@corkben Yes It's not fully functional, since it's not a game but more a level pack made in Redesigner, but anyway, I'm going to replicate every single level for this demake. Also, I'm using the original prototype scenario for this demake.
@@corkben You can search for "Rayman Redesigner - The Fairy Glade Update 7". It's penultimate huge update for this level, further updates will be just about fixing minor errors in maps etc.
Idk why, but having david voicing rayman since revolution was a good idea. There's a comment somewhere saying he sounds like a 30 year old voicing a 12 year old, and it kind of fits our ray
Interesting, I knew about the PS1 version but I actually didn't know the PS2 version had so much added! Also, I love the dry humour you put into this video, very nicely done
The N64 was the first game system I ever owned and it came with Rayman 2. I still remember the green cartridge. The Sanctuary of Stone and Fire broke me as a kid. I don't know if it was the wonky N64 controller or I just didn't know how to angle at that age (6-7) but I could not get past the part where you had to stand on the plum and shoot your way across the magma and not fall into one of the death pits. I put the game down for YEARS (not having a memory card in my N64 did not help) until one day I just said screw it and gave it another shot. I will never forget FINALLY getting past that room. The rest of the level, the rest of the game, was a breeze in comparison but not without deaths. Years after that, on the PSN, I got a hold of Rayman Revolution and it was everything I wished the N64 version was. It would have been worth it for actual voice acting. The gibberish is charming yes, but I wanted to know what these characters should have sounded like. I like the bigger world, I like the fact that the pirates are in the hub-world, I like the fact that Clark is seen fighting before we find him sick, I like the fact that Ly has a house, I like the fact that Globox' kids are seen around after we free them and they help with puzzles, I like that a couple of the bosses have been redone (or added in) because it makes the game feel bigger, it makes you feel like a one many army with only a little help. So much of RR just ties the game together in ways the other versions don't in my opinion but i'm looking forward to your upcoming vids on the topic and news of the upcoming remakes!
@@KronosSion I love hearing people’s experiences with Rayman, so thank you for this! That level is KILLER, I agree haha! That does make loads of sense about Revolution. I like how we all have different preferences. Thanks for watching and commenting ❤️
It's the other way around for me. I grew up with the PS1 version, then the PC version and then Revolution. The PC version felt similar enough where it didn't feel like a new experience but I wanted more of Rayman 2, so when Revolution came along it was perfect. I understand it's got unnecessary bells and whistles, but for someone like me it's the best. Anyway, I'd lap up a two-hour comparison video. Even if it was just you explaining that the rock placement is slightly different in certain areas
@@max-rdj9741 honestly, it’s so tempting to go frame by frame and compare EVERY SINGLE DETAIL 🤣 We’ll see. It’s a big one so I’m still in the early stages of writing it. It could become anything haha
As a massive Rayman fan, watching your high quality videos have been a absolute treat. You put so much effort in them and I've been loving them. I can't wait for your full two hour video.
Think a great idea for a future video would be a "Definitive way to play the Rayman series". Would be a great and easy way for newcomers to stumble upon and learn of stuff like Rayman Plus, Ray2Fix, BetterRayman3 + Hoodlum Havoc HD texture pack, Control Panel, etc.
Rayman 2 ps1 and ps2 played back to back is something I like to do as they are so varied from each other. I class both these versions as the best versions of Rayman 2 for providing two completely different experiences built around the same game. If you haven't played the ps1 version I recommend playing it, its great!
One of the things I really like about the PS2 version is the amount of enemies they added. In the original you run into a robo pirate every once in a while. One at a time. Not multiple. But in Revolution you have more, still not that much, but at least some variety and challenge in terms of combat. I've played every version of the game multiple times (except that weird iPhone port lol) and in my opinion, there isn't a definitive one. If you want the most "complete" Rayman 2 experience, I suggest playing BOTH the PS2 and the Dreamcast version.
The color coding to the Robo-Pirates determining their health and type of projectile was neat. Single shot, triple shot, big shot, flamethrower, homing missile. Reminded me a bit of Kya: Dark Lineage for PS2. Different Wolfun types and subtypes would wear Blue, Yellow and Black clothes. That'd determine how fast they'd learn your moves, what access to moves of their own they'd have, and how aggressive they are. Incidentally, Kya's art direction is quite a bit like Rayman.
As much as I want to launch into a rant about Rayman revolution being the best version of Rayman 2, I can't with good conscience. Been far, far, FAR too many years since I last played it. We are talking literal decades. But it was one of the games that shaped my childhood, and seeing the connected world I remember chopped up into segmented parts robs it of the feeling of wonder and exploration it had.
I like your perspective. I grew up on the more linear hall of doors version on PC, and I guess seeing a more connected world - like a lot of other adventure games - kind of felt wrong for me. It’s so funny things we did/enjoyed as children are so difficult to change
Rayman 2 on PS1 is the first Version I ever played and I really loved it. Years later I played the N64 Version and was surprised how different it was. And yes the Boss Fight is really note the great...
The Dreamcast version is 10/10. Michel Ancel himself said this is what he considers the definitive version even over the PS2 one (one of the few DC games with widescreen support and runs at 480p. It looks incredible via DCdigital on an OLED display, everything just pops with the colours and timeless artwork running at 60fps). Having said that I have since played it on New 3DS via my dual IPS screen unit that's also been overclocked allowing a locked 60fps with out of this world 3D and wow, looks absolutely stunning. Think you need to get up to date and play the 3DS version on a modded New 3DS and bonus if you can get an IPS one as that's my favourite now for sure.
Hey man, love your channel. I love rayman and I grew up with it - it’s part of my DNA. The holy algorithm blessed my timeline with your video. Earned a sub, let’s go for rayman 4.
Rayman 2: The Great Escape on PS1 was the first game I ever played (I was like 5 or 6), I didn't even know there was a PS2 version until a couple of years ago, and while it's cool seeing content that I hadn't experienced before, I just couldn't vibe with it. You've definitely hit the nail on the head that the more linear experience really sold the adventure a lot more, and gave the game a lot more charm. Hubs are cool and all, but the Hall of Doors in the PS1 version just gave it this really dark and mysterious tone that I really resonated with, and the music, don't even get me started on that, best video game soundtrack ever made. If we do get the remake, I hope we get an option for both experiences, as I think they're more likely to do the one with more content. Either way, Rayman 2: The Great Remake will be and instant purchase for me!
The soundtrack is phenomenal. Editing these videos with Rayman music in the background has been a real treat. Sometimes I let the playback keep going because I get distracted by the music and then realise my voice stopped 2 minutes ago lol
Haha, yeah I honestly don't blame you! I always stick the full soundtrack on TH-cam whenever I'm doing something chill like building a Lego set or tidying up! They better keep the exact same soundtrack for the remake, or I'll be so upset.. Keep up the videos man, really enjoying them! I look forward to see what else you've got cooking!
my introduction version of R2 was the Dreamcast version and I've held on to that being the best version (the 3DS coming in second, you may BOO and REEE at will, I get it.) I've tried Revolution and found that the controls felt a bit off. The open world hud thing was pretty nice though. I should revisit it :P
Rayman's creator considers the Dreamcast version to be the definitive one, which is deliciously validating for me considering I grew up playing Rayman 2 on my Dreamcast.
Rayman 2 on the PS1 & PS2 are both my favorite versions of this game. Revolution is feature rich, and the hub world and it's additionnal (limited) freedom to play levels, was really enjoyable. Additionnal content like the expension of the mini-games, the choice of upgrades 'n' stuff, it's really cool. And now since i've laid hands on the trunkated PS1 version, i love it for it being a condensed, yet still unique version with more exclusive content, just like Revolution (and yet, different). I've played some other version of Rayman 2, closer to the 'definitive' version, as Michel wanted, but i dislike his original vision, with my biggest grippe : the level select. It's bland and lacking. And both versions address it with either fun, pretty playable space, or a dreamy like esthetic that fits Rayman's world, with little animations that speaks about the level. They are such neat touches.
I personally always preferred the PlayStation versions of Rayman 2 mostly for the voice acting. I played the PS1 version first, so going into any other version of the game feels so off to me with it's gibberish. lmao I've also heard that the PS1 version is apparently based off of an older build of Rayman 2? Given how different the levels and stuff are. Not to mention enemies like the Antitoons from Rayman 1 being in this version.
Former ps1 any% wr holder here and I am here to spread the gospel of R2 PS1 being the superior experience with the fantastic controls and dogshit voice acting 🙌🙌🙌🙌🙌
Having played the PS1 Rayman 2 port not too long ago, I do agree on your sentiment that it’s a unique experience of a game you’re all too familiar with, especially compared to other ports like the N64, Dreamcast or PS2 ports. Now that being said, I’d like to make an argument for the N64 version, as the soundtrack for that particular version I feel adds to the overall atmosphere of the game more than the CD quality soundtrack that all the other versions use, though that might just be nostalgia talking on my part.
I got the N64 version the day it came out and played that for years. Over a decade later, I got the PS2 version. I generally love hubs in 3D platformers that tie all of the levels together, so I thought this feature would improve a game that I already loved. But for some reason that I can't put my finger on, I didn't really like RR as much as the N64 version. It could be as simple as preferring the version I grew up with. I never got to play the Dreamcast version for very long, so it would be nice if it were made officially available again. With the recent rumors of a "Rayman remake", I wonder if it's Rayman 2 and which version they are using most as their foundation.
Revolution to me feels far too bloated and its pacing is off. While it adds cool details in its hub map segments, the said map also adds loads of extra time that doesn't really add anything and the atmospheric Hall of Doors is gone. The weird focus on minigames harms the pacing even more and for some reason the enemy ai is worse in ps2 than in the ps1 version. The ps1 version somehow ended up with the most advanced enemy designs out of all of the versions, making its combat feel the least dull. PS1's pacing is overall way better, the controls feel oddly snappier to me, and I honestly prefer this final boss over the rest because it comes across as an actual fight instead of just a neat 3d flying segment. So honestly the best version is either PC or Dreamcast.
I don’t think it’s crazy to prefer the demake but I do think you have to be accustomed to that generation. I feel like the majority of people who didn’t grow up during the fifth generation will prefer Rayman Revolution by a wide margin.
While I completely agree with Rayman 3D being questionable, looking at it objectively. It will always have a special place in my heart, as it was my introduction to Rayman as a whole. Was gifted a 3DS, with Rayman 3D, Super Mario 3D Land., and some Shovelware. Rayman 3D immediately stuck out to me, with it's scale and world. I loved 3D Land, but I was fully immersed with Rayman 3D. Never played a game like it before, with it's fleshed out world and larger story. It's levels felt much more tangible and "real" than the obstacles courses in 3D Land (Again no shade to Mario, it's one of my all time favorites). I would daydream about living in the Glade of Dreams and hoping to one day find a "Rayman 3D 2" in GameStop, so I could play more. Would eventually find Rayman Origins for Wii instead and instantly begged my Mom for it. Became a lifelong fan of the limbless guy ever since.
The Dreamcast version was a good middle ground based more on the N64 version. Not to mention there were also ports on DS and 3DS, which I won't bother going into too much discussion, because I'm already going ahead of myself as is.
I knew there were different versions of the game, but didn't know how much they really varied. I played the N64 and ds version the most. May have to try revolution!
Funnily enough, the DS version is an almost like-for-like port of the N64 one. So you’ve only really seen one of them! If you can, check out the Dreamcast one, that’s a lot of fun! I’ve got a video comparing every version soon!
@ I also played a bit of the iOS version. Didn’t play it as much, but remember how different the overview world was. Certainly will check out the Dreamcast, since I believe that’s what it’s a port from. Looking forward to that video in the future!
Rayman 2 the great escape is to this day my absolute favorite Rayman game. It took an extremely long time. it's only thanks to Rayman Redemption that I finally managed to fully BEAT Rayman 1. so that got added to the list of favorites. but Rayman 2 is still my favorite one.
When the video comparing all the versions comes out, you better say the PC version is better than the Dreamcast version! -This message is brought to you by the Hall of Doors fans (yes, we do exist)
I have very similar feelings on revolution. Its good... just a little bloated. So much of what it adds feels inconsequential and clunky. Particularly with the combat. The combat is just not good enough to justify all the added enemy encounters. That said, i still do love it. It's still Rayman 2.
I heard from somewhere that the ps1 version was built off an early n64 version. If anyone can confirm this then that would explain a lot of the differences of cut out levels as them not being made yet.
I believe it was made by a different team and there wasn’t a lot of communication between teams, so after the 1998 demo, both teams went in slightly different directions
Hmm. Not sure yet. I’ve got a few in the works right now, so it’ll either be about Rayman 2’s 1000th lum, Rayman’s best and worst levels, or Beyond Good and Evil HD on disk (very rare, very interesting unique release) :)
Maybe I’m just being stupid but why is the ps1 version missing content when the ps1 discs can hold a lot more than an n64 cartridge does the voice acting really take up that much disc space?
It's most likely because the PS1 version was made by a different studio, Ubisoft Shanghai, who based it on an earlier build of Rayman 2. A lot of its differences, both graphical and gameplay-wise, can actually be seen in earlier builds and screenshots of the PC/N64 version!
I believe the theory about the Cd space and the different dubbing in various languages causing the cut of some levels in the Ps1 port maybe could not be entirely the cause..the Ps1 has a specifical amount of Ram,and put all the content of the original game(Pc/N64)in the Ps1 at the time it would mean probably too many loading times between the levels and their sections,so the developers had to cut various parts to make the game more seamlessy..correct me if i'm wrong
@@andrewv9550 I wrote a long reply about it and had a link to an interview from the devs in there as a source. But I forgot that TH-cam deletes comments with links so now that's gone 😔 To summarize a bit what I wrote, cause I don't remember everything - basically yeah they had to optimize things for the PS1, especially the VRAM, so I think it's a combination of them optimizing things for the new PS1 engine as well as them using earlier builds of the game.
wait 'til he realizes that excellent Rayman 3 for GBA is actually a scam demake of Rayman 2 for the GBA... I mean it says Rayman 3 on the cart on the box yet the plot and levels are from 2. The actual Rayman 3 on GBA is Hoodlums Revenge.
@corkben let's gooo 👌. Also Rayman 4 the real one not the party game also got a GBA demake that actually played like Rayman 3 for GBA... Or is it Rayman 2 ? Idk anymore. Anyway can't wait to see you talk about all this good stuff instant sub.🫡
Not remakes or demakes, just straight ports. The DS version is a port of the N64 one, and the 3DS version is a very broken port of the Dreamcast version
If it's Rayman 2, it's good, hahah! Though the 3DS is port is by far the most buggy and features the worst performance (outside of the delisted ios port)
I don't get why you prefer the PS1 Rayman 2, when PS2 Rayman Revolution was way richer content-wise and felt better as a game with better voice acting.
I personally find that the newer content in Revolution takes away from what makes Rayman 2 good. Too many extra enemy encounters with combat that just doesn’t warrant it. The PS1 version is a more unique experience. A bigger novelty
@@corkben We don't share the same opinion there. In this case even the PC version is better than PS1 version. Because most elements are present with like totally no difference between the PC and PS1 version, it's just the PC version has better graphics. The only way it can be lackluster is the lacking of voice acting, but other than that, it feels better.
The PC version and PS1 version are very very different. The PC port is objectively better yes. But it’s as different from the PS1 version as the PS2 one is
What does it for me with the PS1 version is that it has extra voice lines that help with the lore, e.g. it explains how Umber, the second mask guardian, actually helps Rayman.
@@corkben Is the PS1 version that different from the PC version? It doen't have an open world HUB right? PS2 version has it. Story-wise the PC version is cut in this matter, but at least graphically better, the PS1 is just worse in that case. What are the elements the PS1 can outstand among the many Rayman 2 games? I honestly gonna watch a playthrough. As far as I remember it felt like the PC version.
Its funny people mention the N64 cartridge limited capacity but when a game is ported to PS1 the higher disc size could not make the game bigger or better.
There were always trade-offs, such as audio quality and or arrangements, or even pre-rendered video files. Those always took up much more disc space. And let's not forget that in order to optimise for optical drive access times (this applies to HDDs as well), file redundancy was necessary
The Pc version has all the content found in the N64 one,but with better textures and also the full CD-quality soundtrack,this is because the pc and n64 were developed almost during the same time,so yes,is interesting to see the various differences to the ports of R2
@dffagundo back at the Day consoles disc drives had low data transfer rate with high latency while cartridge could access almost instantly data , providing faster loading times and dynamic music, in some cases could be used even as extra RAM like Indiana Jones and The Infernal Machine. The ROM chip size was the limiting factor indeed , mainly to video files and audio, the compression technology back at the day was not optimal for a console based hardware, although Factor 5 did wonders with its MusyX codec. The Battle for Naboo game feature a bonus with 40min of Directors Commentary during gameplay, excluding all the music , sfx and other dialogs presented in the main game.
@@baguete02 sure, that was the ultimate sacrifice. But as we do know better now, I'll pick better audio over faster loadings, as the difference was just night and day to the experience. And since we were kids back then, longer loadings weren't as deal-breaker as they are now. Adult time's way more valuable 😅 Let's not forget cost, cartridges way more expensive to manufacture, and our parents sure would've preferred a cheaper way to buy us games 😜
By the way, I'm working on the Rayman 2 demake right now!
Notice please 🙏
@@kirtheweasel oooooh, you’re doing a Rayman 2 demake?
@corkben
Yes
It's not fully functional, since it's not a game but more a level pack made in Redesigner, but anyway, I'm going to replicate every single level for this demake.
Also, I'm using the original prototype scenario for this demake.
@ that’s so cool! I can’t wait to see it!!
@@corkben
You can search for "Rayman Redesigner - The Fairy Glade Update 7".
It's penultimate huge update for this level, further updates will be just about fixing minor errors in maps etc.
@@corkben
Search for "Rayman Redesigner - The Fairy Glade Update 7"
Rayman Revolution was the first PS2 game I ever owned. So it holds a special place in my heart.
Rayman 2 is one of the first games I ever remember playing :)
I want to get into it, just because there was a attempt to get Rayman 2 to PS2. Even if it cost half the framerate the DC version has over.
Idk why, but having david voicing rayman since revolution was a good idea. There's a comment somewhere saying he sounds like a 30 year old voicing a 12 year old, and it kind of fits our ray
Not a Demake, not a remake. it's a Revolution
Interesting, I knew about the PS1 version but I actually didn't know the PS2 version had so much added! Also, I love the dry humour you put into this video, very nicely done
@@mrhumbuck_ thanks! I’m glad that part of the videos translates well as that’s far more part of my personality haha!
The N64 was the first game system I ever owned and it came with Rayman 2. I still remember the green cartridge. The Sanctuary of Stone and Fire broke me as a kid. I don't know if it was the wonky N64 controller or I just didn't know how to angle at that age (6-7) but I could not get past the part where you had to stand on the plum and shoot your way across the magma and not fall into one of the death pits. I put the game down for YEARS (not having a memory card in my N64 did not help) until one day I just said screw it and gave it another shot. I will never forget FINALLY getting past that room. The rest of the level, the rest of the game, was a breeze in comparison but not without deaths.
Years after that, on the PSN, I got a hold of Rayman Revolution and it was everything I wished the N64 version was. It would have been worth it for actual voice acting. The gibberish is charming yes, but I wanted to know what these characters should have sounded like. I like the bigger world, I like the fact that the pirates are in the hub-world, I like the fact that Clark is seen fighting before we find him sick, I like the fact that Ly has a house, I like the fact that Globox' kids are seen around after we free them and they help with puzzles, I like that a couple of the bosses have been redone (or added in) because it makes the game feel bigger, it makes you feel like a one many army with only a little help. So much of RR just ties the game together in ways the other versions don't in my opinion but i'm looking forward to your upcoming vids on the topic and news of the upcoming remakes!
@@KronosSion I love hearing people’s experiences with Rayman, so thank you for this! That level is KILLER, I agree haha! That does make loads of sense about Revolution. I like how we all have different preferences. Thanks for watching and commenting ❤️
It's the other way around for me. I grew up with the PS1 version, then the PC version and then Revolution. The PC version felt similar enough where it didn't feel like a new experience but I wanted more of Rayman 2, so when Revolution came along it was perfect. I understand it's got unnecessary bells and whistles, but for someone like me it's the best.
Anyway, I'd lap up a two-hour comparison video. Even if it was just you explaining that the rock placement is slightly different in certain areas
@@max-rdj9741 honestly, it’s so tempting to go frame by frame and compare EVERY SINGLE DETAIL 🤣 We’ll see. It’s a big one so I’m still in the early stages of writing it. It could become anything haha
As a massive Rayman fan, watching your high quality videos have been a absolute treat. You put so much effort in them and I've been loving them. I can't wait for your full two hour video.
Thank you so much! I’m glad you like them
Think a great idea for a future video would be a "Definitive way to play the Rayman series". Would be a great and easy way for newcomers to stumble upon and learn of stuff like Rayman Plus, Ray2Fix, BetterRayman3 + Hoodlum Havoc HD texture pack, Control Panel, etc.
Ooooh I like it. I might just do that! Thank you
Rayman 2 ps1 and ps2 played back to back is something I like to do as they are so varied from each other. I class both these versions as the best versions of Rayman 2 for providing two completely different experiences built around the same game. If you haven't played the ps1 version I recommend playing it, its great!
One of the things I really like about the PS2 version is the amount of enemies they added. In the original you run into a robo pirate every once in a while. One at a time. Not multiple. But in Revolution you have more, still not that much, but at least some variety and challenge in terms of combat.
I've played every version of the game multiple times (except that weird iPhone port lol) and in my opinion, there isn't a definitive one. If you want the most "complete" Rayman 2 experience, I suggest playing BOTH the PS2 and the Dreamcast version.
Oh for sure, if you're a big fan I recommend playing every version for the true definitive experience haha!
The color coding to the Robo-Pirates determining their health and type of projectile was neat. Single shot, triple shot, big shot, flamethrower, homing missile.
Reminded me a bit of Kya: Dark Lineage for PS2. Different Wolfun types and subtypes would wear Blue, Yellow and Black clothes. That'd determine how fast they'd learn your moves, what access to moves of their own they'd have, and how aggressive they are.
Incidentally, Kya's art direction is quite a bit like Rayman.
As much as I want to launch into a rant about Rayman revolution being the best version of Rayman 2, I can't with good conscience. Been far, far, FAR too many years since I last played it. We are talking literal decades. But it was one of the games that shaped my childhood, and seeing the connected world I remember chopped up into segmented parts robs it of the feeling of wonder and exploration it had.
I like your perspective. I grew up on the more linear hall of doors version on PC, and I guess seeing a more connected world - like a lot of other adventure games - kind of felt wrong for me. It’s so funny things we did/enjoyed as children are so difficult to change
Good video. If TH-cam recommends me the future two-hour one, I'll probably watch it.
Rayman 2 on PS1 is the first Version I ever played and I really loved it.
Years later I played the N64 Version and was surprised how different it was.
And yes the Boss Fight is really note the great...
The Dreamcast version is 10/10. Michel Ancel himself said this is what he considers the definitive version even over the PS2 one (one of the few DC games with widescreen support and runs at 480p. It looks incredible via DCdigital on an OLED display, everything just pops with the colours and timeless artwork running at 60fps).
Having said that I have since played it on New 3DS via my dual IPS screen unit that's also been overclocked allowing a locked 60fps with out of this world 3D and wow, looks absolutely stunning. Think you need to get up to date and play the 3DS version on a modded New 3DS and bonus if you can get an IPS one as that's my favourite now for sure.
Ps1 port was even ported to ds. 3ds had the dreamcast version
@@shagstars DS had the N64 version actually. But the PS1 version made it to PSP and PS3 via PSN
Hey man, love your channel. I love rayman and I grew up with it - it’s part of my DNA. The holy algorithm blessed my timeline with your video. Earned a sub, let’s go for rayman 4.
@@Chiefkinzo Wooooo! Glad you found me, and thanks for the sub! So happy to see so many Rayman fans finding me and building this community!
Ahhh, Rayman Revolution: my favourite game ever. Plain and simple. 😊
One of the 1st 3D games I finished on pc as a kid along with half-life source
Rayman 2: The Great Escape on PS1 was the first game I ever played (I was like 5 or 6), I didn't even know there was a PS2 version until a couple of years ago, and while it's cool seeing content that I hadn't experienced before, I just couldn't vibe with it. You've definitely hit the nail on the head that the more linear experience really sold the adventure a lot more, and gave the game a lot more charm. Hubs are cool and all, but the Hall of Doors in the PS1 version just gave it this really dark and mysterious tone that I really resonated with, and the music, don't even get me started on that, best video game soundtrack ever made.
If we do get the remake, I hope we get an option for both experiences, as I think they're more likely to do the one with more content. Either way, Rayman 2: The Great Remake will be and instant purchase for me!
The soundtrack is phenomenal. Editing these videos with Rayman music in the background has been a real treat. Sometimes I let the playback keep going because I get distracted by the music and then realise my voice stopped 2 minutes ago lol
Haha, yeah I honestly don't blame you! I always stick the full soundtrack on TH-cam whenever I'm doing something chill like building a Lego set or tidying up! They better keep the exact same soundtrack for the remake, or I'll be so upset..
Keep up the videos man, really enjoying them! I look forward to see what else you've got cooking!
@ Thanks, I really appreciate that!
my introduction version of R2 was the Dreamcast version and I've held on to that being the best version (the 3DS coming in second, you may BOO and REEE at will, I get it.)
I've tried Revolution and found that the controls felt a bit off. The open world hud thing was pretty nice though. I should revisit it :P
Rayman's creator considers the Dreamcast version to be the definitive one, which is deliciously validating for me considering I grew up playing Rayman 2 on my Dreamcast.
@@Moonlight_Soyuz it is far and away the best one
Rayman 2 on the PS1 & PS2 are both my favorite versions of this game.
Revolution is feature rich, and the hub world and it's additionnal (limited) freedom to play levels, was really enjoyable.
Additionnal content like the expension of the mini-games, the choice of upgrades 'n' stuff, it's really cool.
And now since i've laid hands on the trunkated PS1 version, i love it for it being a condensed,
yet still unique version with more exclusive content, just like Revolution (and yet, different).
I've played some other version of Rayman 2, closer to the 'definitive' version, as Michel wanted, but i dislike his original vision,
with my biggest grippe : the level select. It's bland and lacking.
And both versions address it with either fun, pretty playable space, or a dreamy like esthetic that fits Rayman's world,
with little animations that speaks about the level. They are such neat touches.
I personally always preferred the PlayStation versions of Rayman 2 mostly for the voice acting. I played the PS1 version first, so going into any other version of the game feels so off to me with it's gibberish. lmao
I've also heard that the PS1 version is apparently based off of an older build of Rayman 2? Given how different the levels and stuff are. Not to mention enemies like the Antitoons from Rayman 1 being in this version.
Yeah, I've heard there was a different team working on it and they finished the PS1 port based on the early demo that recently leaked
I agree with your point
Rayman Revolution tries harder to tell the player "Hey, this a brand new experience" while also feeling like a enchanted port
Former ps1 any% wr holder here and I am here to spread the gospel of R2 PS1 being the superior experience with the fantastic controls and dogshit voice acting 🙌🙌🙌🙌🙌
just like "Tony hawk's pro skater 3 and 4" both were on ps1, ps2, n64, xbox, and gamecube.
Having played the PS1 Rayman 2 port not too long ago, I do agree on your sentiment that it’s a unique experience of a game you’re all too familiar with, especially compared to other ports like the N64, Dreamcast or PS2 ports.
Now that being said, I’d like to make an argument for the N64 version, as the soundtrack for that particular version I feel adds to the overall atmosphere of the game more than the CD quality soundtrack that all the other versions use, though that might just be nostalgia talking on my part.
I got the N64 version the day it came out and played that for years. Over a decade later, I got the PS2 version. I generally love hubs in 3D platformers that tie all of the levels together, so I thought this feature would improve a game that I already loved. But for some reason that I can't put my finger on, I didn't really like RR as much as the N64 version. It could be as simple as preferring the version I grew up with. I never got to play the Dreamcast version for very long, so it would be nice if it were made officially available again. With the recent rumors of a "Rayman remake", I wonder if it's Rayman 2 and which version they are using most as their foundation.
Revolution to me feels far too bloated and its pacing is off. While it adds cool details in its hub map segments, the said map also adds loads of extra time that doesn't really add anything and the atmospheric Hall of Doors is gone. The weird focus on minigames harms the pacing even more and for some reason the enemy ai is worse in ps2 than in the ps1 version. The ps1 version somehow ended up with the most advanced enemy designs out of all of the versions, making its combat feel the least dull. PS1's pacing is overall way better, the controls feel oddly snappier to me, and I honestly prefer this final boss over the rest because it comes across as an actual fight instead of just a neat 3d flying segment. So honestly the best version is either PC or Dreamcast.
I don’t think it’s crazy to prefer the demake but I do think you have to be accustomed to that generation.
I feel like the majority of people who didn’t grow up during the fifth generation will prefer Rayman Revolution by a wide margin.
While I completely agree with Rayman 3D being questionable, looking at it objectively. It will always have a special place in my heart, as it was my introduction to Rayman as a whole. Was gifted a 3DS, with Rayman 3D, Super Mario 3D Land., and some Shovelware. Rayman 3D immediately stuck out to me, with it's scale and world. I loved 3D Land, but I was fully immersed with Rayman 3D. Never played a game like it before, with it's fleshed out world and larger story. It's levels felt much more tangible and "real" than the obstacles courses in 3D Land (Again no shade to Mario, it's one of my all time favorites). I would daydream about living in the Glade of Dreams and hoping to one day find a "Rayman 3D 2" in GameStop, so I could play more. Would eventually find Rayman Origins for Wii instead and instantly begged my Mom for it. Became a lifelong fan of the limbless guy ever since.
The Dreamcast version was a good middle ground based more on the N64 version. Not to mention there were also ports on DS and 3DS, which I won't bother going into too much discussion, because I'm already going ahead of myself as is.
I knew there were different versions of the game, but didn't know how much they really varied. I played the N64 and ds version the most. May have to try revolution!
Funnily enough, the DS version is an almost like-for-like port of the N64 one. So you’ve only really seen one of them! If you can, check out the Dreamcast one, that’s a lot of fun! I’ve got a video comparing every version soon!
@ I also played a bit of the iOS version. Didn’t play it as much, but remember how different the overview world was. Certainly will check out the Dreamcast, since I believe that’s what it’s a port from. Looking forward to that video in the future!
Rayman 2 the great escape is to this day my absolute favorite Rayman game. It took an extremely long time. it's only thanks to Rayman Redemption that I finally managed to fully BEAT Rayman 1. so that got added to the list of favorites. but Rayman 2 is still my favorite one.
When the video comparing all the versions comes out, you better say the PC version is better than the Dreamcast version!
-This message is brought to you by the Hall of Doors fans (yes, we do exist)
The PS2 version is my favorite. Not to mention characters speak English instead of gibberish.
They call the gibberish as it's own language : Raymanish
I love your channel, I love Rayman and I love YOU!
I love YOU my guy
I played ramen 2 on the 3ds which is similar to the Dreamcast Port I like that version of the game on 3ds
1:20 Oh god thank you! Finally someone who understands the definitions of remake and remaster. Yeah a remaster is pretty much a glorified port.
I never finished revolution bc I got lost trying to find the next level. And then my ps2 broke after moving...
It's still wild how Rayman 1 on ps1 was the best version of it, and then Rayman 2 happened.
I've only played the 3ds version of this game.
Dreamcast version for me... and i have played various versions of it.. even the DS version.. which is a port of the PS1 version of some sorts?
The DS version is a direct port of the N64 version. But yeah Dreamcast is far and away the best one
I have very similar feelings on revolution. Its good... just a little bloated. So much of what it adds feels inconsequential and clunky. Particularly with the combat. The combat is just not good enough to justify all the added enemy encounters. That said, i still do love it. It's still Rayman 2.
Yeah, I was thinking that. Like all the sections with hordes of robot pirates is just a bit… eurgh
I'd count Rayman Revolution as a remake seeing as it's built on a new engine (RenderWare).
I really liked Rayman Revolution.
I heard from somewhere that the ps1 version was built off an early n64 version. If anyone can confirm this then that would explain a lot of the differences of cut out levels as them not being made yet.
I believe it was made by a different team and there wasn’t a lot of communication between teams, so after the 1998 demo, both teams went in slightly different directions
I would compare Rayman revolution to the re releases of the Persona and Kingdom Hearts series Aka Persona 5 Royal or Kingdom Hearts Final mix
I've never played them, but from what I've heard, yeah I agree
rayman 2 the great escape dreamcast as rayman revelation but it on ps2
3DS version is based on Dreamcast
Shame they added so many bugs to it haha
Of course it did, its rayman in 3d for christ's sake.
I hate that he has nothing connecting his hands and feet.
What will your next vid be about?
Hmm. Not sure yet. I’ve got a few in the works right now, so it’ll either be about Rayman 2’s 1000th lum, Rayman’s best and worst levels, or Beyond Good and Evil HD on disk (very rare, very interesting unique release) :)
@ how about secrets in Rayman that were only discovered centuries after the game came out?
@@traceursebas good idea!
Maybe I’m just being stupid but why is the ps1 version missing content when the ps1 discs can hold a lot more than an n64 cartridge does the voice acting really take up that much disc space?
It’s a bit weird honestly. In theory, the PS1 should have been a bigger and better version
It's most likely because the PS1 version was made by a different studio, Ubisoft Shanghai, who based it on an earlier build of Rayman 2. A lot of its differences, both graphical and gameplay-wise, can actually be seen in earlier builds and screenshots of the PC/N64 version!
I believe the theory about the Cd space and the different dubbing in various languages causing the cut of some levels in the Ps1 port maybe could not be entirely the cause..the Ps1 has a specifical amount of Ram,and put all the content of the original game(Pc/N64)in the Ps1 at the time it would mean probably too many loading times between the levels and their sections,so the developers had to cut various parts to make the game more seamlessy..correct me if i'm wrong
@@andrewv9550 I wrote a long reply about it and had a link to an interview from the devs in there as a source. But I forgot that TH-cam deletes comments with links so now that's gone 😔
To summarize a bit what I wrote, cause I don't remember everything - basically yeah they had to optimize things for the PS1, especially the VRAM, so I think it's a combination of them optimizing things for the new PS1 engine as well as them using earlier builds of the game.
wait 'til he realizes that excellent Rayman 3 for GBA is actually a scam demake of Rayman 2 for the GBA... I mean it says Rayman 3 on the cart on the box yet the plot and levels are from 2.
The actual Rayman 3 on GBA is Hoodlums Revenge.
Oh don’t you worry, the script is written and that video is coming in a couple of weeks…
@corkben let's gooo 👌. Also Rayman 4 the real one not the party game also got a GBA demake that actually played like Rayman 3 for GBA... Or is it Rayman 2 ? Idk anymore. Anyway can't wait to see you talk about all this good stuff instant sub.🫡
Wait, I don't understand. What about Rayman on Nds or 3DS? What about them?
Not remakes or demakes, just straight ports. The DS version is a port of the N64 one, and the 3DS version is a very broken port of the Dreamcast version
What is questionable about the 3ds version? I completed both ds and 3ds ports and I had a blast (duh, its rayman 2!)
If it's Rayman 2, it's good, hahah! Though the 3DS is port is by far the most buggy and features the worst performance (outside of the delisted ios port)
@@corkbenthe ds port is even worse and you play it with a dpad lmao
@@jam560 hard disagree I’m afraid. It’s maybe got worse controls, sure, but it’s way more stable and doesn’t have game breaking bugs
@@corkbenit's really unfortunate that port ended up being such a mess, as it was based on the Dreamcast version
N64 released 2 years later so obviously that is better. Also that is 64 bit so have two times the bits 🙃
Yep. Much bigger gap in hardware power than we see today
Can someone help me? becouse when I enter a level in rayman 2 on pc my game crash.
@@Kokoshebejf_536 what version are you playing? I’ve found the GOG version of Rayman 2 to be the most stable on PC
@@corkben gog
@ hmm. Maybe there’s a patch online
@@corkbenI forgot about patch and after downlanding I can play 😅
@@corkben never mind only level "the marshes of awakeing" works
Dude slow down! I can't even keep up with all the videos you're putting out 😅
I’m aiming for 1 a week but I keep getting excited and making extra ones 😂
I don't get why you prefer the PS1 Rayman 2, when PS2 Rayman Revolution was way richer content-wise and felt better as a game with better voice acting.
I personally find that the newer content in Revolution takes away from what makes Rayman 2 good. Too many extra enemy encounters with combat that just doesn’t warrant it. The PS1 version is a more unique experience. A bigger novelty
@@corkben We don't share the same opinion there. In this case even the PC version is better than PS1 version. Because most elements are present with like totally no difference between the PC and PS1 version, it's just the PC version has better graphics. The only way it can be lackluster is the lacking of voice acting, but other than that, it feels better.
The PC version and PS1 version are very very different. The PC port is objectively better yes. But it’s as different from the PS1 version as the PS2 one is
What does it for me with the PS1 version is that it has extra voice lines that help with the lore, e.g. it explains how Umber, the second mask guardian, actually helps Rayman.
@@corkben Is the PS1 version that different from the PC version? It doen't have an open world HUB right? PS2 version has it. Story-wise the PC version is cut in this matter, but at least graphically better, the PS1 is just worse in that case. What are the elements the PS1 can outstand among the many Rayman 2 games? I honestly gonna watch a playthrough. As far as I remember it felt like the PC version.
Its funny people mention the N64 cartridge limited capacity but when a game is ported to PS1 the higher disc size could not make the game bigger or better.
There were always trade-offs, such as audio quality and or arrangements, or even pre-rendered video files. Those always took up much more disc space.
And let's not forget that in order to optimise for optical drive access times (this applies to HDDs as well), file redundancy was necessary
The Pc version has all the content found in the N64 one,but with better textures and also the full CD-quality soundtrack,this is because the pc and n64 were developed almost during the same time,so yes,is interesting to see the various differences to the ports of R2
@andrewv9550 Another example is Shadow Man PS1 port got the same treatment as R2 .
@dffagundo back at the Day consoles disc drives had low data transfer rate with high latency while cartridge could access almost instantly data , providing faster loading times and dynamic music, in some cases could be used even as extra RAM like Indiana Jones and The Infernal Machine.
The ROM chip size was the limiting factor indeed , mainly to video files and audio, the compression technology back at the day was not optimal for a console based hardware, although Factor 5 did wonders with its MusyX codec. The Battle for Naboo game feature a bonus with 40min of Directors Commentary during gameplay, excluding all the music , sfx and other dialogs presented in the main game.
@@baguete02 sure, that was the ultimate sacrifice.
But as we do know better now, I'll pick better audio over faster loadings, as the difference was just night and day to the experience.
And since we were kids back then, longer loadings weren't as deal-breaker as they are now. Adult time's way more valuable 😅
Let's not forget cost, cartridges way more expensive to manufacture, and our parents sure would've preferred a cheaper way to buy us games 😜
I wish and hope to see a remaster for rayman 123 not a remake the games was good 😃🙏✌️👍💟🩷💟