Soldier would be a mostly easy playthough. You can get a shovel in Goodsprings. Hunting Shotgun and Red Glare can be found in the Divide. Missile Launchers can be found in Black Mountain & Mun Runners. If you want to stretch the rules a bit, you can argue that certain energy pistols could count as the Bison ontop of shoulder mounted energy weapons like Tesla cannons for Cow Mangler. He'd probably be a die hard patriot for the NCR.
Sonic Emitter or Pulse Pistol for the Bison. And what you do is you wear an NCR uniform the whole game through but never take quests from them. He was rejected from every branch of the military after all.
@@CallofFreaky Bonk is canonically made out of radioactive material and more then enough sugar that if the rad doesnt kill you the sugar will, Scout is a tank for drinking that
Imagine the domination lines. “Bears, Bulls and BONK! YOU'RE DEAD!” “Cesar, eh? I just turned him into a salad.” “Look at you! You're like a pastor mummy!” “No need for a burial, you're already in the dead basket!” “Ya can't hit what ain't there, checkerboard!”
You could probably do a run as Ms Pauling. She has been seen using a shotgun, fire axe, suppressed pistol, and a revolver. As for the run itself, being mr house's right hand woman seems like a good substitute for her normal job. Also because she is so busy, you cannot wait or use beds.
I can't believe you didn't add the extra objective of failing to romance every possible woman in the Mohave, as a sort of reversal of his father's run.
"Heavy was a very popular choice, so I didn't listen. I felt like playing scout instead." Ouch, but fair enough. Edit: GEEZ, nearly 300 likes in one day? 0.o
@@mewmew8932 Might have to allow companions on that one. Have Ed-E as early as possible. There really isn't anything else that I can think of. Fallout 4 seems more conducive to him really.
Also he just kept using the sawed off and while yes it does more damage it is worse in combo with and stay back with the lever action you can vats more targets and make more consistent use of shotgun superslam aka And stay back!
So, the thing about Honest Hearts is: It's not your character that's struggling with a Wrathful nature. You are accustomed to dirtying your hands, or maybe you aren't. But Joshua, it's his worst bad habit.
Given that Scout can survive getting hit by three missles and then crash into a window while crippled and still be fine, I'd say his luck and endurance should be high.
Entering the BoS bunker is like taking out a heavy that is aware of you: relying on random crits But considering these are Team Fortress runs, you should have a team. So companions should be allowed.
A Light Shining in Darness is a must-have as a scout. Fires as fast as you can pull the trigger, the perfect weapon for a speed freak. Also, the Lever action shotgun is underrated IMO.
Clearly, Fish has the play as the Spectator "class". He has to play pacifist whilst a follower does all of the work, with Boone feeling like an extra fitting choice (spectating a Sniper).
There's a glitch you can use to get every companion at once (save ED-E/Rex) using Veronica, but Nerbit did pretty much exactly that with his "Can You Beat Fallout: New Vegas as a Group" video.
That scoped pistol is the kind of thing I'd use in a mass effect playthrough where I'm _not_ just screaming "PARTICLE RIFLE ALL DAY EVERY DAY WAHOOOOOOO" through fucking insanity difficulty. Hell I think I'm _still_ carrying a scoped Executioner as a sidearm and pseudo-sniper rifle. It's uh, it's not really keeping up with the particle rifle.
Feel like this one coulda been done in Fallout 4 instead because of the home field advantage giving Scout more baseball bats and baseball grenades, also no DT to work around with the shotguns. Maybe something to consider for Engineer what with all the base building and Automatron stuff.
Bonus Limb damage does not do actual bonus damage it does bonus damage to the separate limb health bar, which means the cleaver has an easier time crippling limbs.
Ya should try playing as the Medic from TF2. THAT would be a funny but painful run trying to rely on anything that could slightly resemble a needlegun, crossbow or bonesaw. All I can think of is the nail gun.
The nailgun honestly wouldn't be that difficult to get, you'd just need to enter the divide and get to the commissary,sure you'll have to go back for ammo every 15 seconds until you can afford to buy ammo in bulk, but high medicine will mean your not really worrying about medical supplies lasting, so you have a larger ammo budget
@@philippeleprohon4823 that's not a big worry tbh, a 15 and one of the most common magazines (or even 5 if you get to level 4) but even still, if you include all class melees, you can get instant access to a machete, or a combat knife if you go by what the item is instead of its name, and if you go by theme of the class rather then the name, you can use any poisoned weapon, or if your just patient, eventually you can have the eyeboy beat the sentry bots by just abusing there immortality to kill them over the course of 20 years
To make any future playthroughs where you have to fight sentry bots or brotherhood easier, use pulse ammo and weapons. You can buy them from the Van Graffs, which you can get the money for by just stealing and selling back the weapons in their shop. If you don't have a stealth boy, you can just pick up items by holding Z and drag it somewhere they can't see you.
Scout isn't actually *that* dumb in universe, remember near the end of expiration date when he figures out that hiding inside the monster is the way to go? Its just that he is way too cocky and impulsive and that usually overwrites his natural intelligence
Can you beat Skyrim as the Pyro from Team Fortress 2? Can you beat Fallout New Vegas as the engineer or the medic from TF2 (I feel like these two would be the most interesting and difficult to adapt)
I had a "smiling troublemaker" reputation with the ncr which made assassinating the president very difficult because if you pulled any weapon out for a second, even if no body sees you do it and the president is yet to arrive, everyone instantly starts firing on you and the president books it
This was fun to watch! Gj, fish! I do have a humble request. If you do Heavy, will you be playing Fallout 4? I think it would be in character for him to side with the Institute.
Can you beat Fallout New Vegas as the Demoman from TF2? As someone who has been doing a playthrough just like this, I figured out all of the weapon options. The mercenary's grenade rifle (literally has mercenary in the name), 25mm grenade APW, Thump thump and the other grenade rifle and launcher options for primary. For realism, you could only use the timed version of each grenade. There aren't any sticky weapons, besides maybe using C4 For early game melee, you could use the 9-Iron that can be obtained near goodsprings in a shack, but for general melee you'd use the katana as the half-zatoichi and all of its respective mods as well.
My word, Smash Bros Brawl music over TF2 characters in Fallout New Vegas, this is so wonderful! And here is my build from a few years back: SPECIAL: ST 6; PE: 5; EN: 6; CH: 3; IN: 4; AG: 9(10); LK: 7 Tag Skills: Guns, Melee Weapons, Lockpick Traits: Small Frame; Skilled (Twice) Main skills: Guns; Sneak; Melee Weapons; Minor Skills:; Medicine (40); Survival; Lockpick; Unarmed; 2nd-wave priority skills: Barter; Medicine; Speech; Repair; All desired perks: Rapid Reload; Run ’n’ Gun; Bloody Mess; And Stay Back; Fast Metabolism; Jury Rigging; Walker Instinct; Shotgun Surgeon; Old World Gourmet; Pack Rat; Finesse; Adamantium Skeleton; Spray ’n’ Pray; Silent Running; Piercing Strike; Travel Light; Grim Reaper’s Sprint; Slayer; Tunnel Runner; Nerves of Steel; Fight the Power!; Light Touch; Action Boy (2); Better Criticals; Skill reqs.: Guns: 70 at 10; Quest Perks: Brainless; Reinforced Spine; Cardiac Arrest; Dead Man’s Burden (LK); Subdermal Armour; ST; PE; EN; LK implants End-game SPECIAL: ST 9; PE: 6; EN: 7; CH: 3; IN: 4; AG: 10; LK: 9;
If you ever do a video on playing as soldier in New Vegas, I would recommend getting the Red Glare from the Lonesome Road DLC for him. Since it's technically the only rocket launcher in New Vegas, plus the American flag painted on the side seems like something soldier would do.
Ok if you’re going to use shotguns, get shotgun surgeon and make a bunch of coinshot or magnum buckshot. Slug rounds are effective too. And stay back is a must too because it emulates the force of nature’s ability to knock people back.
"That's 2 intelligence for you! Honestly, I can't wait till the soldier playthrough" I don't know why you're being sarcastic. The Solider is literally the only character who can quote Sun Tsu. The Medic isn't even smart enough to keep his medical license. He is, by far, the most intelligent merc, bar none.
Medic lost his license because he removed a guys entire skeleton without killing him, so it was more the violent medical malpractice that did it rather then intelligence
In the Big Horn Saloon in Boulder City there's a 50% condition lever action shotgun and some 20ga in the back room. Surprised it's not listed in the wiki.
You could have also used the H&H Tools Nailgun, considering the Scout was originally meant to have one (he had one in TF Classic, and he was meant to have one in TF2 until Valve decided to make him more of a damage dealer than a flag carrier with low damage output)
Soldier would be a great choice for a future run. Missile Launcher and Red Glare are obvious choices, the Tesla Cannon would be good as a stand-in for the Cow Mangler. Hunting Shotgun is also obvious, with energy pistols being goodish for the Bison. And the shovel would be perfect for melee. And going with the NCR would be very fitting for the patriotic Soldier.
I accidentally left the browser open while I did something else and I came back at around 13:15 only to hear you say "I wil never turn my back to the chance of committing genocide"
For the next Fo:NV challenge run, Do Sniper. Also, for Wild Wasteland, You can equip that, as well as 2 traits, using the Better Character Creation Mod. Also, here's some extra rules for that: 1: It is required that you get Christine's CoS Silencer Rifle [Old World Blues], as it is a Silenced Sniper rifle, counting as the "Hitman's Heatmaker" from TF2. 2: You can use the 10mm Sub, 9mm Sub and its contemporary Variants [Sleepytyme, Vance's 9mm SMG] 3: You need to use the Cowboy hat, Any variant helps. That's it, Have fun turning the Fiend's Helmets into a "Bowl for their Brains!"
The class I am most looking forward to see you try this challenge with is Medic...mainly cause I genuinely don't know if its possible. Like, you obviously aren't going to get any mediguns or syringe guns, but besides that, I don't know if there are any melee weapons that fit with Medic outside of all-class stuff.
Can you beat Fallout New Vegas as Heavy Weapons Guy? High Strength, Low Perception, High Endurance, Mid-Low Charisma, Mid-High Intelligence, Low Agility, Mid Luck. Tagged Skills: Guns, Unarmed, Repair Traits: Heavy Handed, Skilled Can only use Weapons such as the Minigun (CZ57 Avenger), Hunting Shotgun (Dinner Bell), Fists, Boxing Tape, Boxing Gloves (Golden Gloves) Spiked Knuckles (Love and Hate), Yao Guai Gauntlet (She’s Embrace), have complete any associated challenges. Can only heal with mostly food items and doctors. Have to gamble, read, do mercenary work, help out families, have to wear NCR Bandolier armor or Merc Troublemaker outfit. Can join any faction. Any other ideas you have to add to the play through that would be appropriate to Heavy’s behavior feel free to do so.
You should have mentioned at least trying to save the settler chick being attacked by geckos. She WILL die if the player isn't fast enough, and you can't say it wouldn't be in-character for the Scout.
A Medic run could work in Fallout 4 because of the Syringer and Medic's legendary effect (or a Gamma Gun if you have a ghoul companion) I'm not sure what weapon you could substitute for his bonesaw, maybe a Ripper?
Of course you can. When I beat the game siding with Mr. House,( tbf most of the tf2 mercenaries besides Soldier and Pyro going with the NCR and Caesar's legion.) My end loadout was Lever Action Shotgun. Maria Baseball bat with mods. Merc adventurer armor. And a baseball cap. I'm now on my medic run. Really gonna be something. You should try doing all the classes, it's a pretty good challenge.
When you do Demo, you can get the unique grenade launcher Thump-Thump at the Boomers. Pretty sure its in the same hangar where they later reconstruct the B-52 Superfortress bomber. Also if you can make it through the Divide early on and launch the nukes at both NCR and Legion you can grab a unique GL from both the areas you nuke after clearing them out. You will need high burst dmg though bc the ghoul enemies will be regenning HP due to the rads in the areas
I feel like you would have been justified in a starting 4 strength/endurance to utilize the lever-action at full strength, and dull the pain a bit, but a valiant effort nonetheless.
You can use the nail gun aswell, Ik it’s a beta weapon there’s a visual glitch that makes scouts look like they are holding the nail gun instead of the normal pistol
I think you should limit shotgun usage for soldier to keep it from being too similar to the scout and pyro play throughs. Same with heavy. There doesn’t have to be a hard limit or anything, but I think New Vegas’s rocket launchers and mini guns should take center stage, especially since they’re more unique weapons that add more complexity to the playthrough when compared with shotguns (having to worry about ammo limitations, self damage, etc.)
Honestly, the laser pistols probably would have been fine because of the C.A.P.P.E.R existing in scout's loadout.
ermmmmmm... but thats boring!!!
@@conventilermmmmmmmm… you’re boring s/
@@conventilit’s not like a laser pistol with low energy skill would be the primary weapon. Even with skills it’s not that good.
There’s always Engineer
Or the recharger pistol
you should have tried to sleep with every woman in the wasteland as scout
As God Intended.
we both got packs of radaway, wanna do it ?
Tried and failed, in particular.
He's saving that one for Baldur's Gate 3
But he can't Scout's a virgin and a Sim-
Soldier would be a mostly easy playthough. You can get a shovel in Goodsprings.
Hunting Shotgun and Red Glare can be found in the Divide.
Missile Launchers can be found in Black Mountain & Mun Runners.
If you want to stretch the rules a bit, you can argue that certain energy pistols could count as the Bison ontop of shoulder mounted energy weapons like Tesla cannons for Cow Mangler.
He'd probably be a die hard patriot for the NCR.
The Plasma Defender would make a good Bison, and the GRA DLC has a Katana which'll work for Soldier and Demo, it's easy to make work.
The hunting shotgun can be found much more easily than in the Divide; there's one at the Nuclear Test Site, although it's in crap condition
Don't forget the enclave
@U-Won_FishStickOnAStickGaming did you just create a TH-cam channel to scam people reading the replies on this comment.
Pathetic
Sonic Emitter or Pulse Pistol for the Bison.
And what you do is you wear an NCR uniform the whole game through but never take quests from them. He was rejected from every branch of the military after all.
I would have added that you need to collect the snow globes (Scout put all his savings into Tom Jones memorabilia)
'Hey look at all those people who shape shifted into dead guys'
Jeremy Scoutman the type of guy to get a radioactive kidney stone from so much nuka-cola
Honestly I don’t think nuka-cola is much different from Bonk
@@CallofFreaky more like nuka quantum.
@@CallofFreaky Bonk is canonically made out of radioactive material and more then enough sugar that if the rad doesnt kill you the sugar will, Scout is a tank for drinking that
I was thinking about Mitten Squad yesterday. Glad his style of videos are being kept alive. RIP king
He could beat new Vegas perpetually drunk, but didn’t irl. Rest in peace
I thought of nerbit the second I saw this lmao
Man that one still gets me 😢 R I P legend. This is where the real game begins 😔😔😔
damn, i didnt know he did. sad to hear, rip
Imagine the domination lines.
“Bears, Bulls and BONK! YOU'RE DEAD!”
“Cesar, eh? I just turned him into a salad.”
“Look at you! You're like a pastor mummy!”
“No need for a burial, you're already in the dead basket!”
“Ya can't hit what ain't there, checkerboard!”
“Ya can't hit what ain't there, checkerboard!” his brain?
that last one is GOLD
Not enough racism tbh
@@vanconojl Benny
@@wadespencer3623 did you miss the joke?
You could probably do a run as Ms Pauling. She has been seen using a shotgun, fire axe, suppressed pistol, and a revolver. As for the run itself, being mr house's right hand woman seems like a good substitute for her normal job. Also because she is so busy, you cannot wait or use beds.
I can't believe you didn't add the extra objective of failing to romance every possible woman in the Mohave, as a sort of reversal of his father's run.
Hey there, good lookin. I got a bucket of radroach
"Heavy was a very popular choice, so I didn't listen. I felt like playing scout instead."
Ouch, but fair enough.
Edit: GEEZ, nearly 300 likes in one day? 0.o
heavy mains are used to this, ''OH NOOOOOOO''
Oh, hey Ender! Long time, no see, huh? It's PurveyorOfPestilence, if you remember me.
"it costs 400,000 caps to fire this weapon for 12 seconds"
I can't wait for Medic
Probably nail gun and machetes
Companion run
That seems like a run that would work better in Fallout 4, on account of the Syringer being a thing.
@@MrEdioss
Companion run using only companions that counterpart a class
(EX: Boone is usable because he's a sniper)
It's workable, but a pain to get going. Well pointed out though @@darthplagueis13
aw i would have approved of using the lonesome road nail gun since that was a weapon early in development
On stream he said that nail gun will be used for medic playthrough
@@Original_residence the annoying part is that it's more economic to buy nails over crafting them (5 nails/scrap)
@@Original_residence Medic is gonna be WEIRD. Probably the one that translates worst outside of maybe Engineer.
@@wadespencer3623 does Engineer just get to drag around a sentry bot or smth
@@mewmew8932 Might have to allow companions on that one. Have Ed-E as early as possible. There really isn't anything else that I can think of. Fallout 4 seems more conducive to him really.
If you wanted to deal with robots, you should've just milked them and marked them like any scout ought to.
He forgot to install his loverslab mods for that
Dude I’ve seen you on terraria videos now here?
I would argue for the Riot Shotgun as a scattergun
It would be a lot closer to the default shotgun
Also he just kept using the sawed off and while yes it does more damage it is worse in combo with and stay back with the lever action you can vats more targets and make more consistent use of shotgun superslam aka And stay back!
I would have just used any shotgun personally, but I understand why he chose to do this. More challenge is good
@@calamaribowl8683 closer to the panic attack cause of the drum
Na It looks like the panic attack
So, the thing about Honest Hearts is: It's not your character that's struggling with a Wrathful nature.
You are accustomed to dirtying your hands, or maybe you aren't. But Joshua, it's his worst bad habit.
Given that Scout can survive getting hit by three missles and then crash into a window while crippled and still be fine, I'd say his luck and endurance should be high.
I did my Scout run in Fallout 4. Just felt like the Fast Boston Boy should go home, you know? Plus he gets to go to Nuka World.
Entering the BoS bunker is like taking out a heavy that is aware of you: relying on random crits
But considering these are Team Fortress runs, you should have a team. So companions should be allowed.
A Light Shining in Darness is a must-have as a scout. Fires as fast as you can pull the trigger, the perfect weapon for a speed freak. Also, the Lever action shotgun is underrated IMO.
13:16 even if you side with Daniel, he still is awakened at night with sadness in his heart for Zion. There is no good ending for Daniel.
Clearly, Fish has the play as the Spectator "class". He has to play pacifist whilst a follower does all of the work, with Boone feeling like an extra fitting choice (spectating a Sniper).
There's a glitch you can use to get every companion at once (save ED-E/Rex) using Veronica, but Nerbit did pretty much exactly that with his "Can You Beat Fallout: New Vegas as a Group" video.
Can Boone beat New Vegas all by himself? (probably, yeah)
For the Heavy video, you could add the rule that you can only heal yourself by food, rather than stimpacks and the like?
Yup, he confirmed this in a recent stream he did
Why have you done this to heavy
This isn't the first time something was promised to heavy but never delivered on.
One word. EDGING
Wouldn't Pew Pew be the Capper so it would've been a good prize instead of just the sheriff stars?
That scoped pistol is the kind of thing I'd use in a mass effect playthrough where I'm _not_ just screaming "PARTICLE RIFLE ALL DAY EVERY DAY WAHOOOOOOO" through fucking insanity difficulty.
Hell I think I'm _still_ carrying a scoped Executioner as a sidearm and pseudo-sniper rifle. It's uh, it's not really keeping up with the particle rifle.
Feel like this one coulda been done in Fallout 4 instead because of the home field advantage giving Scout more baseball bats and baseball grenades, also no DT to work around with the shotguns.
Maybe something to consider for Engineer what with all the base building and Automatron stuff.
Bonus Limb damage does not do actual bonus damage it does bonus damage to the separate limb health bar, which means the cleaver has an easier time crippling limbs.
Ya should try playing as the Medic from TF2. THAT would be a funny but painful run trying to rely on anything that could slightly resemble a needlegun, crossbow or bonesaw. All I can think of is the nail gun.
For the Bonesaw, I would personally use Ripper as a Melee.
The nailgun honestly wouldn't be that difficult to get, you'd just need to enter the divide and get to the commissary,sure you'll have to go back for ammo every 15 seconds until you can afford to buy ammo in bulk, but high medicine will mean your not really worrying about medical supplies lasting, so you have a larger ammo budget
@@calebbarnhouse496 isn't the ammo also easily craftable?
@@calebbarnhouse496 You do need 25 science (15 if you have a science magazine) to access the first nailgun.
@@philippeleprohon4823 that's not a big worry tbh, a 15 and one of the most common magazines (or even 5 if you get to level 4) but even still, if you include all class melees, you can get instant access to a machete, or a combat knife if you go by what the item is instead of its name, and if you go by theme of the class rather then the name, you can use any poisoned weapon, or if your just patient, eventually you can have the eyeboy beat the sentry bots by just abusing there immortality to kill them over the course of 20 years
Brother, grass doesnt grow in the mojave.
But patrolling it does make you wish for a nuclear winter.
Soldier next, embrace Hunting Shotgun
*Insert clever joke here*
Remove cleaver joke here
Insert bad reply here
Insert random bot reply here
*Insert useless comment that doesn't have to do with the joke and is the dumbest opinion you have ever seen here*
How about next time you make an actual clever joke?
Finally, fsoas scout gameplay
You really just turned scout into Beavis didn't you? That's freakin sweat.
"Chicks dig it when you help people get off drugs" that was Fallout 4
I like how this is not even CLOSE to the weirdest “Can You Beat F:NV as” video
22:24 Sounds *extremely* in character for Scout
The easiest lever-action shotgun to get us behind the bar in the Big Horn Saloon in Boulder City by the way. Great video regardless!
To make any future playthroughs where you have to fight sentry bots or brotherhood easier, use pulse ammo and weapons. You can buy them from the Van Graffs, which you can get the money for by just stealing and selling back the weapons in their shop. If you don't have a stealth boy, you can just pick up items by holding Z and drag it somewhere they can't see you.
The fact that you plan to keep on going after finishing the mercs fills the Mitten Squad-shaped hole in my heart.
Scout isn't actually *that* dumb in universe, remember near the end of expiration date when he figures out that hiding inside the monster is the way to go?
Its just that he is way too cocky and impulsive and that usually overwrites his natural intelligence
He also has no education. He's basically illiterate. He's pretty logical when he isn't being impulsive and cocky, though.
RIP Mitten Squad, the goat. Good tribute, and good video.
Can you beat Skyrim as the Pyro from Team Fortress 2?
Can you beat Fallout New Vegas as the engineer or the medic from TF2 (I feel like these two would be the most interesting and difficult to adapt)
1:05 penguinz0 would cry if he heard that
Doing a run as the Medic is going to be a pain in the ass, so presumably you're saving the worst for last. Looking forward to Soldier, though.
I had a "smiling troublemaker" reputation with the ncr which made assassinating the president very difficult because if you pulled any weapon out for a second, even if no body sees you do it and the president is yet to arrive, everyone instantly starts firing on you and the president books it
I was looking forward to this, love these videos Fish. Keep it going :D
Absolutely love your NewVegas videos, cant wait for the next one
Insects are only barely a threat due to their size. If an exoskeleton could be the same size as a human it would crush you anytime.
Man, should have slept with all the characters that you were able to, after all god sent scout to do that
This was fun to watch! Gj, fish!
I do have a humble request. If you do Heavy, will you be playing Fallout 4? I think it would be in character for him to side with the Institute.
Can you beat Fallout New Vegas as the Demoman from TF2?
As someone who has been doing a playthrough just like this, I figured out all of the weapon options. The mercenary's grenade rifle (literally has mercenary in the name), 25mm grenade APW, Thump thump and the other grenade rifle and launcher options for primary. For realism, you could only use the timed version of each grenade.
There aren't any sticky weapons, besides maybe using C4
For early game melee, you could use the 9-Iron that can be obtained near goodsprings in a shack, but for general melee you'd use the katana as the half-zatoichi and all of its respective mods as well.
Been waiting for this one. Time to replay this series in the background while playing NV myself
My word, Smash Bros Brawl music over TF2 characters in Fallout New Vegas, this is so wonderful!
And here is my build from a few years back:
SPECIAL: ST 6; PE: 5; EN: 6; CH: 3; IN: 4; AG: 9(10); LK: 7
Tag Skills: Guns, Melee Weapons, Lockpick Traits: Small Frame; Skilled (Twice)
Main skills: Guns; Sneak; Melee Weapons;
Minor Skills:; Medicine (40); Survival; Lockpick; Unarmed;
2nd-wave priority skills: Barter; Medicine; Speech; Repair;
All desired perks: Rapid Reload; Run ’n’ Gun; Bloody Mess; And Stay Back; Fast Metabolism; Jury Rigging; Walker Instinct; Shotgun Surgeon; Old World Gourmet; Pack Rat; Finesse; Adamantium Skeleton; Spray ’n’ Pray; Silent Running; Piercing Strike; Travel Light; Grim Reaper’s Sprint; Slayer; Tunnel Runner; Nerves of Steel; Fight the Power!; Light Touch; Action Boy (2); Better Criticals;
Skill reqs.: Guns: 70 at 10;
Quest Perks: Brainless; Reinforced Spine; Cardiac Arrest; Dead Man’s Burden (LK); Subdermal Armour; ST; PE; EN; LK implants
End-game SPECIAL: ST 9; PE: 6; EN: 7; CH: 3; IN: 4; AG: 10; LK: 9;
If you ever do a video on playing as soldier in New Vegas, I would recommend getting the Red Glare from the Lonesome Road DLC for him. Since it's technically the only rocket launcher in New Vegas, plus the American flag painted on the side seems like something soldier would do.
Ok if you’re going to use shotguns, get shotgun surgeon and make a bunch of coinshot or magnum buckshot. Slug rounds are effective too. And stay back is a must too because it emulates the force of nature’s ability to knock people back.
I thought you would do scout in fallout 4 because Scout is from Boston which is in fallout 4
Agreed! I call for a part 2!!
Scout would never have a kid tho
@Sypitz why not just say that scout is on a mission playing a part because spy mimicked his father figure telling him to fake a family
@@Sypitz Alternate start mods
@@Sypitz Oho but you see, Shaun was actually a disguised BLU intelligence!!!
"Think fast chucklenuts!"
"You gotta pull the trigger first stoopid"
"It definitely gets easier the deeper you go."
Scout: That's what she said!
"That's 2 intelligence for you! Honestly, I can't wait till the soldier playthrough"
I don't know why you're being sarcastic. The Solider is literally the only character who can quote Sun Tsu. The Medic isn't even smart enough to keep his medical license. He is, by far, the most intelligent merc, bar none.
Exactly, he can't wait to play a Merc with actual intelligence.
Medic lost his license because he removed a guys entire skeleton without killing him, so it was more the violent medical malpractice that did it rather then intelligence
"clip based pistols" *Religously loads pistol magazine*
I had taken him talking about clips as being because the game calls them that, I didn't know he suffered from valve gun rot.
Couldnt you have argued that the scout could have been able to use the nail gun because that was his original primary
Man I've been seeing more and more of these kinda class guides for Fallout and I just wanna say
*YESSSSSSSSSS, I LOVE IT*
I really hope this means he'll be making one FONV run for all 9 classes.
respect for the R&C Trilogy soundtrack. timeless bangers
In the Big Horn Saloon in Boulder City there's a 50% condition lever action shotgun and some 20ga in the back room. Surprised it's not listed in the wiki.
1:05 A clip is a device, other than a speedloader, used for loading a magazine or cylinder.
You could have also used the H&H Tools Nailgun, considering the Scout was originally meant to have one (he had one in TF Classic, and he was meant to have one in TF2 until Valve decided to make him more of a damage dealer than a flag carrier with low damage output)
I'm here hoping for an engineer playthrough next. Shotguns, energy weapons, ED-E as a companion, and Mr House or Independence for the ending.
You should have used the Nail Gun as an homage to the Beta Scout.
Actually getting the Red Glare as Soldier isn't too bad. It's getting Annabelle with nothing but a shovel that's a problem.
Soldier would be a great choice for a future run. Missile Launcher and Red Glare are obvious choices, the Tesla Cannon would be good as a stand-in for the Cow Mangler. Hunting Shotgun is also obvious, with energy pistols being goodish for the Bison. And the shovel would be perfect for melee. And going with the NCR would be very fitting for the patriotic Soldier.
I accidentally left the browser open while I did something else and I came back at around 13:15 only to hear you say "I wil never turn my back to the chance of committing genocide"
I'd actually wanna see a fallout 4 version of a scout playthrough since it's boston
I really miss Paul of Mitten Squad. Thanks for doing these FishStick. Fills the void a little
DUDE WHAT THE FRICK I JUST STARTED PLAYING A MODDED NEW VEGAS PLAYTHROUGH AS THE SCOUT AND I SEE THIS IN MY RECC
Feels like just a bit of challenge, shotguns remains very strong weapon in NW.
Very interesting series, looking forward to see more of it.
For the next Fo:NV challenge run, Do Sniper.
Also, for Wild Wasteland, You can equip that, as well as 2 traits, using the Better Character Creation Mod. Also, here's some extra rules for that:
1: It is required that you get Christine's CoS Silencer Rifle [Old World Blues], as it is a Silenced Sniper rifle, counting as the "Hitman's Heatmaker" from TF2.
2: You can use the 10mm Sub, 9mm Sub and its contemporary Variants [Sleepytyme, Vance's 9mm SMG]
3: You need to use the Cowboy hat, Any variant helps.
That's it, Have fun turning the Fiend's Helmets into a "Bowl for their Brains!"
I think Lead Belly is a very fitting perk for Soldier
"why wouldn't you want to side with Joshua Graham..."
Absolutely correct. Can't expect god to do all the work!
The class I am most looking forward to see you try this challenge with is Medic...mainly cause I genuinely don't know if its possible. Like, you obviously aren't going to get any mediguns or syringe guns, but besides that, I don't know if there are any melee weapons that fit with Medic outside of all-class stuff.
This is completely irrelevant to this video, but I finally understand what King Crimson does. He raises everyone else's ping to the max.
The lever action shotgun benefits from the Cowboy perk. With it, it's only slightly lower than the hunting shotgun's damage output.
i only cliked on this because i thought it was a Mitten squad video
Can you beat Fallout New Vegas as Heavy Weapons Guy? High Strength, Low Perception, High Endurance, Mid-Low Charisma, Mid-High Intelligence, Low Agility, Mid Luck. Tagged Skills: Guns, Unarmed, Repair Traits: Heavy Handed, Skilled Can only use Weapons such as the Minigun (CZ57 Avenger), Hunting Shotgun (Dinner Bell), Fists, Boxing Tape, Boxing Gloves (Golden Gloves) Spiked Knuckles (Love and Hate), Yao Guai Gauntlet (She’s Embrace), have complete any associated challenges. Can only heal with mostly food items and doctors. Have to gamble, read, do mercenary work, help out families, have to wear NCR Bandolier armor or Merc Troublemaker outfit. Can join any faction. Any other ideas you have to add to the play through that would be appropriate to Heavy’s behavior feel free to do so.
You should have mentioned at least trying to save the settler chick being attacked by geckos. She WILL die if the player isn't fast enough, and you can't say it wouldn't be in-character for the Scout.
A Medic run could work in Fallout 4 because of the Syringer and Medic's legendary effect (or a Gamma Gun if you have a ghoul companion) I'm not sure what weapon you could substitute for his bonesaw, maybe a Ripper?
Of course you can. When I beat the game siding with Mr. House,( tbf most of the tf2 mercenaries besides Soldier and Pyro going with the NCR and Caesar's legion.) My end loadout was
Lever Action Shotgun.
Maria
Baseball bat with mods.
Merc adventurer armor.
And a baseball cap.
I'm now on my medic run.
Really gonna be something.
You should try doing all the classes, it's a pretty good challenge.
When you do Demo, you can get the unique grenade launcher Thump-Thump at the Boomers. Pretty sure its in the same hangar where they later reconstruct the B-52 Superfortress bomber. Also if you can make it through the Divide early on and launch the nukes at both NCR and Legion you can grab a unique GL from both the areas you nuke after clearing them out. You will need high burst dmg though bc the ghoul enemies will be regenning HP due to the rads in the areas
"I'm wrong"
But it's right there
"There's TWO"
Engineer: Hunting shotgun or caravan shotgun, any automatic pistols, power fist for the Gunslinger and have EDE stand in for your mini sentry
Fallout is such a good game that when you beat it you go damn I missed so much and then you play it again
I feel like you would have been justified in a starting 4 strength/endurance to utilize the lever-action at full strength, and dull the pain a bit, but a valiant effort nonetheless.
You can use the nail gun aswell, Ik it’s a beta weapon there’s a visual glitch that makes scouts look like they are holding the nail gun instead of the normal pistol
I think you should limit shotgun usage for soldier to keep it from being too similar to the scout and pyro play throughs. Same with heavy.
There doesn’t have to be a hard limit or anything, but I think New Vegas’s rocket launchers and mini guns should take center stage, especially since they’re more unique weapons that add more complexity to the playthrough when compared with shotguns (having to worry about ammo limitations, self damage, etc.)
Scout can use any automatic pistol. 9mm, 10mm, and .45 pistol. He can also use a baseball bat.
I’m loving the pbs kids that type pre intro
Lever action shotgun on the body of the destroyed caravan guard, towards nelis from gr
"this counts as a Cow mangler when I do soilder" and Engi