Here's why it's so hard to switch between DBFZ and other fighting games

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 243

  • @eddi8634
    @eddi8634 3 ปีที่แล้ว +136

    It's hard cuz fighterz, in a way, makes you a worse player when it comes to neutral and how you open up your oponent.
    Unga bunga safe assisted dragon rush or vanish

    • @keystone5750
      @keystone5750 3 ปีที่แล้ว +15

      I absolutely agree. FighterZ, I've noticed, has a lot less going on than it seems, and a lot of the skills in FighterZ just aren't applicable in other games.

    • @DivineeTray
      @DivineeTray 3 ปีที่แล้ว +4

      I actually agree cause instead of finding moves to close distance u hit super dash.

    • @johndewberryiii9925
      @johndewberryiii9925 3 ปีที่แล้ว +1

      @@zekekillah it does feel a lot like marvel I’m glad that 3v3 craziness survived marvel 3 I love it I think it looks great but imagine if it was a moving comic the way fighterz brings the anime to life omg

    • @eddi8634
      @eddi8634 3 ปีที่แล้ว +3

      @@DivineeTray or raw vanish

    • @DivineeTray
      @DivineeTray 3 ปีที่แล้ว +3

      @@eddi8634 what i hate is how u can just unga bunga and its hard to combat it alot of times ik im not gud but its fustrating to lose all my health cause someone mashed square hard enough and super dash.

  • @jermiahevans755
    @jermiahevans755 3 ปีที่แล้ว +32

    When it comes to playing FighterZ, it teaches you bad habits when it comes to fighting games in general. Plus the game is privileged with a lot of its movement.

    • @WindHashira
      @WindHashira 3 ปีที่แล้ว +2

      Fighterz taught me "DONT PUSH BUTTONS SON!" 😅

  • @AstralTaurus
    @AstralTaurus 3 ปีที่แล้ว +101

    This is one of the few games I've played that actually encourages random mashing

    • @idk72.
      @idk72. 3 ปีที่แล้ว +8

      it's weird that you can get 15% of the opponent healthbar by pressing the same button over and over again

    • @dudethisusername7285
      @dudethisusername7285 3 ปีที่แล้ว +15

      I went back to skullgirls and Blazeblue after playing fighterz and I was not ready for how different it felt. Like I should stop playing fighterz just because I feel like it encourages too much rng and a makes u comfortable with the lack of crazy af mix

    • @prachetasnayse9709
      @prachetasnayse9709 3 ปีที่แล้ว +3

      Auto combos let people go ungabunga. DBFZ isn’t exactly different from other ArcSys games. It’s just balanced because it’s easy to get into.

    • @matiasvillarreal6207
      @matiasvillarreal6207 3 ปีที่แล้ว +1

      It was my first fighting game and is pretty hard to not mash and try to super dash

    • @csarheras5587
      @csarheras5587 3 ปีที่แล้ว +2

      Tekken too... A casual can beat a pro sometimes by just smashing

  • @WindHashira
    @WindHashira 3 ปีที่แล้ว +14

    I play DragonBall fighters, SFV, Gran blue, power rangers, sf collection, mk11, blazeblue, and a few others lol. This man's title of the video is my thought process exactly. It takes a few minutes for your mind to adjust from one game to another. But I love that challenge. As other people commented, other fighting games have made me a better fighting game player in general.

  • @nichohcin2112
    @nichohcin2112 3 ปีที่แล้ว +42

    my issue is trying to vanish in other games

    • @2phonebabykeem913
      @2phonebabykeem913 3 ปีที่แล้ว +11

      Panic vanish is too ingrained in my mind now

    • @rentalsnake6542
      @rentalsnake6542 3 ปีที่แล้ว +11

      I tried to vanish in 3rd Strike once lol.

    • @ldj7039
      @ldj7039 3 ปีที่แล้ว +1

      Lowkey I be trying to vanish in tekken lmao

    • @idk72.
      @idk72. 3 ปีที่แล้ว +2

      tried to vanish in sfv once, got the gill parry instead and it somehow worked

  • @SunsetSullivan
    @SunsetSullivan 3 ปีที่แล้ว +7

    I think it comes down to the presence of universal mechanics. Its not that superdash exists, its that superdash is usable by everyone. Its not that DR exists, its that the DR mixup is something everyone can use and always leads into a combo. Everyone has 10k health, everyone has access to some kind of projectile or medium/long range attack with S, everyone has an autocombo of some kind... etc. I actually think that the games adherence to Universal combos and the Saiyan Combo (2M>5M>jcMLL2H>SD>j.MLL2H>j.LLL) is a huge help to keeping things relatively even. Everyone has access to some kind of BnB combo that takes off at least 40% of your health and starts from 2M, which I believe keeps people in the game more than the autocombo does. Sure there's higher level tech like loops, but I believe its the ease of DBFZ's universal bnb logic that makes it so easy to play. A lot of other fighters have much more complicated rules for combos, and bnb's are often unique to the person you're playing as, so DBFZ managing to keep it simple and allow for a combo that most of the cast is able to use gives you a huge leg up for learning the game.
    I think something like this should be in every fighting game. Its a large help for learning how to play.

    • @valla7644
      @valla7644 3 ปีที่แล้ว +1

      It's a large help for learning how to play to an extent. The universal mechanic of FighterZ are so strong that, you mainly only learn how to play DBFZ rather than learn how to play a fighting game.
      I still find this game super fun, but as an entry point to fighting games its gonna be a little bit hard for most newcomers/beginners to transition into other games.

    • @kauanjos3199
      @kauanjos3199 3 ปีที่แล้ว

      Sad Roshi noises

  • @jeremyurena297
    @jeremyurena297 3 ปีที่แล้ว +11

    I like how he said 100 IQ like that’s galaxy brain level 😭

  • @Prod.thatsquazy
    @Prod.thatsquazy 3 ปีที่แล้ว +26

    It could make you either a better or worst player depending on your state of mind. Fighterz for me taught me about fg terminology such as frame data, okizeme, and stagger pressure.

    • @AX02Crusnik
      @AX02Crusnik 3 ปีที่แล้ว +1

      Yeah im not a very strong fighting player. I played them a lot as a kid in the bowling alley arcade and with friends but took a long break. FighterZ is the first fighting game i've taken seriously enough to research how to play instead of just learning as you go, (which when mostly playing with friends with a similar mentality doesn't get you very far)
      So fighterz really helped me understand oki, staggers and the importance of getting your opponent to respect certain moves to allow you to open them up with other ones.

    • @GG256_
      @GG256_ 3 ปีที่แล้ว +1

      And this knowledge helps, but it's supposed to apply in fighting games, and I feel like it's unreliable here because DBFZ is just so random now. Its like playing an instrument that could just blurt random notes at any time you don't expect. Superdash and vanish are major problems. I'm a huge SF and especially KoF fan, I don't feel that this game is fair at all anymore, after season 2 GT Goku the meta just became nuts. When I go and play games like samurai shodown 2019, SFV, and KoF 13, I just have way more fun, personally. Sucks because I'm a huge DB fan. They need a meter for dashing, better tracking, and balanced characters. I hope the sequel changes some of these things, but it could go either way.

  • @dyb368
    @dyb368 3 ปีที่แล้ว +8

    Idk man this vid feels a bit more clickbaity than your other content. I wouldve probably watched match footage if the thumbnail and title more clearly designated it as such, instead of it seeming like a JMCrofts discussion about mechanics for the first minute. The discussion begins and ends with "superdash changes dbfz" as well, which has caused a lot of the top comments to be shit-talking the game in the most bland and overdone ways possible. You got me to click, at least, which is a skill in and of itself, but only at the cost of me feeling swindled. Keep up the good work regardless, and apologies if this is too mean or uninformed.

  • @graknight
    @graknight 3 ปีที่แล้ว +17

    You realize how much super dash eliminates neutral.

    • @fgc_kaiser172
      @fgc_kaiser172 3 ปีที่แล้ว

      "eliminate" is definitely not the right word, it's a tool IN neutral

    • @graknight
      @graknight 3 ปีที่แล้ว +13

      @@fgc_kaiser172 true but once you press the button neutral is over from full screen.

    • @thezard7013
      @thezard7013 3 ปีที่แล้ว +2

      @@fgc_kaiser172 beam assist. Superdash.

    • @fgc_kaiser172
      @fgc_kaiser172 3 ปีที่แล้ว +3

      @@graknight do you think any full screen option is "skipping neutral"?

    • @fgc_kaiser172
      @fgc_kaiser172 3 ปีที่แล้ว

      @@thezard7013 chances are that you play a character with a special move that beats superdash so you can easily beat that jumping the beam and doing the special in the air, even if you don't have that special you can throw a normal to stop the superdash, the timing isn't that crazy

  • @lb3613
    @lb3613 3 ปีที่แล้ว +36

    Arcana heart has a homing dash, not quite as sd but really close

    • @johndewberryiii9925
      @johndewberryiii9925 3 ปีที่แล้ว +4

      I been meaning to check that out. I’m gonna try it on ps now

    • @ToastyYokai
      @ToastyYokai 3 ปีที่แล้ว +1

      @@johndewberryiii9925 should let this rando know what you think, i love those games.

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว +4

      No wonder nobody plays that game.

  • @thankfulgamer2405
    @thankfulgamer2405 3 ปีที่แล้ว +74

    Dbz actually made me a better player in other fighters

    • @2phonebabykeem913
      @2phonebabykeem913 3 ปีที่แล้ว +5

      It’s much faster than a lot of other fighting games I play so it improves my reaction time whenever I switch.

    • @adamnortmann6997
      @adamnortmann6997 3 ปีที่แล้ว +4

      Is it your first fighter

    • @inkredibill6352
      @inkredibill6352 3 ปีที่แล้ว

      Other 2D fighters, I imagine.

    • @thankfulgamer2405
      @thankfulgamer2405 3 ปีที่แล้ว +1

      @@inkredibill6352 mostly Capcom fighters, I dont really like snk stuff although I do like samurai showdown. Last 5 years or so I started 2 like arc sys

    • @minimonkeymasher8888
      @minimonkeymasher8888 3 ปีที่แล้ว

      How

  • @johnpreston230
    @johnpreston230 3 ปีที่แล้ว +1

    I think this game makes you better at fighting game for the following reason and if you don't just stupidly smash buttons:
    - it's extremely fast so you have to react fast
    - enemies attacks can come from absolutely anywhere at pretty much any moment (including behind up and down), while in most other fighting games it's almost always up or down in front of you
    - you have to use assists, so you have to add this info to your brain, and it takes a while to do that
    - you have to plan your game not only based on bars and life, but also on your assists availability, changing characters for having one rest, your Spark... so many things to think at the same time, and don't forget that the game is so fast you have to do all that at the speed of light
    - combos are long, pressure is long, so you have to defend long time, and so you have to be amazing at defense
    This game is insane. It's like taking care of your kids while you are at work, while you are putting on your clothes, while you are typing an email.

    • @valla7644
      @valla7644 3 ปีที่แล้ว +1

      Sounds like a normal tag game to me

  • @Space_Australian
    @Space_Australian 3 ปีที่แล้ว +7

    Trying to switch between Melee and Ultimate feels similar... If you play one seriously, then you're fundamental movement in the other is going to suffer. They just feel way too different.

    • @BlaximilianD00d
      @BlaximilianD00d 3 ปีที่แล้ว

      I play a lot of Ultimate and hopping to Brawl with Wario, then slipping and falling as soon as the match began. I knew it was going to be a tough time switching. It didn't help that the game is ridiculously floaty feeling.

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว

      The worst is going from crt no delays to like 8 frames of delay or more in ultimate and the input buffer..

  • @TheChromeCannon
    @TheChromeCannon 3 ปีที่แล้ว +5

    Learning DBFZ coming from SFV... there's alot of things that just doesn't make much sense but also the game itself encourages mashing more than blocking. If you can manage the assist timing you can just pressure and mash all game it feels like.

    • @johnwhite4070
      @johnwhite4070 3 ปีที่แล้ว

      Yeh mashing is more effective but still tho if you put time into combos you can easily punish the mashers

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว +2

      @@johnwhite4070 combos don't equal neutrals, you don't eliminate mashers by having better combos.

  • @yanosauldren
    @yanosauldren 3 ปีที่แล้ว +11

    I struggle with switching between this game and MVC3.

    • @IdrisHayward
      @IdrisHayward 3 ปีที่แล้ว +2

      Yea same here. It gets me everytime

    • @youngrenegademusic4639
      @youngrenegademusic4639 3 ปีที่แล้ว +2

      FACTS

    • @WindHashira
      @WindHashira 3 ปีที่แล้ว

      Indeed... fuck there's just so many Badass fighting games!

    • @WindHashira
      @WindHashira 3 ปีที่แล้ว

      I hope we get a MVC4 with the new Capcom properties. For instance, old dante and old Virgil! And the new Leon and Jill designs from the resident evil Remakes.

    • @BlaximilianD00d
      @BlaximilianD00d 3 ปีที่แล้ว

      I'd imagine so. I'm just sticking to marvel

  • @wfjhDUI
    @wfjhDUI 3 ปีที่แล้ว +6

    5:05 Android 21's solar flare icon in the lower right looks like goatse.

    • @ttttoasty
      @ttttoasty 3 ปีที่แล้ว +1

      💀

    • @El_Chuchuca
      @El_Chuchuca 3 ปีที่แล้ว +1

      As a 21 player, can't fucking unsee

  • @GVbist
    @GVbist 3 ปีที่แล้ว +2

    Hey JM, I've been wondering this for a long time now..what buttons do u use for your arcade stick? I love the clicky sound they make but I can't seem to put my finger on what brand they are. I hope you'll see this comment and help a brother out! Keep doing what you're doing man, one of my favourite content creators on yt! Kind regards.

  • @LoDart210
    @LoDart210 3 ปีที่แล้ว +3

    For me, its vanish. Cant count how many times I've thrown a hadoken and tried to vanish. Or been under pressure and tried to vanish.... or thrown out an unsafe normal and...tried to vanish...

  • @squnion86
    @squnion86 3 ปีที่แล้ว +2

    Hey jmcrofts are you gonna get back into skullgirls cause of the new changes

  • @ThundagaT2
    @ThundagaT2 3 ปีที่แล้ว +2

    Honestly i feel like Vanish is a more unique mechanic to this game than superdash. Because the Arcana Heart series also has a universal homing dash mechanic. As far as i can tell, no other fighting game that isnt dragonball related has a teleport as a system mechanic like this.

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว +1

      Literally every naruto game....

  • @Mamilkaa
    @Mamilkaa 3 ปีที่แล้ว +4

    Honestly the only problem with me is doing air combos in games where it’s not needed

  • @LostWolfFlow
    @LostWolfFlow 3 ปีที่แล้ว

    I’d play I’d say most fighting games that are out, and it’s pretty easy for me
    Specifically to switch between fighting games but then it’s the challenge of remembering the combos for certain characters in each fighting game. Going from FighterZ to Tekken 7, to mk11, to Brawlhalla is weird but so fun

  • @siekensou77
    @siekensou77 3 ปีที่แล้ว +14

    no one mentioned homing in arcana heart? there's also daemon bride.

  • @Tiznado
    @Tiznado 3 ปีที่แล้ว

    i don't play this game but your good attitude vibes make the video entertaining! keep it up

  • @axllomein7215
    @axllomein7215 3 ปีที่แล้ว +4

    I'm glad Fighterz is different enough from other fighting games to have it's own feel, games shouldn't all be the same recycled material and game play.
    I think playing FighterZ made me rethink how I was playing other fighting games, including GG Strive, and MvC 3.

  • @ShouVertica
    @ShouVertica 3 ปีที่แล้ว +5

    Because DBZF is fun and easy to play.
    Most other 2D fighters require a lot more input demand with minimal reward until you get really good.
    DBFZ is ASW succeeding in mainstream appeal they've tried over the years.
    They do this in every game with characters(Jack-O, Kagura, Azrael) or GranblueFantasy Vs as the entire game, but they always fail to a larger extent because the majority of the cast is either really hard to play well (GG/BB/UN) or they are just fanservice to a series that in the west nobody cares about (Granblue).
    DBFZ Is also incredibly intuitive to the level that you rarely, if ever, have to learn some crazy character specific mechanic or long combo strings with 50+ inputs.

    • @lavellelee5734
      @lavellelee5734 3 ปีที่แล้ว +1

      facts

    • @PR1ME98
      @PR1ME98 3 ปีที่แล้ว +1

      Coming from MK and tekken, my jaw dropped when I first realized how easy it was to do things in this game.
      But its 100% understandable why they did that. How else are you gonna get MILLIONS of anime fans into fighting games? Lol

    • @valla7644
      @valla7644 3 ปีที่แล้ว

      @@PR1ME98 by making an overly flashy game, with very similar character gameplay structure so that playing1 charactersfeels like playing all the characters, and a very simplified gameplay. People dont wanna think, they want the cool stuff. (Not that it is a bad thing). That's just how mainstream works.

  • @michiganjack1337
    @michiganjack1337 3 ปีที่แล้ว +1

    I’m a 1v1 at heart. Team based (the especially of the Anime genre) just doesn’t have the same kind of appeal to me and has been since the first team fighters entered the market.

  • @kevingriffith6011
    @kevingriffith6011 3 ปีที่แล้ว +3

    4:30 Alright Krillin, I know it seems completely hopeless but you've still got a way out of this one. You've got to seduce the murderous android, it's worked in the past!

  • @mandospiegel8994
    @mandospiegel8994 3 ปีที่แล้ว

    This game was practically the only traditional fighting game I played since it came out, the first fighting game I put serious time into, and only recently have I started trying other games. I picked up Power Rangers and Skullgirls and played those for a while before returning to FighterZ, and I got worse at the game. Like my timing is way off and I drop combos much easier now. Is there a way to just be consistently good at any fighting game you play or does it just take years of experience/practice?

  • @nightangelx1513
    @nightangelx1513 3 ปีที่แล้ว +1

    I come from street fighter, MK, and injustice. I mainly play grapplers because I’m not a combo heavy guy. Is DBFZ worth picking up ?

    • @MGSBlackCat17
      @MGSBlackCat17 3 ปีที่แล้ว

      DBFZ doesn’t have many dedicated grapplers

    • @jeremymason8081
      @jeremymason8081 3 ปีที่แล้ว

      It’s very unique and fun. It’s mostly muscle memory. But you can create your own bread and butter combos. Fast and heavily favors offensive minded folks but a great defense sets you apart

    • @PsychicJaguar19
      @PsychicJaguar19 3 ปีที่แล้ว

      I also come from MK and Injustice and like to play grapplers. Def worth picking up, I just recently started playing online and learning all the stuff. I like to use Base Goku , Broly Super, and Goku blue a lot because they have command grabs.

    • @Nostromo_TK
      @Nostromo_TK 3 ปีที่แล้ว

      Just play zBroly. Zoner and grappler in one character. On a serious note, definitely worth picking up. I came over from Tekken and the game is ridiculously easy to pick up and pretty fun even if you just lab combos.

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว

      @@Nostromo_TK Enjoy it while it lasts, especially once you start to get decent rank. That's when you're going to realize just how difficult and frustrating this game is. I enjoyed the hell out of the early ranks but after that..

  • @yaelvip9789
    @yaelvip9789 3 ปีที่แล้ว +2

    No joke, I played the strive beta and tried to super dash every 10 seconds

  • @manrightchea
    @manrightchea 3 ปีที่แล้ว +1

    I tend to do worse in this game than other fighting games. Honestly it makes me not even want to play it. On DBFZ you can sit in a long block string patiently yet even when you think it's your turn it's not your turn and now you're getting blown up for 60% of your character's life bar.
    It's a shitty feeling and honestly even when you do it to someone else it still feels shitty in my opinion.
    I can lose numerous games on DBFZ back to back and switch to any other fighting game and have mostly victories the whole night. My win percentages on other fighters are a lot higher than on here.

  • @PR1ME98
    @PR1ME98 3 ปีที่แล้ว +4

    This game is a rushers paradise lol
    Literally the most “fuck neutral” game ever
    It doesn’t make the game bad tho. I think the fast paced rushy long combo style matches dragon ball.

    • @theflashgordon193
      @theflashgordon193 3 ปีที่แล้ว

      I'm impressed how a neutral a been developed by top player over times

  • @johndewberryiii9925
    @johndewberryiii9925 3 ปีที่แล้ว +3

    I don’t have a hard time. I just started playing again after like a year after a little tightening up it comes back like riding a bike. DBZ is its own thing the dragon rushes super dash sometimes I forget you can do stuff like charge your super bar and deflect ki blasts. My basic play is on point though every time I take a break and come back to it something clicks and I get something I couldn’t really do before or understand something I didn’t.

  • @lasteli6153
    @lasteli6153 3 ปีที่แล้ว

    I play FighterZ and Smash Ultimate so it’s not too hard because I use Terry who uses command input so FighterZ actually helps me play games more. Although I find myself mashing vanish or 2h randomly when playing other games

  • @jonssogaming8255
    @jonssogaming8255 3 ปีที่แล้ว

    I remember playing MVCI again after playing Fighterz for three months after it came out in 2018 and tried to superdash and got confused when nothing happened.

  • @jirehtheprovider
    @jirehtheprovider 3 ปีที่แล้ว

    To JMcrofts,
    That is similar sounding to how Smash Bros players / platform fighters struggle to transition to other games too?
    I mean, not a lot of games give the stages itself and offstage game importance in the level of smash

  • @freshthegreat
    @freshthegreat 3 ปีที่แล้ว +7

    The inability to break combos easily biggest transition for myself

  • @kgthesupreme713
    @kgthesupreme713 3 ปีที่แล้ว

    Trust me I still play games like KoF Xiii and DOA5 Ultimate online and after a good session on DBFighterZ I tend to forget what I'm playing. I even tried doing a Dragon Rush playing MvC2 lol smh.

  • @anyany2021
    @anyany2021 3 ปีที่แล้ว

    The problem with switching to dbfz is the lack of solid defensive options fighters has.
    Most fighting games (especially in the 2d genre) have some kind of push block or solid escape maneuver.
    Dbfz doesn't really have that, especially if your enemies block string is air tight, you just have to wait for your turn and hope.

  • @guitarsoupify
    @guitarsoupify 3 ปีที่แล้ว +23

    "That was 100 iq rock." So it was completely average? lol

    • @bouttobreak12
      @bouttobreak12 3 ปีที่แล้ว +5

      rocks don't even usually have brains it's a smart boi

  • @intergalacticdegengypsy6135
    @intergalacticdegengypsy6135 3 ปีที่แล้ว

    i honestly have no problem, dbfz, tekken, street fighter, SG, brawlhalla, i play all of them and never really have a problem jumping around

  • @eduardoserpa1682
    @eduardoserpa1682 3 ปีที่แล้ว +4

    For me it's actually reflect that I miss the most in other games. It's incredibly game-warping to have such a powerful defensive tool that can only be punished by explicitly baiting it out by doing nothing (or using a command-grab). It obviously fits DBFZ, but it is as game-defining as Superdash, if not more.

    • @acethedisgrace4479
      @acethedisgrace4479 3 ปีที่แล้ว

      100%

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว +1

      I don't know a single tag game that doesn't have reflect so I don't know what you're on about. Also mvci reflect can completely send back a projective which is amazing.

    • @eduardoserpa1682
      @eduardoserpa1682 3 ปีที่แล้ว

      @@martmine4618 Not talking about tag games. Besides, most of those have pushblock, which is different because reflect can avoid mixups altogether.

  • @Dunker401
    @Dunker401 3 ปีที่แล้ว +1

    Anybody remember naruto ultimate ninja and air dashes being kinda like super dash lite lol

  • @TvB0nYT
    @TvB0nYT 3 ปีที่แล้ว

    I transitioned to Dbfz from UMvc3 then tried to go back and it was the hardest learning experience ever💀😂

  • @R0kushi
    @R0kushi 3 ปีที่แล้ว

    after playing a bit of SF V I saw myself doing ki charge on dbfz...did not end well

  • @magekingleon5730
    @magekingleon5730 3 ปีที่แล้ว

    4:40 I'm never ready for superdash to turn like that

  • @killermelga
    @killermelga 3 ปีที่แล้ว

    My issue seems to be that DBFZ is really uniform all across the board and everything is super clean, telegraphed and obvious. When you switch to any other arena fighter every character has a super obscure gimmick that seems impossible to deal with, or many defensive options like multiple types of blocks, mid combo bursts, what have you. Even bnb's in general are character specific.
    All in all I've spent over 100€ on other FG's and in each of them I spent like 15h in training mode just to play a couple of games, get absolutely destroyed and lose any and all motivation to keep learning. The only other game I stick with was Fantasy Strike, probably because stuff is also super simple at the surface level, you don't need to keep 10 billion options in mind

    • @thatgwana
      @thatgwana 3 ปีที่แล้ว

      You are going about the learning process backwards. You play matches and lose then go into training mode to figure out what's going on. I used to do the same thing

    • @killermelga
      @killermelga 3 ปีที่แล้ว

      @@thatgwana It's just I have more fun in training mode and in combo trials than I do in ranked matches getting my ass handed to me.
      I'm at a point in my life where I don't have the time necessary to grind a game for dozens of hours, so I just accepted the only FG games I'll ever play are easily accessible ones, and it's honestly fine

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว

      @@killermelga you should look up how to make time for games by core a gaming, it's pretty goo.

  • @DivineeTray
    @DivineeTray 3 ปีที่แล้ว

    I play alot of tekken and going over to dbfz is so weird not cause its 2d but cause of stuff like super dash auto combos.

  • @t_rev0351
    @t_rev0351 3 ปีที่แล้ว

    Am I the only one that remembers Arcana Heart 3 with Homing and speed homing?

  • @dist0rt3dhum0r
    @dist0rt3dhum0r 3 ปีที่แล้ว

    You know its been a while since JM's been on DBFZ when he forgets to move his face back in the way of the dragonballs/FR Delay.

  • @Liev04
    @Liev04 3 ปีที่แล้ว +1

    I cant play umvc becase of dbz...when i play mk i cant play anything else...the defense button is horrible

  • @GG256_
    @GG256_ 3 ปีที่แล้ว +1

    Honestly I'm just waiting on GG and *really* KoF15 at this point. None of this mash dash die in two turns anymore. I quit playing as much and have reverted to the kof13 renaissance. Best 2d fighter ever made.

    • @johnwhite4070
      @johnwhite4070 3 ปีที่แล้ว

      I mean the tod combos do require skill just saying

    • @valla7644
      @valla7644 3 ปีที่แล้ว

      The game almost revolves around ToDs cause it's just too easy to do them

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว

      Well if you hate dying in two hits don't hold your breath for strive...

  • @tay.vzns00
    @tay.vzns00 3 ปีที่แล้ว

    HOW DO YOU THROW KRILLIN'S ROCK I ALWAYS RANDOMLY GET EITHER SENZU BEAN OR ROCK!!!

    • @dougfax
      @dougfax 3 ปีที่แล้ว

      Senzu you hold the Button, spamming the command can also be read as "hold"

    • @tay.vzns00
      @tay.vzns00 3 ปีที่แล้ว

      @@dougfax I tried that

    • @kauanjos3199
      @kauanjos3199 3 ปีที่แล้ว

      If you hold back he trows a senzu Bean, if your controller is in a neutral or foward state It trows the rocks

    • @tay.vzns00
      @tay.vzns00 3 ปีที่แล้ว

      Kauan Jos3 as an assist or as Krillin himself

    • @kauanjos3199
      @kauanjos3199 3 ปีที่แล้ว

      @@tay.vzns00 assist, if you want to use rock with krillin point you need to do 22L/M/H, if you want senzu bean u need to do 236L/M/H

  • @Xelae93
    @Xelae93 3 ปีที่แล้ว +3

    I really like this game, but playing it online (or against other people in general) is just stressful. It's really fun to lab though.

  • @BlueGangsta_MX
    @BlueGangsta_MX 3 ปีที่แล้ว

    really? My main game is Tekken and whenever I play FighterZ and I go back, I'm better. because the fastest move in Tekken is 10 frames. These are 2 different dimensions but I have 0 problems switching between em.

  • @vintagemonte
    @vintagemonte 3 ปีที่แล้ว +1

    Once I saw krillin throw the rock I thought it was a W too😭

  • @tonygreene81able
    @tonygreene81able 3 ปีที่แล้ว

    I hated this game when I first got it.
    That said I didn't completely wipe it off my hdd, and I'm so glad I didn't. I thought it as mindless mashing at first but that just really isn't close to reality. The game is great online it feels very competitive. I'm trying to learn Dragon Ball Fighter Z and MK11 at the same time and it probably isn't good that I'm doing that, but the reality is they are both awesome game's. The fighting mechanics share very few similarities but eachare so good that I jump from one back to the other. I've been getting back into this genre. I'm trash at the moment but I'm a quick learner each day I level up. See y'all soon.

  • @JohnGrello
    @JohnGrello 3 ปีที่แล้ว +2

    Auto combo turnaround is by far worse than superdash

    • @valla7644
      @valla7644 3 ปีที่แล้ว +2

      I know, I hate this with a passion, but it is what it is. If ya can't beat them, join them.

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว

      @@valla7644 No, boycott them. Refuse to buy any future garbage they put out.

    • @valla7644
      @valla7644 3 ปีที่แล้ว +1

      Arc sys is my fav company so that's a no. Sorry. I love all the other games, and Dbfz is just decent.

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว

      @@valla7644 That's a no from you but not everyone else. Just because you like a company doesn't mean anyone else has to like them. It also doesn't mean there's something inherently wrong with them because they see the problems that you for whatever reason don't see.

    • @JohnGrello
      @JohnGrello 3 ปีที่แล้ว

      I think arcsys makes beautiful and amazing games... I also will never buy another because of their blatant p2w balance issues. I refuse to pay a subscription just to lab characters.

  •  3 ปีที่แล้ว +2

    I've heard a lot of people say super dash "skips" neutral or obsoletes it, but I think that's a very misguided idea. Ki blast/super dash/2H is just hadouken/jump/shoryuken with a different coat of paint.

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว +1

      But super dash is not jump, it's not entirely used in neutral, also on meaty and in mix up situations for random cross ups.

  • @inkredibill6352
    @inkredibill6352 3 ปีที่แล้ว

    FIRST IM GONNA SAY, I LOVED YOUR TEKKEN VIDS! I MISS THEM!
    Ahem.
    Second, DBFZ is a great game, I play it, but it is very basic. It's a game of reads and assists. Which is fun by nature, I played the living hell out of MvC2, it's a fun formula for fighting. But it is very limiting, and 90% of every match is spent in the corner, guessing and watching. It's got poor fundamentals as a fighting game. I think people who only play 2D fighters can still get some satisfaction out of the mechanics, but for me and other 3D fighter-players, I just get bored.

    • @minimonkeymasher8888
      @minimonkeymasher8888 3 ปีที่แล้ว +1

      Yeah, the thing about MVC2 is, the characters themselves are objectively way more interesting and deep than the one's in DBFZ, which really does help with retention.

  • @culex8197
    @culex8197 3 ปีที่แล้ว +1

    Arcana heart has something similar to superdash

  • @ldj7039
    @ldj7039 3 ปีที่แล้ว

    TL;DR --> DBFZ teaches babies how to play 2D fighting games
    I say this from experience, DBFZ is baby's-first-2D-fighter. I could not get into Street Fighter or Mortal Kombat before because I hated/stink at inputs. My fg roots are in Tekken, Virtua Fighter, and Smash Bros, and the thing I like about those games is that I was able to be pretty decent by learning and using the basic fundies and movement.
    I didn't play DBFZ until two years after I bought it because all I could do was LLLLLLLLLLLLLL, or MMMM for supers, and I was trash and felt like trash and stopped playing. When I came back tho, I started looking up how to actually play and started labbing BNBs, and now I'm kinda sorta a notch above scrub status. And just from practicing qtr circle and half circle inputs in this game I got more comfortable and can now actually play Street Fighter and Guilty Gear somewhat comfortably. I still suck, but at least I kinda know enough of what I'm doing to still have fun and keep learning.

  • @silentsmokeNIN
    @silentsmokeNIN 3 ปีที่แล้ว

    I was beaten the other day by a guy who would do nothing but jump backwards and then super dash me into assist combos. He was being so random, and for the literal life of me, I couldn't properly punish him. First time in a while I had gotten salty at the game lol.

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว

      I'd recommend zoners against these players or characters with anti airs, roshi, zbroly, and freezer come to mind.

  • @cashwad5713
    @cashwad5713 3 ปีที่แล้ว +1

    Bruh this game taught me how to block ngl

  • @itagealvah4432
    @itagealvah4432 3 ปีที่แล้ว +3

    "I'm mashing; this is videl we are talking about" as if he is not trying to mash vanish out of block strings 90% of the time lmao

  • @glazeponyo9996
    @glazeponyo9996 3 ปีที่แล้ว +1

    😎

  • @reallskill
    @reallskill 3 ปีที่แล้ว

    Super dash unique? Arcana hearts

  • @CristianAlvarez-wl3ih
    @CristianAlvarez-wl3ih 3 ปีที่แล้ว +1

    Beep boop

  • @tay.vzns00
    @tay.vzns00 3 ปีที่แล้ว +2

    super dash is a joke and the fact that some autocombos and moves just launch you forward is a joke

  • @misterknite
    @misterknite 3 ปีที่แล้ว

    "Bad Videl players always use 6H"
    *uses 2S another 30000 times*

  • @MrCactuar13
    @MrCactuar13 3 ปีที่แล้ว +4

    I just don't like the super dash mechanic

    • @denisn8336
      @denisn8336 3 ปีที่แล้ว +4

      Your not alone

    • @evil_videogamedunkey7719
      @evil_videogamedunkey7719 3 ปีที่แล้ว

      dont forget that before fighterz being a fighting game its a dragon ball game first
      wich means things like dashes,ki blasts and vanishes are things that they cant take out

    • @valla7644
      @valla7644 3 ปีที่แล้ว +1

      I just want to say that this game lack of reliable anti airs, and this game abundance of jumpy/ airborne gameplay is what makes this game's pressure be the same ol' use a big attack and/or superdash to make them block and make them grounded, and now just dont let them move.
      (I know I said "this game" a lot.)

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว +1

      @@evil_videogamedunkey7719 At least if they make a sequel we know not to expect a real fighting game. It was easy for them to scam this time around but it won't be so easy next time.

  • @cooltron
    @cooltron 3 ปีที่แล้ว

    In Mvc2 you can dash with forward twice on the stick or buttons to dash. You left that part out at the beginning.

  • @turntninja2617
    @turntninja2617 3 ปีที่แล้ว

    I'm just a filthy casual but I think every other fighting game feels clunky and limited af when you compare it to Fighterz. & Fighterz probably has the smoothest feeling neutral than any fighting game ever imo. (Minus superdash)

    • @valla7644
      @valla7644 3 ปีที่แล้ว

      There are more expressive games out there, some are made by the Arc sys too. For me FighterZ is the clunky game of Arc sys, compared to the Blazblue and Guilty Gear. At least that's my opinion. Dbfz characters are very similar and have almost the same tools, routes, pressure,etc. Some of the newer characters actually became more unique compared to the base cast, it actually made me want to play this game. The flashiness and IP of the game has very low value to me, and I'm just in it for the gameplay. Game is fun, but I dont like it.

  • @quezzyb617
    @quezzyb617 3 ปีที่แล้ว

    Played ton of tekken tried playing dbzf an my lil bro kept wrecking me haha

  • @Too2Cold
    @Too2Cold 3 ปีที่แล้ว

    Bruh it’s too easy to remember dbfz I play mk11, skullgurls, gbfvs,jump force, power rangers battle for the grid, and etc

    • @thezard7013
      @thezard7013 3 ปีที่แล้ว

      Another skullgirl player. How you liking the new changes so far?

    • @coolmasterjg2450
      @coolmasterjg2450 3 ปีที่แล้ว

      Annie All day

    • @Too2Cold
      @Too2Cold 3 ปีที่แล้ว

      @@thezard7013 it’s trash low key that’s why I play dbfz on my time when I’m off work and mk11 I’m just getting back into and it’s still good matches I talk to people try to make them laugh nothing personal i just like to have fun win or lose

  • @lawman6063
    @lawman6063 3 ปีที่แล้ว +1

    I had this problem when I tried to play smash again and I hit the buttons to vanish despite that being non existent 😂

  • @bloodmoon920
    @bloodmoon920 3 ปีที่แล้ว

    Playing any other fighting game then coming back to MK11 will significantly increase your chances of breaking your controller. 😩

  • @Bdela28
    @Bdela28 3 ปีที่แล้ว

    Everytime I play mortal Kombat I try to superdash

  • @invisible9455
    @invisible9455 3 ปีที่แล้ว

    I don't have any problems with superdash. It's easy to react to.
    Dragonrush however ... i hate it.

  • @guilhermewhite7274
    @guilhermewhite7274 3 ปีที่แล้ว

    Fighterz is a pure rushdown game thats it

  • @doncinati7644
    @doncinati7644 3 ปีที่แล้ว

    For me it’s ROLLBACKU

  • @RanmaruRei
    @RanmaruRei 3 ปีที่แล้ว

    Mmm… Arcana Heart and Daemon Bride also has mechanics similar to Super Dash and it's a staple of them.

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว +1

      Because their super dashes don't random cross ups, super dashes in fighterz are literally poorly programmed.

    • @RanmaruRei
      @RanmaruRei 3 ปีที่แล้ว

      @@martmine4618 you can cross-up with Homing Dash too. Unlike DBFZ it won't be random though. Also, you can use it for baits for anti-airs.

  • @codyloayza
    @codyloayza 3 ปีที่แล้ว

    2 words.
    Super dash

  • @blackstratosfer3485
    @blackstratosfer3485 3 ปีที่แล้ว

    Wtf krillin en ingles tiene más voz de macho que goku wtf xddd

  • @pl3ntyface753
    @pl3ntyface753 3 ปีที่แล้ว

    It kills as he use bardock to kill him 🤣 lmao

  • @pl3ntyface753
    @pl3ntyface753 3 ปีที่แล้ว

    I like how people don't know anything about the games they play classic he called dragon rush super dash 🤣 I'm dead

  • @nivyan
    @nivyan 3 ปีที่แล้ว +4

    Because figtherz isn't a 'real' fighting game xD The exact same discussion is happening in Street Fighter 5 "Why is it so hard to leave SFV to other fighting games?" Because you're playing some of the most casual fighting games ever to exist - any other game out there is harder and actually have the ability for players to express their play style. And because you've just been looking up combos, you have no identity or ability to think critically about anything fighting related; despite having hundreds of hours played, you don't know what genre you're playing - that's the result of playing casual fighters, instead of 'real' fighters.

    • @johnwhite4070
      @johnwhite4070 3 ปีที่แล้ว

      What are the "real" fighters then lol

    • @nivyan
      @nivyan 3 ปีที่แล้ว +1

      @@johnwhite4070 Guilty Gear Xrd, King of Fighters or Street Fighter 2-4. Tekken is also here, but is kind of an exception.
      Compare SF2 Zangief vs Ryu to DBFZ A16 vs Frieza; it's not even the same genre of games.

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว

      @@nivyan I know what you're saying and I agree with you. This game is casual just like SF5. One thing people can do in this game that they're not going to do in another game is disrespect the idea of frame data and being negative or positive.
      And this game a person can sit there in a damn block string for 30 seconds just because of a assists covering every single gap.
      One incorrect read etc, now you just lost 70% of one fuckin character. I hate that shit man.
      I can go to Tekken, MK11, Soul Calibur, 3rd Strike or anything else, and I'm going to win a shit ton more just from being the better player. Stronger psychology, stronger experience, no way to disrespect recovery or gaps.. actual neutral and negative frames..
      This is the only fighting game where I feel like I can barely maintain a 50% ratio, whereas another games I'm WELL over 50%.
      I win a lot more than I lose in other games, but then I come to this f****** casual ass game and it's like you sit there you wait for the 20 sec long block string, you try to read the smart interrupt and you still get punished because somehow you didn't account for some other bullshit now your character has 30% of his life bar left..
      Not buying the sequel if it's like this.

    • @valla7644
      @valla7644 3 ปีที่แล้ว

      If you're not good at a game then that game is not for you. If you got opened up by something you didnt account for, then it's your fault for not having that in mind. Dbfz is a game centered around being airborne and having a universal anti air that you have to commit, making it even harder to use. A game centered around grounding your opponent with a big attack and/or superdash and not letting them move for the longest time as possible until you open them up or do a mistake and get punished for it or get called out for choosing an option. Game is fun, but the universal mechanics are just too damn strong, so I understand some people's frustration over it.
      Remember that in a fighting game if you lose, you have to take the L.

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว

      @@valla7644 No that's just making excuses for bad game design. People shouldn't even be able to have 20 sec long block strings that can still punish you even when you appear to have a turn. You shouldn't be able to eliminate all vulnerability just because of an assist, or link a basic touch into a full combo just because of a C assist. No. Despite popular belief everything is NOT on the player. Just because something is put in the game doesn't mean it's not broken. GT Goku's original Auto combo, UI's safe reverses leading to full combo, Bardock B, his trash Auto combo. Yamcha's original wolf fang. Auto combo automatic direction change.
      Just because someone wins a match doesn't mean they deserved to win. Every hit is not a hit they deserved. That's BS. The truth is those scumbag players always will defend anything that they see as an advantage to themselves.
      This game completely disrespects fighting game fundamentals.
      Nobody is obligated to respect people that play like scumbags either.

  • @tootsie_
    @tootsie_ 3 ปีที่แล้ว

    DBFZ made me better at more anime games like GG or BlazBlue but a lot worse at games like SF.

    • @valla7644
      @valla7644 3 ปีที่แล้ว

      You just became more accustomed to the hyper fighter genre. Nothing bad about it. But if you give games like SF, Kof,etc... a try, you'll learn a lot more things, that's help you universally in any fighting game. Broadening your horizons to all type of games is really good and fun. More people to talk to and discuss.

    • @tootsie_
      @tootsie_ 3 ปีที่แล้ว

      @@valla7644 DBFZ did help me with KOF14 and a 02UM a bit but not much. Most of my barriers in that game were execution based, which DBFZ and GG helped with a lot

    • @manrightchea
      @manrightchea 3 ปีที่แล้ว

      @@tootsie_ Don't let people like him tell you why you feel the way you feel. Dbfz will make you weaker at fighters with strong fundamentals and that's a fact. All the fighting games aren't going to have assists to cover every recovery frame, or a f*** neutral button.
      Imagine if a grappler could just push one button to fly into range in these other better fighting games..

    • @tootsie_
      @tootsie_ 3 ปีที่แล้ว

      @@manrightchea I hardly use assists to cover options (I run baseku B, Yamcha A, Blueku A, SBroly B and Gohan C, either blockstring extenders or combo extenders for the most part) and superdash gets FUCKED in midrange with a good player. 2Hing on reaction is not hard. You do need some fundamentals, but anime fundamentals and traditional fundamentals are parallel yet different skills. You aren't going to transfer skills between all games, but some skills transfer between similar games.
      Also, Yun is literally a "Fuck Neutral button" made into a full character.

  • @tomotombo
    @tomotombo 3 ปีที่แล้ว

    Arcana heart dragon dash

  • @DivineeTray
    @DivineeTray 3 ปีที่แล้ว +1

    I hate superdash so much ngl.

  • @lellis4778
    @lellis4778 3 ปีที่แล้ว

    sup

  • @g-bear83
    @g-bear83 3 ปีที่แล้ว

    Go back to Fantasy Strike, doubt you'll problems there.

  • @thesmilingvagrants
    @thesmilingvagrants 3 ปีที่แล้ว +1

    If you can't adapt to super dash you're bad. It literally is not a problem even at pretty low levels. You can 2H, reflect, block it, do a lvl 3, even hit them out of it with a button. On top of that the combo does very little damage with mostly recoverable blue health. I'm not a huge fan of super dash myself, but it's really not that big of a problem especially offline.

    • @yaboitobi9535
      @yaboitobi9535 3 ปีที่แล้ว

      It existing is the problem your opponent having a full screen nuetral breaking option they can just throw out unexpectedly at any time ruins any kind if well thought out nuetral game which is one of the most fun parts of any fighting game plus we are in an online environment offline isn't coming back for awhile and dealing with it it 5 to 7 frames of delay is not my idea of fun

    • @thesmilingvagrants
      @thesmilingvagrants 3 ปีที่แล้ว

      @@yaboitobi9535 Once again, if you can't beat a full screen super dash then I just cannot help you sir

    • @yaboitobi9535
      @yaboitobi9535 3 ปีที่แล้ว

      @@thesmilingvagrants beating it isn't the issue the constant threat of it that you have to be fully aware of at all times is what ruins any sense of nuetral you have to be mentally prepared for the random super dash that could appear at any moment when you weren't ready for it I play a lot of other fighting games and dbfz is the only one with this issue it's especially hard to deal with consistently online with dbfz less than stellar netcode

    • @thesmilingvagrants
      @thesmilingvagrants 3 ปีที่แล้ว

      @@yaboitobi9535 ITS NEUTRAL

    • @martmine4618
      @martmine4618 3 ปีที่แล้ว

      Oh but the fullscreen super dash isn't a problem, the random cross up super dash however, that beats most options is horrible, combining that with characters that can convert to 70% damage easy...

  • @Thugniffiicent
    @Thugniffiicent 3 ปีที่แล้ว +1

    This game is just a mash fest all the damn time lol

  • @pl3ntyface753
    @pl3ntyface753 3 ปีที่แล้ว

    This man really never heard of dragon rush lmao super dash when u tap forward or back twice he dash quicker dragon dash is when the chase u and you think u a pro lmao

  • @nhlba3301
    @nhlba3301 3 ปีที่แล้ว +4

    This game is casual trash if they fix the real issues it could be great!

  • @tonylamont9699
    @tonylamont9699 3 ปีที่แล้ว

    i dropped fighterz after all the dlc and bs skip neutral mechanics i feel ive become a better player overall with kof 13

    • @johnwhite4070
      @johnwhite4070 3 ปีที่แล้ว

      I mean dbfz still requires alot of skill at high levels

  • @Jadedingle
    @Jadedingle 3 ปีที่แล้ว +1

    Every fighting game needs a superdash from now on

    • @vintagemonte
      @vintagemonte 3 ปีที่แล้ว

      Agreed. Idc how they integrated it 😂