I love the DCS community. Everyone craves realism but realizes development is painstaking so it takes time (even years). I love seeing the support all around - players, current/past pilots, DCS and Wags, and even spectators. It motivates me to be better every time i fly - I realize i am just scratching the surface of these sims. NEVER stop learning. Glad to hang with you guys.
I know it has nothing to do with this video, but where’s Vulkan? I haven’t heard any news since july or so. I’m excited for it, because there’s some people struggling to hit over 20 fps on a beast pc with 128gb ram 3090ti and 5.2Ghz in processor in vr or even without. I hope this will bring improved fps for everyone. I think most of us want this rather than a 8k detailed map we can run with 1 fps. I hope it’s this year😀
Hyperbole doesn't do anyone any favors. Obviously there is a need for performance improvements but at the same time, trying to paint a inaccurate picture of the current situation just makes communication about the issue worse.
They are both planned, but date is TBD. For the ALE, we first need to create a new tech for dynamic cables. This will also be needed for the new S-3 when acting as a refueler.
Cheeky dark grey passing by. Love to see it. Also in some of these shots it doesnt even look like the Nevada map, didnt know the current version had such a populated area. Looks very good! Might have to trial it soon.
don't waste the trial time on Nevada until they update mesh and textures. This is the most bland and boring map. Its made better with mods like the 467th range objects mod, but other than that, this is the most meh map ED has released.
@@NyteStalker89 Generally speaking, it's a good rule of thumb for DCS and quite a lot of other sims - flight or otherwise - that the more recent content tends to be a step forward in detail and quality. Not sure about the SA map, but with many other modules this stays true. So far, the Marianas is one of my favorites - and it's a free map.
I love the Nevada map because I like training in a realistic way and Nevada is perfect for that, with the 476th vfg range objects it's a stellar map, Nellis AFB and the Nellis ranges have a lot of history to them and it's great to be able to fly there in DCS....
This video felt like a love letter to the Nevada map. Please buy me, I'm old and lonely, yet still so beautiful. Indeed. I also noticed Matt put the Nevada map at the top of the description above the F-16, in a video about the F-16. Very subtle sales strategies going on here. Perhaps we need an F-15 to go with Nevada or both!😎
WOOHOO!!! That FLCS Bit though. . . bummer dev didn't watch my video or take my info. I know it's just aesthetics, but just kind of a bummer it's not closer to what I provided them.
Thanks a lot for showing ❤️❤️ for 🇺🇸viper. I would love to see a cosmetic feature where we have option to remove dust covers, pitot covers, hud cover before start & after shut down. And also the ladder.
Finally when we are in SIM it shows on the HUD!!!! Yay small thing but i like it lmao. Also I'm glad i held off on making a couple posts on the forums regarding certain things. Still might make one for other stuff though.
Love the updates Wags. This has probably been said alot before but I would love love love to see a high fidelity F15 with SA and possibly a HMQS. Keep making DCS great.
Great update! The Viper is getting a lot of deserved love nowadays. Any plans on also implementing alternate release for the F/A-18? It should be the Alternate Release switch and the jettison button according to the NATOPS. Any plans on VS radar modes for ED modules? Cheers!
Thanks for another solid update, Wags! I am absolutely loving the Viper right now. It quickly became my favorite module in DCS after the June/July '22 patches (with flight model and FLCS updates). I even went so far as to purchase a force-sensing stick to really enhance the Viper immersion. Question: any chance the Mk-84 Air will be ready for the August patch?
Sorry, I'm probably stupid, but I don't understand how CCIP Laser Ranging works. If it works as a rangefinder, shouldn't it be active while the bomb is being dropped? After 4:39 minutes we can see the laser go out before release, is this normal? (L on the HUD is not blinking) In CCIP the TGP is like a viewfinder, so it should be particularly important to laser just before the sign. Thanks, sorry for the many questions, top video.
Great video Watt, thank you for the high end quality presentation! May I ask to you viper addicts out there: Is that 20M symbol on the DLZ at 10:19 the loft angle for the AMRAAM? Cheers!
isn‘t the correct missile step bombing mode order. CCRP -> CCIP -> DTOS repeat. ? At least that‘s what a quite well known public available F-16 manual says.
Hi Matt, the order seems off - should be CCRP->CCIP->DTOS - this may seem minor, but it has huge impact as the pilot will have to step through one extra mode, switching from CCRP for example on the base turn to final, to CCIP for the release. Could you do a double take on that?
@@skyrider6227 Based on multiple sources, it should be CCIP --> DTOS --> CCRP. Not CCRP-->CCIP-->DTOS or even CCIP-->CCRP-->DTOS (currently a mistake in the video).
@@MattWagner That is what I said basically. :-) Its critical that CCIP immediately follows CCRP. The video shows the pilot having to step through DTOS from CCRP, which is a dealbreaker on pretty much all dumb bomb deliveries that use CCRP to cue your way in to the target initially.
You can see the rotary in action here, CCIP --> DTOS --> CCRP --> CCIP th-cam.com/video/YNjbmboN4o8/w-d-xo.html Again, what is in the video is incorrect.
Nice updates! thanks for the video Wags, Can we please get some more F-16 leviers? I understand that will increase the install file. But we should have leviers for the country's that are currently in game. We have many USAF & HAF skins but only 1 Turkish? No Iraqi, Jordanian, Omani we even have fictional Japanese air force skin maybe we could UEA as well then?
@@MattWagner I read that thread but I was hoping you would have a different opinion, much rather see liveries for country's included in the maps we have than Japanese F-2 skin on a F-16. It just spoils the immersion not including them.
Having the FLCS bit animation is going to be really nice. Stuff like that goes a long way towards immersion and content creation. One thing I've noted tho is during the HOTAS mode cycling, it seems there is haze over Vegas. Is this a tease of the weather system updates in the works or am I bad at generating cool weather in the game?
You can turn on dust/fog at the bottom of the weather selection page. You can set density and altitude to give just a slight haze or crank it up to try landing in "the soup".
After this update there will only be some MFD pages, ALE-50, Sniper XR, MK84AIR, the Pilot Model and the Hook Animation missing for completion of Viper Early Access, right? Viper progress has been so good in the last year.
For your DFLCS are you moving the surfaces in the video or is the aircraft doing that during the bit? Just wondering is all,. and on our block 40/50, the flight surfaces don't move that fast during the bit but you probably know that lol. I look forward to the update wags thanks!
Hopefully the small stuff will help solve my steamvr crashing whenever I respawn on MP, or causing crippling lag for 2 minutes when I try to use the f10 map in any play mode
TOSS cue for standard CCRP attack at 2:40 - isn't it a LADD mode actually? Correct me if I wrong, but in -34 manual LADD is described as similar to CCRP but adapted for 45 deg toss bombing profile for airburst iron GP bombs
As long as I know, AIM120s are slaved by default. So without a radar lock we can't be firing a radar guided missle. Slave should be changed to BORE (OSB 19 RMFD) in order to fire an AMRRAM without a lock.
Great additions. One thing I miss still is the cool of the instruments displays. Right now always the knob is set to ON (or auto.. don't remember) but in real is OFF and if you don't put it on, the displays will burn and have malfunction. Do you know if that will come one day. I think is fun to take those considerations always. In the other F16 simulation I have screw up some times because of that.
12:10 So other than looks, is there really any difference between the AN/ALQ-131 and the AN/ALQ-184? Is one older and or are they made by different manufacturers?
Why is spotlight scan being showcased? It's already been a feature in the game for a while now. Is there some other change to it that makes it noteworthy?
I have the question about controls. Because in modern F-16 is the "force sensing stick" - Is the controller input converted to force applied on stick or as stick position? Is possible to change the stick sensitivity in F-16C panels?
Many thanks for the video and updates! May I ask whether the ability to display MGRS coordinates for the Viper targeting pod is in the other updates you mentioned or if it's planned for the future?
MATT!!!!!!! Is ED still working on Modern Air Combat???????? I know it's not a DCS product, but I figured you would know of course. I hope they haven't dropped it. I can't get my friends to play the complex/HF models of DCS, but they used to play LOMAC and even some FCs. Just looking for a pretty, but slightly watered down version of DCS World.... closer to current DCS titles than ACE COMBAT.... but without the steep learning curves and hundreds of controls requiring a high-end HOTAS setup. We all work full-time and not retired yet, nor young enough to join the AF/Navy/Marines.
@@MattWagner Hey Matt, I know this isn't the proper channel to discuss, and I will not push for more info on MAC. Just glad to see a "Yes". I doubt any more will be done to FC3 at this point, but even if we had a US/EU Multi-role fighter like the 16 or 18 with the standard flight model, that would make a GREAT interim while we await further information about MAC. We like that we can use ONE key to open/close speed brakes, and for countermeasures, and that you can successfully play the game with just a T.16000M FCS without the HOTAS setup. Thanks for listening to the community!
Action is the distance from target you start the check off from (angle off) from target. So, at 10 nm, you check off 15-degrees left or right from target.
There are two kinds of pylons at stations 4/6. Normally the fuel tanks (with integral pylons) attach directly to the wings and come off as a single item. If bombs are to be attached at 4/6 there must be a special pair of weapons pylons must be attached to the wings first and then bombs attached to the pylons. Weapons pylons are bolted to the wing and do not come off in flight.
@@MattWagner hmm, maybe it was just the cockpit panel light that I've seen light up and didnt look for flt ctrl movement outside. Are you planning to implement the engine SEC check animations in the cockpit too?
@@RogueSpecterGamingOfficial I have actually tried to mimick the F5 charts, but like CCIP I could only get within 100ft of the target consistently. Not good enough for hitting a tank.
@@MattWagner I'm anti-mod as they're BS, unless they're payware official aircraft/terrain. I don't even run open beta, just stable. Fresh install??? Please copy DI Tornado mission planner for DCS, very intuitive to use and can create complex multiple ac missions with it. 👍🏿
@@MattWagner can’t reply with a link because YT deletes the comment. But I already reported this in the forum in 2019. Subject called “Caged FPM Behaves weird in crosswind.”
@@MattWagner I cannot. It says the topic was closed to further replies by you on the 20th of Sept last year after the last time I bumped it. :/. It’s totally broken, and has been so since the F-16 was first released. Shall I start a new topic and link it to the old one?
I love the DCS community. Everyone craves realism but realizes development is painstaking so it takes time (even years). I love seeing the support all around - players, current/past pilots, DCS and Wags, and even spectators. It motivates me to be better every time i fly - I realize i am just scratching the surface of these sims. NEVER stop learning.
Glad to hang with you guys.
Wow, the Viper has become even cooler! Thanks for the updates, it seems like they're nuances, but these are exactly why I love DCS so much!
Gotta love that F-15E at 12:10. Can't wait!
It's already in as an AI asset and has been for some time, and yes it uses the Razbam model, you just can't fly it yet.
I know it has nothing to do with this video, but where’s Vulkan? I haven’t heard any news since july or so. I’m excited for it, because there’s some people struggling to hit over 20 fps on a beast pc with 128gb ram 3090ti and 5.2Ghz in processor in vr or even without. I hope this will bring improved fps for everyone. I think most of us want this rather than a 8k detailed map we can run with 1 fps. I hope it’s this year😀
New modules are cool but its not fun playing with bad performance. I really hope aswell we get any news about vulkan.
Such B/S show me those folks....I have that setup and fly VR at 60+...
I agree, bring on Vulkan...but lets not turn to the usual hoggit tropes!
Add "Dynamic Campaign" to the list of "didn't hear anything about a while"
Hyperbole doesn't do anyone any favors. Obviously there is a need for performance improvements but at the same time, trying to paint a inaccurate picture of the current situation just makes communication about the issue worse.
With those specs you should be seeing exceptional frame rates.
I don’t quite have the same specs but I am routinely running 80-100 min FR.
Next up on the anticipated list for the Viper, ALE-50, Sniper Pod, and DSU-33 proxy sensor
Great update Wags 🤙
They are both planned, but date is TBD. For the ALE, we first need to create a new tech for dynamic cables. This will also be needed for the new S-3 when acting as a refueler.
@@MattWagner And for your future super hornet ;)
@@MattWagner any update on the DSU-33 proxy sensor for the JDAM? Still weird to see the M904 on it as we usually just have a plug on it
Teasing us with the Strike eagle. It's like a scene in a horror movie where the monster passes behind the protagonist
I thought about adding the Jaws theme shortly before in frame...
@@MattWagner Next up... high fidelity F-15A... :)
@@sg0101010 --- I APPROVE!! :))
It's already been an AI asset for a long time now, and I am talking about the Razbam exterior model.
@@MattWagner You can never meme too much for us.
Cheeky dark grey passing by. Love to see it. Also in some of these shots it doesnt even look like the Nevada map, didnt know the current version had such a populated area. Looks very good! Might have to trial it soon.
Nevada and the "LAS Variable" mission is my favourite go-to combo for learning something new or just chilling out. Nevada's quite underrated imo.
don't waste the trial time on Nevada until they update mesh and textures. This is the most bland and boring map. Its made better with mods like the 467th range objects mod, but other than that, this is the most meh map ED has released.
@@NyteStalker89 Generally speaking, it's a good rule of thumb for DCS and quite a lot of other sims - flight or otherwise - that the more recent content tends to be a step forward in detail and quality. Not sure about the SA map, but with many other modules this stays true. So far, the Marianas is one of my favorites - and it's a free map.
I love the Nevada map because I like training in a realistic way and Nevada is perfect for that, with the 476th vfg range objects it's a stellar map, Nellis AFB and the Nellis ranges have a lot of history to them and it's great to be able to fly there in DCS....
The F15E rolling by in the back of the FLCS test was a nice touch haha
10:26 - Change in CRM HOTAS Selection
Best change ever!!!
WOOHOO! Lots to get excited about.
The casual F15E passing 12:09
I think that means 2 weeks?
@@hansolo12p27 That was a joke lol. I saw the paper too
OMG! Another epic update for the viper! Thank you guys! I can't wait for FLIR and TFR
The F-16C Block 50 was not TFR equipped aircraft. You may be thinking of the Block 40/42.
@@MattWagner hmm, you are right!
AWESOME. Excited for this update, loving the viper its an absolute BEAST.
Nice, also nice the F-15E at the back
Awesome work!!! A random thought - DCS Collaboration with the MSFS2020 team might be neat for real life world map integration
This video felt like a love letter to the Nevada map. Please buy me, I'm old and lonely, yet still so beautiful. Indeed. I also noticed Matt put the Nevada map at the top of the description above the F-16, in a video about the F-16. Very subtle sales strategies going on here. Perhaps we need an F-15 to go with Nevada or both!😎
Because people might confuse it with Sinai and start hyping over nothing.
WOOHOO!!!
That FLCS Bit though. . . bummer dev didn't watch my video or take my info. I know it's just aesthetics, but just kind of a bummer it's not closer to what I provided them.
If you have a video of a 2000s Viper's COMPLETE FLCS BIT test, we'll be happy to review. This is correct based on what we located.
Thanks a lot for showing ❤️❤️ for 🇺🇸viper. I would love to see a cosmetic feature where we have option to remove dust covers, pitot covers, hud cover before start & after shut down. And also the ladder.
im going to re watch this like 10 or 12 times now
Cheeky Strike Eagle passing by, haha! Love you guys!
Finally when we are in SIM it shows on the HUD!!!! Yay small thing but i like it lmao. Also I'm glad i held off on making a couple posts on the forums regarding certain things. Still might make one for other stuff though.
Was wondering if anyone would catch that.
@@MattWagner I always put my Master Arm in SIM out of habit
Viper is my favorite and these are quite the updates! This makes me s'happy
Love the updates Wags. This has probably been said alot before but I would love love love to see a high fidelity F15 with SA and possibly a HMQS. Keep making DCS great.
The evolution is wild. Thanks for the continued commitment.
Strike Eagle just casually strolling by.
Great update! The Viper is getting a lot of deserved love nowadays. Any plans on also implementing alternate release for the F/A-18? It should be the Alternate Release switch and the jettison button according to the NATOPS. Any plans on VS radar modes for ED modules? Cheers!
It's been getting a lot of love for many months now.
Great stuff, the DCS team just keeping making the sim better all the time.
"Automatic Laser Designation" - Thank you God!
Thanks for putting this out.
Awesome stuff Wags!
Q: Will we be getting more realistic RWR sounds before the Viper comes out of open beta?
TBD
@@MattWagner 🙏🙏
@@MattWagner At least make the default sounds modifiable. You'll recall how widespread the DCS: A-10C RWR sound mod was back in the day.
Please please please!!
I saw it, Wags! We are stupid excited!
Oh hell yes
This is a big update - looking forward to it :)
Thanks for another solid update, Wags! I am absolutely loving the Viper right now. It quickly became my favorite module in DCS after the June/July '22 patches (with flight model and FLCS updates). I even went so far as to purchase a force-sensing stick to really enhance the Viper immersion.
Question: any chance the Mk-84 Air will be ready for the August patch?
Not quite yet. More ballistics to get right.
@@MattWagner no worries and thanks! Looking forward to all of the August updates.
Hoping to pick up this module after I move back to the states and have access to my hotas lol. Looks fantastic!
Thank you Wags
got the f16 the other day, absolutely love it
Hey, it's Matt "Press Space Bar To Continue" Wagner! 😂
For the FLCS bit animation, that is the wrong bit sequence for a DFLCC. That sequence is for the older analog flight control computer.
We will tune based on available references.
Sorry, I'm probably stupid, but I don't understand how CCIP Laser Ranging works.
If it works as a rangefinder, shouldn't it be active while the bomb is being dropped?
After 4:39 minutes we can see the laser go out before release, is this normal? (L on the HUD is not blinking)
In CCIP the TGP is like a viewfinder, so it should be particularly important to laser just before the sign.
Thanks, sorry for the many questions, top video.
He just waited too long, 30 seconds had elapsed before he started the attack. Normally you would start the 30 seconds just before release.
@@frederf3227 So also in your opinion the result obtained is a simple release in CCIP?
that dark grey sneaky beast ❤️❤️
Are you sure you did it right with switching from RWS to TWS? Radar display would suggest otherwise.
Yes
@@MattWagner it doesnˋt switch to TWS in the video
I love my Viper but dagnabit, I am drooling all over myself for the F15 that you snuck in there!!
Love the sneaky F15E pass!
MATT IS THE GOAT
Great video Watt, thank you for the high end quality presentation!
May I ask to you viper addicts out there: Is that 20M symbol on the DLZ at 10:19 the loft angle for the AMRAAM?
Cheers!
No, A-Pole/F-Pole indication that will be coming later, after the next update.
isn‘t the correct missile step bombing mode order. CCRP -> CCIP -> DTOS repeat. ? At least that‘s what a quite well known public available F-16 manual says.
Thanks for the nice update 👍
Wags: we have the additional
Me: oohhhhhhh
Wags: Targeting
Me: it's happening.....
Wags: Pod
Me: woooooooohooooo
Wags: function
Me: deflation...
BAHAHAHA! I thought that's what he was gonna say too!
❤ would you guys consider installing an Auto-GCAS (Ground Collision Avoidance System) on the F-16?
Sorry, that would not be accurate for the year of our Viper.
Hi Matt, the order seems off - should be CCRP->CCIP->DTOS - this may seem minor, but it has huge impact as the pilot will have to step through one extra mode, switching from CCRP for example on the base turn to final, to CCIP for the release. Could you do a double take on that?
Negative, that looks like an older OFP.
@@skyrider6227 Based on multiple sources, it should be CCIP --> DTOS --> CCRP. Not CCRP-->CCIP-->DTOS or even CCIP-->CCRP-->DTOS (currently a mistake in the video).
@@MattWagner That is what I said basically. :-) Its critical that CCIP immediately follows CCRP. The video shows the pilot having to step through DTOS from CCRP, which is a dealbreaker on pretty much all dumb bomb deliveries that use CCRP to cue your way in to the target initially.
Who’s “sources” are right?
You can see the rotary in action here, CCIP --> DTOS --> CCRP --> CCIP th-cam.com/video/YNjbmboN4o8/w-d-xo.html Again, what is in the video is incorrect.
thanks for the update
I earned my wings just from watching this video.
Nice updates! thanks for the video Wags, Can we please get some more F-16 leviers? I understand that will increase the install file. But we should have leviers for the country's that are currently in game. We have many USAF & HAF skins but only 1 Turkish? No Iraqi, Jordanian, Omani we even have fictional Japanese air force skin maybe we could UEA as well then?
forum.dcs.world/topic/297907-more-liveries-from-ed-please/#comment-5026879
@@MattWagner I read that thread but I was hoping you would have a different opinion, much rather see liveries for country's included in the maps we have than Japanese F-2 skin on a F-16. It just spoils the immersion not including them.
Question for you Matt. Have or do you fly aircraft IRL? Like private pilots or anything? Just curious. Thanks
Having the FLCS bit animation is going to be really nice. Stuff like that goes a long way towards immersion and content creation. One thing I've noted tho is during the HOTAS mode cycling, it seems there is haze over Vegas. Is this a tease of the weather system updates in the works or am I bad at generating cool weather in the game?
Sorry, but probably the latter.
@@MattWagner It's all good, it's to the shock of no one. lol
You can turn on dust/fog at the bottom of the weather selection page. You can set density and altitude to give just a slight haze or crank it up to try landing in "the soup".
@@ImpendingJoker When the new clouds were released I heard the fog wasn't compatible. Was that fixed at some point or was I just hearing fake news?
Bit test adds an insignificant amount of immersion compared to fixing ground unit behaviour.
After this update there will only be some MFD pages, ALE-50, Sniper XR, MK84AIR, the Pilot Model and the Hook Animation missing for completion of Viper Early Access, right?
Viper progress has been so good in the last year.
forum.dcs.world/topic/278635-dcs-f-16c-viper-roadmap/
@@MattWagner thank you:)
For your DFLCS are you moving the surfaces in the video or is the aircraft doing that during the bit? Just wondering is all,. and on our block 40/50, the flight surfaces don't move that fast during the bit but you probably know that lol. I look forward to the update wags thanks!
If you have a video of a 2000s Viper's COMPLETE FLCS BIT test, we'll be happy to review.
Strike Eagle sneak peak :)
Hopefully the small stuff will help solve my steamvr crashing whenever I respawn on MP, or causing crippling lag for 2 minutes when I try to use the f10 map in any play mode
the hercules on the background im pretty sure is not a case 😁
Cheeky F15E right there 12:10
Is the ability to configure the terminal settings of JSOW coming any time soon?
Great updates!! Are we getting the sparks effect on the gun like the Hornet? Tbh I don't even know if that happens on the viper but it looks like fun.
I hope the eagle dynamics crew can make a drouge chute for the f 16c that would be really cool.
TOSS cue for standard CCRP attack at 2:40 - isn't it a LADD mode actually? Correct me if I wrong, but in -34 manual LADD is described as similar to CCRP but adapted for 45 deg toss bombing profile for airburst iron GP bombs
No, it is correct. LADD is a bit different and will be added later.
Sorry, but no.
As long as I know, AIM120s are slaved by default. So without a radar lock we can't be firing a radar guided missle. Slave should be changed to BORE (OSB 19 RMFD) in order to fire an AMRRAM without a lock.
Sorry, but no. The AIM-120 can be launched in what is called "Mad Dog" mode with no radar designation.
@@MattWagner yeah I know It's called maddog but to fire a maddog, the missle should in BORE not SLAV.
11:06 On the range cue, right beneath closure speed, 14M
Are we getting MPRF guidance for the AIM-120?
edit: double typo
A-Pole and F-Pole indications will come a bit later, needs more testing.
@@MattWagner thanks for the input !
@@MattWagner can't wait for this one
Any news on rockets? Specifically the smaller LAUs?
I keep asking about it. It sounds like an after early access addition. I want my 2x Lau131 rktpds damnit lmao
4:15 i don't understand.....what are you lasing if the tgp don't looking at the target?
The TGP LOS and laser ranging point are slaved to the CCIP pipper.
I see a F-15 Strike Eagle is hiding in the background taxing 👀
Great additions. One thing I miss still is the cool of the instruments displays. Right now always the knob is set to ON (or auto.. don't remember) but in real is OFF and if you don't put it on, the displays will burn and have malfunction. Do you know if that will come one day. I think is fun to take those considerations always.
In the other F16 simulation I have screw up some times because of that.
Not going to lie I am super confused as to what you are saying. What instrument displays are "on" or "auto"?
I think he is talking about display cooling
@@RogueSpecterGamingOfficial Probably bleed air for avionics cooling
Yes. Avionics cooling
Thank you
12:10 So other than looks, is there really any difference between the AN/ALQ-131 and the AN/ALQ-184? Is one older and or are they made by different manufacturers?
Why is spotlight scan being showcased? It's already been a feature in the game for a while now. Is there some other change to it that makes it noteworthy?
In the current OB, holding TMS Up long does not place the scan in a mini-raster.
@@MattWagner What does that mean exactly? :)
I don't get why people are so fixated on the AI F-15E. The Razbam exterior model has already been an AI asset for a very long time now.
Exactly!!
While that was the original plan, it's now about a 95% new model.
@@MattWagner waiting on your tutorials because that other guy is a snooze fest 😴 🤣
Would a JASSM or JASSM-ER ever be added with the f-16?
Not accurate for our 2007 Viper.
@@MattWagner ok thank you so much for letting me know!
Is there any way to switch off the auto laser?
do i hear new sounds for the Engine to ?
I have the question about controls. Because in modern F-16 is the "force sensing stick" - Is the controller input converted to force applied on stick or as stick position? Is possible to change the stick sensitivity in F-16C panels?
Just tune the axis in controls
@@e_norrby I want to be able to change sensitivity on the fly. Like is possible in real aircraft with the force sensing stick.
@@jaromirandel543 The relationship between SSC force and FLCS response is not changeable in the real F-16.
Will this update add the FLCS page and a working Pilot Fault List Display?
Many thanks for the video and updates! May I ask whether the ability to display MGRS coordinates for the Viper targeting pod is in the other updates you mentioned or if it's planned for the future?
That would not be accurate.
@@MattWagner Ah I see. So it's not the thing IRL. Thanks for the clarification!
@7:30 finally, SIM mode
Any update on dynamic campaign??
MATT!!!!!!! Is ED still working on Modern Air Combat???????? I know it's not a DCS product, but I figured you would know of course. I hope they haven't dropped it. I can't get my friends to play the complex/HF models of DCS, but they used to play LOMAC and even some FCs. Just looking for a pretty, but slightly watered down version of DCS World.... closer to current DCS titles than ACE COMBAT.... but without the steep learning curves and hundreds of controls requiring a high-end HOTAS setup. We all work full-time and not retired yet, nor young enough to join the AF/Navy/Marines.
Yes
@@MattWagner Awesomeness!!!!!! Thanks for the reply sir!
@@MattWagner Hey Matt, I know this isn't the proper channel to discuss, and I will not push for more info on MAC. Just glad to see a "Yes". I doubt any more will be done to FC3 at this point, but even if we had a US/EU Multi-role fighter like the 16 or 18 with the standard flight model, that would make a GREAT interim while we await further information about MAC. We like that we can use ONE key to open/close speed brakes, and for countermeasures, and that you can successfully play the game with just a T.16000M FCS without the HOTAS setup. Thanks for listening to the community!
Any word on FM updates ?
Do you know when the Lola map release’s?
Not for the next 2-3 years. Also, you mean Kola Pensinula? Lol
what are the ACTION and CHECK OFF values in the manual bombing mode table?
Action is the distance from target you start the check off from (angle off) from target. So, at 10 nm, you check off 15-degrees left or right from target.
@@MattWagner Thanks
Are those bit test animations complete? they seem fast?
Based on what? They match available real-world videos.
@@MattWagner no no they dont lol also does the end of the test have them jerking?
When is the viper getting small diameter bombs and a sniper pod? Or are you waiting for Razbam to break that stuff in on the strike eagle?
That would not be accurate for our 2007 Viper.
Is that a Raz F-15E @12:10?
Confused about the wing tank jettison. When you say "pylons" You mean the pylons that the tanks were attached to or all wing pylons?
I believe wing tank pylons only.
Yes, as explained, when you jett the wing tanks the attached pylons jett with them.
There are two kinds of pylons at stations 4/6. Normally the fuel tanks (with integral pylons) attach directly to the wings and come off as a single item. If bombs are to be attached at 4/6 there must be a special pair of weapons pylons must be attached to the wings first and then bombs attached to the pylons. Weapons pylons are bolted to the wing and do not come off in flight.
Good!
"Human orchestra" for ah-64 is coming any time soon? I am really sick of broken AI (like gun) :/
Wing cannons and rockets for the 109? I’ll let myself out…
Didn't FLCS BIT work before? I'm sure I've used it before.
Nope.
@@MattWagner hmm, maybe it was just the cockpit panel light that I've seen light up and didnt look for flt ctrl movement outside. Are you planning to implement the engine SEC check animations in the cockpit too?
Is there a plan to enable the PFLD/F-ACK button? Or are these not active in the Block 50?
Perhaps later, a very low priority.
Sweet updates! Any possibility we could get a Mil setting chart for the F18?
Sorry, I'm unable to locate such charts for the Hornet.
@@MattWagner I couldn't either.... Thank you!
@@jayemm6840 do some testing and make one for the community
@@RogueSpecterGamingOfficial I have actually tried to mimick the F5 charts, but like CCIP I could only get within 100ft of the target consistently. Not good enough for hitting a tank.
Please make the cockpit reflections option work (so i can bin them off) . It does nothing in game. Stable version.
Sorry, but works fine here. Please remove any user created modifications.
@@MattWagner I'm anti-mod as they're BS, unless they're payware official aircraft/terrain. I don't even run open beta, just stable. Fresh install???
Please copy DI Tornado mission planner for DCS, very intuitive to use and can create complex multiple ac missions with it. 👍🏿
Any plans to fix the Drift C/O FPM in crosswinds any time soon?
If you have a valid issue, kindly use our forum here: forum.dcs.world/forum/333-bugs-and-problems/
@@MattWagner can’t reply with a link because YT deletes the comment. But I already reported this in the forum in 2019. Subject called “Caged FPM Behaves weird in crosswind.”
Please bump the post and I'll take a look. I am not familiar with such an error.
@@MattWagner I cannot. It says the topic was closed to further replies by you on the 20th of Sept last year after the last time I bumped it. :/. It’s totally broken, and has been so since the F-16 was first released. Shall I start a new topic and link it to the old one?
@@MattWagner Created a new bug report with title : "Drift C/O FPM Issue" linking to the old closed thread. Hope this helps.