@thekeeper2727 on the Ginful version which are in this video yes, a little bit. The other brand hall sensors are about the same, such as the new K-Silver TMR and GuliKit TMR. That's thanks to the design of the spring back mechanism though, not the sensors.
@thekeeper2727 yes, and I actually tested the K Silver TMR. It's deadzone is smaller than the original analog. At least on the batch I got. Those are the current go-to. They're almost the same as a potentiometer with speed and accuracy if you calibrate the controller.
Thank you for this video. I've started researching hall effect sticks and controllers since my xbox controller has started to get drift and hadn't considered the noise or other issues they might have.
these ps5 versions are really hard to calibrate manually but i've found that taking off the sensor and giving the magnet several spins helps. the tolerance is a little too tight from the factory.
My PlayStation 5 is 4 months old and I have the worst stick drift then I ever had on a PS4 I mean it's straight up ridiculous after complaining all week I decided to educate myself and here I am I hit the gold mine. I've got Cereable palsy and have to pinch the controller between my legs and order to play so needless to say I I'm rough on these controllers. Looking forward to checking out your store 2. I really appreciate the information thanks for making a video about these that I could understand😊
They work phenomenally in Dualshock4 with the calibration tool. As for right now the dual sense and Xbox controller require extra pcbs to properly calibrate center and rotation. 👎. Other wise the easiest fix is adding a larger deadzone via game or external software(ds4 windows/Rewasd).
Hey mate. So, you’re saying you have bought and installed the ps4 ones? Are they easily available on aliex? I’m asking as the only ones I’ve found there had a small pcb you had to solder as well. Cheera.
Gulikit said they're making a hall efect stick for the dualsense edge. They did say that they will eventually make 1 for the regular dualsense. But that's probably gonna be a long wait. I need them for the Edge.
I got some hall effect sticks installed on my controller last Sunday. They work great, and they feel very similar to dualshock if not a little smoother. They did have to be soldered on but I was lucky enough to find some help and videos on it. Definitely a good option if you have a drift problem. I'll update in a few months to give a full opinion on them
Marius has gone very quiet on his Hall effect sticks so I hope these coming on the scene hasn’t discouraged him. I’d love to see a frictionless mod on one of his sticks or even on if these ones. I saw a few videos where a guy is making a board you can solder behind these sticks which filters out the noise and also lets you improve the calibration. He said he was selling it in Ali Express but I haven’t had a look yet. Might be interesting to test, I hope they don’t introduce any extra latency. Any idea what sensor these sticks are using?
Yeah I saw those, I have doubts it's any good. Filtering makes issues look good on the surface but many times it makes things worse. I'll maybe give it a try down the line but I'm extremely skeptical. Marius is very active in his discord server. These are definitely coming along.
@@GregRosolowski My work here seems to be the missing link 🔗 of knowledge to make it affordable, no joke sir 🫡 I've put in the mechanical manipulation work, prime example for you on implementation 🤗, paired with over size circularity hall sticks this could be the answer to our issues pad 🎮 stick 🕹️🕹️ 🎯🎯 🎛️ 🪛 am I there 🤷🏼♂️🏆 🗣️📢 mark my home work good man 😁 tell me I've achieved something 🥹🫠 lol. th-cam.com/video/U6t4LH1NFvU/w-d-xo.htmlsi=ugBE7T0HGcjSLZaA This may be more clear an exposure of how I fixed large circularity ⭕🎯 results. th-cam.com/video/R4F_TeD7YYU/w-d-xo.htmlsi=VHI3PEGmUdGLBvve
One of the problems with getting higher quality hall effect sticks specifically in controllers now is that Gulikit has an active patent for it. So pretty much the only place you'd find commercial sensors would be from them or K Silver who they have a distribution deal with. Which is kind of sad since Hall Effect isnt a particularly new technology for buttons and controllers and its been around for decades, even some later revision of the Dualshock 3 controllers had hall effect sticks in them that were properly calibrated so even Sony at one point was manufacturing them in the past.
Not sure I quite understand, because GuliKit doesn't have very good sensors, and you can only patent design, not necessarily quality. Even with these AliExpress ones, the design is actually pretty good, all they would need to do is put in a more precise sensor and maybe mount the housing a tad more accurately. Marius Heier is working on high quality sensors that he'll be selling, I haven't heard anything about GuliKit affecting the project.
The Patent effectively just stops major companies and manufacturers who would be in a better position to produce higher quality sticks in larger quantities specifically for use in video game controllers commercially from doing so unless they want to run afoul of GuliKit's current patent. Whether they want to pursue action against anyone on it is entirely on them and there may be something in the specifics of it that allow individuals to do so.
@azure98 there's just so many methods to use hall effect to sense a position that I can't imagine they'd patent them all. Gulikit has a pretty clever method of doing it cheap and compact. But honestly I doubt they have the ability to hold a monopoly on all methods of doing it.
@@azure98GuliKit's 'patents' are effectively worthless. You can't just patent an orientation of a target and a sensor, that in of itself is too simplistic especially when their sensors are off the shelf components; that'd be like trying to patent the wheel, by not even reinventing the wheel, for comparison of absurdity. Even overall design is a bit worthless, because the design piggybacks what a typical ALPS-RKJXV-style stickbox is; the strongest point of these 'patents' is the plastics, and even then good luck patenting what's a glorified dust cover and magnet holder. Not even the relevant circuits would be patent-worthy due to their simplicity and them not owning any of the ICs used, not to mention damn near any simplistic microcontroller can be used in both varieties of their stick implementations, you can't really patent an ADC you don't even own, and much less so with the MitM methods that use a coprocessor to make hall sticks compatible with potentiometer signal lines such as what the Steam Deck modules use, especially as the MitM method again uses literal generic ICs to achieve their 'conversion.' The most effective thing GK has with these patents is being a patent troll, and I really don't think they're going to have any success in any attempt to be a patent troll, because even as an entire package the patents really don't have a hold on anything. Nothing about GK's design is unique in the slightest. You really don't have any idea how this patent stuff works, do you? You also have some misconceptions. K Silver is the manufacturing licensee for GK sticks, though K Silver also has their own line of hall effect sticks that aren't tied to GuliKit's 'patents;' what a surprise, those patents have done nothing to supposedly prevent alternatives like you seemingly suggest they would, and KS isn't the only one out there producing hall sticks, in both bare hall sticks and those with the MitM modules. Sony also never used _hall effect_ modules in the SixAxis/DualShouck 3/Vita 1k magnetic sticks, and it wasn't a 'later revision' as it was throughout most of the PS3's lifespan from the fat era within a few of model numbers into the retail SixAxis releases up until if not also into the superslim era of DS3 pads with only the last couple of retail model numbers returning to potentiometer sticks, these sticks via ALPS, Sony may have had an order on the specific production but these were 100% ALPS products, were generic MR sensors with a unique package and basically a magnetic wheatstone bridge; trust me, I already went down this rabbit hole and produced amature documentation with numbers that reflect what's expected of a wheatstone bridge to produce using a bare module both without the magnet and with the magnet in various orientations, considering how undocumented these modules previously were with baseless hypotheticals of what they were with no due diligence of actually proving or disproving those bad hypothetical claims that have plagued these modules for over a decade, I just haven't sourced the specific ALPS patents while they do have a large variety of other MR patents and even still offer at least a couple of bare MR sensors, and otherwise a Sony patent does not exist nor does Sony have any MR patents which furthers the claim that they were ALPS products that Sony had purchased just like typical pot sticks work. Honestly at this point you're just regurgitating the same old baseless talking points, which in of themselves walk the line of bad information, without actually understanding what you're actually speaking of.
For Dualshock 4 there's a calibration tool software that removes the noise and set the min and max range (for better circularity) And the same calibration tool is available for Dualsense, you can check if this solves the accuracy and if you can't use the calibration tool for example in an Xbox controller, there's a board to enable a calibration mode directly in the gamepad Calibration is essential because this controllers are no supposed to use hall effect sensors so they aren't calibrated for this
@blackulrich yes! It's new for dualsense. Apparently the best sticks are the Favor Union hall sticks for speed and response, Ginfuls newest version for circular accuracy (new version from the ones in the video), and K silver hall sticks for in-between both. Nothing beats a new potentiometer stick yet, but its very close now!
The difference in circularity error probably results from your thumb stick attachment on the right, not from the different sensors. My brand new Dualsense controller has the same circular error as your left stick with the hall effect sensor does.
No, the attachment doesn't touch the controller. it's because the hall sticks are not made accurate. They are designed to compensate the error by having a higher output signal. The square shape is caused by a deadzone the controller has per axis.
i was checking the comments of the product in aliexpress and a customer said that you have to calibrate them properly, it says that out the box are not going to work properly, that you have to calibrate them, and after a proper calibration the accuracy is about 3%
Yeah there's two pin holes for you to stick a small pin to adjust. The plastic that holds the magnet is made from 2 parts. Though it creeks when you twist it and is virtually impossible to get to to calibrate accurately, that reading was my best result. Maybe if I screwed with it for another 10 or 20 min maybe I could get it fairly centered, but its not easy.
@@GregRosolowski The core of the issue is the stock sticks have drift straight from the alps factory, and during assembly the controller's firmware is calibrated to adjust for it. When you take these hall effect sticks and "calibrate" them, you're basically trying to add this initial drift the stock sticks had to the new stick. That corrects the center point but messes with the outer range. The only solutions are to figure out a way to modify the factory calibration (which has happened for the PS4 controller), or add additional circuitry to the controller which can convert the output of the hall effect sticks to what the controller expects.
tbf i would rather have a hall effect stick optimized to do something about the small noise so its fully working for longer and doesnt wear down at all than the basic one that, while better when brand new, can still mess up from the get go (i bought a brand new xbox one controller and it's stick already has a small bit of drift that can only be quelled via deadzone)
I do have them! The ones I had have a really strong output to the right. I think the 3.0 with a calibration board is the only practical solution right now. I might give that a try.
I ordered a couple of these a few days ago and was thinking of sticking them in my elite 2 or standard series controller. I heard about the jitter previously though so now I’m wondering if it’s at all worth the effort.
Honestly If you thing about It, It might be op for warzone where you can trigger aim Assist with slight stick movement, but idk, i Just got a g7 se to see If its any good
@@beavykins897yo, same, I got 2 Elites and I'm interested in doing the mod to both of them since they're fairly cheap. However, the Elite sticks have kind of a screw instead of the plastic stick these have, how would you add the screw into these?
@@decksr6670 you wouldn’t be able to use the same sticks, you wouldn’t be able to change the tension. However there are sticks out there that you can buy which work in the same way as the elite 2 that can be used to interchange them, but they also use magnets so I don’t know if that could cause interference. You might have to just use standard plastic sticks instead. I use kontrol freeks anyway so I wouldn’t miss the normal ones.
I saw at least 3 versions of Hall effect sticks selling in the Chinese market. One is the one you’ve shown on the vid. Another comes with a strip of circuit attached, yet another come with a completely separate mini pcb. I wonder if those got better accuracy than the one shown here.
Most of them didn't work in the past but I know this one and the one with the mini PCB are brand new. I'm reviewing the one with the PCB next. Not sure if I seen the one with the strip on circuit.
@@GregRosolowski the one with the mini pcb seems like you can calibrate it when plugging in the controller to the exact threshold you want. I wonder if it can work on a DS edge module. Does the DS edge modules use the exact same model thumb sticks act the regular DS and can Hall effect mods work on them the same?
@irvintang2751 I made attempts. I think the board is faulty or I screwed something up. Gonna make the 3rd attempt with the other board. This shit is tough to install.
@@GregRosolowski I saw in a vid you need to calibrate it after install. That’s the whole gimmick with the board. It allows hardware calibration when the controller is plugged in. Mine is still shipping, I’ll see how they are after they arrived and installed.
Hey I just got some hall effect joysticks and I play a lot of rainbow six siege and I noticed that the regular joy sticks have some sort of dead zone would you know how to mimic that on the hall effect joysticks?
I swapped to halls on my steam deck and got better lap times on wrc7. I also swapped to halls on my ds4 controller and now it feels like I always wanted it to be. E.g riding the bike in days gone somehow feels much more intuitively. Under the line I would recommend to compare using a race game and check it the average lap times come out better or worse. That would give you real measurements other than chasing balls... lol
You need a control board for these to tune them to get rid of that "noise" or "jitter". You would be better buying a Gamesir, or Gilikit and gutting those
@@GregRosolowski Dreamcast was truly the future I wish was successful, lot of firsts for that platform including first open world game, Shenmue (making that game's character Ryo the first ever to be controlled by Hall Effect in the open-world game & first open-world to use Hall Effect). There's a Dreamcast to USB adapter recently invented over at raphnet-tech :-) which is smaller than previous attempts from another company. I wanted to get that to play the original controller for Shenmue series the father of all open-world games, the first open world (perhaps using 3rd-party apps to make it work on PC if that exists, apps like Enjoyable for Macs and other for Windows) but I have to go with wireless (I feel someone like the makers of FlippyDrive could make the Dreamcast Bluetooth, I've suggested it to them). The Dreamcast controller Hall Effect even if it's 26 years old will most likely trump any Hall Effect switch makers maybe aside from Xbox Elite coz' I've used it to play the amazing House of the Dead 2 and it seems it's always dead center 0.0 coordinate it, it doesn't move on the screen (I've used two for House of the Dead 2 rail shooter for dual wield gun but the light gun is best for rail shooters. House of the 2 Dead has a calibrator for the light gun). I feel it'll have good scores in your test even if it's 26 years old. I also feel, the Dreamcast's Hall Effect analog stick, just a gut feeling could be transplanted successfully to an Xbox controller that uses USB and is wireless (or maybe the original Duke) coz' the Xbox is actually a spiritual successor of the Dreamcast (one can see that with the button's letters and analog left stick layout coz' Microsoft CE was used on the Dreamcast). God bless.
@@GregRosolowski Does this make the Dualsense (even if it's used which is the same price almost with shipping as brand new Vader 3 Pro) a better buy than what the reviewers say as the best: Vader 3 Pro? I think Gilikit's Hall Effect replacement swithces may be high quality if it's compatible with the DualSense. God bless.
@SevenDeMagnus I think the DualSense Edge is probably the best. But I haven't Vader so I can't really say. What makes Playstation the best for me is the stick output is completely raw and unfiltered which makes it way more responsive. Filtering, such as what Gamsir G7 SE and Xbox controllers have can make a 1000hz controller play more sluggish than a 120hz controller.
@@GregRosolowski I stand corrected the first ever controller and even older than the Dreamcast to use Hall Effect is SEGA Saturn 3D Control Pad (it feels nice in the hands, really nice, it's the father of the Dreamcast's shape and Xbox controllers has Dreamcast DNA too coz' Microsoft partnered w/ SEGA I believe in building the second OS of the Dreamcast) I can't believe I have both controllers (Dremcast on is even sealed brand new but and SEGA Saturn 3D Control Pad), first and second to have Hall Effect controllers in history for years now, thanks to the TH-cam channels and commenters, without whom I'll wouldn't have found out X-D. I was playing with Hall Effect for years now then and didn't even know. X-D Thank you internet and streaming.
Are those sticks mechanically identical to potentiometer sticks? For me the point of failure has always been the centerspring. Is that still in the sticks?
In my opinion the mechanism is the only good part. It has the tightest deazone with very little play. The springback feels similar to the standard ALPS sticks in PS and XBOX controllers but also a little more smooth and creamy. If I wasn't developing my own springback mechanism I'd even consider just replacing the mechanism and using the standard potentiometers.
I doubt the magnet is doing anything to affect the fuction. it's just the quality of the hall sensor. Marius Heier appears to get better results with his hall sensors than the original controllers.
Might be worth comparing something like the Gamesir G7 SE with a standard Xbox SX controller. I am getting both today, funnily enough the Gamesir as a replacement for a Xbox controller with stick drift and a separate one being replaced for stick drift as well.
@jasonking852 I'm interested in gamesir, I'll maybe get one in the near future. If you do the test, zoom into the gamepad tester page (with ctrl +) I'm curious about the micro precision. Gulikit for example feel very "blocky" and iys hard to dial in a precise movement.
Hi there! I installed the hall effect on both of my controllers, just like u showed us it ran smooth and perfectly! Today however, the left stick seemed to be stuck, it got "stuck" on left all the way. Faulty hall effect I thought, so I replaced it but still maximum left input signal, adjusting didn't work, resetting the controller does not work either... That happened on both controllers. Any idea why? Cheers!
Cool, that's peace of mind with a one time soldering effort but it'll last for year should the DualSense or Dualshock 4 (is it compatible with DualShock 4?) has drift. God bless.
I hope this gets a reply but: One of the points of hall effect is they don't have the material on the inside which wears down over time causing stick drift regardless of how clean you keep the controller. My question is if they're calibrated well enough, how long compared to normal remotes do hall effects last? The magnet might lose it's charge over time too right ? But how long will it be consistent until then I think is the real question.
The mechanism will get loose and wear out long before the sensors wear out. The spring mechanism on these in the video are some of the best I've seen and I doubt they'd wear out anytime soon. In the current market, hall effect feels like an equal trade off from precision, to long-lasting reliability.
@@GregRosolowski it would be interesting to see this tested though, if the precision issues can be fixed or are tolerable enough to use the sticks. I'd be very interested to know how they perform after they've seen maybe 2 months or more of action on some tense gaming. Versus a normal controller. If you do wind up testing more of these a follow up after x amount of time would be great. Although personally I can't tell you at what point a normal remote also starts degrading in precision, perhaps in actual testing some might show. I realise this kind of thing would take time to see any results on though, not sure how many people will show this kind of thing either though. Thanks for replying btw ^^
@TenguXil as far as sustained precision I'm only talking anecdotally, so from personal experience and my understanding of both types of sensors. But as far as precision there is a lower number of "steps' in resolution on current hall effect controllers. My next review is likely going to be the GameSir G7 SE which seems to be the most hyped hall effect controller.
@@GregRosolowski as someone who has a PS4 and PS4V2 remote that both have different on/off drift, I'm definitely looking at these things since I caught wind of Marius Heier's channel. I'll keep a lookout for your reviews too ^^
The magnet should take literally multiple human lifetimes to lose their "charge"; if you don't mishandle magnets with things like extreme heat - and mishandling the magnets inside the hall effect analog would likely destroy the controller first - permanent magnets are expected to lose about 1% of their magnetic field over a period of 100 years.
Yeah it's almost impossible to get it centering as perfect as the stock sticks, and there is additional noise and errors that will always be there. But yeah it should last much longer, at least as far as the sensors go.
I recently got the hall effects for my xsx control and didnt get pcbs. Installed them. Got rid of drift, but they get stuck in one direction after a few seconds. is there anyway to get them to work without the pcbs?
I hope if they make Hall effects for the dual sense edge that they will do what Sega did back in the day since that would be way more cost effective and might be better than trying to replace the potentiometers I also do not recall ever having any issues with those
I remember those felt super smooth too. Only things I didn't like was the stick hurt your finger from the sharp plastic edge, and I wasn't a fan of feeling a bump/locking at different angles. I actually ordered a dreamcast controller off ebay the other day to study the mechanical parts since I'm designing my own analog mechanism.
@@GregRosolowski High-end analog arcade sticks often used hall effect too. I believe Atari was already using them in their arcade cabinets (or at least the ones that required analog controls) back in the 80s. With the kind of usage arcade cabinets see, it's no wonder extremely durable analog sticks are a great value proposition even if they are more expensive. Also, and tangentially related, industrial buttons that need the highest reliability possible often use hall effect instead of electrical contacts. Being almost immune to wearing down is a big advantage when the button failing can literally put lives at risk.
Hey quick question so for the DualSense Edge controller the sticks easily to replace, but what I want to know Sony sell DualSense Edge module on its own separately is that the only module that will fit DualSense Edge controller, or I can use other third party ones does anyone know? Hope my question makes sense.
This got me excited but I'm not ina rush to replace mine since my joysticks are still good after 5 years somehow. Can't wait for the joystick pcb combo from Marius though so i can just build a new ps4 controller from scratch if i wanted too lol.
Yes but they had them in the older systems I am sure if you got it brand new out of the box they would work fine it's simply too easy to make money so they refuse to do it otherwise
The ones that are the premium ones with the metal ring are lighter and have lower friction around the edges. Also it comes with left and right sticks. The left stick is not extended, the clip on version only acts as an extension.
@josephbornman8462 yeah its that simple to install my upgrades. The clip on ones are more simple because the don't require any disassembly. But for the Premium ones if you can take apart a controller and put it together it really is that simple. Some controllers like the G7 SE or some Scuf controllers don't even need disassembly.
@@GregRosolowski Do you just take the front plate off and then use a tool to pop old ones off? then push new ones down? I think it may serve you to provide a little tutorial for this for noobs like me looking at your product :) Edit: I'm looking to do it on PS5 personally -- Ah, that's right, you'd have to show how to do it on multiple controllers haha
I guess u should better try HE sticks in real game scenarios.. im using hypr controller with HE sticks, it has the same jitters in the video.. but compared to regular joysticks, HE are more responsive, smooth and accurate... especially in fps games like mw2
The gulikit was my primary game controller for a year. I suffer big time from stick drift since I grind aim trainers. I'm lucky if I get 1 month out of a potentiometer. Currently I'm testing the GameSir G7 SE. I'll have my review in a few days. The DualSense blows them out of the water, I easily get 10 to 15% higher scores in the aim trainers on average using the DualSense. The stick in the video is OK for casual gaming but not competitive gaming in my opinion.
i got some hall effect joysticks from aliexpress for my series X controller, and it caused my sticks to be locked downwards if i move them up and down too much...
Greg, glad to have ran across your channel. I have been getting my butt kicked with sticks. I have sticks from eBay, Amazon, mouser and genuine alps yet they are still not all dead center even if I get the resistance dead on. Can’t find any info on how Sony calibrates their controllers because they must to get dead center out the box. I just got the same Hall effect in hopes to fix this but haven’t tested them yet. I also ordered the kit with an extra board for calibrating.
So far the best thing I found to do is use a XIM MATRIX. It's a device that has tools to center the sticks and even create your own custom curve. Some people might have issues with it because it has stuff for macros that can do anti recoil, so it has features in the grey zone of cheating, but at the end of the day it's a tool and you can use it for many different things. Anyways any time you need to replace the stick you can use the XIM MATRIX to recalibrate the centering. I adjust it even throughout my gaming session because you can easily do it with an app on your phone.
@PapaGleb I always play wired because of consistent signal and higher response, though I'm almost positive you can game using the controller wireless. The only issue is if you game with it on console you have to have a secondary controller plugged into the XIM. But you'll be able to used any controller. For example you can use a Playstation controller on XBOX
So i play competitive overwatch, i’ve hit Grandmaster 1 etc. I really need dead zone settings for console. I feel the standard dead zone we are forced to play on is horrible for micro adjustments. Is there anyway of getting a controller / joystick with a lower dead zone for consoles? or do I have to buy a xim like every other top 500 overwatch player
You know funny enough, I actually use a XIM MATRIX for the controller settings. I don't use any macros or the gray zone "cheat" stuff, I use it to center the sticks perfectly, get my exact deazone, and dial a perfect curve. One thing that's cool about XIM is it rebuilds the mechanic so every game feels almost the same if you set it up right. I really wish XIM made a device just for that stuff, because it works awesome, and it's not even remotely cheating.
@@GregRosolowski I will probably buy a xim just to do that, I’m already max rank in overwatch but switching between cod and overwatch makes me want to die lol.
I and i’m sure many others would love to see this quality of life xim setup where you can use it to centre the sticks etc. If you could please make a video on that, it would be much appreciated :)
I think its just the electronics, not interference. They have a new version that's red instead of black, where the little number is on the side. The red version has no noise at all. I still get bad circularity though.
If you don't have proper soldering equipment and experience, yes. It'll be a pain in the ass because there are so many pins going through the PCB at once.
@@GregRosolowskiThe technology using magnet comes a long way. I too was hesitant to change to hall effect due to the jitters, calibration using third party hardware add on which hinders the triggers knocking against it and the soldering but since Gulikit TMR at the same time software calibration was available I made a decision to hop on the magnet bandwagon after a TH-camr Metal Plastic Electronics made a review I change it on my PS5 controller on September’24. No regrets.
@kklum6998 yeah his reviews and research is unmatched. My video hit a lucky algorithm, but really he's the guy to be looking at for reviews on the sensor tech. The newer hall sensors are getting close too. Favor Union hall sticks will potentially be just as good and a lot cheaper if they fix their circularity. Same with Ginful if the fix their response, which definitely is possible because they fixed the jitter now.
@@GregRosolowski In fact the software base calibration should fix the circularity of any Hall Effect and TMR base joystick. It is the jitter that the versions of Hall effect joystick from China is trying to upgrade on each version and it is getting close. The price for these are cheap, you are right. Keep up the channel. It is because of you and the rest TH-camrs making this channel that I found the solution. Kudos.
@kklum6998 that would be true if the sensors had a true linear reading. It's hard to wrap your head around, and it took me a while to grasp this concept - Because one sensor reads the X axis, and the other reads the Y axis, if they don't have a true linear reading, the outer circular shape will be skewed. Usually resulting in a slightly diamond shaped circularity. This is what the favor unions suffer from. A lot of hall affect controllers have this issue too.
Not sure if this is the right place to ask, but by any chance do you know why this isn't promoted as working for Switch pro controllers? I'm wondering if i can swap these in on my Switch pro controller...
I see these recommended a lot. The GuliKit Switch Joystick Replacements on amazon. Also not too hard to swap as long as you have the right screwdriver bits.
It has to do with wiring and voltages. PS4 has similar voltage, the might work... that company just released those DualSense and XBOX versions. The Switch version might come...
@@Strykerx31 I'd actually love to do more controller and hardware reviews and hope to grow my channel to do it eventually. But since I have to buy everything and the channel isn't big enough to monetize yet, I'll only review stuff that I'd buy for myself regardless. I'll probably get a GameSir G7 SE or maybe the Flydigi next.
Technology is so unadvanced that the ps2 had hall effect joysticks and then they removed them for the ps3. Idk if this guy listened to a word he said, I think he's just rambling for no reason and only made this video for views. I have been using a hall effect controller for the past few months and the only issue I can possibly see is the springs getting too loose causing drift, I use 3 dead zone because the spring tension could be better. Either way Gamesir for the win! #ad #T4K
They probably removed the hall sensors because the potentiometer was cheaper and more accurate. I have the gamsir and about to put a review up. It's very sluggish feeling. It has decent micro precision, but in fast movements the aim becomes unpredictable. My aimlab scores dropped significantly compared to the DualSense. But it's totally fine for a casual player, its just not good for competitive shooters.
There was a guy who made one that pivots when you rotate the stick keeping the stick center and having leway due to the ball joint on the attatchment. Its exactly like a kontrolfreek but better. I cannot find it now can someone help plz.
They just don't make controllers like they used to my Xbox One controller thats been for the wars let me tell you works fine but Dualsenses with a tiny bit of dust and it knocks it all out of whack. I get the decision it's cheaper then hall effect but is it worth the bad press they're getting because of it. Dualsense Edge atleast lessens the amount people have to spend for the replacement after they cough up a huge sum but until Gulikit comes out with hall effect sticks for it the problem isn't solved just delayed sadly
I think XBOX is less prone to drift because they have an insane amount of filtering. Playstation is more raw. I personally prefer the more raw feel and just repairing once in a while, as annoying as that is. I wish these hall sensors were a little better...
Hall effect sticks solve the stick drift issue but you lose circularity and about 20% range. The ONLY way to get hall effect sticks to work perfectly in a Dualsense or Xbox controller is to also install Jun Zeng's driver modules. These give you fine control over setting the circularity, centre point and range. It's just a shame he isn't doing a better job at marketing the things!
@@GregRosolowski I never tried the old ones but have done a lot of the new ones. First couple of installs took a while but the more you do the easier they become. I find Dualsense is easier than the Xbox controllers, not because of the revised v51 module but because the Xbox controller PCB is so thick. It dissipates a lot of the heat so needs some gentle pre-heating first. Hopefully, Jun Zeng finds a way to market these things properly because there's a lot of hall effect installers out there who aren't really fixing controllers correctly.
@miker13 one thing that's really weird about these modules too is there's an input delay or smoothing, at least on the V3. I wonder if those blue K silvers Zeng includes has that as well.
@@GregRosolowski I didn't notice any delay at all. I recently completed Price of Persia: The Lost Crown on a controller with these modules and it would've been a major problem if there was any input lag in that game 😅
@miker13 this guy probably has the best video on these sticks. I almost feel guilty with how many views my video racked up when i see people doing stuff like this th-cam.com/video/_6DDGpdiuLU/w-d-xo.htmlfeature=shared
the big reason is money, this type of analog exist for a long time already, some of the early ps3 controllers and the orginal psvita model have hall effect joysticks
I don’t like joystick that have no resistance because I over compensate that why I didn’t get the switch, plus I take care of stuff I own and don’t be rough with it. Some people rage and break the controller my controller is 3 years old and it works fine. I play a lot and I play seriously but I don’t be rough on my controller I want it to last. I clean my console’s every 3-5 months
They expect you to calibrate by adjusting the magnet through some pin holes. Part of the big issue is also the noise which can't be fixed through simple calibration. Noise needs filtering, which makes the aim feel sluggish. I just can't wait for the Marius Heier ones...
As I mentioned in the video, these were adjusted as close to the center as I could get with 10 minutes of adjustment. However even if I got it perfect, the drift is downward but the area it mostly spikes is the upper right. A perfectly centered adjustment would make it even less circular.
I mean they’re literally one dollar off aliexpress lol. Not being that good is expected. That said, I might use them if my ds4 controller gets really bad drift. A little noise is better than horrible drift. Hopefully the aftermarket Hall effect sensors get better though and we can make all modern controllers basically eternal
Well said! I wasn't expecting much from these. We're definitely in the beginning of a big shift in controller tech, companies are finally seeing the value of higher response rates and better tech. I'm sure we'll get decent aftermarket sensors eventually, I think eventually they'll see We're willing to pay more for something better.
@josephbornman8462 apparently there's a kit with some K-Silver sticks and a calibration board that is installed in the controllers board. It's a way bigger process to install, but apparently you get good results. It's about $20 but I'm a little skeptical. I'll make a video on them.
@@GregRosolowski The ones from Jun Zeng? I've already seen like 2 or 3 videos where people were saying that they are going to review these at some point, but it seems that there's still no video aside from the manufacturer himself. Looking forward to you reviewing this option as well.
When you changed to hall effect sensor on the left stick which was factory calibrated according to the original sensor. That's not fair. You should have calibrated and setup proper dead zones before testing. I don't think you know what you are doing. My hall effect controller works perfectly, much better than potentiometer sensors.
If you listened to the video I calibrated them for 10 minutes and that was my best result. The only way to calibrate these is manually and calibration only adjusts Centerpoint. I did set up deadzones in the video. Look, if you installed these and want to pretend they're better, more power to you I guess lol
@@GregRosolowski Just checked them out but why do people rate them so low in reviews? i believe these reviewers dont know how to install or calibrate them but im gonna pick them up for my Xbox controllers.
That isn't a fair test They need to be calibrated. Normal sticks would be calibrated so the noise and drift won't exist at first. If you calibrated these properly then test I bet they would be superior
1:38 Left Hall Effect circularity ⭕ test can be shrunk with additional secondary 3x3mm trim pots soldered in parallel. See these informational video titles for my studies of ohms ♎ ⚡ resistance & recalibration 🤗 📽️🎬🎞️🎬. They are greedy you 🫵🏼 better believe it. 📽️🎬🎞️🎬 (Stick Drift trim pot ohms % resistance study) 📽️🎬🎞️🎬 (Understanding Hall Effect Sticks for console control pad stick drift repair.)
Basically it never wears out the sensors on the analog, so they last way longer for people who wear out standard controllers fast. It also maintains a consistent accuracy throughout its life.
Its a disgrace that sony doesn't ship their controllers with this affortable solution making controllers last multiple times longer. The 2 months of higher accuracy whixh for 99.9% of people won't be noticable does in no way outweigh the fact that after that point anyone can start to notice stick drift popping up
There's 2 tiny pinholes. You have to deflect the thumbstick in the direction of the hole you're putting it in, stick a pin inside, and push in the other direction. This only adjusts the center point, not noise nor ranges. The drift you saw in the video was the best i got in 10 min of calibrating.
@@GregRosolowski i got a new module and somehow it had worse stick drift than the original. If you can make a video about calibrating manually as a tutorial one day then it would be really helpful! I'll try to do it once I'm home
I might as well make a tutorial since I lot of people get mad and think I didn't calibrate them since I didn't film it... I'm gonna be making another hall effect mod using other sensors. I'll probably include the calibration in that video.
@@GregRosolowski what controller? I have the Zen Pro and have a center point Axis on all Axis points of + or - 0.00002 and on both right and left a circularity of 0.6% and this controller has been dead on accurate so I am skeptical of your comment here. I am also on PC. ** Have to update this so the Zen Pro was creating an artificial dead zone that I did not know about until running through other videos and learning about gap testing with analog sticks the real dead zone numbers with the dead zone function turned off are AXIS 0 0,00783 AXIS 1 -0.00002 AXIS 2 0.00783 AXIS 3 -0.02342 this is where all the numbers landed when I was done with a circularity test which did not change. These controllers are very complicated and you really have to read the entire manual I have since turned the dead zone feature off. These readings came from the X input mode or the windows icon mode on the controller.**
Gulikit uses a metal plate under the left stick to shield interference from the triggers. I wonder if there's a safe way to add a magnetic shield under the board
Thumbsticks showed in the video. Here's the link: www.etsy.com/shop/GregsCraftShop?ref=profile_header
Hi, is the Dead Zone hall effect analog smaller and more accurate than the original analog for ps4 and ps5?
@thekeeper2727 on the Ginful version which are in this video yes, a little bit. The other brand hall sensors are about the same, such as the new K-Silver TMR and GuliKit TMR.
That's thanks to the design of the spring back mechanism though, not the sensors.
@GregRosolowski So this ginful hall effect analog have a smaller deadzone than original controller?
@thekeeper2727 yes, and I actually tested the K Silver TMR. It's deadzone is smaller than the original analog. At least on the batch I got. Those are the current go-to. They're almost the same as a potentiometer with speed and accuracy if you calibrate the controller.
@thekeeper2727 here's a video on calibration th-cam.com/video/0fK1sapv0YI/w-d-xo.htmlfeature=shared
Hall Effect stick modules for the DualSense Edge will sell like hotcakes.
Thank you for this video. I've started researching hall effect sticks and controllers since my xbox controller has started to get drift and hadn't considered the noise or other issues they might have.
So we just gonna ignore his aim on gridshot with a controller? That was amazing lol.
these ps5 versions are really hard to calibrate manually but i've found that taking off the sensor and giving the magnet several spins helps. the tolerance is a little too tight from the factory.
Thanks, I'll try that. Makes a lot of sense. I'll be making another video using the K-Silver ones and s calibration board.
My PlayStation 5 is 4 months old and I have the worst stick drift then I ever had on a PS4 I mean it's straight up ridiculous after complaining all week I decided to educate myself and here I am I hit the gold mine. I've got Cereable palsy and have to pinch the controller between my legs and order to play so needless to say I I'm rough on these controllers. Looking forward to checking out your store 2. I really appreciate the information thanks for making a video about these that I could understand😊
I’ve had mine for two years and my controller still works fine I play a lot but I don’t throw or try to be rough with it but
@@1969nyemt you think stick drift is mostly created by throwing the controller?
@@D_ND_H I thought it was caused by being used to beat up somebody's grandmother
They work phenomenally in Dualshock4 with the calibration tool. As for right now the dual sense and Xbox controller require extra pcbs to properly calibrate center and rotation. 👎. Other wise the easiest fix is adding a larger deadzone via game or external software(ds4 windows/Rewasd).
Hey mate. So, you’re saying you have bought and installed the ps4 ones?
Are they easily available on aliex? I’m asking as the only ones I’ve found there had a small pcb you had to solder as well.
Cheera.
can you also share you experience on the calibration and circularity 😊
How much does a pair of sensors cost
@@Proxz less than $10.
@@TheWebstaff got mine for exactly 9.99
Waiting on the gulikit versions.
Taking forever
Que es eso?
is a playstation version really gonna come out
I think Sony would sue
Gulikit said they're making a hall efect stick for the dualsense edge. They did say that they will eventually make 1 for the regular dualsense. But that's probably gonna be a long wait. I need them for the Edge.
I got some hall effect sticks installed on my controller last Sunday. They work great, and they feel very similar to dualshock if not a little smoother. They did have to be soldered on but I was lucky enough to find some help and videos on it. Definitely a good option if you have a drift problem.
I'll update in a few months to give a full opinion on them
Ok
waiting
@@ANS1s Still working great. No drift problems yet
@@Pennalihey need another update man
what about now@@Pennali
Im definitely waiting on replacable sticks with that technology to install on all my controllers
Marius has gone very quiet on his Hall effect sticks so I hope these coming on the scene hasn’t discouraged him. I’d love to see a frictionless mod on one of his sticks or even on if these ones.
I saw a few videos where a guy is making a board you can solder behind these sticks which filters out the noise and also lets you improve the calibration. He said he was selling it in Ali Express but I haven’t had a look yet. Might be interesting to test, I hope they don’t introduce any extra latency.
Any idea what sensor these sticks are using?
Yeah I saw those, I have doubts it's any good. Filtering makes issues look good on the surface but many times it makes things worse. I'll maybe give it a try down the line but I'm extremely skeptical.
Marius is very active in his discord server. These are definitely coming along.
@@GregRosolowski My work here seems to be the missing link 🔗 of knowledge to make it affordable, no joke sir 🫡 I've put in the mechanical manipulation work, prime example for you on implementation 🤗, paired with over size circularity hall sticks this could be the answer to our issues pad 🎮 stick 🕹️🕹️ 🎯🎯 🎛️ 🪛 am I there 🤷🏼♂️🏆 🗣️📢 mark my home work good man 😁 tell me I've achieved something 🥹🫠 lol.
th-cam.com/video/U6t4LH1NFvU/w-d-xo.htmlsi=ugBE7T0HGcjSLZaA
This may be more clear an exposure of how I fixed large circularity ⭕🎯 results.
th-cam.com/video/R4F_TeD7YYU/w-d-xo.htmlsi=VHI3PEGmUdGLBvve
One of the problems with getting higher quality hall effect sticks specifically in controllers now is that Gulikit has an active patent for it. So pretty much the only place you'd find commercial sensors would be from them or K Silver who they have a distribution deal with.
Which is kind of sad since Hall Effect isnt a particularly new technology for buttons and controllers and its been around for decades, even some later revision of the Dualshock 3 controllers had hall effect sticks in them that were properly calibrated so even Sony at one point was manufacturing them in the past.
Not sure I quite understand, because GuliKit doesn't have very good sensors, and you can only patent design, not necessarily quality. Even with these AliExpress ones, the design is actually pretty good, all they would need to do is put in a more precise sensor and maybe mount the housing a tad more accurately.
Marius Heier is working on high quality sensors that he'll be selling, I haven't heard anything about GuliKit affecting the project.
The Patent effectively just stops major companies and manufacturers who would be in a better position to produce higher quality sticks in larger quantities specifically for use in video game controllers commercially from doing so unless they want to run afoul of GuliKit's current patent.
Whether they want to pursue action against anyone on it is entirely on them and there may be something in the specifics of it that allow individuals to do so.
@azure98 there's just so many methods to use hall effect to sense a position that I can't imagine they'd patent them all. Gulikit has a pretty clever method of doing it cheap and compact. But honestly I doubt they have the ability to hold a monopoly on all methods of doing it.
@@azure98GuliKit's 'patents' are effectively worthless. You can't just patent an orientation of a target and a sensor, that in of itself is too simplistic especially when their sensors are off the shelf components; that'd be like trying to patent the wheel, by not even reinventing the wheel, for comparison of absurdity. Even overall design is a bit worthless, because the design piggybacks what a typical ALPS-RKJXV-style stickbox is; the strongest point of these 'patents' is the plastics, and even then good luck patenting what's a glorified dust cover and magnet holder. Not even the relevant circuits would be patent-worthy due to their simplicity and them not owning any of the ICs used, not to mention damn near any simplistic microcontroller can be used in both varieties of their stick implementations, you can't really patent an ADC you don't even own, and much less so with the MitM methods that use a coprocessor to make hall sticks compatible with potentiometer signal lines such as what the Steam Deck modules use, especially as the MitM method again uses literal generic ICs to achieve their 'conversion.' The most effective thing GK has with these patents is being a patent troll, and I really don't think they're going to have any success in any attempt to be a patent troll, because even as an entire package the patents really don't have a hold on anything. Nothing about GK's design is unique in the slightest. You really don't have any idea how this patent stuff works, do you?
You also have some misconceptions. K Silver is the manufacturing licensee for GK sticks, though K Silver also has their own line of hall effect sticks that aren't tied to GuliKit's 'patents;' what a surprise, those patents have done nothing to supposedly prevent alternatives like you seemingly suggest they would, and KS isn't the only one out there producing hall sticks, in both bare hall sticks and those with the MitM modules. Sony also never used _hall effect_ modules in the SixAxis/DualShouck 3/Vita 1k magnetic sticks, and it wasn't a 'later revision' as it was throughout most of the PS3's lifespan from the fat era within a few of model numbers into the retail SixAxis releases up until if not also into the superslim era of DS3 pads with only the last couple of retail model numbers returning to potentiometer sticks, these sticks via ALPS, Sony may have had an order on the specific production but these were 100% ALPS products, were generic MR sensors with a unique package and basically a magnetic wheatstone bridge; trust me, I already went down this rabbit hole and produced amature documentation with numbers that reflect what's expected of a wheatstone bridge to produce using a bare module both without the magnet and with the magnet in various orientations, considering how undocumented these modules previously were with baseless hypotheticals of what they were with no due diligence of actually proving or disproving those bad hypothetical claims that have plagued these modules for over a decade, I just haven't sourced the specific ALPS patents while they do have a large variety of other MR patents and even still offer at least a couple of bare MR sensors, and otherwise a Sony patent does not exist nor does Sony have any MR patents which furthers the claim that they were ALPS products that Sony had purchased just like typical pot sticks work. Honestly at this point you're just regurgitating the same old baseless talking points, which in of themselves walk the line of bad information, without actually understanding what you're actually speaking of.
Dualshock 3 controllers had hall effect sticks!? wow i'd like to know more about those
For Dualshock 4 there's a calibration tool software that removes the noise and set the min and max range (for better circularity)
And the same calibration tool is available for Dualsense, you can check if this solves the accuracy
and if you can't use the calibration tool for example in an Xbox controller, there's a board to enable a calibration mode directly in the gamepad
Calibration is essential because this controllers are no supposed to use hall effect sensors so they aren't calibrated for this
@blackulrich yes! It's new for dualsense. Apparently the best sticks are the Favor Union hall sticks for speed and response, Ginfuls newest version for circular accuracy (new version from the ones in the video), and K silver hall sticks for in-between both. Nothing beats a new potentiometer stick yet, but its very close now!
The 8bitdo ultimate (bluetooth with 2.4ghz) actually been using gulikit hall effect stick since released.
I loved that controller since release and I have money saved up for it now, u think I should go for it or dip??
The difference in circularity error probably results from your thumb stick attachment on the right, not from the different sensors. My brand new Dualsense controller has the same circular error as your left stick with the hall effect sensor does.
No, the attachment doesn't touch the controller. it's because the hall sticks are not made accurate. They are designed to compensate the error by having a higher output signal. The square shape is caused by a deadzone the controller has per axis.
i was checking the comments of the product in aliexpress and a customer said that you have to calibrate them properly, it says that out the box are not going to work properly, that you have to calibrate them, and after a proper calibration the accuracy is about 3%
Yeah there's two pin holes for you to stick a small pin to adjust. The plastic that holds the magnet is made from 2 parts. Though it creeks when you twist it and is virtually impossible to get to to calibrate accurately, that reading was my best result. Maybe if I screwed with it for another 10 or 20 min maybe I could get it fairly centered, but its not easy.
Uber micro repairs has a video on these, he calibrated and he still has issues and cannot recommend them.
@_MJ07_ his video is great, he also did a great job explaining how the higher sensitivity output takes out usable space on the stick.
@@GregRosolowski The core of the issue is the stock sticks have drift straight from the alps factory, and during assembly the controller's firmware is calibrated to adjust for it. When you take these hall effect sticks and "calibrate" them, you're basically trying to add this initial drift the stock sticks had to the new stick. That corrects the center point but messes with the outer range. The only solutions are to figure out a way to modify the factory calibration (which has happened for the PS4 controller), or add additional circuitry to the controller which can convert the output of the hall effect sticks to what the controller expects.
What happened to the gulikit ps5 edge Hall effect replacement kit? The controller is modular so it should be easy to Replace and sell.
Gulikit takes a while to release new products, I'd expect it to still be at least 6 months away.
@@OmairArif Damn that long RIP
tbf i would rather have a hall effect stick optimized to do something about the small noise so its fully working for longer and doesnt wear down at all than the basic one that, while better when brand new, can still mess up from the get go (i bought a brand new xbox one controller and it's stick already has a small bit of drift that can only be quelled via deadzone)
A new revision "New Enhanced 3.0 Hall Effect" came out, it's claimed to have fixed the jitter and have better deadzones. Could you review these? 🙏🏻
I do have them! The ones I had have a really strong output to the right. I think the 3.0 with a calibration board is the only practical solution right now. I might give that a try.
I ordered a couple of these a few days ago and was thinking of sticking them in my elite 2 or standard series controller. I heard about the jitter previously though so now I’m wondering if it’s at all worth the effort.
Xbox controllers have a ton of smoothing filtering. I'm curious if they would have less jitter.
Honestly If you thing about It, It might be op for warzone where you can trigger aim Assist with slight stick movement, but idk, i Just got a g7 se to see If its any good
@@robertojustus8567 I have one, it is good but I’m not a fan of the button position
@@beavykins897yo, same, I got 2 Elites and I'm interested in doing the mod to both of them since they're fairly cheap. However, the Elite sticks have kind of a screw instead of the plastic stick these have, how would you add the screw into these?
@@decksr6670 you wouldn’t be able to use the same sticks, you wouldn’t be able to change the tension. However there are sticks out there that you can buy which work in the same way as the elite 2 that can be used to interchange them, but they also use magnets so I don’t know if that could cause interference. You might have to just use standard plastic sticks instead. I use kontrol freeks anyway so I wouldn’t miss the normal ones.
How to learn about this stick? I want replace my controller stick. But don't know what to buy.
Been trying to switch to hal effect sensors and this seem cool. Might try it on my Xbox controller
or you could buy an xbox controller with them already
I saw at least 3 versions of Hall effect sticks selling in the Chinese market. One is the one you’ve shown on the vid. Another comes with a strip of circuit attached, yet another come with a completely separate mini pcb.
I wonder if those got better accuracy than the one shown here.
Most of them didn't work in the past but I know this one and the one with the mini PCB are brand new. I'm reviewing the one with the PCB next. Not sure if I seen the one with the strip on circuit.
@@GregRosolowski the one with the mini pcb seems like you can calibrate it when plugging in the controller to the exact threshold you want.
I wonder if it can work on a DS edge module. Does the DS edge modules use the exact same model thumb sticks act the regular DS and can Hall effect mods work on them the same?
@@GregRosolowski I just bought the mini pcb version. Will report back in a few days with results.
@irvintang2751 I made attempts. I think the board is faulty or I screwed something up. Gonna make the 3rd attempt with the other board. This shit is tough to install.
@@GregRosolowski I saw in a vid you need to calibrate it after install. That’s the whole gimmick with the board. It allows hardware calibration when the controller is plugged in. Mine is still shipping, I’ll see how they are after they arrived and installed.
If it’s a part that wears out, then at least have it pop out and be replaced, it’s like welding the tires on your car.
Hey I just got some hall effect joysticks and I play a lot of rainbow six siege and I noticed that the regular joy sticks have some sort of dead zone would you know how to mimic that on the hall effect joysticks?
Hall sensors been in flight sticks for years and a good quality sensor does not jitter.
Yes they range in price and quality. These are low quality and they do jitter.
I swapped to halls on my steam deck and got better lap times on wrc7. I also swapped to halls on my ds4 controller and now it feels like I always wanted it to be. E.g riding the bike in days gone somehow feels much more intuitively. Under the line I would recommend to compare using a race game and check it the average lap times come out better or worse. That would give you real measurements other than chasing balls... lol
@yannickb.4524 sounds like the placebo effect tbh
You need a control board for these to tune them to get rid of that "noise" or "jitter". You would be better buying a Gamesir, or Gilikit and gutting those
The Dreamcast controller was the first ever console controller to use Hall Effect way back in 1998! :-)
I've been thinking of getting some sort of converter to get it to work one PC so I could test its accuracy.
@@GregRosolowski Dreamcast was truly the future I wish was successful, lot of firsts for that platform including first open world game, Shenmue (making that game's character Ryo the first ever to be controlled by Hall Effect in the open-world game & first open-world to use Hall Effect).
There's a Dreamcast to USB adapter recently invented over at raphnet-tech :-) which is smaller than previous attempts from another company. I wanted to get that to play the original controller for Shenmue series the father of all open-world games, the first open world (perhaps using 3rd-party apps to make it work on PC if that exists, apps like Enjoyable for Macs and other for Windows) but I have to go with wireless (I feel someone like the makers of FlippyDrive could make the Dreamcast Bluetooth, I've suggested it to them).
The Dreamcast controller Hall Effect even if it's 26 years old will most likely trump any Hall Effect switch makers maybe aside from Xbox Elite coz' I've used it to play the amazing House of the Dead 2 and it seems it's always dead center 0.0 coordinate it, it doesn't move on the screen (I've used two for House of the Dead 2 rail shooter for dual wield gun but the light gun is best for rail shooters. House of the 2 Dead has a calibrator for the light gun).
I feel it'll have good scores in your test even if it's 26 years old. I also feel, the Dreamcast's Hall Effect analog stick, just a gut feeling could be transplanted successfully to an Xbox controller that uses USB and is wireless (or maybe the original Duke) coz' the Xbox is actually a spiritual successor of the Dreamcast (one can see that with the button's letters and analog left stick layout coz' Microsoft CE was used on the Dreamcast).
God bless.
@@GregRosolowski Does this make the Dualsense (even if it's used which is the same price almost with shipping as brand new Vader 3 Pro) a better buy than what the reviewers say as the best: Vader 3 Pro?
I think Gilikit's Hall Effect replacement swithces may be high quality if it's compatible with the DualSense.
God bless.
@SevenDeMagnus I think the DualSense Edge is probably the best. But I haven't Vader so I can't really say. What makes Playstation the best for me is the stick output is completely raw and unfiltered which makes it way more responsive. Filtering, such as what Gamsir G7 SE and Xbox controllers have can make a 1000hz controller play more sluggish than a 120hz controller.
@@GregRosolowski I stand corrected the first ever controller and even older than the Dreamcast to use Hall Effect is SEGA Saturn 3D Control Pad (it feels nice in the hands, really nice, it's the father of the Dreamcast's shape and Xbox controllers has Dreamcast DNA too coz' Microsoft partnered w/ SEGA I believe in building the second OS of the Dreamcast) I can't believe I have both controllers (Dremcast on is even sealed brand new but and SEGA Saturn 3D Control Pad), first and second to have Hall Effect controllers in history for years now, thanks to the TH-cam channels and commenters, without whom I'll wouldn't have found out X-D. I was playing with Hall Effect for years now then and didn't even know. X-D Thank you internet and streaming.
Damn, reading the comments really makes ne feel dumb.
Juar love the gaming community!❤
And great video!
Are those sticks mechanically identical to potentiometer sticks?
For me the point of failure has always been the centerspring. Is that still in the sticks?
In my opinion the mechanism is the only good part. It has the tightest deazone with very little play. The springback feels similar to the standard ALPS sticks in PS and XBOX controllers but also a little more smooth and creamy. If I wasn't developing my own springback mechanism I'd even consider just replacing the mechanism and using the standard potentiometers.
That trembling on the left side with the hall sensor knock off with concerning.
Of course it's not going be as good as the original the controller's not built to have that magnet in the middle
I doubt the magnet is doing anything to affect the fuction. it's just the quality of the hall sensor. Marius Heier appears to get better results with his hall sensors than the original controllers.
Might be worth comparing something like the Gamesir G7 SE with a standard Xbox SX controller. I am getting both today, funnily enough the Gamesir as a replacement for a Xbox controller with stick drift and a separate one being replaced for stick drift as well.
@jasonking852 I'm interested in gamesir, I'll maybe get one in the near future. If you do the test, zoom into the gamepad tester page (with ctrl +) I'm curious about the micro precision. Gulikit for example feel very "blocky" and iys hard to dial in a precise movement.
Hi there!
I installed the hall effect on both of my controllers, just like u showed us
it ran smooth and perfectly!
Today however,
the left stick seemed to be stuck, it got "stuck" on left all the way.
Faulty hall effect I thought, so I replaced it
but still maximum left input signal, adjusting didn't work, resetting the controller does not work either...
That happened on both controllers.
Any idea why?
Cheers!
The dream team let's go! 💪
It looks like Hall sticks and board /chips/ firmware need to be in holistic union to work perfectly, like Flydigi apex 4.
I really want to review that controller. Hopefully more stock arrives soon.
Cool, that's peace of mind with a one time soldering effort but it'll last for year should the DualSense or Dualshock 4 (is it compatible with DualShock 4?) has drift.
God bless.
There is a new gamepad with built in hall sensors from snakebyte. It's only 35€.
There's a calibration PCB for these joysticks, could you give it a try?
I have them I just haven't started the video yet.
@@GregRosolowski Looking forward to seeing a video about them :)
Hey yo, Gregsgaming. Are there parts to restrict some (users elected) movement of the dual joysticks on PS5???
I hope this gets a reply but:
One of the points of hall effect is they don't have the material on the inside which wears down over time causing stick drift regardless of how clean you keep the controller.
My question is if they're calibrated well enough, how long compared to normal remotes do hall effects last?
The magnet might lose it's charge over time too right ?
But how long will it be consistent until then I think is the real question.
The mechanism will get loose and wear out long before the sensors wear out. The spring mechanism on these in the video are some of the best I've seen and I doubt they'd wear out anytime soon. In the current market, hall effect feels like an equal trade off from precision, to long-lasting reliability.
@@GregRosolowski it would be interesting to see this tested though, if the precision issues can be fixed or are tolerable enough to use the sticks.
I'd be very interested to know how they perform after they've seen maybe 2 months or more of action on some tense gaming.
Versus a normal controller.
If you do wind up testing more of these a follow up after x amount of time would be great.
Although personally I can't tell you at what point a normal remote also starts degrading in precision, perhaps in actual testing some might show.
I realise this kind of thing would take time to see any results on though, not sure how many people will show this kind of thing either though.
Thanks for replying btw ^^
@TenguXil as far as sustained precision I'm only talking anecdotally, so from personal experience and my understanding of both types of sensors. But as far as precision there is a lower number of "steps' in resolution on current hall effect controllers. My next review is likely going to be the GameSir G7 SE which seems to be the most hyped hall effect controller.
@@GregRosolowski as someone who has a PS4 and PS4V2 remote that both have different on/off drift, I'm definitely looking at these things since I caught wind of Marius Heier's channel.
I'll keep a lookout for your reviews too ^^
The magnet should take literally multiple human lifetimes to lose their "charge"; if you don't mishandle magnets with things like extreme heat - and mishandling the magnets inside the hall effect analog would likely destroy the controller first - permanent magnets are expected to lose about 1% of their magnetic field over a period of 100 years.
A bit of errors to calibrate out of a stick that lasts a much longer time? Worth it
Yeah it's almost impossible to get it centering as perfect as the stock sticks, and there is additional noise and errors that will always be there. But yeah it should last much longer, at least as far as the sensors go.
I recently got the hall effects for my xsx control and didnt get pcbs. Installed them. Got rid of drift, but they get stuck in one direction after a few seconds. is there anyway to get them to work without the pcbs?
Just a question but is this one a bit less cus its from alibaba or are all hall effect like that
I hope if they make Hall effects for the dual sense edge that they will do what Sega did back in the day since that would be way more cost effective and might be better than trying to replace the potentiometers
I also do not recall ever having any issues with those
I remember those felt super smooth too. Only things I didn't like was the stick hurt your finger from the sharp plastic edge, and I wasn't a fan of feeling a bump/locking at different angles. I actually ordered a dreamcast controller off ebay the other day to study the mechanical parts since I'm designing my own analog mechanism.
@@GregRosolowski High-end analog arcade sticks often used hall effect too. I believe Atari was already using them in their arcade cabinets (or at least the ones that required analog controls) back in the 80s. With the kind of usage arcade cabinets see, it's no wonder extremely durable analog sticks are a great value proposition even if they are more expensive.
Also, and tangentially related, industrial buttons that need the highest reliability possible often use hall effect instead of electrical contacts. Being almost immune to wearing down is a big advantage when the button failing can literally put lives at risk.
Hey quick question so for the DualSense Edge controller the sticks easily to replace, but what I want to know Sony sell DualSense Edge module on its own separately is that the only module that will fit DualSense Edge controller, or I can use other third party ones does anyone know? Hope my question makes sense.
This got me excited but I'm not ina rush to replace mine since my joysticks are still good after 5 years somehow. Can't wait for the joystick pcb combo from Marius though so i can just build a new ps4 controller from scratch if i wanted too lol.
Yes but they had them in the older systems I am sure if you got it brand new out of the box they would work fine it's simply too easy to make money so they refuse to do it otherwise
Is there a functional difference between you Superior and Ultimate thumbsticks?
The ones that are the premium ones with the metal ring are lighter and have lower friction around the edges. Also it comes with left and right sticks. The left stick is not extended, the clip on version only acts as an extension.
I haven’t changed joystick tops before
Is it as easy as just pop them off and put new ones on?
@josephbornman8462 yeah its that simple to install my upgrades. The clip on ones are more simple because the don't require any disassembly. But for the Premium ones if you can take apart a controller and put it together it really is that simple. Some controllers like the G7 SE or some Scuf controllers don't even need disassembly.
@@GregRosolowski Do you just take the front plate off and then use a tool to pop old ones off? then push new ones down?
I think it may serve you to provide a little tutorial for this for noobs like me looking at your product :)
Edit: I'm looking to do it on PS5 personally -- Ah, that's right, you'd have to show how to do it on multiple controllers haha
So is this why my aim got so much worse with hall effect joysticks? They feel too fast for me
i want to replace my broken analog stick for dualshock 4 what is the best replacement for this analog that will have high accuarcy and high quality
You should review/test the GameSir G7SE which has Hall effect sticks/triggers
Almost done with that review. About to make a summary when I get the time
I guess u should better try HE sticks in real game scenarios.. im using hypr controller with HE sticks, it has the same jitters in the video.. but compared to regular joysticks, HE are more responsive, smooth and accurate... especially in fps games like mw2
The gulikit was my primary game controller for a year. I suffer big time from stick drift since I grind aim trainers. I'm lucky if I get 1 month out of a potentiometer. Currently I'm testing the GameSir G7 SE. I'll have my review in a few days. The DualSense blows them out of the water, I easily get 10 to 15% higher scores in the aim trainers on average using the DualSense. The stick in the video is OK for casual gaming but not competitive gaming in my opinion.
Does the rest work like a normal ps5 controller? (rumble/trigger) i saw the nacon revolution 5 and there is no rumble in ps5 games😢
i got some hall effect joysticks from aliexpress for my series X controller, and it caused my sticks to be locked downwards if i move them up and down too much...
@SlinkySlonkyWaffle yeah I don't know which ones of those might work...
Greg, glad to have ran across your channel. I have been getting my butt kicked with sticks. I have sticks from eBay, Amazon, mouser and genuine alps yet they are still not all dead center even if I get the resistance dead on. Can’t find any info on how Sony calibrates their controllers because they must to get dead center out the box. I just got the same Hall effect in hopes to fix this but haven’t tested them yet. I also ordered the kit with an extra board for calibrating.
So far the best thing I found to do is use a XIM MATRIX. It's a device that has tools to center the sticks and even create your own custom curve. Some people might have issues with it because it has stuff for macros that can do anti recoil, so it has features in the grey zone of cheating, but at the end of the day it's a tool and you can use it for many different things.
Anyways any time you need to replace the stick you can use the XIM MATRIX to recalibrate the centering. I adjust it even throughout my gaming session because you can easily do it with an app on your phone.
Greg but for this to work you have to remain plugged in? Once you unplug the cable, all of the calibrations returns to "factory"?. @@GregRosolowski
@PapaGleb I always play wired because of consistent signal and higher response, though I'm almost positive you can game using the controller wireless. The only issue is if you game with it on console you have to have a secondary controller plugged into the XIM. But you'll be able to used any controller. For example you can use a Playstation controller on XBOX
Iv been planning to try wired for a while but always forgot lol. Thx for the info mate!@@GregRosolowski
So i play competitive overwatch, i’ve hit Grandmaster 1 etc. I really need dead zone settings for console. I feel the standard dead zone we are forced to play on is horrible for micro adjustments. Is there anyway of getting a controller / joystick with a lower dead zone for consoles? or do I have to buy a xim like every other top 500 overwatch player
You know funny enough, I actually use a XIM MATRIX for the controller settings. I don't use any macros or the gray zone "cheat" stuff, I use it to center the sticks perfectly, get my exact deazone, and dial a perfect curve. One thing that's cool about XIM is it rebuilds the mechanic so every game feels almost the same if you set it up right. I really wish XIM made a device just for that stuff, because it works awesome, and it's not even remotely cheating.
@@GregRosolowski I will probably buy a xim just to do that, I’m already max rank in overwatch but switching between cod and overwatch makes me want to die lol.
I and i’m sure many others would love to see this quality of life xim setup where you can use it to centre the sticks etc. If you could please make a video on that, it would be much appreciated :)
@@TNYSL yes I definitely will!
Hi there did any one test these on a elite controller with magnetic thumb caps ? Does the thumb caps interferes with the hall sensors.
Have you tried the hall effect sticks with the HYPR controller?
From what I heard from some discord servers, they're literally using these in the video. I don't know for sure though.
How long do your thumbstick upgrades last
I wonder if you could have reduced the noise with some electrical tape on the sensor.
I think its just the electronics, not interference. They have a new version that's red instead of black, where the little number is on the side. The red version has no noise at all. I still get bad circularity though.
@@GregRosolowskiInteresting, glad to hear they are sorting out the issues. Perhaps there will be a perfect product in the not so far future.
May you please make a vid showing HOW to install these? Is it hard to do?
If you don't have proper soldering equipment and experience, yes. It'll be a pain in the ass because there are so many pins going through the PCB at once.
you won't need magnetic return stick covers
What app are u using to program the controller?
TMR is the new GOAT
@kklum6998 I have some, I've been wanting to try them out! Haven't had much time to game lately
@@GregRosolowskiThe technology using magnet comes a long way. I too was hesitant to change to hall effect due to the jitters, calibration using third party hardware add on which hinders the triggers knocking against it and the soldering but since Gulikit TMR at the same time software calibration was available I made a decision to hop on the magnet bandwagon after a TH-camr Metal Plastic Electronics made a review I change it on my PS5 controller on September’24. No regrets.
@kklum6998 yeah his reviews and research is unmatched. My video hit a lucky algorithm, but really he's the guy to be looking at for reviews on the sensor tech.
The newer hall sensors are getting close too. Favor Union hall sticks will potentially be just as good and a lot cheaper if they fix their circularity. Same with Ginful if the fix their response, which definitely is possible because they fixed the jitter now.
@@GregRosolowski In fact the software base calibration should fix the circularity of any Hall Effect and TMR base joystick. It is the jitter that the versions of Hall effect joystick from China is trying to upgrade on each version and it is getting close. The price for these are cheap, you are right. Keep up the channel. It is because of you and the rest TH-camrs making this channel that I found the solution. Kudos.
@kklum6998 that would be true if the sensors had a true linear reading. It's hard to wrap your head around, and it took me a while to grasp this concept - Because one sensor reads the X axis, and the other reads the Y axis, if they don't have a true linear reading, the outer circular shape will be skewed. Usually resulting in a slightly diamond shaped circularity. This is what the favor unions suffer from. A lot of hall affect controllers have this issue too.
Fascinating.
Not sure if this is the right place to ask, but by any chance do you know why this isn't promoted as working for Switch pro controllers? I'm wondering if i can swap these in on my Switch pro controller...
I see these recommended a lot. The GuliKit Switch Joystick Replacements on amazon. Also not too hard to swap as long as you have the right screwdriver bits.
It has to do with wiring and voltages. PS4 has similar voltage, the might work... that company just released those DualSense and XBOX versions. The Switch version might come...
@@GregRosolowski I see! Thank you for the info :)
@GregRosolowski so WoTS is The, "Switch 2" might Have Hall Effect in there hardware, any chance of you doing a video if this comes to fruition?
@@Strykerx31 I'd actually love to do more controller and hardware reviews and hope to grow my channel to do it eventually. But since I have to buy everything and the channel isn't big enough to monetize yet, I'll only review stuff that I'd buy for myself regardless. I'll probably get a GameSir G7 SE or maybe the Flydigi next.
can you test the nacon Revolution pro 5 controller. it's new on the market and has hall effect stick build in.
Possibly. I'm currently a small channel and not monetized so I gotta budget for now. The GameSir G7 SE is next. Or XBOX vs Duelsense...
Technology is so unadvanced that the ps2 had hall effect joysticks and then they removed them for the ps3. Idk if this guy listened to a word he said, I think he's just rambling for no reason and only made this video for views. I have been using a hall effect controller for the past few months and the only issue I can possibly see is the springs getting too loose causing drift, I use 3 dead zone because the spring tension could be better. Either way Gamesir for the win! #ad #T4K
They probably removed the hall sensors because the potentiometer was cheaper and more accurate. I have the gamsir and about to put a review up. It's very sluggish feeling. It has decent micro precision, but in fast movements the aim becomes unpredictable. My aimlab scores dropped significantly compared to the DualSense. But it's totally fine for a casual player, its just not good for competitive shooters.
There was a guy who made one that pivots when you rotate the stick keeping the stick center and having leway due to the ball joint on the attatchment. Its exactly like a kontrolfreek but better. I cannot find it now can someone help plz.
Have you found him???
I'm pretty sure all the controllers like ps4, ps5, and all the xbox controllers use the same stick
@dxkq6576 not quite, but they are made from the same Company, ALPS.
What is the blue ring on the right stick?
They just don't make controllers like they used to my Xbox One controller thats been for the wars let me tell you works fine but Dualsenses with a tiny bit of dust and it knocks it all out of whack. I get the decision it's cheaper then hall effect but is it worth the bad press they're getting because of it. Dualsense Edge atleast lessens the amount people have to spend for the replacement after they cough up a huge sum but until Gulikit comes out with hall effect sticks for it the problem isn't solved just delayed sadly
I think XBOX is less prone to drift because they have an insane amount of filtering. Playstation is more raw. I personally prefer the more raw feel and just repairing once in a while, as annoying as that is. I wish these hall sensors were a little better...
Hall effect sticks solve the stick drift issue but you lose circularity and about 20% range.
The ONLY way to get hall effect sticks to work perfectly in a Dualsense or Xbox controller is to also install Jun Zeng's driver modules.
These give you fine control over setting the circularity, centre point and range.
It's just a shame he isn't doing a better job at marketing the things!
Yeah they're hard to install too. I haven't tried his updated ones yet though
@@GregRosolowski I never tried the old ones but have done a lot of the new ones.
First couple of installs took a while but the more you do the easier they become.
I find Dualsense is easier than the Xbox controllers, not because of the revised v51 module but because the Xbox controller PCB is so thick. It dissipates a lot of the heat so needs some gentle pre-heating first.
Hopefully, Jun Zeng finds a way to market these things properly because there's a lot of hall effect installers out there who aren't really fixing controllers correctly.
@miker13 one thing that's really weird about these modules too is there's an input delay or smoothing, at least on the V3. I wonder if those blue K silvers Zeng includes has that as well.
@@GregRosolowski I didn't notice any delay at all.
I recently completed Price of Persia: The Lost Crown on a controller with these modules and it would've been a major problem if there was any input lag in that game 😅
@miker13 this guy probably has the best video on these sticks. I almost feel guilty with how many views my video racked up when i see people doing stuff like this th-cam.com/video/_6DDGpdiuLU/w-d-xo.htmlfeature=shared
Theres a reason big companies arent using them. They are trash. Ps5 pro edge has it right with simple change.
I think that's the controller I'll eventually have as my primary
the big reason is money, this type of analog exist for a long time already, some of the early ps3 controllers and the orginal psvita model have hall effect joysticks
I don’t like joystick that have no resistance because I over compensate that why I didn’t get the switch, plus I take care of stuff I own and don’t be rough with it. Some people rage and break the controller my controller is 3 years old and it works fine. I play a lot and I play seriously but I don’t be rough on my controller I want it to last. I clean my console’s every 3-5 months
Hi, Can I use it for a cheap pc controler?
The key issue is that they don't ship with a calibration board. So with no way to "zero" these modules they'll, unfortunately, just suck.
They expect you to calibrate by adjusting the magnet through some pin holes. Part of the big issue is also the noise which can't be fixed through simple calibration. Noise needs filtering, which makes the aim feel sluggish. I just can't wait for the Marius Heier ones...
@@GregRosolowski Agreed... I'm also waiting patiently on his Patreon 😉
that aim is fucking godly
All of the accuracy of the original is thrown out the window when the stick drift starts to happen.
True thats the trade off with these. Loss if initial accuracy for longer term reliability.
It says Xbox one on storefront not Xbox series. Has anyone tried them with the series s or x controllers?
Are there versions for PS2, PS3 and XBOX 360 ?
✌
I don't think there is unfortunately
for the ps3, some of the early original controllers use hall effect, I’m not sure how you can identify them
What about the gamesir g7 se? I just bought one and its amazing
I'll have to give it a try. It's definitely on my list.
Sega was using hall sensor joy sticks back in 1998. Smh
New follower here.
Its not circular because u not adjust it in the center
As I mentioned in the video, these were adjusted as close to the center as I could get with 10 minutes of adjustment. However even if I got it perfect, the drift is downward but the area it mostly spikes is the upper right. A perfectly centered adjustment would make it even less circular.
I mean they’re literally one dollar off aliexpress lol. Not being that good is expected. That said, I might use them if my ds4 controller gets really bad drift. A little noise is better than horrible drift. Hopefully the aftermarket Hall effect sensors get better though and we can make all modern controllers basically eternal
Well said! I wasn't expecting much from these. We're definitely in the beginning of a big shift in controller tech, companies are finally seeing the value of higher response rates and better tech. I'm sure we'll get decent aftermarket sensors eventually, I think eventually they'll see We're willing to pay more for something better.
Is there something on the market that’s more impressive but still inexpensive? (I’ve seen regular joystick replacements are $10 for multiple)
@josephbornman8462 apparently there's a kit with some K-Silver sticks and a calibration board that is installed in the controllers board. It's a way bigger process to install, but apparently you get good results. It's about $20 but I'm a little skeptical. I'll make a video on them.
@@GregRosolowski The ones from Jun Zeng? I've already seen like 2 or 3 videos where people were saying that they are going to review these at some point, but it seems that there's still no video aside from the manufacturer himself. Looking forward to you reviewing this option as well.
@sapaty tracking says it arrives Oct. 3rd! I'm gonna do a review style video rather than tutorial type.
When you changed to hall effect sensor on the left stick which was factory calibrated according to the original sensor. That's not fair. You should have calibrated and setup proper dead zones before testing. I don't think you know what you are doing. My hall effect controller works perfectly, much better than potentiometer sensors.
If you listened to the video I calibrated them for 10 minutes and that was my best result. The only way to calibrate these is manually and calibration only adjusts Centerpoint. I did set up deadzones in the video. Look, if you installed these and want to pretend they're better, more power to you I guess lol
Is the left stick with the hall effect?
Yeah the one with noise...
Microsoft and Sony are pissed that these sticks are out now.
@decepticonleader316 the GuliKit TMR ones are the way to go right now. They're on Amazon for $20.
@@GregRosolowski Just checked them out but why do people rate them so low in reviews? i believe these reviewers dont know how to install or calibrate them but im gonna pick them up for my Xbox controllers.
@decepticonleader316 I haven't tried them yet, but I've seen videos on them and they seem extremely promising.
@@GregRosolowski I have nothing to lose so i will do one controller and see what happens. Thanks for sharing the info.
R u playing Apex and solder controller? Like me? ✌🏼🤗
That isn't a fair test
They need to be calibrated. Normal sticks would be calibrated so the noise and drift won't exist at first.
If you calibrated these properly then test I bet they would be superior
I did calibrate them and that wouldn't change the noise at all.
how do i callibrate them ?
1:38 Left Hall Effect circularity ⭕ test can be shrunk with additional secondary 3x3mm trim pots soldered in parallel.
See these informational video titles for my studies of ohms ♎ ⚡ resistance & recalibration 🤗 📽️🎬🎞️🎬.
They are greedy you 🫵🏼 better believe it.
📽️🎬🎞️🎬
(Stick Drift trim pot ohms % resistance study)
📽️🎬🎞️🎬
(Understanding Hall Effect Sticks for console control pad stick drift repair.)
what does hall effect sticks do ?
Basically it never wears out the sensors on the analog, so they last way longer for people who wear out standard controllers fast. It also maintains a consistent accuracy throughout its life.
any 3rd parties make a hall effect module for the dualsense edge?
I'd assume the DualSense and Edge use the same modules.
Ore expensive brands are worth it.
Its a disgrace that sony doesn't ship their controllers with this affortable solution making controllers last multiple times longer. The 2 months of higher accuracy whixh for 99.9% of people won't be noticable does in no way outweigh the fact that after that point anyone can start to notice stick drift popping up
Is a marketing tactic to get more purchases why duelsense edge has modules
How do you calibrate it manually?
There's 2 tiny pinholes. You have to deflect the thumbstick in the direction of the hole you're putting it in, stick a pin inside, and push in the other direction. This only adjusts the center point, not noise nor ranges. The drift you saw in the video was the best i got in 10 min of calibrating.
@@GregRosolowski i got a new module and somehow it had worse stick drift than the original. If you can make a video about calibrating manually as a tutorial one day then it would be really helpful! I'll try to do it once I'm home
I might as well make a tutorial since I lot of people get mad and think I didn't calibrate them since I didn't film it... I'm gonna be making another hall effect mod using other sensors. I'll probably include the calibration in that video.
@@GregRosolowski I couldn't find any calibration tutorial anyways so you'd be a great help. I'll be looking forward to it.
Just wait for Gulikit's
I have a gulikit, I'm not impressed with it at all. But it did save me from drift. The accuracy is pretty bad.
@@GregRosolowski gulikit on what system?
@@FatalCorleone07 PC
@@GregRosolowski what controller? I have the Zen Pro and have a center point Axis on all Axis points of + or - 0.00002 and on both right and left a circularity of 0.6% and this controller has been dead on accurate so I am skeptical of your comment here.
I am also on PC.
** Have to update this so the Zen Pro was creating an artificial dead zone that I did not know about until running through other videos and learning about gap testing with analog sticks the real dead zone numbers with the dead zone function turned off are AXIS 0 0,00783 AXIS 1 -0.00002 AXIS 2 0.00783 AXIS 3 -0.02342 this is where all the numbers landed when I was done with a circularity test which did not change. These controllers are very complicated and you really have to read the entire manual I have since turned the dead zone feature off. These readings came from the X input mode or the windows icon mode on the controller.**
@EisNayk1 king Kong pro 2. Don't fall for those tests on gamepad tester. They add inner and outer deadzones to make the output look perfect.
It doesn't work well for xbox controllers because of the emitting triggers Rt Lt its cause of drift!
Gulikit uses a metal plate under the left stick to shield interference from the triggers. I wonder if there's a safe way to add a magnetic shield under the board