DCS: F-16C Viper | Primary Datalink Track
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Hey everyone, Wags here from Eagle Dynamics. In this DCS: F-16C Viper video, we’ll look at the Primary Datalink Track feature, or PDLT. PDLT allows you to designate a datalink-only or a correlated track on the HSD and have an octagon symbol around it on the HSD, FCR, HUD, and HMCS.
This is a useful tool to maintain situational awareness on your wingman, element lead, or a target.
You may notice that this is not as fancy as the Hornet HUD and helmet datalink. Although both our Viper and Hornet are based in mid-2000s jets, the Viper is rather ghetto compared to the Hornet in this regard.
To assign the PDLT to a datalinked contact, the HSD needs to be SOI, and the HSD cursor is slewed over the datalink-only or a non-designated correlated contact, and TMS Forward is pressed to assign it. An already designated (bugged) contact cannot be assigned as the PDLT, assigning it would make it a designated contact. If a PDLT contact becomes the designated contract, the PDLT octagon is removed.
If there is a PDLT assigned contact, and a different contact is assigned to be the PDLT, the PDLT assignment is moved to the newly assigned contact.
If there is an assigned PDLT contract, pressing TMS Right will cycle the PDLT through the undesignated datalink and correlated A-A contacts. The step order is from the bottom of the HSD to the top. If of equal distance on the HSD, then left to right.
TMS Aft, with HSD cursor over the PDLT, removes the PDLT assignment. If the PDLT is also over a threat ring, the first TMS Aft removes the threat ring, and the second TMS Aft removes the PDLT assignment. If the datalink track is lost on the PDLT contact assignment, the PDLT symbol is removed.
Was not expecting ghetto as term to be used in a demonstration video. 10/10 ign will fly the viper again.
even went back to make sure i wasnt tripping😂
mans making it a habbit. He said it in the last video and did the 10x check on that one. My only surprise here is he thought it fit to keep it up
@@yacobz i got a good lol
0:41 Official ED statement: "The Viper is rather Ghetto compared to the Hornet!" Nuff said 🤣😉
All jokes aside, this is a great feature. Situational awareness wins the fight 99% of the time.
Nice GBU-24 teaser, can't wait to drop that big boy :)
Awesome video, Wags. This Viper is so much fun to fly now. Can't wait for more features. Don't forget to give the Hornet some love too!
That flying in the start was smoother then the FPS
than the fps*
I don´t even have words for how great this is !!! Please release this update quick :D
This is FIRE! I am so glad the viper is getting love. Great work ED!
Oh man. You put Viper and ghetto in the same sentence. You just made lots of heads explode Wags...
This is great! It'll be so much easier keeping an eye on/finding my wingman 😀
TMS Right looks very handy also. Will be posible to hook for example F-18 spi in the future?, atm the spi is shown on the HSD but its almost useless.
Loving the Wolfpack livery! PTU!
Ha ha I started doing all the Viper training missions last week and ghetto is a perfect description 😂. Still an awesome module, there are just not enough hours in the day!
Outstanding....
Gee, if only we could do this in the A-10C2 via the TAD…. But we can’t see human-flown jets of any kind in the Hog despite the fact we should be able to see both blue and red via an L16 gateway such as the E-3…
@@audunskilbrei8279 You should be able to see an entire sky of jets both good guy and bad guy. Everything that's being passed along by AWACS.
We really need some love for the hog.
But u can......ur just not on the same net
@@FlavorfulGaming - Thats the whole point of the Gateway.
@@FlavorfulGaming How do you know the proper net to join? Been trying to figure that out
0:32 The Viper's (HUD/Helmet Data Link) are rather ghetto compared to the Hornet in this regard
Ohh.. Nice pair of Paveways you got there!
Looks handy for keeping track of a friendly in a furball.
Yes, and at night keeping an eye on your wingman.
shouldn't there be a dashed line to the PDLT or is that just for the MLU F16s?
Hey what's that GBU-24 doing there?.. Seems like a great addition to SA for the next update, good job
You had me at ghetto, Wags
That’s some nice low-level! ;)
To be honest, I’ve really been looking forward to this feature. The Viper is fast becoming my favourite jet!!
thanks for the explanation
goodbye no one, eagle not here from wags static
This will be quite useful! Will the latency and frequency of updates from the datalink be the same in DCS as the Hornet? I ask mainly just because I am curious if the datalink is the 'bottleneck' so to speak and if that's simulated in a uniform/consistent way. The latency in the Hornet adds quite an immersive 'real' feeling to it.
Did I see the paveway on the wing at the start
Matt, any insight as to when we may be getting the cruise page?
Great Video Matt
I need to get back into the F-16, messing around with Elden Ring and the Apache hah
Same boat, the real neglect is my poor A-10.
@@Rex-ii2yz Oh yea A10 also, I still haven't checked out the new FLIR changes
Wags, just for clarification, at the end of the video you leave bandit 1 set as a PDLT and then you bug bandit 2 and go STT on him and only at this point the AIM-120 symbology with shoot zones appeared on your HUD. What would happen in the same scenario if I bug bandit 2 in TWS or RWS-SAM? Would I still be able to get the AIM-120 symbology with shoot zones and see the PDLT or not?
I don't see why not, I would think so yes.
PDLT is a dedicated Link 16 function and realistically must never interfere with any of the FCR targeting/sorting/cues etc or any other symbology of weapons.
@@dcsworldaceaggressors3106 Got it, thanks. Wasn't really clear in the video but I suspected it to work like you describe it. 👍😎
@@Viper81 Pleasure mate. The explanation of it was definitely missing from the video. Along with Datalink Locator Line (not sure if it will be there or not in the next update) and different data available with these different symbols as well.
@Erik Bay Seal, dude! Yeah, everything's fine here. Hope your good, too? Enjoying my well deserved holiday with all of my girls on our local beach right now and wondering about some vintage F-16 system which I never saw irl. 🤣 Yeah, typical holiday for me...🤣
Hello im new to the f-16 and when im in the air or on the groumd i cant se any person on the datalink but when i start hot i can do that even if im on the ground i dont understand what i doing wrong do can anyone pls explane
The Viper is rather Ghetto... nailed it!
Had no idea where to look when he was describing half of what he’s talking about
It would be great if we could use it in ACM, so we could keep an eye on lead/wingman during a dogfight on MP servers.
I am sure Captain Burrito would approve
CRUSH 'EM!
CRUSH 'EM!!
Can't wait!
Chillin in my ghetto f16
GBU 24?
Will the external stores drag bug be fixed in the next F-16 update?
wat bug is thiss?
@@Cutstalk Search the F-16 bugs section of the forum. Post was named 'excessive AOA in level flight'.
Bignewy confirmed they working on a fix for excessive drag on external stores.
“The Viper is rather ghetto in this regard” 😂
GAMER WORD!!!!!!!!!!!!!!!!!!!!!
sweet
What about F16 pilon drag?
Fantastic to see the development of the F16 going forward, but please, don’t forget to finish the F/A 18C.
Hey everyone, Wags here from Eagle Dynamics.
Everyone, here wags Dynamics hey from Eagle.
Hmm, not sure I understand.... you set the first contact as PDLT, but was then able to cycle through ALL four with TMS-R? How did the other three get designated? How many PDLT contacts can I set in total? Will I need to advance to an STT lock to see the target box with the additional PDLT target or will a soft lock also show with target box with the additional PDLT contact?
Cycling through datalink contacts by range automatically
@@ianboys1000 so if I have three bandits on hsd and two friendlies, I set one bandit as PDLT then it will cycle through all including friendlies?
@@sheepdog9833 yes.
@@sheepdog9833 You can of course turn off showing friendlies (I think... you can in other planes) from the datalink, in which case you wouldn't be cycling through them.
@@jubuttib ah, good point
Matt where are going to be able to get Datalink Between the 16,18, A-10 and so on so forth ?
another question- any update on Multithreading ?
when are the new bombs coming?
forum.dcs.world/topic/206282-subject-to-change-desired-f-16c-systems-and-payloads/
The vipers HUD is rather ghetto 😂
FIRST! :D
Do I see a GBU-24?
Is the Datalink in real plane this limited in comparison to the FA-18 or is there some sort issue with classified information?
The hornet had a strong emphasis on good avionics and maximal weapons payload, the viper for comparison was designed to be a cheaper light fighter, with coordinated strike capability as a secondary concern.
Basically the entire design of the f16 is cheap, small, and fast, and the hornet simply had a higher budget for these optional things. That's why the hornet has a better radar(not quite modeled accurately right now), better and more weapons(except for the cbus), better avionics, and an integrated jammer.
@@auqanova Thanks!
Yes, it is correct for a circa 2007 Viper. In later years, the Viper received upgrades that made it more on par to the Hornet re DL HUD/HMD indications, but not accurate for the year the Viper we are simulating.
@@MattWagner a reply from the man himself! Thanks Matt keep up the good work!
hope they fix performance in that upcoming patch, cause the game hasn't changed in looks at anything, but my game just runs like crap after the apache update. yes i know, my pc ain't that powerful, i have a basic 1650 ddr6 16gb ddr4 and a "crappy" 3200g, but before the apache the game was running flawlessly, now i have some crazy drops in FPS and stutter everywhere basically, i removed all mods i had, updated my drivers (even made a fresh windows install) and nothing changed.
Agree. There is something odd going on the the performance. I can have very low fps like 30fps in the Apache with 100% gpu load then use f2 for a min and back into ten cockpit and suddenly I get 60fps with 80% load. I’m not sure it’s the module or dcs as a whole that has something wonky going on.
Try going to your DCS saved games folder (inside your windows user files) and deleting the fxo and metashaders cache folders. These will be reconstructed when you next launch the game. It’ll take a while to load into mission for the first time but that can help with performance after a big update. I do it on every update pretty much.
@@bend1483 thanks Ben. I remove these all the time when I get patches or change mods. Still the performance is very much up and down. It’s just odd. I’m running a 3080, i9900ks@5ghz, 32gb mem, ssd. So not sure why I experience this after the Apache patch.
@@nexus888 I was going to do that, but my shaderfolder is empty idk why, but good to know that, thank you for the tip
Is this the same as Link 16?
It utilizes L16 track files.
Whooooo Wags things!!
Can you shoot a missile at this or do you need own radar lock?
You can't shoot a missile on PDLT only. You need a lock by your own FCR to do that.
that means GBU24 coming next update
Hey Wags, can you tell me how many mbps I would need to run any one of these games ? My system is more than enough 3090, 1100 cu 64 gb if ram.
@@audunskilbrei8279 yes, our internet is pretty bad right now but were scheduled to get fiber in the next few weeks.
@@audunskilbrei8279 thanks buddy 👍
GBU-24 HYPE
0:29
hmmm what bomb are those
GBU-24
@@MattWagner LETS GOOO CANT WAIT TO USE THOSE BOYS
Do you guys finally fixed the shadow of the jet?
GBU24!!! WOO
In the ghettooooooo....
clicked for pdlt, stayed for gbu-24
New LGB yay
Matt said "The Viper is rather ghetto compared to the hornet in this regard..." hahahaha who wrote that? Why use the word ghetto for that? that shit so funny to me. ihad to go back and rewind it a couple times like what did he just say the viper was? I even turned on captions to make sure. Great copy to who ever wrote that lol.
pg-21 for flashing those pylons buddy :)
why does the tail boom always come off the Apache when hit?
A It's the weakestpart of a helicopter. It will come off if you look at it strange and B it's an early access damage model. The gear for example is unrealistically strong.
@@Juhujalp hope they fix it, pretty ridiculous.
@@jacksaloman9513 Well that is part of being early access. Knowing ED it will probably take a few years to come out of early access, but when it does (and it will) it will be amazing.
f16 out here making ace combat look realistic :0
Did no one notice the GBU-24 in the room?
First 1
second
would be nice if it was automatic, i think i will never actually use it if i have to do it manually
The question becomes "automatic what, exactly?"
And hey, what you at least can do is right after you take off you PDLT your wingman or another friendly, to make sure you can easily spot them in a furball. =)
Sure, or at night and keeping formation down low with terrain between you and wingman. Lots of uses.
lol, F16 is ghetto, yo.
happy as I am that you are updating the viper, please PLEASE stop referring to either it or its systems as 'ghetto'
Why?
The fact that you are weak and can't handle the truth does not mean the truth must not be spoken.
VIPER IS NOT GHETTO!
When it comes to DL indications on the HUD/HMCS, it is.
Must be a language barrier - what does it mean? Why ghetto?
My viper will always be a classy and sophisticated lady.
Gay
@@Obi1-KenBone-Me 1 v 1 me bro
Rather Ghetto 🤣
Hey everyone, Wags here from Eagle Dynamics.