Tips & Tricks for Detailing Builds in Transport Fever 2

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 25

  • @adalerk
    @adalerk 8 หลายเดือนก่อน +12

    Shift key modifier is a gamechanging tip! Thank you!

  • @christianringlstetter6814
    @christianringlstetter6814 หลายเดือนก่อน +1

    Very helpful! Many thanks! 😊

  • @CGA111
    @CGA111 9 หลายเดือนก่อน +2

    Excellent, finally someone taking the time to go through this side of the game.

    • @ultimatearchitect
      @ultimatearchitect  9 หลายเดือนก่อน +1

      Thank you! Adding details at any level can really help to immerse yourself into the world you are creating. Even adding a simple fence or placing trees in a decorative way can really improve how stations and industries look

    • @jjhaya
      @jjhaya 5 หลายเดือนก่อน

      Seriously I learned so much from this video, I kind of understood how to play the game to avoid losses 😅so now I'm exploring the decoration side of the game 😊.

  • @needlesbeckett
    @needlesbeckett 2 หลายเดือนก่อน +1

    Excellent tutorial thank you

  • @saspry
    @saspry 10 หลายเดือนก่อน +1

    Nicely done! The slope threshold and paint steep side tip... I no longer need to wonder HOW to use that now LOL Cheers! Stephen

  • @ShadePL
    @ShadePL 10 หลายเดือนก่อน +5

    The harbour area looks magnificent :)

    • @ultimatearchitect
      @ultimatearchitect  10 หลายเดือนก่อน

      Thanks. It was definitely one of the most time intensive projects I’ve done so far but the result was worth it

  • @greendude96
    @greendude96 2 หลายเดือนก่อน +5

    I've got like hundreds of hours logged in the game... and today i learned about the shit modifier for painting. 😅

  • @mgl2320
    @mgl2320 9 หลายเดือนก่อน +1

    as a new player I found it most helpful, Thanks

    • @ultimatearchitect
      @ultimatearchitect  9 หลายเดือนก่อน

      Glad to hear it! Thanks for watching!

  • @RickboBaggins
    @RickboBaggins 10 หลายเดือนก่อน +1

    Very nice video! I found some great tips that I will definitely be using.

  • @airs_wes93
    @airs_wes93 9 หลายเดือนก่อน +1

    some great tips mate really helpful!

    • @ultimatearchitect
      @ultimatearchitect  9 หลายเดือนก่อน

      Thanks for watching! Glad to hear this video was helpful

  • @mozeki
    @mozeki 10 หลายเดือนก่อน +1

    Great tip video. One tip you should mention is using ALT+G to turn off the UI. This allows you to place assets in places the UI would normally be blocking. I can't imagine detailing in this game without that feature anymore.

    • @ultimatearchitect
      @ultimatearchitect  10 หลายเดือนก่อน +1

      Thank you for the tip! I didn’t know there was a shortcut for turning that off. I haven’t tried it myself but I’ll definitely try it and see how it goes

  • @robbleeker4777
    @robbleeker4777 6 หลายเดือนก่อน +1

    Handy dandy ❤.. Additional, would it work when you place like two (temporary) roads to create a nice straight edge when you paint something in between, like that painted road opposite of the station ??

    • @ultimatearchitect
      @ultimatearchitect  6 หลายเดือนก่อน +1

      I do not believe it works like that. Roads still have a texture underneath them when they are built so if you painted over a road and removed it, you would see where your brush ended under the road. You could use the road as a guide but you would still need to be precise with your brush movements to get a straight line. Hope this helps!

  • @chadwayne165
    @chadwayne165 6 หลายเดือนก่อน +1

    I'm looking for the mod that will change the default map size from large at 16 km x 16 km up to 50 km x 50 km. Any ideas??

    • @ultimatearchitect
      @ultimatearchitect  6 หลายเดือนก่อน +1

      You might be looking for turning on experimental map sizes. I do not have anything showing how to do that but there are plenty of videos on youtube if you search for it.

  • @MrCalland
    @MrCalland 10 หลายเดือนก่อน +1

    Great vid thanks

  • @robbleeker4777
    @robbleeker4777 6 หลายเดือนก่อน +1

    I am sure that there are Portal Cranes available in the MODS... Those would look more realistic on your harbor build

  • @activatealmonds
    @activatealmonds 8 หลายเดือนก่อน

    I really don't understand why this game has no planning mode before placing buildings & tracks.