People Don't Actually Want Game Preservation - Metal Gear Master Collection

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  • เผยแพร่เมื่อ 20 มิ.ย. 2024
  • local man defends ps1 games for 20 minutes. having a non working z buffer is valid
    source for digital foundry article mentioned in video: www.eurogamer.net/digitalfoun...
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ความคิดเห็น • 2K

  • @zaqqaz
    @zaqqaz 6 หลายเดือนก่อน +682

    If this collection was $20, people wouldn’t complain as much. It’s the audacity to charge $60 with minimal effort.

    • @joseduarte2146
      @joseduarte2146 6 หลายเดือนก่อน +67

      But it's 3 games ? 20 bucks each

    • @GooberAlert
      @GooberAlert 6 หลายเดือนก่อน

      3 games, released around a decade ago, for 60$ @@joseduarte2146

    • @Dacho_Shaki
      @Dacho_Shaki 6 หลายเดือนก่อน +85

      it's practically three mainline titles with a Japanese language pack plus 4 8-bit ones plus Bande Desinee plus a guidebook plus an official script for each game.

    • @MelodyGoad
      @MelodyGoad 6 หลายเดือนก่อน +33

      Still probably less than you can get those games for on the used market lol

    • @bobrze
      @bobrze 6 หลายเดือนก่อน +22

      @@MelodyGoadtrue actually I think the hd collection is like 40 bucks on average and that’s got mgs 4 as well iirc

  • @tsukasa0802
    @tsukasa0802 6 หลายเดือนก่อน +1963

    I feel like the people vocally concerned with games preservation, like the Video Game History Foundation or the journalists who've written about the state of games preservation, and the people complaining about this "just" being a port are not the same people

    • @Bootleg_Jones
      @Bootleg_Jones 6 หลายเดือนก่อน +413

      I was thinking the exact same thing. While I do more or less agree with pretty much everything else Punchy said it's always bothered me when people treat any online community as a monolith. You can't really call out crowds for contradicting themselves just because some individuals within them independently express opposing viewpoints.

    • @tsukasa0802
      @tsukasa0802 6 หลายเดือนก่อน +58

      @@Bootleg_Jones bingo! Well said!

    • @I_Am_Wasabi_Man
      @I_Am_Wasabi_Man 6 หลายเดือนก่อน +165

      yeah, it's like a weird strawman he pulled. these people are just critiquing about the dated graphics, but we haven't seen their opinions on gaming preservation since we're just going off by their one singular steam review they all left each on a completely different subject.
      this video is good if it's just laughing at people buying a 25 year old game and finding out it looks 25 years old lol, just don't understand where this gaming preservation hypocrisy title came from

    • @sitnamkrad
      @sitnamkrad 6 หลายเดือนก่อน +31

      I absolutely agree. But on top of that, I think there's some other things playing a big part here as well. Game preservations is a much more complex thing than just "we want to play old games". In some cases, it's about the story, in other cases, it's about the game play, and sometimes, it is about the graphics. The latter is especially clear with re-releases of 2D pixel games where they put some kind of horrible filter on it, and many people hating it. There are undeniably games, especially from the ps1 era when 3D was still in its baby years, and didn't age well. Sometimes the thing we want to preserve is only the good parts of a game.
      But not just that, games preservation is also about keeping access to the old games in exactly the way they were. On disc, in a ps1. None of this always online live service stuff filled with DLC and microtransactions that, even if you wanted to (which most people rightfully wouldn't), would not be preserved if the service goes offline. And none of this "we'll just make people buy/rent it again on newer systems".
      And corporate greed brings us to the final point in this specific scenario. Konami. I don't think it's a secret that Konami doesn't have the best reputation when it comes to consumer friendliness and properly handling their IPs. So I don't expect people to give them the benefit of the doubt when they release something sub-par. They have in my opinion done the bare minimum to make a re-release. And a lot of people aren't happy with it.
      However, there is one more thing that isn't part of the whole preservation discussion that should also be mentioned. Steam reviews. While "mixed" definitely isn't a good sign and I have to admit that this score holds more power over whether I buy a game or not than it should. It isn't a review score. It's a binary recommendation score. Something everyone with thick nostalgia glasses and self awareness will recognize is that not everything we fondly remember and still enjoy playing regardless of flaws, is something we can recommend to other gamers. There are people who may have enjoyed this re-release but can't recommend it. There may have been people who didn't enjoy it but who do recommend it. It tells us nothing about how much people enjoyed or hated it, or why. And from the reviews that were shown in the video, most of them didn't even have a single hour of playtime. So I'm not sure how serious we can take those opinions.
      All in all, there's a lot more nuance regarding this topic than "people say they want games preserved, but they don't"

    • @moister3727
      @moister3727 6 หลายเดือนก่อน +28

      Wrong, not a port in case of MGS 1. Just plain enulation, and there are better options when it comes to that as well, for free. There's been game collection with added filters for the image and more options for customization. Way too barebones and the bare minimun for the price asking.
      Second, talking about MGS2 & 3. While not the worst, it certanly didn't do much to raise the bar Bluepoint achieved in 2011.
      While I agree the online disscourse is a bit overblown, we'll have to agree on the lack effort on Konami's part of making something beyond the HD Remakes for almost the same price.
      The extras are nice tho.

  • @danmcmurphy2823
    @danmcmurphy2823 6 หลายเดือนก่อน +973

    I think the problem a lot of people had is the fact that the ports themselves are very lazy, being based on the hd collection from 360/ps3, without key quality of life features presented in emulators. On top of that they are selling this bundle of ported games from the 2000s for 60$. im saying this as one of the biggest mgs / kojima fans youll find out there, this collection was very lackluster to many

    • @crestofhonor2349
      @crestofhonor2349 6 หลายเดือนก่อน +95

      They are lazy. Way too many issues with both MGS2 and 3 on console and PC to be acceptable

    • @jesusleyva4386
      @jesusleyva4386 6 หลายเดือนก่อน +77

      The price tag is my biggest issue. It should be 30 dollars at the most

    • @Grandmaster-Kush
      @Grandmaster-Kush 6 หลายเดือนก่อน +9

      Do they have a way to circumvent pressure sensitive triggers in MGS2 and especially MGS3 for modern controllers? If not then i'll stick to PS3 version

    • @IronMan3582
      @IronMan3582 6 หลายเดือนก่อน +31

      The biggest irony that the 2011 HD Collection running in back compat on a Series X/One X is visually objectively better due to the forced 16x anisotropic texture filtering employed by the hardware

    • @2mrwario
      @2mrwario 6 หลายเดือนก่อน

      The latest port is objectively bad. The guy who made this video is a clown trolling for views. It worked but doesn't change this video is gay

  • @BolognaLover
    @BolognaLover 6 หลายเดือนก่อน +456

    You're forgetting this is the 3rd time Konami has released the same HD collection with no changes

    • @benfennell6842
      @benfennell6842 6 หลายเดือนก่อน

      @@miguelaviles3637 well they should if that trilogy isn't good
      (By good I mean up to modern release standards)

    • @carlosemilio5180
      @carlosemilio5180 6 หลายเดือนก่อน +28

      ​@@miguelaviles3637yes we do? Origins was glitchy as hell and we DID complain

    • @carlosemilio5180
      @carlosemilio5180 6 หลายเดือนก่อน +2

      And before that we complained about the fact we didnt have something like origins (that is to say, the 2011 and 2013 widescreen versions on console)

    • @miigi-p4939
      @miigi-p4939 6 หลายเดือนก่อน +5

      ​@@carlosemilio5180no one complained about origins we complained about no life quality improvements not a 60 dollar game + erasing the old games from steam + new bugs

    • @qazwer333
      @qazwer333 6 หลายเดือนก่อน +2

      Its also the second time they are re-releasing mgs. GOG got a really good version of it and I highly recommend that one for its price of 10 bucks.

  • @nierrar
    @nierrar 6 หลายเดือนก่อน +1018

    I wish developers would make the original versions of their games available alongside their remakes.

    • @kirkwilkins336
      @kirkwilkins336 6 หลายเดือนก่อน +158

      Medievil on PS4 actually did this! You have to unlock it in the remake, but from that point on an "old game" option is added to the main menu!

    • @caseypatterson7030
      @caseypatterson7030 6 หลายเดือนก่อน +124

      Oh man original RE2 and 3 packaged with the remakes would have been amazing

    • @burnt_ramen9757
      @burnt_ramen9757 6 หลายเดือนก่อน +25

      I always appreciate stuff like that

    • @greatrulo
      @greatrulo 6 หลายเดือนก่อน +23

      ​@@caseypatterson7030we can always hope we'll see a Capcom Horror Collection someday 😢

    • @matthewjohnson1891
      @matthewjohnson1891 6 หลายเดือนก่อน

      ​@@kirkwilkins336thats awesome!

  • @Grandy12
    @Grandy12 6 หลายเดือนก่อน +583

    I think one issue this video has is that it assumes that by "game preservation" it means "people want old games to be re-released to be bought". I always assumed it meant "people want the ability to keep on playing old games they have already bought on new hardware without having to resort to piracy or having to buy it again, since they have already bought it once", or "people want games to be treated as books, where no one would bat an eye if a library were to allow people to read old books that aren't being sold anymore for free". It's not about having the ability to play the game, because, as the video points out, that is already the case with emulators, it's simply that people wish for companies to stop hunting down emulators just so they can re-sell the old games to the people who already bought them multiple times.

    • @humanconvertile
      @humanconvertile 6 หลายเดือนก่อน +47

      I don' think it's emulators companies are going after, as it's already been proven in court that emulation and emulators are perfectly legal, the reasoning being that since emulators do not redistribute copyrighted material they serve as perfectly fair competition. It's mostly the redistribution of the games they hunt down (or in Nintendo's case romhacks and fan games, which I think should be fair use, but that's a different discussion).
      I don't think most people have actually bought these games before, or they did at one point and they got rid of them long ago which doesn't entitle them to anything now. If you actually still own the game today, especially the games in question, it takes less than 5 minutes for you to pop the disc in a CD drive and run ImgBurn or similar program to dump the game yourself. That process is just too simple and quick to justify pirating a game you own, or hell even buying it again. If you want to play the old games you own on new hardware they were never intended to be played on, you gonna have to do a little bit of work for it.
      And that "library" thing - you do realize that a huge chunk of the stuff you can get a library is still under copyright. Not everything at a library is public domain. The reason why they can lend you a book for free is because *they own physical copies of the content*. Having a single instance of a copyrighted work, be it a book or a video game CD, gives the owner of that physical copy a lot more rights to do what they want than what the raw content would allow.
      Not to mention that I cannot see the "piracy is morally justified" crowd actually getting off their asses to go to an archaic institution like a library only to be lent a game that they still need a console, TV, and electricity to experience for a short period of time.

    • @humanconvertile
      @humanconvertile 6 หลายเดือนก่อน +3

      @@traitxr First of all, I specified the MGS games in this Master Collection in my initial post, games that I successfully backed up myself and it was just as easy as I described. In my experience, PS1 and PS2 games are stupid easy to back up. And I don't know about you, but I successfully dumped several games that weren't 100% clean from scratches that were playable with no issues. Out of my nearly 200 game PS1 and PS2 collection, only 1 game failed to rip because it was just that damaged.
      What would be the point of pirating the recent PS5 or Xbox games when emulation hasn't even completed fully reliable emulation for the PS3? They're the newest tech, I wouldn't be surprised if they haven't figured out how to archive those YET.
      "What if they can't afford it?" "What if they don't want to hack their system?" none of these are valid excuses to claim this moral and righteous high-ground. If it's too much trouble for you to do the work to back up your own games, the same work the initial person did that even allows you to pirate the game in the first place, then clearly "preservation" not an important issue to you and you're full of shit if you dare claim "piracy is my only option".
      Go ahead and pirate them then, but don't come around boasting your laziness as a righteous justification and a noble act of "preservation" is all I ask for. None of what I said are mandatory prescriptions before somebody should be playing a video game, but if you expect me to believe you have ANY grounds to stomp around this with moral high-ground and claim this is about "preservation", then you got to do the work to be legitimate and be credible. If you don't care, if the moral aspect doesn't really matter to you, then do what you want.
      I didn't say companies would NEVER try to go against emulators, I've even seen shill articles trying to paint them as destructive to the industry. The point is that I don't think they're really the prime target. I've yet to hear companies "hunting down" Duckstation, PCSX2, SNES9x, NEStopia, and a slew of other popular, well known emulators. Nintendo are bastards in this regard, I'll give you that. I don't think it's any of their business what a customer does to their system after they bought it. The most they should be able to do is void the warranty for repair or replacement.
      Your final description of pirates doesn't help them at all. I make fun of the ones who are pretending to be righteous warriors of justice while trying to obscure their amoral motivations. You are suggesting they are well off rich people who don't really have an excuse and pirate just because they can. "Piracy is our only option" doesn't seem to apply to actual pirates, according to you.

    • @bigtastyben5119
      @bigtastyben5119 6 หลายเดือนก่อน +14

      ​@@humanconvertileactually no it's a legal Gray zone that no one wants to fuck around and find out with.

    • @spas9001
      @spas9001 6 หลายเดือนก่อน +11

      ​​@@humanconvertileEven if I wanted to go through the trouble of hooking up a disc drive to my computer, I wouldn't want to dump my old PAL region PS1 discs anyway since they run slower than the NTSC versions.
      PS2 games tended to let you choose between 50 and 60hz, but I still wouldn't dump them either since I can download the exact same roms on my PC in 10 minutes.

    • @bargaintuesday812
      @bargaintuesday812 6 หลายเดือนก่อน +26

      But it IS about being able to play a game. That's what game preservation is. Emulators are also the biggest reason why virtually every game ever made is preserved indefinitely and it's not a big issue.

  • @bioforest6602
    @bioforest6602 6 หลายเดือนก่อน +272

    I'd be fine with the original res and stuff.
    If it wasn't $20 per game and they don't even preserve the games properly.
    1 has sound bugs, analog controls supposedly don't have proper analog support like the original.
    2 is based on the Bluepoint port. Which is good. But doesn't properly preserve the original, with removed or bugged effects and the master collection not having pressure sensitive button options. Plus, it's in widescreen and 720p and not 4:3 480i so that's not preserved.
    What I said about 2 can apply to 3.
    So in the end, if they wanted to preserve the original versions they also needed to price it accordingly. $60 for this collection is not a good value. With each game being $20. Compare that with Bayonetta PC, Killer 7, and even some Capcom games like Dead Rising, they're leagues better for the same price point (if buying each mgs game separately). So they either need to enhance it for the $60 or do the preserve thing and charge $30 which would be fair.

    • @bioforest6602
      @bioforest6602 6 หลายเดือนก่อน +14

      Overall great video. I don't agree with every point, but I agreed with most of them. Konami should've priced it better or properly port the games to justify the $60 price tag.
      People do be savage when they overspend on things that underdeliver. Like people were fine with MGS1 on PS3 PSN for $10. And to be honest I think the psn version plays better than the Master Collection.

    • @Matt-yp6ez
      @Matt-yp6ez 6 หลายเดือนก่อน +6

      $20 for Mgs 1 is expensive, but if they let me just buy that one game, I might consider it, I'd probably wait for a sale. I don't want to buy mgs 2 and 3 again, I got them on ps Vita.

    • @bioforest6602
      @bioforest6602 6 หลายเดือนก่อน

      @Matt-yp6ez
      I played the Vita version! I loved it when I had a Vita, because playing MGS on a portable is sick. Although it wasn't great with MGS2 being hit the hardest since it fluctuates between 20fps to 60fps, but MGS3 was fine because it was always 20 to 30fps on ps2 even if it's still a downgrade to the ps3 ports being at 60fps (mostly, lol). It was great. Such a shame the switch version of the master collection is a bust. And you need to tinker the PC version on steam deck, which isn't ideal.

    • @delibirda9336
      @delibirda9336 6 หลายเดือนก่อน

      What sound bugs?

    • @bioforest6602
      @bioforest6602 6 หลายเดือนก่อน +3

      @@delibirda9336
      The emulation they're using has small errors creating pops in the sound when reverb is used. The pitch of some sfx is also altered like some menu sounds. It may sound like a minor issue, but if preservation is the arguement made for this collection, than its not preserved since there's bugs not in the original.
      Also I found out the red cross for the muscle relaxation medicine has been turned green (I understand it's because the red cross organization is stingy than before) which isn't preserving the original art. But the historical videos in 2 and 3 really can't be blamed for since those studios don't exist anymore.

  • @arkmainable
    @arkmainable 6 หลายเดือนก่อน +92

    People don't actually want game preservation, no. At least not if "Game Preservation" means "buying the exact same game we used to sell on PSN for $10, but now for $60".

  • @KaitouKaiju
    @KaitouKaiju 6 หลายเดือนก่อน +133

    People do want games preservation but if the port is worse than the original nobody appreciates that especially when they delete the previous, better version from sale.

    •  6 หลายเดือนก่อน +14

      The previous ones weren't available for sale. That's the whole problem.

    • @ihavenoson3384
      @ihavenoson3384 5 หลายเดือนก่อน

      That reminds me of fromSoftware removing Dead Souls Prepare to Die Edition from the Steam store and replacing it with a "new" edition with the bugs fixed in the PtDE coming back along with a lot of other issues. :D

    • @keshonhend2047
      @keshonhend2047 5 หลายเดือนก่อน +13

      @ They were until 2021. If you have the HD Collection for Xbox 360, you can play it on a Series X and it has backwards compatibility enhancements that make it better than the Master Collection.

  • @edweird0
    @edweird0 6 หลายเดือนก่อน +584

    I for one do want crunchy old games with horrid graphics 💖

    • @getkawedbythecrow2524
      @getkawedbythecrow2524 6 หลายเดือนก่อน +38

      Me too. I love the crunchy games.

    • @maduinargentus5878
      @maduinargentus5878 6 หลายเดือนก่อน +31

      I purposefully seek out games that emulate the PS1 look and recently I've been spoiled

    • @JFM9711
      @JFM9711 6 หลายเดือนก่อน

      @@maduinargentus5878you should check out signalis!

    • @shanegale6143
      @shanegale6143 6 หลายเดือนก่อน +14

      Literally lmfao i can understand but i will never empathise with why anyone would want to play ps2 games that were never intended to viewed above a set 640x480 reso.... if anything the 2011 HD collection is quite a unique product in that it's one of the only games where the original project lead was heavily involved in the "HD remaster" release . ALSO if anything it shows (very uncharteristic) respect on konami's part for leaving the original vision completely intact. they could have added all kinds of gimmick bullshit if they really wanted to incentivize a second purchase for people who already own a copy

    • @grimsleeper5945
      @grimsleeper5945 6 หลายเดือนก่อน +10

      @@shanegale6143I'd hardly call it respect. Laziness is the more accurate word. Konami know that MGS fans are dying for anything new from the series and will happily pick up anything with the Metal Gear name, especially seeing as this is the first time that the original MGS trilogy has made it to next gen consoles. I'm sure Konami just saw this as an easy opportunity to make money.

  • @ArpeggioPegasusMusic
    @ArpeggioPegasusMusic 6 หลายเดือนก่อน +23

    It seems you're missing the point.
    MGS1 is being lazily emulated, and MGS2 & 3 are low-quality ports of the HD versions found on 360 and PS3 which you can buy for a fraction of the price of the Master Collection.
    Reminder that this collection was released on the PS5 and Series X, consoles capable of 4k output, yet the games are capped at 720p, which a complete lack of anti-aliasing and proper texture filtering, and somehow the Switch version of MGS3 had to be downgraded although the Switch is a far more powerful console than the PS2 which MGS3 was originally released on.
    People DO want their games to be preserved. But they don't want to pay 60 dollars for lackluster ports and emulated games which don't even achieve the bare minimum.

  • @dark1x
    @dark1x 6 หลายเดือนก่อน +96

    I beg to differ - the original HD re-release was excellent and respectful of the content. This new release is not. They couldn't even match that prior HD Collection while introducing a huge range of new bugs and poor image handling.

    • @niemand7811
      @niemand7811 3 หลายเดือนก่อน +3

      The poor image handling is like the original MGS on original PSone hardware. You never played it the original way. That much is clear.

    • @dark1x
      @dark1x 3 หลายเดือนก่อน +6

      @@niemand7811I’d argue that you’re the one that never played it that way or have forgotten what these games look like on original hardware. I played all of these when they were first released even waiting for the truck to pull up with the shipment. On a CRT, even over composite, they’re sharp. The bilinear blur applied to MGS1 in this collection is something that wasn’t even possible in its original form. MGS2 is razor sharp on a CRT too. Not only did I experience these games at release but I can play them on original hardware right now. I suggest you give it a try.

  • @n_worder
    @n_worder 6 หลายเดือนก่อน +49

    The MSX games aren't actually emulated, they're native ports (pretty much remakes) made for old japanese phones around the time of MGS3's original release. They were later included in MGS3 Subsistence and HD Collection. The ports themselves aren't all that great given the limits of said phones, MG1 in particular actually runs at a lower frame rate compared to the MSX original.

    • @KasumiRINA
      @KasumiRINA หลายเดือนก่อน

      Is the GOG version based on the same ports? IIRC they only have MG1 not 2.

    • @n_worder
      @n_worder หลายเดือนก่อน

      @@KasumiRINA Yes, and it's kind of barebones because they replaced all MGS3 menus with basic looking windows. Only Virtual Console versions are emulated.

  • @foxfox1422
    @foxfox1422 6 หลายเดือนก่อน +547

    If there's one thing you can count on, it's people online never reading. The sheer lack of attention to anything these days is honestly terrifying

    • @KazeShikamaru
      @KazeShikamaru 6 หลายเดือนก่อน +23

      It's impressive.

    • @GrubZukk
      @GrubZukk 6 หลายเดือนก่อน +24

      Reading what exactly? Konami's chart claiming 2 & 3 run at 1080p on every platform but the Switch, which they do not? Reading lies isn't worth all that much, now is it...

    • @CraziBoi94
      @CraziBoi94 6 หลายเดือนก่อน +55

      *output, read it again. It outputs at 1080p. It renders at 720p. Switch is both 720p output & internal. @@GrubZukk

    • @lifegrain6092
      @lifegrain6092 6 หลายเดือนก่อน +21

      the proof brought itself to the argument

    • @snintendog
      @snintendog 6 หลายเดือนก่อน +1

      @@CraziBoi94 Incorrect it internal renders at 480 progressive and outputs an 960 progressive. no 720 here at all it just the OG GOG ports rpackaged and sold at double the price after they delisted them. 100% scam shit and anti Preservation.

  • @palm_fangz1018
    @palm_fangz1018 6 หลายเดือนก่อน +7

    People dont want to pay 60 dollars for a ps1 game with no fixes so they don't want games to be preserved? This video is pointless

  • @ozymandias3989
    @ozymandias3989 6 หลายเดือนก่อน +587

    Nothing will make you lose faith in humans like reading Steam reviews and the steam forums. Some of those people are allowed to vote aintnoway

    • @DarkOrderSolDjango
      @DarkOrderSolDjango 6 หลายเดือนก่อน +24

      Based.

    • @polinskitom2277
      @polinskitom2277 6 หลายเดือนก่อน +19

      games and the companies making games, have the RIGHT to be forgotten. this is what manchildren "game preservationists" will never understand.

    • @inlandthempire.6932
      @inlandthempire.6932 6 หลายเดือนก่อน +34

      The lack of effort on Valve's part to clean their forums up lets these creatures show up in the first place

    • @Vladislav888
      @Vladislav888 6 หลายเดือนก่อน +101

      @@polinskitom2277 >games and the companies making games, have the RIGHT to be forgotten
      There is no such thing. We're not talking about personal data here.
      Once something goes public, it's public. Forever.

    • @muselibarnless
      @muselibarnless 6 หลายเดือนก่อน

      steam forums are redditors on crack, they either cant tell the difference between bait or not. or too angry to actually care.

  • @doodleEeto
    @doodleEeto 6 หลายเดือนก่อน +20

    60$ for emulated PS1 rom and MGS2/MGS3 being the same rehashed HD Collection releases is hard to defend

    • @starr555
      @starr555 6 หลายเดือนก่อน +6

      What about all the extra stuff that comes with the collection?

  • @thundrakion
    @thundrakion 6 หลายเดือนก่อน +75

    Being able to upscale to HD rendering resolutions and change the options regarding PS1 texture warping would be nice, but I have also heard that the collection can't even resize to a normal screen...

    • @hugo-garcia
      @hugo-garcia 6 หลายเดือนก่อน +5

      He said all of this on the video. But apparently no one saw it....

    • @JackInABeanstalk98
      @JackInABeanstalk98 4 หลายเดือนก่อน +1

      its also a glaring omission to not be able to play in the original audio after 25 years of MGS1 (or 2, or 3, or...)

  • @moister3727
    @moister3727 6 หลายเดือนก่อน +50

    Main problems in my opinion:
    1. Price: A bit too much for what is asking? Maybe, I think the price is a bit too much compared you can buy in the market right now, and for the price MGS has been being sold for the longest time for example in the PS Store.
    2. Lack of proper enchancements alongside the original experience: I'm not asking for a remake, or a remaster hell let alone a NightDive tier reconstruction. I'm asking for a few enhancements not not make MGS look jarring on a digital display. Back in the day CRTs masked most of the image issues by being an analogue device, but on digital displays it does look dated.
    3. Konami's reputation: Konami hasn't exactly been a good boy in the game industry. They killed off most of their famous franchise in sake of profiting out of their names alone.
    4. The amount of times MGS has been released already, or has been experienced by people: This has to be more subjective than anything. But I feel people have already experienced MGS in a variety of ways. Say Playstation One Classics on PS3, PS1 Classics (not to be confused with PS One Classics, this is the device that launched in 2018). MGS: Legacy Collection that included a code for MGS1 if I'm not mistaken. Lastly, the forgotten 2000 PC Port, re-released for commercialization in 2020 or so with a few key fixes for GOG.com. Or just by emuation.
    I'm partially neutral. Nor accept the sentiment of "Old game is perfect the way it is nowdays" Or "I saw a few pixels in my wall texture, please remake this now" Price shouldn't have been this high for a simple emulation work, a lack of care not giving options to experience the game properly (adapting it/cover it) for modern displays.
    While I think the disscourse is a bit overblown on the steam page, it's a just a simple emulation work at the end of the day. One of these factors I mentioned may have come into play to make these games less appealing to modern audiences of sorts.
    Asking for more isn't wrong really, but in parts you'd have to know what you are asking in that case. Same goes for compliance, it's great that you enjoy things the way they are, but that doesn't mean everyone has to.

    • @drifter402
      @drifter402 6 หลายเดือนก่อน

      If you buy a PS1 game and complain that it 'looks dated' then you have an IQ below 70

    • @captaincrunch6011
      @captaincrunch6011 6 หลายเดือนก่อน +1

      i am so proud to be a MAX PAYNE fan/Remedy Entertainment...
      Not only is your comment full of respect and understanding, It also has a lot of great points that i wanted to bring up
      I can only wish you the best ❤
      This extends to the video creator as well, thank you for making this video! Even If i don't really agree with some of the points here!

    • @moister3727
      @moister3727 6 หลายเดือนก่อน

      @@captaincrunch6011 Thanks!

    • @meowspark9
      @meowspark9 6 หลายเดือนก่อน

      Yep

    • @lithoplanemasters6522
      @lithoplanemasters6522 4 หลายเดือนก่อน +1

      One of the few sensible people here. People love to see things in black and white anymore, so it's either the best or the worst. Rarely do you get nuanced thoughts like this one or even the video creator's thoughts.

  • @N1njaSquirrel
    @N1njaSquirrel 6 หลายเดือนก่อน +137

    The save slot thing is better than what was available in the ps3 edition. However, the one thing that we'll always miss is the banter you get when you try to do the helicopter boss in mono.

    • @Sophie_the_Sapphic
      @Sophie_the_Sapphic 6 หลายเดือนก่อน +12

      Can you not do the mono thing anymore? Cause I can still set my tv to mono

    • @KienPhung
      @KienPhung 6 หลายเดือนก่อน +19

      Can't you just set stereo or mono sound in the in-game settings?

    • @WH250398
      @WH250398 6 หลายเดือนก่อน

      Explain?

    • @jackpilcrow
      @jackpilcrow 6 หลายเดือนก่อน +10

      @@WH250398 I believe it's a specific Codec Call Easter Egg you can make at a certain point, due to the nature of the fight you would have to rely on directional sound the rotors made to figure out the position it was coming at, which is unreliable if made mono. Everyone in the call would be astonished your playing on a Mono TV and basically say you'll have to make do without stereo.

    • @WH250398
      @WH250398 6 หลายเดือนก่อน +1

      @@jackpilcrow Genius.

  • @instantmessengersama
    @instantmessengersama 6 หลายเดือนก่อน +322

    The biggest crime was to not include a twin snakes port .

    • @PunchyYT
      @PunchyYT  6 หลายเดือนก่อน +109

      honestly word

    • @theultimateninja
      @theultimateninja 6 หลายเดือนก่อน +17

      That was exclusive for Nintendo

    • @liquidocelot6294
      @liquidocelot6294 6 หลายเดือนก่อน +38

      @@theultimateninja that’s true but metal gear and metal gear snakes revenge is also exclusive Nintendo

    • @DarkOrderSolDjango
      @DarkOrderSolDjango 6 หลายเดือนก่อน +22

      Even kojima didn't include TTS in the HD collection, it's not canon in it's eyes. Also TTS flopped pretty hard.........

    • @fdfsgbvv2264
      @fdfsgbvv2264 6 หลายเดือนก่อน +29

      @@theultimateninja i mean resident evil 1 remake and the 4th game were also a nintendo exclusive and now they are on almost everything iirc

  • @maverickREAL
    @maverickREAL 6 หลายเดือนก่อน +11

    I think you just made someone up to be mad at for 30 minutes and then convinced yourself that person was real if we're being honest

    • @Megajmaster1000
      @Megajmaster1000 6 หลายเดือนก่อน +2

      I'd say he picked a small handful of people with irrational expectations and then tried to say "This you?"

  • @snintendog
    @snintendog 6 หลายเดือนก่อน +44

    TLDR: Konami Delists games then Reslists them 14 months later at double the price.

    • @snintendog
      @snintendog 6 หลายเดือนก่อน +3

      As an addendum to the Moron that made this video. No this isn't Game Preservation. The said games were already preserved in the this state BEFORE getting delisted off of GOG+Steam. This is REPACKAGING. I own them still and this is 100% a separate purchase disguised as a good nature re-port. There is NOTHING ADDED THEY ARE 1TO1 THE SAME GAMES DELISTED AT A FAR HIGHER PRICE.

    • @grungeisdead5522
      @grungeisdead5522 5 หลายเดือนก่อน +6

      WOOSH! Right over your head

    • @Bap-lt4ms
      @Bap-lt4ms หลายเดือนก่อน

      @@grungeisdead5522Redditor

  • @H2daIzzle
    @H2daIzzle 6 หลายเดือนก่อน +240

    I wish people would engage with media more honestly with themselves, it would save a lot of their own time

    • @phoboswhiplash
      @phoboswhiplash 6 หลายเดือนก่อน +27

      "More honestly with themselves" dude, thanks, wise chose of words, thats really the bottom of it

    • @four-en-tee
      @four-en-tee 6 หลายเดือนก่อน +24

      ​​​​@@phoboswhiplash I think what he means is that "i wish people would not rage over shit just for the sake of raging over shit", which admittedly is a trend in modern gaming circles.
      Like: i think Spiderman 2 for PS5 is dogshit and is a full on character assassination for Peter Parker, but something like, say, Genshin Impact doesnt deserve the same amount of hate that it often gets (even if fandoms full of children are aids).

    • @prod.kidmizu
      @prod.kidmizu 6 หลายเดือนก่อน +6

      @@four-en-tee I beat Spider-Man 2 last week and it was pretty disappointing. Glad I wasn't the only one who felt like this.

    • @TMoney-wt1cw
      @TMoney-wt1cw 6 หลายเดือนก่อน +2

      Like someone said above me, people raging over the littlest shit is the trend, it seems to be more popular than actually enjoying anything

    • @diamondhamster4320
      @diamondhamster4320 6 หลายเดือนก่อน +2

      @@four-en-tee Limitations of the brand, mate. They can`t go crazy and innovative with such a massive known IP like Marvels Spider-Man only minor safe and tested changes and safe and tested products.

  • @lordvlygar2963
    @lordvlygar2963 6 หลายเดือนก่อน +27

    It's me, I care that the Resident Evil remakes have taken the place of the originals.

    • @quillclock
      @quillclock 6 หลายเดือนก่อน +18

      same. preservation is WAY more than just wanting remakes smh

    • @driesdriesdehaan
      @driesdriesdehaan 12 วันที่ผ่านมา

      Yeah, the OG's and remakes are great in their own right

  • @DrearierSpider1
    @DrearierSpider1 6 หลายเดือนก่อน +44

    4:50 No, not all or even the majority of old games are re-released through an emulation wrapper. Look at any of Night Dive Studios re-releases, they all run natively on modern hardware. The Bluepoint release of MGS HD Collection ran natively on PS3 & 360 with upgraded resolution, and so do other ports like Okami HD. Even if you want to defend them using an emulator, there's no reason they couldn't have offered simple options like resolution and widescreen. Both Quake games got re-released with all expansions (and even new ones added) for half the price of MGS1. You're defending lazy cash grabs, not "preservation."

    • @nd7783
      @nd7783 6 หลายเดือนก่อน +12

      Thank you, this guy dosent know what hes talking about

    • @brianjong8945
      @brianjong8945 5 หลายเดือนก่อน +3

      Uhh mate if the source code is gone they can’t just port it simple as that. Especially considering that Japan especially through the 90s did not have a culture of preservation at all, they didn’t start preserving until around Final Fantasy IX’s release in the 2000s more often then not the materials were discarded after development concluded. It is quite likely that MGS’s source code is gone given its 98’ release. Comparing them to Night Dive is not a fair comparison considering their most prolific endeavours (the id software titles) had their source codes readily available which is a very different ball game when it comes to rereleasing. You’re also ignoring that the majority of Nintendo’s back catalog is done via emulation, and also that PS1 game preservation via the PS3 was also handled through software emulation same with PS2 games both on the PS3 and PS4. To say that old games rereleased especially from the PS1 and N64 are native ports and don’t utilize emulation is blatantly untrue.

    • @jesuszamora6949
      @jesuszamora6949 4 หลายเดือนก่อน

      @@brianjong8945 Hardly an excuse. They could at least code a quality emulator, make it look the part.

    • @lithoplanemasters6522
      @lithoplanemasters6522 4 หลายเดือนก่อน +3

      I don't think he was actually defending this, like at all. He repeatedly mentioned that this thing was "meh" at best (he mentioned it was bare minimum a lot). It's just how the community reacted was almost treating it as though it was supposed to be a remake/remaster. He even kept up bringing up the flaws of the thing, like the resolution and widescreen stuff (seriously, in the emulator doesn't cut it section he does say that exact thing like 4 times).
      You can defend something simply because the backlash on it was far too much, or potentially brings up a bigger issue down the line. This wasn't meant to be "mgs port good", rather it was meant to showcase the wider issue using the port. They even mentioned before it was released that it was going to basically a straight port.
      This video is trying to address a wider problem using this port in particular. The mgs port was a "meh" product that received the backlash that made it seem like it was the worst thing on the planet. It was a port, nothing more.

    • @jesuszamora6949
      @jesuszamora6949 2 หลายเดือนก่อน

      @suwietch7783 And this is why the community is so much better than any cotporation for preserving and enhancing games.

  • @Variusak
    @Variusak 6 หลายเดือนก่อน +101

    Conversely, you have Petroglyph dropping a 64-bit build for Empire at War to ensure it keeps working with modern systems; a lot of code for their expansion, unlocking features for the map editor, and generally giving the modding community things they have wanted for the last ten years; or releasing code for CnC to ensure the community can take over for when they're gone. However, much like anything historical preservation related with games, the general public glazes over and ignores it.

    • @weberman173
      @weberman173 6 หลายเดือนก่อน +1

      wait wait wait wait, when did a 64bit build of EAW drop?

    • @Variusak
      @Variusak 6 หลายเดือนก่อน +11

      @@weberman173 I think the day before Thanksgiving. Edit: 11/20/2023

    • @linguicaguy
      @linguicaguy 6 หลายเดือนก่อน +6

      "The general public" aren't the ones talking about game preservation in the first place. Mainstream doesn't give a shit about old media unless it's from some already well known series.

    • @Variusak
      @Variusak 6 หลายเดือนก่อน +1

      @@linguicaguy I absolutely agree. Wish that were not the case.

  • @BrandonjSlippingAway
    @BrandonjSlippingAway 6 หลายเดือนก่อน +10

    I feel like the premise of going on any comment board to highlight the commentary of anonymous cookers is flawed right out of the gate. You can find dumb comments about anything on the internet.

  • @lssjgaming1599
    @lssjgaming1599 6 หลายเดือนก่อน +21

    My biggest issues with MGS1 is really the lack of graphic options (the forced bilinear filtering looks horrible espeically for someone like me who has poor eyesight), the lack of the analogue movement from the original release, and the European version of the game using the PAL ISO which runs at a sloeer and worse framerate.

    • @niemand7811
      @niemand7811 3 หลายเดือนก่อน

      Since PSone games ran neither slower or faster since thexy knew to handle the frame rates VS hertz frequence by the power outlests from all over the world. But the shit do you know?

  • @stefanforrer2573
    @stefanforrer2573 6 หลายเดือนก่อน +8

    uuuh yeah.... pretty sure most people want game preservation.... they just don't want them preserved in a way that makes them look and/or run worse than the original at a ludicrous price.... this is a lazy cashgrab and people who are unable or unwilling to see that, are objectively wrong

  • @musicology3552
    @musicology3552 6 หลายเดือนก่อน +4

    It's all about how much effort the company puts into a rerelease.
    Look at how Half life recently was updated after 20+years, had a full blown Documentary with the original developers, and was made completely free to play.
    What Konami did was the bare minimum, and charged full price for something anyone could easily already have a better experience for free.
    Look at that awful Snea-king rap, paid fully by Konami themselves to see what they think mgs fans want.
    If the money I give them is going towards stuff like that horrible live service silent hill "experience", then I will actively go out of my way to never give this company my money.

  • @WolfgaugeMozart
    @WolfgaugeMozart 6 หลายเดือนก่อน +8

    I definitely think it's not a monolithic community saying both things at once, it's different people spouting different opinions. Personally for me, I enjoy straight ports or HD remasters more than full remakes because of both preservation and just usually liking the old games jank and all. I think remakes are good, but shouldn't completely replace the original game, even when they try to.
    The upcoming Persona 3 remake, manages to have neither the female protagonist route from the PSP, nor the epilogue story from the PS2's final version. Not to mention some changes in art direction, lighting, new voice actors, some changed gameplay mechanics, and a new soundtrack. But since Atlus to my knowledge got rid of the PS2 Persona 3 source code, we're only gonna get ports of the PSP version and this remake for the foreseeable future, with the PS2 version admittedly getting a PS3 digital only emulated release in the early-mid 2010s as it's only attempt at making it available on modern platforms. While I'm always cautiously optimistic about remakes, and to be fair this is closer to PS2 Persona 3 than RE2 remake is to PS1 RE2, it's giving off different vibes and will likely end up a different experience than not just playing Persona 3 as a new game in the 2000s, but even emulating/original hardware playing P3 FES in 2023/2024.
    That to me is the biggest thing with game preservation, the passage of time and new perspectives make playing old games now not the same as then, both to new eyes and to people who were there at the time and might have nostalgia for that era/console in general or that specific game. But not even allowing the new generation access to these games legally robs some of them of the experiences and stories told, some games have incredible narratives that stick with you for life for any variety of reasons, others are just plain fun. If some people are gonna write this off as "I'm not paying for a PS1 game in current year and could just emulate" fair. But legally offering this stuff is powerful because there's people who are console only or honestly just don't understand emulation or are computer illiterate in general. It's not just older people too, the younger generations are actually less likely to emulate stuff for any variety of reasons, although retro handhelds taking off for a bit there on tiktok/youtube shorts gives me some hope.
    TL;DR Remakes aren't preservation but are good, remasters and ports are important for preservation. Legally offering ports even when emulation is possible is still important. Preservation is important because the games don't change but the world does around them, keeping that one constant is important.

  • @gruffdonaar
    @gruffdonaar 5 หลายเดือนก่อน +6

    I think the reason why so many have a problem with MG1's (especially, but also MGS2 and 3) resolution is that Konami is still advertising the games' resolutions as 1080p, which is simply disingenuous.

    • @KasumiRINA
      @KasumiRINA หลายเดือนก่อน +1

      MGS2 original port on PC let you select BOTH internal, rendering resolution, and external, monitor one. That port is like 20 years old. It still works.

    • @blunderingfool
      @blunderingfool หลายเดือนก่อน

      The OG MGS2 port on PC has an amusing bug if you're not using a an EAX enabled sound card where various audio effects get... jumbled. It's easily fixed with OpenAL but snake running around and making explosions every step was utterly hilarious to me. :P

  • @BigTony1611
    @BigTony1611 6 หลายเดือนก่อน +71

    I agree that its good that Konami is selling these games again but i also think It's not unreasonable for people to expect enhancements that are available in most emulators such as increasing the resolution and getting rid of texture wobble. I think the problem people have with this collection is the price. Konami wants 60 dollars for 3 bare bones ports of games that came out 20 years ago.

    • @Briskeeeen
      @Briskeeeen 6 หลายเดือนก่อน +15

      I never understood this sentiment that just because a game is old that it somehow diminishes its value. Do you get upset that books released 40 years ago are still being printed for the same price, that movies released a century ago are being put on blue-ray for the same price as a marvel movie? This isn't even a single game, it's 3 of them; if they were released separately for $20 each, would people still be complaining about the price?

    • @IceBlueLugia
      @IceBlueLugia 6 หลายเดือนก่อน +37

      @@BriskeeeenA game being old means that an emulator exists for it and it can be played easily for free. As such, there’s more pressure to deliver enhancements to old games if you’re going to charge full price. Or if you want to do direct ports, like virtual console or PS Classics, make them cheap

    • @casanovafunkenstein5090
      @casanovafunkenstein5090 6 หลายเดือนก่อน +18

      ​@@Briskeeeenit's not about the value attributed to the game, it's the value of the labour involved in making it available for modern systems.
      The game has already been made, at a dramatically lower cost than the games it's selling alongside.
      The original development staff will receive nothing in compensation for the most part regardless of whether it's purchased legitimately, or pirated
      What is being done for the re-release is the work of getting it playable, which is valuable but doesn't compare to the cost of developing an entirely new game.
      It's entirely reasonable to expect a re-release of an old game to a new format to have similar upgrades as has been typical of DVD and Blu Ray editions of films previously only available on obsolete formats, if it's being sold at full price.

    • @thechugg4372
      @thechugg4372 6 หลายเดือนก่อน +1

      Tose games were not meant with this in mind and we don"t want a repeat of the ps3 hd collections that had widescreen completely bugged because the games didn't originally support it...

    • @neoh1530
      @neoh1530 6 หลายเดือนก่อน +5

      ​@@thechugg4372what are you talking about? Widescreen is not "completely bugged" on the hd collection, I played those games about a month ago and didn't had that problem.

  • @nerosmith2578
    @nerosmith2578 6 หลายเดือนก่อน +107

    The problem is what's being sold at what price. And having at least some basic, not so experimental, settings to make the experience comparable to good emulators. If they don't wanna remaster anything they should make that absolutely clear and price them to be dirt cheap. As for settings; games from that time should come with options for CRT filters like CRT Royale, not having that is a deal breaker on itself, even more so for games with pre rendered backgrounds; if you are not gonna upscale them, give us an option for a nice CRT filter, I say throw it in there even if you upscale, makes a world of difference.

    • @tenkaiyayes8495
      @tenkaiyayes8495 6 หลายเดือนก่อน +2

      it is kinda dirt cheap if you consider that these games cost around $50 each back in the day. not to mention that you don't have to buy PS1 and PS2 on top of that.

    • @nerosmith2578
      @nerosmith2578 6 หลายเดือนก่อน +21

      @@tenkaiyayes8495 The price is up to them. Just saying that there are different expectations for a remake, a remaster or a port. And for games that are new, 5 years old, 10 years old or 25 years old. If the price is right is up to us, personally I say it's not.

    • @tenkaiyayes8495
      @tenkaiyayes8495 6 หลายเดือนก่อน +8

      ​@@nerosmith2578 As far as I know, Konami never marketed the Master Collection as remasters or remakes, they are simply ports. So if you're buying the product, then you should've known exactly what you're getting. In one package, you get 5 games (7 if you include Metal Gear NES/FC version and Snake's Revenge), 8 digital books, 2 digital graphic novels and a digital soundtrack. No need to buy 3 old consoles and a CRT TV. $60 is actually dirt cheap for those who knows the value of all those combined.

    • @BouncingZeus
      @BouncingZeus 6 หลายเดือนก่อน

      @@tenkaiyayes8495 Or a xbox 360 or one or series and play the xbox version of it for about half the price......

    • @lathrin
      @lathrin 6 หลายเดือนก่อน +10

      ​@@tenkaiyayes8495or emulate them at a higher resolution at no cost lol Konami is lazy af

  • @sunblade704
    @sunblade704 6 หลายเดือนก่อน +207

    I haven't actually watched the whole video through but your little segment about people not reading just rings incredibly true to me. I'm a mentor in a decently big discord server for a MMO and I spend most of my time in the channel that is dedicated to helping new players. The questions we field daily in that channel have lead me to believe that around 25% of the internets user simply do not read ANYTHING that is in front of the screen of them and just simply click any box that attempts to explain something to them away.
    Also, definitely agree on the bastardization of the words remake/remaster

    • @Argonisgema
      @Argonisgema 6 หลายเดือนก่อน +8

      final fantasy crisis core reunion to me is a good example.
      its a remake but everyone loves to call it a remaster.

    • @MrNinjafreak
      @MrNinjafreak 6 หลายเดือนก่อน +12

      Yea, I think you can blame adds for that. Back in the 90s to early 2000s I used to actually read stuff. But after TH-cam start adding adds etc (or just the internet in general) I kinda evolved this "Yea, whatever. Nice essay" attitude. And I guess being spammed by scammers now and then doesn't help the situation much either 😅

    • @grodcoyote6635
      @grodcoyote6635 6 หลายเดือนก่อน +8

      ​​@@Argonisgema crisis core reunion is a weird one because it feels like a halfway between a remaster and a full blown remake(in a good way).
      Edit: I just looked it up, Square Enix itself calls it a remaster. It is a remastered port of the original games code to Unreal Engine 4 where they redid the voice lines, prettied up the graphics and smoothed out the gameplay.

    • @Argonisgema
      @Argonisgema 6 หลายเดือนก่อน +2

      @grodcoyote6635 they are being nice cause from a developer point of view the whole remaster remake discussion is very iffy.
      If you look up on steam there is a guide that talks about every change they made to the game and and it is massive .
      "Smooth out the gameplay" is putting it mildly when they redid the entire combat system and added new features to said combat system.
      In fact there is a news article out there that goes more I depth on what the terms remaster and remake are and they even cite reunion as a remake with what was done to it.

    • @clementineshamaney5137
      @clementineshamaney5137 6 หลายเดือนก่อน +1

      Well, if they can still get someome to answer their question then they are rewarded for their behavior.
      Its hard, since wanting to be helpful is a good virtue, but we cant allow help vampires drain it... or else the actual problems that do require cooperation get sacrificed.

  • @jonathanbell8887
    @jonathanbell8887 6 หลายเดือนก่อน +6

    I was very happy to play this version of mgs1 again. Was this worth 60 dollars? No. I paid 39.99 for it and I feel like I got my moneys worth just out of mgs1, and 2. I haven't started 3 yet but probably will this weekend. I haven't played a lot of these games in almost 15 years since I played some on the PSVita.
    I have no idea how the hell I beat mgs1 as a kid, but it's a good nostalgic time.

  • @reallyFrogman
    @reallyFrogman 6 หลายเดือนก่อน +5

    Saying people don't want game preservation is a dumb takeaway from the MGS reviews. We already had preservation of MGS in the forms of physical copies for PS1 and Digital copies for PS3 and PC before the master collection came out. I think a lot of people were hoping for a version that wasn't just going to be MGS with nothing changed again. By releasing the Master Collection on steam Konami didn't intend to preserve the game, they intended on a quick cashgrab preying on long time fans who might not have had a chance to play the earliest games because of system limitations.

  • @eduardaguilar3341
    @eduardaguilar3341 6 หลายเดือนก่อน +37

    This video doesn't recognize the fact that emulating MGS1 runs way better and adds scanlines which makes the not look so bad, cuz you weren't meant to see the raw pixels of any preCRT game, the game has horrible delay, you can make it run at 60fps on emulation, and much more

    • @flaminginferno6641
      @flaminginferno6641 6 หลายเดือนก่อน +5

      Okay, you technically can make MGS1 run at 60fps... but the game speed is tied to that framerate, so the game runs twice as fast, you can not make MGS1 run at proper 60 FPS at this time as it would require reworking the entire game's internal logic to work at 60 FPS

    • @eduardaguilar3341
      @eduardaguilar3341 6 หลายเดือนก่อน +7

      @@flaminginferno6641 yeah that makes sense, and that'd be asking Konami way too much, but less input delay, 1080p or even 4k with scanlines is possible

    • @quandrixtwincaster5738
      @quandrixtwincaster5738 6 หลายเดือนก่อน +1

      Then don't buy it and just emulate it. No one cares.

    • @flaminginferno6641
      @flaminginferno6641 6 หลายเดือนก่อน +5

      @@quandrixtwincaster5738 What a fantastic argument.
      "Shit game? Don't complain about it, nah, don't try to tell Konami to do better, nah just emulate."
      As someone who is very in favor of emulation, it's not the end all be all, we should expect more from Konami, not settle for less because we have emulation.

    • @ir6734
      @ir6734 3 หลายเดือนก่อน

      @@flaminginferno6641What? MGS1 runs natively in 60 fps?

  • @thedupes9759
    @thedupes9759 6 หลายเดือนก่อน +41

    One of the biggest problems with the ports for me is that it was lazy, mgs1 couldn't run the first week-two without having to go to nvida setting and capping the game setting manually by pc settings, they have now fixed that issue for all three ports but mgs1 was the worst case due to not being able to use menu cause game ran too fast. The mgs 1 port hurted my eyes and looked and sounded worse than the ps1 verison which i pulled out to compare,same goes even bigger for mgs3. I love having all the metal gear games leagl now thou on pc just upset with how these were kinda done especially given how modders fixed a lot of these issues of grahpics and sound quality. I get the idea of if you dont have a pc and only console then its a good option to getinto series, though the switch port is really bad sue to system limitations and runs at 30fps instead of 60fps like the other ports.

  • @SeanJMay
    @SeanJMay 6 หลายเดือนก่อน +30

    MGS was not just a PSX game. It just wasn't (and yes, I know that this is mentioned in the video... but still). It was released on PC in 2000, along with VR Missions, playable at resolutions way higher than 320x240 (like... 16x as resolute, if your PC could hack it), and without the affine texture warping, or the integer vertex snapping... because it wasn't running in a PSX emulator (despite Bleem! being released around the same time... which also let you run PSX games at 1024x768 ... also without the worst bits of the texture warping and vertex snapping ... because those were side-effects of the console itself, not the games; so the games that didn't preempt it in software looked just fine on better hardware).
    Moreover, your PC would load in the highest texture mips available for textures, so it looked more like what the artists made, and less like what the artists finally got running at a passable framerate on PSX.
    Moreover, games of that era were played on CRT TVs/monitors. The image quality was much less grainy, due to phosphor blooming, and the blending of all of the nearby phosphors.
    I don't require artists to remake all of the models, textures, or animations. I do, however, expect to not be stuck in a PSX emulator (that's probably community-made), locked to the performance of a PSX, when all of the community-made PSX emulators out there allow for all kinds of user-adjustable settings, and it wasn't just a PSX release.
    If they're going to force it to be 320x240, on a modern 75" screen, instead of a 26" CRT, and lock it to the lower-fidelity mips of the textures that are set to that lower quality because of distance from camera, at that resolution, despite the actual on-disc textures of PSX games being higher quality than what's generally seen), then they'd better put serious effort into simulating phosphor blooming... and give me the option to turn off the PSX integer-only vertex and perspective-incorrect fragment jank.
    ie: Preserve the software. Let me choose how to experience the software. Because the experience they choose for me is not the experience I had, nor would want to choose for myself. ...and thus mod.
    To wit, if you had the tools, and the PC, in 1997, you could play Ocarina of Time, using an N64 controller (with USB dongle adapter), on PC, at 1024x768. In 1997. UltraHLE was a beast.
    As for "why even, and not just emulate?" ... there is a lot of value in amalgamation, these days. Though the truly scary bit here is that the game might be owned on Steam, but the regions of the game are hosted on what is ostensibly on Konami's servers ... what happens when they pull the plug on those?

    • @michaeldemers2716
      @michaeldemers2716 6 หลายเดือนก่อน

      I personally like the Nintendo Gamecube Version the best. Why didn't they use their own stuff????😕

    • @Danielss250
      @Danielss250 6 หลายเดือนก่อน +5

      couldn't have said it better myself.
      This video is a bit disingenuous, i'm guessing it comes from ignorance rather than malice in this case, but still it cuts out a LOT of nuance in this discussion.

    • @cheekyhazelnut
      @cheekyhazelnut 6 หลายเดือนก่อน

      Im not reading all that.

    • @SeanJMay
      @SeanJMay 6 หลายเดือนก่อน +4

      @@cheekyhazelnut o...k? Congratulations?

    • @michaeldemers2716
      @michaeldemers2716 6 หลายเดือนก่อน +1

      @@cheekyhazelnut 🤣🤣🤣

  • @marklonergan3898
    @marklonergan3898 6 หลายเดือนก่อน +7

    If you read that "equivalent to the suffering of marginalised groups..." right before you died, i'm convinced your skull would look like your logo as they closed the coffin.

  • @serhii_himself
    @serhii_himself 6 หลายเดือนก่อน +25

    The issue is with price. It's about three times as expensive as people are willing to pay for a simple re-release - so people are reviewing it based on that price point. If they priced it right, people wouldn't be nearly as disappointed, especially given that the third party emulators are superior to what they offer in this "master collection"...

  • @MrJackNewman
    @MrJackNewman 6 หลายเดือนก่อน +14

    I'm willing to put up with a lotta crap but it would've been nice to at least have resolution options and key bindings.

  • @cookieface80
    @cookieface80 6 หลายเดือนก่อน +10

    It's more that people don't want to pay full price for barebones ports and poor emulation.

  • @HolyHadou
    @HolyHadou 6 หลายเดือนก่อน +8

    I thought the issue had more to do with the pricing of the package in question alongside the quality of what was offered.

  • @aureateseigneur5317
    @aureateseigneur5317 6 หลายเดือนก่อน +12

    Yes blame Konamis laziniess on peoples expectations that they at least try when charging full price for a collection of product thats over 20 years old running on emulators with none of the emulator features made available.
    "Servicable" is a damning description of something that costs full price.

    • @diamond_dogs
      @diamond_dogs 6 หลายเดือนก่อน +3

      For real the bootlicking is crazy

  • @tehSunBro
    @tehSunBro 6 หลายเดือนก่อน +11

    I kinda disagree about people being mad if "experimental emulator features" being part of an official release and them not being perfect. There is no reason an official release should not at least offer the same options any 3rd party emulator has.
    I doubt anyone being mad if there was a "experimental widescreen" setting, that explains that this will display the game in a more modern resolution, that can have some unintended graphical errors. It obviously shouldn't be the default, but you should be able to turn it on if you want to have it. Same with filtering, itnernal resoluting changes, and other features people are used to on modern emulators.

  • @seanmorris440
    @seanmorris440 6 หลายเดือนก่อน +36

    "This runs terribly" is a valid complaint for a PS1 game in 2023. It should be able to run well on a calculator nowadays.

    • @Psyk60
      @Psyk60 6 หลายเดือนก่อน +27

      But people saying it runs terribly usually mean it runs the same as the original PS1 game did on a PS1. Which isn't a valid complaint for an emulated PS1 game.

  • @spartan117ak
    @spartan117ak 6 หลายเดือนก่อน +5

    resident evil remakes should have come bundled with the originals
    imagine a rerelease of the n64 version... aaahhh...

    • @RiderWithTheScarf
      @RiderWithTheScarf 6 หลายเดือนก่อน +1

      Yes! It's not like it's hard, Konami had done it before; they bundled the original Rondo for the PSP's remake of Rondo of Blood and threw in Symphony of the Night for shits and giggles...for 50 dollars.

  • @silasstryder
    @silasstryder 6 หลายเดือนก่อน +9

    It's because they charged $60 for it that it's getting such scrutiny. I got the DMC 1 through 3 collection for $5 on sale and they were all the HD remastered versions. Literally the DMC1 graphics are about the same as 3 in this, it's pretty impressive. Keep in mind I'm not a DMC fan I didn't even care that much about playing DMC5, but it was such a good deal I had to scoop em up anyway just encase I get in the mood to play them. Now imagine if this collection was $20 and they did do a graphical remaster, and then down the line had it on sale for $5, there'd be tons of people who aren't fans of MGS, but would get that anyway because of how good a deal it is and they might be in the mood to play them at some point. Basically, it seems if you're just going to do a straight port people won't see it as good value unless you're charging a fair price for it and $20 per port, CLEARLY, is not good value to the average consumer

    • @lithoplanemasters6522
      @lithoplanemasters6522 4 หลายเดือนก่อน +2

      I don't think he even would disagree there tbh. He repeatedly mentioned that this was "bare minimum". I think the bigger issue is how people viewed it. They all thought it was going to be some massive remaster when it was mentioned several times it was simply a port.

  • @ItsMisterMarbles
    @ItsMisterMarbles 6 หลายเดือนก่อน +43

    A little anecdote about the aside on Switch emulation not being perfect: When Xenoblade 3 released people were saying it was running perfectly on emulators and "bragging" about playing the game that way at launch. However, both major Switch emulators had a near identical bug with the game: the light motes that appear in numerous cutscenes throughout the game simply didn't render, or rendered in way fewer numbers than they should have. These small effects are in a lot of the cutscenes in the game with extended shots focusing exclusively on them, so on emulator you would just see the camera point awkwardly at the sky for a couple seconds. They also tie in with the narrative of the game, with characters often talking about them when on screen. But on an emulator you wouldn't know what characters were talking about because the light motes weren't there. You legitimately played a lesser version of the game if you played on emulator and I think a bunch of people never knew this.

    • @mariomorgan-giles2148
      @mariomorgan-giles2148 6 หลายเดือนก่อน +1

      did that ever get fixed?

    • @yewtewbstew547
      @yewtewbstew547 6 หลายเดือนก่อน +7

      The only Switch game I've emulated that I'd say was approaching a perfect experience was Dread on Ryujinx. That one is impressively stable and performant by emulation standards. Only issue I noticed with it is the frame rate tanks a bit during the tram/teleport loading screen transitions, but that's pretty minor. And obviously some shader cache stutter to start with, but that clears up once it has finished.
      As far as Metal Gear Solid goes we're kinda SOL in the sense that MGS2 and 3, despite what a lot of people like to say, are actually two of the least stable and worst performing games on PCSX2 that are considered "playable". A lot of PS2 games actually _do_ run better on PCSX2 than on original hardware, so when people make that claim it's not always an exaggeration. But with MGS2, and especially 3, it just isn't true unfortunately.
      MGS1 on Duckstation is perfect though as far as I can tell. I think Duckstation in general is at a point where you really need to dig quite hard to find games that don't work well. The vast majority of games encounter no problems even with an internal resolution increase, and I'd estimate that maybe 50% of them can even run without problems at a boosted cycle rate (to reduce frame drops). I've played MGS1 like that a few times. 4K downsampled back to native, 130% cycle rate, no problems. And needless to say, that's a significantly better experience than the Master Collection release of MGS1 offers.

    • @mariomorgan-giles2148
      @mariomorgan-giles2148 6 หลายเดือนก่อน

      @@yewtewbstew547 Yeah MGS2 has a lot of issues in cutscenes, with glitched visual effects that are hard to replicate.

    • @CheesecakeMilitia
      @CheesecakeMilitia 6 หลายเดือนก่อน +3

      I actually had a lot of fun emulating Tears of the Kingdom when it leaked early while I was waiting for my physical copy. The depths had a bug that made a lot of level geometry render as points of light and 80% of areas applied gloom damage when they weren't supposed to. And it was so exciting not knowing whether Nintendo had actually designed this ethereal doom sky dimension where Link gets lost on invisible mountains, or if it was just some emulation quirks. Was honestly disappointed to play the real thing on hardware and see how it normal it looks (though it was nice to have the Fire Temple playable lol).

    • @ItsMisterMarbles
      @ItsMisterMarbles 6 หลายเดือนก่อน

      @@mariomorgan-giles2148I'm not sure if it was ever fixed. There was a bug report on Yuzu for it but the issue appears to be deleted for some Reason. (Which is really weird, I've never seen that on Github before.) Ryujinx just has a general issue for the game that still lists it at the top but that was over a year ago now.

  • @amazingdrewH
    @amazingdrewH 6 หลายเดือนก่อน +8

    I mean not charging full new game price for a collection that at best should be 40 bucks is a good start to getting less complaints

    • @MrRocketRide97
      @MrRocketRide97 4 หลายเดือนก่อน +1

      Yeah 40 bucks for 7 games maltable guide books soundtracks and other fun things cry about something else

  • @takun87
    @takun87 6 หลายเดือนก่อน +32

    I think you are missing the biggest issue, The game is $60 for basically nothing. If they just wanted raw release the games then $9.99 each or $30 for the collection would be better. Hell Nintendo used to do that all the time with virtual console. So yes most people would rather emulate and at least get higher internal resolution for free than pay 60 for essentially a bare minimum emulation. That’s the biggest issue. I can assure you if the price point was lower people would not be this vocal.

    • @DANNY__JK
      @DANNY__JK 6 หลายเดือนก่อน +13

      three rereleased ps1/2 games, three MSX/NES games and a smattering of readable extra content. you can be disappointed but don’t lie about what’s included.

    • @takun87
      @takun87 6 หลายเดือนก่อน +6

      @@DANNY__JK I don’t the “reading extra content” is 1 meaningful enough to be worth 30 dollars and two dies in no way help the games feel better to play on modern hardware. I for one was always going to be punished due to me having a much more modern set up. Again I understand the importance of game preservation but you also can’t nickel and dime your audience. Even small things to make the games more playable would be able to justify the 60 dollars but story in this economy you have to offer more than readable extras.

    • @KaitouKaiju
      @KaitouKaiju 6 หลายเดือนก่อน +6

      ​@@DANNY__JKthe "extra content" is the same stuff you can read for free on a wiki
      There is nothing new in these ports and the games themselves are downgraded

  • @travisputnik1252
    @travisputnik1252 4 หลายเดือนก่อน +2

    As a kid with no money who only ever got to play the MGS1 demo on a disk that came with a magazine, I love this release. Every dollar was worth it.

  • @JakeRanney
    @JakeRanney 6 หลายเดือนก่อน +10

    Strawman: The Video

  • @HenriBlavatski
    @HenriBlavatski 6 หลายเดือนก่อน +5

    Despite the well put-together areguments I still feel that what we're seeing here is not truly game preservation but rather Konami slapping a sale-tag on emulated ROM and asking money for it.
    I'm not sure I can put my thoughts to words concisely, but I'll try anyway because why not.
    I think game preservation should be an all-encompassing task for every game - not just ones that have some value behind it. MSG1 is not and never will be an endangered species in terms of preservation. It's a well-beloved classic that's still widely available in different forms to this day. The ones that truly need preservation are games that are broken, generally unwanted or stuck in some weird copyright deadlock. And therein lies the rub. No publisher in their right mind would want to re-publish them because it takes time and money without any actual pay-off. And that's why it's always so inspiring whenever it happens. Rare as it may be.
    Of course the question is then "who is responsible for preserving games?" It's probably not reasonable to ask for publishers to keep all their embarrassing mishaps and weird flops circulated, but what really drives me nuts is when they're actively sabotaging it. Nintendo is probably most guilty of this, and that's why I'm always ambivalent about whenever they remaster their old games. It shows that they can and will drip-feed whatever games they want and we all just have to take this. And in a way this is kind of the same. Why have something publicly available for free when you can still charge money for it?
    Of course I also just want to hate Konami whenever it's possible because it's such and easy company to hate.
    Welp, I went to a weird tangent there, but I just felt like I needed to get this off my chest. Anyway a great video analysis even though I don't entirely agree on broad strokes.

    • @guymontag5084
      @guymontag5084 6 หลายเดือนก่อน

      Game preservation is only a real concern for games that have issues running like native on an emulator imo. Emulation is the best you're going to get.

  • @TylerMBuller12
    @TylerMBuller12 6 หลายเดือนก่อน +17

    It's not that we don't want these games preserved it's that we hold these multi million dollar companies to a higher standard. We did not expect a remake but we want these games to at bare minimum be brought to a more modern standard. I'm not talking about a remake I'm talking proper aspect ratios, resolution, controls and frame rates of a more modern standard. They have more than enough resources to do this. No one complained about the legacy collection or Hd collection because they were brought up closer to the modern standards of those times. 720p upscaled to 1080p isn't good enough and looks like ass on a modern tv. These games can be better played from a emulator than in a full priced package. You also get less than the legacy collection back in the day for the same price as far as the games included. Don't give me crap about a huge company like konami not being able to make effects work properly at higher resolutions or higher resolution huds or being able to make higher frame rates work because they sure can they just don't want to put the money and time into it. You act like these companies are doing charity work. No they are providing a product and we have the right as consumers to want a certain thing, If they can't provide that than we have every right to complain about it. These are barebones shit ports. Are they really preserved if they are not playable to everyone? Good preservation would be doing everything I stated so new gamers can get into it easier to. But to be fair I didn't buy these and anyone complaining after buying it is part of the problem they knew it would be like this beforehand but they buy it anyway. That's a problem with gamers in general they never vote with their wallets and that's why this stuff continues to slide. But boot licking huge companies is also a big part of the problem hold them to a higher standard especially at full price.

    • @costby1105
      @costby1105 6 หลายเดือนก่อน +1

      Many old game have Game logic tied to Frame rate and Resolution. Metal Gear Solid 3 HD has some things not work as intended like the Pain's Bullet Bee attack missing in First Person View when the game is running at 60 FPS and Above. In the worst case scenario like with Tales of Symphonia Animation is tied to Frame rate and be a much more massive project to fix than the budget given.

    • @TylerMBuller12
      @TylerMBuller12 6 หลายเดือนก่อน +2

      @costby1105 I get that it's alot more work but Konami has the resources and it would of been beneficial to go the extra mile. Now it will just be review bombed on steam and sales probably won't be as good as they could of been.

    • @costby1105
      @costby1105 6 หลายเดือนก่อน +2

      @@TylerMBuller12 It likely isn't something that can be easily fixed with out a full engine rewrite and often you don't have the people who wrote the code, the people who wrote the code likely won't remember, and likely logic being tied to framerate is probably all over the game. It literally took over an additional year of development to get Chrono Cross to run at 60FPS in addition to the longer development porting the game to a new engine.

    • @sebastianaliandkulche
      @sebastianaliandkulche 6 หลายเดือนก่อน +4

      ​@@costby1105Cmoc. If even fans can do something like a PC port, like the PS2 Jak games, and they dont recieve any money for it, Konami could easily do it.

    • @lithoplanemasters6522
      @lithoplanemasters6522 4 หลายเดือนก่อน

      @@sebastianaliandkulche There is one difference though, Konami is doing it for money, and finances are a factor in that. The fans are doing it out of passion, which of course breaks logic in terms of effort/money.
      A dude built an entire church to an anime girl for free, does that mean businesses should? It has to be financially viable for a company to do so. Of course, when they do that it should be done significantly better because it is a business transaction at that point but still.

  • @platqr
    @platqr 6 หลายเดือนก่อน +5

    The game was already preserved because the rom is online

    • @niemand7811
      @niemand7811 3 หลายเดือนก่อน

      Are we talking about legal or illegal preservation? Because when companies do it legally, oh shit, you have to pay for it. So you want it illegally for free. That is the issue with people like you. Damn you.

  • @TikiLiger
    @TikiLiger 6 หลายเดือนก่อน +73

    Historical comparisons to the treatment of marginalized groups throughout human history are impossible to ignore. When the quest for power and wealth takes precedence over empathy and ethical considerations, we witness the exploitation and suffering of the vulnerable for the benefit of the privileged. This echoes a disheartening pattern that has recurred in societies across the ages.

    • @sponge1234ify
      @sponge1234ify 6 หลายเดือนก่อน +29

      Ah yes, Gamers. The most marginalized people of all.

    • @cunkboy
      @cunkboy 6 หลายเดือนก่อน +17

      i was wondering what the hell your comment had to do with the video, and then punchy started reading out that review at that exact time!

    • @shiven513
      @shiven513 6 หลายเดือนก่อน +2

      Why would you read the comments before watching the whole video?

  • @bluegoose7832
    @bluegoose7832 6 หลายเดือนก่อน +74

    As someone who never played MGS1 or 2 and only played the 3DS version of MGS3, I can say that these ports do exactly what you want, which is simply making these games accessible on modern hardware. It does that job well, anything else added is a bonus in my opinion, I'm just here to play these games

    • @-Tris-
      @-Tris- 6 หลายเดือนก่อน +10

      They were accessible on modern hardware before 🤨!?

    • @bluegoose7832
      @bluegoose7832 6 หลายเดือนก่อน +1

      @-Tris- how modern we talking? I don't believe some of these were available on all modern platforms since the HD collection which was like 10 years ago.
      Unless you're talking about emulation

    • @-Tris-
      @-Tris- 6 หลายเดือนก่อน +2

      @@bluegoose7832 I exclude consoles here because it's more a closed system compared to a PC. You can't expect a game to run on older or newer console generations.
      We have different screens and MUCH faster hardware today. And they haven't done anything to run it on modern systems because this would include correcting the picture and having a better framerate (or no stutter like original hw).
      And yes, I mean emulation. Playing the original copy on a good emulator is much better than playing it on some weird, integrated emulator.
      But the best is of course always a native port of the game. If the MGS 1 source code is lost they could have put some work in and re-engineer it. A game is only really preserved if the source code exists. And it is ideally made available to public at some point. Kinda like re3 and reVC.
      Sorry if my English sounds stupid 😅

    • @BouncingZeus
      @BouncingZeus 6 หลายเดือนก่อน +5

      @@bluegoose7832 The HD collection is playable on the series x. Just pop in the disc. Or it is on the series s if you owned the digital copy before this collection was released.

    • @bluegoose7832
      @bluegoose7832 6 หลายเดือนก่อน +2

      @-Tris- I get that, but I chose to play these on console and I like to get the achievements/trophies.
      And on PC, I'd rather pay for the convenience of just launching the game than messing around with emulation, assuming there is even an option to buy the game

  • @nikoregenerator
    @nikoregenerator 6 หลายเดือนก่อน +5

    you don't get the point, people would have been ok with these ports got the proper optimizations and functions for a decent release of these games

  • @KozmoPoly
    @KozmoPoly 6 หลายเดือนก่อน +10

    I just wish all of those rereleases came with the official rom files. So everyone could buy this game and play it on another emulator of their choice. I believe there are some Sonic games that already do this. Still, this is infinitely better than nothing preservation wise

  • @Badspot
    @Badspot 6 หลายเดือนก่อน +29

    The problem is publishers fight tooth and nail for decades to ban emulators and fan projects then turn around and try to sell you a half-assed version of them, then complain about gamer entitlement when people point out how half-assed it is. You yourself admit that they don't have resolution settings, which is a basic emulator feature. Slowdown and widescreen can also be compensated for in the emulator - yes widescreen is an experimental hack, but I guess they'll have to put some actual work into the emulator tech instead of just stealing labor from the community. Actually produce value instead of resting on the infinitely-resellable laurels they inherited from their superiors.
    Oh and if at any point in an argument you say something like "there are things worse than this", you need to reconsider your position. The existence of very bad things does not make mediocre things better. The universe is not graded on a curve.

    • @quillclock
      @quillclock 6 หลายเดือนก่อน +14

      well said!
      if you look at the GTA ports for pc (not the "definitive" edition) you find that there is leftovers in the code from some hackers that ported it first. they put those ppl in fear of the law and then turned around and used their work so sick. dont give these companies money

  • @davebob4973
    @davebob4973 6 หลายเดือนก่อน +4

    that ps1 game is one of the most immersive games ive ever played

  • @-LOTO-
    @-LOTO- 6 หลายเดือนก่อน +3

    I would have loved to see an accurate, faithful rerelease of MGS1. Unfortunately, that's not what we got.
    The Master Collection version of 1 is poorly emulated and gives worse results than what I can get from a real, unmodified PS1 (I have a full playthrough video recorded from original hardware on my channel and even through YT's compression it looks much better than the MC). It has poor, blurry scaling, input lag, crackling audio, a complete lack of dithering, and a myriad of other issues.
    Even looking at it through the lens of genuine preservation, this attempt is a failure.

  • @EV3RGREEN
    @EV3RGREEN 3 หลายเดือนก่อน +5

    I think you're missing the point entirely - MGS Master Collection is anything but a preservation effort. Now yes, you can play the trilogy without much fuss, but it is nowhere near a faithful port. MGS1 has control issues (no true analog), MGS2&3 have lower quality audio and a completely busted audio mix on top of many graphical issues (lower anisotropic filtering and no anti-aliasing vs X360 etc), plus all the crappy upscaled textures from Bluepoint's HDC. That's only a few of this Collection's many issues.
    It's laziness being disguised as a preservation effort. I would've been okay with a simple port, no mk/b support etc - but worse audio, not being able to match the original visual quality of the HDC and no resolution choice when it is locked at 720p? That's disrespect to the original material if anything.

  • @mrterrychaos
    @mrterrychaos 6 หลายเดือนก่อน +29

    You make a lot of great points. To add to what you say, people have been pointing to the GOG version of Metal Gear Solid 1 as superior to the Master Collection release due to it being a native PC port, but several visual effects are broken, Psycho Mantis is missing dialogue he's known for, there's no analogue movement, it's not remotely stable. Don't get me wrong, it's a fine enough release outside of those issues, but it has some disadvantages to emulating the PS1 build.

    • @Westile
      @Westile 6 หลายเดือนก่อน +5

      Let's not forget that the GoG version is already a patched/repack of the PC port too.

    • @mrterrychaos
      @mrterrychaos 6 หลายเดือนก่อน

      ​@@WestileCorrect yeah.

    • @spyroschristoulakis6296
      @spyroschristoulakis6296 6 หลายเดือนก่อน +3

      The MC version doesn't have analog controls either, it also has a bilinear filter on it. To top it off, all versions feature Johnny in underpants, even the ones that weren't "censored". And finally, the audio has pops/cuts in several places because the emulation being done isn't perfect.

    • @SirBigWater
      @SirBigWater 6 หลายเดือนก่อน

      What dialogue is Mantis missing?

    • @Westile
      @Westile 6 หลายเดือนก่อน

      @@SirBigWater
      Idk but I'd assume that its the dialogue for PS1 game saves.

  • @planofattack6830
    @planofattack6830 6 หลายเดือนก่อน +54

    I think perhaps part of the problem for some of game preservation, is that the games we WANT preserved are not being preserved.
    Common titles with the "Please at least make legal emulations of these" include: Jet Set Radio Future, God Hand, Megaman Star Force (possible, but still very much at the mercy of Crapcom), and as you said, stuff like Koudelka or Shadow Hearts in general. Lots of niche, small titles with highly limited releases.
    While it IS good to preserve MGS, because of its impact on gaming and presence in the public consciousness, it's not "at risk" like, say, JSRF is. While Komoney and Kojima have beef, Konami is unlikely to *lose* the IP of MGS from their ownership in a hurry. Meanwhile, SmileBit's dissolution and because Microsoft owned the release of JSRF, SEGA is having a hell of a time retrieving the IP, if they're trying at all.
    Long story short, there's basically a priority list, and if you picked a random Konami game enjoyer and asked them "What game do you want preserved the most from Konami's library?" they'd probably point to something like Boktai - which is in much more hell than MGS is

    • @AngryAtlantean
      @AngryAtlantean 6 หลายเดือนก่อน +19

      Which, itself, leads to another problem: Niche games are, by their nature, niche.
      In the current era where people are so quick to dismiss even a cursory re-release of an old game that has no "update for modern audiences", or "quality of life improvements", the incentive for any publisher/developer to go in and optimize older games to simply run on new hardware disappears.
      The modern audience views anything looking older than Dad of Boy: Bergerac as "outdated", at absolute best.

    • @Exlayer-pk8hy
      @Exlayer-pk8hy 6 หลายเดือนก่อน +5

      Megaman Star force is going to happen eventually, theyve done these collections for the other Megaman series so far, why wouldnt they do Star force?

    • @logiclunacy606
      @logiclunacy606 6 หลายเดือนก่อน +2

      I mean starforce is the indirect sequel series to battle network and that was only released this year.

    • @justafungus4195
      @justafungus4195 6 หลายเดือนก่อน +3

      You can still buy God Hand on PS3, but that raises another issue. Fast-paced action games like that are utterly obliterated by emulation in many cases, with input lag making them borderline unplayable. In the best-case scenario, the game gets decompiled and natively ported. But we all know how Capcom feels about God Hand. Or at least, how they would feel if they remembered it existed.

    • @snintendog
      @snintendog 6 หลายเดือนก่อน +1

      @@AngryAtlantean just fucking sell us the roms then No complaining there. WHY TF should we care about that shit if it isnt happening ANYWAY? God your just as dishonest as Punchy. This "port" is just a repackage of titles that were in a package on GOG for 15$. ANd NO the files are 1to1 NO improvements no changes just now it costs 60$.

  • @netanelaker4437
    @netanelaker4437 6 หลายเดือนก่อน +11

    By all means, preserve the games, but if you are going to charge me a lot for it, throw in an art book, an album, a behind the scenes, a "never seen before" stuff, something that justifies the price.

  • @theomnigamer9177
    @theomnigamer9177 6 หลายเดือนก่อน +7

    Using the current Resident Evil games and the Master Collection (Specifically Metal Gear Solid) as examples for a comparison is very interesting. It's not the something I've heard from someone, where people seem to not mind the current Resident Evil games even though they are not preserving the old games. And the awful times of game preservation are when games are digital only, like P.T. and it was delisted. However there are some times when digital only games get delisted and they get re-released or have a complete edition on modern consoles. An example being Scott Pilgrim vs the World since it was delisted due to licensing, but the world rejoiced when it got re-released for modern platforms, complete with the DLC.
    It's a shame people don't really say what they want, because it gives the wrong impression to other game companies in the industry. The PS3 was only 2 console generations away, and already we have so many games that companies haven't preserved, that many people enjoyed. The Ratchet & Clank Future trilogy will probably be stuck on that hardware for the rest of time. Which is a shame because I loved those games, terrible fur texture and all.
    Great video by the way.

  • @Archived__Videos
    @Archived__Videos 6 หลายเดือนก่อน +5

    The ports deserved some more work/effort compared to the price they were released for.

  • @Juni12
    @Juni12 6 หลายเดือนก่อน +5

    >buy PS1 game
    >look inside
    >PS1 game

  • @superluigi018
    @superluigi018 6 หลายเดือนก่อน +2

    This video is good but you didn't touch on the fact that MGS1 is completely missing analog controls, which were in the original PS1 release

  • @Galanthos
    @Galanthos 6 หลายเดือนก่อน +2

    Something that this video didn't quite address, and that I think is an important part of the problem people have with this port, is the price point.
    Bought separately, MGS1 is $20, which isn't a lot, but is usually more money than I would spend on an impulse purchase. It's just enough to notice.
    The Master Collection itself is $60, which is close to what a new game would cost.
    These price points set an expectation that PS1 Metal Gear Solid can't really meet. I think if MGS1 was priced at $10-15, and the master collection was $40, you'd see fewer complaints.
    And yes, I know the MSX games are also priced at $20, but I think that A) people playing the master collection alone see them as a cute bonus, just like when they were bonus content in MGS3: Subsistence, and B) anyone buying them separately specifically wanted to play those games, and thus would review them more favorably.

    • @distarche
      @distarche 6 หลายเดือนก่อน

      The funny thing is that MG1+2 are included when you purchase MGS1

  • @elmariachi5133
    @elmariachi5133 6 หลายเดือนก่อน +8

    To me preservation means playing the originals, because otherwise it ios not preservation but 'remarketing'. Originals are played either on emulator or better an FPGA or even on the real hardware. Of course preserving the original hadware is even more important than just the software.

  • @montanaadams452
    @montanaadams452 6 หลายเดือนก่อน +4

    I'm just upset the whole set of games on the cover aren't in the cartridge for switch. Why release a physical version at all if you still have to download most of them?

  • @TimedRevolver
    @TimedRevolver หลายเดือนก่อน +2

    Reminds me of The Completionist somehow getting it into his head that Resident Evil 8 was going to be some weird metroidvania/Mega Man thing despite literally NOTHING ever saying that.

  • @goonished
    @goonished 6 หลายเดือนก่อน +4

    What irritates me the most is the price, $60 for the full collection and $20 for each game.
    $20 for MGS3 I can kind of understand since it's the first time it's been ported to PC. But considering both MGS1 and MGS2 (before it was delisted) are/were available on GOG at just $10 each it shows that this collection is terribly overpriced. The Master Collection should've been priced around $30 total really, especially considering they're just ports of the HD collection.

  • @turboDrowsy
    @turboDrowsy 6 หลายเดือนก่อน +9

    From what I remember from some of the comments by the Kojima frequency podcast, it’s how fucked up the audio was across all the games. Not too sure if the updates have fixed this fully, but I’m also sure there are some issues that come from the way the HD collection was ported as well. Food for thought.
    (Also for some reason, analog support for MGS1 wasn’t included in M2’s emulated version of MGS1.)

  • @neko791
    @neko791 6 หลายเดือนก่อน +13

    i think a lot of the trouble is the casual market is not the same as the the core market most of them are just here because games are currently trendy and metal gear is a big name if it was say hard edge or t.r.a.g for American's then none of them would have given the game a second glace and everyone interested would love the game.

  • @dragojuice8716
    @dragojuice8716 6 หลายเดือนก่อน +9

    My only issue with these ports is the supported resolutions, but I guess thats why I emulate most classic titles like these. Still probably worth purchasing in the event of a sale, especially if you've never played these games before.

  • @someblackguy7371
    @someblackguy7371 6 หลายเดือนก่อน +14

    i think you're underestimating the power of the PS1 by... a lot. Yeah, ps1 has framerate issues, but texture flicking? Missing particles? Texture warping, I get, but all those other effect issues were not normal at all. It's like people using "Ps2 graphics" as an insult, ignoring games like Shadow of the Colossus or Black existed. this is the same sentiment among Halo fans, Halo for PC is just vastly inferior as a lot of textures just end up looking wrong or missing. plus people want to play old games on old computers, why do we need thousands of dollars to play a 20 year old game? that makes no sense, Half life 2 run on toasters for example, but a 1990s game can't? it's inexcusable.

  • @550am
    @550am 6 หลายเดือนก่อน +60

    Replayed MGS1-3 with this collection and it was exactly what I wanted. These games presented as they were in their final versions

    • @snintendog
      @snintendog 6 หลายเดือนก่อน +13

      Should have bought them on GOG two years ago then. would have saved you alot of money 15$ for all them. The Repackage here is 1t1 the same files so you wouldn't have missed anything. This shit is why people are angry not that they got another "port". Punchy is very dishonest.

    • @wabbit234
      @wabbit234 6 หลายเดือนก่อน +10

      Aren't these new ports emulated console versions while the gog versions are the old PC ports which have their own set of issues? Aren't you in fact completely and confidently wrong?@@snintendog

    • @snintendog
      @snintendog 6 หลายเดือนก่อน +11

      @@wabbit234Nope hashes are 1to 1 these are In fact just the same exact port bugs and all. But do keep letting grifters lie and Konami recharge for the same shit that was panned as shitty bad ports a decade and a half ago.

    • @cheekyhazelnut
      @cheekyhazelnut 6 หลายเดือนก่อน +4

      @@snintendog god forbid somebody enjoy something and have fun.

    • @snintendog
      @snintendog 6 หลายเดือนก่อน +6

      @@cheekyhazelnut :ignores what I said and rambles about politics.

  • @MaverickHunterXZA
    @MaverickHunterXZA 6 หลายเดือนก่อน +18

    I can't count the times where i got into discussions about "But my PC runs [new release]! It should run this old game easily!" because most people really don't have an idea what emulation actually is. So any attempt to explain the differences between private, commercial and accurate emulation usually meats deaf ears.
    The funny thing is however: Everyone still remembers the PS Mini debacle? With half the games running exceptionally worse than they should?
    That's "it's just running an emulator". That what happens if you just slap any emulator on a device, throw a bunch of ISO's into the mix and call it a day.
    To get "just an emulator" to perform well enough for commercial release actually requires quite a lot of playtesting, tinkering and sometimes even additional coding
    People just really don't know what they want and love to complain way too much.

    • @mimimimeow
      @mimimimeow 6 หลายเดือนก่อน

      It's less about running worse, it's always due to critical bugs caused by the recompiling process and differences in transfer/cache speed. This is why Sony can't guarantee all PS4 games will work on PS5, or why PCSX2 still hasn't managed to fix certain high profile games, even Gran Turismo 4. Hell even some older PC games break on newer PCs. The even funnier fact is that those non-backwards compatible PS3s are perfectly capable of emulating PS2 games as they do with PS2 PSN Classics, Sony simply can't playtest and tweak the emulator for every disc game in existence.

    • @MaverickHunterXZA
      @MaverickHunterXZA 6 หลายเดือนก่อน +7

      @@mimimimeow You're right, but that's not what i was talking about.
      The games on the PS Mini literally ran worse than they should because the emulator they used was horribly outdated and not configured at all.
      It mismatched PAL / NTSC timings, it unnecessary used frameskips etc.
      It wasn't a statement on emulation as a whole, but a specific example for the often used assumption "It's just an emulator" as if "just an emulator" would be a one stop solution.
      The PS Mini demonstrated what happens if you do just that.

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 6 หลายเดือนก่อน +1

      but this is worse than rpcs3 and pcsx2 and even epsxe's track record with the mgs series. the only game they could surpass is mgs4

    • @MaverickHunterXZA
      @MaverickHunterXZA 6 หลายเดือนก่อน +2

      @@thatitalianlameguy2235 Define: Worse.

    • @moister3727
      @moister3727 6 หลายเดือนก่อน +4

      If you ever readed the legal mumbo jumbo in the PS1 Classic, you'll notice they're using PCSX-Reloaded. Which is a pretty old but license-free emulator.
      It's not a problem with emulation, is a about the implementation of it.

  • @Jaymez2012
    @Jaymez2012 6 หลายเดือนก่อน +4

    After watching the video and reading through the comments here, I have to agree that I think the real issue here is the price of the collection. $60 for what are essentially bare-bones ports of 20+ year old games is pretty scummy, let's be honest. If the price was like $30 or lower, I don't think this would even be an issue. The Ninja Gaiden Master collection. A collection of console-exclusive games that go back as far as 17+ years at the time of its release in 2021 on Steam were also rather barebones port-wise as well, but that collection released at only $40 and, as a result, also has a better reception overall on Steam. So, the pricing here is definitely a HUGE factor in this collection of games' reception, for sure. People DO know what they want, and it's a reasonably priced product, lol. Not yet another attempt at milking the consumer's wallet with nostalgia bait under the 'guise of "game preservation".
    So TL;DR: Konami's scumminess rears its ugly head again.

  • @FGWagner
    @FGWagner 6 หลายเดือนก่อน +2

    The problem is that they aren't even ports. They are roms running through basic emulators with almost no possibility of changing the graphic options. Honestly, most of us expected that at least the Steam version would be an improved version of the PC port of MGS from 1999.

  • @starpier
    @starpier 6 หลายเดือนก่อน +3

    If we dont talk about MGS1, the main issue here is that a (good) remaster of the other 2 games already exists, it came out 12 years ago on older hardware and runs better than Switch from every technical aspect you look at. At least FFIX remaster had Pocket Station support and improved CG movies and was €10. Not to mention it was the first time FFIX got remastered. The second (big) issue if we talk about game preservation is that the games are NOT on cartridge, you have to download them separately. This defeats the preservation purpose of buying a physical copy. Again, if we want to play at MGS1, as is, we could (still can) buy it for €10 on PS3 Store. This release is an easy cash grab from Konami, no more no less. Calling it a mediocre release is already a big compliment. It makes even look the super mario 3d all stars collection like a masterpiece.

  • @jamminsilver
    @jamminsilver 6 หลายเดือนก่อน +65

    although i havent picked up the collection, i just wanted to say that when i tell people i want the game to be rereleased, i do mean that. i loved playing games with the early 3d (like late 90s early 2000s 3d graphics), and even then i still like to go back to them from time to time. i dont have mgs1 yet, but i do have mgs2 and 3, along with recently picking up ff7. those games are so cool, even if the graphics arent the top of the line like the rest of the games out on the market today. in my eyes they still hold up, for whatever reason. maybe im just blinded by the nostalgia i dont have, lol

    • @sponge1234ify
      @sponge1234ify 6 หลายเดือนก่อน +13

      Honestly, same. Hands up, that could just me being a zoomer with no funds to buy any graphic card heavier than Intel HD 3000, but this level of jank is what I live for.

    • @Frustratedartist2
      @Frustratedartist2 6 หลายเดือนก่อน +9

      You're smart. I'd take original MGS series and FF7 over any remakes any day, always. It's not nostalgia, these games are amazing in their original form.

    • @oliverjamesatkinson
      @oliverjamesatkinson 6 หลายเดือนก่อน +3

      Graphics are temporary, art direction is forever.
      It's why MGS1 & FF7 are still atmospheric, immersive & soulful 25 years later.
      A lot of older interactive media honestly put newer ones to shame.

    • @Adeyum64
      @Adeyum64 6 หลายเดือนก่อน +2

      Nah man it's fine. I really don't understand people sometimes. When we get better graphics, people complain why it isn't the original game. If it keeps everything like the original game, people complain about no graphical improvements. Like wtf do you guys want? Also, stretching the game to 16:9 isn't as easy as it sounds. It can lead to funny results, because you can see things in 16:9 which aren't meant to be seen, since it was made with 4:3 in mind.

    • @ricardogarciarevilla6922
      @ricardogarciarevilla6922 6 หลายเดือนก่อน

      I'm on the same boat about "early" 3D games, but I won't lie, TODAY they look like ass and I get why most new gamers despise them, they just look bad in comparison to modern games, period, not playing them is also an option, or opt to play their remastered versions if they do exist.

  • @ZontarDow
    @ZontarDow 6 หลายเดือนก่อน +2

    The main issue I have with the port is the fact that the collection asks for a full Triple A game release's prices for just the first three Metal Gear Solid games when the PS3 for the same (industry relative) price gave us the Metal Gear Solid Legacy Collection that had the then all 8 games of the series, as well as a bunch of bonus features, meaning you're getting less for the same price when the collection should not have been split in two even if the next one has 4, 5 and Rising in it. And to add insult to this is the fact that despite the fact that PS5, Xbox disks and Switch cartridges have more then enough space for the three games and the features the collection has, almost none of that was actually put on them and almost all of it needs to be downloaded.
    Frankly it is a bad port collection just due to that alone even ignoring any potential issues with the quality of the games themselves.

  • @Deadagent
    @Deadagent 6 หลายเดือนก่อน +3

    I doubt the people asking for preservation and these randos on steam reviews are the same individuals.

  • @SevgiZX
    @SevgiZX 6 หลายเดือนก่อน +16

    Tbh the biggest issue is how much they're charging for it. Like if you're gonna be charging $20 USD each for a set of games that are 18-25 years old, then you should at least implement the choice of basic settings and maybe high framerate support (though that is a lot more ambitious). I think a billion dollar company could manage that for one of their most successful franchises. I think people would have been way more forgiving if they were like $10 each like the GOG releases of 1 and 2.

    • @WllKiedSnake
      @WllKiedSnake 6 หลายเดือนก่อน

      This collection is cheaper than buying these games all individually.

    • @AdalbertoMaggioJunior
      @AdalbertoMaggioJunior 6 หลายเดือนก่อน +1

      @@WllKiedSnakeit’s not about cheaper in comparison to buying them separately. It’s about the prices of the market in general…
      For example, take another massive franchise….the port for Resident Evil 0 and 1 remake, is four dollars each…add Resident Evil 5 to that which is 6 dollars and you get 14 dollars….two GameCube games and one PS3 game…
      Though game preservation is a good thing, this ports collection is a 20 dollars game tops, because MGS3 is relatively newer and the translation options on MGS1…
      People want game preservation, not being ripped off by Konami…

    • @WllKiedSnake
      @WllKiedSnake 6 หลายเดือนก่อน

      @AdalbertoMaggioJunior Snakes Revenge cost more than the whole collection physical. So in my book it's worth getting. Also it includes MGS Integral. That was a JP exclusive for years. There are games in this collection that are very rare. So this collection is a bargain!

    • @AdalbertoMaggioJunior
      @AdalbertoMaggioJunior 6 หลายเดือนก่อน

      @@WllKiedSnake I certainly see your point that some gamers don’t mind paying above market prices for a certain franchise. I would argue that most gamers have a franchise like that. In your case apparently is MGS.
      But my point stands:
      Gamers: “Make ports available for game preservation and for people to play the classics, compare to remakes etc”
      What gamers mean by that: “make all catalogue for previous consoles available at least as ports for pocket change or on subscription model”
      What some of the companies are hearing: “People want ports, I guess we can group two or three old games for full price…”
      This collection in comparison to the rest of the market and the technologies used, is absurdly overpriced…
      Be honest with yourself, do you think if this collection was following market prices people would complain as much as they did?

    • @WllKiedSnake
      @WllKiedSnake 6 หลายเดือนก่อน

      @AdalbertoMaggioJunior Go look at how much each game cost individually physically then tell me the price isn't good. And right now in the UK the collection is £34.85. And yes. The collection are ports. Now we know the difference between a port and a remaster. Now say this. You wouldn't take ports of Silent Hill 1 to 4 so you can play them on a modern console vs having to pay how much each game cost, needing to own a PS2 and the cables and upscalers to get a good image out of the PS2. You wouldn't buy that collection?

  • @mimimimeow
    @mimimimeow 6 หลายเดือนก่อน +14

    My only few gripes about this release are not having a decent CRT PVM filter, nearest neighbor scaling, and a 480p mode for MGS2/3. Like having a perfect setup of PS1 and PS2. The MGS2 version of Switch also should've been 60fps, it's a bit mind boggling when PSVita version could push 60 occasionally.

    • @LockMatch
      @LockMatch 6 หลายเดือนก่อน

      TBH I haven't yet seen any decent crt filter 99% of them are just scanlines that do pretty much nothing and warping of an image to emulate curvature, what's the point?

    • @matthewjohnson1891
      @matthewjohnson1891 6 หลายเดือนก่อน +1

      ​@@LockMatchi was on the same boat for years, recently though they have evolved and look amazing. No longer just adding dark lines on the screen.

    • @rcdarkangel
      @rcdarkangel 6 หลายเดือนก่อน

      @@LockMatch > TBH I haven't yet seen any decent crt filter
      So, open your eyes then. You obviously havnt looked very hard.

    • @mimimimeow
      @mimimimeow 6 หลายเดือนก่อน

      @@LockMatch there are pretty advanced ones that really simulate the CRT patterns of various displays. There's even HDR versions so the emulated phosphors are actually bright and not faked with bloom.

  • @jordan8199
    @jordan8199 6 หลายเดือนก่อน +2

    One of the biggest points you're missing is that everyone wants an MGS3 port that supports button sensitivity or has some work around for it. They keep rereleasing the same HD collection, it only plays properly on ps3 or ps2, and people are fed up that they'd do this right after announcing Delta. To this day it's one of the only ps2 games you can't emulate properly without a direct ps2-pc adapter.
    The vast majority of the negative reaction is BECAUSE we want game preservation, not a half assed cash grab for the 3rd time from a company that abandoned us to make pachinko games.

  • @samaranoyuki
    @samaranoyuki 6 หลายเดือนก่อน +4

    1. Your point about it not being reasonable for Konami to live up to the features of an emulator like DuckStation makes no sense to me, Konami is a huge corporation and the fact they can't provide even the simplest of options that a 3rd party emulator made with no doubt significantly less funding then the Master Collection is pitiful and worthy of criticism. I don't understand why a point like that supports your thesis that people who complain about this stuff don't care about preservation, we want the most optimal experience for all people, and this ain't it.
    2. Frankly I’m not even sure that this part has anything to do with your point but I thought I’d mention it. This argument about RPCS3 videos giving people “unrealistic” views about the robustness of emulation is kind of stupid. As you probably know, the PS3 was notorious for having some of the weirdest and most confusing developer environments on a video game console. (Cross-platform games generally run worse and look worse on ps3 compared to 360 due to this) but developers who knew how to properly develop for the console could produce games that were miles better running and looking then the 360. This puzzling idea that being able to produce even 50% accurate results in MGS4 (one of the most choppy and blurry exclusive PS3 games) at 4k 60fps isn’t insane is boggling. Also arguing that you need a beefy pc to run it is also puzzling because to run any somewhat “modern” game at 4k takes at least a decent rig, nevertheless running an entire fucking console. Reverse engineering a console like this, and this accurately truly shows how amazing emulation is, and downplaying RPCS3, a product that again, has much less funding then whatever Konami is throwing at the Master Collection for the sake of this argument that a good chunk of people don't care about game preservation, is what’s truly myopic imo.

  • @trackernivrig
    @trackernivrig 6 หลายเดือนก่อน +27

    12:16 It's nice to actually buy the game rather than be forced to get an ISO from somewhere

    • @ndnixlon9548
      @ndnixlon9548 6 หลายเดือนก่อน

      ...that you can also load via DuckStation

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 6 หลายเดือนก่อน +3

      You are paying for a worse product than the free one you can just get with 3 clicks

    • @trackernivrig
      @trackernivrig 6 หลายเดือนก่อน +3

      @@thatitalianlameguy2235 Don't get me wrong, I'm not buying Master Collection since like you said it's worse. But if it was identical to the iso ones, I'd like to buy it if it's an option

    • @ir6734
      @ir6734 3 หลายเดือนก่อน

      @@trackernivrigyeah but it's not identical. That's the problem

    • @trackernivrig
      @trackernivrig 3 หลายเดือนก่อน

      @@ir6734 agreed

  • @Aondeug
    @Aondeug 6 หลายเดือนก่อน +3

    Oh I do personally care about Resident Evil 2 Remake's replacing the original game. Because it's just...It's not a matter of my not wanting the game to exist. It's a matter of "This is not the psx game that I like and which I do want preserved in an official capacity." So like the MGS port collection is honestly something I do want because I would want those on my pc officially. Especially with the PS2 games because yeah PS2 emulation is hit or miss.
    I'm kind of sad that like. This is the reaction many are having to the games. I can't say I'm terribly surprised, though. But it does make me sad. It also makes me sad that the ports are just Fine At Best.

  • @alagosplode
    @alagosplode 6 หลายเดือนก่อน +2

    Saying people don't want game preservation isn't quite accurate, they do, but they don't want to pay for it. They want an archive/ library and to know they're there, even if they were never going to play them.

  • @almirjorge5462
    @almirjorge5462 6 หลายเดือนก่อน +2

    2:20 you forget that capcon released an HD version of re remake, 0 and 4, in 0 and remake they changed the controls to feel more modern and less tanky but they keep the option of classic controls, maybe the person was talking about the HD re-releases

  • @lamiaprincess6371
    @lamiaprincess6371 6 หลายเดือนก่อน +20

    Personally the only thing I found a considerable amount of fault with was the price. Even separately I think asking $20 for MGS1 is a bittt of an ask all things considered.

    • @PunchyYT
      @PunchyYT  6 หลายเดือนก่อน +13

      i don't disagree but the prevailing opinion seems to be that any asking price at all for mgs1 was wrong so it felt kinda moot to discuss

    • @WllKiedSnake
      @WllKiedSnake 6 หลายเดือนก่อน +1

      Even though you get different versions of MGS? MGS Integral included for example. That was a JP exclusive till Master Collection.

    • @moister3727
      @moister3727 6 หลายเดือนก่อน +2

      @@WllKiedSnakeLook up the PC version of MGS in GOG which includes Integral in english.
      While not the PS1 version, it's still there the option.

    • @WllKiedSnake
      @WllKiedSnake 6 หลายเดือนก่อน +2

      @moister3727 That version is missing a load of the effects seen in the PS1 version along with a few bugs. It's not a good version of MGS1 at all! The version of Integral included in the Master Collection the PS1 version is good. It's the best version of MGS1 PC players have had so far. And for PAL players the first time they have had a version of MGS1 that plays at a higher fps.

    • @Megajmaster1000
      @Megajmaster1000 6 หลายเดือนก่อน +2

      ​@@PunchyYTthe prevailing option is that the price for MGS1 should match the quality of the port. People are bringing up how they were fine with the $10 virtual versions for Xbox 360 back in the day despite it being just a port.