NOMAD SCULPT - Comic Matcaps

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 35

  • @themadnessofspace5306
    @themadnessofspace5306 ปีที่แล้ว +8

    One way to actually simulate the lighting for each plane/object within the sculpt is to keep the groups separate and assign a local matcap per selected shape, roll the matcap to where the light works, and work your way down - assigning the same matcap to each object and rolling it to where it matches the drawing and simulates a light source. That way the light is more controllable but you'll just have to rely on the curves in post to get the back outline.

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว +3

      Great comment. Pinned!!!! It works best with a black background you you don’t rely on that selected black out line. I would be cool to get a post process button that outlines without linking to selections.

    • @themadnessofspace5306
      @themadnessofspace5306 ปีที่แล้ว +1

      @@SouthernGFX Agreed. I love the black outline personally, it has a very Christian Alzmann feel to it.

  • @hybridroid
    @hybridroid ปีที่แล้ว +5

    THANK YOU ! Nomad never ceases to amaze me. The dev is a beast

  • @johndeggendorf7826
    @johndeggendorf7826 ปีที่แล้ว +6

    ✊Outstanding stuff as usual…Nomad for comic book creation? Sure, why not. Versatile tools, indeed. 🤔 Thanks again, Glen! 🙏🍷🎩🎩🎩

  •  7 หลายเดือนก่อน +1

    I think is a very creative thought to use the normal map for comic style. Very interesting. Thanks

  • @bullshark1152
    @bullshark1152 ปีที่แล้ว +2

    Thanks again Glen. 😁👍🤜

  • @jamesbullo
    @jamesbullo ปีที่แล้ว +2

    That is so freaking smart! Love it, thanks!

  • @matslarsson5988
    @matslarsson5988 ปีที่แล้ว +3

    Very very inspiring, thanks!

  • @ryanhall8815
    @ryanhall8815 ปีที่แล้ว +2

    Awesome! Thank you so much 👏🏾🙏🏾

  • @nulsh331
    @nulsh331 ปีที่แล้ว +1

    Another great tutorial! Cheers!

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว

      Glad you like it, thanks!

  • @FemikStudios
    @FemikStudios ปีที่แล้ว +2

    Awesome. Thank you ❤

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว

      It's an absolute pleasure!

  • @kyliedesire7425
    @kyliedesire7425 ปีที่แล้ว +1

    I dont get it, why with all these 4 lights sources we can add plus white floor and wall, we cannot achieve realistic shadows with all the gradients or just black?
    Awesome video!!!
    From Paris EU with love.
    Kylie Desire

  • @GameArtNinja
    @GameArtNinja ปีที่แล้ว +2

    Great! Thank you!

  • @DsComicColours
    @DsComicColours 11 หลายเดือนก่อน

    Amazing! Glad to see some 2000AD love, too!

  • @oleww50
    @oleww50 ปีที่แล้ว +1

    This is amazing, thanks for sharing!

  • @Benzinlisovalye
    @Benzinlisovalye ปีที่แล้ว +2

    Thats cool
    Can you also make a video explaining the drawing using references?

  • @bulenthasan
    @bulenthasan ปีที่แล้ว +2

    you are AWESOME! This is exactly what I was looking for !

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว

      That is very kind of you to say!

  • @artmellowsculpts
    @artmellowsculpts ปีที่แล้ว +2

    Very cool 🎉

  • @untitled795
    @untitled795 ปีที่แล้ว +2

    Craaaazy

  • @QuestofaRisingLotuz
    @QuestofaRisingLotuz 7 หลายเดือนก่อน

    greetings Southern, Is this possible on gravity sketch

  • @TeachmeGin
    @TeachmeGin ปีที่แล้ว

    I wonder how well it would look on a male or female model

  • @devine5993
    @devine5993 ปีที่แล้ว

    I have a little question ❓
    I am going to start nomad...
    But my question is....
    Can we sculpt with measurement in nomad sculpt ??
    Plz reply 🙏