Remember, this game was one of, if not the first game to introduce stereo sound, since every game before it was mono sound. So here they took advantage of the stereo and this is the result.
@@RandalXVI SNES always had stereo sound. I once had a crappy third party RF adapter that only played one of the channels, and A Link to the Past would have no sounds if you were on a certain side of the screen.
It feels like everything is spinning in circles around me. Or am I spinning? Trapped in the void with only lavos in the way, I feel compelled by, driven by the song. I have to keep running until I beat him and save the world! Its a very invigorrating song!
So much of this game is weighed down in desperation and cosmic horror, but the final battle against Lavos feels like one big victory lap. It's like you've outgrown being afraid of him. You're not killing a god, you're squishing a parasite.
Someone else said it on a different upload but I think of the scream and the final phase of the fight in general as Lavos realizing it is actually in mortal danger and pulling all stops to save its life, and that's supported by the fact that it is hiding in one of its pods instead of the actual main body. The scream is also heard in many key scenes involving Lavos so I think that spells it out for you that this is the noise Lavos makes.
The true Lavos, it learned throughout history that Chrono and his friends will target the big guy in the middle thinking it's the main bad guy Lavos decided to be the left small enemy while making the middle main the extra, it evolved to survive!
@@SkippyZii I didn't even realize that the game was trying to trick me into attacking the middle. I attacked it like twice the whole battle (only when the right bit was shielded and Crono had nothing else to do since he had max speed lol), otherwise I just killed the left bit with X-Strikes and wailed on the right bit with Arc Impulses hoping it would die so I could move on to the main body, and was a bit perplexed why it had so much HP. Color me surprised when Lavos dies from me constantly wailing on the right bit and ignoring the middle.
@@SkippyZii Btw I just completed the game an hour ago lol. My party mainly consisted of Crono, Frog, and Marle with my strategy mainly consisting of having Crono + Frog do dual techs while Marle casts Haste on everyone, after which I'd spam Arc Impulses, and use Double Cure when necessary. Though I did deviate from the strategy somewhat when appropriate, usually to do single heals and use items to dispel status effects or heal with Crono in a pinch. Also swapped Crono for Ayla when he died and Cube Toss was OP. Though ultimately once I got Crono's ultimate weapon he had higher attack than Ayla.
I think FF or at least the FF6 featured smart bosses that you need to play on certain way to actually win, and Chrono Trigger also have a decent amount of bosses that plays around with that mechanic. . Still, Lavos is one of the best examples of these types of bosses just because it actually completely fools the player instead of being something that its somewhat predictable during the fight. Also, extra credits for being the first Final Boss that features something like that. There's not really a lot of Final bosses that has a mechanic of that style.
I wouldn’t call this game a comedy, but then again the definition of comedy is literally just something that isn’t a tragedy, though things like Magus’ backstory are pretty tragic.
This one was absolutely built for stereo the way it alternates between the two speakers lol. Perfect.
Like the pendulum of a grandfather clock. So fitting for a battle that takes place literally across time.
Remember, this game was one of, if not the first game to introduce stereo sound, since every game before it was mono sound. So here they took advantage of the stereo and this is the result.
@@RandalXVI SNES always had stereo sound. I once had a crappy third party RF adapter that only played one of the channels, and A Link to the Past would have no sounds if you were on a certain side of the screen.
I have mono audio turned on. When sound alternates, I get a headache
It feels like everything is spinning in circles around me. Or am I spinning? Trapped in the void with only lavos in the way, I feel compelled by, driven by the song. I have to keep running until I beat him and save the world! Its a very invigorrating song!
So much of this game is weighed down in desperation and cosmic horror, but the final battle against Lavos feels like one big victory lap. It's like you've outgrown being afraid of him. You're not killing a god, you're squishing a parasite.
We all agree that the “noise” is Lavos’ beastly growl, yes?
mhm
Someone else said it on a different upload but I think of the scream and the final phase of the fight in general as Lavos realizing it is actually in mortal danger and pulling all stops to save its life, and that's supported by the fact that it is hiding in one of its pods instead of the actual main body.
The scream is also heard in many key scenes involving Lavos so I think that spells it out for you that this is the noise Lavos makes.
I always assumed he was gargling some mouthwash before round 2
YES
I thought it was the indigestion
This game's soundtrack was ahead of its time.
Not really. our world is a big fat lie.
Confirm this with ANYONE.
Not only. Like 15 years ahead of its time
the most blood-curdling roar known to man. thank you Mr Mitsuda
what if your father made that noise every morning before you went to work making you deaf by 6 days and blind by 8 days in ur apartment
Square's sound designers really were the best in the trade
The true Lavos,
it learned throughout history that Chrono and his friends will target the big guy in the middle thinking it's the main bad guy
Lavos decided to be the left small enemy while making the middle main the extra, it evolved to survive!
isn't the actual target the bit on the right?
@@SkippyZii I didn't even realize that the game was trying to trick me into attacking the middle. I attacked it like twice the whole battle (only when the right bit was shielded and Crono had nothing else to do since he had max speed lol), otherwise I just killed the left bit with X-Strikes and wailed on the right bit with Arc Impulses hoping it would die so I could move on to the main body, and was a bit perplexed why it had so much HP. Color me surprised when Lavos dies from me constantly wailing on the right bit and ignoring the middle.
@@McCaroni_Sup woah I see
@@SkippyZii Btw I just completed the game an hour ago lol. My party mainly consisted of Crono, Frog, and Marle with my strategy mainly consisting of having Crono + Frog do dual techs while Marle casts Haste on everyone, after which I'd spam Arc Impulses, and use Double Cure when necessary. Though I did deviate from the strategy somewhat when appropriate, usually to do single heals and use items to dispel status effects or heal with Crono in a pinch. Also swapped Crono for Ayla when he died and Cube Toss was OP. Though ultimately once I got Crono's ultimate weapon he had higher attack than Ayla.
@@McCaroni_Sup ooh I see, that's cool
Another "Revives the bit." moment is the last thing I would encounter here lol
Lavos final form, with a level power that is incalculable according to Robo.
headphone users beware
Thanks!
BWEEEEEER BWEEEEEERRRREEEERRR
Epic theme, way it alternates between the two speakers is great.
This was probably the first ever smart boss (tricks you with his design and pretty unpredictable to boot)
I think FF or at least the FF6 featured smart bosses that you need to play on certain way to actually win, and Chrono Trigger also have a decent amount of bosses that plays around with that mechanic. .
Still, Lavos is one of the best examples of these types of bosses just because it actually completely fools the player instead of being something that its somewhat predictable during the fight. Also, extra credits for being the first Final Boss that features something like that. There's not really a lot of Final bosses that has a mechanic of that style.
Rip Akira toriyama
Best final battle music of all time. ❤
At last our Final meeting...
*YOUR LIFE ENDS HERE!!!*
A vibe dessa musica é sensacional, gostava de demorar a matar o Lavos de propósito apenas para escutar por mais tempo essa pedrada 😌
This Game stays always legendary. Rip Akira Toriyama.
Epic final boss music!!!!
If you use headphones you must listen to this
1:42
YAOUCH!!!
Just Epic
実はこの曲は当初は、手前のラボス戦で使う予定だったのですが、監督?とかスタッフが直前で、いや!この曲は最後のボスに使おうと、急遽、最終戦に起用されたらしい。
ここが、天才なんでしょね?
まさか、と思った発想の逆転が、神曲を作った。
Goated
The king of the cosmo-
er I mean Lavos fight is pretty awesome
Man I Love This Theme Definitely Makes U Feel Like U In A Tense Battle
yaup, thwt lsvods
Why is it comedies that do Time Travel correctly?
I wouldn’t call this game a comedy, but then again the definition of comedy is literally just something that isn’t a tragedy, though things like Magus’ backstory are pretty tragic.
Because it has parts of humor doesn’t make it a comedy.
Final Fantasy 7,Devil may cry,Octopath Traveler are examples.
Time Bandits is a masterpiece