I try learning Godot by recreating flash games

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 9

  • @nyitdom
    @nyitdom 4 หลายเดือนก่อน +4

    Taking into consideration the fact that you went in blind and still made these games work is something that is worth looking up on.

  • @NFS28300
    @NFS28300 3 หลายเดือนก่อน

    To make the dart rotate naturally when falling, you need to apply gravitational torque to the dart rigid body in the physics process function. Its not that difficult though, see the gravitational torque formula for reference.

  • @cashewolddew
    @cashewolddew 3 หลายเดือนก่อน

    Recreating Flash Games is a really cool idea!

  • @damdal1837
    @damdal1837 3 หลายเดือนก่อน

    If you had put your apply impulse on your dart in the _ready function rather than in _process you would have achieved much better results as it is only a one time impulse when you throw!

  • @ZeroTsar
    @ZeroTsar 4 หลายเดือนก่อน +1

    Cool video!

  • @Dragon20C
    @Dragon20C 4 หลายเดือนก่อน

    Im inspired to do the same, does that program also allow you to see the code?

    • @jmvr
      @jmvr 3 หลายเดือนก่อน

      It does, even having its own deobfuscation. It's really a pretty cool program, but it isn't really good at playing the Flash games back accurately, which seems to be one of the few downsides it has.

  • @SpaceManRD
    @SpaceManRD 3 หลายเดือนก่อน +1

    I'm not sure what the point of the video is if you're not going to show code, or go into any detail about how you recreated them? It's cool seeing finished versions and knowing they were created in a completely different engine, but it doesn't really... _add_ anything.

  • @croccywoccy315
    @croccywoccy315 4 หลายเดือนก่อน

    Fantastic