Let's Make a VR Game Part 1 - VR Setup and Hand Presence

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 181

  • @waffle_cs366
    @waffle_cs366 11 หลายเดือนก่อน +11

    *IF YOUR HANDS AREN'T WORKING*
    My hands were getting stuck in the floor and not working at all. I did some digging and apparently you need to add a component called "Input Action Manager" to the "Left Controller" and "Right Controller" objects.
    Then you need to go under "Action Assets" and click the + symbol. Then select the circle thing to the right of the element and select "XRI Default Input Actions."
    Then hit play and it works (at least it did for me).

    • @waffle_cs366
      @waffle_cs366 11 หลายเดือนก่อน +4

      I was pulling my hair out tryna figure this out lmao

    • @FileTh1rt3en
      @FileTh1rt3en 7 หลายเดือนก่อน +1

      I think you can just add one and it can be anywhere in the scene, I typically put mine on my XR Rig.

    • @ElitePaintballvr
      @ElitePaintballvr วันที่ผ่านมา

      I did this and they don’t move the buttons on the controller track but they don’t move with my controllers

  • @WhoopyStick
    @WhoopyStick ปีที่แล้ว +15

    Dearest Valem, I know you are a busy man, saving the world one tutorial at a time. But I humbly request a tutorial dealing with an array of things across a multiplayer photon network and dealing with final IK if there is time for it. Unless there is a place to ask you for help specifically. You rock. Stay fly.

    • @enesbunyamincelik9622
      @enesbunyamincelik9622 ปีที่แล้ว +2

      I definetly agree to you bro I want to leanr multiplayer logic in VR as well.

    • @jagdishsahu3935
      @jagdishsahu3935 ปีที่แล้ว +2

      Me too! Vr multiplayer shooting with some AI !!!🔥

    • @CloudCookie1013
      @CloudCookie1013 ปีที่แล้ว

      4 likes💀
      What is wrong with people? I thought this would have ATLEAST 1k!😂

  • @levelheaded447
    @levelheaded447 ปีที่แล้ว +4

    Hey i just finished the last one haha. Super excited to see what you think about the new stuff. Thanks for doing these!

  • @EatChoVegies
    @EatChoVegies ปีที่แล้ว +3

    I can’t thank you enough for this tutorial series. You’re extremely helpful and descriptive. Keep up the great work man

  • @gamemixermobile9399
    @gamemixermobile9399 ปีที่แล้ว +1

    thanks to these tutorials I can start making my game now

  • @CactusVRstudios
    @CactusVRstudios ปีที่แล้ว +26

    It's nuts how the SDKs change so dramatically. How many times have you had to revise this so far? While I'm stuck in my big game project, I kinda lose the versions out of sight and when I check your channel, I'm often flabbergasted what has changed in XRI, Oculus Integrations, MRTK etc. Sometimes, even stuff I squeezed in myself is now a basic function in XRI and I'm afraid to upgrade the toolkit. I think you know what I mean.
    Anyway, lads and lassies, if you really want to learn making VR apps, this is the channel!

    • @_M3TRO
      @_M3TRO ปีที่แล้ว

      I like the portal ripoff you did :)

  • @thomptechdotnet
    @thomptechdotnet ปีที่แล้ว +1

    Awesome video and content as usual. So glad you made this series! Top Notch!

  • @enesbunyamincelik9622
    @enesbunyamincelik9622 ปีที่แล้ว

    VR King came to the stage and giving a speech how he is doing all of these amazing thing with his endless wisdom

    • @enesbunyamincelik9622
      @enesbunyamincelik9622 ปีที่แล้ว

      I'm looking forward to the next episode of this tutorial series

  • @gyproc9739
    @gyproc9739 ปีที่แล้ว +5

    My hands are just straight on the floor

  • @ozymandias3735
    @ozymandias3735 ปีที่แล้ว +7

    Excellent video!!
    Could you consider making a multiplayer with handtracking based on this project? It would really be very useful since I have not found tutorials about it.

    • @malorum
      @malorum ปีที่แล้ว

      He has that in his patreon!

    • @Jack-t4p6w
      @Jack-t4p6w ปีที่แล้ว

      Good Idea

    • @enesbunyamincelik9622
      @enesbunyamincelik9622 ปีที่แล้ว

      I don't have enough money to buy them because in terms of Turkhis curreny it's way to high for me :((((@@malorum

  • @itamarblaum1001
    @itamarblaum1001 ปีที่แล้ว +4

    i had a problem with the materials but i fixed it by changing the shaders to standard so i hope that it helps someone (and sory about my english it is not my native language)

  • @greendino30ba65
    @greendino30ba65 ปีที่แล้ว +3

    Tysm for this series!! VR Development is so hard to wrap my head around.
    I'm trying to add additional hand animations and I can't figure out how to add something like the thumbs up since the blend tree has a limit of two values. I also don't know how to check for thumbstick contact on the oculus controller. Will you be doing a more advanced animation video in the future?

    • @proKaps
      @proKaps 7 หลายเดือนก่อน

      Here you can simply make three nested 1D Blend Three, and in each one setup, respectively, from Idle to Trigger, Grip and ThumbsUp.

  • @ImTesto
    @ImTesto ปีที่แล้ว +1

    this is epicness

  • @adrianrevill7686
    @adrianrevill7686 ปีที่แล้ว +7

    Thanks for the very helpful video. I am only 1/2 way through and got stuck when first trying the interaction. The controllers were not visible. I found with XR Interaction Toolkit 2.5.1 that the controller model prefabs are not set like yours (just visible at 5:59)

    • @bletug5792
      @bletug5792 ปีที่แล้ว

      me too, animation aren't present

    • @cmonbruh637
      @cmonbruh637 ปีที่แล้ว

      same do you know how i might fix it?

    • @bletug5792
      @bletug5792 ปีที่แล้ว

      @@cmonbruh637 no

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      your probably on a different version, I switched from 2022.3.9 (which didn't show controllers) to 2022.3.7 (which showed controllers). The controllers don't even matter as he gives them the ban hammer a minute later anyway

    • @EOS-ci1po
      @EOS-ci1po ปีที่แล้ว

      me too. can't find VR controllers in VR Scene.
      unity 22.3.7f1, XR interaction toolkit 2.4.3

  • @BigKster
    @BigKster ปีที่แล้ว

    Thanks for the tut

  • @DDrag0n_
    @DDrag0n_ ปีที่แล้ว +1

    Is this just gonna be stuff you can plug into the last tutorial? That would be really cool

  • @landon1460
    @landon1460 ปีที่แล้ว +3

    Im having issues with the movement I have the hands in the game and I can move my fingers and everything but the joysticks do not let me move around

  • @asiasaf3366
    @asiasaf3366 ปีที่แล้ว +1

    thanks

  • @부앋
    @부앋 ปีที่แล้ว +1

    Is there difference between built-in vs URP?? What has more assets in asset store?

  • @Gerlumb
    @Gerlumb ปีที่แล้ว +3

    Cant wait for the full series to come out! Super excited ᕕ(՞ᗜ՞)ᕗ

  • @GiantBean
    @GiantBean ปีที่แล้ว +1

    -As this is just setting animation poses will it work with any rigged hand or does the rig need specific bone structure and naming? There is nothing in the script suggesting it wouldn't work with a different bone structure but in a hand with 5 bones instead of 4, it doesn't seem to work?-
    Edit: I figured it out! I had just forgotten to set up the parameters in the animator. Thanks, Valem!

  • @Imperial_Dynamics
    @Imperial_Dynamics 9 หลายเดือนก่อน +1

    Hi from Greece. Wouldn't it be a good idea to also enable the VR Device Simulator? Having to put the headset on every time you test a change is annoying.

  • @ramsesxix4492
    @ramsesxix4492 5 วันที่ผ่านมา

    Il est tres difficil bro

  • @yks7188
    @yks7188 ปีที่แล้ว

    Thanks for the tutorial ! good luck

  • @ItsPabloDiscobar
    @ItsPabloDiscobar ปีที่แล้ว +2

    Hello there, I love your vids. Just a question, can't find the terminator hands in the assetstore. Are these free to use in other projects for commercial use or not? Kind regards :)

    • @buttinosu5228
      @buttinosu5228 9 หลายเดือนก่อน

      It's in his starter assets file in the description

  • @jimmymacthekid666
    @jimmymacthekid666 ปีที่แล้ว +1

    Which is the link in the description that you need for the hand models? time stamp: 8:42

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว +3

      Sorry i just added it right now drive.google.com/file/d/1B5qxgxok_B-kHy8oZSXuYUtrMea-BA1t/view?usp=sharing

    • @jimmymacthekid666
      @jimmymacthekid666 ปีที่แล้ว +1

      No problem! thanks for the fast response. Your videos are great!@@ValemTutorials

  • @WhatWhatWHAT233
    @WhatWhatWHAT233 8 หลายเดือนก่อน +1

    i can't find the whole "XR controller" thing and i was wondering if anybody could help me with that?

  • @PommeDeux
    @PommeDeux ปีที่แล้ว +1

    Will this be compatible with the VR full body integration tutorial as well?

  • @jeremychan2006
    @jeremychan2006 3 หลายเดือนก่อน

    i am unable to make pinch and trigger work on Quest 3 even before all the terminator hand stuff. I added debug statements on the animateHandOnInput script and the values are all 0. I also tried changing the paths in XR Default Input Actions to use the touch pro controller profile but it didn't seem to work either.

  • @ansdummymail2024
    @ansdummymail2024 5 หลายเดือนก่อน

    how did you get that red dot on blend tree animation?

  • @riccardodeiuri8576
    @riccardodeiuri8576 5 หลายเดือนก่อน +1

    Is the starter assets and the hands model open source?

  • @yoonjukim7754
    @yoonjukim7754 ปีที่แล้ว

    Valem, please let me know how I can find more custom hand assets like the terminator asset! Really couldn't find much infos

  • @손유경-l9t
    @손유경-l9t ปีที่แล้ว +1

    Thanks for your kind and detailed lecture. As a beginner, I'm following your lecture step by step. But the problem is that the Unity project goes down when I play even thought I did everything you said in the lecture. I've made a new projects and tried it again several times, but the same problem always happened. Could you let me know if you know how to solve the problem? Thank you.

    • @cybor808
      @cybor808 ปีที่แล้ว

      I had a similar problem, caused by Oculus link not working. Stopped Oculus link. Restarted unity editor a few times, seems caching some stuff, and second time miraculus it played thé scene. I then reactivated Oculus link.

  • @SamOnTehsea
    @SamOnTehsea 7 หลายเดือนก่อน

    will it be possible to do a tutorial on the change between the 2.0 and 3.0 version of the XR toolKit ? I am not really sure how to use the new version.

  • @EXVINITY28
    @EXVINITY28 24 วันที่ผ่านมา

    i cant find the left and right controller at 5:09 can someone pls help

  • @EOS-ci1po
    @EOS-ci1po 11 หลายเดือนก่อน

    sorry. i couldn't move the controller on 7:37. T_T
    i'm doing all process of 0:00~7:40... but act the HMD, not act the controller...
    what should i do?
    check the OpenXR in Window, android XR Plug-in Management.
    and Add all Interaction Profiles list. of course Meta quest Support check do.
    In Package manager, setup XR Interaction toolkit, import Starter Assets.
    Create the XR Origin, set the left, right XRI default Controller.

  • @CHoWorlds
    @CHoWorlds ปีที่แล้ว +1

    Sadly, with Q3, the floor Tracking Origin Mode is not working for me, my head appear in the ground :(

    • @Ashtin-hb3yq
      @Ashtin-hb3yq 11 หลายเดือนก่อน

      Change it to device

  • @PTFCVRFS
    @PTFCVRFS 6 หลายเดือนก่อน

    Hey dude, Im making this game in unity right now, I was wondering if I could build the environment and add some multiplayer stuff and publish it to app lab (ill give you credit for the game so theres no copyright)

  • @Danteyyyyy
    @Danteyyyyy ปีที่แล้ว +1

    In the future could you cover more stuff on the combat side of vr games? It’s a lot rarer and I love the way you do tutorials. Love all your videos by the way/🎉🎉

    • @SlimShady1581994
      @SlimShady1581994 ปีที่แล้ว

      He's got some older videos on his patreon with a zombie shooter or superhot vr

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      @@SlimShady1581994 they asked for more stuff, not to simply upload that specific stuff

  • @Gasteryoug
    @Gasteryoug ปีที่แล้ว +1

    Salut Valem ! Je me demandais comment faire pour que les mains "Terminator" soient adaptées à la 3D non URP parce que j'ai déjà commencé mon projet et ça me prendrais trop de temps pour tout refaire.
    For those that are english and have the same issue i translated here what i asked (sorry if theres mistakes):
    Hello Valem ! Just wondering if there was a way to use the "Terminator" hands in a non-URP 3D Project because i already started my project and it wouls take me too much time to redo all the project in URP Just for custom hands
    Love your videos

  • @ElitePaintballvr
    @ElitePaintballvr วันที่ผ่านมา

    My xr rig does not show left or right controller like yours does

  • @redshark8796
    @redshark8796 7 หลายเดือนก่อน

    Bonjour ! Merci beaucoup pour le tuto il est super bien, je le suis pour une veille technologique sur la VR. J'ai un léger soucis, les modèles de mains n'ont pas de textures, ils sont rose. Est ce normal ?

  • @bielmol
    @bielmol ปีที่แล้ว

    Could you make a video about card games in VR?

  • @vedantbhatt7611
    @vedantbhatt7611 7 หลายเดือนก่อน

    how do we set up connecting the headset to unity?? You never put it in the descripion

  • @hi_hi535
    @hi_hi535 ปีที่แล้ว

    Hope u see this valem but is it physic movement? Like can my hands go through things or no

  • @gyproc9739
    @gyproc9739 ปีที่แล้ว +1

    there is a bug when ur hads are in the flor,
    i looke it up in internet and looks like its a popula problem.
    can u make a vid abt it?
    bc of this problem i cant repeat after u.

    • @gilatto
      @gilatto ปีที่แล้ว +1

      Make sure you're not using your real hands as these will not track. The hands you see in Valem's video are the controllers, and when they move it's because he's pressing the controller buttons to make these gestures.

  • @joe1110
    @joe1110 ปีที่แล้ว +1

    Where is the link to download the unity package with everything needed for the tutorial? I don't see it in the description, there are only your affiliate asset links

    • @jimmymacthekid666
      @jimmymacthekid666 ปีที่แล้ว

      same issue

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว +1

      Sorry i just added it right now drive.google.com/file/d/1B5qxgxok_B-kHy8oZSXuYUtrMea-BA1t/view?usp=sharing

    • @joe1110
      @joe1110 ปีที่แล้ว

      @@ValemTutorials brilliant thanks 👍

  • @fredstertom
    @fredstertom 10 หลายเดือนก่อน

    i dont have the android option when in xr plug in managment or OpenXR

  • @GamingMoose1736
    @GamingMoose1736 9 หลายเดือนก่อน +1

    Anyone know why when I start the game my camera is in the floor??

    • @Sam_r16
      @Sam_r16 7 หลายเดือนก่อน

      Have you discovered the solution? I am trying but I don't know how

  • @JoshDreamsofClouds
    @JoshDreamsofClouds ปีที่แล้ว

    Do you need an oculus link to be able to test your own game? Or can even a simple MacBook charger cable can work?

    • @roosevelt8731
      @roosevelt8731 ปีที่แล้ว

      You need a USB cable with USB-C at one end to use oculus link feature. Oculus link cable from Meta is overpriced piece of wire, you can buy a resonable usb cable for oculus for 15$ (see eg: KIWI design Oculus cable or Ikar Vr cable) or just use your usb charging cable (it will work however for smooth performance I recement spending those 15$ to have at least 2Gbps transmision)
      Also if you have strong Wi-fi connection, use AirLink to achieve the same resoults

  • @Jennieeew
    @Jennieeew 6 หลายเดือนก่อน

    I can't see my hands of VR (quest 2) Can I ask why for that?

  • @Parkourgorillavr
    @Parkourgorillavr 4 หลายเดือนก่อน

    Can someone help me? When I was following step by step I couldn’t find the same editor verison I could only find 2022.3.3.37f1 LTS and when I went to new projects I couldn’t find 3D URP

  • @vesasusuri9207
    @vesasusuri9207 9 หลายเดือนก่อน

    Hi I have a problem with the screen on Game mode, it doesn't move it just stays in one place what do you think the problem can be?

  • @marcroepel1544
    @marcroepel1544 4 หลายเดือนก่อน +1

    My hands are only showing up on one eye but not on the other one

    • @rr7347
      @rr7347 หลายเดือนก่อน

      reset the postion of the one that isnt working

  • @Trivimania
    @Trivimania ปีที่แล้ว

    Valentin, can we already run vr on mac too? I mean that we can press play in unity and have the output sent to the quest headset? I know it works nice on windows, but on mac ???

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      Only one way to find out.

  • @jv-mv5ez
    @jv-mv5ez ปีที่แล้ว

    Valem, I've already created my game, but im getting a lot of problems when trying to export it (quest 2, not pcvr). Could you make a video about it?
    Also, thank you very very much by all your tutorials, you've helped me a lot!

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      Probably already did something about it, but the wireless vr headsets (including quests and picos) usually run on ANDROID. Are you converted to android, and do you have the right tools to actually upload android in the first place?

  • @wintxrpc
    @wintxrpc 11 หลายเดือนก่อน +1

    For me I basically can't do anything because my Origin Is Not setting my height and rather putting me in the ground. Please help Valem!

    • @daylightwastaken
      @daylightwastaken 8 หลายเดือนก่อน

      ur game sounds so fucking sweet I can’t wait

  • @tdawgular15
    @tdawgular15 11 หลายเดือนก่อน

    This tutorial is great! I'm having one issue which is only the left eye of my quest 3 is rendering the animated hand models. Do you have any fix for this issue?

    • @tdawgular15
      @tdawgular15 11 หลายเดือนก่อน

      I found that by creating and adding a material to the hand models, the issue was resolved

    • @standbii4522
      @standbii4522 7 หลายเดือนก่อน

      For anyone still having this issue: go to project settings > OpenXR > Render mode should be multipass!

  • @Walloie_vr
    @Walloie_vr 4 หลายเดือนก่อน

    Mine doesn’t say default controller it just says none what’s the issue?

  • @l0bst3r-harharharhar
    @l0bst3r-harharharhar ปีที่แล้ว +1

    i cant slect 2 things in unity can you teach me?

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      Press "control" while selecting them.

  • @EOS-ci1po
    @EOS-ci1po ปีที่แล้ว

    5:48 i can't find the XRI default Left Controller in Select preset. it has been None... am i lost video part?
    unity 2022.3.14f1, XR interaction toolkit 2.5.2

    • @EOS-ci1po
      @EOS-ci1po ปีที่แล้ว +1

      i find it! samples starter assets import!

    • @JeffreyHopkinsGoogle
      @JeffreyHopkinsGoogle 6 หลายเดือนก่อน

      @@EOS-ci1po Hello, I am having this same problem, am new to Unity. Would you tell me how to fix this? Thank you!

  • @danielericcardo9180
    @danielericcardo9180 ปีที่แล้ว +1

    tutorial seems amazing but do not work! I have followed step by step but when launch the first play to see the controller they do no appear and not connected to hand movement they stay on the groud.....wtf....where I'm wrong? (I used the same version fo the tutorial about unity).

    • @Ashtin-hb3yq
      @Ashtin-hb3yq 11 หลายเดือนก่อน

      Same

    • @KingThive
      @KingThive 3 หลายเดือนก่อน

      unsure if you fixed this but go to project starter assets and then go to prefabs and slect the controlers(there are 2 models one for left and one for right) and then connect them to the correct controller and then the models will work i must warn momvment will still not work which i am working on

  • @AD-zc2ug
    @AD-zc2ug ปีที่แล้ว

    How we can get more hand models to choose from ? Is it called assets ?

    • @DDrag0n_
      @DDrag0n_ ปีที่แล้ว

      You needa find more on the internet or create them yourself

  • @KaanErayAKAY
    @KaanErayAKAY ปีที่แล้ว

    Why did you use OpenXR instead of Oculus. 2:07
    I guess OpenXR is generic.

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      because oculus supports only oculus and openxr supports basically every vr headset that can plug into a computer

    • @KaanErayAKAY
      @KaanErayAKAY ปีที่แล้ว

      @SuitedGhost okey as I said. But he was using Oculus Quest 2. Why didn't prefer Oculus. Is there any advantage?

  • @iamstill1451
    @iamstill1451 13 วันที่ผ่านมา

    Anyone doing with hand tracking can you help me i can see my hands but i cannot touch or pick any object even if they have grab interactable in it can someone explain and help?

  • @ganalee-yo1hs
    @ganalee-yo1hs 9 หลายเดือนก่อน

    Can anyone tell me how to connect and test with Oculus in Mac?

  • @sharat.achary
    @sharat.achary ปีที่แล้ว

    Hello Valem, would this work for Oculus Quest 2 as well ?

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว +2

      I used quest 2! :) and yes it works for most vr headset

  • @BryanAM7
    @BryanAM7 ปีที่แล้ว

    i want to do some projects but dont have the dicipline, pklz help any tip anyone?

  • @paolasagliocca7102
    @paolasagliocca7102 ปีที่แล้ว

    I followed the tutorial step by step but the hands in the scene don't move according to my controllers. They remain still. What can it be?

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      Are you in hand tracking?

    • @timkummel8139
      @timkummel8139 ปีที่แล้ว

      i got the same problem my controller are not tract that is why my hands are also laying on the ground. on the quest 3
      @@itsaducklin

  • @DojjoyTheDeveloper
    @DojjoyTheDeveloper ปีที่แล้ว +2

    W

    • @Gerlumb
      @Gerlumb ปีที่แล้ว

      Hi dojjoy👋

    • @NAGYT101
      @NAGYT101 ปีที่แล้ว

      arent you a gtag fan game dev?

    • @DojjoyTheDeveloper
      @DojjoyTheDeveloper ปีที่แล้ว

      @@NAGYT101 I
      Am

    • @NAGYT101
      @NAGYT101 ปีที่แล้ว

      why you watching this maybe inspiration@@DojjoyTheDeveloper

  • @BabyShow-kg8nw
    @BabyShow-kg8nw 9 หลายเดือนก่อน

    Why can’t I select android?

  • @Larry_bean
    @Larry_bean 10 หลายเดือนก่อน

    Why are my hands stuck to the floor?

  • @thameesmohamed3582
    @thameesmohamed3582 ปีที่แล้ว

    bro my vr project there is some quality issues how do i increase render quality without lagging can you please tell me about that issue

  • @MrDruw.
    @MrDruw. 10 หลายเดือนก่อน

    My controllers are just not showing up at all. I don’t know what to do

    • @Imperial_Dynamics
      @Imperial_Dynamics 9 หลายเดือนก่อน

      Drag the prefabs from the folder Starter Assets>Models to the controllers

    • @Imperial_Dynamics
      @Imperial_Dynamics 9 หลายเดือนก่อน

      Sorry, drag the prefabs NOT the models

  • @Hydra_Dev
    @Hydra_Dev ปีที่แล้ว

    8:56

  • @Hydra_Dev
    @Hydra_Dev ปีที่แล้ว

    6:55

  • @hazelyokouji2005
    @hazelyokouji2005 ปีที่แล้ว

    wait a sec, im early?? ok cool . anyways do you know when your hogwarts VR will be ready? :)

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว

      The hogwarts vr video? I already mzde it and its available on my main channel Valem! :)

    • @hazelyokouji2005
      @hazelyokouji2005 ปีที่แล้ว

      oh , actually i was referring to the project source code hoping to find in your patreon but i cant find it there

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว +1

      @@hazelyokouji2005 oh right I will post it tomorrow and it will already cover part 1 , 2 , 3 and 4 :)

    • @hazelyokouji2005
      @hazelyokouji2005 ปีที่แล้ว

      Love u man

  • @Imperial_Dynamics
    @Imperial_Dynamics 9 หลายเดือนก่อน

    Why are my controllers facing towards the player instead of away from him?!

    • @Imperial_Dynamics
      @Imperial_Dynamics 9 หลายเดือนก่อน

      Silly me, I dragged the models of the controllers not the prefabs

  • @virgilhd3730
    @virgilhd3730 ปีที่แล้ว

    Bonjour, j'ai un problème. A chaque fois que j'essaye de créer un jeu VR je fais exactement comme vous mais j'obtiens ces erreurs:
    Assertion failed on expression: 'IsMatrixValid(matrix)'
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&),
    Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 0 0)
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    Assertion failed on expression: 'IsFinite(d)'
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    Assertion failed on expression: 'IsFinite(outDistanceAlongView)'
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    Merci pour votre réponse.

    • @virgilhd3730
      @virgilhd3730 ปีที่แล้ว

      I am succes to solve the problem: change in OpenXR, single pass to multi pass

  • @jadentroyer1710
    @jadentroyer1710 11 หลายเดือนก่อน

    Why cant i see my hands? How do i fix that

    • @jadentroyer1710
      @jadentroyer1710 11 หลายเดือนก่อน

      Wait nvm I fixed it!

    • @JumPy001
      @JumPy001 11 หลายเดือนก่อน

      @@jadentroyer1710 HOW DID YOU FIX IT? PLease tell me bro

    • @Ashtin-hb3yq
      @Ashtin-hb3yq 11 หลายเดือนก่อน

      Please

    • @JumPy001
      @JumPy001 11 หลายเดือนก่อน

      @@Ashtin-hb3yq Just follow what he says and you will fix it

    • @Ashtin-hb3yq
      @Ashtin-hb3yq 11 หลายเดือนก่อน

      I looked

  • @mynt4033
    @mynt4033 ปีที่แล้ว

    You said you would put occulus setup in the description but it's not there

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว

      Its in the starter assets ! :)

    • @mynt4033
      @mynt4033 ปีที่แล้ว

      No like how do I get the device to talk to my Unity? I plug it in and as expected nothing happens. It's not like it's a monitor. How do I negotiate the tech to get it to talk to unity? Every guide out there just doesn't seem to work and is confusing or not relevant.@@ValemTutorials

  • @jamesfr201
    @jamesfr201 4 หลายเดือนก่อน +1

    bruh how do i get the hands for free im not paying 90 $

  • @kelmas13
    @kelmas13 ปีที่แล้ว

    is the hand already animated

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว +1

      Yes but you can make your own pose and add it to the animator like i show at the end :D

    • @kelmas13
      @kelmas13 ปีที่แล้ว

      Look I have a plan for my VR game still i don't care if im 10 my dream is to make a VR game

    • @itsaducklin
      @itsaducklin ปีที่แล้ว +1

      @@ValemTutorials my hands arent animated and they have the wrong position compared to real life
      help pls

  • @enzothebee
    @enzothebee ปีที่แล้ว

    OMG

  • @AxiomPlaysVR
    @AxiomPlaysVR ปีที่แล้ว

    yippie

  • @r0fael_programmer
    @r0fael_programmer ปีที่แล้ว +1

    I am first. Video is good

  • @zefishaulava
    @zefishaulava 5 หลายเดือนก่อน

    WHERE THE FUCK IS THE XR ORIGIN XR RIG PLEASE

  • @itsaducklin
    @itsaducklin ปีที่แล้ว

    Hm. I'm not getting any input whatsoever in your "AnimateHandOnInput" script
    I made it print out "triggerValue", and I kept getting 0's no matter what I did
    can I get some help?
    (also the vr controllers are off-centered like always :DDDD)

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว

      Did you make sure to setup the action correctly on the AnimateHandOnInput script ?

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      @@ValemTutorials Well, it looks the exact same as the script on the last updates tutorial, and there doesn't seem to be any errors within the logic? Maybe the input actions are incorrect in the actual editor
      ill see if I can setup a manual detection for the trigger

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      ​@@ValemTutorials Is there anything different doing this from the other template that you made? because input works on there.
      I literally went and downloaded 2022.3.7f1, and made my first project in that specific version the tutorial thing in the video. Still doesn't work. Idk why I have so many different stupid issues when making these
      edit: I made it print out the "triggerValue" in the "AnimateHandOnInput" script.
      IT LITERALLY STILL PRINTS 0, BUT IT STILL ANIMATES?

  • @olytron007
    @olytron007 ปีที่แล้ว

    Can someone point me to how I can update the material / texture foliage for URP? I would love to add some plants to my station because of you know, oxygen.

    • @tragic_light
      @tragic_light ปีที่แล้ว

      have you figured it out yet? if not try using the render pipeline converter window. Be sure to backup your project before doing so though

    • @olytron007
      @olytron007 ปีที่แล้ว

      I got it working but it's not perfect. The alpha masking is doing something weird when you look at the plant up close.

  • @AaronGYouTube
    @AaronGYouTube ปีที่แล้ว +2

    he is to fast

    • @Easton-guh
      @Easton-guh 11 หลายเดือนก่อน

      Go to settings and lower the playback speed

    • @PennyEvolus
      @PennyEvolus 10 หลายเดือนก่อน

      Your too slow

  • @lucutes2936
    @lucutes2936 7 หลายเดือนก่อน

    rgx

  • @PrabhjotSingh-wg1js
    @PrabhjotSingh-wg1js 9 หลายเดือนก่อน

    Hi can anyone make a vr game for me i need for my assignment

  • @lucasritter8768
    @lucasritter8768 4 หลายเดือนก่อน

    Man these are so damn confusing…

  • @wanglinda2212
    @wanglinda2212 ปีที่แล้ว

    Valem ,When is the apple vision pro SKD tutorial coming out and I am looking forward to itface-blue-smiling

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      lmao thats never coming out

    • @itsaducklin
      @itsaducklin ปีที่แล้ว

      well I think it came out