It looks like they had a really good game. then out of no where a meteor smashed into their server and destroyed everything. they then scrambled to rebuild the game The Day Before it was released.
You're not that far from the truth. The developers have created the game from scratch many times. And all because the founders of the company (two brothers from Yakutia) demanded new things every time, and removed the old ones
no its just a testament to how easy it is to buy a bunch of assets and slap them together into a basic unreal project. literally anyone can do it if they dedicate like a week to trying to figure it out.
Roblox dev here. On some shittier game using barely tweaked A-Chassis this shit still happens lmao. Gravcomp-Asetto-Ched chassis are all way better, i personally use Asetto Chassis for my driving game
Hello everyone from Russia, an interview with the developers of The Day Before was recently released on the Russian part of TH-cam. In short, 2 brothers decided to enter AAA games with a minimal budget, hired 60 junior developers and promised them success. During their work, these 2 brothers set impossible tasks for the developers, the requests were as follows, quote: “Do this for us like in GTA,” I repeat, they did not do projects for people who were larger than indie games. For the slightest criticism of them you were fired. The game was transferred to the next version of the engine 2 weeks before release simply because of the wishes of these 2 brothers. And in the end, before the studio was closed, the enthusiastic developers were ready to release a global patch that fixed many problems, but they were not allowed and their studio was announced to be closed. In general, if you see these two charlotans, don’t believe them and drive them to hell, they have already created a new studio and are going to deceive people again. Don't blame the developers, they suffered so much humiliation during development and so many good ideas and finished versions of the game were thrown out.
2:19 I'm think they actually mod these cars and map to the snowrunner or mudrunner even the sounds of the vehicles and mud mostly like in the mudrunner games 😆
2:37 reflections and red lights from the car vs 2:45 It inst the same model and physics looks gone forever wtf Dude I think it's a modded map(maybe not too because I think I know that area) and a modded car with custom physics.
@@ViceZoneNope, R* released games looks fairly better than the trailers. Just look at RDR2 trailer vs release, it looks incredible better in the release than in the trailer. Maybe the amount of people in the screen is lower, but for sure the graphics will look better in the final versjon, exactly as RDR2 graphics were a huge improvement in the release.
In the original trailers it was really only the farm PVP encounter and the shopping Mall quality that the red flags started to arise. Hey these premade gameplay trailers that remind me of The Divisions over promised marketing really makes me think it's too good to be true. Shame I was right. We really needed a better Dayz contendor to spearhead the genre of open world survival game with coop elements.
The biggest red flag is when they showing up female character with massive ass and i already had feeling this game will be huge L Try project zomboid it's the closest as DayZ elements with a lot details on it also Co-op up to 32 players
@MiguelAngel-nr4oy The Division made it seem as if the dark zone was the whole map and the dark zone was darker than that, still a solid game just not breaking the mold of what we expect from games
But the difference is huge between this and the division. Division definitely led people astray with the graphics, but almost nothing else that was promised didn’t make it. It had solid gunplay, deployable skills, grouping. It also had a beta where we got to test the dark zone and one of the first big missions at the hospital. Comparing these two is like comparing pizza to peaches just because they both begin with the letter P.
@Verociity it's relatively simple to make a "game" that's just one scene for the purposes of display. It's called a vertical slice. The objects they interacted with were likely the only possible items to interact with in the environment, since it was scripted they didn't need anything else. Making these things work in the actual, full game is a very different matter.
Here's me worrying about my games I'm developing by myself in unreal engine and I've done more in 8 days than this whole team has in months and after a few months I'm almost finished with no bugs or glitches.
1:52 alguém se lembra de ter consertado algum veículo no jogo, só pra não pagar por um novo com os preços absurdos cobrados na loja? Ainda mais se for contar com a merreca de grana que se consegue ao completar as missões
Never played this game, but after watching this it reminds me of some youtuber that made a game in 1 day as a challenge 😂 seems like developers of this game watched that vid and accepted the challenge but decided to make some money in the end and make the game not free 😢😅
3:43 os malucos implementam animação do boneco pulando a mureta nos trailers, mas na hora de jogar valendo, esse movimento simplesmente é removido da jogatina, qual a lógica nisso?? Não é como se o personagem fosse fazer movimentos super complexos, como subir pelas paredes, fazendo parkour por cima das casas.
Might be a dumb question... All these details and features that are missing. How are they not there in the released version? Is it just an animation for the video or would it have been somthing they just scraped. I get features get removed from other games but i dont get why you would have somthing as simple as a 'get out car' animation in the trailer and then not in release. Cheers
Because thanks to the two brothers, the developers remade the game several times. Simply put, what was in the trailer should have been in the game, and maybe even was at some point, but the brothers suddenly wanted something else, and the developers cut everything out. And so on repeat
Outra mentira nesse game é o passar do tempo, entre o dia e a noite, basicamente nunca anoitece no jogo, sendo que nos trailers boa parte da gameplay scriptada passava-se a noite, e com direito ao personagem andando no meio do cenário com toda paciência do mundo pra ficar vasculhando os perímetros em busca de loot
ปีที่แล้ว +2
Seems like they hired juniors and freelance they did the mechanics shown in the videos previous to release the game, but them fired then and no one in the studio new how to continue the work and polish it so they removed almost every mechanic in the game, things like mud trails, or the grass pivot paint that allow to move away when player pass is something that is harder to do with CGI to fake that mechanic than in realtime, so fore sure at some point the had that in the project but the ditched it, probably because the people who truly did it where fired and anyone new how to improve the performance for the release
Let the modders have this, and then make a modded server for everyone of us to enjoy. Does not matter if I pay the game as long as it is being improved by gamers for gamers. P. S: I forgot to mention that there are selected games that were re-created to become a standalone mod.
There are selected games where modders got the copy of assets etc to re-create them with more improvements and additional contents. Example? Stalker: Anomaly. It is a standalone mod.
Well saying the studio and game are now shut down already thats never happening lol, and since its an online only game mods wouldn't be possible anyways
When I advised people to not pre-order this because its a scam, they were attacking me so hard, when it released I told them to refund as soon as possible while they can, they were once again attacking me and saying that the developers will fix the game in further updates, but the only update they got, is that the servers are shutting down and the company is closing down. Say whatever you want about the developers, but they successfully scammed people for A LOT of money! Well done!
I hope in the future someone / dev group / corp, sees the amazing potential, the game trailer/showcase gave us all. To make an actual gem of a game! Then flex their well deserved earnings after making something these scammers couldn’t. 😌
@@leaveeeevee5762I have both. I prefer to play on my ps5. Days console is cancerous, same with rust, imo. This seemed to be more casual, like: Days gone, State of decay, 7 days to die.
The strange thing is where is the game that is in the ad and how did the game change from this to this? How did this happen? Perhaps the developers are blind. It is impossible. Where do they publish the game when it contains all these problems without any problems? There is something strange.
So my question, how in the trailer did they get it to look so good, and then actual gameplay is ass? Like they had the game made and then at release they just chopped it down? I’m so confused.
The gameplay was fake, it was scripted, in programming one can give actions to objects, in this case an NPC to walk, run, generally when one tries to show a developer so that they can finance the project, they do that which is faster than make the NPC respond through programming controls. Many of the developers have already come out to confirm that the game was single-palyer and the "MMO" was added at the last minute, but with 2 weeks left until December 7, the two Russian brothers who were in charge of the game gave the order to move to UE5 which caused all those bugs that were very fun to see.
@@marcelopalacios3760 why did they decide to switch to UE5 at the last minute and still decide to go ahead with launch? If they did have an actual game why would they sabotage years of their own work and rush it out?
@@Verociity One of the many "Delays" was the excuse of moving to UE5 in 2022, they announced it, it is clear that they were inexperienced developers with ambitions far above their capabilities.
This incident is actually a case that requires careful consideration. Turning a project that shouldn't even be taken seriously into such a state was clearly the precursor to an inevitable end. Nevertheless, the source of this confidence is puzzling. If you're showcasing the mechanics of a single-player game using rich assets in a preview, you can demonstrate it in simple environments by testing it. However, we can't be sure if it's fully integrated with the entire game in the background. Setting aside all of this, if you take it to a multiplayer environment, it means you're in deep trouble. It was evident that it wouldn't work, screamingly so. But whether it's the confidence given by the game engine or something else, it's unknown. Believing in such a project without knowing who's behind it, especially for major projects, is a pitiful situation. If you lack technical knowledge, research the truth. Or think about it this way: why do big companies spend millions? If they knew they could create such a game with just 1 or 2 people, believe me, they would attempt it with only one. Humanity is in a pretty messed up place. If there is a god, I would like to ask how they placed such disproportionate intelligence in the same universe.
This game is the classic of “lack of skill and overpromising indie dev”. It’s a syndrome where a new indie studio that usually driven by money not passion trying to make a video games with unlimited scopes that ended up overpromising. Triple A studios did it too, except they are so big that they still have the man power to create subpar or decent game.
Belarusian bloggers, gaming journalists who are popular in the countries of the former USSR, conducted interviews with developers. It's all about two managers who hired newcomers and kept forcing them to remake the game
This was an advertisement that an enthusiast would make in a month on his knee in UE 5. In short, people had very little experience working on such a project. The two directors of this game set unrealistic tasks for junior programmers who worked 30 days a month. Salaries were paid on time. They were eager to make a good game. But since there was no correct technical specification, the directors did not like the final result, they did not say what exactly they did not like. There was a phrase - “this element in the game is not AAA enough, redo it.” or else “the game should have expensive cars and accessories, like wristwatches, so that they don’t think that we are making a game for the poor.” Now the game is being closed, and the developers themselves are shocked by this. They are good guys, I would hire them after this failed project. They had hellish conditions.@@Verociity
My English is poor. The game was not remade, but stitched together piece by piece. They reworked certain aspects of the game because the leading directors constantly didn’t like something. Another very important point. The directors didn’t understand what they wanted to do, a Ubisoft Division or an MMO. The developers initially made an offline single-player game, but then they were told that it would be an online game, and this is a completely new level of professionalism from the developers. There were no server tests when the game was launched, which is why zombies did not appear in the game, and much more
That game was created the day before launch
That would be a perfect title for it "the day before launch"😂
Pay to trash
-The day Before
Hehe
lmao
More like it was created by unpaid slave labor
I can remember watching the reveal footage for this game back in like 2018-2019 and saying, “there’s no way this will be this good”
Acertô miseravi 😂
Play the lottery.
same too good to be true
i wish it was real i love mud/snow runners
Me too friend…
Soooo, looks like Golum finally have some competition
...and outplayed it
GOTY CONTENDER TBH
Yep true garbage of the year nominee@@applepie1835
Yes
this game won the worst game of the year
It looks like they had a really good game. then out of no where a meteor smashed into their server and destroyed everything.
they then scrambled to rebuild the game The Day Before it was released.
You're not that far from the truth. The developers have created the game from scratch many times. And all because the founders of the company (two brothers from Yakutia) demanded new things every time, and removed the old ones
They are both wrong, they are simply scammers.
There was a massive storm that destroyed all the luxury villas just a day before the festiv- oh wait it was just another scam
@@ИльяЮрьевич-е5пso Fntastic is a black company 😂
no its just a testament to how easy it is to buy a bunch of assets and slap them together into a basic unreal project. literally anyone can do it if they dedicate like a week to trying to figure it out.
First gameplay = pc game
After release = mobile game
The day before.apk
The worst mobile game is probably better than this crap
Nah chill, Mudrunner on mobile is still better than this garbage 😂
even mobile game was better than this shit
You're disrespecting mobile gaming industry with this
@@Kiokun4279Mobile Gaming Industry is disrespecting the gaming industry.
Best Refund Simulator 2023 award goes to....
The game has become so rare that scalpers are selling game keys for $250
Yes
They still made loads of money so they are laughing
@@Hard2hit94Having your company shut down because of not enough money is nothing to laugh about ☠️
@@zzbby1660only reason they shut down was so they can start over under a new name without the bad reputation
The sports car crashing at 0:57 legit reminded me of how cars worked in Roblox 10 years ago, Jesus
That is still the most common physics in Roblox still, but yeah some Roblox game now have advance physics
I think almost all Roblox games still have their cars like that..
Roblox dev here.
On some shittier game using barely tweaked A-Chassis this shit still happens lmao.
Gravcomp-Asetto-Ched chassis are all way better, i personally use Asetto Chassis for my driving game
feels like they "accidentally" removed 99% of the game mechanics and had to redo them day before launch
they didnt have to "Redo them" because they never existed. the whole game was a poorly made kitbash, we were telling yall for months about it
@@edu7979bro it's a joke 😅
@@RaniGupta-xi6mi so
Ubisoft?
"Released the Day Before and shut the studio The Day After !"
This comment on Steam make me cry that I can't help reusing it !
0:32 is this edited?
I cannot believe the Lambo's motor is legit the recording of a lawnmower.... no god damn way.
They doin my murcielago dirty
Hello everyone from Russia, an interview with the developers of The Day Before was recently released on the Russian part of TH-cam. In short, 2 brothers decided to enter AAA games with a minimal budget, hired 60 junior developers and promised them success. During their work, these 2 brothers set impossible tasks for the developers, the requests were as follows, quote: “Do this for us like in GTA,” I repeat, they did not do projects for people who were larger than indie games. For the slightest criticism of them you were fired. The game was transferred to the next version of the engine 2 weeks before release simply because of the wishes of these 2 brothers. And in the end, before the studio was closed, the enthusiastic developers were ready to release a global patch that fixed many problems, but they were not allowed and their studio was announced to be closed. In general, if you see these two charlotans, don’t believe them and drive them to hell, they have already created a new studio and are going to deceive people again. Don't blame the developers, they suffered so much humiliation during development and so many good ideas and finished versions of the game were thrown out.
the most normal russian situation:
@@MarkRosOfft Atomic heart russian game to
@@overout6799 the only good russian game in 20 years yeah
Who tf are these 2 brothers tho?
@@MarkRosOfft u re russian, so thats prob true if u say so
5:13 they ACTUALLY used the police siren from old GTA games
I never expect to hear this one
And the car door opening sound at 3:21
Lol that's the San Andreas police siren 😂
Ah Vice City Sound Assets :rofl:
This shit should be removed from steam
If anyone wants to play a game that's similar to the off road driving shown in the trailers, try Snowrunner
Or mud runner for a cheaper option
@@tonto9845maluco mudrunner isn't like a tech preview for snowrunner?
Or floor runner if you dont want go outside, and want to stay comfortable
I owe both crap games all it has is trucks and mud environments
@@tonto9845maluco mobile games seriously?
they just recorded a footage of snowrunner and sold it as there game
I didn't buy the "game" but I still feel scammed after watching this
bro the car physics is just like free mobile game from play store and App Store lol 😂
They just copied the code's😂
What cracks me up is how the sports car in the actual game just sounds like a fucking ride on mower when you start it.
bro 5:16 is literally gta san andreas police siren sounds
100% as soon as it played I had flashbacks of playing san andreas 😂
2:19 I'm think they actually mod these cars and map to the snowrunner or mudrunner even the sounds of the vehicles and mud mostly like in the mudrunner games 😆
They done, yes. Snowrunner, the map is fairly familiar to the american ones.
Yes , its looking like snow runner map , orange like grass , green pine trees , even the graphics
This need to be investigates. If it's actually true, the creators of mudrunner/snowrunner could sue big time.
Look... I play snowrunner a lot and it's looks like snowrunner for sure
I
2:37 reflections and red lights from the car vs 2:45
It inst the same model and physics looks gone forever wtf
Dude I think it's a modded map(maybe not too because I think I know that area) and a modded car with custom physics.
This is why R* uses ingame scenes than CGI
But they still make trailers look slightly better
@@ViceZoneNope, R* released games looks fairly better than the trailers.
Just look at RDR2 trailer vs release, it looks incredible better in the release than in the trailer.
Maybe the amount of people in the screen is lower, but for sure the graphics will look better in the final versjon, exactly as RDR2 graphics were a huge improvement in the release.
@@hicarodestrui some details from the first trailer of gta 5 looks better than the final game, just look at a side by side comparison
@@ViceZone Ikr the grumpy old creepy Michael model is better than the smooth one
@@ViceZone it was like that because of ps3 performance they had to degrade the game a little
They spent more time making those clips of the gameplay than on the actual game.
I spent more time creating this video than they spent developing the game😂
The farm house from the trailer is actually from the left 4 dead 2 map.
And gas station is from Life is Strange 2
4:20 door sound from gta 3, omg, literally, the sound from the old taxi cab 😂
0:33 the car sounds like a lawn mower
lmao
lawn mower with a lambo chassis 💀
In the original trailers it was really only the farm PVP encounter and the shopping Mall quality that the red flags started to arise. Hey these premade gameplay trailers that remind me of The Divisions over promised marketing really makes me think it's too good to be true. Shame I was right. We really needed a better Dayz contendor to spearhead the genre of open world survival game with coop elements.
The biggest red flag is when they showing up female character with massive ass and i already had feeling this game will be huge L
Try project zomboid it's the closest as DayZ elements with a lot details on it also Co-op up to 32 players
GTA VI mods is what you are gonna get.
What The Division overpromised?, I only saw the downgrade (witch actually has better graphics than the last year's GOTY)
@MiguelAngel-nr4oy The Division made it seem as if the dark zone was the whole map and the dark zone was darker than that, still a solid game just not breaking the mold of what we expect from games
But the difference is huge between this and the division. Division definitely led people astray with the graphics, but almost nothing else that was promised didn’t make it. It had solid gunplay, deployable skills, grouping. It also had a beta where we got to test the dark zone and one of the first big missions at the hospital. Comparing these two is like comparing pizza to peaches just because they both begin with the letter P.
Минута молчания в честь всех тех, кто купил и успел поиграть в это "чудо".
Так деньги почти всем вернули.
@@AzatAyupov-r3dкто хотел вернуть всем вернули
I love you made it a point to give them two different names. Because they're two different games.
I remember what the first watch dogs were like in the 2013 trailer and how disastrous it was when it came to consoles
If someone told me that it wasn’t the OP that put an audio clip of a lawnmower over the sports car, I wouldn’t hesitate to believe them.
5:12 those are sirene from GTA SA
I've played enough SimCity to know that siren at 5:14 is the ambulance siren from SimCity 4. Almost certainly a stock sound effect lul
Youre saying it like using stock sound effects is a bad thing?
Or the one from san andreas
@@Sandy-md2rg i was about to mention that too xD
@@redotix9952 yes
@@Sandy-md2rg It's the one from vice city, san andreas has a higher compressed audio then vice city for the siren.
I couldn't stop laughing constantly 😂
us
@@iExplorer64 ?
x2
5:12 : officer we need a backup, 😂 siren exctaly from GTA SA
Did they sample starting a lawnmower for that lamborghini startup sound?
Man the policecars sound is from the gta san andreas
The music makes it even better xD
When you decide to do your essay due 12:00am at 11:59:98pm
How did they even manage to make all that preview footage in the first place? 😂
paid some freelancers 😂
@@treckand8179 And promised them with successful story. 😂
@@treckand8179 So the work was actually done, then they scrapped it all?
@Verociity it's relatively simple to make a "game" that's just one scene for the purposes of display. It's called a vertical slice. The objects they interacted with were likely the only possible items to interact with in the environment, since it was scripted they didn't need anything else.
Making these things work in the actual, full game is a very different matter.
Ubisoft did the same in Watch dogs.
Bruh was that a recording of a LAWNMOWER ENGINE for the FERRARI SUPERCAR
Music selection on point.
5:16 Isn't that the sound of sirens in gta sa?/ Sa-mp?
This game looks like made in a weekend!
I had no idea that 'countryside' and 'the shopping mall' existed in the released game ! How come TH-camrs never showed these ?
5:15 is that police siren sfx from GTA San Andreas?
Here's me worrying about my games I'm developing by myself in unreal engine and I've done more in 8 days than this whole team has in months and after a few months I'm almost finished with no bugs or glitches.
That means you have great skills
@@White-Archon Thank you so much i honestly appreciate that a lot. thank you 🙏
@@bboyjmc no problem😌
Golum: Finally, a worthy opponent.
2:00-2:15 poor car, it's having a seizure.
Bro the car starting up literally sounds like a lawnmower rather than a car engine 😭😭
I'll be honest, I added this sound, because all the cars feel the same in the game as a tractor 😭
@@GameLight damn 😭😭
5:12 Is that the emergency siren sound effect from San Andreas?
5:46 e vai querer fechar esse bunker pra se proteger do quê? Do vento??
I absolutely love your music choice on this video 🤣🤣 what is the track list ? 😅
there's actually a game called the day after on steam lol
I looked and it turns out that such a game actually exists😂
XD@@GameLight
I looked it up thinking it was the original (not noticing the joke on the video) and got so confused
5:12 The sound of the patrol car is from the GTA Vice City ambulance.....
Don’t worry guys, their next game, “The Day After Tomorrow” will have psycho ray tracing
5:12 : The GTA Vice City/Vice City Stories police siren?
1:52 alguém se lembra de ter consertado algum veículo no jogo, só pra não pagar por um novo com os preços absurdos cobrados na loja? Ainda mais se for contar com a merreca de grana que se consegue ao completar as missões
I think the first mistake was having an exotic vehicle in an apocalypse
00:15 one by one shot remake of i am legend
How can they make a fence break or grass wave in a gameplay trailer but not in the game? Idk anything
wdym by idk anything?
5:28 is that siren from san andreas? lol
They used a lawnmower sound for a lamborghini engine lmao
The Day Before = This Day He Gone
the music when the final product is shown 😂 so good
Never played this game, but after watching this it reminds me of some youtuber that made a game in 1 day as a challenge 😂 seems like developers of this game watched that vid and accepted the challenge but decided to make some money in the end and make the game not free 😢😅
3:43 os malucos implementam animação do boneco pulando a mureta nos trailers, mas na hora de jogar valendo, esse movimento simplesmente é removido da jogatina, qual a lógica nisso?? Não é como se o personagem fosse fazer movimentos super complexos, como subir pelas paredes, fazendo parkour por cima das casas.
2:35 "In-Game Footage" displayed clip VS actual in game footage
💀
So why did they remove working mechanics, physics and gameplay in the release version? I dont get that.
its stollen assets hacked ones ... not theirs trailer is fake
the game was a scam
The Day After looks so far more honest then the day Before.
Might be a dumb question...
All these details and features that are missing. How are they not there in the released version? Is it just an animation for the video or would it have been somthing they just scraped. I get features get removed from other games but i dont get why you would have somthing as simple as a 'get out car' animation in the trailer and then not in release. Cheers
Because thanks to the two brothers, the developers remade the game several times. Simply put, what was in the trailer should have been in the game, and maybe even was at some point, but the brothers suddenly wanted something else, and the developers cut everything out. And so on repeat
@@ИльяЮрьевич-е5п cheers!
Outra mentira nesse game é o passar do tempo, entre o dia e a noite, basicamente nunca anoitece no jogo, sendo que nos trailers boa parte da gameplay scriptada passava-se a noite, e com direito ao personagem andando no meio do cenário com toda paciência do mundo pra ficar vasculhando os perímetros em busca de loot
Seems like they hired juniors and freelance they did the mechanics shown in the videos previous to release the game, but them fired then and no one in the studio new how to continue the work and polish it so they removed almost every mechanic in the game, things like mud trails, or the grass pivot paint that allow to move away when player pass is something that is harder to do with CGI to fake that mechanic than in realtime, so fore sure at some point the had that in the project but the ditched it, probably because the people who truly did it where fired and anyone new how to improve the performance for the release
I think saying that was real is giving it a bit too much credit, I think it’s a mixture of a vertical slice and animation, but that’s just me
Let the modders have this, and then make a modded server for everyone of us to enjoy. Does not matter if I pay the game as long as it is being improved by gamers for gamers.
P. S: I forgot to mention that there are selected games that were re-created to become a standalone mod.
mods aren’t saving ass, entire game is an asset flip
fools
There are selected games where modders got the copy of assets etc to re-create them with more improvements and additional contents.
Example? Stalker: Anomaly. It is a standalone mod.
Well saying the studio and game are now shut down already thats never happening lol, and since its an online only game mods wouldn't be possible anyways
@@jdakiller1017 it is possible. Example: DayZ
6:13 The reflection looks like a static image😂
People still don't understand that gaming companies often create gameplay trailers using CGI.
Damm. In the gameplay, there is no mention of the trailer that developer Fantastic said.This is cheating gamers 😒
these car physics feel like those parking games
gta vice city 0:40
2:50 Не ну достойно сделано. Какие-то бомжы подошли к уровню Watch Dogs 1.
Don't get me wrong, but this game was a scam and still is😔
I think they would have succeeded if they showed real gameplay and not rendering
When I advised people to not pre-order this because its a scam, they were attacking me so hard, when it released I told them to refund as soon as possible while they can, they were once again attacking me and saying that the developers will fix the game in further updates, but the only update they got, is that the servers are shutting down and the company is closing down.
Say whatever you want about the developers, but they successfully scammed people for A LOT of money! Well done!
I hope in the future someone / dev group / corp, sees the amazing potential, the game trailer/showcase gave us all. To make an actual gem of a game! Then flex their well deserved earnings after making something these scammers couldn’t. 😌
Even the showcase doesn't look like anything particularly special imo. Just your average polished urban survival game.
Just get dayz or project zomboid, both games fill that gap of zombie survival and actually makes you feel immersed
I saw in passing some modders were doing it.
@@leaveeeevee5762I have both. I prefer to play on my ps5. Days console is cancerous, same with rust, imo. This seemed to be more casual, like: Days gone, State of decay, 7 days to die.
@@JoeyMx Took you awhile to respond lmao
The strange thing is where is the game that is in the ad and how did the game change from this to this? How did this happen? Perhaps the developers are blind. It is impossible. Where do they publish the game when it contains all these problems without any problems? There is something strange.
So my question, how in the trailer did they get it to look so good, and then actual gameplay is ass? Like they had the game made and then at release they just chopped it down? I’m so confused.
The gameplay was fake, it was scripted, in programming one can give actions to objects, in this case an NPC to walk, run, generally when one tries to show a developer so that they can finance the project, they do that which is faster than make the NPC respond through programming controls. Many of the developers have already come out to confirm that the game was single-palyer and the "MMO" was added at the last minute, but with 2 weeks left until December 7, the two Russian brothers who were in charge of the game gave the order to move to UE5 which caused all those bugs that were very fun to see.
@@marcelopalacios3760 why did they decide to switch to UE5 at the last minute and still decide to go ahead with launch? If they did have an actual game why would they sabotage years of their own work and rush it out?
@@Verociity One of the many "Delays" was the excuse of moving to UE5 in 2022, they announced it, it is clear that they were inexperienced developers with ambitions far above their capabilities.
The thing i really dont get is we already have a game about driving though mud its called mud runner / snow runner.
This incident is actually a case that requires careful consideration. Turning a project that shouldn't even be taken seriously into such a state was clearly the precursor to an inevitable end. Nevertheless, the source of this confidence is puzzling. If you're showcasing the mechanics of a single-player game using rich assets in a preview, you can demonstrate it in simple environments by testing it. However, we can't be sure if it's fully integrated with the entire game in the background.
Setting aside all of this, if you take it to a multiplayer environment, it means you're in deep trouble. It was evident that it wouldn't work, screamingly so. But whether it's the confidence given by the game engine or something else, it's unknown. Believing in such a project without knowing who's behind it, especially for major projects, is a pitiful situation.
If you lack technical knowledge, research the truth. Or think about it this way: why do big companies spend millions? If they knew they could create such a game with just 1 or 2 people, believe me, they would attempt it with only one. Humanity is in a pretty messed up place. If there is a god, I would like to ask how they placed such disproportionate intelligence in the same universe.
This game is the classic of “lack of skill and overpromising indie dev”. It’s a syndrome where a new indie studio that usually driven by money not passion trying to make a video games with unlimited scopes that ended up overpromising. Triple A studios did it too, except they are so big that they still have the man power to create subpar or decent game.
Bro its a scam
@@leakahoshi5049wish people stop saying "indie games are better than AAA games" after The Day Before fiasco.
Very well put
That car was shaking in fear
The car activate sound like my old pc
Lol, I feel bad for anyone who fell for this!
5:12 police siren sound from gta san andreas? Really?
I'm laughing at 1:33😂
The jaunty music just makes it all perfect
Why have I never heard of this game before?? It looks like it could have been great if they put more effort into the gameplay.
The idea of it sounds awesome but the people failed to actually put any effort into the game
Belarusian bloggers, gaming journalists who are popular in the countries of the former USSR, conducted interviews with developers. It's all about two managers who hired newcomers and kept forcing them to remake the game
So what happened to the game from the original trailers? Did they remake everything from scratch again?
This was an advertisement that an enthusiast would make in a month on his knee in UE 5. In short, people had very little experience working on such a project. The two directors of this game set unrealistic tasks for junior programmers who worked 30 days a month. Salaries were paid on time. They were eager to make a good game. But since there was no correct technical specification, the directors did not like the final result, they did not say what exactly they did not like. There was a phrase - “this element in the game is not AAA enough, redo it.” or else “the game should have expensive cars and accessories, like wristwatches, so that they don’t think that we are making a game for the poor.” Now the game is being closed, and the developers themselves are shocked by this. They are good guys, I would hire them after this failed project. They had hellish conditions.@@Verociity
My English is poor. The game was not remade, but stitched together piece by piece. They reworked certain aspects of the game because the leading directors constantly didn’t like something. Another very important point. The directors didn’t understand what they wanted to do, a Ubisoft Division or an MMO. The developers initially made an offline single-player game, but then they were told that it would be an online game, and this is a completely new level of professionalism from the developers. There were no server tests when the game was launched, which is why zombies did not appear in the game, and much more
They also changed the engine a couple of weeks before release, because it’s fashionable.
@@collapse8386 were they forced to release it? If not why didn't they delay it again considering it wasn't ready?
I'm sure that a LOT of people who trusted this game and bought it before its release are the same people who say that Star Citizen is a scam.
No
@@overout6799 very simple question YES OR NO ?
@@ledocteurgonzohe said no?
05:28 did i just hear gta san andreas police siren sound?
damn they really scammed everyone
Gaben didn’t like it, and everyone got their money back
Welcome to Russian development
only the idiots who bought the game
Da kriegt man Nostalgie gefühle :D
Очень жаль, что из-за бездарного менеджмента мы потеряли весьма перспективный проект. Помянем.
Игра могла бы быть отличным, помянем 😢 (translated)
@@GameLight
Happy New Year and Merry Christmas!
@@LeonRussia Happy New Year and Merry Christmas to you too. Thank you 🎅
Фуфло а не проект
My Confidence in Imagination : The Day Before
me In Reality : The Day after.
"IN-GAME FOOTAGE. WORK IN PROGRESS"
lol
🤣🤣🤣🤣
Embarrassing 😂