Animate Like A Pro In Blender | NLA Non Linear Animation Editor Tutorial
ฝัง
- เผยแพร่เมื่อ 2 ก.พ. 2021
- #scifi #blender #blender3d #b3d #tutorial
Amazing Assets & Training: gumroad.com/cbaileyfilm
Learn to use reuse and mix animations with the Non Linear Animation Editor in this exciting Blender tutorial!
Join Patreon: / cbaileyfilm
Join TH-cam: / @cbaileyfilm
Discord: / discord
Buy the droid rig used in this tutorial here: gumroad.com/cbaileyfilm or watch the previous tutorials in this series to learn how to make it yourself!
Previous Videos in the series:
Build A Droid In Blender: • Build A Star Wars Droi...
Rig A Droid In Blender: • Rig A Star Wars Droid ...
Animation 101 Part 1: • Blender Character Anim...
Animation 101 Part 2: • Make *ANYTHING Walk......
This video is relevant for:
- blender animation
- beginner animation tutorial
- blender 2.8
- blender 2.82
- blender 2.83
- blender 2.90
- blender 2.9
- blender 2.91
00:00 Intro
Thats what I love about blender, you dont NEED the NLA to make animation, the animation workflow sort of goes in "layers".. You can do a simple animation in the timeline, or go deeper and play with the dope sheet editor, or go deeper with the graph editor, or go even deeper and play with NLA, etc. It all works beautifully together
Fantastic tutorial. By far the most comprehensive NLA tutorial on youtube.
One thing I always miss in the NLA editor is the option to combine animations together that use the same bones. I know there is the add and combine blending functions but it seems none of them works as I want it.
For example, let's say you have a breathing animation for a character that uses the spine bones. But now you also want to have that character move to the side with his upper body while breathing. This might work with combine or add on a normal standing character, but if the pose is a pose in which the default rotation values of the spines aren't around 0 (for example an old man that walks on a stick while bending forward), you will get the wrong result no matter which blending mode you use.
Combine will use the average value which weakens the whole animation while add will add both values which result in the bending forward pose being way too exaggerated.
The only way I found to get the result I want is to copy the spine bones, parent them between the spine bones and use those copied bones for the breathing while the original bones will handle the turnaround movement. But I'm almost sure that such a situation can be handled with the NLA editor somehow. I'm just not sure how.
You are a killer Blender contributor and teacher amigo! Love your stuffs!
I think the fact that you implement these into finished projects really makes these tutorials some of the most valuable on youtube, each one is just so eye operning.
this is the most helpful animation tutorial ive seen. ive seen a bunch where they show you how to do individual animations but this seems way more practical and time efficient. thanks man your duh best!
For me, this cleared out a lot of confusion regarding how to play and blend multiple actions in a time sequence. Keep up with the excellent content :)
Thanks, will do!
Thank you, I'm just starting to learn animation in Blender and this was exactly what I needed to understand the NLA editor and workflow!
Thanks! That was really helpful. Would love to see more tutorials with those pieces in blender that help bridge the gap from enthusiast to professional. Long time (+10yr) enthusiast here with aspirations of professionalism :)
Fantastic tutorial! Thanks so much for taking the time to share the NLA anim workflow. So many possibilities!
Packed full of info, sir. Thanks very much! I can see myself coming back to this many times as I venture into the NLA
I was getting so frustrated how hard it is to manipulate a character on a single layer, but this makes it so much easier, thank you for this tutorial!
Really amazing!!! I was extremely lost on how this work that I would just animate with the timeline only but that will change now, thankyou!!
You're very welcome!
Really useful video. I'm just a blender enthusiast that's been concentrating more on arcvis and modelling. Just started animation and was having trouble with walk cycles and reuse. This pointed me in the right direction. Thank you.
This seems to me to be the greatest authority on nla Blender, he knows a lot.
Excellent deeper dive into blender. Thanks 🙏. Your content is most definitely a cut above. The sci-fi orientation is a perfect fit for my own direction. Haven’t yet gotten to epic space battles but I’m getting there...it’s an incentive! (Noobie to blender but veteran to pencil & paper.) Awesome stuff & love your channel. ✌️☕️🎩🎩🎩
This video was very helpful, thanks for making it!
I learned so much and I'm not even halfway through thanks for the vid! Such a good timing as I already started working on a droid (not like your)
Great vid
Crisp and clear. Excellent tut, as always! Thanks!
I did find this super helpful & applying it on my current project. Thanks for this video it is excellent! Much love!
Cool stuff, thank you for sharing!
This is one if not the BEST blender tutorial i have ever seen! You helped me so much!
one of the most underrated and misunderstood tools in Blender, if the foundation could polish it up and incorporate it into a character animation workflow then we could really get blender further out the door
Hi Chris - great video. This helped clear up some of confusion I've had with the NLA editor. Now I just need to dive in and get comfortable with it😮
Like your Videos Mann
@@matin4595 like when doesn't?
Great series of tutorials, thank you!
I listened to the first 1 minute of this video then I instantly subscribed subconsciously.
Very interesting! I had no idea this existed and WOW does it look like a powerful tool!
amazing tut,thank you
Great tutorial! Clears things up
Thank you Chris. Very nice!
The most instructive tutorial about animation I have ever encounter
Thanks for this awesome tutorial! Keep it up!
This video was SOOOOO HELPFUL!!! I had to watch it a few times but each time I learned a lot. Thank you so much!
Couldn’t be any more clear! Thanks brother
Man, I spent so much time looking for a good tutorial, I think I finally found it!
Thank you, so helpful!
thank u , u literely changed my all animation procces , bless u
This morning I knew almost nothing about the NLA aand I was faced with a daunting task of animating 2 characters dancing to music. I was afraid I was looking at failure dead on. After watching this video (I love all your videos btw) suddenly the animation because much simpler! Poses make Actions which are used and reused in the NLA. Combine that with a little creative camera work and viola! 8 hours later I have the animations done and the rendering is just getting started! Thank you CBailyFilm! You're a life saver.
Great tutorial, many thanks
Great tutorial. Thank you.
this cleared up so much for me thank you
Ive been Blendering around for 4 years now and the NLA editor is an area Ive been scared to enter, lets see if you cure my fear of it with this video.
It took me 7 years to find out this feature exists. I'd been animating things the hard way, until a few months ago when I discovered the action editor, along with all these systems.
Great video. Very helpful. Thanks!
One of the best tutorials i've seen (on any subject) really well explained :)
This was so incredibly helpful. Thank you! :D
This is ridiculously helpful!!! Thank you so much!!!!!
This video was amazing. I learned a lot and it was very clear and concise!
Such a useful video, thanks mate.
VERY helpful! thank you!
What a great tutorial. everything is so clear now! thanks.
Thanks CBailey!
Super helpful!!
This has been really helpful, subscribed!
Love you man!
So informative, intuitive, and concise! Thank you so much
Thank you a lot!
Thank you for your tutorials.
You've been so helpful
thank you for the tutorial
Bro it is awesome tutorial, thank you soo much.
Great tutorial and very helpful 👍
The best way to explain these things ! really appreciate it! 🙏
Thanks for making this, it's quite an unexplored feature for me. And I was looking for something exactly like this for animations
Awesome!
Wow this was brilliant!! 🙏🏽
From the start to minut 8 i learned sooo much life change stuff , thanks here we Go to the Full vídeo ! 🖤🖤🖤
ah helped to demystify actions and nla, thanks !
Thank you man
Hi, this video is really helpful, let me understand what is Action, and what is NLA, Action is a animation clip, a shortly clip could be reuse it again, even across different object, it means use object A create a Action A, then Action A can be apply to object B, the object B animate itself follow the Action A. NLA editor like a video tracker editor, you can place and combine Action togather to create complex animation.
woot!
Feel like the is an under represented blender topic.
Thank!
Very helpful feature and a very good explanation and demonstration. thank you.
pretty advanced topic, but really good explanation. thanks!
Finally a good explanation of the once confusing editor :) Thanks a lot for an amazing tutorial!
Very good tutorial!
Excellent presentation of NLA stack and application.
Thanks man
awesome as usual indeed
Thank you! Cheers!
This is awesome
A crucial tutorial. Thank you.
dood , I can't believe how the beginner tutorials do not point out that an action IS where the animation is stored. U'd think that would be in a first steps tutorial... yet it is not talked about at all !!
This had me sooo confused as I wasn't aware that my animations were being attached to random objects.
Once I learned this fundamental information I went back in the project and fixed everything up. It went from >> being confusing and weird with unexplainable odd occurrences to >> everything making sense + orderly + revealing new possibilities.
I think it's more confusing to learn animation without learning the NLA.
Thanks for this... !
Great, my animation skills will get way better thanks to this video
Thank you for this tutorial, very usefull info! :)
You're very welcome!
thanks gr8 tutorial
Thank you. so much. You solved my problem
Extremely helpful good sir.
Most things in blender were new to me but NLA etc really surprised me lol thanks!
Glad I could help!
thank you
I discovered how to do all this in the Timeline bypassing the NLA editor entirely. Crazy stuff but it can be done regarding blending animations aka their keyframes. So I no-longer need to waste time creating actions. Dope tutorial though I will surely be using these techniques as well to layer my animations whenever I seek to create far more advanced transitions. What's tough is animating the camera as well after you apply them actions to get a more refined and finalized animated short film project. I done some camera marker animation edits in the past, but gotta get back into experimenting with it all.
This tutorial just saved me a lot of time. 😅👌
That’s gold
thank you this is very helpful
pixar shall tremble in fear as i animate my cube with this NLA tool
thank you very much, ı couldn't understand while listening to lectures in my language but thıs tutorial is perfect even for someone who dosent understand much English , thank you 🙏
VERY INFORMATIVE for NLA editor... RECOMMEND.
really helpfull
Thank you so much... You just saved me from Copying and Pasting THOUSANDS of Keyframes.
really. the most demonstrative. though not being a youtuber i suppose him as one of the best
Thank you for your straightforward guidance! This was very helpful. Is it possible to export the actions combined into a single fbx animation?
Wooh, So you're saying that my character could have separate upper body and lower body animation and can do whatever he wants with his upper body while walking or running 🤯🤯, for me this is the best tutorial i've even seen man, keep up the good work, and btw Liked and Subscribed 😁
Thanks for the tutorial! Will you be making any additional character animated vids in the future? If so, could you cover in it a bit about the animation libraries and how to create, store and combine them with multiple characters in a scene/project? Cheers!
This video sums up everything about Blender animation features. It seems like the animation features need a better UX; Blender just needs to benchmark some of the video editing software like premier and visually integrate those blend in and out functions into the NLA strips
This is probably one of the most comprehensive explanations of NLA I've found so far! However, I'm hitting a brick wall in trying to animate 3 separate objects and baking out one linear animation to export to fbx. I've tried with and without armatures but to no avail...