[Mod links at the end of this comment] The outcome of this battle one way or another spells the fate of the corps and the PCA in this winner takes all fight. The exciting conclusion to this chapter also brings about a shocking and also the strangest of all revelations to the four lost Earthlings from the Cosmic Era... For the complete playlist of my fan-fiction roleplay Armored Core VI: SEED of Ibis, using Gundam SEED mobile suits, check the link below: th-cam.com/play/PLIIGYMOfu3IfU9MWHa6P-N-N9ZMEePH1X.html Mod: - "Ac6 MobileSuit Mod " by Rebellion Silver (nmsl2018) www.nexusmods.com/armoredcore6firesofrubicon/mods/165?tab=posts - "ACVI HUD Palette" by TKGP. Comes in many colour varieties. www.nexusmods.com/armoredcore6firesofrubicon/mods/202 - Destiny Gundam's booster model [ALULA model replaced] from "Gundam Pharact" mod by B L A Z E www.nexusmods.com/armoredcore6firesofrubicon/mods/66
With this mission concluded, the SEEDs of Ibis once more prove their unrivaled combat prowess, teamwork with a perfect 100% synchronization. The coup-de-gracê was delivered by yours truly, Kira Yamato, in his Strike Freedom. The Beast of Ice Field is no more. Athrun and Shinn really pulled their weights in this operation, and Rusty gets to meet Kira personally.
Kira earned that cuss. Not everyday he gets to use R-rated language, but when you hear it, god it's so satisfying. Though I say it'd be funnier if a bit of his Latino heritage spilled out and he said "¡Y ahora cae, pedazo de mierda!" instead. Please reserve the F-word for either Shinn or Athrun in the final canto. Also, god the METEOR is a different animal. It won't surprise me if all the pilots present (who aren't Kira's squadron mates) had their jaws fall off when they saw a full burst from it. That kind of firepower is something only seen beyond orbital heights, from conflicts long since passed. For Kira to bring a fleet-erasing weapon on the ice work shows how seriously they're taking a threat like this. And it sends a clear message, too: don't mess with these three. Because everything they know about the SEED team covers only half of what they truly are.
That was actually a Jaws movie reference. That swear word and sentence. The METEOR definitely would have made an impression. Though some of them already knew about it with rumours about the Wall and other missions spreading around. What they probably were more shocked about is the Strike Freedom's firepower without using the METEOR.
4:29 Athrun: *gets a bit worried as the Worm rises and there's nothing after a few seconds from Rusty* "Uh.... V-iv, now's a good time to-" Rusty: "I WON'T MISS." *Fires and lands a direct hit* "Damn, the gun's Gotta recharge..... hold tight til then." Walter: "In that case, Pull back and Switch with Destiny in a few minutes, Infinite Justice." Athrun: *fires the special ordinance into the Worm's head, as well as kicking with the Infinite Justice's leg-Beams, causing damage to the drills* "Roger that, Handler." 5:18 Shinn: *tries using the Wings of Light and pierce the Worms secondary Shielding with brute force since Rusty hasn't given a heads up yet* "Hey Rusty! You fall asleep or something?! How long does that Sniper cannon take to char-" Rusty: *fires and lands another direct hit, also nearly hitting Shinn in the process.* "Watch out for Friendly Fire....." Shinn: *boosts back after doing the same thing Athrun did, but he used the Wings of Light and the Special Ordinance at once on the Worm* (Crap, that was close.... that Rusty fellow's aim is just as on point as Kira's..... Speaking of which.) Walter: "Destiny, pull back and Switch with Strike Freedom." 7:28 - 7:39 Rusty: *readying the final shot* "Buddy, after this shot, It'll be up to you to finish that thing." Kira: "Right. Just one question, Rusty, how much are you putting into that shot?" Rusty: *chuckles* "100.... 110.... 115.... Rail Cannon at maximum output." *the worm rises up* "All or Nothing, Buddy." *blasts the cannon and lands a 3rd Direct hit*
Nice, but they don't need Walter to tell them the timings, nor do they panic. They all have faith in Rusty and are familiar with large weapons that require long charging time. The years of experience they have make all three SEED characters stay cool and they know what to do in their assigned zones. Atleast that's the way I wrote it in the story. They're not newbies. They can adapt even if the opponent is something new.
Correct. I played the story so that Arquebus delivered only one pair of Stun Needles,(see the previous video and description. Playlist is in the Pinned Comment) and so only Destiny and Justice got one each. The Left Stun Needle for Destiny and Right Stun Needle for Justice.
An epic engagement against a dangerous foe. And of course Kira lands the final strike. Strike Freedom has the firepower to deal with it. And Ayre makes her big reveal... How will the SEEDs react? Next up: Watchpoint Alpha. Gonna upload all three parts at once?
@@Takeshi_Yamato_103 Yep...sometimes even having just two, like in a couple of other playthroughs can also be a little tricky. This you'll see in a later video why it's so tricky. The Enforcer battle and the Underground Exploration 2 will once again see some back and forth, back and forth, back and forth between the three heroes. It's one of my most complex vids...in terms of making it....
My god, if you could tag in the Gundam Arios, 00, Seravee, and have Cherudim replace Rusty's line to Lockon's would be EPIC. add in the final mission ost
Paragraph 1: Oh, right, good point. The stun needle deffo looked like the big Zeus cannon for a bit. Paragraph 2: because Kira has ballistic railguns too and his lasers are insane on their own.
[Mod links at the end of this comment]
The outcome of this battle one way or another spells the fate of the corps and the PCA in this winner takes all fight. The exciting conclusion to this chapter also brings about a shocking and also the strangest of all revelations to the four lost Earthlings from the Cosmic Era...
For the complete playlist of my fan-fiction roleplay Armored Core VI: SEED of Ibis, using Gundam SEED mobile suits, check the link below:
th-cam.com/play/PLIIGYMOfu3IfU9MWHa6P-N-N9ZMEePH1X.html
Mod:
- "Ac6 MobileSuit Mod " by Rebellion Silver (nmsl2018)
www.nexusmods.com/armoredcore6firesofrubicon/mods/165?tab=posts
- "ACVI HUD Palette" by TKGP. Comes in many colour varieties.
www.nexusmods.com/armoredcore6firesofrubicon/mods/202
- Destiny Gundam's booster model [ALULA model replaced] from "Gundam Pharact" mod by B L A Z E
www.nexusmods.com/armoredcore6firesofrubicon/mods/66
With this mission concluded, the SEEDs of Ibis once more prove their unrivaled combat prowess, teamwork with a perfect 100% synchronization. The coup-de-gracê was delivered by yours truly, Kira Yamato, in his Strike Freedom. The Beast of Ice Field is no more. Athrun and Shinn really pulled their weights in this operation, and Rusty gets to meet Kira personally.
Iguazu losing his shit during the meeting and flabbergasted at "Ice cool, Raven" getting the first strike like it was nothing.
Kira earned that cuss. Not everyday he gets to use R-rated language, but when you hear it, god it's so satisfying. Though I say it'd be funnier if a bit of his Latino heritage spilled out and he said "¡Y ahora cae, pedazo de mierda!" instead. Please reserve the F-word for either Shinn or Athrun in the final canto.
Also, god the METEOR is a different animal. It won't surprise me if all the pilots present (who aren't Kira's squadron mates) had their jaws fall off when they saw a full burst from it. That kind of firepower is something only seen beyond orbital heights, from conflicts long since passed. For Kira to bring a fleet-erasing weapon on the ice work shows how seriously they're taking a threat like this. And it sends a clear message, too: don't mess with these three. Because everything they know about the SEED team covers only half of what they truly are.
That was actually a Jaws movie reference. That swear word and sentence.
The METEOR definitely would have made an impression. Though some of them already knew about it with rumours about the Wall and other missions spreading around. What they probably were more shocked about is the Strike Freedom's firepower without using the METEOR.
4:29
Athrun: *gets a bit worried as the Worm rises and there's nothing after a few seconds from Rusty* "Uh.... V-iv, now's a good time to-"
Rusty: "I WON'T MISS." *Fires and lands a direct hit* "Damn, the gun's Gotta recharge..... hold tight til then."
Walter: "In that case, Pull back and Switch with Destiny in a few minutes, Infinite Justice."
Athrun: *fires the special ordinance into the Worm's head, as well as kicking with the Infinite Justice's leg-Beams, causing damage to the drills* "Roger that, Handler."
5:18
Shinn: *tries using the Wings of Light and pierce the Worms secondary Shielding with brute force since Rusty hasn't given a heads up yet* "Hey Rusty! You fall asleep or something?! How long does that Sniper cannon take to char-"
Rusty: *fires and lands another direct hit, also nearly hitting Shinn in the process.* "Watch out for Friendly Fire....."
Shinn: *boosts back after doing the same thing Athrun did, but he used the Wings of Light and the Special Ordinance at once on the Worm* (Crap, that was close.... that Rusty fellow's aim is just as on point as Kira's..... Speaking of which.)
Walter: "Destiny, pull back and Switch with Strike Freedom."
7:28 - 7:39
Rusty: *readying the final shot* "Buddy, after this shot, It'll be up to you to finish that thing."
Kira: "Right. Just one question, Rusty, how much are you putting into that shot?"
Rusty: *chuckles* "100.... 110.... 115.... Rail Cannon at maximum output." *the worm rises up* "All or Nothing, Buddy." *blasts the cannon and lands a 3rd Direct hit*
Nice, but they don't need Walter to tell them the timings, nor do they panic. They all have faith in Rusty and are familiar with large weapons that require long charging time. The years of experience they have make all three SEED characters stay cool and they know what to do in their assigned zones. Atleast that's the way I wrote it in the story. They're not newbies. They can adapt even if the opponent is something new.
3:38 the only two of the mobile suits carry us stun needle launcher
Correct. I played the story so that Arquebus delivered only one pair of Stun Needles,(see the previous video and description. Playlist is in the Pinned Comment) and so only Destiny and Justice got one each. The Left Stun Needle for Destiny and Right Stun Needle for Justice.
An epic engagement against a dangerous foe.
And of course Kira lands the final strike. Strike Freedom has the firepower to deal with it.
And Ayre makes her big reveal... How will the SEEDs react?
Next up: Watchpoint Alpha. Gonna upload all three parts at once?
The first two....Gotta say this and some of the later ones that are coming were hard to do!
@@Archerxtreme Gotcha. Managing three machines at once is probably pretty tough. Xylem's gonna be REALLY tough, I bet.
@@Takeshi_Yamato_103 Yep...sometimes even having just two, like in a couple of other playthroughs can also be a little tricky. This you'll see in a later video why it's so tricky.
The Enforcer battle and the Underground Exploration 2 will once again see some back and forth, back and forth, back and forth between the three heroes. It's one of my most complex vids...in terms of making it....
My god, if you could tag in the Gundam Arios, 00, Seravee, and have Cherudim replace Rusty's line to Lockon's would be EPIC. add in the final mission ost
We'll have to wait and see what Rebellion Silver cooks next.
ZGMF-X42S Destiny Gundam looks like wearing a Zeus Silhouette.
Why doesn't ZGMF-X20A Strike Freedom Gundam have a VE-60SNA STUN NEEDLE LAUNCHER?
Paragraph 1: Oh, right, good point. The stun needle deffo looked like the big Zeus cannon for a bit.
Paragraph 2: because Kira has ballistic railguns too and his lasers are insane on their own.
Read the fan-fic in the description. It's deliberate. Michigan even comments on it. I thought you'd have realized it.