Trash games: review talks about how bad a game is, but gets somewhere between a 6/10 to 10/10. It has a little something for everyone Day before: guys we did it. We figured out how to force IGN to give us a 1/10. And it only took us shutting down our studio first
An IGN employee responded to a statement like this on a Reddit thread about this game and said most games worse than a 5/10 just don't get reviewed by IGN because no one wants to play them lol
I bet game journalists at big places like IGN live for the day they can no consequence rip into a bad game without worrying about any problems from higher up
@@ox_trueprotagonistchrisred9085 This studio didn't "get shut down, " they shut themselves down because this whole thing was a scam from the beginning. CDPR were just incompetent. These guys are malicious.
@@ox_trueprotagonistchrisred9085 cyberpunk was disappointing, but it was still pretty cool at parts and it was an interesting world. Day before is litterally just an asset flip.
Wow…I can’t believe people don’t like this game, it’s one of the best games of all time. It’s even better than those MMO games like GTA and FF14 online.
They gave it a 1 because the company went under and had no consequences to face. I bet they had it at like 2-4 and would have said it should get better with updates if they company didn't fold.
Games like these are a great advertisement for IGN. They know people dont trust their scores and they know that people are aware of their corruptive deals with big studios. A nameless game like this is the perfect opportunity for IGN to regain trust
Consider yourself lucky lol I didn't purchase the game either but everybody with a brain functioning at 1/4 of its capacity understood from day one that this game was a complete scam. As more development news add information was released it became more and more obvious that it was a complete scam. It required a average amount of detective work to understand how it was going to be a scam yet people still believed in it LMFAO
Never heard of it until watching this video. I'm just appalled that Fntastic responded *_"It was our first experience. Shit happens."_* after scamming hundreds of thousands of people with this crappy game.
The best thing about this game is that I could watch people on Twitch sucking down copium. I never laughed so hard at people saying all the usual cope. "It will get better with patches guys." or "People complaining just had their expectations too high and need to wait for the updates." and "It's still early access guys, people are just getting mad because they had too high expectations." It was really quite something to watch. 😂
Sadly that’s how most people think now. Modern game launch disasters like Anthem, Cyberpunk, and the Saints Row reboot have diluted people’s minds into thinking that it’s ok to pay $60-70 up front for an unfinished game and then having to wait at least a year or two before it feels like it’s in a clean state. That way they can pretend it never happened and say “well it’s good now. I think we owe developers an apology for disrespecting them at launch.” And you know damn well if this was the PS2 and Gamecube Era, people would not be saying those things because patches/updates didn’t exist at that point in time
creators of gollum: we are the best at creating shitty games this year creators of king kong: how cute, we are the best at making the shittiest game this year creators of day before: rookies, we are the epitome of how to make a shitty game this year
Hello everyone from Russia, an interview with the developers of The Day Before was recently released on the Russian part of TH-cam. In short, 2 brothers decided to enter AAA games with a minimal budget, hired 60 junior developers and promised them success. During their work, these 2 brothers set impossible tasks for the developers, the requests were as follows, quote: “Do this for us like in GTA,” I repeat, they did not do projects for people who were larger than indie games. For the slightest criticism of them you were fired. The game was transferred to the next version of the engine 2 weeks before release simply because of the wishes of these 2 brothers. And in the end, before the studio was closed, the enthusiastic developers were ready to release a global patch that fixed many problems, but they were not allowed and their studio was announced to be closed. In general, if you see these two charlotans, don’t believe them and drive them to hell, they have already created a new studio and are going to deceive people again. Don't blame the developers, they suffered so much humiliation during development and so many good ideas and finished versions of the game were thrown out.
The fact that steam is breaking their return policy for this game and giving people no question asked refund regardless of the time played really tells you the full story.
@@Sketch2805Studios Lol nice I didn't know that's how it worked. So they weren't scummy they were just dumb . Or they were trying to be scummy and failed 😂
@@joeyaknow1103 I've read that the developers (two russian brothers) have done similar frauds under different studio names, so i am not sure if it wasn't partly intended but just didnt work out in the end
The game SCUM handles third person combat pretty well, simply by making other players not visible when you have no line of sight in third person to them, it is s simple change that is very effective.
@@float32they're invisible until you can see them in 1st Person mode. But you can hear them opening Doors, Stepping, reloading etc..the more the Person carries the louder it is
Not just line of sight but attributes as well, like if player have high camo rating you might not see him until you are close enough. Sometimes it feels janky when player suddenly appears in front of you
@@float32 There is no indication which imo makes 3rd combat clunky in scum. Often swapping between 3rd and 1st person is a thing, which i don't enjoy. But that isn't by far the biggest issue with this game, i've played it for multiple years on and off with friends, and it feels like everytime they bring out a new patch, performance and bugs get more and features never get refined and finished before pushing out new ones.
Even if it was meant to be a zombie extraction pvp shooter, this was a ridiculously little amount of zombies. I spent 7 hours in the game and was fortunate enough to get a refund for steam, but it was probably the most interesting (not in a good way) 7 hours I've ever spent gaming. I was mind blown at how shitty it was that I couldn't stop looking for shit that was wrong with it.
The players are all supposed to be apart of this group of survivors that live together in the survivor camp where they trade, group up and sit in a hot tub together ect. But the second they leave the doors everyone just kills each other? makes no sense. This game could have been actually pretty cool if there was a faction system but let the players use the faction system in a more organic way which would lead to some really immersive and interesting scenarios.
This kind of environment can exist with a cohesive story (Continental Hotel in John Wick) it just doesn't make any sense in this kind of post-apocalyptic setting
no they thought it would make a quick buck. there was zero passion. its a 60 dollar assest flip with ai generated voice acting. it cost them like 100 bucks to make this game in its entirety. if 2 people buy it and dont refund they already made a profit.
Gamers are way to passionate... They took to big of a project and failed. Company is closed. Happens... With gamer andys its always about being a scam, malicious
Because the genre lack of good games, before the teaster released only Project Zomboid left still keeping its quality but that game also on Early Access and the update speed is super slow.
he keeps it so real he has the audacity to make the garbage take of cyberpunk deserving to win best ongoing game for doing literally the exact same thing and just later fixing its problems that should have never had
"We made this for you so that you will enjoy the game and it becomes a celebration" - devs 3 days before release. *Amazing implosion ensues.* "Sorry guys shit happens you know"
Asmongold spitting facts about third person view in a PvP game is making me remember why I like this guy. Doesn't matter how much I can disagree with him sometimes. He is smart enough to understand basic gameplay mechanics. Which is not that common. TPS is cancer in PvP. It struck me like after 2 minutes of playing on of them. The game SCUM was trying to resolve the issue head on by just making enemy players invisible if the eyes of our characters could not actually see them. It was a very interesting solution. I mean, it was the basic, logical,, realistic, coherent, and fair solution...
Best part is, this can't be a cashgrab. Steam doesn't pay out for like 30-60 days after purchase, so 4 days in, the developers won't have received a cent from sales.
Steam does have to pay out. They cannot receive money and then refuse to transfer it. That would be an actual crime. now they could be running on a net 30/60 and hold the money for that period to pay out refunds.
@@mediumvillainI believe they tried to attract high profile investors, then use their money to finish the game. However, high profile investors like Tencent will undergo analysis before spending money so they found many of red flags or simply just wait for more progress before spend money. Plus the incompetence and the habit of use junior as slave labour bit them this time, those were used as slave labours may not went to reddit or twitter to exposed them but they informed their local community. The result was investors and local dev already knew about two brothers and reject their invitation, forced them to go to rural area on CIS regions (that's explained for 200k USD in travel fee on financial leak, no juniors in Russia want to cooperate with them). They can do that and get away with indie, but the AAA scale game like this required high budget, a vision, a solid plan and well-pair developers, which they did not archieved in any aspects.
10:25 Yes, people want this kind of game! DayZ exist for 14 years and its still extremely popular. The only problems are the cheaters, DayZ`s code is easy to hack. !!!Tbh, DayZ looked way worse and had way worse mechanics than "The Day Before". The developers are just a bunch of .. Didn't even faced the problems to fix them. Seems they just wanted to make some easy, fast money.
I just get reminded of The Division 1. Such a cool setting: snow covered abandoned NYC. The atmosphere of that game was near perfect. Set a more hardcore MMO/survival shooter into that setting and watch it do numbers.
Everyone hates on ET from Atari, but I had an Atari, and I played ET, and the thing I can say about ET is that I knew what I was supposed to do. If I had a vote for the worst game on that platform, it would have to be Raiders of the Lost Ark. I tried, and tried, and tried, to play that game, and I had no idea what the hell I was doing, and that was despite the instructions which gave clues, cause the game makers knew the game was absurd. Finally watched a playthrough a few years back and, yea, I don't blame me for not figuring it out.
I think the only good thing that might come out of this is that AAA developers now see the potential for a fully developed game like this. I've always advocated for a Division-style zombie survivor looter game. The fact that everyone knew this was a scam and people still spent money on it, plus the fact that it was no.1 wishlisted should say something. Ubisoft, get on this.
@@Madheim777 you can't deny that the worldbuilding of the division is amazing. New York and D.C. look absolutely gorgeous, and the gameplay is insanely good.
I don't know why Asmon is surprised people call this a 1 or a 0 out of 10. It's not like they made a game and the game is bad. It's that they didn't make any game at all. It's a Tech Demo, but the Tech they are testing is how it works to click "add to project" on the marketplace. What they delivered in 5 years is no more than a few days of work. We can make infinitely better games than this in a game jam, and a jam usually lasts 48 hours. That's without using any pre-purchased assets!!
ET on atari comparatively was a decent game considering its platform and period of development. trust me, we had NOTHING. Completely unique (although uninspired) it contains all the current features of the day it was made. One might even say "Ground breaking" The Day Before is cookie cutter, copy and paste development. I'm a bit tongue and cheek here, but not entirely.
The most suspicious issue here was the fact they never show up in face and reveal their names. No Man's Sky's Sean Murray took a lot of shit in the start but he made it happen so nobody could say it was a failure/scam etc. Fntastic made a brief video with some random people only once the game became popular to trick users this is a real deal project. I don't see why they aren't prosecuted somehow
Lets be clear, the Epic Marketplace is a goldmine for aspiring game devs trying to learn and understand how something was created. It's well worth the $70 to buy an "inventory UI" package, just to unravel its code and see how its done, then change it into your own version. The PROBLEM comes when lazy ass devs literally try to stitch together bits and bobs they bought, WITHOUT bothering to learn HOW it was built, and thus has no fucking clue how to fix or improve the game at all, since they have the intellectual capital of a few pennies. That is the problem. Unreal Engine is SO easy (relatively speaking to other engines), that you get absolute trash devs who would NEVER be able to accomplish ANYTHING even remotely playable at all (even nothing like this piece of shit game), actually being able to release a "game", with zero programming knowledge. The term "asset flip" doestn apply to UE4 / UE5 because in many cases, legit actual hard working indie devs CANT also spend 6 hours a day learning to model and texture life-like art assets. It's a hellish quagmire just to program the game mechanics to make the game FUN to begin with.. And hiring an artist is an expense not many can afford, unless they pre-sell the game on Kickstarter. So being able to buy assets is a very financially sound way to at least get SOME nice looking assets into the game, as long as you work on making the GAMEPLAY fun and unique. However again, as in the above example, the PROBLEM is that it also gives lazy ass incompetent devs, a way to frankenstein together a game that they dont even have any clue how it works, and have zero gameplay what so ever. BUT it tricks the buyers since the screenshots look nice.. At the end of the day, its gameplay that matters, and having devs that actually know how their game is built. Ask yourself this. Would you get upset or call it an "asset flip omegalul" if a game like Rimworld had bought pre-drawn sprites, while the gameplay remained as good? Or if Kerbal Space Program (1) had unity store assets for parts and planets, but the devs did the gameplay mechanics that made it a great game? No, nobody would give a shit. Because gameplay matters. So dont give these devs the excuse of saying "omegalul asset flip scam". That's not why it sucked ass. It sucked ass because the devs didnt even bother learning how their own game mechanics were supposed to work. They "code flipped" it, and that's the worst thing you can do. That's also why these kind of games NEVER get bugfixes, ever. Because the devs literally DONT UNDERSTAND how the code works, they just copy pasted a plugin. I could have done that for my own game, but i'd rather delay development by 2 years while i LEARN what im doing and code my OWN systems, than frankenstein together a homogenous piece of trash that has zero art or soul of my own creative spirit in it.
Why is ET on Atari always considered a 0? As a kid, I played the crap out of that game when it was released and had fun. Maybe looking backwards it was a terrible game, but I can say the same about a lot of "classics" that, compared to recent stuff, completely suck.
I thought about trying the money glitch but if I just got money there would literally be no reason to go out in the city (in the 2 hours I spent in the game before refunding)
7:30 KEKW dude day night cycle is automatically in every Unreal Engine project from the time you create a new project. You just set up a timer that moves the sun across one axis over a given time.
TBH, i think they gave it a 1 for the meme. This is obviously a 2 or on its best day a 3. A 1 should be practically unplayable with radical technical errors, spelling errors, screen freezes, clip ins, a barely created terrain, and zero attention to detail across the board. Creating good "bones" for a game isnt easy and he admits it at least has that despite them being terrible bones. They rated it a 1 to ride the hate train for another week until the story disappears. But after watching several reviews, i think its a 2 or 3. Again, no one wants to play it and should get a refund, but it just feels like a more fair score than a 1. Superman 64 is a 1.
Can't believe there is a day where I can root for a gaming journalist. Hell, I bet they must feel great about an occasion such as this being presented to them, real "my time to shine has come!" energy.
this looks like one of those games i'd make during my uni days. except i didnt have the money to decorate the few features i had with assets, be it UI, models, etc. oh, and i'd only have a uni module worth of time to make the game while working alone
We can all see how bad it is but why does he sound like he is just agreeing with everything they say. Its like a 4 year old explaining why its bad after just hearing an adult say it.
It’s sad people called this exact thing happening from the first reveal trailer. I don’t understand how the devs kept moving forward with this. I would actually respect them more if the made one part workable and monetized that. This just seemed like they gave up and put it out to hit an arbitrary release date. State of gaming in 2023 I guess.
It's sad how 3rd person is seen as such a bad view mode. I like 3rd person, but not for looking around corners. The reason i like it is to see how my character looks in the world and for the cinematic feel i think it gives. In arma 3 i always run 3rd since i can see the animations my character is doing so i know i'm in the right walk mode so i don't waste stamina. I once saw a dev-log video or something that mentioned the problems with 3rd person and that game would have enemies your character couldn't see invisible. I'm like, that's brilliant! Then you can't camera float over walls! Why isn't this a bigger thing? Or a thing at all? Anyway, i like 3rd person.
It doesn’t look that bad tbh, most of this review was complaining that players were beating them, then saying it’s not an mmo? If players are killing how is it not mmo? Devs should have just told people to get good, fix the money glitch, and fix the ai.
From the looks of it The Day Before is a worse and inferior version of Bohemia Interactive’s survival horror game DayZ. Play that instead of this turd, you’ll have a more enjoyable experience in terms of zombie games.
I think 1 was way too harsh, it feels like it decreases the value of such a low score and lets other bad games that didn't receive such a score don't look so bad in comparison. Fallout 76 on release, being an unplayable buggy mess probably deserves this kind of score, and after the updates it probably deserves like a 4, while The Day Before is more of a 3.
Yeah a 1 is ridiculous honestly. If it truly deserves a 1 they did a horrible job of explaining why. Sounds like the reviewers' issues were more about extraction shooters and 3rd person cameras in general rather than the game itself.
7:05 spelling and punctuation error on the mission screen. they are not even trying. it should say "dont mind lendING a hand? need to find THE following item's"
But also the worst games will never be Activision and EA games, they have some bad games but they're nothing like this their worse game is probly a 4/10
Unreal destroyed gaming. Now any group of devs can buy sufficient assets from Epic to do trailers, demos and gameplays sell as early access get all the money and do nothing which is just what they did
shallow way of thinking tbh. It’s pretty clear from the trailer showing how empty the game is. Only idiots would take the bait. unreal from the technical standpoint is the pioneer for gaming and just because they offer so much, which is a good thing, does not mean it ruins anything.
@@minhbach4238I agree. I don’t think they scammed anyone. The game was never good to begin with. The trailers don’t look amazing at all. In fact, it looks just like the actual gameplay.
What people don’t even understand it’s not even a game. It’s like that Matrix game demo that was just a walking sim for advertising Unreal Engine 5. This is the same thing it’s just a place holder of a pretend game.
I personally don't get the negative hype around this game. Yes, it seems this is an unfinished game, and maybe there was a malevolent intent behind its management. But on the other hand, people got refunded and developers are aware of it. So, if it was a real scam, this wouldn't fit in perfectly. Also, apart from criticizing the (early) release, It isn't to me like early access, pre-ordering, dlcs and microtransactions aren't a thing of the past, and not just by one single company. Sorry, if I missed a thing, but it isn't to me like these things haven't happened before nor that gamers/consumers are completely powerless (We are aware of buying what is an alpha). I give it the shadow of a doubt that not everyone involved was aiming for it, so why not give it some peace?
The saddest part is they scammed their Devs too. Abusing blue eyed fresh graduates as "volunteers" paying them zip zero nada. They were supposed to get a cut from the games profit. But any money they make is now funneled to the "debt collectors". Guess who the debt collectors are... DING DING DING DING! The two CEO's who scammed everyone!
the game doesnt look that bad, they did put in a lot of assets, now just the gameplay, add more zombies,balance the difficulty properly, add hords of zombies to run from or kill by granades, add new weapons... i can see few easy fixes ti make it decent. Do this and then give it out for like 10 bucks as a solo game experience with like 20 extraction missions
People who thought this game was going to be anything but absolute trash are the same people who think Biden has been doing a great job for the economy, and that the earth is flat..
The fact that they think people would legitimately believe that this was a 5 years worth of work game is astounding. They didnt need to do THAT much to please the demand of that type of game.
It's my first time to see a game on Steam that is rated "Overwhelmingly Negative". Damn, this game is breaking records. My question is though, did the developers earn from it?
1 is a bit exaggerated to be fair. When some games are given 3-5 and they are full of bugs; can't really give 1 to this. I would give 1 to a game that barely start and crash after 5 minutes constantly, no matter what you do. The fact that the game is empty and is a bunch of lie is bad, but is the game starting and running at least? It seems so, and that's why you can't give it a 1 while other games get a 3 or a 4 or a 5, but are basically unplayable. ET on Atari 2600 would be a 3, exactly like this game.
Seen Dunkey's video and man, the desync between bullets being fired and the sound and impact of them are staggering. If only they had slid them a little something under the table surely they could have gotten the score up to a solid 7/10.
The desire of this type of game is high yes. Btw there is a game like that: Project Zomboid. Ok its isometric and graphics not the best but it nails almost every aspect of an open world zombie survivor game. Aaand it has very good mod support on Steam workshop.
I’m not a game developer. But I could get up, go to my computer, and create a day/night cycle in a game project in UE5 in like 25 minutes. I don’t even need a game to build a day/night cycle. From the looks of things, neither did these devs. :/
The best part of this whole video is the guy thinks he should get good frame rate with a 3rd gen ryzen cpu with limited L3 cache, maybe get a 200$ cpu upgrade before you put a 900$ 4070ti in your pc.
10:15 A Zombie Survival or Zombie Extract looter would absolutely DESTROY on the market if someone actually made a good one. There's people out there like myself that have been looking for it ever since H1Z1 Just Survive (The Original H1Z1), died. Whoever does it right, will actually make so much $, I know it...
This looks like the type of post zombie apocalyptic game where instead of the humans living with zombies it’s now the zombies living with humans, I don’t know if that makes sense.
we need to sue. honestly, we need to make an example and give game companies a reality check. and i think we do have grounds to sue, because they said shit in the official trailers and teasers that were complete misleading lies. like how it will be a survival open world mmo. the devs even SPECIFICALLY said it wont be a small area extraction shooter.
I mean go for it if you're okay with losing thousands of dollars on legal fees just for it to probably go nowhere in the long run. Only people with already built disposable income really have the option to sue
If not for others calling out the game and steam pulling it off the service, IGN would have rated it a 7 like most games. Their entire review strategy is just "give them a decent score so they will place ad's with us". As soon as I see the IGN letters, I move along because I know I am about to hear some BS.
To be fair, this game did achieve something. Its way harder to get a 1 out of ten from IGN than a 10 out of 10
Trash games: review talks about how bad a game is, but gets somewhere between a 6/10 to 10/10. It has a little something for everyone
Day before: guys we did it. We figured out how to force IGN to give us a 1/10. And it only took us shutting down our studio first
@@apensalesman🤣
An IGN employee responded to a statement like this on a Reddit thread about this game and said most games worse than a 5/10 just don't get reviewed by IGN because no one wants to play them lol
FNTASTIC didn't pay the premium review package. (JK)
Their check bounced
I bet game journalists at big places like IGN live for the day they can no consequence rip into a bad game without worrying about any problems from higher up
they should open up the game for development.
I bet modders can do soo much with this.
Why didn’t CD Projekt Red get shut down?? they basically pulled a stunt
Ike this too
@@ox_trueprotagonistchrisred9085 This studio didn't "get shut down, " they shut themselves down because this whole thing was a scam from the beginning. CDPR were just incompetent. These guys are malicious.
@@ox_trueprotagonistchrisred9085 Cyberpunk was waaaaaaaaaaayyyyyyyyy more complete than this
@@ox_trueprotagonistchrisred9085 cyberpunk was disappointing, but it was still pretty cool at parts and it was an interesting world. Day before is litterally just an asset flip.
First time IGN has given an honest review due to the developer being shut down. No potential for backlash for future releases
These ign bashing bot comments are cringe
@@accountnotfound4209 An IGN stan ? You guys exist ?!?
Wow…I can’t believe people don’t like this game, it’s one of the best games of all time. It’s even better than those MMO games like GTA and FF14 online.
And I really used to like Almondjoy but, not anymore because, he’s does like the before day game.
@@accountnotfound4209 IGN gave 3 years ago, Cyberpunk a 9/10 i just let it stay like that.
So brave of IGN to come out with this scathing review days after the game has been effectively shut down.
you mean they didnt get paid
9/10 = IGN is dump
1/10 = IGN didnt get paid
Poor IGN
Its really pretty awesome that you think they started working on the review after the game came out
It's called marketing strategy and yeah also as you guess they don't get paid..
Brave of you to point this out king 👑
They gave it a 1 because the company went under and had no consequences to face. I bet they had it at like 2-4 and would have said it should get better with updates if they company didn't fold.
You’re so right! 😄
Games like these are a great advertisement for IGN. They know people dont trust their scores and they know that people are aware of their corruptive deals with big studios. A nameless game like this is the perfect opportunity for IGN to regain trust
Yeah, 1 are for games with no hope lol
The Day Before is better than Starfield.
This was my first thought as well.
I did not buy this game nor even heard of it until recently and I still feel like I got scammed.
Consider yourself lucky lol I didn't purchase the game either but everybody with a brain functioning at 1/4 of its capacity understood from day one that this game was a complete scam. As more development news add information was released it became more and more obvious that it was a complete scam. It required a average amount of detective work to understand how it was going to be a scam yet people still believed in it LMFAO
Haha, you and me both!
It reeks of AI generated content. AI generated content seems to fall into the uncanny valley, which always feels off.
Never heard of it until watching this video. I'm just appalled that Fntastic responded *_"It was our first experience. Shit happens."_* after scamming hundreds of thousands of people with this crappy game.
well if you do got that scammed game that's your own fault. period, denied all you want but take that as a lesson to learned.
I had a friend who would get involved in all these pre-alpha, no gameplay, MMO game scams. Feel bad but cant help but laugh every time
They prey on optimistic and trusting people:)
@@Fergus-H-MacLeoddamn bruh wish I had money to throw at a game I wouldn’t play for years on end
A fate worse than purgatory
if a horrible game like BG3 can get success than anything is possible
@@ArmedandDangerous918 nice bait lmao
The best thing about this game is that I could watch people on Twitch sucking down copium. I never laughed so hard at people saying all the usual cope. "It will get better with patches guys." or "People complaining just had their expectations too high and need to wait for the updates." and "It's still early access guys, people are just getting mad because they had too high expectations." It was really quite something to watch. 😂
Nothing like seeing someone trying to rationalize money they just threw away!
Sadly that’s how most people think now. Modern game launch disasters like Anthem, Cyberpunk, and the Saints Row reboot have diluted people’s minds into thinking that it’s ok to pay $60-70 up front for an unfinished game and then having to wait at least a year or two before it feels like it’s in a clean state. That way they can pretend it never happened and say “well it’s good now. I think we owe developers an apology for disrespecting them at launch.”
And you know damn well if this was the PS2 and Gamecube Era, people would not be saying those things because patches/updates didn’t exist at that point in time
If I got paid to say these things I wouldn't give a single fuck if it was true too
creators of gollum: we are the best at creating shitty games this year
creators of king kong: how cute, we are the best at making the shittiest game this year
creators of day before: rookies, we are the epitome of how to make a shitty game this year
You're forgetting the creators of Starfield tbh
@@bobjoe5937***Bethesda will remember that***
Forspoken. It is a better game but the studio closed because of it.
TWD Destinies: *dead in the woooooooooods*
This year started with Forspoken (aka Forgotten trash), ended with The scam After
Hello everyone from Russia, an interview with the developers of The Day Before was recently released on the Russian part of TH-cam. In short, 2 brothers decided to enter AAA games with a minimal budget, hired 60 junior developers and promised them success. During their work, these 2 brothers set impossible tasks for the developers, the requests were as follows, quote: “Do this for us like in GTA,” I repeat, they did not do projects for people who were larger than indie games. For the slightest criticism of them you were fired. The game was transferred to the next version of the engine 2 weeks before release simply because of the wishes of these 2 brothers. And in the end, before the studio was closed, the enthusiastic developers were ready to release a global patch that fixed many problems, but they were not allowed and their studio was announced to be closed. In general, if you see these two charlotans, don’t believe them and drive them to hell, they have already created a new studio and are going to deceive people again. Don't blame the developers, they suffered so much humiliation during development and so many good ideas and finished versions of the game were thrown out.
Good context.
Lol are these guys DnD from Game of Thrones? "Heres some quick fixes thatll remove any problems, ready to go!" "How about... No."
I’m impressed that IGN actually gave a game a score that it deserves. My personal favourite game ever was given a 4.8/10 by IGN.
My fav game was given a 9/10, then a definitive edition came out and it received an 8/10 plus a huge spoiler review
What was the game??????
@@deadcaptainjames6045Pokemon Mystery Dungeon Explorers of Sky (DS 2009)
@@charmandergamer1287they gave that masterpiece a 4.8??? That’s criminal
@@zero_cali_4772 exactly. THAT MASTERPIECE got a 4.8
The fact that steam is breaking their return policy for this game and giving people no question asked refund regardless of the time played really tells you the full story.
they changed their name from fntastic to eight points and the ceo ideleted his twitter account and went hiding
keep an eye out for the dev popping back up in any new early access projects under a new company name.
Haha of course he will. Its his job.@@DarthZ01
This even made Redfall look like a masterpiece.
Lmao they knew this game was trash so they released an 'early access' to get whatever money they could and shut down the studio. Scummy as it gets.
Lol steam holds money for 30 days so if everyone refunds they won't get a penny 🎉
they didnt get any money...
Yeh they legit made a huge mistake and got 0. There was no ploy or scummy move here just a giant mistake since they got nothing from this.
@@Sketch2805Studios Lol nice I didn't know that's how it worked. So they weren't scummy they were just dumb . Or they were trying to be scummy and failed 😂
@@joeyaknow1103 I've read that the developers (two russian brothers) have done similar frauds under different studio names, so i am not sure if it wasn't partly intended but just didnt work out in the end
The game SCUM handles third person combat pretty well, simply by making other players not visible when you have no line of sight in third person to them, it is s simple change that is very effective.
That’s neat. Is there some kind of indication of line of sight, or do they just appear?
@@float32they're invisible until you can see them in 1st Person mode.
But you can hear them opening Doors, Stepping, reloading etc..the more the Person carries the louder it is
Not just line of sight but attributes as well, like if player have high camo rating you might not see him until you are close enough. Sometimes it feels janky when player suddenly appears in front of you
@@float32 There is no indication which imo makes 3rd combat clunky in scum. Often swapping between 3rd and 1st person is a thing, which i don't enjoy.
But that isn't by far the biggest issue with this game, i've played it for multiple years on and off with friends, and it feels like everytime they bring out a new patch, performance and bugs get more and features never get refined and finished before pushing out new ones.
Scum combat is janky as hell wtf are you on about?
making a zombie game with hardly any zombies is proof they made this game in less than a week
Even if it was meant to be a zombie extraction pvp shooter, this was a ridiculously little amount of zombies. I spent 7 hours in the game and was fortunate enough to get a refund for steam, but it was probably the most interesting (not in a good way) 7 hours I've ever spent gaming. I was mind blown at how shitty it was that I couldn't stop looking for shit that was wrong with it.
Knowing IGN reviews I thought they were bout to give this a 9/10
If they didnt shut down, it wouod be a 6
There's something super unnerving about this game tbh. Glad the internet is calling it out for the nightmare fuel it's transforming into.
The players are all supposed to be apart of this group of survivors that live together in the survivor camp where they trade, group up and sit in a hot tub together ect. But the second they leave the doors everyone just kills each other? makes no sense. This game could have been actually pretty cool if there was a faction system but let the players use the faction system in a more organic way which would lead to some really immersive and interesting scenarios.
That's part of the tragedy: if only they had actually put in the effort this could have been at least a decent game.
how can you be apart but also in a group?
This kind of environment can exist with a cohesive story (Continental Hotel in John Wick) it just doesn't make any sense in this kind of post-apocalyptic setting
Check out DayZ. Its actually working. Its absolutely normal to have safe spaces like these in a game like that.
@@samysdefer Dayz is the goat.
aint no way... AINT NO WAY they thought this was good
no they thought it would make a quick buck. there was zero passion. its a 60 dollar assest flip with ai generated voice acting.
it cost them like 100 bucks to make this game in its entirety. if 2 people buy it and dont refund they already made a profit.
@DarthZ01 it was a cash grab exactly.
Constant alarms, no zombies... What's not to love?
Gamers are way to passionate...
They took to big of a project and failed.
Company is closed.
Happens...
With gamer andys its always about being a scam, malicious
@@TacticalSoapScum its just a bad product and now they're closed...
Nothing special, no special insight needed
IGN would have gave it a 5/10 had they not folded.
they made a loot extraction zombie game with basically no loot or zombies.
I don't understand how a piece of trash game like this gets 100k sales while actually good indie games are struggling to get by.
Because the genre lack of good games, before the teaster released only Project Zomboid left still keeping its quality but that game also on Early Access and the update speed is super slow.
As a Tarkov player, it is hilarious hearing these complaints and just thinking about Tarkov. At least in Tarkov you can spawn as a scav to earn loot.
Plus, that inventory UI looks pretty much identical, and it works fine in Tarkov. (Because, you know, well made game.)
then get merked by a cheater
People really do fall for "trust me bro" in 2023 😂
Love how real this man keeps it, if its shit he will straight up murder it to the ground.
he keeps it so real he has the audacity to make the garbage take of cyberpunk deserving to win best ongoing game for doing literally the exact same thing and just later fixing its problems that should have never had
I wish people were like that in general
@@UryuCifer cyberpunk at least had a story and worldbuilding. this has nothing going for it. bland, buggy, awful, etc.
@@UryuCiferu didnt play Cyberpunk
Asmon critiques games then proceeds to produce/back a game that he himself would make fun of
"We made this for you so that you will enjoy the game and it becomes a celebration" - devs 3 days before release.
*Amazing implosion ensues.*
"Sorry guys shit happens you know"
Asmongold spitting facts about third person view in a PvP game is making me remember why I like this guy.
Doesn't matter how much I can disagree with him sometimes.
He is smart enough to understand basic gameplay mechanics.
Which is not that common.
TPS is cancer in PvP. It struck me like after 2 minutes of playing on of them.
The game SCUM was trying to resolve the issue head on by just making enemy players invisible if the eyes of our characters could not actually see them.
It was a very interesting solution.
I mean, it was the basic, logical,, realistic, coherent, and fair solution...
Best part is, this can't be a cashgrab. Steam doesn't pay out for like 30-60 days after purchase, so 4 days in, the developers won't have received a cent from sales.
More like a money laundering operation or something pretending to be a game developer lmao
It can still be a cashgrab, just a really badly executed one.
Steam does have to pay out. They cannot receive money and then refuse to transfer it. That would be an actual crime. now they could be running on a net 30/60 and hold the money for that period to pay out refunds.
@@GeorgeMonet If everyone requests refunds, they don't get a penny.
@@mediumvillainI believe they tried to attract high profile investors, then use their money to finish the game. However, high profile investors like Tencent will undergo analysis before spending money so they found many of red flags or simply just wait for more progress before spend money. Plus the incompetence and the habit of use junior as slave labour bit them this time, those were used as slave labours may not went to reddit or twitter to exposed them but they informed their local community. The result was investors and local dev already knew about two brothers and reject their invitation, forced them to go to rural area on CIS regions (that's explained for 200k USD in travel fee on financial leak, no juniors in Russia want to cooperate with them). They can do that and get away with indie, but the AAA scale game like this required high budget, a vision, a solid plan and well-pair developers, which they did not archieved in any aspects.
Aggressive, infected, individuals... is the doctor afraid of offending the ZOMBIES?
10:25 Yes, people want this kind of game!
DayZ exist for 14 years and its still extremely popular. The only problems are the cheaters, DayZ`s code is easy to hack.
!!!Tbh, DayZ looked way worse and had way worse mechanics than "The Day Before". The developers are just a bunch of ..
Didn't even faced the problems to fix them. Seems they just wanted to make some easy, fast money.
I just get reminded of The Division 1. Such a cool setting: snow covered abandoned NYC. The atmosphere of that game was near perfect. Set a more hardcore MMO/survival shooter into that setting and watch it do numbers.
Everyone hates on ET from Atari, but I had an Atari, and I played ET, and the thing I can say about ET is that I knew what I was supposed to do. If I had a vote for the worst game on that platform, it would have to be Raiders of the Lost Ark. I tried, and tried, and tried, to play that game, and I had no idea what the hell I was doing, and that was despite the instructions which gave clues, cause the game makers knew the game was absurd. Finally watched a playthrough a few years back and, yea, I don't blame me for not figuring it out.
I think the only good thing that might come out of this is that AAA developers now see the potential for a fully developed game like this. I've always advocated for a Division-style zombie survivor looter game. The fact that everyone knew this was a scam and people still spent money on it, plus the fact that it was no.1 wishlisted should say something. Ubisoft, get on this.
Ubisoft, the bug master? I pass
@@Madheim777 you can't deny that the worldbuilding of the division is amazing. New York and D.C. look absolutely gorgeous, and the gameplay is insanely good.
I don't know why Asmon is surprised people call this a 1 or a 0 out of 10. It's not like they made a game and the game is bad. It's that they didn't make any game at all. It's a Tech Demo, but the Tech they are testing is how it works to click "add to project" on the marketplace. What they delivered in 5 years is no more than a few days of work. We can make infinitely better games than this in a game jam, and a jam usually lasts 48 hours. That's without using any pre-purchased assets!!
It's called the Day Before because it was developed the day before release
A bit like fifa then
ET on atari comparatively was a decent game considering its platform and period of development. trust me, we had NOTHING. Completely unique (although uninspired) it contains all the current features of the day it was made. One might even say "Ground breaking" The Day Before is cookie cutter, copy and paste development. I'm a bit tongue and cheek here, but not entirely.
The most suspicious issue here was the fact they never show up in face and reveal their names. No Man's Sky's Sean Murray took a lot of shit in the start but he made it happen so nobody could say it was a failure/scam etc. Fntastic made a brief video with some random people only once the game became popular to trick users this is a real deal project.
I don't see why they aren't prosecuted somehow
Lets be clear, the Epic Marketplace is a goldmine for aspiring game devs trying to learn and understand how something was created.
It's well worth the $70 to buy an "inventory UI" package, just to unravel its code and see how its done, then change it into your own version.
The PROBLEM comes when lazy ass devs literally try to stitch together bits and bobs they bought, WITHOUT bothering to learn HOW it was built, and thus has no fucking clue how to fix or improve the game at all, since they have the intellectual capital of a few pennies.
That is the problem.
Unreal Engine is SO easy (relatively speaking to other engines), that you get absolute trash devs who would NEVER be able to accomplish ANYTHING even remotely playable at all (even nothing like this piece of shit game), actually being able to release a "game", with zero programming knowledge.
The term "asset flip" doestn apply to UE4 / UE5 because in many cases, legit actual hard working indie devs CANT also spend 6 hours a day learning to model and texture life-like art assets. It's a hellish quagmire just to program the game mechanics to make the game FUN to begin with..
And hiring an artist is an expense not many can afford, unless they pre-sell the game on Kickstarter.
So being able to buy assets is a very financially sound way to at least get SOME nice looking assets into the game, as long as you work on making the GAMEPLAY fun and unique.
However again, as in the above example, the PROBLEM is that it also gives lazy ass incompetent devs, a way to frankenstein together a game that they dont even have any clue how it works, and have zero gameplay what so ever.
BUT it tricks the buyers since the screenshots look nice..
At the end of the day, its gameplay that matters, and having devs that actually know how their game is built.
Ask yourself this.
Would you get upset or call it an "asset flip omegalul" if a game like Rimworld had bought pre-drawn sprites, while the gameplay remained as good?
Or if Kerbal Space Program (1) had unity store assets for parts and planets, but the devs did the gameplay mechanics that made it a great game?
No, nobody would give a shit.
Because gameplay matters.
So dont give these devs the excuse of saying "omegalul asset flip scam".
That's not why it sucked ass.
It sucked ass because the devs didnt even bother learning how their own game mechanics were supposed to work.
They "code flipped" it, and that's the worst thing you can do.
That's also why these kind of games NEVER get bugfixes, ever.
Because the devs literally DONT UNDERSTAND how the code works, they just copy pasted a plugin.
I could have done that for my own game, but i'd rather delay development by 2 years while i LEARN what im doing and code my OWN systems, than frankenstein together a homogenous piece of trash that has zero art or soul of my own creative spirit in it.
they should just took every bit of money they had and bought a better review.
Ppl always get offended when a game got open world pvp. It’s like there having a mental meltdown
Yeah yeah yeah. No one's going to question NVIDIA now? They made a so-called RTX comparison of the game looking glorious. What the hell...
Why is ET on Atari always considered a 0? As a kid, I played the crap out of that game when it was released and had fun. Maybe looking backwards it was a terrible game, but I can say the same about a lot of "classics" that, compared to recent stuff, completely suck.
I thought about trying the money glitch but if I just got money there would literally be no reason to go out in the city (in the 2 hours I spent in the game before refunding)
7:30 KEKW dude day night cycle is automatically in every Unreal Engine project from the time you create a new project.
You just set up a timer that moves the sun across one axis over a given time.
"IGN gives every game an 8/10" -me, 2015
Not any more, apparently XD
They gave Stanfield a 7/10 so..
@@mikehawk8984 gee, thanks for explaining my joke about a games journalist outlook finally pivoting away from being access journalism.
@@Danceofmasksthose are just words. I can not interpret the meaning. Also you replied to a guy named cock so.
But this wasn't a game but a scam
@@Waluigi164 you're right. I should have just bludgeoned people with the GAMERGATE IS THE GIFT THAT KEEPS ON GIVING. XD
TBH, i think they gave it a 1 for the meme. This is obviously a 2 or on its best day a 3. A 1 should be practically unplayable with radical technical errors, spelling errors, screen freezes, clip ins, a barely created terrain, and zero attention to detail across the board. Creating good "bones" for a game isnt easy and he admits it at least has that despite them being terrible bones. They rated it a 1 to ride the hate train for another week until the story disappears. But after watching several reviews, i think its a 2 or 3. Again, no one wants to play it and should get a refund, but it just feels like a more fair score than a 1. Superman 64 is a 1.
Can't believe there is a day where I can root for a gaming journalist.
Hell, I bet they must feel great about an occasion such as this being presented to them, real "my time to shine has come!" energy.
this looks like one of those games i'd make during my uni days. except i didnt have the money to decorate the few features i had with assets, be it UI, models, etc. oh, and i'd only have a uni module worth of time to make the game while working alone
The day before has you collect spoons, forks and pc parts. And maybe a turtle neck. That’s revolutionary
Revolutionary if you're a raccoon or a crow. They love collecting small shiny objects.
We can all see how bad it is but why does he sound like he is just agreeing with everything they say. Its like a 4 year old explaining why its bad after just hearing an adult say it.
Stunned IGN didn't give this a 7/10
It’s sad people called this exact thing happening from the first reveal trailer. I don’t understand how the devs kept moving forward with this. I would actually respect them more if the made one part workable and monetized that. This just seemed like they gave up and put it out to hit an arbitrary release date. State of gaming in 2023 I guess.
What a year it's been for PC gaming 😂
It's sad how 3rd person is seen as such a bad view mode. I like 3rd person, but not for looking around corners. The reason i like it is to see how my character looks in the world and for the cinematic feel i think it gives.
In arma 3 i always run 3rd since i can see the animations my character is doing so i know i'm in the right walk mode so i don't waste stamina.
I once saw a dev-log video or something that mentioned the problems with 3rd person and that game would have enemies your character couldn't see invisible.
I'm like, that's brilliant! Then you can't camera float over walls!
Why isn't this a bigger thing? Or a thing at all?
Anyway, i like 3rd person.
The saddest thing is, it was better than I'd thought it would be
It doesn’t look that bad tbh, most of this review was complaining that players were beating them, then saying it’s not an mmo? If players are killing how is it not mmo? Devs should have just told people to get good, fix the money glitch, and fix the ai.
Man I watched a 40min play through of the intro of the game, best nap of my life😊
Well at least it had one benefit.
I don’t believe that. What about the alarms?😂
From the looks of it The Day Before is a worse and inferior version of Bohemia Interactive’s survival horror game DayZ. Play that instead of this turd, you’ll have a more enjoyable experience in terms of zombie games.
I think 1 was way too harsh, it feels like it decreases the value of such a low score and lets other bad games that didn't receive such a score don't look so bad in comparison.
Fallout 76 on release, being an unplayable buggy mess probably deserves this kind of score, and after the updates it probably deserves like a 4, while The Day Before is more of a 3.
Yeah a 1 is ridiculous honestly. If it truly deserves a 1 they did a horrible job of explaining why. Sounds like the reviewers' issues were more about extraction shooters and 3rd person cameras in general rather than the game itself.
7:05 spelling and punctuation error on the mission screen. they are not even trying. it should say "dont mind lendING a hand? need to find THE following item's"
Why not a 0 out of 10?
They gave it a 1 because at least it starts up. 😂😂
Did IGN wait until the studio closed down before posting their first honest review?
This is not the worst game we'll ever see, there will be worse games, Activision and EA will find a way.
Asmon viewers are the kings of exaggeration and hyperbole
But also the worst games will never be Activision and EA games, they have some bad games but they're nothing like this their worse game is probly a 4/10
If anything it made me appreciate these studios moee
Imagine getting a IGN score of 1/10. That’s insane. You can’t get that score if you tried and they got it seamlesslyz
Unreal destroyed gaming. Now any group of devs can buy sufficient assets from Epic to do trailers, demos and gameplays sell as early access get all the money and do nothing which is just what they did
shallow way of thinking tbh. It’s pretty clear from the trailer showing how empty the game is. Only idiots would take the bait. unreal from the technical standpoint is the pioneer for gaming and just because they offer so much, which is a good thing, does not mean it ruins anything.
Sounds like more of a Steam issue than an Unreal issue lmao.
@@minhbach4238I agree. I don’t think they scammed anyone. The game was never good to begin with. The trailers don’t look amazing at all. In fact, it looks just like the actual gameplay.
now if they would only just change there rating for starfield also a 1/10 but i guess that toddy howie money feels too good
between this game and twitch new guidelines, I don't know which one is worse
Twitch guidelines by far
Twitch always showed preference to the hottub girls, now theyre just admitting it.
What people don’t even understand it’s not even a game. It’s like that Matrix game demo that was just a walking sim for advertising Unreal Engine 5. This is the same thing it’s just a place holder of a pretend game.
Even worse than Concord?
I personally don't get the negative hype around this game. Yes, it seems this is an unfinished game, and maybe there was a malevolent intent behind its management. But on the other hand, people got refunded and developers are aware of it. So, if it was a real scam, this wouldn't fit in perfectly. Also, apart from criticizing the (early) release, It isn't to me like early access, pre-ordering, dlcs and microtransactions aren't a thing of the past, and not just by one single company.
Sorry, if I missed a thing, but it isn't to me like these things haven't happened before nor that gamers/consumers are completely powerless (We are aware of buying what is an alpha). I give it the shadow of a doubt that not everyone involved was aiming for it, so why not give it some peace?
Guys this were all a bankruptcy speedrun. I mean if you think about it is the most brilliant speedrun ever made
The saddest part is they scammed their Devs too. Abusing blue eyed fresh graduates as "volunteers" paying them zip zero nada. They were supposed to get a cut from the games profit. But any money they make is now funneled to the "debt collectors".
Guess who the debt collectors are... DING DING DING DING! The two CEO's who scammed everyone!
They almost nailed a perfect gaming experience. All the game was missing is all the content that makes a game
A 1 is if it manages to boot up. A bit harsh even for that game. It's in the realm of 2-3.
The real "Game of the Year". It's so unbelievably good. :)
It’s hilarious that this entire game is just an extremely dumbed down version of the new cod zombies mode that everybody hates
IGN make a good review?? impossible challenge
It only took one of the worst games ever to do it.
They actually have a couple good reviewers.
The guy who reviews fighting games for them is spot on.
the game doesnt look that bad, they did put in a lot of assets, now just the gameplay, add more zombies,balance the difficulty properly, add hords of zombies to run from or kill by granades, add new weapons... i can see few easy fixes ti make it decent. Do this and then give it out for like 10 bucks as a solo game experience with like 20 extraction missions
They abandoned all their previous titles the same way
People who thought this game was going to be anything but absolute trash are the same people who think Biden has been doing a great job for the economy, and that the earth is flat..
The fact that they think people would legitimately believe that this was a 5 years worth of work game is astounding. They didnt need to do THAT much to please the demand of that type of game.
Someone needs to do this type of game right though
Asmong's reaction makes me die
then howd u type this?? 🤨🤨🧐🤔
OMG did u die?
A 3900x and 4070ti are not mid end, they are high end parts for sure
It's my first time to see a game on Steam that is rated "Overwhelmingly Negative". Damn, this game is breaking records. My question is though, did the developers earn from it?
IGN gave days gone 6/10 why would you even watch or take their reviews seriously ?a 9/10 game you don't give it 6
Scam or not… who really saw yet another over-the-shoulder-post-apocalyptic-zombie-shooter and got excited about it?
It's hilarious, because you warned us all way before it came out, about the devs and their shonky behaviour, Kudos
1 is a bit exaggerated to be fair. When some games are given 3-5 and they are full of bugs; can't really give 1 to this.
I would give 1 to a game that barely start and crash after 5 minutes constantly, no matter what you do. The fact that the game is empty and is a bunch of lie is bad, but is the game starting and running at least? It seems so, and that's why you can't give it a 1 while other games get a 3 or a 4 or a 5, but are basically unplayable.
ET on Atari 2600 would be a 3, exactly like this game.
Seen Dunkey's video and man, the desync between bullets being fired and the sound and impact of them are staggering.
If only they had slid them a little something under the table surely they could have gotten the score up to a solid 7/10.
The desire of this type of game is high yes. Btw there is a game like that: Project Zomboid. Ok its isometric and graphics not the best but it nails almost every aspect of an open world zombie survivor game. Aaand it has very good mod support on Steam workshop.
They actually renamed themselves eight points instead of closing
I’m not a game developer. But I could get up, go to my computer, and create a day/night cycle in a game project in UE5 in like 25 minutes. I don’t even need a game to build a day/night cycle. From the looks of things, neither did these devs. :/
I like to think they are avoiding a potential lawsuit by calling it “The Day Before” instead of “A Day Before”
The best part of this whole video is the guy thinks he should get good frame rate with a 3rd gen ryzen cpu with limited L3 cache, maybe get a 200$ cpu upgrade before you put a 900$ 4070ti in your pc.
10:15 A Zombie Survival or Zombie Extract looter would absolutely DESTROY on the market if someone actually made a good one. There's people out there like myself that have been looking for it ever since H1Z1 Just Survive (The Original H1Z1), died.
Whoever does it right, will actually make so much $, I know it...
If you want a decent co-op open world zombie survival game. Go play State of Decay 2.
This looks like the type of post zombie apocalyptic game where instead of the humans living with zombies it’s now the zombies living with humans, I don’t know if that makes sense.
we need to sue. honestly, we need to make an example and give game companies a reality check. and i think we do have grounds to sue, because they said shit in the official trailers and teasers that were complete misleading lies. like how it will be a survival open world mmo. the devs even SPECIFICALLY said it wont be a small area extraction shooter.
I mean go for it if you're okay with losing thousands of dollars on legal fees just for it to probably go nowhere in the long run. Only people with already built disposable income really have the option to sue
@@namelessbacon9483 thats why im urging someone else to do it lmao 😂😂
If not for others calling out the game and steam pulling it off the service, IGN would have rated it a 7 like most games. Their entire review strategy is just "give them a decent score so they will place ad's with us". As soon as I see the IGN letters, I move along because I know I am about to hear some BS.