I mean technically if you're a silicon based lifeform, you're almost definitely an astronaut too, you know? Unless those guys already have portals, in which case we would need to have a discussion of semantics regarding whether entering a interstellar portal/wormhole to travel through space counts as being an astronaut or not, and personally I would say it technically counts (as you _did_ travel through space after all) but I don't want to be the guy arguing hypothetical wizard astronaut semantics on a technicality because that guy is the worst.
Just for context, an average real person may experience problems with forces greater than 6g, and anything higher than 10g is likely fatal without intense training.
Intimidator 305 was causing blackouts at opening among some guests by holding around (iirc) 4.5 positive Gs for around 5 seconds and enthusiasts will regard that as one of the most forceful rides in existence.
Although the game penalizes you for lateral G's more than vertical ones, the human body is actually more capable of lateral g as long as you're properly secured so you don't hit anything with the side of your head. Race car drivers can experience up to 6 lateral g's during turns. I think 10g will still kill you, but the maximum threshold falls off more slowly over time. You could probably endure 6 lateral g's for longer than you could 6 vertical g's. The human tolerance for longitudinal (forward-backward) g's is much higher than either one of those - you can handle 20g for a few seconds and be okay - although RCT doesn't model those correctly and I'm pretty sure Marcel even did a video showing how comically huge the ingame values are when you actually calculate them. Forget 20, more like 2000.
I love how with the game starts struggling to keep up with the ludicrous speeds you can achieve with cheats, so the coaster starts vaguely drifting around the track
For context: At about 3-4 G's; your going to need to do some leg squeezes to stay conscious for a decent period of time, this is also about the same amount of G's that an astronaut will experience as they enter orbit, although they are lying down during it so its a bit different. At around 6G's; you can no longer breath normally due to your diaphragm not being strong enough to overcome the forces, although theres still methods of breathing, most involve an oxygen tube and making a specific noise to force air out of your lungs. This is also the G force that a Ju-87 (Stuka) dive bomber pilot would experience in WW2, although they had automatic systems in the aircraft to pull out of the dive because the pilot *did* black out. At 10 G's you reach the limitation of many early fighter aircrafts airframe (the components of the aircraft would bend / snap) and at 18 G's its basically agreed that if your in an airplane your as good as dead since you generally need to be awake to pull up. The AIM-9B Sidewinder (one of the earliest missiles used in A2A combat) can pull a max of 10 G's, the AIM-9H could do 20, the AIM-9L could do 30, a variant of the AIM-120 AMRAAM can allegedly do up to 35 depending on airpseed, and the current AIM-9X can do an estimated (but still somewhat classified) 65G's maximum. Needless to say, these coasters are absolutely insane EDIT: To put this into perspective; the F-22 (Which is "Hypermanouverable" is rated to just 9G's (depending on fuel load and weight), the F-35 is rated for about 9.5, the Su-27 is capable of an alleged 9, and the Su-57 ("muh hypermanouverability stronk" russian enjoys can rejoice) is said to be capable of over 9.0 (although its very likely thats propoganda since they also claim to have more than 70 of them and as far as is known they have at most 40). Aircraft often can survive 1.5-2x their rated G pull, but modern aircraft use a computer system to make sure they dont overload on G forces, so unless the pilot turns that setting off, they wont pull more. Oh, and negative G's are significantly harder to deal with
With the cheated coaster you'd just be a blood splatter a couple hundred meters away from the coaster lol I wish we had gotten some comparisons on what the G forces actually mean compared to different things. Fighter pilot, Space rocket launch, car accident, things of that nature
I mean with rocket launches and reentries you don't have a lot of G's but they are constant for minutes, Car accidents are very high, but only take fractions of a second, fighter pilots are kinda in between as well as roller coasters, but they are generally lower due to the GP riding them. Things in nature can also go up very high, but only for very little time
at 4Gs, your vision gets blurry and and you start to pass out trained pilots with special suits can do 9Gs 30 G is a regular car crash 70 G is F1 crash
.28 Gs - car going from 0-100 mph in 10 seconds 1.5 Gs - airplane takeoff 2.9 Gs - a good sneeze 3 Gs - Space Shuttle takeoff 4.1 Gs - a backslap 4.4 Gs - Dragster doing 1/4 mile in 4.4 seconds 7.16 Gs - Apollo 16 re-entry 7.5 Gs - what an F-18 is normally limited to 10 Gs - what Maverick did in his demo to show that the mission could be done by 1 person in one F-18
Whatever is left of the guests at the end of the ride is then ejected from the vehicle by the amazingly powerful station brakes. A specific scene from The Expanse comes to mind... 🤔 I wonder what the G-force numbers would be if the game counted that.
My favorite ride to exert max g-forces on guests is a ride popularized by streamer, Vargskelethor Joel, it's called, "DA PO PO BE FAST ON YO ASS." It's a looping rollercoaster with two large turn pieces, a small right loop, a small left loop, and two more large turn pieces. When it is set to powered launch mode (passing station), launches at 573mph, and has over 5 laps, it has almost 40 positive vertical Gs.
I think the highest excitement rating Marcel's ever gotten with one is between 7 and 8? With every other coaster he was able to get to over 10. So... yeah.
This is a classic mark of a "good" youtuber.. When stuff like "What's the highest/most extreme [thing] we can do" is a late-ended release after all your other content, rather than the FIRST thing you come up with. Every low-effort youtuber basically lives off of videos like this, it's just satisfying to see one made by marcel as a casual video made from genuine curiosity, as opposed to the mindless "You'll NEVER beleive what happens next!" content you'd see released by other peeps.
That maximum weight coaster reminded me of my aunt. She's a big lady, but she's an absolutely *amazing* cyclist. Once she gets goin', she can coast for actual miles, it's just insane how much momentum she has
Quick reference on G forces: G Force is an acceleration function representing the gravitational constant of 9.8 m/s Vertical G's: Forces going vertical. A positive g-force corresponds to a downward force, and a negative force sends you up. When standing still, you experience 1 vertical G from Earth's gravitational force pulling you downward. 0 G's creates the feeling of weightlessness in a rider. Lateral G's: Forces from the side. Positive is to the left, negative is to the right. Note that RCT2 uses absolute values when finding the maximum lat. G's, so you can't tell if the offending area is a left or right turn. Longitudinal G's: Forces going forward and backward. Longitudinal G's are not in RCT1 and 2, but they are in other park sim games like Parkitect and Planet Coaster (where they're called "Forward Gs").
Always thought the corkscrew were the major culprit for massive lateral G numbers. Maybe a video about the different inversion pieces and their effect on stats might be interesting.
The corkscrew gives about 85% as many lateral G's as the small unbanked turn does. Their limits for excessive (>2.80) lateral G's are 70 and 60 km/h respectively.
Marcel is like if Cave Johnson and the euthanasia coaster designer did a fusion dance. Why build a coaster with 110 Gs of differential force? Why *_not?_*
I knew I was in for a treat as soon as I heard you say, "we don't do that here". Of course, your videos are always a treat regardless! Next, you could look into how frequently you can drown guests without losing park rating. For better effect, make the water red and sacrifice them to a volcano! How to push your radical cult agenda without being placed on an international list. How many inexplicable disappearances can you have until the FBI catches on. Etc.
It is odd that in RCT g forces are directly proportional to speed. In real life if you are going in a circle then the acceleration you'd feel is equal to the square of your speed divided by the radius of the circle.
Keeping in mind that RTC2 came out in 2002, programming it to work like that with the limited resources would probably have been more trouble than it would have been worth.
About increasing the speed of the coaster with guests: Couldn't you (theoretically) make sure to only allow the heaviest guests to board the train, with stuff like weight sorting rides that you have showcased on this channel before? I'd argue that the increase in speed is almost negligible, but we might get a few more 0.1's in the spine snapping department.
2:24 "We have now entered deadly territory..." Well... I'm pretty sure in real life you would've entered that territory with your looping coaster at the beginning :D
The way that you scale your videos up as they go - introducing new elements for each part of the explanation - is just so interesting but also makes it very easy to follow. I love the way your videos are structured! I'm hooked! lol
When you're talking about G forces, it would be helpful to compare the numbers to real-life numbers that are captured in coasters, jet airplanes, and rockets, since these are the only devices that can come close to replicating Rollercoaster Tycoon's forces. It also might help to show what an equivalent G-force would be on a human body in free-fall hitting the ground. Not too get too visceral, but check out Mythbusters' methodologies for determining lethal force impacts. Very clean and clear way to describe what would happen to a human who experiences those forces...without the gore.
A potential correction: in real life, g-forces induced by turns are proportional to the *square* of the speed. The equation is acceleration = speed^2 / radius (and then divide the result by 9.81 to get g-forces). So, doubling the speed should *quadruple* the g-forces. I'm not sure if that's how the game calculates it, but that's how it works in real life.
It looks like the game is calculating gs incorrectly, possibly only a v/r instead of v^2/r. Let's take the 400 km/h coaster for an example. ((400,000 m/h) / 3600 s/h)^2 = 12345 m^2/s^2. Assuming the loops have a 10 meter radius (it's really probably less, looking at them, but let's assume 10m to be conservative), this results in an acceleration of 1234.5 m/s^2, or 124.6g.
Yes, that's how it should work but the game's G force calculation is wrong. G forces in game increase linearly with speed, which lets you get away with some ridiculous stuff. It's quite annoying, because I'd like to see some larger radius turn pieces added but they would get G forces that are far too low.
so happy that i discovered this channel. i used to play this with my dad back in the days and after watching a few of your videos i came to the realization that we had no clue what we were doing at all. still had a blast. great memories.
Super glad to find your content. Large deal of my earliest gaming was Sims and RCT of many different Tycoon editions. Like to see the length of details and experiments. As well, kudos to the mini coaster ideas. Been playing classic mobile lately and loving it. Great content 🤙
That twister's as fast as an Indycar and has similar G-forces of Kenny Brack crashing in one. He managed to survive that crash, but I doubt anyone would survive these rollercoasters
Technically, the G force numbers are survivable over a very short period of time. Two time F1 champ Max Verstappen crashed at 51g in 2021 at Silverstone and didn't miss a race. Indy driver Kenny Bräck famously survived a 214g crash at Texas Motor Speedway. The cars are designed to keep you from squishing, and roller coasters don't have as much anti-squish. Also, in a loop it's too much for any anti-squish system.
@@toddoverholt4556 The protective gear and helmet don't really matter. The Hans device matters. But in this coaster it is also only for a short amount of time. This coaster is very unlikely to kill anyone. The cheated one maybe.
It's weird when you don't start with your usual catch phrase opening of ""Hey, hey, hey! What's up RollerCoaster Tycoon fans? Marcel here, and welcome back to another episode of Marcel Plays!"
The fact that they get off that ride makes me think they're practically immortal. Maybe that's why they go into all parks, even the empty ones, in hopes of being finally killed.
I once set out to make the deadliest coaster back in the day. The vertical drop coaster I think is the one that has the special block brake that will always stop it immediately. Other coasters normally go through brakes if they're going fast enough, but this one in particular always brought the car to a dead stop. So, up to the height limit, down to the lowest underground, and BAM, instant stop. There's no surviving that.
6:57 I love the optimism, but I regret to inform you that the guests have not yet reached escape velocity. Sadly, even the supersonic coaster isn't going fast enough, although I'm pretty sure those guests are at least not in the park any longer.
1:12 This is where we can be glad (and Marcel will be sad) that we have fake physics here. In reality, these accelerations are proportional to speed squared. Real numbers would be in the vicinity of 10 000 g by the end of the video. 6:46 Banking your turns like a normie!
Whether a G-force is lethal depends not only on its absolute value, but also on how long one is exposed to it. Humans can survive G-forces up to 100 as long as they are exposed to them for only a tiny fraction of a second. The world record for the highest G-force ever survived by a human being is even higher at an incredible 180. That human being was David Purley, a Formula 1 driver who crashed his car full throttle into a guard rail. He suffered various fractures and other injuries, but he survived.
I feel like a ride with those forces (without cheats) would also probably tear itself to pieces immediately the first time it enters that tight turn lol
"They did a good job designing this park, I feel really drawn to this section over here." "Actually that's the gravitational pull of the roller coaster they're testing. Hope you brought your earplugs. And sunscreen..."
The glitching and twitching cars of the coaster... i can't 😂😂😂 like an exploding tortellini cans with tomato soup experience for the bystanders that watch the ride... 😐😂😆
Marcel, I have been wondering for a while, is it possible to build a gentle ride, water ride or transport ride with intensity or nausea higher than 10?
"After we have scraped your remains from the moon.." Oh Marcel, you brushed the lunar strain into a charming yet subtle approach to foddering guests for our experimental entertainment. 😋 TL'DR Visualizing a snow shovel and an astronaut forensics agent chiseling off pancaked remains of amusement park guests made my morning lmao😝
The workers at the station on that last ride: Worker 1 - Are they OK? Worker 2 - OK? They don't even exist anymore! Worker 1 - Whoa. Next!!! (to riders) Please sign this form, absolving us of any blame in regards of your inevitable death.
Sign at the entrance: "To ride this coaster you must be a fighter pilot, an astronaut or a silicon based lifeform."
"I enjoyed this rollercoaster ride" - Clark Kent
"And you're still going to be a red smear by the end."
Forget the people, I don't think you could build a roller car/track that could withstand such forces!
I wanna ride the Deathspine Brain Hemorrhage 9000!
I mean technically if you're a silicon based lifeform, you're almost definitely an astronaut too, you know?
Unless those guys already have portals, in which case we would need to have a discussion of semantics regarding whether entering a interstellar portal/wormhole to travel through space counts as being an astronaut or not, and personally I would say it technically counts (as you _did_ travel through space after all) but I don't want to be the guy arguing hypothetical wizard astronaut semantics on a technicality because that guy is the worst.
Coaster enthusiasts: "That ride is so forceless, it's boring and mild"
*Elitists
Also Coaster Enthusiasts: "Air Powered Vertical Rollercoaster 1 has some killer ejector airtime!"
@@TS_Mind_Sweptvery important distinction
Damn thoosies!!!
I want to go on something more thrilling than Air Powered Vertical Coaster 1.
"Which is even faster than Usain Bolt can run."
That line got me.
technically correct
the best kind of correct
Came here to say that. I would also like to add "After we are done scraping your remains off the surface of the moon" as another great contender
@@john9391 Say the actual word, coward.
Just for context, an average real person may experience problems with forces greater than 6g, and anything higher than 10g is likely fatal without intense training.
Intimidator 305 was causing blackouts at opening among some guests by holding around (iirc) 4.5 positive Gs for around 5 seconds and enthusiasts will regard that as one of the most forceful rides in existence.
Although the game penalizes you for lateral G's more than vertical ones, the human body is actually more capable of lateral g as long as you're properly secured so you don't hit anything with the side of your head. Race car drivers can experience up to 6 lateral g's during turns. I think 10g will still kill you, but the maximum threshold falls off more slowly over time. You could probably endure 6 lateral g's for longer than you could 6 vertical g's.
The human tolerance for longitudinal (forward-backward) g's is much higher than either one of those - you can handle 20g for a few seconds and be okay - although RCT doesn't model those correctly and I'm pretty sure Marcel even did a video showing how comically huge the ingame values are when you actually calculate them. Forget 20, more like 2000.
if your weight is about 80kg....you will get crushed by the force of 800kg...if its 10g. So yea that will be fatal indeed xD
Kenny Bräck survived 214 Gs when he crashed in Indycar
@@MABfan11 probably for milliseconds. Impacts are a bit different than sustained forces in survivability
Roller Coaster: _has G-forces so strong it should immediately blow someone apart_
The guests: throw up, "Roller Coaster 1 was great"
wait is there italic
/try/
\try\
*this of course bold!*
/*double*/
\*double*\
They are gods, who else could afford to live in a theme park for a few years?
@@ryanmapping7944 Isn't it just using _underscores_ for italic, and asterisks for *bold*?
I want to get off of Mr Bones wild ride
I want to go on something more thrilling than Ultra Extreme Roller Coaster 1!
I love how in the "slow mo" the caoster's cars are anywhere but on the track and the entire train jumps along the track 20m every frame
It entered a quantum state
"Yeah, everyone within 10 killometer radius is pretty much pulverized into a dust here."
I love how with the game starts struggling to keep up with the ludicrous speeds you can achieve with cheats, so the coaster starts vaguely drifting around the track
To be fair, irl the coaster would also start to ignore the turns in your tracks
Just to note, the cheated coaster has such high stats that despite the stat penalties, it actually achieves a not entirely shit excitement rating.
I mean... I'd be excited about being turned into a fine red mist that's moving so fast that it can reach Mars in a couple of hours
both of these comments read almost straight from douglas adams's mouth
@@spacewitch3707 Who?
@@thomasvlaskampiii6850 author of hitchhiker's guide to the galaxy
@@spacewitch3707 Ah. Yes, it does sound like something that he'd say
In RCT I'm all about making sure I hit the customer's ideal g-force limit, G-spot, for a pleasurable park going experience!
"After we have scraped your remains from the moon..." That line got me so bad LMAO
I love how no matter how high the G forces and speeds go, the excitement level never exceeds "Medium".
Because once you finish riding it, you won't be alive to report how exciting it is.
Big applause to the brake engineer who gets the job to design the brakes for all Marcel´s roller coaster designs
all of the people that designed the components probably neef applause for even achieving such in the first place
and surviving of course
For context:
At about 3-4 G's; your going to need to do some leg squeezes to stay conscious for a decent period of time, this is also about the same amount of G's that an astronaut will experience as they enter orbit, although they are lying down during it so its a bit different. At around 6G's; you can no longer breath normally due to your diaphragm not being strong enough to overcome the forces, although theres still methods of breathing, most involve an oxygen tube and making a specific noise to force air out of your lungs. This is also the G force that a Ju-87 (Stuka) dive bomber pilot would experience in WW2, although they had automatic systems in the aircraft to pull out of the dive because the pilot *did* black out.
At 10 G's you reach the limitation of many early fighter aircrafts airframe (the components of the aircraft would bend / snap) and at 18 G's its basically agreed that if your in an airplane your as good as dead since you generally need to be awake to pull up.
The AIM-9B Sidewinder (one of the earliest missiles used in A2A combat) can pull a max of 10 G's, the AIM-9H could do 20, the AIM-9L could do 30, a variant of the AIM-120 AMRAAM can allegedly do up to 35 depending on airpseed, and the current AIM-9X can do an estimated (but still somewhat classified) 65G's maximum.
Needless to say, these coasters are absolutely insane
EDIT: To put this into perspective; the F-22 (Which is "Hypermanouverable" is rated to just 9G's (depending on fuel load and weight), the F-35 is rated for about 9.5, the Su-27 is capable of an alleged 9, and the Su-57 ("muh hypermanouverability stronk" russian enjoys can rejoice) is said to be capable of over 9.0 (although its very likely thats propoganda since they also claim to have more than 70 of them and as far as is known they have at most 40).
Aircraft often can survive 1.5-2x their rated G pull, but modern aircraft use a computer system to make sure they dont overload on G forces, so unless the pilot turns that setting off, they wont pull more.
Oh, and negative G's are significantly harder to deal with
With the cheated coaster you'd just be a blood splatter a couple hundred meters away from the coaster lol
I wish we had gotten some comparisons on what the G forces actually mean compared to different things. Fighter pilot, Space rocket launch, car accident, things of that nature
You're right, I indeed should've included some of those comparisons.
@@MarcelVos I think "speed of Usain Bolt" is the most important comparison, and you already got that
I mean with rocket launches and reentries you don't have a lot of G's but they are constant for minutes, Car accidents are very high, but only take fractions of a second, fighter pilots are kinda in between as well as roller coasters, but they are generally lower due to the GP riding them.
Things in nature can also go up very high, but only for very little time
at 4Gs, your vision gets blurry and and you start to pass out
trained pilots with special suits can do 9Gs
30 G is a regular car crash
70 G is F1 crash
.28 Gs - car going from 0-100 mph in 10 seconds
1.5 Gs - airplane takeoff
2.9 Gs - a good sneeze
3 Gs - Space Shuttle takeoff
4.1 Gs - a backslap
4.4 Gs - Dragster doing 1/4 mile in 4.4 seconds
7.16 Gs - Apollo 16 re-entry
7.5 Gs - what an F-18 is normally limited to
10 Gs - what Maverick did in his demo to show that the mission could be done by 1 person in one F-18
"Introducing the Air Powered Vertical Coaster"
*pain of realization*
I also love how the final coaster still has a medium excitement level.
Flip Flap Railway Coaster: *that’s cute*
Whatever is left of the guests at the end of the ride is then ejected from the vehicle by the amazingly powerful station brakes. A specific scene from The Expanse comes to mind... 🤔
I wonder what the G-force numbers would be if the game counted that.
My favorite ride to exert max g-forces on guests is a ride popularized by streamer, Vargskelethor Joel, it's called, "DA PO PO BE FAST ON YO ASS." It's a looping rollercoaster with two large turn pieces, a small right loop, a small left loop, and two more large turn pieces. When it is set to powered launch mode (passing station), launches at 573mph, and has over 5 laps, it has almost 40 positive vertical Gs.
G forces were as high as the amazement that brings the heartline coaster, you should make a video of how a great coaster it is!
Sounds like an April Fool's day video.
I've tried for hours to make a single interesting heartline coaster and I am convinced it is impossible. it cannot be done by mere mortals
I think the highest excitement rating Marcel's ever gotten with one is between 7 and 8? With every other coaster he was able to get to over 10. So... yeah.
This is a classic mark of a "good" youtuber.. When stuff like "What's the highest/most extreme [thing] we can do" is a late-ended release after all your other content, rather than the FIRST thing you come up with.
Every low-effort youtuber basically lives off of videos like this, it's just satisfying to see one made by marcel as a casual video made from genuine curiosity, as opposed to the mindless "You'll NEVER beleive what happens next!" content you'd see released by other peeps.
That maximum weight coaster reminded me of my aunt. She's a big lady, but she's an absolutely *amazing* cyclist. Once she gets goin', she can coast for actual miles, it's just insane how much momentum she has
“365km/h, that’s even faster than Usain Bolt can run.” Dead, i’m literally dead
Finally, time to make the euthanasia coaster look like a junior coaster by comparison
Something about the way you delivered the line "after we've scraped your remains from the moon" really cracked me up. Great video Marcel
Quick reference on G forces:
G Force is an acceleration function representing the gravitational constant of 9.8 m/s
Vertical G's: Forces going vertical. A positive g-force corresponds to a downward force, and a negative force sends you up. When standing still, you experience 1 vertical G from Earth's gravitational force pulling you downward. 0 G's creates the feeling of weightlessness in a rider.
Lateral G's: Forces from the side. Positive is to the left, negative is to the right. Note that RCT2 uses absolute values when finding the maximum lat. G's, so you can't tell if the offending area is a left or right turn.
Longitudinal G's: Forces going forward and backward. Longitudinal G's are not in RCT1 and 2, but they are in other park sim games like Parkitect and Planet Coaster (where they're called "Forward Gs").
Always thought the corkscrew were the major culprit for massive lateral G numbers. Maybe a video about the different inversion pieces and their effect on stats might be interesting.
The corkscrew gives about 85% as many lateral G's as the small unbanked turn does. Their limits for excessive (>2.80) lateral G's are 70 and 60 km/h respectively.
I love that this old ass game endures so much. I haven't played in a long time but have very fond memories of it.
I love the 3ish excitement rating on all of the insane coasters.
Those guests are incredible for being able to hold their puke until *after* they leave the coaster.
Marcel is like if Cave Johnson and the euthanasia coaster designer did a fusion dance. Why build a coaster with 110 Gs of differential force? Why *_not?_*
08:17 watch at 0.25 speed, not only does Marcel sound super drunk, but it's also cool to see how the game draws the train in different frames
I knew I was in for a treat as soon as I heard you say, "we don't do that here". Of course, your videos are always a treat regardless!
Next, you could look into how frequently you can drown guests without losing park rating. For better effect, make the water red and sacrifice them to a volcano! How to push your radical cult agenda without being placed on an international list. How many inexplicable disappearances can you have until the FBI catches on. Etc.
Yep. When he said "we don't do that here" I was like "this is definitely a Mercel Vox video". Certainly got a chuckle out of me.
It is odd that in RCT g forces are directly proportional to speed. In real life if you are going in a circle then the acceleration you'd feel is equal to the square of your speed divided by the radius of the circle.
Keeping in mind that RTC2 came out in 2002, programming it to work like that with the limited resources would probably have been more trouble than it would have been worth.
@@Pineapply_Queen good point
Perfect use of the dramatic slow-mo!
About increasing the speed of the coaster with guests: Couldn't you (theoretically) make sure to only allow the heaviest guests to board the train, with stuff like weight sorting rides that you have showcased on this channel before? I'd argue that the increase in speed is almost negligible, but we might get a few more 0.1's in the spine snapping department.
I could've done that, but with the inconsistencies even at the 400 km/h level that might actually result in slightly lower G's.
LOL this is a preposterous (albeit amazing) idea.
I like the way you think
@@MarcelVos no friction cheat?
You had me crying 😂
So many good lines in here!
Also seeing that train hit 1500 kph had me dying! 🤣
2:24 "We have now entered deadly territory..."
Well... I'm pretty sure in real life you would've entered that territory with your looping coaster at the beginning :D
The way that you scale your videos up as they go - introducing new elements for each part of the explanation - is just so interesting but also makes it very easy to follow.
I love the way your videos are structured! I'm hooked! lol
Man, those negative G-Forces must provide some out-of-this-world airtime.
First you're crushed into a fine paste, and then released over a wide area with enough force to cause grievous injuries to the ISS crew
@@nesurame As I said, out-of-this-world.
When you're talking about G forces, it would be helpful to compare the numbers to real-life numbers that are captured in coasters, jet airplanes, and rockets, since these are the only devices that can come close to replicating Rollercoaster Tycoon's forces.
It also might help to show what an equivalent G-force would be on a human body in free-fall hitting the ground. Not too get too visceral, but check out Mythbusters' methodologies for determining lethal force impacts. Very clean and clear way to describe what would happen to a human who experiences those forces...without the gore.
A potential correction: in real life, g-forces induced by turns are proportional to the *square* of the speed. The equation is acceleration = speed^2 / radius (and then divide the result by 9.81 to get g-forces). So, doubling the speed should *quadruple* the g-forces.
I'm not sure if that's how the game calculates it, but that's how it works in real life.
It looks like the game is calculating gs incorrectly, possibly only a v/r instead of v^2/r. Let's take the 400 km/h coaster for an example. ((400,000 m/h) / 3600 s/h)^2 = 12345 m^2/s^2. Assuming the loops have a 10 meter radius (it's really probably less, looking at them, but let's assume 10m to be conservative), this results in an acceleration of 1234.5 m/s^2, or 124.6g.
Yes, that's how it should work but the game's G force calculation is wrong. G forces in game increase linearly with speed, which lets you get away with some ridiculous stuff.
It's quite annoying, because I'd like to see some larger radius turn pieces added but they would get G forces that are far too low.
so happy that i discovered this channel. i used to play this with my dad back in the days and after watching a few of your videos i came to the realization that we had no clue what we were doing at all. still had a blast. great memories.
Super glad to find your content. Large deal of my earliest gaming was Sims and RCT of many different Tycoon editions. Like to see the length of details and experiments. As well, kudos to the mini coaster ideas. Been playing classic mobile lately and loving it. Great content 🤙
I can only imagine that after he passes, Marcel will find himself in hell. Not to be punished, but to be the punisher.
That twister's as fast as an Indycar and has similar G-forces of Kenny Brack crashing in one. He managed to survive that crash, but I doubt anyone would survive these rollercoasters
Technically, the G force numbers are survivable over a very short period of time. Two time F1 champ Max Verstappen crashed at 51g in 2021 at Silverstone and didn't miss a race. Indy driver Kenny Bräck famously survived a 214g crash at Texas Motor Speedway. The cars are designed to keep you from squishing, and roller coasters don't have as much anti-squish. Also, in a loop it's too much for any anti-squish system.
Well, the positive and lateral G forces maybe, but you ain't surviving those negative Gs. Gonna blow every blood vessel in your brain.
By very short that means fractions of a second. With protective gear and a helmet
@@toddoverholt4556 The protective gear and helmet don't really matter.
The Hans device matters.
But in this coaster it is also only for a short amount of time.
This coaster is very unlikely to kill anyone. The cheated one maybe.
“After we have scraped your remains from the moon” had me laughing out loud
It's weird when you don't start with your usual catch phrase opening of ""Hey, hey, hey! What's up RollerCoaster Tycoon fans? Marcel here, and welcome back to another episode of Marcel Plays!"
It's channels and videos like this that make TH-cam what it is. Thanks for the work that went into making this
The fact that they get off that ride makes me think they're practically immortal. Maybe that's why they go into all parks, even the empty ones, in hopes of being finally killed.
Survives ultra extreme coaster only to die from drowning lmao
@@tburrrg2502 *Sweet Release from Immortality.
The Usain Bolt line was awesome but by far my favorite was pointing out, that these impressive forces are indeed impressive :D
A very unusual addition to the menu at the Drinks Stall, but it definitely has a unique taste.
I once set out to make the deadliest coaster back in the day. The vertical drop coaster I think is the one that has the special block brake that will always stop it immediately. Other coasters normally go through brakes if they're going fast enough, but this one in particular always brought the car to a dead stop. So, up to the height limit, down to the lowest underground, and BAM, instant stop. There's no surviving that.
This video reminds me of The Euthanasia Coaster.
That's just constant 10 G for a minute or so
@@emmata98 just how i want to go
There are so many fantastic one-liners in this video, it's just amazing. Probably one of Marcel's best, and that's saying something!
6:57 I love the optimism, but I regret to inform you that the guests have not yet reached escape velocity. Sadly, even the supersonic coaster isn't going fast enough, although I'm pretty sure those guests are at least not in the park any longer.
"Oh right, right, with the bones. I always forget about the bones." ~Dr. Zoidberg (coincidentally, the designer of these coasters)
1:12 This is where we can be glad (and Marcel will be sad) that we have fake physics here. In reality, these accelerations are proportional to speed squared. Real numbers would be in the vicinity of 10 000 g by the end of the video.
6:46 Banking your turns like a normie!
Man, Chris Sawyer thought he built a rollercoaster game, but he in fact made a murder game
I imagine every guest coming out of these looking like Jimmy Neutron after he got turned into jelly that one time
love how its still got medium excitement. must be the angels you see passing into the afterlife
Whether a G-force is lethal depends not only on its absolute value, but also on how long one is exposed to it. Humans can survive G-forces up to 100 as long as they are exposed to them for only a tiny fraction of a second. The world record for the highest G-force ever survived by a human being is even higher at an incredible 180. That human being was David Purley, a Formula 1 driver who crashed his car full throttle into a guard rail. He suffered various fractures and other injuries, but he survived.
I'm a little impressed the air powered coaster made it back to the station high in the air.
So was I!
I absolutely love your videos, mate. Laughed hard at many points.
8:32 That's like 1 hour & 10 mins of pure hell, except that you'd be dead very early on and it would just be everyone's corpses flailing around
I feel like a ride with those forces (without cheats) would also probably tear itself to pieces immediately the first time it enters that tight turn lol
Wooden coaster, steel coaster, unobtainium coaster.
Had forgotten this game, man this is full of nostalgia, wow.
This man really just made a rollercoaster where using the "megameter" would be a reasonable measurement
"After we scrape your remains from the moon..."
That line got me. 😆
"After we have scraped your remains from the Moon" delivered in the dutch accent was phenomenal
"They did a good job designing this park, I feel really drawn to this section over here."
"Actually that's the gravitational pull of the roller coaster they're testing. Hope you brought your earplugs. And sunscreen..."
I love you specifying that the ride with 8 negative gforces is deadly when even 3 negative gforces would be hella dangerous
The glitching and twitching cars of the coaster... i can't 😂😂😂 like an exploding tortellini cans with tomato soup experience for the bystanders that watch the ride... 😐😂😆
"Spine-Remover Brain-Crusher 1" looks too intense for me!
Marcel, I have been wondering for a while, is it possible to build a gentle ride, water ride or transport ride with intensity or nausea higher than 10?
The Body Farm Train Ride
That train reached the speed of sound, which is definitely faster than Usain Bolt can run
2:17 guest getting out of the ride are all sick :'D
Almost hitting the speed of sound into those loops, spike, and turns, the who train would shattering into millions of pieces and gooify their bodies
Personally I'm just impressed the station brakes can still catch that train. The guy who designed those deserves a promotion.
Sadly the mechanic who designed them drowned after fixing a water ride.
Thank you for a great guide. I just bought the grigri+ to help my kids learn how to belay (and to make it easier for me. This has been a good watch.
8:37 total airtime: 437,31 sec - Sign me up !!
Meanwhile, in RCT3 where you can have rollercoasters with 800000 Gs
"After we have scraped your remains from the moon.."
Oh Marcel, you brushed the lunar strain into a charming yet subtle approach to foddering guests for our experimental entertainment. 😋
TL'DR Visualizing a snow shovel and an astronaut forensics agent chiseling off pancaked remains of amusement park guests made my morning lmao😝
Marcel proves that science is less about "Why?" and more about "Why not?" as he turns guests into soup.
Building a *safe* coaster:
this channel: we don’t do that here
I kinda want a physicist (or medical specialist?) to describe what, exactly, happens to the human body under *61 times gravity* in that mulch coaster.
He went from creating "the spine breaker" to "the pulverizer"
The workers at the station on that last ride:
Worker 1 - Are they OK?
Worker 2 - OK? They don't even exist anymore!
Worker 1 - Whoa. Next!!! (to riders) Please sign this form, absolving us of any blame in regards of your inevitable death.
I love how the twister coaster G force record demands human sacrifice.
Gotta name that coaster “The Spine”. Cause you’re about to snap yours in half and eject it out your back like some Mortal Kombat fatality.
9:00 "I leave that as an exercise for the viewer"
I will respectfully decline that challenge xd
'life ending' I'm fairly certain that puddle no longer has bones so well done downplaying it
Nowhere else can you have a sentence like “Crushes your spine and expels your lungs through your nose
Followed by the bunny hops :)”
4:59 the galaxy is so big you could fit an entire football field in it
"Even faster than Usain Bolt can run" dude, i almost choked on my cerial man STOP IT hahaha
The funniest thing is, even normal G-forces can apparently be fatal if someone is exposed to them for prolonged periods of time.
O_O Yeesh... Those rides better come with scrapers to clean the seats after the ride finishes. XD Great vid
I love the dramatic slow-mo footage
I like how you come up with the most creative ideas!
8:17 "WHOA! What the hell was that?!" "Twister Roller Coaster 1... it's gone to plaid!"
8:25 "MY BRAINS... ARE GOING INTO MY FEET...!"
"after we have scraped your remains from the moon" i'm fucking losing it