YAAAS! Thank you so much for making this video. The Blender Graph Editor was so frustrating for a long time Maya animator. This is so helpful. Will refer to this again and share it with other animators.
this is the only graph editor video ive been able to understand. ive been trying to ignore it but wow, it seems so useful. i had no idea the modifiers existed
Actually flatten can also be found in key-snap-flatten handles (shift-s pie menus the snap menu) But cool, hope youll make more. p.s. I too had to turn up the volume from what I usually have youtube at.
I learned a lot. Thanks,! Please turn up the volumn on the next video however. It was hard to get it loud enough to hear. Otherwise, looking forward to more from you.
Great tutorial. I have a question though. I am learning how to animate using just the editor and I ran into this frustrating problem. I want to insert a keyframe(s) on "All Channels" but when I move ahead on the timeline and insert, it moves the previous made keyframe to the current position. I don't want that. Any ideas?
Thanks for the tutorial! I've got a brief question you might know the answer to: it turns out I encoded a lot of rotations as quaternions - but quaternion scalars aren't particularly (not at all) suited for individual interpolation. Is there an easy way I can convert my quaternion rotations to euler so I can actually use them in the graph editor?
O e of my fav features 8n blenders graph editor this far is the fact that I can have the property value slider right there beside the channel in the graph editor. I used maya's graph editor for 3 months staright and I FAIL to see what everyone is gushing over
Hey! Currently I'd still prefer Maya for Animation in particular, since Blender hasn't focused too much on Animation. But I've heard the newer versions are focusing a lot more on Animation features! So I think blender will catch up.
@@BrianKouhi if someday blender can catch up maya on animation, zbrush on scuplt, C4d on motion graphic ànd houdini on simulation. That would be a very nice day 😂
on 3:26 the scale on vertical axis of graph editor is in 100s (factor of 100, that is 100, 200, 300 etc) and in horizontal scale it is in factor of 2 (ie 2,4,6, etc). Please tell me how can I get this. In my graph editor Im unable to change this vertical scale to the factor of 100s. In my graph editor In both the vertical and horizontal scale its the same scale.
hi there .I am a mograph animator .I use exponential tangents all the time(mostly in doopsheet ) and I am looking for opposite to exponential tangents (speed start to slow end ) I couldn't find one . by the way are you from tangent animation studio (I saw that on your cap)
This is my animation Bible but for like future like future videos if you just louden audio a little bit so it works better on the TH-cam app on android. 👊🙂'be like this!
Personally it took me about 3 months to get the jest of things. So far Blender has been developing mainly focused on other aspects of the 3D pipeline, and are just now really buckling down and working on the Animation aspect. I heard the previous version was extremely hard to animate in, but in 2.8 they made huge improvements (still not as good as Maya), and in 2.9 even more improvements. I'd personally would be able to animate slightly faster in Maya, but I'm confident within a year or two Blender would catch up in that category if not pass Maya ^^
We started off with Maya, but due to Maya's new licencing update (no more Free Maya for people who aren't current students of an educational institution), we voted and people wanted more Blender content. So now I'm helping transition people who were Maya users into Blender :). From now on we'll be teaching Bender, but for my Animation tutorials it shouldn't matter which program I'm using.
Are you 'forcing' yourself to use the default Blender hotkeys? I'm also from Maya/3dsMax, as an experienced animator, default Blender hotkeys are unintuitive to me. I had to switch to Industry Compatible, but there are so many missing hotkeys that need to be added manualy to use ''that cool feature''.
I don't force myself, I bought a Tartarus V2, and mapped out the keys on it to be close to my Maya workflow. The only changes I made were 2 keys, setting W to bring up the move/rot/scale gizmo and "~" button to hide all of my controllers :)
@@BrianKouhi I should not have sold my tartarus V2 then. Maybe i'm just too scared to change things up and i'm making hotkeys a bigger deal than it should be. Thanks for your response!
you are wrong, you can add this noise modifier in maya without keyframing or custom nodes. You just have to plug a native maya node inbetween your curve node and a simple noise for the control.
@@BrianKouhi Dang, I'm currently in LA and struggling to find studios that use blender. All the work I've been getting is freelance. Is the blender scene in Toronto pretty decent, or is Tangent just one of the few studios that are finally getting with the times and using blender?
good tutorial overall but i must say the voice audio quality was really poor . i could barely understand what you were saying after cranking up the vollume and boosting it .you should be investing on some decent audio equipment and improve on the mixing, anything other then the trash tier walmart mics can improve the video dramatically . i know it sounds unnecesary but audio has been known to be a major factor in making videos watchble and it can cause poor viewer retention if the audio is poorly mixed or is low quality. as some like to say "people can forgive poor visuals but nobody can forgive bad audio quality"
Hey, thanks for the feedback. Audio's been an uphill battle for me. I'm using a Blue Yeti Microphone in this video, but since then I've invested some time in trying to find the perfect audio levels. My newer videos shouldn't have this issue 👍
Every other interpolation works except constant? Make sure to have the keyframes you want to affect selected. Also keep in mind if you have 2 keys on your timeline, and you want to make the connection between them a "constant", you have to select the first key. Selecting only the second key and pressing constant won't do anything. Hopefully one of these solves your issue.
@@BrianKouhi Thanks! Meant a bit different thing. When graphs aren't normalized hot to "scale and zoom" viewport to the selected graph, but it doesn't seem to exist.
@@BrianKouhi would have loved to see Maya and the Three as a statement to what blender can do (like next Gen did). Btw there aren’t a lot of animation youtubers and even less that actually work as animators so this channel is much appreciated 🙏
@@kolupsy don't worry Maya and the Three was fully completed several months ago and is launching this Fall! Tangent was working on a new project before it went down.
I don't know if it's just my computer, but the volume on your video is really low. If you can't hear the video, it defeats the point of it being a tutorial.
Ah, I checked on my computer and phone it seemed fine, but you're the 3rd person to say it's low. I can't reupload, but I'll try an fix the audio for future videos. thx for the feedback
Thanks for the feedback Peter. I added the time codes in the bottom for people not interested in the Intro, but I'll try and keep the intros under 59seconds.
I see what you mean, this isn't as helpful for someone who knows nothing about how to work a graph editor, this was more of a "useful tips" for Blender's graph editor. In our upcoming course We'll be dedicating an entire section to understanding the graph editor. Otherwise, I do have a more beginner friendly graph editor video, but it's in Autodesk Maya, you can search for it on my channel. It was one of my first videos I think.
I was looking forward to the tutorial but was disappointed by the low volume and lack of clarity in pronouncing your words. That spoilt the experience and after a few minutes I just gave up.
I'm sorry you feel that way Eddie, I've tried to fix the volume in the newer videos, but is there any question in particular you have that you couldn't understand from the video?
i think you promise a lot and then you dont explain nothing so people want to see many times what you prmised and then you receive more lviews than you deserve sorry
⏩ Check out our Ultimate Blender Animation Course (3 years in the making): toanimate.ca/?
Appreciate the tips! I had to crank my speakers to hear you though, the volume was quite low.
Thanks Garth, yeah been hearing that this video.. I think I solved the problem. We'll see next video...
Excellent video from an animator who actually knows about real animation, thanks!
YAAAS! Thank you so much for making this video. The Blender Graph Editor was so frustrating for a long time Maya animator. This is so helpful. Will refer to this again and share it with other animators.
Glad you found it helpful! :)
this is the only graph editor video ive been able to understand. ive been trying to ignore it but wow, it seems so useful. i had no idea the modifiers existed
A lot of the hotkeys you covered came so clutch especially the extrapolation mode! thank you for this awesome video!
Glad you enjoyed!
I really love your screencast keys how it works you should keep that up there all the time.... makes it really easy to do advanced videos like this
Okay. I came here to find out where the blocking option is, and now I know more than I imagined. Thanks for the help!
Haha happy to help 😁
Just starting my journey into learning blender animation and this video is pure gold. Thanks for the handing tips to speed up my workflow 🤓
To make the most out of blender animation is to use both the graph editor and dope sheet
This was a great video. Thanks for taking the time to share some knowledge !
Thanks! To flatten the handles you can use scale y to zero. when you have multiple selectios make sure to set the pivot point to individual centers.
Thanks Chris!
Loved it mate, I had forgotten so much in only a few months, Cheers
Glad it helped David 😁
This was so helpful! God bless you.
Still recommended video for blender 4.2 LTS. Wonder why this is still not be set standard in 2024. When doing animation.
Thanks this was really helpful!! Please make a video on constraints and animating with props in blender :D
Irs definitely on the list!
finally was so excited for this
Hope it helped! 😁
@@BrianKouhi yeah the only reason stopping me to use blender is the graph editor now I'll give it a try
Thank you for the tutorial. This is so helpful for me 😁😁
Actually flatten can also be found in key-snap-flatten handles (shift-s pie menus the snap menu)
But cool, hope youll make more.
p.s. I too had to turn up the volume from what I usually have youtube at.
Ahh thanks 3Rton!
4:20 This is what I was looking for thx
Thanks. Nicely done.
life saver tutorial!!
Thanks very much best friendoo
Man this graph editor tutorial is awesome! Learned a lot today for my simple animation :D
I learned a lot. Thanks,! Please turn up the volumn on the next video however. It was hard to get it loud enough to hear. Otherwise, looking forward to more from you.
Tanks, excelent video
Great tutorial, many thanks
Thank you that was pretty useful :)
Great tutorial. I have a question though. I am learning how to animate using just the editor and I ran into this frustrating problem. I want to insert a keyframe(s) on "All Channels" but when I move ahead on the timeline and insert, it moves the previous made keyframe to the current position. I don't want that. Any ideas?
can't wait for the next part 😂
😁😁
@@BrianKouhi teach me how to simple animate like walkcycle or so with graph editor in blender senseii
Good video, very instructive, love your humour too........
Thank you! Glad you're enjoying the videos
Thanks for the tutorial! I've got a brief question you might know the answer to: it turns out I encoded a lot of rotations as quaternions - but quaternion scalars aren't particularly (not at all) suited for individual interpolation. Is there an easy way I can convert my quaternion rotations to euler so I can actually use them in the graph editor?
Start at 1:42
The video is already Time-coded. you got the spirit tho, thanks! haha
this was mad helpful thank you🔥
Awesome, glad to hear it!
Thanks for this video.
Glad you enjoy it!
O e of my fav features 8n blenders graph editor this far is the fact that I can have the property value slider right there beside the channel in the graph editor. I used maya's graph editor for 3 months staright and I FAIL to see what everyone is gushing over
How'd you get that nice pink outline on that girl on your THUMBNAIL on that model of RAIN 🌧 😳
Photoshop magic
Hi, so which workflow do you think easier to archive a good animation, Blender or Maya?
Hey! Currently I'd still prefer Maya for Animation in particular, since Blender hasn't focused too much on Animation. But I've heard the newer versions are focusing a lot more on Animation features! So I think blender will catch up.
@@BrianKouhi if someday blender can catch up maya on animation, zbrush on scuplt, C4d on motion graphic ànd houdini on simulation. That would be a very nice day 😂
@@puddingmotion6971 🤡
on 3:26 the scale on vertical axis of graph editor is in 100s (factor of 100, that is 100, 200, 300 etc) and in horizontal scale it is in factor of 2 (ie 2,4,6, etc). Please tell me how can I get this. In my graph editor Im unable to change this vertical scale to the factor of 100s. In my graph editor In both the vertical and horizontal scale its the same scale.
tysm
Thanks! But how to copy handles length to other keyframes? For consistent objects dynamics with the same speed of in-out.
Would probably require something like the data transfer for objects but such thing doesn't exist for keyframes yet.
hi there .I am a mograph animator .I use exponential tangents all the time(mostly in doopsheet ) and I am looking for opposite to exponential tangents (speed start to slow end ) I couldn't find one . by the way are you from tangent animation studio (I saw that on your cap)
Hey Yenubari, yepp I'm currently at Tangent :). I'm not sure I quite understand your question.
@@BrianKouhi ok when you press "T" on graph editor the preset pop up (bezier, linear, constant) like wise you can see exponential tangent...
This is my animation Bible but for like future like future videos if you just louden audio a little bit so it works better on the TH-cam app on android. 👊🙂'be like this!
Yeah I've definitely made the videos louder since this one! 😁
How do you find blender for character animation? I am finding the transition quite hard, I can model easily in blender, but animation is not so easy.
Personally it took me about 3 months to get the jest of things. So far Blender has been developing mainly focused on other aspects of the 3D pipeline, and are just now really buckling down and working on the Animation aspect. I heard the previous version was extremely hard to animate in, but in 2.8 they made huge improvements (still not as good as Maya), and in 2.9 even more improvements. I'd personally would be able to animate slightly faster in Maya, but I'm confident within a year or two Blender would catch up in that category if not pass Maya ^^
So is this channel going to be more focused with Maya or Blender from now on?
We started off with Maya, but due to Maya's new licencing update (no more Free Maya for people who aren't current students of an educational institution), we voted and people wanted more Blender content. So now I'm helping transition people who were Maya users into Blender :). From now on we'll be teaching Bender, but for my Animation tutorials it shouldn't matter which program I'm using.
Are you 'forcing' yourself to use the default Blender hotkeys?
I'm also from Maya/3dsMax, as an experienced animator, default Blender hotkeys are unintuitive to me. I had to switch to Industry Compatible, but there are so many missing hotkeys that need to be added manualy to use ''that cool feature''.
I don't force myself, I bought a Tartarus V2, and mapped out the keys on it to be close to my Maya workflow. The only changes I made were 2 keys, setting W to bring up the move/rot/scale gizmo and "~" button to hide all of my controllers :)
@@BrianKouhi I should not have sold my tartarus V2 then. Maybe i'm just too scared to change things up and i'm making hotkeys a bigger deal than it should be. Thanks for your response!
HI.. I want to start the object to move from 100 th frame onwards. how it would be set on the timeline..?
Hey Burj I'm not sure what you mean by that
Insert a keyframe identical to the starting configuration at frame 100, then animate from there
I use the graph editor only for my camera... For animation itself it's never come up
uhmm, nice one
you are wrong, you can add this noise modifier in maya without keyframing or custom nodes. You just have to plug a native maya node inbetween your curve node and a simple noise for the control.
Ahh the more you know! Had no idea you could do that without an external plugin.
You work with blender at a big studio? What studio??
Hey Adam, I'm currently working at Tangent Animation in Toronto
@@BrianKouhi Dang, I'm currently in LA and struggling to find studios that use blender. All the work I've been getting is freelance. Is the blender scene in Toronto pretty decent, or is Tangent just one of the few studios that are finally getting with the times and using blender?
@@adamcampbell9806 haha I think they're a few rn, I heard Ubisoft is looking into Blender as well.
wait did you just say "can't do in MYA?" oh im following
numpad key how which key ??
B EEEE AAAA uuuutiful
good tutorial overall but i must say the voice audio quality was really poor . i could barely understand what you were saying after cranking up the vollume and boosting it .you should be investing on some decent audio equipment and improve on the mixing, anything other then the trash tier walmart mics can improve the video dramatically . i know it sounds unnecesary but audio has been known to be a major factor in making videos watchble and it can cause poor viewer retention if the audio is poorly mixed or is low quality. as some like to say "people can forgive poor visuals but nobody can forgive bad audio quality"
Hey, thanks for the feedback. Audio's been an uphill battle for me. I'm using a Blue Yeti Microphone in this video, but since then I've invested some time in trying to find the perfect audio levels. My newer videos shouldn't have this issue 👍
can you fix the mic please ? too low
Oh really? It's pretty loud at 50% volume for me 🤔 I'll look into it!
@@BrianKouhi Yes it's really low
@@NoBody-gj6gp ah darn I'll fix it in the future videos
that constant interpolation is not working
Every other interpolation works except constant? Make sure to have the keyframes you want to affect selected. Also keep in mind if you have 2 keys on your timeline, and you want to make the connection between them a "constant", you have to select the first key. Selecting only the second key and pressing constant won't do anything. Hopefully one of these solves your issue.
Missing how to scale to the selected graph
Just like the viewport, you can use 'S' to scale in the graph editor.
You can do 'S+X' to scale horizontally, or 'S+Y' to scale vertically.
@@BrianKouhi Thanks! Meant a bit different thing. When graphs aren't normalized hot to "scale and zoom" viewport to the selected graph, but it doesn't seem to exist.
@@hvaranhvaran Ah, try using CTRL+MMB (Middle Mouse Button click).
@@BrianKouhi No, I've found it! It's dot/del "." on the numpad!)
@@hvaranhvaran Ohhh you were looking for the button to FOCUS on your selection haha. Yes it's the numpad '.'/del both for viewport and grapheditor.
RIP tangent animation
rip indeed :(
@@BrianKouhi would have loved to see Maya and the Three as a statement to what blender can do (like next Gen did). Btw there aren’t a lot of animation youtubers and even less that actually work as animators so this channel is much appreciated 🙏
@@kolupsy don't worry Maya and the Three was fully completed several months ago and is launching this Fall! Tangent was working on a new project before it went down.
Funny thing is that I knew all of that before watching this video 🤦🏻♂️🤷🏻♂️😂
Then you sir are an expert in the graph editor 😁
*pepole 3+2=5
you..(10-8)+(3*1)=5 tnx*
😎😎😎
I don't know if it's just my computer, but the volume on your video is really low. If you can't hear the video, it defeats the point of it being a tutorial.
No it's definitely a mistake on my end, I increased the volume of future videos after this one.
HOW CAN MADE MIRROR ANIMATION OF TWO HAND A WANT MOVE TWO HANDS IN MIRROR POSE IN GRAH EDITOR JUST MOVE ONE HAND AND APLY MIRRO TO THE LEFT HAND.
your mic feels a little bit cheap
Bro your audio is low
It's fixed in newer videos :)
I'm here just to learn how in control the speed of my animations independent from the entire scene.
V̲o̲i̲c̲e̲ i̲s̲ t̲o̲ l̲o̲w̲?̲?̲?̲?̲?̲?̲?̲?̲
your volume is too low
Audio level is waaaaaaaaay too low. Reupload maybe?
Ah, I checked on my computer and phone it seemed fine, but you're the 3rd person to say it's low. I can't reupload, but I'll try an fix the audio for future videos. thx for the feedback
Omg is this complex 😅
The volume of video is seem too low.
the volume is too damn low
Yep, fixed it in newer videos.
@@BrianKouhi another video for graph editor??
@@ratanvinnu123 No no, I just mean the volume is fixed in other newer videos. I've gotten a lot of comments on this one being too low.
@@BrianKouhi k
Hate to say this but your audio sucks. Everything else is pretty amazing. Thanks for the tutorial.
really wish i could i hear anything
No offence mate, but all that rabbiting on at the start. NOT GOOD. Just get on with it!!
Thanks for the feedback Peter. I added the time codes in the bottom for people not interested in the Intro, but I'll try and keep the intros under 59seconds.
sorry you are not clear youdont say how to come to the starting point
I see what you mean, this isn't as helpful for someone who knows nothing about how to work a graph editor, this was more of a "useful tips" for Blender's graph editor. In our upcoming course We'll be dedicating an entire section to understanding the graph editor. Otherwise, I do have a more beginner friendly graph editor video, but it's in Autodesk Maya, you can search for it on my channel. It was one of my first videos I think.
ur voice is so so so low im on max volume and i barely hear u
Yeah, I got that comment a lot this video, it should be fixed in the newer videos.. sorry 😅
@@BrianKouhi then i think u should write that in the pinned comment so people stop commenting this
I was looking forward to the tutorial but was disappointed by the low volume and lack of clarity in pronouncing your words. That spoilt the experience and after a few minutes I just gave up.
I'm sorry you feel that way Eddie, I've tried to fix the volume in the newer videos, but is there any question in particular you have that you couldn't understand from the video?
i think you promise a lot and then you dont explain nothing so people want to see many times what you prmised and then you receive more lviews than you deserve sorry