Dude I used to watch my dad play this game when I was a kid. I'm so glad I found this cos it's been driving me insane trying to remember what this game was called
Just got back into this game, i am a long time SM player but wanted to venture out and try something new. I picked the Tau but not feeling all the auxiliaries they have so I only use Tau forces. The Battlesuits are beast and the Stealth teams are killers but my fav are the Hammerheads, that railgun puts out a level of hurt that makes me laugh 🤣. The low cost for Stealth teams seems unfair for the amount of damage they do too. I do love WH40K!!!
Hoooooo... I'm gonna like this. I loved this game, but I suck at multitasking in real time, I prefer games where I can pause and meticulously plan my strategy. Seeing you do it, it makes the Tau looks super badass.
@@laifamohammed3571 Ho I know the basics. My favourite tactic was the Kauyon strategy, getting the high ground and vast visibility to boil any incoming threat from miles away, while using stealth suit for reconnaissance/destruction of artillery and infrastructure. I also used mines to extend visibility, although I never quite got around to use vehicles and kroot units. I was at a difficulty that allowed it, but I always hit a wall micro management-wise. The carnage during the main Ork base assault in Soulstorm was a thing to behold. The other strategy did allow for the very mighty vehicle with a rail gun and high mobility, and it is devastating, but I prefer solid infantry to powerful vehicle. With the Eldar, I loved teleporting Fire Dragons through webway to melt the enemy base while their army was occupied with my "main" force. I prefer the lance to the hammer. Keeping the Tau out of melee can be a little difficult with tricky opponents, but that's why you have covering fire and recon teams able to mark a unit for death rather quickly. But with a pause button, I'll endeavor to use the Kroot more effectively, especially the special units like the krrot dog, which I am told are extremely good infantry munchers, either killing them or disrupting them.
Man I hated the Necron lord, always needing to leave a team at the base in case it revives itself (and it will) so it won’t wreck my base when the main force is away
which area did you attack? Because a common trap in the tau campaign specifically is that attacking the 1 strength ork region, results in gorgutz in the adjacent region reinforcing the region, causing him to rush your base pretty much straight away, which is lethal for tau with no honour guard units or upgrade
Tau is OP but the only problem in the campaign they don't have defensive buildings it's pain in the ass if AI attacks in their turns with no defenses very pain in the ass.
On maps where you struggle the most against attacks on your territories in the enemy turn, a good, tried and tested solution is to build the Mont'Ka and x3 rax, so you can immediately deploy x3 XV9 Crisis Suits at the same time (they build very fast) in addition to e.g. Stealthsuits (for their EMP nades), or even Hammerheads, provided you have enough economy, *BEFORE* you destroy enemy HQ. That way, you have the infrastructure to quickly deploy a scary, T3 T'au counter-offensive very quickly.
Well, the necrodermis is a living metal after all... Jokes aside though, I wouldn't say that the game mechanics require anymore suspension of disbelief, than anything within the 40k universe outside of it.
The first mission doesnt actually play out the way it did with you. I followed all the steps you did but the Necrons are so strong, the Necron Lord just keeps on reviving and I just get blasted by never-ending waves. Once the beatles make it to my base i know that its over. Im really struggling in the game. All factions are able to immediately attack my base with big waves - the lvl 1 orks on the left (although I was able to defeat them), the lvl 6 eldars above the lvl 1 ork territory, and this lvl 5 necron territory. I dont know if I should acceot defeats or restart the campaign since its still the beginning, but losing ao early in the game isnt reassuring at all.
I just beat Dawn of War and Winter Assault on Hard. Trying out Tau for the first time (also on Hard), and I just don't understand this game. I don't know how the fuck you can even think about attacking a strength 5 province on your first turn. I can't even beat the Orks in the strength 1 province... Even though it's strength 1 and there is no Gorgutz or honor guard, Gorgutz himself manages to charge my base with 2 packs of sluggas or stormboys in the first minute of the game before I can even make two listening posts. I don't know if this is a Tau problem or what, but I really wanted to play as Tau for this, and yet the game is telling me it's not possible. I have tried attacking Agamar Desert 4 times now and it's always the same thing, but I don't see anywhere else to go. If I can't take on a level 1 province, anything higher is suicide.
The trick with that lvl one map is to kite Gorgutz and the other attackers around keeping them at range while your builders stabilize the base. If you can get through that initial attack the rest is fairly smooth sailing. Hope that helps.
At game start immediately build a generator. Meanwhile, start planting "Snare Traps" using your Commander, it will seriously slow down Gorgutz and his boyz. Next kite around gorgutz to defeat him. If you can't seem to overcome gorgutz, create Vespid Stingwings from your base. (They can keep Gorgutz busy while your commander gun him down.)
Tau, i think yes. My favorite race
Yay another tau fan
Racist
Dawn of War in 2019 ??
May you bring the Greater Good to this cursed Planet !
dow ss is still active
@@nationrider767 Especially Ultimate Apocalypse
Me and my friends still play Soulstorm together today. It's too good of a strategy game and a 40k game to not play at least twice a week
Dude I used to watch my dad play this game when I was a kid. I'm so glad I found this cos it's been driving me insane trying to remember what this game was called
Just got back into this game, i am a long time SM player but wanted to venture out and try something new. I picked the Tau but not feeling all the auxiliaries they have so I only use Tau forces. The Battlesuits are beast and the Stealth teams are killers but my fav are the Hammerheads, that railgun puts out a level of hurt that makes me laugh 🤣. The low cost for Stealth teams seems unfair for the amount of damage they do too. I do love WH40K!!!
wow! you are a hard worker, just finish chaos and you are starting a new tau!!! cant wait to see the guard after this :P
Are you suggesting that I play the IG campaign again?
@@mitraartim1389 it was my faverit! but you should play what you tink is fun! othervis the vids vil be boring
@@seltin1988 OK. I'll think about it.
@@mitraartim1389 wow thank you!
Hoooooo... I'm gonna like this.
I loved this game, but I suck at multitasking in real time, I prefer games where I can pause and meticulously plan my strategy.
Seeing you do it, it makes the Tau looks super badass.
There's a pause button to make multiple orders simultaneously as any other RTS games (except StarCraft)
@@laifamohammed3571 And I never knew.
...
I'm going to be so good at this.
@@Contevent remember to keep your tau forces out of melee combat as they will die in one Punch
@@laifamohammed3571 Ho I know the basics. My favourite tactic was the Kauyon strategy, getting the high ground and vast visibility to boil any incoming threat from miles away, while using stealth suit for reconnaissance/destruction of artillery and infrastructure.
I also used mines to extend visibility, although I never quite got around to use vehicles and kroot units. I was at a difficulty that allowed it, but I always hit a wall micro management-wise.
The carnage during the main Ork base assault in Soulstorm was a thing to behold.
The other strategy did allow for the very mighty vehicle with a rail gun and high mobility, and it is devastating, but I prefer solid infantry to powerful vehicle.
With the Eldar, I loved teleporting Fire Dragons through webway to melt the enemy base while their army was occupied with my "main" force. I prefer the lance to the hammer.
Keeping the Tau out of melee can be a little difficult with tricky opponents, but that's why you have covering fire and recon teams able to mark a unit for death rather quickly.
But with a pause button, I'll endeavor to use the Kroot more effectively, especially the special units like the krrot dog, which I am told are extremely good infantry munchers, either killing them or disrupting them.
@@laifamohammed3571 But if it dose hppen. Make sure that unit has some ranged backup
it's hard for me to play with the tau, that's why well see your video XD
Great video. I liked your close-up shots of the battles.
Man I hated the Necron lord, always needing to leave a team at the base in case it revives itself (and it will) so it won’t wreck my base when the main force is away
Чувак, ты лучший, обожаю твой стиль игры
Interesting, I was attacked 30 seconds after the map started and was constantly attacked untill I won.
Same everytime it try to attack a region. I get blitzkrieged so hard i hardly have timr to deploy proper forces. Let alone defend
@@beerten202 Best thing is to only defend the Command Point, However the AI does not take unit losses regardless if you kill 1 or 1000000 troops
which area did you attack?
Because a common trap in the tau campaign specifically is that attacking the 1 strength ork region, results in gorgutz in the adjacent region reinforcing the region, causing him to rush your base pretty much straight away, which is lethal for tau with no honour guard units or upgrade
when i heard about commander farsight and the enclave i just emidiatly painted my tau in red
Nice vid! I just got into Warhammer 40k. Still deciding on a faction. I'm thinking either the Eldar, Tau, or Astra Militarum.
I hope I am not too late to help you see light. Pick the elder brother
Nice close ups!
Tau is OP but the only problem in the campaign they don't have defensive buildings it's pain in the ass if AI attacks in their turns with no defenses very pain in the ass.
On maps where you struggle the most against attacks on your territories in the enemy turn, a good, tried and tested solution is to build the Mont'Ka and x3 rax, so you can immediately deploy x3 XV9 Crisis Suits at the same time (they build very fast) in addition to e.g. Stealthsuits (for their EMP nades), or even Hammerheads, provided you have enough economy, *BEFORE* you destroy enemy HQ. That way, you have the infrastructure to quickly deploy a scary, T3 T'au counter-offensive very quickly.
yay my favourite race
What is the name of the attack the ethereal does that seems to be warp powers? I forgot the name. I miss playing as the tau.
Did the Kroot eat Necrons?
I know, it is weird.
Well, the necrodermis is a living metal after all... Jokes aside though, I wouldn't say that the game mechanics require anymore suspension of disbelief, than anything within the 40k universe outside of it.
The first mission doesnt actually play out the way it did with you. I followed all the steps you did but the Necrons are so strong, the Necron Lord just keeps on reviving and I just get blasted by never-ending waves. Once the beatles make it to my base i know that its over. Im really struggling in the game. All factions are able to immediately attack my base with big waves - the lvl 1 orks on the left (although I was able to defeat them), the lvl 6 eldars above the lvl 1 ork territory, and this lvl 5 necron territory. I dont know if I should acceot defeats or restart the campaign since its still the beginning, but losing ao early in the game isnt reassuring at all.
Hi ... are you using camera zoom mod?? I hope you reply ... thank you
Hi! Yes, I am
Nice !
What do you have your graphic settings at? Your game seems more zoomed out than what I recall.
Everything maxed out. I'm using the "camera zoom mod"
@@mitraartim1389 Thanks.
Did you play with the settings? No descriptions on any of your units or buildings.
I just beat Dawn of War and Winter Assault on Hard. Trying out Tau for the first time (also on Hard), and I just don't understand this game. I don't know how the fuck you can even think about attacking a strength 5 province on your first turn. I can't even beat the Orks in the strength 1 province... Even though it's strength 1 and there is no Gorgutz or honor guard, Gorgutz himself manages to charge my base with 2 packs of sluggas or stormboys in the first minute of the game before I can even make two listening posts. I don't know if this is a Tau problem or what, but I really wanted to play as Tau for this, and yet the game is telling me it's not possible. I have tried attacking Agamar Desert 4 times now and it's always the same thing, but I don't see anywhere else to go. If I can't take on a level 1 province, anything higher is suicide.
The trick with that lvl one map is to kite Gorgutz and the other attackers around keeping them at range while your builders stabilize the base. If you can get through that initial attack the rest is fairly smooth sailing. Hope that helps.
At game start immediately build a generator. Meanwhile, start planting "Snare Traps" using your Commander, it will seriously slow down Gorgutz and his boyz.
Next kite around gorgutz to defeat him.
If you can't seem to overcome gorgutz, create Vespid Stingwings from your base. (They can keep Gorgutz busy while your commander gun him down.)
The tau seem to yhard to play on a bigger map. Get to the province that allows you to start with the perk to start with more resources
Also make kroots to keep them off you. Only way to start
@adeadliersnake
"FOR THE GREATER GOOD!!!"
How do you train kroot carnivores from tau barracks?
Hey how do you make multiple buildings at once in the game?
It's done by holding down "Shift" while giving orders
I dont get It, when i play i get Rush in like 2 minutos , the computer always send unita to attack me at the begining :(
this isnt hard mode. this is on easy
Yeah, i was wondering why he do so many damage! And only play with the basic soldiers
Rabu 12 Juni 2019
How to download ??
I was using uTorrent, if u wna I can send ya link
@@Shin-ps8jp send me
Ah yes the blueberry space communists
At least they're not xenophobic scumbags, like the Imperium.
Not communist they have a cast system
The tau r not commies, that r the eldar
tau easy to play.