@@xenomorphloverLol to this day that has to be one of the most hilarious ways to kill off not only your brand "for a second time" but whatever was left of your fanbase. To top it off, the sheer tone deaf like attitude of the show producers and executives to double down on her pathetic views in fear of being sued or cancelled "although that idiotic rant coming from her was more than enough to do the job of kiling the show by itself" it's like they never learned from what has happened in the past and still want to force their place onto what's popular or else you're "insert -phobic insult here" or mysoginistic as a coping mechanism.
@pablodelgado7919 I agree. And she truly revealed what a vile and evil human being she was when she mocked all of her coworkers for being fired on Twitter and obviously refused to put the blame on herself....
@@xenomorphlover no wonder she got the backlash that she rightfully deserved, it baffles me how can you be so down right evil to wish ill will to your coworkers for something that clearly you did on a whim because you couldn't keep your mouth shut? Not only she destroyed whatever was left of "reputation" of G4TV but she took everyone down "who had zero fault in the situation" along with her and being unable to take the blame for it because it's everybody elses fault but mine was just the most downright awful thing to do. Now where is she nowadays lol? But if anything the blame falls fully on the higher ups for not doing something about it right there and fired her at the spot with zero fucks given.
@@slinkbradshaw8674 The best scene in the game. Understand that Gat women was killed, got rescued from the hospital only to be met by the same gang crushing a funeral. I would like to see more scene like that
@@MarvinPowell1I don't really agree, most of the gangs were silly and ridiculous especially the Sons of Samedi with their semi-immortal right hand man Mr. Sunshine. What really elevates Saints Row 2 in my opinion is that it's a ridiculous story that's filled with wild characters and weirdness, yet the story is taken seriously.
There are very few examples of ''completely discarding your previous audience'' actually working. And yet these companies not only keep on doing it, but have the balls to actually insult the previous fanbase who made your franchise what it is for not liking the new direction. This is absolutely insane to me, it really is.
Thats the point, its not about the money, its about sending a message. They want to humiliate and demoralize you, Brian Traficante is a marxist activist who didnt give a shit if the game makes money or not, his goal was to run the franchise into the ground to teach gamers a lesson.
i will take a less radical approach: They are not motivated by profit, and these are propaganda machines which exist for population control but, i can hardly see the point in it anymore. We're so fucking domesticated and stupid now that i wish they'd just let us play our games - assholes
"There are very few examples of ''completely discarding your previous audience'' actually working." Fallout 3 is a famous example, sold slightly over 100x the copies of Fallout 2 by changing the format of the game away from isometric.
Honestly don’t think it had anything to do with the “wokeness” of it. The game simply wasn’t any good, at all lol. Awful graphics, awful driving, awful characters, weak ass story, meh gunplay, and it lost its fun and bombastic nature. It could’ve been as woke as they wanted and I would’ve loved it if the characters and story were memorable and well written and everything else didn’t suck. It was just a bad game, plain and simple. There are plenty of leftist ideals propagated in video games such as God of War, Far Cry, Assassin’s Creed and Spec Ops: The Line that are written well and don’t come across as leftist because they offer opposing viewpoints and don’t come across as black and white as the Saints Row reboot does. It’s all about writing, and they failed.
Just remember that when we gave them constructive criticism about the trash they showed us, they taunted us with “Haters gonna hate” memes. Maybe if they listened to us, they’d still be in business but what would I, a fan since launch day of Saints Row 1, know?
@@ShadowStoryteller We were supposed to get an official remastered of SR2 because some fans were so passionate and worked on it with publisher. Guess what? they just ghosted the devs, making entire thing float in limbo forever. Imagine hating free money so hard that you make dumb decision like these
@@LazyBuddyBan No it was far worse than that. Mike "IdolNinja" Watson was the modder who created the excellent "Gentlemen of the Row" mod for SR2 which got him hired by Volition, when they found the lost source code for SR2 he vowed to fix the abysmal old pc port which is still for sale to this day. Sadly he was diagnosed with cancer but he still continued working on the port as he was dying since SR2 was his favorite game and that project was a dream come true for him. After he passed Volition gave some half hearted "sure we will finish it in his honor" which they immediately ignored and then you know what happened to the company.
@@JimC607 I was playing SR2 only a couple of weeks ago and found that if you play the GOG version with the 'Gentlemen of the Row' mod installed it's pretty stable...for the most part. It'll still crash for sure, but you can at least get a few hours out of it before it does ( as opposed to the Steam version).
yeah where 3 loses me is its much heavier reliance on dumb comedy. SR was always a lot dumber and less serious in tone than say GTA, but it never undermined what was a solid story and mission structure. 3 feels like a series of moments rather than a story and a lot of those moments are just not funny. im glad 3 gave us the Laura Bailey singing Sublime's "What I Got" with Pierce Washington, but thats quite literally the only moment i really liked.
The insane ego and hubris of the developers who thought that essentially putting a middle finger up to the fans that had bought their games by going against what the games were previously all about is two things, hilarious, and, sadly, incredibly indicative of franchise owners - both video games, film, and TV - since the mid to late 2010s. And I love every second of it. This is what happens when you start employing people who don't actually care about your games, and can't wait to press their own identity into the media. They would rather poison a pre-existing well just because, than build one from the ground up.
Because nobody would pay for that nonsense. Companies will however hire people with degrees that'll just takeover already established franchises. I really hope companies start hiring based on work ethic rather than a magical degree.
When merit is not the key hiring factor you invite incompetence, extra stress, toxic culture, disconnection with your customers, lack of creativity and therefore innovation, push talent away and eventually face commercial death.
I have no sympathy for them what so ever. A big part of that is because they choose to attack fans with criticism instead of taking it with humility. You want to make money you don't attack your long time fans.
Man you fans are such snowflakes. You whine about people getting offended but then act like getting dissed by the devs is equalivent to being called the N-word. Than again, people in general love to talk big but are thin skinned and small dicked in reality.
They didn't make games for people to enjoy playing. It's about they're own cancerous political views being forced down your throat. It's always based on narcissism, it's always about them and what they want.
Embracer Group gave them full creative freedom and didnt mingle at all after buying them. This isnt on them at all. If anything this game would not have turned out such a shit stain if Embracer had told them to quit their nonsense.
Don't know what are you talking about. Giving the development of a sequel to the Arkham series to a team who never played the Arkham games was an IQ 999 level move, no-one saw coming. When Boomerang said: "It's Boomerang time!" I shed tears and bought the game 3 more times.
"I don't need a 40 year old white billionaire crimefighter telling me what did and didn't work for him in Gotham. SS: KTJL wasn't made for you! It wasn't made for anyone!" - Harley Larson
Red Faction is dead, BUT it didn't go out with Volition. They've had nothing to do with the IP for over a decade - it is owned by THQ Nordic. Volition was Deep Silver. Though both are owned by Embracer, they do their own thing as separate entities. It was long rumoured that they had something Red Faction related cookin' at THQ Nordic, but I'm pretty sure the 'shutting down of nearly 30 unannounced games' the Embracer a-holes did nuked any hope of us ever seeing that franchise. If Deus Ex didn't survive that culling, Red Faction had no hope.
Whether or not you blame Embracer for shafting Volition to cut costs, whether or not the reboot's failure did pull the proverbial trigger on Volition's existence, one can hardly call their downfall a tragedy with the way they reacted to criticism which, obviously, turned out to be completely warranted. Who would've thought that a reboot featuring a bunch of sociopathic college dropouts that the original Saints would make fun of -- and kick their asses without breaking a sweat -- would be a recipe for disaster. I always recall how Jeff Fowler, the director of the 2 Sonic movies, responded to all the criticism regarding Sonic's hideous design by simply going "You're right, it sucks so we're gonna fix it". Lo and behold, he's now made 2 highly successful Sonic movies, with a 3rd one and a spinoff show well underway...and the fans couldn't be happier, both for him and the work he put out for them to enjoy. I'd say good riddance to Volition, but I have a suspicion none of the old guard were around when Embracer brought in the firing squads. Just about the only tragedy amidst this wreckage is that we'll never see a proper fix of Saints Row 2 on PC, whose main developer died during production only for Volition to shelve it in favor of the reboot nobody wanted. To think they could've very likely made more money off a proper Saints Row 2 PC port than the steaming turd of a reboot we got instead.
The "Haters gonna Hate" reply was the clear indicator that the studio didn't give a fuck about their original fans, and it sure bit them in the ass for moving towards a goofier storyline after SR2. Damn shame they didn't remaster the first 2 games
The moderator at the time who made the message worked for deep silver they basically took over the social media side of things after the death of community manager Idolninja who worked at volition he even worked on a patch for saints row 2 until his death
That's the case with many long running series and studios. As a series go on more people will leave the studio with new people trying to fill the roles. Most recent example is Rocksteady with Suicide Squad, basically everyone left by the time that game was done and you can feel it.
@@Hi_Just_Fred Also, A core part of the game was also outsourced to a business that was more interested in spreading *THE MESSAGE* then doing right by the franchise itself. Although the higher ups at WB were probably very very complicit in the handling of the game and either did nothing or didnt care about it enough to course correct and here we are.
@@Rose.Of.Hizaki I got no real thoughts on that aspect, I'm sure that hindered the game greatly as well, but when it comes to studios running a series over a long stretch of time seats are always changing and people are always going so it's rare to have a consistent identity or standards for quality usually. Even the best devs can just become completely different over time because the people behind the studio are not the same, I hear a lot of people say the reboot is different because the real world is different and therefore the game has to change but no it's just the internal changes of people not wanting to make the games without changing the series to suit their tastes more first.
Some people, including developers have been very delusional about this, but Volition didn't die because of Embracer. Their leadership failed to pick a compelling direction for the future of the franchise and to stick to it. The Matt McMuscles video features testimonies of devs revealing that the team kept losing precious development time because of hesitations concerning the way the story should go and the creative direction as a whole. The answers of the creative director during interviews betrayed an unwillingness to go anywhere near the grittiness of making an actual crime-centered game, trying to reinvent the franchise as a generic action game, clean of drugs, sex work or gangs. And here's the thing: regardless of my love for SR2, I don't think that rebooting Saints Row into something more lighthearted or "wacky" necessarily means the end of the franchise. But they, at least, needed a leadership that recognized that doing so successfully would require them to release the most polished and compelling Volition game to date ! The fans would have embraced a flawed return of the franchise if it were a familiar version of the franchise. But if you alienate the fanbase, there is no other choice but to impress the mainstream audience. They had two choices but picked a disastrous third option, make a game that no one wished for. Let it be remembered that months before Embracer failed to secure their $2 Billion deal (not just months before they communicated about it, months before it actually happened), Volition was already in a bad spot in the eyes of Embracer, given that Saints Row 2022 was their biggest release and biggest disappointment during that period. A critical and commercial failure that followed the critical and commercial failure of Agents of Mayhem. What the hell are you supposed to do with a studio that spent the last several years showing, both, an inability to successfully create new IP's and an inability to successfully expand on their biggest success ? It's a tragedy for most of the workforce that lost their job despite their hardwork. I have nothing but appreciation for them. But Volition's leadership failed Volition.
Three entities are to blame: Deep Silver for making the game a bland soyfest with literally some of the worst video game main characters in history. Volition for making the game buggy and broken and literally an inferior experience than the first Saints Row from 2006. And Embracer, for general piss-poor management and incompetence. A buggy game is bad, but Cyberpunk proved the fans have a lot of patience and are willing to forgive that. Incompetent management is bad, but if your game is successful, no one can blame you for your bosses being idiots. So really, Deep Silver and their fan-baiting woke community manager, DeadlySteph, take the biggest blame here. Your game can be a 10/10 masterpiece, but if you tell your customers and fans to go F' themselves and call them terrorists, there is no coming back from that. Ask Disney all about it.
@@MarvinPowell1there are a lot of people like deadlysteph that got the "modern" way of pr company, sheeting in social media, while being on salary. But their employer purposely hired such people and gave them a green flag to do everything they want. Volition danced on THQ's grave, saying that they got forces to do everything not in their way and finally THQ flew away, they can do everything themselves (according to them). Well, their way isn't that good either.
@MarvinPowell1 Nope... Deep Silver is only to blame as far as they don't have the ability to support the release of a AAA game. SR2022's marketing was awful, but only Volition insisted on making the reboot. According to what I remember hearing, Deep Silver/Embracer were more favorable to exploiting the original street gang route. Embracer could be blamed for this, as far as they should have supervised the development more closely, instead of letting them waste months of development and resources till they reached a point of no return. But that's the job of the studio leads to manage the schedule and the resources. The regular devs are not to blame for the game lacking polish or for the fact that it didn't experience a post-launch redemption arc like CP2077. They barely had the resources to complete DLC content and it showed. It would have required more investment from Embracer to course correct, but it probably didn't seem worth it at this point. Contrary to CP2077's situation, where the game showed great qualities and a massive appeal since the release. And no one cares if the community manager says cringe stuff if the game seems great. A lot of supposed SR fans speak that way. They don't know what happened during the development and they want to randomly blame anyone and everyone for ruining SR. The fate of the game wasn't decided by the 10 people checking on SR's twitter account. Only a bad game that is already struggling with negative attention can be clowned because of bad tweets, but social media antics won't stop a good game from thriving.
@@grimmjowvsjaggerjackYou heard wrong, Deep Silver wanted the new direction, Volition wanted to go more towards the older games. Deep Silver said it would appeal to more broader audience and didn't give Volition a say in the game's development due to their prior failure.
😂 "Haters gonna hate" and "we're not backing down from this game"...Yeah, how'd that work out, there, ya smug bastards? I love it when devs go head-to-head with us and lose.
Most of these dev studios, the original people left that created what we loved. That’s why people love Kojima, Ken Levine, etc. They’re names you can trust through a catalog of work vs a studios with a random director every few years. Doesn’t matter what studio they’re running. You know you’re getting something of quality when they’re in charge.
Ehh not really, the franchise completely lost its identity as time went on. Once they started leaning into the goofiness instead of trying to give R* real competition it was a wrap.
Did you saw the team of devs?!? They were obvious gay progressive liberals, usually the types that live in gated communities and in a huge social bubble. And the company expected them to have a clear vision of the world? That's why the last saits row looked gay as hell
Wait, what? I thought Watch Dogs 2 was well received with a better cast than its predecessor. Now all of a sudden, people are dissing it and acting as if the original was a "masterpiece"? The hell happened?
@@NebLleb People complained that Watch Dogs 1 protag Aiden was boring, the WD2 entire cast was complained about as being cringe and hipster douches. Many gamers especially those that are not fans of the inner city hipster stereotypes did not like the change.
Same man, but I refuse to buy the garbage that is RF2. I don't consider it a proper installment, it's just console fan service with the Faction tag sticked on. @natedtiger
It's a shame what happened to the series. Saints Row 2 is genuinely one of the greatest games of the past 20 years. The fact we'll never see a remaster at this rate is a tragedy.
The franchise was in fall since Saints Row 3. No-matter how much I loved 3, Saints Row 2 is objectively their best game through stylistic aspect, before Volition turned the GTA parody into a well-made dick-joke.
@@triadwarfare Yeah. Franchise always had levity and some dick jokes, but it was next a story of pulling a gang together and building up your influence over the city through some wacky quests and actual dramatic scenes. 2 was the best with this. 3 was better on a technical aspect and still retained some of it, but with 4, it completely went out of the window.
@@StalkerQtya The opening of 4 was impressive but, imo, the rest of the game fell flat. (I don't wanna miss a thing playing whilst climbing a rocket, totally unexpected and enjoyable!)
That explains the layoffs that were seeing left and right. All the companies that been hit with them have invested in ESG/DEI. Ironically enough, the companies that aren't laying off employees are companies like Nintendo.
@@Noname15514 Man, I can only hope these massive layoffs bring something resembling the 1983 videogame market crash. We need to begin anew with the current state of the videogaming industry.
Volition: "We looked at the past and what the fans wanted and we didn't want to be constrained by all that because we are soo creative we are beyond all those matters". Fans: Sheer-Fucking-Hubris!
[complains about Volition's idiocy... by unironically using the cringe inducing F-bomb from the ideological disaster that is Star Trek Picard Season One] Hypocrite.
@@NebLleb I don't even know WTF kind of backwards logic that even is but going by that line of logic, Angry Joe must of loved Picard when he said that line multiple times during the show's reviews. Like, context matters, my guy!
@@SynthLizard8He openly criticised it and the other F-bombs in the show and stated that "The Federation wouldn't talk like that", dummy. "Sheer fucking hubris." is a shitty line and Picard S1 sucks. Deal with it.
@@SynthLizard8 Except Angry Joe used the cringe inducing F-bomb from the ideological disaster that is Star Trek Picard Season One in an _ironic_ way, like how "HE'S A MAN, NOT A GOD" became an ironic punchline following his Rambo video. You're the one taking things out of context to defend your unironic use of the worst Star Trek line ever, bud. Lord, you're such a hypocrite...
@@NebLleb I mean...what's the point here? That I'm somehow a "hypocrite" because I used a phrase one way or another? like ok? I don't know and I don't care, I'll take the L and toss it over my shoulder like it's nothing, it's just a throw-away quip to me.
Top reasons Saints Row 2022 destroyed Volition: * Talent egress * Employees going out of their way to antagonize long time customers. * "A game updated for a modern audience". * A "sense of humor" or lack thereof restrained by wokeness. * An insistence on pushing The Message. * A poor product in terms of gameplay, glitches/bugs, and substandard story. * A studio culture of arrogance/self congratulation/lack of humility and self awareness. * Being embarrassed of the game that made their studio successful.
@@takayama8060 Anything that's even slightly progressive in an angry thirty to forty something white dude's eyes and upturns their idea of how the planet should be run. The rest of us could care less.
That undercover FBI story sounded like something I've wanted in a GTA story for so long. Sucks that we could've had that in SR but leads said "nah, lets go with some bullshit instead"
I think when it comes to Saints Row people really use the word “GTA clone” Way too much so much that they had to change their direction for the series.
Most everything that borrows off another series is a clone unless it’s Souls.. Then it’s simply a “like” Nevertheless seems like SR is trending heavily lately.. I just started with SR3
Volition: "Implementing GeoMod2 capabilities would have made for an experience that felt unlike Saints Row" Also Volition: proceeds to puts out a game (Saints Row 3, and everything else following it) that is completely unlike Saints Row.
12:12 One of the best things about Saints Row is the freedom that it gave players even more than what other open world games gave at the time. Volition was ahead of it's time that even studios like Rockstar Games took inspiration of Character Customization idea with GTA Online and Personal Vehicles that was borrowed from Saints Row.
I still play saints row 1&2 back to back, some people may think gaming is so small, but i have plenty of the best memories, when i game i feel peace its a deep story how i got into gaming at age 8
The first saints row blew my mind back in 06. The story is way better than any GTA game. It had the perfect amount of humor to go with the serious nature of the story. Also the multiplayer was more than "tacked on", protect tha pimp and blinged out ride were so fun and unique. If anyone hasn't played the first saints row, you owe it to yourself
I always preferred Saints Row over GTA. It's a shame they chose to reboot the series into "Hipster's Row." Just another example that all it takes is one mistake to sink a franchise.
That was the problem, with 3 they tried to move away from that and it did good but with 4 they took the wrong approach and made it a massive slapstick comedy and it killed the series even though the reboot was way better than 4, gat out of hell, and agents of mayhem
The saddest part of this is they only needed to improve on what existed in Saints row 1 and 2 but no. They decided to make it for a "modern" audience and went with the, fix it after its released approach.
We ALL know why Saints Row (2022) failed. Bugs can be patched. However, hiring untalented hacks who despise the property, find the previous entries "problematic," and are infected by a particular mind virus, was the fundamental fatal flaw. Woke is not only destructive; it's also boring and lacks a sense of humor.
The gameplay change from Saints Row 2 to Saints Row 3 really killed it for me. Then it only got worse with the fourth one. It became way to wacky and lost a lot of what made the second game great
Yes...but many do like the gameplay of 4 so it is subjective...it was more of a superhero simulator than a saints row game...which is fine since it was done well...
The Fourth saints row was meant to be a dlc for 3 called Enter the Dominatrix, then they decided to make it a separate game. It’s definitely SR3+ but it took A LOT from Crackdown, once you get superhuman the cars really aren’t worth using and it just gets boring. Saints Row 2 was really the best overall game, they never got to that level again.
Saints Row (2022) looks like a fake ad you'd see in GTA V (2013) about a GTA clone with hipsters. How out of touch are these game devs and publishers that they think fucking hipsters are still a thing a decade AFTER they were already a dead fad during GTA V
I can't believe they let that cancer patient die for NOTHING! RIP Mike Watson aka IdolNinja, the last REAL motherfuker in left in that God forsaken Studio.
Adding insult to injury, everyone on GOG had their SR4 Game of The Year edition replaced with some new updated and renamed cross-platform garbage and the product name retroactively changed.
Saints Row and GTA at one point in time was like our 2 favorite cousins. If you couldn’t get one then you could definitely count on the other to give you a GREAT ass time😢
I only bought a 360 because I was too excited about PS3 to wait for it to come out - I didn't know much about any of the games on it I got COD 2, Test Drive Unlimited, Just Cause, Saints Row and Oblivion I was *not* disappointed 😂
After actually beginning to play Saints Row '06, I realised that 1. The series was always good and veering into a wackier direction skewing the balance of seriousness and silliness for the latter was a bad idea and 2. Saints Row also had the honour of being one of the first Sandbox titles to allow you to move whilst shooting... _on consoles._ (Just Cause and Mercenaries being the others) Moving whilst shooting with a dual analog style of controls instantly made it a cult favourite, ditto for the playful urban grit and awesome physics, and I'm not at all surprised that some people think Volition jumped the shark with The Third rather than IV due to the former being where the painful shift in direction was made clear: Franchises _do_ need to change with the times, but Saints Row changed for the worst, even if The Third was the franchise's highest selling entry and does have a fan following. If anything, I feel happy that the franchise is now dead, because Embracer, Deep Silver and the people who took over Volition for The Turd just don't see what was so appealing in the franchise to begin with. Makes me wonder how they'll butcher Red Faction.
I don't think any of the original dev members still working at Volition who worked on previous Saint Row games. Look at the drastic change of style between the Saint Rows remake and previous Saint Rows games they both look like two different teams worked on it. I would even say Saint Rows 3 had none of the original dev teams who worked on Saint Rows 2.
At 42:10 he mentions and shows "creative director Steve Jaros," who was the lead writer on the first 4 games but left to work for Valve (wrote the script for a game called Artifact), in 2014.
It's really weird nobody in Volition looked at the reboot and said "damn that shit sucks" 😵💫 How tf you look at the game and say "yeah that's good, ship it"?
Let’s not forget saints row 5 was made in consultation with sweet baby inc which was also involved with gotham knights and suicide squad. See the pattern ?
I really enjoyed the franchise, even when saints row went overboard i still enjoyed it. Saints row 4 was a few steps back but still enjoyable. Reboot seemed to include developers that wanted to insert themselves into the game. Thus we ended up with a cast of bland and non believable characters that look like they would run away from any confrontation. Include the bad comedy that seemed to be careful not to insult anyone, although it did exactly what it didn't want. The reboot is nothing more than a mediocre game at best with the title name only being used to boost sales.
9:20 @GVMERS I'm noticing some weird audio issues on the voiceover in this particular video. One example occurs here in the word "product", and then a few seconds later in the words "planned" and "such". Just wanted to make sure you're aware!
Stop torturing yourself and get Opera GX: operagx.gg/GVMERS3
I’ll think about it.. 🤔
Okay, who should tell him about the controversy first ?
If you use any browser other than Brave, you don't need to be on a PC.
opera can eat shit.
No.
Get Librewolf or Brave browser instead.
" if you dont like it dont buy it"
" Nobody buys it"
" Surprised Pikachu face"
That reminds me of "if you don't like it...don't watch it....
PEACE"
G4TV shuts down!
@@xenomorphlover gotta love the natural course of things
@@xenomorphloverLol to this day that has to be one of the most hilarious ways to kill off not only your brand "for a second time" but whatever was left of your fanbase. To top it off, the sheer tone deaf like attitude of the show producers and executives to double down on her pathetic views in fear of being sued or cancelled "although that idiotic rant coming from her was more than enough to do the job of kiling the show by itself" it's like they never learned from what has happened in the past and still want to force their place onto what's popular or else you're "insert -phobic insult here" or mysoginistic as a coping mechanism.
@pablodelgado7919 I agree. And she truly revealed what a vile and evil human being she was when she mocked all of her coworkers for being fired on Twitter and obviously refused to put the blame on herself....
@@xenomorphlover no wonder she got the backlash that she rightfully deserved, it baffles me how can you be so down right evil to wish ill will to your coworkers for something that clearly you did on a whim because you couldn't keep your mouth shut? Not only she destroyed whatever was left of "reputation" of G4TV but she took everyone down "who had zero fault in the situation" along with her and being unable to take the blame for it because it's everybody elses fault but mine was just the most downright awful thing to do. Now where is she nowadays lol? But if anything the blame falls fully on the higher ups for not doing something about it right there and fired her at the spot with zero fucks given.
Still to this day I still think Saints Row 2 had the perfect balance of wackiness while still being a serious game.
Yee
It did. The game has so many laughs yet the funeral scene with Boss and Gat gives me chills everytime. It really walked the tonal line so well.
@@slinkbradshaw8674 The best scene in the game. Understand that Gat women was killed, got rescued from the hospital only to be met by the same gang crushing a funeral. I would like to see more scene like that
The story itself is 100% serious. The only comedy comes from the side activities and non-story-related stuff.
@@MarvinPowell1I don't really agree, most of the gangs were silly and ridiculous especially the Sons of Samedi with their semi-immortal right hand man Mr. Sunshine. What really elevates Saints Row 2 in my opinion is that it's a ridiculous story that's filled with wild characters and weirdness, yet the story is taken seriously.
There are very few examples of ''completely discarding your previous audience'' actually working. And yet these companies not only keep on doing it, but have the balls to actually insult the previous fanbase who made your franchise what it is for not liking the new direction. This is absolutely insane to me, it really is.
It's because they hate you. The risk is worth it for them.
Thats the point, its not about the money, its about sending a message. They want to humiliate and demoralize you, Brian Traficante is a marxist activist who didnt give a shit if the game makes money or not, his goal was to run the franchise into the ground to teach gamers a lesson.
@@googleslocikI'd be interested to learn more about this. Any videos you can point me to that cover this topic?
i will take a less radical approach: They are not motivated by profit, and these are propaganda machines which exist for population control
but, i can hardly see the point in it anymore. We're so fucking domesticated and stupid now that i wish they'd just let us play our games - assholes
"There are very few examples of ''completely discarding your previous audience'' actually working." Fallout 3 is a famous example, sold slightly over 100x the copies of Fallout 2 by changing the format of the game away from isometric.
Is almost as if doing something that your fanbase didn't want was a recipe for disaster
"Haters gonna hate"
Bro you don't understand, it makes economic sense to abandon your core audience.
Honestly don’t think it had anything to do with the “wokeness” of it. The game simply wasn’t any good, at all lol. Awful graphics, awful driving, awful characters, weak ass story, meh gunplay, and it lost its fun and bombastic nature. It could’ve been as woke as they wanted and I would’ve loved it if the characters and story were memorable and well written and everything else didn’t suck. It was just a bad game, plain and simple. There are plenty of leftist ideals propagated in video games such as God of War, Far Cry, Assassin’s Creed and Spec Ops: The Line that are written well and don’t come across as leftist because they offer opposing viewpoints and don’t come across as black and white as the Saints Row reboot does. It’s all about writing, and they failed.
@@charmingpeasant9834No.
ESG all the way!
Saints Row didn't die it was sabotaged and murdered
Damn I miss cleanprince
Okay, Tonald.
It was trash since 4th came out
@@1738-l1j 3 wasn't all that great either tbh
He's still around isn't he? I just saw that he rebranded his channel. @@saschaberger3212
If Agents of Mayhem was the coffin, then Saints Row (2022) was the final nail.
🤣🤣
Do we even use nails in coffins nowadays?
yep, the cheapest ones.
I already thought that AoM was the nail in the coffin. SR 2022 is using the dead body as a sock puppet with their hand up its ass.
I actually like AoM
At some point, game studios will realise that Twitter isn't actually a game console and stop making game for it...
Underrated comment
people in general need to just stop using Twitter and acting like it matters because it legit doesn't
Most of the human race doesn't use Twitter yet Hollywood and the game industry is always trying to cater to it.
Holy fuck your comment is badass
When you hire non binary lgbt people thats what games they make
Just remember that when we gave them constructive criticism about the trash they showed us, they taunted us with “Haters gonna hate” memes. Maybe if they listened to us, they’d still be in business but what would I, a fan since launch day of Saints Row 1, know?
I came in with The Third, but I understand too. I tried SR2 and found it just as interesting when I got my hands on a copy.
@@ShadowStoryteller We were supposed to get an official remastered of SR2 because some fans were so passionate and worked on it with publisher.
Guess what? they just ghosted the devs, making entire thing float in limbo forever.
Imagine hating free money so hard that you make dumb decision like these
Classic "should have stayed in your lane" situation. If you're good at making video games, stick to that and don't try to become meme investors
@@LazyBuddyBan No it was far worse than that. Mike "IdolNinja" Watson was the modder who created the excellent "Gentlemen of the Row" mod for SR2 which got him hired by Volition, when they found the lost source code for SR2 he vowed to fix the abysmal old pc port which is still for sale to this day.
Sadly he was diagnosed with cancer but he still continued working on the port as he was dying since SR2 was his favorite game and that project was a dream come true for him. After he passed Volition gave some half hearted "sure we will finish it in his honor" which they immediately ignored and then you know what happened to the company.
@@Scrollhjul Imagine that...lying to a dying man. Ignoring his dying wish. Color me shocked.
Saints Row 2 will always remain a rough masterpiece in my mind. The formula should be continued and expanded upon, without going overboard.
You're damn right. IMO Saints Row stopped really BEING Saint's Row after 2. The cracks started to form LONG before their shutdown.
Still saddens me we're never gonna get that pc patch 😭
@@JimC607 I was playing SR2 only a couple of weeks ago and found that if you play the GOG version with the 'Gentlemen of the Row' mod installed it's pretty stable...for the most part. It'll still crash for sure, but you can at least get a few hours out of it before it does ( as opposed to the Steam version).
yeah where 3 loses me is its much heavier reliance on dumb comedy. SR was always a lot dumber and less serious in tone than say GTA, but it never undermined what was a solid story and mission structure. 3 feels like a series of moments rather than a story and a lot of those moments are just not funny. im glad 3 gave us the Laura Bailey singing Sublime's "What I Got" with Pierce Washington, but thats quite literally the only moment i really liked.
@@quinnmarchese6313 This is what I’ve always thought. SR2’s comedy was all tongue-in-cheek. Its cutscenes however played out pretty seriously.
The insane ego and hubris of the developers who thought that essentially putting a middle finger up to the fans that had bought their games by going against what the games were previously all about is two things, hilarious, and, sadly, incredibly indicative of franchise owners - both video games, film, and TV - since the mid to late 2010s.
And I love every second of it. This is what happens when you start employing people who don't actually care about your games, and can't wait to press their own identity into the media. They would rather poison a pre-existing well just because, than build one from the ground up.
Because nobody would pay for that nonsense. Companies will however hire people with degrees that'll just takeover already established franchises. I really hope companies start hiring based on work ethic rather than a magical degree.
Right wing bigots are not fans.
When merit is not the key hiring factor you invite incompetence, extra stress, toxic culture, disconnection with your customers, lack of creativity and therefore innovation, push talent away and eventually face commercial death.
That well analogy worked
Thank you king @@luichinplaystation610
I have no sympathy for them what so ever. A big part of that is because they choose to attack fans with criticism instead of taking it with humility. You want to make money you don't attack your long time fans.
Man you fans are such snowflakes. You whine about people getting offended but then act like getting dissed by the devs is equalivent to being called the N-word. Than again, people in general love to talk big but are thin skinned and small dicked in reality.
They didn't make games for people to enjoy playing. It's about they're own cancerous political views being forced down your throat. It's always based on narcissism, it's always about them and what they want.
As soon as they mentioned the Embracer Group, I knew this franchise would not end on a happy note
Embrace, Extend, Extinguish.
Embracer Group gave them full creative freedom and didnt mingle at all after buying them.
This isnt on them at all. If anything this game would not have turned out such a shit stain if Embracer had told them to quit their nonsense.
Can't wait for your Rise and Fall of Rocksteady video.
Don't know what are you talking about.
Giving the development of a sequel to the Arkham series to a team who never played the Arkham games was an IQ 999 level move, no-one saw coming.
When Boomerang said: "It's Boomerang time!" I shed tears and bought the game 3 more times.
It was when Drax announced it was ‘sharkin time’ I knew this truly was. I went straight to my front door and clapped!
"I don't need a 40 year old white billionaire crimefighter telling me what did and didn't work for him in Gotham. SS: KTJL wasn't made for you! It wasn't made for anyone!" - Harley Larson
Too soon 🥲
Personally, Rise and Fall of LucasArts would be my steed.
R. I. P. Volition. And R. I. P. my farfetched dreams of a Red Faction Guerilla sequel...
Red Faction is dead, BUT it didn't go out with Volition. They've had nothing to do with the IP for over a decade - it is owned by THQ Nordic. Volition was Deep Silver. Though both are owned by Embracer, they do their own thing as separate entities.
It was long rumoured that they had something Red Faction related cookin' at THQ Nordic, but I'm pretty sure the 'shutting down of nearly 30 unannounced games' the Embracer a-holes did nuked any hope of us ever seeing that franchise. If Deus Ex didn't survive that culling, Red Faction had no hope.
@@PenguinDT I'm still pissed over Deus Ex cancellation man.
😢😢😢
@@mohammadhussien5223 it never really popped off even years ago.
They would make it about fighting trump supporters in space or something lol. Be careful what you wish for.
You can either be the Director of the Sonic film or you can be the Saint's Row 2022 Volition. One path leads to success and the other leads to death.
The sonic guy actually listened to fams
Whether or not you blame Embracer for shafting Volition to cut costs, whether or not the reboot's failure did pull the proverbial trigger on Volition's existence, one can hardly call their downfall a tragedy with the way they reacted to criticism which, obviously, turned out to be completely warranted. Who would've thought that a reboot featuring a bunch of sociopathic college dropouts that the original Saints would make fun of -- and kick their asses without breaking a sweat -- would be a recipe for disaster.
I always recall how Jeff Fowler, the director of the 2 Sonic movies, responded to all the criticism regarding Sonic's hideous design by simply going "You're right, it sucks so we're gonna fix it". Lo and behold, he's now made 2 highly successful Sonic movies, with a 3rd one and a spinoff show well underway...and the fans couldn't be happier, both for him and the work he put out for them to enjoy.
I'd say good riddance to Volition, but I have a suspicion none of the old guard were around when Embracer brought in the firing squads.
Just about the only tragedy amidst this wreckage is that we'll never see a proper fix of Saints Row 2 on PC, whose main developer died during production only for Volition to shelve it in favor of the reboot nobody wanted. To think they could've very likely made more money off a proper Saints Row 2 PC port than the steaming turd of a reboot we got instead.
The "Haters gonna Hate" reply was the clear indicator that the studio didn't give a fuck about their original fans, and it sure bit them in the ass for moving towards a goofier storyline after SR2. Damn shame they didn't remaster the first 2 games
The moderator at the time who made the message worked for deep silver they basically took over the social media side of things after the death of community manager Idolninja who worked at volition he even worked on a patch for saints row 2 until his death
@@ramengodzilla That's sad. That's some next level work ethic though, they didn't deserve him.
They weren't able to pay off their student loan debts.
The same people who created the original Saint Rows series left Volition before the development of Hipsters Row 2022.
That's the case with many long running series and studios. As a series go on more people will leave the studio with new people trying to fill the roles.
Most recent example is Rocksteady with Suicide Squad, basically everyone left by the time that game was done and you can feel it.
@@Hi_Just_Fred Also, A core part of the game was also outsourced to a business that was more interested in spreading *THE MESSAGE* then doing right by the franchise itself. Although the higher ups at WB were probably very very complicit in the handling of the game and either did nothing or didnt care about it enough to course correct and here we are.
@@Rose.Of.Hizaki I got no real thoughts on that aspect, I'm sure that hindered the game greatly as well, but when it comes to studios running a series over a long stretch of time seats are always changing and people are always going so it's rare to have a consistent identity or standards for quality usually.
Even the best devs can just become completely different over time because the people behind the studio are not the same, I hear a lot of people say the reboot is different because the real world is different and therefore the game has to change but no it's just the internal changes of people not wanting to make the games without changing the series to suit their tastes more first.
Some people, including developers have been very delusional about this, but Volition didn't die because of Embracer. Their leadership failed to pick a compelling direction for the future of the franchise and to stick to it.
The Matt McMuscles video features testimonies of devs revealing that the team kept losing precious development time because of hesitations concerning the way the story should go and the creative direction as a whole. The answers of the creative director during interviews betrayed an unwillingness to go anywhere near the grittiness of making an actual crime-centered game, trying to reinvent the franchise as a generic action game, clean of drugs, sex work or gangs.
And here's the thing: regardless of my love for SR2, I don't think that rebooting Saints Row into something more lighthearted or "wacky" necessarily means the end of the franchise. But they, at least, needed a leadership that recognized that doing so successfully would require them to release the most polished and compelling Volition game to date ! The fans would have embraced a flawed return of the franchise if it were a familiar version of the franchise. But if you alienate the fanbase, there is no other choice but to impress the mainstream audience. They had two choices but picked a disastrous third option, make a game that no one wished for.
Let it be remembered that months before Embracer failed to secure their $2 Billion deal (not just months before they communicated about it, months before it actually happened), Volition was already in a bad spot in the eyes of Embracer, given that Saints Row 2022 was their biggest release and biggest disappointment during that period. A critical and commercial failure that followed the critical and commercial failure of Agents of Mayhem. What the hell are you supposed to do with a studio that spent the last several years showing, both, an inability to successfully create new IP's and an inability to successfully expand on their biggest success ?
It's a tragedy for most of the workforce that lost their job despite their hardwork. I have nothing but appreciation for them. But Volition's leadership failed Volition.
Spittin facts bro
Three entities are to blame:
Deep Silver for making the game a bland soyfest with literally some of the worst video game main characters in history.
Volition for making the game buggy and broken and literally an inferior experience than the first Saints Row from 2006.
And Embracer, for general piss-poor management and incompetence.
A buggy game is bad, but Cyberpunk proved the fans have a lot of patience and are willing to forgive that. Incompetent management is bad, but if your game is successful, no one can blame you for your bosses being idiots. So really, Deep Silver and their fan-baiting woke community manager, DeadlySteph, take the biggest blame here. Your game can be a 10/10 masterpiece, but if you tell your customers and fans to go F' themselves and call them terrorists, there is no coming back from that. Ask Disney all about it.
@@MarvinPowell1there are a lot of people like deadlysteph that got the "modern" way of pr company, sheeting in social media, while being on salary. But their employer purposely hired such people and gave them a green flag to do everything they want. Volition danced on THQ's grave, saying that they got forces to do everything not in their way and finally THQ flew away, they can do everything themselves (according to them). Well, their way isn't that good either.
@MarvinPowell1 Nope...
Deep Silver is only to blame as far as they don't have the ability to support the release of a AAA game. SR2022's marketing was awful, but only Volition insisted on making the reboot. According to what I remember hearing, Deep Silver/Embracer were more favorable to exploiting the original street gang route.
Embracer could be blamed for this, as far as they should have supervised the development more closely, instead of letting them waste months of development and resources till they reached a point of no return. But that's the job of the studio leads to manage the schedule and the resources.
The regular devs are not to blame for the game lacking polish or for the fact that it didn't experience a post-launch redemption arc like CP2077. They barely had the resources to complete DLC content and it showed. It would have required more investment from Embracer to course correct, but it probably didn't seem worth it at this point. Contrary to CP2077's situation, where the game showed great qualities and a massive appeal since the release.
And no one cares if the community manager says cringe stuff if the game seems great.
A lot of supposed SR fans speak that way. They don't know what happened during the development and they want to randomly blame anyone and everyone for ruining SR. The fate of the game wasn't decided by the 10 people checking on SR's twitter account. Only a bad game that is already struggling with negative attention can be clowned because of bad tweets, but social media antics won't stop a good game from thriving.
@@grimmjowvsjaggerjackYou heard wrong, Deep Silver wanted the new direction, Volition wanted to go more towards the older games. Deep Silver said it would appeal to more broader audience and didn't give Volition a say in the game's development due to their prior failure.
😂 "Haters gonna hate" and "we're not backing down from this game"...Yeah, how'd that work out, there, ya smug bastards? I love it when devs go head-to-head with us and lose.
Most of these dev studios, the original people left that created what we loved. That’s why people love Kojima, Ken Levine, etc. They’re names you can trust through a catalog of work vs a studios with a random director every few years. Doesn’t matter what studio they’re running. You know you’re getting something of quality when they’re in charge.
Ken Levine was the worst thing about Bioshock.
Bioshock 2 is the only good one and he was not involved.
Made for the "modern audience".
Heard that in the drinkers voice 😄😄
For no one in other words
Always spells an immediate and unceremonious death of a franchise
Immediate sign not to purchase said product.
Made for people who don't play video games...certainly not Saints Row games
This is gonna be a gooood one. It genuinely sucks to see Saints Row go.
smile because it happened
Ehh not really, the franchise completely lost its identity as time went on. Once they started leaning into the goofiness instead of trying to give R* real competition it was a wrap.
"Student debt"
*Proceeds to commit multiple felonies while being cringe af
ESG score +1,000,000
Sesame Credit +5
Real gangsta shit.
Damn it. That game sucked.
A line that was said ONE TIME, but that's the hill the haters of that game want to die on.....
This one hurts the most. Saints Row 2 is one of the greatest games of all time. All they had to do was go back to something closer to that.
They did it was way better than the shitty slapstick of 4
That response to valid fan criticism and advice should have been the only red flag you needed, to know you have the wrong people working on your game.
The Devs of the Saints Row reboot saw the negative feedback about Watch Dogs 2's cast and said "hold my beer"
😂😂😂 Based take.
Did you saw the team of devs?!? They were obvious gay progressive liberals, usually the types that live in gated communities and in a huge social bubble. And the company expected them to have a clear vision of the world? That's why the last saits row looked gay as hell
Wait, what? I thought Watch Dogs 2 was well received with a better cast than its predecessor. Now all of a sudden, people are dissing it and acting as if the original was a "masterpiece"? The hell happened?
@@NebLleb People complained that Watch Dogs 1 protag Aiden was boring, the WD2 entire cast was complained about as being cringe and hipster douches. Many gamers especially those that are not fans of the inner city hipster stereotypes did not like the change.
Audio is strangely crusty in this video. Even checked on multiple devices and headphones and the video still has some crackling audio.
It really is. I had to switch to a different video to check if my headphone was dying.
thank god for this confirmation. just got some new 1990 pros and was about to cry
Also noticed that. It's awful.
Same. Thought it was something wrong with my Soundbar.
RIP Volition, I love Red Faction.
Red Faction Gorilla was such a fun game dude.
My favorite is the first.@@Mrchair905
Got the reMARStered edition on my Steam backlog.
Same man, but I refuse to buy the garbage that is RF2. I don't consider it a proper installment, it's just console fan service with the Faction tag sticked on. @natedtiger
@illuminatedtiger got it on PS4 and haven't downloaded it yet. I should try it out again
It's a shame what happened to the series. Saints Row 2 is genuinely one of the greatest games of the past 20 years. The fact we'll never see a remaster at this rate is a tragedy.
Cant imaging making a game that checks off every box that makes Twitter happy but then realize they didn't show up to buy your game.
The franchise was in fall since Saints Row 3.
No-matter how much I loved 3, Saints Row 2 is objectively their best game through stylistic aspect, before Volition turned the GTA parody into a well-made dick-joke.
That's what everybody is missing here. They think going back to D jokes would have saved the franchise as they believed being woke ruined them.
@@triadwarfare
Yeah.
Franchise always had levity and some dick jokes, but it was next a story of pulling a gang together and building up your influence over the city through some wacky quests and actual dramatic scenes.
2 was the best with this. 3 was better on a technical aspect and still retained some of it, but with 4, it completely went out of the window.
@@StalkerQtya The opening of 4 was impressive but, imo, the rest of the game fell flat.
(I don't wanna miss a thing playing whilst climbing a rocket, totally unexpected and enjoyable!)
*SUBJECTIVELY their best game
I keep saying that the reboot was so bad it made revisiting Agents of Mayhem look like a good idea.
Saints row 4 gat out of hell and agents of mayhem were way worse than saints row 2022
Guess that DEI check wasn’t enough to keep the doors open. What a shame, I can only dream of a good saint row reboot, with a competent team
I know it’s almost like it wasn’t worth it 😂
That explains the layoffs that were seeing left and right. All the companies that been hit with them have invested in ESG/DEI. Ironically enough, the companies that aren't laying off employees are companies like Nintendo.
@@Noname15514 Man, I can only hope these massive layoffs bring something resembling the 1983 videogame market crash. We need to begin anew with the current state of the videogaming industry.
Volition: "We looked at the past and what the fans wanted and we didn't want to be constrained by all that because we are soo creative we are beyond all those matters".
Fans: Sheer-Fucking-Hubris!
[complains about Volition's idiocy... by unironically using the cringe inducing F-bomb from the ideological disaster that is Star Trek Picard Season One]
Hypocrite.
@@NebLleb I don't even know WTF kind of backwards logic that even is but going by that line of logic, Angry Joe must of loved Picard when he said that line multiple times during the show's reviews.
Like, context matters, my guy!
@@SynthLizard8He openly criticised it and the other F-bombs in the show and stated that "The Federation wouldn't talk like that", dummy.
"Sheer fucking hubris." is a shitty line and Picard S1 sucks. Deal with it.
@@SynthLizard8 Except Angry Joe used the cringe inducing F-bomb from the ideological disaster that is Star Trek Picard Season One in an _ironic_ way, like how "HE'S A MAN, NOT A GOD" became an ironic punchline following his Rambo video.
You're the one taking things out of context to defend your unironic use of the worst Star Trek line ever, bud. Lord, you're such a hypocrite...
@@NebLleb I mean...what's the point here?
That I'm somehow a "hypocrite" because I used a phrase one way or another? like ok? I don't know and I don't care, I'll take the L and toss it over my shoulder like it's nothing, it's just a throw-away quip to me.
Top reasons Saints Row 2022 destroyed Volition:
* Talent egress
* Employees going out of their way to antagonize long time customers.
* "A game updated for a modern audience".
* A "sense of humor" or lack thereof restrained by wokeness.
* An insistence on pushing The Message.
* A poor product in terms of gameplay, glitches/bugs, and substandard story.
* A studio culture of arrogance/self congratulation/lack of humility and self awareness.
* Being embarrassed of the game that made their studio successful.
wtf is "wokeness"?
Game wasn’t woke it was a bugged broken mess (what’s funny is that Saints row 2 would actually be considered woke and progressive)
@@takayama8060 Anything that's even slightly progressive in an angry thirty to forty something white dude's eyes and upturns their idea of how the planet should be run. The rest of us could care less.
@@takayama8060
Don't feign ignorance.
@@lowerclassbrats77 You can't even define it.. so you're the ignorant one.
That undercover FBI story sounded like something I've wanted in a GTA story for so long. Sucks that we could've had that in SR but leads said "nah, lets go with some bullshit instead"
I think when it comes to Saints Row people really use the word “GTA
clone”
Way too much so much that they had to change their direction for the series.
Yeah, and ironically the series was at its best when it was seen as a ''GTA clone'' with the first 2 games.
"gta clone" is only maybe when you look at it from surface.
Its was nothing like it when you actually played it
Most everything that borrows off another series is a clone unless it’s Souls.. Then it’s simply a “like” Nevertheless seems like SR is trending heavily lately.. I just started with SR3
Absolute bollocks
Funny thing is if you play GTA Online, it feels like a saints row 2 clone
Hope that esg score was worth it.
I never thought that GVMERS was going to do an SR video. But I'm glad you did.
Volition: "Implementing GeoMod2 capabilities would have made for an experience that felt unlike Saints Row"
Also Volition: proceeds to puts out a game (Saints Row 3, and everything else following it) that is completely unlike Saints Row.
12:12
One of the best things about Saints Row is the freedom that it gave players even more than what other open world games gave at the time.
Volition was ahead of it's time that even studios like Rockstar Games took inspiration of Character Customization idea with GTA Online and Personal Vehicles that was borrowed from Saints Row.
IKR?
Imagine putting all your eggs into the "hipster Zoomer game" hat and thinking it will work lmao.
The Yakuza series is a prime example of what Saints Row should have been. Serious main story, wacky side content.
I still play saints row 1&2 back to back, some people may think gaming is so small, but i have plenty of the best memories, when i game i feel peace its a deep story how i got into gaming at age 8
One of the few times I was happy to see a developer fail was Volition with the new Saints Row.
The first saints row blew my mind back in 06. The story is way better than any GTA game. It had the perfect amount of humor to go with the serious nature of the story. Also the multiplayer was more than "tacked on", protect tha pimp and blinged out ride were so fun and unique. If anyone hasn't played the first saints row, you owe it to yourself
I always preferred Saints Row over GTA. It's a shame they chose to reboot the series into "Hipster's Row." Just another example that all it takes is one mistake to sink a franchise.
Had they just stayed a GTA clone they would still be around today. Just release your game between Rockstar releases and you are making money.
Better a stupid "GTA clone" label than just a terrible game
Hell, people will play your game if its good, they dont care what the minority cry over.
That was the problem, with 3 they tried to move away from that and it did good but with 4 they took the wrong approach and made it a massive slapstick comedy and it killed the series even though the reboot was way better than 4, gat out of hell, and agents of mayhem
If they had focused, they could have given Rockstar some much needed competition. Instead, they leaned into all of the goofy nonsense.
I think one of the ways I look out for and question in new games is that one haircut lol
When you know, you know 😂
I wish that we could have a remake of the Saints Row 1 and 2
funny thing about that, it was in the works.
10 years ago.
For Xbox One and PS4.
@@T0asty- don't tell me it's get cancelled
@doomslayer-zj8td
Volition was shut down with how bad the new game was.
There will be no more projects going forward
@@jimmcphearson7252 damn that sucks
you can play both for free on emulators. you can set up xbox emulator in 5 minutes. you dont need a remake.
RIP my beloved Deus Ex, Embracer did you in.
Of course they did. That games amazing narrative is diametrically opposed to their business practices
good, the only good deus ex was released in 2000, we dont need more
"I didn't ask for this"
Smug just doesn’t sell
Shocker, I know
It's not even smugness at this point, it's just pure spite.
I'm going to be devastated when the narrator gets replaced by an AI
If that happens I'll stop watching
@@codypower4298 womp womp
Or worse, he does a face reveal
Nothing could replace his vintage history channel ww2 documentary narration voice. I'd stop watching if it changes.
@@No_Use_For_A_Name1981 Glad I'm not the only one to make that comparison
Never thought I'd see the day were saints row would be on this list, and yet here it is.
The saddest part of this is they only needed to improve on what existed in Saints row 1 and 2 but no. They decided to make it for a "modern" audience and went with the, fix it after its released approach.
We ALL know why Saints Row (2022) failed. Bugs can be patched. However, hiring untalented hacks who despise the property, find the previous entries "problematic," and are infected by a particular mind virus, was the fundamental fatal flaw. Woke is not only destructive; it's also boring and lacks a sense of humor.
I missed you, GVMERS.
Me too.
The gameplay change from Saints Row 2 to Saints Row 3 really killed it for me. Then it only got worse with the fourth one. It became way to wacky and lost a lot of what made the second game great
Yes...but many do like the gameplay of 4 so it is subjective...it was more of a superhero simulator than a saints row game...which is fine since it was done well...
The Fourth saints row was meant to be a dlc for 3 called Enter the Dominatrix, then they decided to make it a separate game. It’s definitely SR3+ but it took A LOT from Crackdown, once you get superhuman the cars really aren’t worth using and it just gets boring. Saints Row 2 was really the best overall game, they never got to that level again.
SR2 is still fun today. SR3 got old after two months.
Saints Row (2022) looks like a fake ad you'd see in GTA V (2013) about a GTA clone with hipsters. How out of touch are these game devs and publishers that they think fucking hipsters are still a thing a decade AFTER they were already a dead fad during GTA V
"Contemporarily relevant story"
"we didn't feel comfortable with the other games in this franchise"
Uhh huh...
That's how you know none of the veteran devs were left. Just a bunch of sensitive kids who didn't want to upset their followers on twitter.
I can't believe they let that cancer patient die for NOTHING! RIP Mike Watson aka IdolNinja, the last REAL motherfuker in left in that God forsaken Studio.
As a fan of SR2, I felt abandoned by the devs after this game. I was all in on the gang stories. After 2 there wouldn't be any more of that
If sweet baby inc touches it, it dies.
Surprised you're only doing this series just now. 😮
They had one simple job.
Be a fun and whacky GTA
And they sold the bag
GTA is fun and whacky saints row turned too damn whacky
@@chilbiyitoGTA turned too damn whacky
@@TheBloopers30nah
Fans: Don't do this because it'll flop and no one will buy it.
Company: Haters gonna hate.
Also company: Wait, this was a financial flop??? How???!
and blamed the fans lol
Saints Row 1 and 2 hold such a special place in my heart
The first game killed by D.I.E.
It’s been ruining dozens of games for a decade or more. As well as other forms of entertainment. Too bad few people noticed right away.
Adding insult to injury, everyone on GOG had their SR4 Game of The Year edition replaced with some new updated and renamed cross-platform garbage and the product name retroactively changed.
Saints row 2 will always be my favorite
SO many great memories playing Descent FreeSpace on my IBM back in the day, first PC game I ever bought.
The thumbnail low-key says it all
Watch Dogs 2: No one can make hipsters as annoying as ours
Saints Row: Hold my soylent
Saints Row 1 & 2 are the best.
Saints Row and GTA at one point in time was like our 2 favorite cousins. If you couldn’t get one then you could definitely count on the other to give you a GREAT ass time😢
Personally Saints Row died after 2, although 3 had its own charm it had nothing on the vibes 2 had 😭
Just seeing that model makes me cringe.
Saints Row 1 and 2 will forever be in my top crime games
I only bought a 360 because I was too excited about PS3 to wait for it to come out - I didn't know much about any of the games on it
I got COD 2, Test Drive Unlimited, Just Cause, Saints Row and Oblivion
I was *not* disappointed 😂
The combination of The Embracer Group and Sweet Baby Inc. doomed Volition.
After actually beginning to play Saints Row '06, I realised that 1. The series was always good and veering into a wackier direction skewing the balance of seriousness and silliness for the latter was a bad idea and 2. Saints Row also had the honour of being one of the first Sandbox titles to allow you to move whilst shooting... _on consoles._ (Just Cause and Mercenaries being the others)
Moving whilst shooting with a dual analog style of controls instantly made it a cult favourite, ditto for the playful urban grit and awesome physics, and I'm not at all surprised that some people think Volition jumped the shark with The Third rather than IV due to the former being where the painful shift in direction was made clear: Franchises _do_ need to change with the times, but Saints Row changed for the worst, even if The Third was the franchise's highest selling entry and does have a fan following. If anything, I feel happy that the franchise is now dead, because Embracer, Deep Silver and the people who took over Volition for The Turd just don't see what was so appealing in the franchise to begin with.
Makes me wonder how they'll butcher Red Faction.
was the latest saints row sweet baby incs magnus opus ?
It's a toss up between Saints Row and Suicide Squad
"modernizing" crime is "Lashondra" pushing a cart filled with beef cuts out of a grocery store without paying.
I don't think any of the original dev members still working at Volition who worked on previous Saint Row games. Look at the drastic change of style between the Saint Rows remake and previous Saint Rows games they both look like two different teams worked on it. I would even say Saint Rows 3 had none of the original dev teams who worked on Saint Rows 2.
At 42:10 he mentions and shows "creative director Steve Jaros," who was the lead writer on the first 4 games but left to work for Valve (wrote the script for a game called Artifact), in 2014.
I can’t wait for your feature length documentary on the rise and fall of Embracer group
A new GVMERS vid is nice, but an hour long new GVMERS vid is even better!
It's really weird nobody in Volition looked at the reboot and said "damn that shit sucks" 😵💫
How tf you look at the game and say "yeah that's good, ship it"?
"Rise" and Fall of Sweet Baby Inc when?
I´d love to watch that
Go woke go broke. RIP Siants Row franchise. You should have never gone woke.
Sadly this is what happens when you start listening to sweet baby inc.
"remade for the modern audience". hahahahah howd that work out for you ?
Really well if they were looking to go out of business within a year
I read that in the Drinker’s voice
Shoutout idolNinja!
Let’s not forget saints row 5 was made in consultation with sweet baby inc which was also involved with gotham knights and suicide squad. See the pattern ?
Besides ditching the first idea for SR4 and cancelling the PSP game, making the reboot less like a gangster simulator was the worst thing ever.
I really enjoyed the franchise, even when saints row went overboard i still enjoyed it. Saints row 4 was a few steps back but still enjoyable. Reboot seemed to include developers that wanted to insert themselves into the game. Thus we ended up with a cast of bland and non believable characters that look like they would run away from any confrontation. Include the bad comedy that seemed to be careful not to insult anyone, although it did exactly what it didn't want. The reboot is nothing more than a mediocre game at best with the title name only being used to boost sales.
9:20 @GVMERS I'm noticing some weird audio issues on the voiceover in this particular video. One example occurs here in the word "product", and then a few seconds later in the words "planned" and "such". Just wanted to make sure you're aware!
The shills of the reboot didn't even bought the game they're shilling for.
I could cry thinking about all the fun I had in saints row 2😢