unless you are max acting every slash and charging every gun shot, and his crowd control options are practically non existant.
Oh my comment appeared in there, you still proved me right in this video thanks. Being a dickhead aside you really don't need to be good at dante to get through the game, you can spam high damage attacks to get through the game easily, he interacts with the enemies better than nero for the simple fact of having more to do, I still like Nero but he's a very basic character with a small handful of things to do, use a mephisto for example, Nero usually just uses snatch a few times to get rid of the cloak or a charge shot 3, dante has all 3 of his guns to deal with the cloak, and omen which gets rid of every single cloak/shield on the screen, he also has lucifer pins to get rid of the cloak and it's not difficult to get them on the mephisto, all of that involved 0 tech and doesn't take long to figure out, and since he has trickster if you don't want to get rid of the cloak right away, you can dance around it and fight it normally in the air which is mad fun to do, he can do stuff like this with every majority of the enemies in the game, even blitz which for some reason people seem to have trouble against as dante, even tho he has an easier time with it than Nero (omen eats it's electric field instantly and pin up spam melts his health). It's fine if you prefer simpler characters but don't shit on the ones that have higher skill ceilings just because you can't play him the same as Nero or Vergil.
can you imagine just for 1 second that there could be people out there who love complex characters? Nero literally gets boring after 100 hours and vergil is just way too strong in dmc4.
some of your points just make no sense. "dont understand why im supposed to put hours into a character im forced to play for 7 missions"... okay i mean..., why are you even playing devil may cry at this point? these games are all about learning characters and using combos. Dante is literally the wettest dream of any combo lover. also your analogy with the basketball is also flawed. even after watching high level dante play you still think the character is bad and that the players are just compensating. why do you think it is that 90% of the pro players in this game play dante? also have you seen any nero or vergil gameplay that is even half as impressive as dante gameplay? you havent, cuz theres none. this is mostly a skill issue but its fine, you can dislike dante and you can have your opinion.
Tbh your not wrong Vergil is way too strong in this game if your even good in this game Vergil makes the game easy mode even on dmd and Dante is more technical than Nero and Vergil
So yes I completely agree with you
You’re a combo god 🔥
Lmao this comment is funny because mastering dmc4 Dante sucks for console players.
Let me ask you this why has no one complained about Dante in dmc3/5?
If you’re a console player all you can do is run mission 12 over and over again if you want to learn, and you won’t even be able to practice on all of the enemies and they’re uniquely garbage hit boxes.
If you have a pc then at this point why don’t you just mod in all that makes dmc4 unique into dmc5 increase the enemy density and health bars and combo at your leisure.
Also dmc4 Dante missions suck and have garbage enemy placement and garbage gimmicks.
Theres a reason people aren’t interested in learning the advanced tech of dmc4, the enemies being the major one.
Its cool that you’re able to look past all of the flaws this game has and delve into its advanced mechanics, but dmc isn’t just a combo simulator and from an objective standpoint dmc3/5 are better in basically every way other than advanced tech which can easily be modded in.
@@makia3 "because mastering dmc4 Dante sucks for console players"
Im not going to contradict you at all, but is that really dantes fault? or because the level design is poor?
"and from an objective standpoint"
I disagree with this one. Im with you if we are looking at it from a beginners standpoint tho. Dante is incredibly hard to master compared to nero and vergil. His attacks also dont really do that much damage (which they do in dmc3 and dmc5). If you'd just increase Dantes damage values by a few points, newer players would complain alot less.
However, If we'd look at players of all skill levels we'd find that dmc4 dante is in fact the most versatile and most effective character. His huge amount of moves allow advanced players to deal with every enemy and every situation in the game. On top of that most people told me they enjoy learning Dante the most out of all the characters in dmc4.
"Let me ask you this why has no one complained about Dante in dmc3/5?"
This is actually not true. I'll tell you something, People didnt really complain about dmc3 dante. They started complaining the moment capcom implemented style switching. If you cant find people complaining about dmc5 dante being too complex then you must be blind. But again this comes down to a skill issue.
Overall i think you have alot of valid points and i agree with alot of what you said. The level design could be better. Learning Dante is unecessaily hard because of the level design or just a lack of practice mode. But is that really bad Character design? in the end it is a skill issue. You DO NOT have to put in hundreds of hours just to enjoy dante. You can easily dominate the entire game with him in less than 100 hours.
when I said “from an objective standpoint” I was talking about the overall game not just what Dante can do, the bosses in both dmc3/5 are better, enemies in dmc5 are better it’s debatable whether dmc3 has worse enemies than dmc4 tho, Dante has his own levels in dmc5, the styles are more powerful in dmc3/5, I can go on but you get the point.
And basically everything that you mentioned being good about Dante is done better in dmc5, except the removal of inertia and reversals which can easily be added through mods, and if you want an even similar experience to dmc4 make the game 30% faster instead of just 20%.
Also I know people complain about style switching, but the guy isn’t complaining about style switching being too hard, he’s complaining about how bad and tedious the enemy design is which I agree with, for example needing to empty out 6 whole clips of DT’d jealousy into a DT’d Faust just for it to regain its cloak because it’s stuck in the wall or too high up, this isn’t engaging/enjoyable gameplay it’s just tedious I can list all the tedious solutions to fight the horrible enemies.
Enemies like the chimera, flying swords, sword fish, Faust, and blitz do not motivate players to learn how to play in a fun way, they motivate players to find a reliable solution they do not promote what makes the dmc series so great which is creative expression they only seek to frustrate players into lame play.
Yes you’re correct it is a skill issue, a skill on the developers part for wasting the little time and money they had on creating one of the worst and most tedious roster of enemies I’ve seen in any action game I’ve played, half the enemies are good the other half is pure misery and tedium on the level of dmc3 on dmd mode.
Also I have 250 hrs on Dante in both dmc3/5 and I don’t know what you’re talking about when saying “you do not need hundreds of hours to enjoy Dante in dmc4” because I had a absolutely miserable time with him, maybe if I had the power of looking past the horrible game design and the ability to use a trainer he’d start getting fun at 99 hrs of training on every single enemies unique hit box lmao, for me Dante is only fun with the super skin because that’s the only way he’s any good.
Whilst Dante in dmc5 was instantly enjoyable for me even tho it was my first dmc game, I hopped onto to TH-cam and started learning combos and style switching through the void (I spent a good few hrs just practicing) and now that I’ve played him for 200 hrs he’s even more fun unlike dmc4 Dante which is only fun once you know a decent amount of the advanced tech which is only learned at a decent pace through mods.
I’m not opposed to learning advanced tech but a game has to be well designed enough for me to fall in love with it at base for me to fully delve into its advanced mechanics.
I already know the devs didn’t even know the advanced tech existed because if they did they’d add a trainer base game, and If they did know then it’s just bad game design, oh wait they did know and could’ve easily added it to SE lmao another case of bad game design.
Anyways sorry for the yap sesh and thanks for reading it :D, I honestly might make a video on why dmc4 was so disappointing to me in the future.
who gonna tell him that donguri aint that good
Who’s gonna tell this guy that he’s wrong?
And also how is donguri trash what the fuck do you mean?
@@CarlosVasquez-fn1syhis combos aren't creative and not even good enough for someone who rust most of the time,he's so good compared to casuals or new players,im not tryna deny it,but he's so much overrated,he is bad compared to many players
@@CarlosVasquez-fn1sy the only thing he's superior at is the popularity among dmc new trash ass players
@@SEO.m.kwell I mean saying that he’s trash is just insulting him he isn’t garbage he is really good in my opinion but that doesn’t give you the right to say that he’s trash he’s still really good