*Additional Review Write Up:* -All footage shown is 2560x1440 on ultra settings, rendered at 1080p for TH-cam. -If you think I'm exaggerating on the amount of puzzles in this game, just consider the fact that Ubi sent me a 7 hour puzzle walkthrough video guide alongside my review copy (didn't use it out of sheer pride, wish I did). I've never been sent a walkthrough for anything with a game review. -The game has a great draw distance, however the performance is surprisingly unstable. With a GTX 1080ti & an OC i7 7700k (not the newest PC on the block but should be able to handle this game easily) I was getting plenty of frame drops in outdoor environments, sometimes below 60. Average FPS - 65 (for reference my average fps on Assassin's Creed Valhalla was way over 100 on a 165hz monitor). -I was pretty excited for this game based off a pre-release demo I played, but it looks like a lot of changes were made up until the launch. The two biggest are that they shrunk the game areas from 8 to 4 and they increased the price of the game from $40 to $60. I was unpleasantly surprised to discover the former as there is a distinct lack of environmental diversity in this game as a result. Mostly because the 2 eastern areas are similar in look (one is green, one is greenish blue) and the two western regions are similar in look (one is orange, one is orangish red). There is a lot more that could have been done with the mythology they pulled into this game, but as it turns out the story quests through these zones are pretty bog standard and fairly uninteresting. For the increased price of $60 there just isn't enough interesting content, variety or compelling gameplay. -Is this a bad game? No, definitely not. But is this the next *"Breath of the Wild"* game that everyone is hyping it up to be? *Absolutely not.* This is a mid-tier spammy action puzzler that would fit right in around the $25 mark. -The game lacks interesting side content, all of which is based around finding treasures or resources and is not related to the story. At best, I found 2... maybe 3 side quests... at best? I can't remember anymore, and those quests were very short. -However, 1 on 1 fights in this game are pretty fun, albeit not very complicated or intricate. -The introduction of the game is slow, long and tedious... essentially your "classic" main character gets washed upon the shore with no weapons or armor and has it spend an hour learning basic moves. Pretty meh. -The early portion of the game (hours 1-5) are the worst gameplay speaking because the game requires you to buy all Fenyx's abilities yourself... which takes some time. As such, the *ramp up phase in this game is slow.* -The gear system is average. You find new weapons and armor which you can upgrade with the resources you find by completing... you guessed it... puzzles. I recommend spending all points on upgrading your weapons since the game is pretty easy and you won't need increased defenses. If you mainly play the story like I did you'll have limited resources to spend, and it kind of reminded me of the upgrade system in Zelda 2 where you kinda favored offense or defense/health/magic. However if you do all the side puzzles (which again I stress are pretty bleh) you'll likely be able to get everything. -The wings Fenyx uses are the highlight of the game and look beautiful. You can get around 10+ wing sets from defeating legendary monsters (the best gameplay aspect to this game as I mentioned in the video) and they all have really cool animations when you glide. -*I recommend playing this game on hard difficulty* Thanks for watching.
UBIquity software games are made for auto-aimers with 30 PREMIUM FPS doing macro-transactions for cut content giving out their personal data and that data is being exploited by publishers to inflate their scam and keep people in the loop. Welcome to the brave naive world. Developers of said naive world can't face the facts so they suppress, censor people. Outsource their dirty work to influencers which get high when they receive free merch. Free merch > free speech. Is your mind blown how people fall for same thing every time? It shouldn't be. Because divided, singled out individuals has no chance against organized criminal entity; corporation. Corporation is an approved scam & spy business. Their approval was obtained through manufactured consent. Corporation is not the industry of manufacturing products. Corporation is in the industry of manufacturing consent. As well Corporations [through governments] are harvesting our biometric data on global scale. So they can get to know us far better than we know ourselves, and they not just predict our feelings but also manipulate our feelings and sell us anything they want- Be it a product as a service or politician. Check out "The Corporation", "The century of the self", "Surveillance capitalism", "Stockholm syndrome"
Thanks for the review Tone! I was very interested in this game so this is very helpful in giving me info I can use for a possible future purchase. Glad to see you keeping the great work up my dear massive.
It may be true because so far I dont know any game review that I have agreed on with Downward Trust :D like Valhalla - for me this is a terrible game - as so for skill up. FOr Downward Trust its great :)
@@SMHSMU Yeah agreed. Seems he just didn't like the puzzles, which is a silly reason to complain about it so much. Especially when most of them are short and optional. I did an entire "large" story puzzle in like 20 minutes and it was all broken up by bits of combat.
@@SMHSMU What do you mean "It was also incredibly wrong FYI" He wasn't wrong about the puzzles. Breath of the Wild doesn't force so many puzzles on you at once compared to this game lol
@@breakinggames1810 That's not what 90% of people that have actually played it think, but I guess you know much better :L A pleasant surprise after Valhalla
@@zeokin2522any puzzles ruins games I don’t want puzzles in my games that’s what almost turned me away from botw but I ended up beating it because story was good world was good combat was heavily skill based I enjoyed it and puzzles that I did had to do were very easy to just google instead of wasting 5 minutes solving it immortal poo poo puzzles were just beyond bad and half the game was literally puzzles the combat was also made for children it felt like beyond easy
Every reviewer has as different opinion. Reviewers are saying they love the story and the gameplay is meh. Some are saying the story is meh and gameplay is great. Play it and make up your own mind.
@@buffkangaroodog Yeah I used to just read or watch reviews on Games or Novels I wanted to buy and I wouldn’t buy them if reviews didn’t recommend them but now I just don’t care because everyone has their own opinions and you shouldn’t use other people’s opinions as the base that you won’t buy a game otherwise you could miss a game that you would love to play.
I like the cheesy dialogue and I love puzzles. What worries me the most is the performance on Switch. I hate frame rate drops. If it has a consistent frame rate I’m sold.
All i hear in this review is "I really don't like puzzles and i had to play this puzzle game, woe me." And i honestly don't get your complaint about them mislabeling the game. They have been very clear about it being heavily inspired by Zelda. It is heavily inspired by Zelda. Zelda has mandatory puzzle solving to complete the game, so why are you surprised about that?
I'm not big on puzzles my self, but I did love this game and the convocations with the gods were funny not boring like this guy said... that said I did buy the season pass and I played all of them but the last DLC I played it for 30 mins then turned it off why they wanted to turn this great game into a top-down RPG I really hate those games
Right? The whole point of DMC is the combat. That’s the focus. This is more of an exploration/action adventure game. Might as well compare this game to Pac-Man 🙄
@@countryboyred Except this is mere animation frames away from that, a large step in the direction they were aiming for in Odyssey and promised was their focus going into the game dev, but with the input delay and bad frame lag, the game solidly lags behind the comparisons, breaking even with previous Ubi titles and makes their promise for a more action combat orientation deceit. The game devs had years to learn exploration techniques from BotW and comes away a lesser carbon copy, the story nothing to write home about despite smaller studios doing more with less (Hades comes to mind) and the advanced combat promised doesn't exist.
@@OwlBreaker All good points. My main concern is does the switch version run at 30 fps? I’m not expecting this game to be as good as breath of the wild but I just want to know if it runs stable and is decently fun. I’ve heard so many mixed messages about this game. Thanks for the reply though, you brought up a lot of interesting things for me to consider.
@@countryboyred It does run smoothly for the most part, but when it counts I don't think any version runs at a stable anything, especially in outside areas, though it doesn't get overly bad. If you want more of BotW, then an infrequent loss of frames might not be a deal breaker, and you might chance not running into it (reports are all over the board), but if you want more of what you liked from BotW, this may not be the game you're looking for. If you wanted more of the action gameplay from the ACO side of things, it would moreso be in your wheelhouse. Like the reviews for the game, it is overall a decent game, but I wouldn't give my recommendation yet.
I note all your comments, but, of course, these are subjective views. I find the game very good, it held my attention and I found the puzzle solving interesting. Sorry to disagree with you.
This is one where I'm glad I didn't listen to Downward Thrust. I'm now 30 hours in and Fenyx Rising is honestly one of the most enjoyable games I've played in a long time. While there are many puzzles, I do think you're exaggerating on the severity of the issue. There's a certain rhythm to the game, and the puzzles all abide by rules established by the game. The puzzles are actually fun to solve because the physics are spot on, the puzzles are generally short and optional, and there's plenty of combat and exploration to break up the puzzling. You almost made it sound like it's the Witness, which it's not. Thing is, this game does a brilliant job at making the puzzles just challenging enough to where you have to think, but it never makes them frustrating. I've progressed through 4/7 areas now and there's a lot of vaults I haven't done, lots of puzzles still unsolved, and yet I've had enough resources to properly upgrade my character. So it's certainly not something that you have to do aside from some story portions of the game and even then, they puzzling never kills the pace of the game. These longer story puzzles are more similar to temples in Zelda games or even certain portions of the God of War games where you enter a massive structure and you have to work your way through it. I also disagree in that there's not a combat to puzzle balance. There's a lot of chests and vaults that are surrounded by enemies. Lots of mini bosses and bosses too. I've never really felt like there's a lack of combat and I jumped to Fenyx Rising after my last two games were Ghost of Tsushima and God of War (2018). This game's world is just fun to traverse and explore, which is more than I can say for most open world games. The combat is highly responsive, the abilities are all useful. The writing is also consistently hilarious, especially if you know anything about Greek mythology. It has a surprising amount of adult humor, I'm talking real adult humor. Especially from Zeus, Ares, and Aphrodite.
There is absolutely nothing spammee about the combat unless you are simply inapt. The combat is actually really really good and if you make use of the various aspects of it such as stunning and cambering, it is quite fun, but yes, go ahead and just keep hitting the light attack button over and over again or the heavy attack button over and over again neither of which will allow you to finish the game but…
Okay, 3 and a half minutes in: you're going from "what the hell do I do, trial by error, why am I doing this" when referring to puzzle-solving elements (which is what puzzles typically are, right?) and then going as far as to compare the combat to Bayonetta and DMC. Like, Really. Really? I'm only 8-10 hours in and wanted to see what Downward thought of this game. Genuinely value the brutal opinions. However, this is so off the mark, it sounds like your own *expectations* were not met so instead just bashed it - maybe there's some irony in this comment. Within my short time of playing this, I'd hold this as a more intricately designed game than BoTW - I personally don't get why BoTW is held in high regard, games like IFR have shown they can do it far better. It's a Ubisoft game and very much displays elements of recent Ubisoft games. Confusing review from the get-go.
No, not really you just don’t use the lock and I don’t use it at all. It serves no real purpose since the action combat in this game is pretty fucking good. It’s not hard to hear your target. You don’t need to lock onto your target to hit your target track far as I know there’s only one function in the game. We’re like on helps at all and that’s for throwing shit back at the target you want without having to aim collect catch a rock and throw it with the Wright perk in a bold and you’ll just hit the lock button target other Nat locking on his pointless not necessary at all. It’s a handicap for people who can’t aim.
Finally a real review. This game sucks ass. Every time you start having fun the game gives you some mundane shit to do. Extremely fluff filled. This should have been a 10 hour game.
honestly sounds like he is smooth brained. This game isn't for me, but the puzzles are not hard by any means, and at best when you are stuck, you are stuck for only like 10mins max.
@@moneybuas4942 agree with this. I've only played a few hours as I just started, but it's no more difficult than the average Zelda game for puzzle solving. In fact, a lot of the puzzles I've encountered have reminded of a lot of puzzles in the old Zelda games (and for me that's a good thing!) So.. I kind of wonder if this reviewer just generally isn't a fan of this style of action adventure game.
They didn't. Just new IP so they are a bit more cautious with MTX but they already artificially cut the game. So they are still the same scam artists. UBIquity software games are made for auto-aimers with 30 PREMIUM FPS doing macro-transactions for cut content giving out their personal data and that data is being exploited by publishers to inflate their scam and keep people in the loop. Welcome to the brave naive world. Developers of said naive world can't face the facts so they suppress, censor people. Outsource their dirty work to influencers which get high when they receive free merch. Free merch > free speech. Is your mind blown how people fall for same thing every time? It shouldn't be. Because divided, singled out individuals has no chance against organized criminal entity; corporation. Corporation is an approved scam & spy business. Their approval was obtained through manufactured consent. Corporation is not the industry of manufacturing products. Corporation is in the industry of manufacturing consent. As well Corporations [through governments] are harvesting our biometric data on global scale. So they can get to know us far better than we know ourselves, and they not just predict our feelings but also manipulate our feelings and sell us anything they want- Be it a product as a service or politician. Check out "The Corporation", "The century of the self", "Surveillance capitalism", "Stockholm syndrome"
Damn this game seems perfect for me ive been looking for some simple brawler to just shut my brain off and i love puzzles in any game and platformers are my fav genre so mixing all that seems fun and the compleins you had are probably valid but seemed like just nitpicking but 60 dollars for any game is way too much imma wait for a sale
Picked this game up about a week ago and having a ton of fun with it. I always thought the combat in DMC games was a bit too scattered for my tastes. Managing 3 to 4 attack abilities and a dodge/parry defensive skill seems pretty sufficient for me. You can also mix in picking up debris from the environment, or thrown from enemies, to mix up the combat a bit more. I do agree with you that the puzzles are a bit excessive. I try to only do puzzles when i'm going to the next main quest. Make a beeline on the map from wherever I am and do 2-3 along the way and pick up an ambrosia or something. Playing on SeXXbox on high graphics mode looks really amazing, and I havent encountered any framerate issues. The lighting and water effects are well done and the environments are beautiful. The lack of variety is apparent about midway through and it is a disappointment for me that all of the story line bosses and main encounters are in the vaults, which desperately needed more variety. It feels like a solid 7.5/10 game for me. Not GOTY, but a fun 40ish hours with potential to expand to 80+ hours if you are a completionist. Ubisoft certainly has the capital to make improvements to this IP if they choose to in the future. I think fans of AC Odyssey and BOTW should certainly give it a try when it goes on sale for $30 again, or maybe later this year if it hits GamePass.
I don't know man. I just bought the game and I am having a lot of fun just getting lost and looking at the atmospheres. I think interviews like this really magnify just how spoiled and whiney the gaming community is. Games have gotten too good, raised the bar too high, and now the gaming community is impossible to satisfy. I remember growing up on adventure games on the super nintendo, and thought that PS2 was the height of adventure games. If I knew they were going to make the games they were capable of today I'd have shat myself.
The game is actually very fun (for me). Yes puzzles are a big piece of the game, but i would never say it was linear. By any means. I spent 30 minutes exploring before i did my first objective. I would recommend trying this game, and if you believe $60 is too steep of a price, wait till its on sale. It really is fun, so implore you to always try the games before you completely make up your mind.
This was exactly my experience with this game! I normally really like this style of games (For example botw, I have over 300 hours in this masterpiece) But the weird mechanics and repetitive confusing puzzles it just took the pace completely out of it. Glad I'm not the only one
Oh my God you mean like every other puzzle game you know moving blocks hitting switches, rolling balls shooting arrows at things I mean seriously it’s like every fucking puzzle games ever existed. Nobody innovated shit in the last 25 years of gaming. All the innovation ended within the first three or four years of online gaming I mean seriously I defy you to come up with anything and gaming then one thing that didn’t exist 20 years ago.
there are a lot of puzzles, but that doesn't mean it's not worth the price tag - seriously great game here, and it looks incredible and is awesome to explore
I have the game and I enjoy it in my way the only problem with this game is the weird run and jump to soon thing and some of the laser puzzles is annoying
Thanks for this review. I was thinking on getting this game seeing how many positive reviews were out there but none of them specified that puzzles were mandatory part of the progression. Except for a few games I really dislike having puzzles as part of the main progression and it seems puzzles in this game are very underwhelming which is even worse. Even other reviewers slammed the puzzles but never mentioned them being mandatory. This’ll be a hard pass for me.
Then what exactly would be the purpose of the puzzles if they’re not tied to progression when did just the behavior just skip them all seems to be like you should review games that you have an interest in your not to like or dislike the game maybe it turns out that while it’s in your wheelhouse you just don’t like the game, but in this case it is what it is and it’s quite fun
Ubisoft happened, they have been doing this since FarCry 3... and people still fall for it. The preview is the best part of the game, their marketing team is genius... other departments, are just doing the bare minimum. And somehow, people still never learn and fall for it. FarCry 6 will be the same.
Ubisoft Quebec is the worst of all the teams. They rush stuff out of the door and do mediocre voice acting and writing. They heavily push micro transactions more than the other teams too. The whole marketing team for Ubisoft is the most disingenuous, lying, and misleading part of the company as well.
I couldn't find another reviewer who stressed how essential puzzle solving was to this game so now i'm stuck with a game I don't enjoy that everyone was saying was great (which made me buy it) that's more puzzle based than anything else. The puzzle in the early hours of the game where you place the balls to fit the constellation was so badly communicated to me as a player that I didn't even realize there was more than one ball and assumed it was a music based puzzle because each slot made a different tone for some reason.
I really disliked the puzzles in God of War so much so that i'll probably never play the game again. omfg, it was dreadful. It was much less rewarding than in the legend of zelda games, that have a lot of this forced puzzle stuff
I am absolutely LOVING this game. Every aspect of it is fantastic IMO. I bought it last Sunday and gave sunk just shy of 40 hours so far in the first two big areas of the map. It is puzzle heavy, but the vast majority are fun and can really test you in various ways. To each their own of course, but this along with Tony Hawk remake are my 2 favorite games I played in 2020.
That sucks. This game seemed kind of interesting from what I saw of it. I thought it would be like Assassins creed in a way like with combat and and exploring and stuff. It sucks the puzzles are the way they are. If it’s puzzles were like Darksiders that would of been cool. Seem like they had a good idea for a game they just didn’t pull it right and fell flat in a lot of places. That really sucks.
Appreciate the transparent review! I get easily frustrated with any sort of game progression that is dependent on solving puzzles! Also, I really enjoy upgrading weapons and combat capabilities, so the fact, that this game doesn't offer an expanded opportunity to do so, I feel compelled to look for another game to play! It would seem that if a gamer enjoys puzzles, this journey would be the one to navigate!
So totally agree! The incessant puzzle elements turned me right off after 32 hours, and I was really struggling to keep going at that point, lol. I'm actually playing it again now after a 5 month break, but really struggling as I've got nothing but God essences to collect linked to 2 hour long Zelda water temple-esque vaults. I stupidly bought the season pass too, smfh! Hugely underwhelming with puzzle elements shitting on the pacing of the narrative. Think this one is gonna be, for me, the quintessential example of caveat emptor...
i really wish people would stop calling every cell shaded game a breath of the wild clone. plenty of games used it long before and will use it after. its a pleasing asthetic . this reviewer seems a little upset he had to think while playing. explains why his channel hasnt grown in some time
Maybe you’re just not very good because generally speaking the solutions to the puzzles aren’t that difficult to see maybe finding components might take some time and exploration especially those stupid little blue balls that can be hidden just about anywhere
I really enjoyed this game but towards the end I was getting sick of puzzles so if you don't like puzzles then stay away but if enjoy having to work things out then I think there is alot to like about it
I've been playing it for 10 hrs now...It's not linear at all...You can go anywhere you want...This douchebag didn't even play it...It's old school fun gaming.
@@buffkangaroodog Idk about that. They're really two different games. AC is gonna be AC no matter how much fans of the series keep acting like it's not the same thing over and over. Fenyx Rising actually feels more like the latest God of War than it does AC. It has puzzling, great lore, combat is actually responsive. The world is big but not overwhelming and it's easy to traverse it. The progression never feels like a chore, etc. Being developed by the same team really means nothing. Ultimately, it's about the creative vision. The issues with Odyssey weren't due to the gameplay quality...we know these guys can make games. Odyssey's problems were more on the side of management. You could tell they enforced a grindy progression system and that's why the map is so loaded with too much clutter and nonsense that just becomes dull. Fenyx Rising keeps all that to a minimum and all the side content is actually well thought out. The game also allows you to just do what you want. You wanna take on a monster several levels above you? You can if you're skilled enough. In Odyssey, you had to be at least a few levels near the enemy or you did no damage and had no chance to win. You were level-capped at every turn.
I wish I had known that it was so puzzle intensive when I got it. I dunno it’s my fault really because I thought it was like a mix between AC oddessey and BOTW with some of the puzzle dungeons but didn’t realise just how many there were. It’s starting to get to be a chore.
Amazing review. I was actually having fun with this initially, but the constant uninspired puzzles got in the way of my exploration fun. The combat was feeling “time consuming” and sloppy. Stopped after 7 hrs. I think the upgrade loop was the highlight but too my “puzzles” are needed to progress.
You missed the point that day one, the game already had built-in quest for DLC. Every time, you visit your "base" the NPC reminds you of their ingame shop with microtransactions.
@@tomandme8203 fantastic actually. IMO its the best thing Ubisoft has done in the last decade, I am serious. It ticked almost all the boxes a game like BOTW does for me while at the same time having its own identity, a funny enjoyable story that was just enough, not in your face. I also quite liked the lore, very educational on Ancient Greece. The game ran and looked beautiful for me on PC. It blows me away that the same publisher can make a game like Valhalla that has IMO absolutely atrocious combat, like really bad, an attractive yet boring and lifeless game world and also make Immortals which has really, fun, fluid/smooth, engaging combat and a perfectly sized world with just enough stuff in it to keep me exploring but not overwhelmed. Also, virtually bug free in my 60+ hours. My one knock on it is that it is a bit too puzzle heavy for my taste, but that is personal preference and all the puzzles were thoughtfully designed. At the end of the day I did not have to engage in them if I did not want to so it really did not bother me too much. Otherwise I totally enjoyed my 60+ hours with Fenyx! I hear it is on sale now. I say it is well worth $60 if you enjoy this sort of game. On sale it is a no-brainer. Let me know if you pick it up!
@@fuzzy3932 Yes! Totally agree with you. I have spent atleast 1h 30m on this game so far and it’s quite impressive indeed. For me the combat feels fluid but can be clunky if there are alot of enemies around. I don’t mind the puzzles tbh, I actually like getting my brain challenged for once because all this online school is really squishing my frontal cortex😂 Really happy you like this game because I like it😅 I got the game digitally on sale for $43 USD and honestly it was worth it considering the price is very steep where I come from.
Thank you for this video, Sir Tonald. May the Don bless you. I had been considering buying this game, but you helped me avoid something I am now certain I would have been frustrated with. Keep doing what makes you happy, my friend.
I was interested in this game by that aesthetics but after watching this review I’ve realized it exactly what I was hoping it wasn’t, you outlined all the things I really needed to know to make my decision to save my money. So thank you for outlining those issues so well Tonald.
Y’all talking like the puzzles are hard I don’t like puzzle and am enjoy the game my weapons don’t break the story is actually funny as hell so idk if the reviewer didn’t like comedy but opinions we don’t all enjoy cake so I get it different strokes for different folks but this game is amazing 🤷🏾♂️I’d watch a few more reviews and get more opinions than just one guy who struggled with easy puzzles
I’d love to see how you rated Zelda breath of the wild. Because all the negative things you had to say about this game literally would all apply to Zelda even more so.....
Not really his main gripe is the puzzle solving and how poorly it’s implemented to the game, Botw combines exploration and much better designed puzzle solving that are not even mandatory with open ended solution thanks to its amazing physics.
Well imo I hated the fact that weapons break in botw and even the master sword I think they should've added an endgame feature to make them more durable or just unbreakable aside from the trials of the sword of course but that feature alone ticks me off all the time and that doesn't make the game bad but it's something I dislike from it but you know that's me alone and maybe some other people too
It’s on sale right now for about $20. I was really considering it, but as I was watching your review, it just sounded more and more like the typical Ubisoft garbage. Thanks for the review and thanks for saving me $20!
Holy shit man, I'm glad I gave this a watch before I purchased the game. It looks fucking awesome and is on sale, and everything I've heard has been great, but I figured I'd get a second opinion before taking the plunge. One thing that other reviews have mentioned is how varied and impressive the puzzles are, but they didn't illustrate exactly how much of the game consists of them. I assumed this was action-packed with lots of fighting but that is a BIG key piece of info that I'm glad I know, so much appreciated!!! The game still looks great and is probably fun, but not my thang right now. I'm on that killin' kick.
I just played demo of this game. Nice and fun with terrible controls on PC. Definitely not worth the $60 they are asking for it but it got me interested enough so I may buy it for $15 or $20 on some sale.
Definitely a fun game. Sure a little too many puzzles but the combat was very fun it didn't need to be deeper or overcomplicated. For a foundation to a new game I thought it was very good
This game reminds me one of those average THQ Games that used to come out back in the day, that all the reviewers used to give a 7 out of 10, and I used to really enjoy them. I knew it wasn’t great, but it was fun to play and I liked that.
What a terrible review. This game is GOOD because it does not tell you everything. What are you an ape that only goes where someone sets a marker? You have to set a few gods free and it's up to you how you do that. Puzzles are clever and well designed. Do not listen to this guy.
I really don't understand why this game is so highly rated... Definitely agree with your assessment. I only played it now that it's in gamepass and I'm glad I never bought it. I'm 5 hours in and decided to stop playing. The puzzles range from obvious to tedious to obtuse. I freed one of the gods (which involved pushing a ball over a long distance which was mind numbing, don't know who ever thought that would be fun) and then came to an area that just said 'quest area'... and I'm supposed to figure out what I'm to do? Then when I decide to just go off and explore I very regularly run into things that say Fenyx doesn't have the right god power for this yet... it doesn't say which one, soooo I guess just try one (and you can only buy skills in one specific location which is also just annoying), come back and see if you can do it? And if not, sucks to be you because you can't refund? It's terrible. And all the different upgrades all use their own different kind of currency that it was hard to keep track of how you get them all, and ultimately just wasn't interesting enough to put in the effort. Not worth my time, next!
I bought it and after 10 hours I stopped. Combat and such is so fun! But god dam, puzzles, puzzles, puzzles, puzzles, puzzles and also, I'm not sure if I managed, it has puzzles
Funny! I found this game a lot of fun, and enjoyed the puzzles. I'm playing AC Odyssey now and I feel I would like some puzzles in it, and I also feel the movement in Fenix is better. AC sometimes weirdly sticks to walls and I can't seem to make the exact jump I want, which doesn't happen with Fenix. But it's NOT an action game. It's a puzzle game with some easy action here and there. Oh... did anyone see Brad Pitt's movements when fighting Achilles? 🤣
Thanks for giving an honest review! I am a longtime Nintendo and LoZ fan, so this game was certainly appealing to me. That being said, the biggest issue I have seen is that the Ubisoft team seems to have compiled all the necessary LoZ ingredients.. and then only half-baked them. While puzzles are integral to any LoZ, Immortals seems to rely on them almost to a fault. A strength of BotW was that shrine quests were always optional, though highly incentivized. The dungeons and side quests also made use of over-world assets and combat as well as the shrines. I have yet to play Immortals, so take my comments with a grain of salt. But I do not find any unique wow-factor that makes me want to play it over BotW. At least Immortals is a decent game, when all is said and done.
How do you know they are half baked when you haven't played them yet?. I'm fairly far in and all the mechanics are fleshed out. My only complaint is that turning while flying can be a little stiff that's it. Please next time take time to do research instead of just watching the first review you see.
The bad guy is introduced at the beginning and you know you have to kill him to "win". That's like if you were upset that I told you that in Legend of Zelda you have to kill a bad guy to save Zelda...
It's hardly overhyped. It's seriously a very good game. This guy just wasn't a fan of the puzzles and he outright lied about the puzzle to combat balance. There's a ton of combat in this game. In fact a lot of puzzles areas have combat in them.
Did you ever consider that you are not the target audience for this game? Having accessible puzzles and fighting for a young audience doesn't mean it's a bad thing. It's kinda rare to see open world rpg games for that demographic and not every game needs to be complex to have fun.
So basically, it’s a Ubisoft version of breath of the wild. The flaw is the gatekeeping that the puzzles create. While being formulaic as Ubisoft games are known for its also unbalanced.
I actually really enjoyed this game I loves the story, the little bits of dialogue from Zeus and prometheus, I even enjoyed the jokes(shows how elementary my sense of humor is), but everything else you said is super correct, the amount of puzzle solving honestly was so annoying sure I love doing puzzles and figuring out my way threw them but jeez there was a lot and sometimes I would be so done that I would just look up someone else doing it and copy them because I couldn't be asked. I was going to buy the dlc because I did really enjoy the game in most points but as soon as I found out it was basically nothing but puzzles I opted out and just watched all the cutscenes put together on youtube. For me I would recommend it but I will definitely offer a warning and probably show them this video before they get into it P.s forgot to mention this but this game did initially have a different name which was "Gods and monsters" but monster energy the drink threatened to sue them over them using monster in their name and said that it would make people confused between the two vastly different products
I definitely wasn't looking for a puzzle game when I saw this game, I mainly wanted it for combat, so I'm glad I watched this before getting disappointed
@@francescofioroni70 The reason is not because some internet dude told me to but because this review informed me of aspects of the game I will not enjoy.
@@infamousmedia1923 gee yong yea the wanna be gamer and acg i might bet on but these guys are reviewers and they review new games every day or so do you think they played these games for 25 hours str8 . At most they play 4 hours and then on to the next one since youtubing is now a career for them . They have to make sure those subscriptions and likes come in and views.
I say try it your self no everybody has the same opinion remember we are seen the game from somebody’s perspective that may think that that’s he’s style of game but is not. That’s he’s opinion it doesn’t have to be yours am buying this today because I want to try it for my self and not ttrougth some other peoples emotions and perspective 👌
Just beat the game today and had a blast, there were one or two mandarory puzzles that were annoying but most were alright, combat was great, especially as you unlock buffs for parrying and dodging but enemy variety was too limited. I enjoyed exploring though the activities did get a bit repetitive. Overall, it was worth the 40 hours I put into it.
I do agree with the climbing animation, but also, the running thing he’s talking about is because it starts with the dash. Which you can’t just in the middle of.
Agreed with pretty much everything in this review. They tepidly borrowed from BotW when they should have taken the "open" design more seriously. They tepidly borrow from games like DMC and Bayonetta but the control scheme and floaty physics prevent it from ever feeling as good as those games. Every time I turn on Immortals Fenyx Rising I just want to play the better games that its trying to learn from. Also the script and voice acting make me wish I didn't have eardrums. Not terrible, but that $60 price tag is gross.
@@TheCursereaper I just started AC Odyssey. The Ultimate/Gold whatever Edition with the Season Pass was on sale for 35€, so I'm good for now as for getting my greek mythology fix, but I totally see myself trying out this game in a year or two.
I dropped Zelda BoTW because the shrine and beast puzzles gave me motion sickness all while constantly pressing the wrong buttons. Thanks for the heads up. I was looking into a breezier experience than BoTW, but not if there are so many puzzles involved.
I've got about 20 hours in Immortals now, and I'd say most of the puzzles are not anywhere nearly as interesting as the Shrines in BOTW. In BOTW, one of the fun aspects is that you could beat them by doing different things, where as in Immortals, the puzzles are pretty one note. By that I mean, there's no interesting mechanics you can use to get past them. They are more linear in design. I like the game though.
I've got about 35 hours in the game and I haven't even opened all the areas yet lol. I still have 2 or 3 sections of the maps in clouds. But I will say I'm starting to skip through areas and rather than really take my time, just rush through now. It's starting to drag a bit and I think it's due mostly to how similar all the puzzles are, there's not much variety. And I skip all the vaults now since they're all very similar and take too long to get through. Lack of variety is the games biggest issue, and it sucks because I like it. It's a pretty word, I like Fenix and the dialog can be pretty funny. Just wish it didn't devolve into feeling like crossing chores off a list.
Just bought it, it's what AC Odissey should have been. A Greek themed action rpg. If you like Odissey (or felt it shouldn't be an ac game) you definitely wanna buy this
Very informative video. When I’m on the edge of purchasing a game I tend to watch multiple videos to sway my opinion. Most that like this love the exploration portion of the game. I’d like to stay away from all of the puzzles. Not my cup of tea.
@@menzoznem Huh? ACG did like it though. Maybe not fully and he mentioned some complaints and things that he didn’t like like all reviewers. But overall he liked it.
although most of the points are valid I think too many games have endless upgrades and progression systems etc. This game is more going back to the roots. It's a large game but the basic gameplay is pretty basic true. It's still an incredibly fun game though.
I disagree with a lot of what you said. I mostly enjoy the puzzles/vaults, besides heavy platforming vaults, and don't feel like I'm stuck doing one every 45 minutes. I felt like where to go or how to solve was very intuitive as long as you looked around and explored. I haven't had the game crash once so that blows. Although the dash/lunge thing at the start of a sprint drove me absolutely nutsoooo too!
Thank you for this review. The puzzles are what ruined the game for me. It could’ve been a good game. In my opinion, they stole too much elements from botw, and exaggerated it all. It just became a mess.
eh, I see a lot of negativity around this game, but I'm 15 hours in and it's awesome - I loved BOTW, and Fenyx has really made the format its own - this is easily one of the best open world games I've played in years, don't believe all of the trendy negativity
I have over 30 hours in Immortal Fenyx Rising. This review is comparing what their dream game is vs what the game is trying to be. If you like games like BOTW or games like Genshin Impact you will like this. This story is also really heavily oriented to people with some basic knowledge of greek mythology, which when you actually pay attention is refreshing and has some interesting twists and character development. The action part of the game makes you feel powerful, you can preform perfect dodges to give you a window of time to attack the enemy, or preform a parry when allows you to deflect most attacks back onto the attacker. There are combos you can unlock and weapons and armor that allow you build a character you want. In my main save I used a bow that had a 33% chance to freeze an enemy for 5 seconds when you get a headshot, I would then use a combination of abilities to either keep the enemy frozen or hit it with multiple times with a hammer that is over 3 times my size. Although puzzles can be similar to each other they do require you to think, whether that be to try and solve it in ways not intended or how to get a sphere out of a wall. There are even puzzles that incorporate combat into them. This review isn't what this game is about and is negative not because its a bad game, but because this reviewer doesn't like this style of game. If you want a difficult time, I would recommend trying to beat the game and unlock Nightmare difficulty which makes enemies significantly stronger.
*Additional Review Write Up:*
-All footage shown is 2560x1440 on ultra settings, rendered at 1080p for TH-cam.
-If you think I'm exaggerating on the amount of puzzles in this game, just consider the fact that Ubi sent me a 7 hour puzzle walkthrough video guide alongside my review copy (didn't use it out of sheer pride, wish I did). I've never been sent a walkthrough for anything with a game review.
-The game has a great draw distance, however the performance is surprisingly unstable. With a GTX 1080ti & an OC i7 7700k (not the newest PC on the block but should be able to handle this game easily) I was getting plenty of frame drops in outdoor environments, sometimes below 60. Average FPS - 65 (for reference my average fps on Assassin's Creed Valhalla was way over 100 on a 165hz monitor).
-I was pretty excited for this game based off a pre-release demo I played, but it looks like a lot of changes were made up until the launch. The two biggest are that they shrunk the game areas from 8 to 4 and they increased the price of the game from $40 to $60. I was unpleasantly surprised to discover the former as there is a distinct lack of environmental diversity in this game as a result. Mostly because the 2 eastern areas are similar in look (one is green, one is greenish blue) and the two western regions are similar in look (one is orange, one is orangish red). There is a lot more that could have been done with the mythology they pulled into this game, but as it turns out the story quests through these zones are pretty bog standard and fairly uninteresting. For the increased price of $60 there just isn't enough interesting content, variety or compelling gameplay.
-Is this a bad game? No, definitely not. But is this the next *"Breath of the Wild"* game that everyone is hyping it up to be? *Absolutely not.* This is a mid-tier spammy action puzzler that would fit right in around the $25 mark.
-The game lacks interesting side content, all of which is based around finding treasures or resources and is not related to the story. At best, I found 2... maybe 3 side quests... at best? I can't remember anymore, and those quests were very short.
-However, 1 on 1 fights in this game are pretty fun, albeit not very complicated or intricate.
-The introduction of the game is slow, long and tedious... essentially your "classic" main character gets washed upon the shore with no weapons or armor and has it spend an hour learning basic moves. Pretty meh.
-The early portion of the game (hours 1-5) are the worst gameplay speaking because the game requires you to buy all Fenyx's abilities yourself... which takes some time. As such, the *ramp up phase in this game is slow.*
-The gear system is average. You find new weapons and armor which you can upgrade with the resources you find by completing... you guessed it... puzzles. I recommend spending all points on upgrading your weapons since the game is pretty easy and you won't need increased defenses. If you mainly play the story like I did you'll have limited resources to spend, and it kind of reminded me of the upgrade system in Zelda 2 where you kinda favored offense or defense/health/magic. However if you do all the side puzzles (which again I stress are pretty bleh) you'll likely be able to get everything.
-The wings Fenyx uses are the highlight of the game and look beautiful. You can get around 10+ wing sets from defeating legendary monsters (the best gameplay aspect to this game as I mentioned in the video) and they all have really cool animations when you glide.
-*I recommend playing this game on hard difficulty*
Thanks for watching.
UBIquity software games are made for auto-aimers with 30 PREMIUM FPS doing macro-transactions for cut content giving out their personal data and that data is being exploited by publishers to inflate their scam and keep people in the loop. Welcome to the brave naive world. Developers of said naive world can't face the facts so they suppress, censor people. Outsource their dirty work to influencers which get high when they receive free merch.
Free merch > free speech.
Is your mind blown how people fall for same thing every time? It shouldn't be. Because divided, singled out individuals has no chance against organized criminal entity; corporation.
Corporation is an approved scam & spy business. Their approval was obtained through manufactured consent. Corporation is not the industry of manufacturing products. Corporation is in the industry of manufacturing consent.
As well Corporations [through governments] are harvesting our biometric data on global scale. So they can get to know us far better than we know ourselves,
and they not just predict our feelings but also manipulate our feelings and sell us anything they want- Be it a product as a service or politician.
Check out "The Corporation", "The century of the self", "Surveillance capitalism", "Stockholm syndrome"
Tonald! How you doing bro?
Thanks for the review Tone! I was very interested in this game so this is very helpful in giving me info I can use for a possible future purchase.
Glad to see you keeping the great work up my dear massive.
wauw, this is the exact opposite that skill up got from the game
You should review TLOU2, I mean, an ACTUAL review (not like most controversy videos surrounding the game) , the waters have calm down, maybe its time
Downward Thrust lives to oppose SkillUp lmao
their names are just incredibly fitting too. Skillup brings up game scores, while Downward Thrusts piledrives them back down.
@@neothakato be fair Skillup has dunked on a few popular games that were reviewed positively by others.
It may be true because so far I dont know any game review that I have agreed on with Downward Trust :D like Valhalla - for me this is a terrible game - as so for skill up. FOr Downward Trust its great :)
skillup ? oh you mean suck up
yo fr
Damn that was brutally honest
First real video titled like that that was actually brutal. Clicked on many such videos from various youtubers only to see them sucking a game off.
It was also incredibly wrong FYI. The game is awesome
@@SMHSMU Yeah agreed. Seems he just didn't like the puzzles, which is a silly reason to complain about it so much. Especially when most of them are short and optional. I did an entire "large" story puzzle in like 20 minutes and it was all broken up by bits of combat.
@@SMHSMU What do you mean "It was also incredibly wrong FYI" He wasn't wrong about the puzzles. Breath of the Wild doesn't force so many puzzles on you at once compared to this game lol
@@SMHSMU not really.. just an opinion
Thanks for this honest review. I like it. It must be hard, not to mention "Breath of the Wild"... 😂
This game sucks cant even compare it to breath of the wild
@@breakinggames1810 you’ve played it already to know that?
@@breakinggames1810 That's not what 90% of people that have actually played it think, but I guess you know much better :L A pleasant surprise after Valhalla
Yeah people always LINK it to BOTW
@@JustS0meK1dd exactly there’s no need to start hating on the game just from a comparison. And given I don’t have a switch I’m here for it
Finally some good honest review. Knowing that this game is puzzle heavy is so much helpful since I always hate puzzles in an action game.
Well i found this game more of a puzzle game with action not a action game with puzzles.
@@zeokin2522any puzzles ruins games I don’t want puzzles in my games that’s what almost turned me away from botw but I ended up beating it because story was good world was good combat was heavily skill based I enjoyed it and puzzles that I did had to do were very easy to just google instead of wasting 5 minutes solving it immortal poo poo puzzles were just beyond bad and half the game was literally puzzles the combat was also made for children it felt like beyond easy
Every reviewer has as different opinion. Reviewers are saying they love the story and the gameplay is meh. Some are saying the story is meh and gameplay is great. Play it and make up your own mind.
Totally. And just be friendly about it too. Great comment. 👍
Well, since people do not have a lot of money, they come here to make the decision.
@@buffkangaroodog Yeah I used to just read or watch reviews on Games or Novels I wanted to buy and I wouldn’t buy them if reviews didn’t recommend them but now I just don’t care because everyone has their own opinions and you shouldn’t use other people’s opinions as the base that you won’t buy a game otherwise you could miss a game that you would love to play.
Easy decision for me since I hate puzzles and all reviews I’ve seen have said the same thing full of puzzle s
I like the cheesy dialogue and I love puzzles. What worries me the most is the performance on Switch. I hate frame rate drops. If it has a consistent frame rate I’m sold.
All i hear in this review is "I really don't like puzzles and i had to play this puzzle game, woe me." And i honestly don't get your complaint about them mislabeling the game. They have been very clear about it being heavily inspired by Zelda. It is heavily inspired by Zelda. Zelda has mandatory puzzle solving to complete the game, so why are you surprised about that?
right on .... first words i heard on this vid is complains about the puzzles..... lame.
I'm not big on puzzles my self, but I did love this game and the convocations with the gods were funny not boring like this guy said... that said I did buy the season pass and I played all of them but the last DLC I played it for 30 mins then turned it off why they wanted to turn this great game into a top-down RPG I really hate those games
The shrines are not mandatory his complaints is aimed at the design of these puzzle not the fact that it’s filled with puzzles.
The puzzles can be annoying but I like how you have to use your brain. But other than that I am enjoying this game.
He just seems overly cynical about the whole game.
"This video is spoiler free"
-spoils how to archive the end Boss after one Minute. maybe you thought it was unimportant, but for me it is a spoiler
Yeahhhh, not sure what he considers "spoilers" honestly, if showing part of the final boss and how to get there aren't spoilers.
downpoopy hasn't change
Aw go cry in a corner
@@Ccubed92 great argument
Why watch a video on a game u don't wanna spoil. For urself? Idiot... How's that for a comeback
Why would you compare the combat to Bayonetta/DMC?
That’s be like saying “I didn’t like this watermelon because it didn’t taste like an orange”.
it is both fruit and it contains a lot of water
Right? The whole point of DMC is the combat. That’s the focus. This is more of an exploration/action adventure game. Might as well compare this game to Pac-Man 🙄
@@countryboyred Except this is mere animation frames away from that, a large step in the direction they were aiming for in Odyssey and promised was their focus going into the game dev, but with the input delay and bad frame lag, the game solidly lags behind the comparisons, breaking even with previous Ubi titles and makes their promise for a more action combat orientation deceit. The game devs had years to learn exploration techniques from BotW and comes away a lesser carbon copy, the story nothing to write home about despite smaller studios doing more with less (Hades comes to mind) and the advanced combat promised doesn't exist.
@@OwlBreaker All good points. My main concern is does the switch version run at 30 fps? I’m not expecting this game to be as good as breath of the wild but I just want to know if it runs stable and is decently fun. I’ve heard so many mixed messages about this game. Thanks for the reply though, you brought up a lot of interesting things for me to consider.
@@countryboyred It does run smoothly for the most part, but when it counts I don't think any version runs at a stable anything, especially in outside areas, though it doesn't get overly bad. If you want more of BotW, then an infrequent loss of frames might not be a deal breaker, and you might chance not running into it (reports are all over the board), but if you want more of what you liked from BotW, this may not be the game you're looking for. If you wanted more of the action gameplay from the ACO side of things, it would moreso be in your wheelhouse. Like the reviews for the game, it is overall a decent game, but I wouldn't give my recommendation yet.
I note all your comments, but, of course, these are subjective views. I find the game very good, it held my attention and I found the puzzle solving interesting. Sorry to disagree with you.
You dont have to be sorry
If you have low standards you don't have to be sorry for your opinion, just don't state your opinion.
Good for you enjoy your garbage games in peace
The next time I see "Brutally honest" I'm going to Brutally kms
Thanks Oliver
This is one where I'm glad I didn't listen to Downward Thrust. I'm now 30 hours in and Fenyx Rising is honestly one of the most enjoyable games I've played in a long time.
While there are many puzzles, I do think you're exaggerating on the severity of the issue. There's a certain rhythm to the game, and the puzzles all abide by rules established by the game. The puzzles are actually fun to solve because the physics are spot on, the puzzles are generally short and optional, and there's plenty of combat and exploration to break up the puzzling. You almost made it sound like it's the Witness, which it's not. Thing is, this game does a brilliant job at making the puzzles just challenging enough to where you have to think, but it never makes them frustrating. I've progressed through 4/7 areas now and there's a lot of vaults I haven't done, lots of puzzles still unsolved, and yet I've had enough resources to properly upgrade my character. So it's certainly not something that you have to do aside from some story portions of the game and even then, they puzzling never kills the pace of the game. These longer story puzzles are more similar to temples in Zelda games or even certain portions of the God of War games where you enter a massive structure and you have to work your way through it.
I also disagree in that there's not a combat to puzzle balance. There's a lot of chests and vaults that are surrounded by enemies. Lots of mini bosses and bosses too. I've never really felt like there's a lack of combat and I jumped to Fenyx Rising after my last two games were Ghost of Tsushima and God of War (2018).
This game's world is just fun to traverse and explore, which is more than I can say for most open world games. The combat is highly responsive, the abilities are all useful. The writing is also consistently hilarious, especially if you know anything about Greek mythology. It has a surprising amount of adult humor, I'm talking real adult humor. Especially from Zeus, Ares, and Aphrodite.
There is absolutely nothing spammee about the combat unless you are simply inapt. The combat is actually really really good and if you make use of the various aspects of it such as stunning and cambering, it is quite fun, but yes, go ahead and just keep hitting the light attack button over and over again or the heavy attack button over and over again neither of which will allow you to finish the game but…
Okay, 3 and a half minutes in: you're going from "what the hell do I do, trial by error, why am I doing this" when referring to puzzle-solving elements (which is what puzzles typically are, right?) and then going as far as to compare the combat to Bayonetta and DMC. Like, Really. Really?
I'm only 8-10 hours in and wanted to see what Downward thought of this game. Genuinely value the brutal opinions. However, this is so off the mark, it sounds like your own *expectations* were not met so instead just bashed it - maybe there's some irony in this comment.
Within my short time of playing this, I'd hold this as a more intricately designed game than BoTW - I personally don't get why BoTW is held in high regard, games like IFR have shown they can do it far better. It's a Ubisoft game and very much displays elements of recent Ubisoft games. Confusing review from the get-go.
No, not really you just don’t use the lock and I don’t use it at all. It serves no real purpose since the action combat in this game is pretty fucking good. It’s not hard to hear your target. You don’t need to lock onto your target to hit your target track far as I know there’s only one function in the game. We’re like on helps at all and that’s for throwing shit back at the target you want without having to aim collect catch a rock and throw it with the Wright perk in a bold and you’ll just hit the lock button target other Nat locking on his pointless not necessary at all. It’s a handicap for people who can’t aim.
Finally a real review. This game sucks ass. Every time you start having fun the game gives you some mundane shit to do. Extremely fluff filled. This should have been a 10 hour game.
8:10 Because it is a scam.
Sounds like the puzzle issue where instead of figuring out how to solve the puzzle, you're just trying to figure out what the puzzle even is.
Nope, there is no such puzzle in the game.
honestly sounds like he is smooth brained. This game isn't for me, but the puzzles are not hard by any means, and at best when you are stuck, you are stuck for only like 10mins max.
not really, the puzzles are really well balanced
@@LokiBeckonswow exactly
@@moneybuas4942 agree with this. I've only played a few hours as I just started, but it's no more difficult than the average Zelda game for puzzle solving. In fact, a lot of the puzzles I've encountered have reminded of a lot of puzzles in the old Zelda games (and for me that's a good thing!)
So.. I kind of wonder if this reviewer just generally isn't a fan of this style of action adventure game.
We wanted Ubisoft to change their formula and I guess they did.
They didn't. Just new IP so they are a bit more cautious with MTX but they already artificially cut the game. So they are still the same scam artists.
UBIquity software games are made for auto-aimers with 30 PREMIUM FPS doing macro-transactions for cut content giving out their personal data and that data is being exploited by publishers to inflate their scam and keep people in the loop. Welcome to the brave naive world. Developers of said naive world can't face the facts so they suppress, censor people. Outsource their dirty work to influencers which get high when they receive free merch.
Free merch > free speech.
Is your mind blown how people fall for same thing every time? It shouldn't be. Because divided, singled out individuals has no chance against organized criminal entity; corporation.
Corporation is an approved scam & spy business. Their approval was obtained through manufactured consent. Corporation is not the industry of manufacturing products. Corporation is in the industry of manufacturing consent.
As well Corporations [through governments] are harvesting our biometric data on global scale. So they can get to know us far better than we know ourselves,
and they not just predict our feelings but also manipulate our feelings and sell us anything they want- Be it a product as a service or politician.
Check out "The Corporation", "The century of the self", "Surveillance capitalism", "Stockholm syndrome"
They really didn't tho
It still has that textbook formula feel
I mean not really. This is basically AC Odyssey with a different visual aesthetic.
@@livinginpatheticera3867 look at that, now they added their bullshit mtx Valhalla
@@DsgSleazy As it was planned.
Damn this game seems perfect for me ive been looking for some simple brawler to just shut my brain off and i love puzzles in any game and platformers are my fav genre so mixing all that seems fun and the compleins you had are probably valid but seemed like just nitpicking but 60 dollars for any game is way too much imma wait for a sale
@@buffkangaroodog you are correct my friend
Picked this game up about a week ago and having a ton of fun with it. I always thought the combat in DMC games was a bit too scattered for my tastes. Managing 3 to 4 attack abilities and a dodge/parry defensive skill seems pretty sufficient for me. You can also mix in picking up debris from the environment, or thrown from enemies, to mix up the combat a bit more.
I do agree with you that the puzzles are a bit excessive. I try to only do puzzles when i'm going to the next main quest. Make a beeline on the map from wherever I am and do 2-3 along the way and pick up an ambrosia or something.
Playing on SeXXbox on high graphics mode looks really amazing, and I havent encountered any framerate issues. The lighting and water effects are well done and the environments are beautiful. The lack of variety is apparent about midway through and it is a disappointment for me that all of the story line bosses and main encounters are in the vaults, which desperately needed more variety.
It feels like a solid 7.5/10 game for me. Not GOTY, but a fun 40ish hours with potential to expand to 80+ hours if you are a completionist. Ubisoft certainly has the capital to make improvements to this IP if they choose to in the future.
I think fans of AC Odyssey and BOTW should certainly give it a try when it goes on sale for $30 again, or maybe later this year if it hits GamePass.
I don't know man.
I just bought the game and I am having a lot of fun just getting lost and looking at the atmospheres.
I think interviews like this really magnify just how spoiled and whiney the gaming community is.
Games have gotten too good, raised the bar too high, and now the gaming community is impossible to satisfy.
I remember growing up on adventure games on the super nintendo, and thought that PS2 was the height of adventure games.
If I knew they were going to make the games they were capable of today I'd have shat myself.
Just saved me $60 thank you.Too bad the game could not have been better.
The game is actually very fun (for me). Yes puzzles are a big piece of the game, but i would never say it was linear. By any means. I spent 30 minutes exploring before i did my first objective. I would recommend trying this game, and if you believe $60 is too steep of a price, wait till its on sale. It really is fun, so implore you to always try the games before you completely make up your mind.
This was exactly my experience with this game! I normally really like this style of games
(For example botw, I have over 300 hours in this masterpiece)
But the weird mechanics and repetitive confusing puzzles it just took the pace completely out of it.
Glad I'm not the only one
Oh my God you mean like every other puzzle game you know moving blocks hitting switches, rolling balls shooting arrows at things I mean seriously it’s like every fucking puzzle games ever existed. Nobody innovated shit in the last 25 years of gaming. All the innovation ended within the first three or four years of online gaming I mean seriously I defy you to come up with anything and gaming then one thing that didn’t exist 20 years ago.
Really disappointed it’s a puzzle game thought it was open world fantasy always hated games like this almost bought it
It is. This guy just sucks at reviews.
there are a lot of puzzles, but that doesn't mean it's not worth the price tag - seriously great game here, and it looks incredible and is awesome to explore
Do yourself a favor and get this game. It's a lot of fun. This guy sucks at reviews. I just unsubscribed.
I have the game and I enjoy it in my way the only problem with this game is the weird run and jump to soon thing and some of the laser puzzles is annoying
If you have a pc you can get Ubisoft plus for 15$ a month and play it on Google stadia like I did.
Wasn't this called god and monsters?
yes but they had licence problems with the Name so they named it different
yes theres even a reference to it ingame
Thanks for this review. I was thinking on getting this game seeing how many positive reviews were out there but none of them specified that puzzles were mandatory part of the progression. Except for a few games I really dislike having puzzles as part of the main progression and it seems puzzles in this game are very underwhelming which is even worse. Even other reviewers slammed the puzzles but never mentioned them being mandatory. This’ll be a hard pass for me.
Then what exactly would be the purpose of the puzzles if they’re not tied to progression when did just the behavior just skip them all seems to be like you should review games that you have an interest in your not to like or dislike the game maybe it turns out that while it’s in your wheelhouse you just don’t like the game, but in this case it is what it is and it’s quite fun
I‘m kinda shocked 😮 it looked and sounded very promising in basically every preview 😯 how did that happen? 😳
Ubisoft happened, they have been doing this since FarCry 3... and people still fall for it. The preview is the best part of the game, their marketing team is genius... other departments, are just doing the bare minimum. And somehow, people still never learn and fall for it. FarCry 6 will be the same.
Ubisoft Quebec is the worst of all the teams. They rush stuff out of the door and do mediocre voice acting and writing. They heavily push micro transactions more than the other teams too. The whole marketing team for Ubisoft is the most disingenuous, lying, and misleading part of the company as well.
Ubisoft rushes everything out the door
@ghostdice breath of the wild wasn't that great WHAT
Yongyea, Skill Up, ACG all loved it
The mandatory puzzles to progress is a deal breaker. I’ll wait for a sale.
This game is so garbage. I have it and it's so crap compared to other games. Genshin impact is so much better than this and its actually free
I couldn't find another reviewer who stressed how essential puzzle solving was to this game so now i'm stuck with a game I don't enjoy that everyone was saying was great (which made me buy it) that's more puzzle based than anything else. The puzzle in the early hours of the game where you place the balls to fit the constellation was so badly communicated to me as a player that I didn't even realize there was more than one ball and assumed it was a music based puzzle because each slot made a different tone for some reason.
I appreciate your honesty. You've saved me from many lackluster games over the years.
Tempted, but the "puzzles" become a complete turn off for me. 😞
I really disliked the puzzles in God of War
so much so that i'll probably never play the game again. omfg, it was dreadful.
It was much less rewarding than in the legend of zelda games, that have a lot of this forced puzzle stuff
I am absolutely LOVING this game. Every aspect of it is fantastic IMO. I bought it last Sunday and gave sunk just shy of 40 hours so far in the first two big areas of the map. It is puzzle heavy, but the vast majority are fun and can really test you in various ways.
To each their own of course, but this along with Tony Hawk remake are my 2 favorite games I played in 2020.
That sucks. This game seemed kind of interesting from what I saw of it. I thought it would be like Assassins creed in a way like with combat and and exploring and stuff. It sucks the puzzles are the way they are. If it’s puzzles were like Darksiders that would of been cool. Seem like they had a good idea for a game they just didn’t pull it right and fell flat in a lot of places. That really sucks.
Every other reviewer I watched said they liked the game. If you liked BOTW, I'm sure you'll like this game.
@@JohnSmith-XYZ that's your opinion. I think BOTW sucks and this game is awesome.
Appreciate the transparent review! I get easily frustrated with any sort of game progression that is dependent on solving puzzles! Also, I really enjoy upgrading weapons and combat capabilities, so the fact, that this game doesn't offer an expanded opportunity to do so, I feel compelled to look for another game to play! It would seem that if a gamer enjoys puzzles, this journey would be the one to navigate!
Bitter much? Not a perfect game .. but far far from how you make it sound. I'm personally loving my time on the golden isles
So totally agree! The incessant puzzle elements turned me right off after 32 hours, and I was really struggling to keep going at that point, lol. I'm actually playing it again now after a 5 month break, but really struggling as I've got nothing but God essences to collect linked to 2 hour long Zelda water temple-esque vaults. I stupidly bought the season pass too, smfh!
Hugely underwhelming with puzzle elements shitting on the pacing of the narrative. Think this one is gonna be, for me, the quintessential example of caveat emptor...
How'd you make it 32 hours? Could barely make it 5
@@malazan6004 Really tried to give it the time of day, it just didn't have the juice for me.
i really wish people would stop calling every cell shaded game a breath of the wild clone. plenty of games used it long before and will use it after. its a pleasing asthetic . this reviewer seems a little upset he had to think while playing. explains why his channel hasnt grown in some time
Watch gameplay of breath of the wild then watch gameplay of this
@@ssplif5415 that’s rather disingenuous. Breath of the wild is a Nintendo first party game and this is Ubisoft clone #86378
@@ssplif5415 how about you play BOTW and this?
Maybe you’re just not very good because generally speaking the solutions to the puzzles aren’t that difficult to see maybe finding components might take some time and exploration especially those stupid little blue balls that can be hidden just about anywhere
I really enjoyed this game but towards the end I was getting sick of puzzles so if you don't like puzzles then stay away but if enjoy having to work things out then I think there is alot to like about it
Well....the reviewers that I trust more than you loved this game.
I've been playing it for 10 hrs now...It's not linear at all...You can go anywhere you want...This douchebag didn't even play it...It's old school fun gaming.
Why bash games so hard? Whats the point even playing any game at all then? Weird reviewer
@@jannemakela8107 Negativity gets more clicks. Why do you think CinemaSins has so many subs?
Dang that was brutal. I enjoyed the game. Reviews are all over the place for this one.
@@buffkangaroodog Idk about that. They're really two different games.
AC is gonna be AC no matter how much fans of the series keep acting like it's not the same thing over and over.
Fenyx Rising actually feels more like the latest God of War than it does AC. It has puzzling, great lore, combat is actually responsive. The world is big but not overwhelming and it's easy to traverse it. The progression never feels like a chore, etc. Being developed by the same team really means nothing. Ultimately, it's about the creative vision. The issues with Odyssey weren't due to the gameplay quality...we know these guys can make games. Odyssey's problems were more on the side of management. You could tell they enforced a grindy progression system and that's why the map is so loaded with too much clutter and nonsense that just becomes dull. Fenyx Rising keeps all that to a minimum and all the side content is actually well thought out. The game also allows you to just do what you want. You wanna take on a monster several levels above you? You can if you're skilled enough. In Odyssey, you had to be at least a few levels near the enemy or you did no damage and had no chance to win. You were level-capped at every turn.
I wish I had known that it was so puzzle intensive when I got it.
I dunno it’s my fault really because I thought it was like a mix between AC oddessey and BOTW with some of the puzzle dungeons but didn’t realise just how many there were.
It’s starting to get to be a chore.
You don't have to do all the vaults... I'm at what seems like the halfway point in this game and I've only done 16 dungeon/vaults.
Another reason reason is since ubisoft half asses all of their launch games its best to wait for sales and for them to patch them a few hundred times
I am so glad this game has a demo. Otherwise I would find it hard to believe your review..
Amazing review. I was actually having fun with this initially, but the constant uninspired puzzles got in the way of my exploration fun. The combat was feeling “time consuming” and sloppy. Stopped after 7 hrs. I think the upgrade loop was the highlight but too my “puzzles” are needed to progress.
He honestly kinda sold me on the game...
You missed the point that day one, the game already had built-in quest for DLC. Every time, you visit your "base" the NPC reminds you of their ingame shop with microtransactions.
One of only 2 bad reviews I’ve seen. I’m still very excited for it. I’ve seen nothing about it that I won’t enjoy. But we’ll see.
So? How was it?
@@tomandme8203 fantastic actually. IMO its the best thing Ubisoft has done in the last decade, I am serious. It ticked almost all the boxes a game like BOTW does for me while at the same time having its own identity, a funny enjoyable story that was just enough, not in your face. I also quite liked the lore, very educational on Ancient Greece. The game ran and looked beautiful for me on PC.
It blows me away that the same publisher can make a game like Valhalla that has IMO absolutely atrocious combat, like really bad, an attractive yet boring and lifeless game world and also make Immortals which has really, fun, fluid/smooth, engaging combat and a perfectly sized world with just enough stuff in it to keep me exploring but not overwhelmed. Also, virtually bug free in my 60+ hours.
My one knock on it is that it is a bit too puzzle heavy for my taste, but that is personal preference and all the puzzles were thoughtfully designed. At the end of the day I did not have to engage in them if I did not want to so it really did not bother me too much. Otherwise I totally enjoyed my 60+ hours with Fenyx!
I hear it is on sale now. I say it is well worth $60 if you enjoy this sort of game. On sale it is a no-brainer.
Let me know if you pick it up!
@@fuzzy3932 Yes! Totally agree with you. I have spent atleast 1h 30m on this game so far and it’s quite impressive indeed. For me the combat feels fluid but can be clunky if there are alot of enemies around. I don’t mind the puzzles tbh, I actually like getting my brain challenged for once because all this online school is really squishing my frontal cortex😂 Really happy you like this game because I like it😅 I got the game digitally on sale for $43 USD and honestly it was worth it considering the price is very steep where I come from.
Thank you for this video, Sir Tonald. May the Don bless you.
I had been considering buying this game, but you helped me avoid something I am now certain I would have been frustrated with. Keep doing what makes you happy, my friend.
Agreed! This video deserves 1.2 BILLION likes, I have too much of a back log as it is, and this seems really meh.
@@YT1300MF exactly
I was interested in this game by that aesthetics but after watching this review I’ve realized it exactly what I was hoping it wasn’t, you outlined all the things I really needed to know to make my decision to save my money. So thank you for outlining those issues so well Tonald.
Y’all talking like the puzzles are hard I don’t like puzzle and am enjoy the game my weapons don’t break the story is actually funny as hell so idk if the reviewer didn’t like comedy but opinions we don’t all enjoy cake so I get it different strokes for different folks but this game is amazing 🤷🏾♂️I’d watch a few more reviews and get more opinions than just one guy who struggled with easy puzzles
I’d love to see how you rated Zelda breath of the wild. Because all the negative things you had to say about this game literally would all apply to Zelda even more so.....
This guy just hate games lol
Not really his main gripe is the puzzle solving and how poorly it’s implemented to the game, Botw combines exploration and much better designed puzzle solving that are not even mandatory with open ended solution thanks to its amazing physics.
Well imo I hated the fact that weapons break in botw and even the master sword I think they should've added an endgame feature to make them more durable or just unbreakable aside from the trials of the sword of course but that feature alone ticks me off all the time and that doesn't make the game bad but it's something I dislike from it but you know that's me alone and maybe some other people too
It’s on sale right now for about $20. I was really considering it, but as I was watching your review, it just sounded more and more like the typical Ubisoft garbage. Thanks for the review and thanks for saving me $20!
Holy shit man, I'm glad I gave this a watch before I purchased the game. It looks fucking awesome and is on sale, and everything I've heard has been great, but I figured I'd get a second opinion before taking the plunge. One thing that other reviews have mentioned is how varied and impressive the puzzles are, but they didn't illustrate exactly how much of the game consists of them. I assumed this was action-packed with lots of fighting but that is a BIG key piece of info that I'm glad I know, so much appreciated!!! The game still looks great and is probably fun, but not my thang right now. I'm on that killin' kick.
I just played demo of this game. Nice and fun with terrible controls on PC.
Definitely not worth the $60 they are asking for it but it got me interested enough so I may buy it for $15 or $20 on some sale.
Definitely a fun game. Sure a little too many puzzles but the combat was very fun it didn't need to be deeper or overcomplicated. For a foundation to a new game I thought it was very good
This game reminds me one of those average THQ Games that used to come out back in the day, that all the reviewers used to give a 7 out of 10, and I used to really enjoy them. I knew it wasn’t great, but it was fun to play and I liked that.
Cant wait for Biomutant to come out in May this year. Game looks sick and the combat is awesome based on the demo footage.
What a terrible review. This game is GOOD because it does not tell you everything. What are you an ape that only goes where someone sets a marker? You have to set a few gods free and it's up to you how you do that. Puzzles are clever and well designed. Do not listen to this guy.
Please dont compare people to apes. Apes are much more intelligent than most of this idiots.😂
Wished I would've watched this one before buying. Your review is unfortunately quite accurate in every way
I really don't understand why this game is so highly rated... Definitely agree with your assessment. I only played it now that it's in gamepass and I'm glad I never bought it. I'm 5 hours in and decided to stop playing. The puzzles range from obvious to tedious to obtuse. I freed one of the gods (which involved pushing a ball over a long distance which was mind numbing, don't know who ever thought that would be fun) and then came to an area that just said 'quest area'... and I'm supposed to figure out what I'm to do? Then when I decide to just go off and explore I very regularly run into things that say Fenyx doesn't have the right god power for this yet... it doesn't say which one, soooo I guess just try one (and you can only buy skills in one specific location which is also just annoying), come back and see if you can do it? And if not, sucks to be you because you can't refund? It's terrible. And all the different upgrades all use their own different kind of currency that it was hard to keep track of how you get them all, and ultimately just wasn't interesting enough to put in the effort. Not worth my time, next!
I bought it and after 10 hours I stopped. Combat and such is so fun! But god dam, puzzles, puzzles, puzzles, puzzles, puzzles and also, I'm not sure if I managed, it has puzzles
Sounds like a "too many cooks" situation. Would it have been better if they just focused on two or three aspects of the game?
You can do all these crazy flashy moves but god forbid if you start sprinting your stamina will deplete.
Funny! I found this game a lot of fun, and enjoyed the puzzles. I'm playing AC Odyssey now and I feel I would like some puzzles in it, and I also feel the movement in Fenix is better. AC sometimes weirdly sticks to walls and I can't seem to make the exact jump I want, which doesn't happen with Fenix. But it's NOT an action game. It's a puzzle game with some easy action here and there.
Oh... did anyone see Brad Pitt's movements when fighting Achilles? 🤣
Thanks for giving an honest review! I am a longtime Nintendo and LoZ fan, so this game was certainly appealing to me. That being said, the biggest issue I have seen is that the Ubisoft team seems to have compiled all the necessary LoZ ingredients.. and then only half-baked them. While puzzles are integral to any LoZ, Immortals seems to rely on them almost to a fault. A strength of BotW was that shrine quests were always optional, though highly incentivized. The dungeons and side quests also made use of over-world assets and combat as well as the shrines. I have yet to play Immortals, so take my comments with a grain of salt. But I do not find any unique wow-factor that makes me want to play it over BotW. At least Immortals is a decent game, when all is said and done.
How do you know they are half baked when you haven't played them yet?. I'm fairly far in and all the mechanics are fleshed out. My only complaint is that turning while flying can be a little stiff that's it. Please next time take time to do research instead of just watching the first review you see.
@@dyland1842 this was actually the fifth or sixth review I’ve watched on Immortals.
Thanks, tonald, don't feel like getting this game now, don't like puzzles that much
Excellent review. Thanks
Thanks for the spoilers at the end even though the video said it was spoiler free. Unsubscribed
The bad guy is introduced at the beginning and you know you have to kill him to "win". That's like if you were upset that I told you that in Legend of Zelda you have to kill a bad guy to save Zelda...
@@oblivionrpg22
Telling and showing isn't the same. The review does include scenes from later in the story.
I thought the story was pretty fun.The game is good to me
Glad you aren't overhyping it like a bunch of reviewers.
I don't find they overhype it. They address a lot of imperfections while still appreciating what it does nicely.
@@jaycub4711 username checks out
It's hardly overhyped. It's seriously a very good game. This guy just wasn't a fan of the puzzles and he outright lied about the puzzle to combat balance. There's a ton of combat in this game. In fact a lot of puzzles areas have combat in them.
Did you ever consider that you are not the target audience for this game? Having accessible puzzles and fighting for a young audience doesn't mean it's a bad thing. It's kinda rare to see open world rpg games for that demographic and not every game needs to be complex to have fun.
So basically, it’s a Ubisoft version of breath of the wild. The flaw is the gatekeeping that the puzzles create. While being formulaic as Ubisoft games are known for its also unbalanced.
I actually really enjoyed this game I loves the story, the little bits of dialogue from Zeus and prometheus, I even enjoyed the jokes(shows how elementary my sense of humor is), but everything else you said is super correct, the amount of puzzle solving honestly was so annoying sure I love doing puzzles and figuring out my way threw them but jeez there was a lot and sometimes I would be so done that I would just look up someone else doing it and copy them because I couldn't be asked. I was going to buy the dlc because I did really enjoy the game in most points but as soon as I found out it was basically nothing but puzzles I opted out and just watched all the cutscenes put together on youtube. For me I would recommend it but I will definitely offer a warning and probably show them this video before they get into it
P.s forgot to mention this but this game did initially have a different name which was "Gods and monsters" but monster energy the drink threatened to sue them over them using monster in their name and said that it would make people confused between the two vastly different products
I pretty much disagree with all your views on this game. 😂😂😂 I'm having a blast with it!
I definitely wasn't looking for a puzzle game when I saw this game, I mainly wanted it for combat, so I'm glad I watched this before getting disappointed
Saved me from potentially buying this, thx.
Imagine to don't have a spirit of initiatuve and don't buy something because a dude told you that
@@francescofioroni70 The reason is not because some internet dude told me to but because this review informed me of aspects of the game I will not enjoy.
@@abysschef5078 I encourage you to look at other reviews. This dude just hates anything Ubisoft.
@@abysschef5078 Yongyea, Skill Up, ACG all loved it
@@infamousmedia1923 gee yong yea the wanna be gamer and acg i might bet on but these guys are reviewers and they review new games every day or so do you think they played these games for 25 hours str8 . At most they play 4 hours and then on to the next one since youtubing is now a career for them . They have to make sure those subscriptions and likes come in and views.
I say try it your self no everybody has the same opinion remember we are seen the game from somebody’s perspective that may think that that’s he’s style of game but is not. That’s he’s opinion it doesn’t have to be yours am buying this today because I want to try it for my self and not ttrougth some other peoples emotions and perspective 👌
This review left me wanting more content! I need longer videos Tone!
I mean these quest looks like the one in Botw so... are they both boring?
Thank you for saving me £15. Was nearly misled by all of the Ubisoft-bought reviews.
Just beat the game today and had a blast, there were one or two mandarory puzzles that were annoying but most were alright, combat was great, especially as you unlock buffs for parrying and dodging but enemy variety was too limited. I enjoyed exploring though the activities did get a bit repetitive. Overall, it was worth the 40 hours I put into it.
I do agree with the climbing animation, but also, the running thing he’s talking about is because it starts with the dash. Which you can’t just in the middle of.
Agreed with pretty much everything in this review. They tepidly borrowed from BotW when they should have taken the "open" design more seriously. They tepidly borrow from games like DMC and Bayonetta but the control scheme and floaty physics prevent it from ever feeling as good as those games. Every time I turn on Immortals Fenyx Rising I just want to play the better games that its trying to learn from. Also the script and voice acting make me wish I didn't have eardrums. Not terrible, but that $60 price tag is gross.
After watching Skill Ups review, I wasn't expecting this. But taste differ so... nice to see a different point of view.
Watching SkillUp's is what prompted me to get it in the first place, and I love it so far. lol
@@TheCursereaper I just started AC Odyssey. The Ultimate/Gold whatever Edition with the Season Pass was on sale for 35€, so I'm good for now as for getting my greek mythology fix, but I totally see myself trying out this game in a year or two.
I dropped Zelda BoTW because the shrine and beast puzzles gave me motion sickness all while constantly pressing the wrong buttons. Thanks for the heads up. I was looking into a breezier experience than BoTW, but not if there are so many puzzles involved.
I find if funny how all the puzzles in this game look like copy/paste from Breath of the Wild and everyone hates that, expect when it is in Zelda game
Lol, people can’t accept how crap those shrines were
I've got about 20 hours in Immortals now, and I'd say most of the puzzles are not anywhere nearly as interesting as the Shrines in BOTW. In BOTW, one of the fun aspects is that you could beat them by doing different things, where as in Immortals, the puzzles are pretty one note. By that I mean, there's no interesting mechanics you can use to get past them. They are more linear in design. I like the game though.
I've got about 35 hours in the game and I haven't even opened all the areas yet lol. I still have 2 or 3 sections of the maps in clouds.
But I will say I'm starting to skip through areas and rather than really take my time, just rush through now. It's starting to drag a bit and I think it's due mostly to how similar all the puzzles are, there's not much variety. And I skip all the vaults now since they're all very similar and take too long to get through.
Lack of variety is the games biggest issue, and it sucks because I like it. It's a pretty word, I like Fenix and the dialog can be pretty funny. Just wish it didn't devolve into feeling like crossing chores off a list.
Just bought it, it's what AC Odissey should have been. A Greek themed action rpg. If you like Odissey (or felt it shouldn't be an ac game) you definitely wanna buy this
Very informative video. When I’m on the edge of purchasing a game I tend to watch multiple videos to sway my opinion. Most that like this love the exploration portion of the game. I’d like to stay away from all of the puzzles. Not my cup of tea.
Ok, "brutally honest" just means ranting. Not my thing, but good luck
Yongyea, Skill Up, ACG all liked it so I'm pretty surprised with this take
Yongyea considered it an Okayish game
@@menzoznem Huh?
ACG did like it though. Maybe not fully and he mentioned some complaints and things that he didn’t like like all reviewers. But overall he liked it.
@@ArariaKAgelessTraveller no he did not he considered it a good game
@@infamousmedia1923 indeed
It's mediocre
Like every recentUbisoft game
@@ArariaKAgelessTraveller oh I didn't realize you played it before it even released, Maybe have an opinion once you actually play something.
This is disappointing . I was hoping this would be a decent game to play, but looks like Ubisoft fucked it up.
although most of the points are valid I think too many games have endless upgrades and progression systems etc. This game is more going back to the roots. It's a large game but the basic gameplay is pretty basic true. It's still an incredibly fun game though.
I disagree with a lot of what you said. I mostly enjoy the puzzles/vaults, besides heavy platforming vaults, and don't feel like I'm stuck doing one every 45 minutes. I felt like where to go or how to solve was very intuitive as long as you looked around and explored. I haven't had the game crash once so that blows.
Although the dash/lunge thing at the start of a sprint drove me absolutely nutsoooo too!
This really doesnt look like anything for me
Thank you for this review. The puzzles are what ruined the game for me. It could’ve been a good game.
In my opinion, they stole too much elements from botw, and exaggerated it all. It just became a mess.
This game looks very nice but i wait for sale. Nice, solid review, could be a little longer, like 10-13min or so
Thanks a lot man. Almost bought this game. Was really only interested in the action part. Kinda disappointing they made it into a puzzle snore fest
eh, I see a lot of negativity around this game, but I'm 15 hours in and it's awesome - I loved BOTW, and Fenyx has really made the format its own - this is easily one of the best open world games I've played in years, don't believe all of the trendy negativity
This game is good so far.
This review is just negative to be negative.
I have over 30 hours in Immortal Fenyx Rising. This review is comparing what their dream game is vs what the game is trying to be. If you like games like BOTW or games like Genshin Impact you will like this. This story is also really heavily oriented to people with some basic knowledge of greek mythology, which when you actually pay attention is refreshing and has some interesting twists and character development. The action part of the game makes you feel powerful, you can preform perfect dodges to give you a window of time to attack the enemy, or preform a parry when allows you to deflect most attacks back onto the attacker. There are combos you can unlock and weapons and armor that allow you build a character you want. In my main save I used a bow that had a 33% chance to freeze an enemy for 5 seconds when you get a headshot, I would then use a combination of abilities to either keep the enemy frozen or hit it with multiple times with a hammer that is over 3 times my size. Although puzzles can be similar to each other they do require you to think, whether that be to try and solve it in ways not intended or how to get a sphere out of a wall. There are even puzzles that incorporate combat into them. This review isn't what this game is about and is negative not because its a bad game, but because this reviewer doesn't like this style of game. If you want a difficult time, I would recommend trying to beat the game and unlock Nightmare difficulty which makes enemies significantly stronger.