Seeing people still discussing about how and why the pyramids were built makes me wonder, what would people in the future think of our cities? Buildings built to withstand earthquackes and hurricanes, either collapsed or not, will still fascinate anyone who live the aftermath of an apocalypse or generations after.
I just want to say, the leg route is an even cooler first time experience in rain world. Starting in the leg and underhang, going into this facility and then all the sudden the gravity is gone, then as you go through more and more, this place gets weirder and weirder until you reach the memory conflux with clinical white rooms with pitch black holes in the center that look like windows to outer space. After that is the reveal of the general systems bus with the best song in base game rain world playing. And then you get to see pebbles and realize ALL of this massive structure is just his brain, and of course after that earth shattering realization, the game throws the city reveal at you right after, quickly followed by the wall, where you see that is whole massive structure you've spent hours going through, marveling at it's sheer scale, is itself just a tiny part of a much larger world, one of millions of identical structures. Somehow after everything, this moment manages to make even the superstructure seem insignificant.
The name alone gives away the fact that ewKaay is gonna talk about the Iterators, and I am here for it The Watcher shall watch upon thy watchering watchlands of the video
when I was young I felt scared of being in really big rooms because I never felt like something that large would be able to support its self and would collapse on me
I think the music in Five Pebbles' superstructure really adds to it. The way it's very quiet until you finally approach his chamber and it starts to play felt incredible when i first got there, I couldn't help but say "woah" out loud, realising this is all one gigantic machine currently running
Five pebbles is my favorite superstructure BUT, the bank from Dead cells is great well, if it can be called a superstructure. In game I'm pretty sure they call it pocket dimension
Great video. My personal favourite example of superstructures I've seen in a videogame would probably be the factories you can see sprawling in the sky (and run around in on occasion) from Armored Core 6. You can travel through a city on a mission, looking around at the trucks barely reaching to your shins and the skyscrapers that you can just jump on top of and then look up, and up, and keep looking up to see the entire sky being filled with tree like factories resting on monolithic columns and connected to eachother by a web of roads. The realisation of the sheer scale when you catch yourself on the thought that these factories were built to be operated by regular people are infinitely bigger than you while you are piloting a 10 meter tall mech so in reality it's even bigger hits you like a train.
I love the superstructures in ICO. You feel so small, and (similar to RainWorld) the minimal UI gives you a sense of total immersion. You explore these giant sections of the crumbling castle but you see additional towering sections in the distance, like despite your long travels you've only really scratched the surface. Similar feelings from The Last Guardian.
I have the exact same thing you describe with superstructures, and it was actually almost uncanny when you pointed out the Death Star as your first fascination with them because I think that was mine as well. Rain World holds a very special place in my heart though, not only because of the superstructures. There are so many things that make Rain World special, from the procedural animation to the movement mechanics and the creatures inhabiting it, the whole idea of the cycle and the environmental storytelling (especially in Downpour) of witnessing a dying world, with a hint at a rebirth at the end, which incorporates back into the idea of the cycles. I stuggle to even articulate just how much Rain World resonates with me. I really cannot think of anything that scratches all my same itches in the same way. I've been working on some game development myself, and if I can captue even a tenth of the wonder that Rain World elicited in me, I would be extremely happy. And I loved watching a video that articulated one significant slice of what makes Rain World so endlessly fascinating to me.
Stray is also a good example and in some lore aspect similar to Rain World. You are a cat who lost its relatives or friends and your goal is to find them back in an abandoned superstructure inhabited by robots
I bought lorns lure on a whim yesterday and then this video came up and I recognised the art for it in the thumbnail. I haven't played it yet but it looked like something new and interesting, I really like games where you are travelling downwards with huge verticality and the mystery that creates. Rain world
My favorite super structure would be the Red Throne from Kill Six Billion Demons, 777,777 gods lived there and the moment they all faced a direction of thier own and told stories and created the multiverse, they die and left the Throne empty. "And when the owner of the house dies, the rats and the roaches arrived" As people, humans and aliens alike, started to inhabit Throne and carved houses inside the corpses of those gods. The sheer scale of it is so fun to read through as the author illustrates these double page panels to show the scale of it and a full on map one of its regions within Throne with names and discriptions.
i wish i could relive my first time ascending the wall. it was life changing, truly. i have few words to describe the feeling, but life changing is about as close as i will get
I think I know where you were getting at there. It's about the feeling we have about incomprehensibility. I had the same thoughts you had about ants, but about flies and night butterflies. I was playing the Eldritch Horror board game with my wife, critters got into the room and I gassed them with insect spray. And I was thinking of how eldritch and incomprehensible their death was from their perspective, as the bipedal gods released a miasma of death upon them. Yeah...
saw super structure in the title and immediately knew Rain World was gonna be mentioned also holy Im so getting Lorns Lure now, thank you for showing that!! looks great
From everything you've said here: It feels like BLAME! is right up your alley. Its the personification of the emotions you've described: Just in the form of a manga.
I find it VERY amusing that the Metropolis from the distance looks like some Khrushev-era soviet architect built it. Lit it's literally concrete boxes stacked over and over and over.
i've never been sure on if the iterators in rain world are able to feel the entire structure, or if they're limited to their puppet / room. could you imagine how overwhelming it would be, dealing with all the sensory info from the ENTIRE structure! would that extend to feeling the city on top too, and all the movement of the ancients when they were living? or if Moon could feel her entire structure being submerged and broken and unable to do anything about it. interesting to think about
found out i had this phobia when as i was a kid and i went on creative subnautica, i just hover on over to the aurora (ofc i kept the lil sub above water cuz im afraid of the fucking sea) and when i got to the aurora, i got an anxiety attack just being near it, i tried to go to its other side but just being behind it looking at the big fucking thrusters just made me quit the game.
I just finished watching the video, and man, what a great video. You have a great way of storytelling and I felt immersed the whole video. Definitely gonna check out the last game that you mentioned.
As for the question... Definitely going to say the Iterator Cans from Rain World. The Dawn Machine and its evolved form, The Clockwork Sun from Fallen London universe. Space stations in X4 Foundations. Frames from Perimeter.
Im a dumbass who didn't know about the Leg and took the Wall route. Biggest challenge ever and I think the reverse climb from Five Pebble's room is just a different experience entirely. Not only that but overcoming it was like having the eureka moment where the game just clicks and every subsequent wall climb was easier. Then you play Saint and try to get to the wall and get that realization at the edge of a cliff.
sorry kind of a random brain dump: i encontered 5 pebbles from the other enterance, the agonising ascent through one of the support legs, then the oppresive crushing atmosphere of underhang, up into the super structure, i even went through the entirety of the rot segment because i thought that was the only way through oh that hurt so much to go through😭; needless to say when i approached the general systems bus of the five pebbles superstructure, battered and bruized and bloodied, when that music, that same theme i had heard twice before came on the realization that i was in something so far beyond my understanding began to truly set in as i slowly contextualized the last twelve hours of gameplay (yes im terrible at videogames 😭, im just too stubborn to give up) but it wasnt untill i rose even just a little bit further, higher higher onto the top of the superstructure that i was met with two realizations. those being the true scale of five pebbles and, when i stepped foot in the wall, the true scale of this world with the rumbling structures an unfathomable distsnce away. i honestly am so greatful that i took the leg underhang to pebbles route, because i think the impact of seeing the metroplis in the distance is even greater than just the wall and underhang alone. spending so much time dwarfed by this structure only for it to look you dead in the eyes and say, your journey no matter how vast it felt was only an insignificant fraction of what is, is just. oh man one of the greatest experiences of any game ever.
Shouldnt you first go through FP before the wall, it gives much more dramatic reveal than climbing the wall. also if you dont know how to do the spear skip its a dead end
I also love big buildings. But I don't think they're called superstructures in Rain World, they are Iterator Cans. A superstructure is just a building built on something. The superstructure is whats built on the legs, its not synonymous with megastructure.
I love it when random youtubers discuss something, and then mention RainWorld.
Ermm.... check out the rest of the channel... 🤫
It’s spreading 😭
rain world community has been summoned
Seeing people still discussing about how and why the pyramids were built makes me wonder, what would people in the future think of our cities? Buildings built to withstand earthquackes and hurricanes, either collapsed or not, will still fascinate anyone who live the aftermath of an apocalypse or generations after.
RAIN WORLD RAIN WOLD WAIN WORLD WAN WOD WA WO WA WAOWANODAH
I LOVE THE FIVE PEBBLES SUPERSTRUCTURE‼️‼️‼️
City sized cat boy spotted
@@creeperking8702 I do indeed love the city-sized cat boy
Srs approved
I just want to say, the leg route is an even cooler first time experience in rain world. Starting in the leg and underhang, going into this facility and then all the sudden the gravity is gone, then as you go through more and more, this place gets weirder and weirder until you reach the memory conflux with clinical white rooms with pitch black holes in the center that look like windows to outer space.
After that is the reveal of the general systems bus with the best song in base game rain world playing. And then you get to see pebbles and realize ALL of this massive structure is just his brain, and of course after that earth shattering realization, the game throws the city reveal at you right after, quickly followed by the wall, where you see that is whole massive structure you've spent hours going through, marveling at it's sheer scale, is itself just a tiny part of a much larger world, one of millions of identical structures. Somehow after everything, this moment manages to make even the superstructure seem insignificant.
It’s crazy how either way you go it still feels special and grand
I was thinking the exact same thing
While lizards still suck though
@@f-man3274 Hence why I prefer the leg route, screw the wall and its white lizards.
@@EmberOldAccount [[ _White Lizard_ playing faintly in the distance]]
The name alone gives away the fact that ewKaay is gonna talk about the Iterators, and I am here for it
The Watcher shall watch upon thy watchering watchlands of the video
RAIN WORLD MENTIONED LETS GO 🗣️🔥🔥🔥
As a Rainworld player, I just picked up Lorn’s Lure and it is such a good feeling to explore, I love stuff like this so much!
when I was young I felt scared of being in really big rooms because I never felt like something that large would be able to support its self and would collapse on me
Blame!/Rainworld/Portal mentioned! Love me funny robots in even funnier structures.
I think the music in Five Pebbles' superstructure really adds to it.
The way it's very quiet until you finally approach his chamber and it starts to play felt incredible when i first got there, I couldn't help but say "woah" out loud, realising this is all one gigantic machine currently running
Five pebbles is my favorite superstructure
BUT, the bank from Dead cells is great well, if it can be called a superstructure. In game I'm pretty sure they call it pocket dimension
Great video. My personal favourite example of superstructures I've seen in a videogame would probably be the factories you can see sprawling in the sky (and run around in on occasion) from Armored Core 6.
You can travel through a city on a mission, looking around at the trucks barely reaching to your shins and the skyscrapers that you can just jump on top of and then look up, and up, and keep looking up to see the entire sky being filled with tree like factories resting on monolithic columns and connected to eachother by a web of roads.
The realisation of the sheer scale when you catch yourself on the thought that these factories were built to be operated by regular people are infinitely bigger than you while you are piloting a 10 meter tall mech so in reality it's even bigger hits you like a train.
Im a simple man. I see five pebbles in the thumbnail, I click the video.
A man of culture
For reall
I love the superstructures in ICO.
You feel so small, and (similar to RainWorld) the minimal UI gives you a sense of total immersion.
You explore these giant sections of the crumbling castle but you see additional towering sections in the distance, like despite your long travels you've only really scratched the surface. Similar feelings from The Last Guardian.
I have the exact same thing you describe with superstructures, and it was actually almost uncanny when you pointed out the Death Star as your first fascination with them because I think that was mine as well. Rain World holds a very special place in my heart though, not only because of the superstructures. There are so many things that make Rain World special, from the procedural animation to the movement mechanics and the creatures inhabiting it, the whole idea of the cycle and the environmental storytelling (especially in Downpour) of witnessing a dying world, with a hint at a rebirth at the end, which incorporates back into the idea of the cycles. I stuggle to even articulate just how much Rain World resonates with me. I really cannot think of anything that scratches all my same itches in the same way. I've been working on some game development myself, and if I can captue even a tenth of the wonder that Rain World elicited in me, I would be extremely happy. And I loved watching a video that articulated one significant slice of what makes Rain World so endlessly fascinating to me.
This is unironically the video i have been looking for my entire life! I love superstructures and i love videogames! I love you for this thank you
Yippee
You have summoned the horde of rainworld fans. Good luck. (Great video btw)
The rainworld in this video being so short is an "unfortunate development"
Stray is also a good example and in some lore aspect similar to Rain World. You are a cat who lost its relatives or friends and your goal is to find them back in an abandoned superstructure inhabited by robots
I got stray a while ago on sale, gotta get around to playing it, looks great
I bought lorns lure on a whim yesterday and then this video came up and I recognised the art for it in the thumbnail. I haven't played it yet but it looked like something new and interesting, I really like games where you are travelling downwards with huge verticality and the mystery that creates. Rain world
My favorite super structure would be the Red Throne from Kill Six Billion Demons, 777,777 gods lived there and the moment they all faced a direction of thier own and told stories and created the multiverse, they die and left the Throne empty.
"And when the owner of the house dies, the rats and the roaches arrived"
As people, humans and aliens alike, started to inhabit Throne and carved houses inside the corpses of those gods. The sheer scale of it is so fun to read through as the author illustrates these double page panels to show the scale of it and a full on map one of its regions within Throne with names and discriptions.
i wish i could relive my first time ascending the wall. it was life changing, truly. i have few words to describe the feeling, but life changing is about as close as i will get
"bonus points if the bossfight takes place on top of the boss"
The earthmovers were the pinnacle of the arms r-
I think I know where you were getting at there. It's about the feeling we have about incomprehensibility. I had the same thoughts you had about ants, but about flies and night butterflies. I was playing the Eldritch Horror board game with my wife, critters got into the room and I gassed them with insect spray. And I was thinking of how eldritch and incomprehensible their death was from their perspective, as the bipedal gods released a miasma of death upon them. Yeah...
As of now, exactly 66.7% of the 12 comments are about rain world, rainrot moment
rain world fans try to not say "rain world" in a comment and instead say something insightful about the game challenge (near impossible)
Rain World
rain world
Rain world
I love the superstructure of rain world because it doesn’t really click that your near one until right when you are at the leg of the beast.
saw super structure in the title and immediately knew Rain World was gonna be mentioned
also holy Im so getting Lorns Lure now, thank you for showing that!!
looks great
why did i instictively know this was going to be a video about lorn's lure
Yo cawcophony is here
From everything you've said here: It feels like BLAME! is right up your alley.
Its the personification of the emotions you've described: Just in the form of a manga.
Yeah, I for sure gotta read it
I adore listening to people yap about what they genuinely enjoy.
I find it VERY amusing that the Metropolis from the distance looks like some Khrushev-era soviet architect built it. Lit it's literally concrete boxes stacked over and over and over.
i've never been sure on if the iterators in rain world are able to feel the entire structure, or if they're limited to their puppet / room. could you imagine how overwhelming it would be, dealing with all the sensory info from the ENTIRE structure! would that extend to feeling the city on top too, and all the movement of the ancients when they were living? or if Moon could feel her entire structure being submerged and broken and unable to do anything about it. interesting to think about
Rain World mentioned
SUMMON THE SLUGCATS
Funny how you mentioned that "superstructure" was an earworm for you, because it was the same for me when i played rainworld.
Rain World and Portal in the same video?
Hold the f up imma watch that shit
the goat returns
found out i had this phobia when as i was a kid and i went on creative subnautica, i just hover on over to the aurora (ofc i kept the lil sub above water cuz im afraid of the fucking sea) and when i got to the aurora, i got an anxiety attack just being near it, i tried to go to its other side but just being behind it looking at the big fucking thrusters just made me quit the game.
RAINWORLDDDDD
I just finished watching the video, and man, what a great video. You have a great way of storytelling and I felt immersed the whole video. Definitely gonna check out the last game that you mentioned.
Glad you enjoyed it!
Thank you youtube for this recomendation!
As for the question... Definitely going to say the Iterator Cans from Rain World. The Dawn Machine and its evolved form, The Clockwork Sun from Fallen London universe. Space stations in X4 Foundations. Frames from Perimeter.
RAINWORLDRAINWORLDRAINWORLD
oh yea i also love large objects
The first superstructure I can think of is the halo ring in combat evolved
Bro summoned an entire Rain World community with a single picture💀💀💀
aw hell yeah, another ewkayy yap session
fr
*You have summoned the Rain World fandom*
Im a dumbass who didn't know about the Leg and took the Wall route. Biggest challenge ever and I think the reverse climb from Five Pebble's room is just a different experience entirely. Not only that but overcoming it was like having the eureka moment where the game just clicks and every subsequent wall climb was easier. Then you play Saint and try to get to the wall and get that realization at the edge of a cliff.
I can't wait for watcher!
Real
RAINWORLD MENTIOMED!!!
rain world fandom rise up
Please check out Rain World: Minecraft when it becomes public, you can literally explore five pebbles in first person at slugcat scale
rain worl (i havent even gotten through the first five minutes of the video)
sorry kind of a random brain dump:
i encontered 5 pebbles from the other enterance, the agonising ascent through one of the support legs, then the oppresive crushing atmosphere of underhang, up into the super structure, i even went through the entirety of the rot segment because i thought that was the only way through oh that hurt so much to go through😭; needless to say when i approached the general systems bus of the five pebbles superstructure, battered and bruized and bloodied, when that music, that same theme i had heard twice before came on the realization that i was in something so far beyond my understanding began to truly set in as i slowly contextualized the last twelve hours of gameplay (yes im terrible at videogames 😭, im just too stubborn to give up) but it wasnt untill i rose even just a little bit further, higher higher onto the top of the superstructure that i was met with two realizations. those being the true scale of five pebbles and, when i stepped foot in the wall, the true scale of this world with the rumbling structures an unfathomable distsnce away. i honestly am so greatful that i took the leg underhang to pebbles route, because i think the impact of seeing the metroplis in the distance is even greater than just the wall and underhang alone. spending so much time dwarfed by this structure only for it to look you dead in the eyes and say, your journey no matter how vast it felt was only an insignificant fraction of what is, is just. oh man one of the greatest experiences of any game ever.
Hell yeah huge things
rain world mentioned, millions must wawa
The city is litterally called metropolis
NaissanceE was also inspired by Blame. It has some good superstructure moments.
I struggle to accept being a bug.
You must accept it 🐜
youll love NaissanceE
I did see that NaissancE was one of the inspirations for Lorn’s Lure and also inspired by Blame! And it’s free… I will get around to playing it
see lorn, click, hapy.
ehehehee wawas being summoned
you have made a large mistake summoning us
ewkay drop 🙏🙌
BLAME! MENTIONED!
I see an iterator, I click.
RAIN WORLD RAIN WORLD AAAAAAAA
Me see big thing
Me like big thing
:)
Rainworld is peak internet
yeah
Rain world baby!!!!
RAINNNNNN WORLDDD!!!!!!!!!!!
rain world rain world rain world rain world rain world
🗣🗣🗣
RAINWORLD MENTIONED COMMENT BOOSTER
Ngl at the fighting gigantic bosses on them i thought they would say something about ultrakill
the corpse of king minos, earthmover and leviathan my beloved
i see rainworld i click
Rain world community appearing as soon as it's mentioned:
(I'm community)
Rain World? I think I heard about that somewhere...
I have been summoned
RAINWORLD WOOO
Shouldnt you first go through FP before the wall, it gives much more dramatic reveal than climbing the wall. also if you dont know how to do the spear skip its a dead end
Yeah my first time ever playing I went unfortunate development, but subsequent playthroughs I love going the wall
Rain… World !!!
opinion on NaissanceE and it's type of games?
I only learnt about NaissancE recently, definetly gonna check it out
I SAW ITERATOR CAN
RAIN WORLD!!!!!
just say mega structures!!
I see rain world
I click
You wish you went through "The Leg" first
I actually did go through the leg and unfortunate development my first time lol
make a discord bc i want to talk about superstructures
slugcat go wawa
wain wol metwone?
I also love big buildings. But I don't think they're called superstructures in Rain World, they are Iterator Cans. A superstructure is just a building built on something. The superstructure is whats built on the legs, its not synonymous with megastructure.
They are called superstructures numerous times in Rain World. I believe that's what they are officialy referred to as in-game.
There's a region called Submerged Superstructure
Wawa
2:46 talk tuah
talk on that thang
Rain World over at 6:06
We can leave now
3:00 eat eat
eat them eat them
eat them
😡
0:19 That's what she said