DYING LIGHT 1 vs DYING LIGHT 2 GUNS - Animation & Sound Design
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Balancing and thematic issues aside, DL2's gun animations and sound design are actually really damn good and I'm happy that's the case. They pretty much eclipse DL1's animations and sounds in every way for me.
But what do you think? Are you happy with the gun animations in DL2? Or do you still prefer DL1s?
the gun animations are insane in dl2... BUT, when it comes to using them they aren't the most effective way to deal high damage output to infected.
I'm not buying dl2 because of the reviews, but I really love and trust techland.
Do you think they're going to fix this?
I’m happy that they did gun animation in DL2. Also the sound gun in DL2 is good.
@@rodrigodeangelis1275 fix "this", this being what exactly?
@@Vlaax_ the game. I understand I wasn't very precise, but many dl1 players were disappointed in the sequel.
This is easily noticeable in all of the updates they put out, changing the game.
Aussie has already complained about how grindy and annoying this update feels.
I'd really like to buy it, but I don't want to waste money on an unPolished (pun intended) game.
I can’t even imagine how terrifying it must be for the residents of Villedor. Years without guns, just for some parkour boi to arrive from outside the walls and suddenly start mag dumping
“This for trying to hang me”
One thing you can't take away from DL2 is that they did not fucking slack on the animations. Sure, sometimes they mess a bit with the flow, like they did with parkour, but they are fucking pristine. Gawd damn.
Fr bro the Animation team needs a raise 🔥
But they did go a little too hard on animations sacrificing physics
Physics are much better than animations
Sadly they did slack on the coop player animations
@@Rawqei They slacked on pretty much everything other than animations
damn cod 2019 really change gun animation forever huh
That's what I also thought
mw 2019 was truly something else
seriously its like half mw2019 and half hl2mmod
Trash
@@idestructiiion974 everyone got different taste after all
In DL1, a small detail is how the heat around the immediate air around gun’s end point heats up, just like in real life. DL2 guns sound good, but I hope it had that too.
Yet another easy thing they could've copy-pasted over. Kudos to the improvements I guess, but there's always that one thing isn't it.
Yeah I noticed that while recording I was like "damn"
Agreed 💯
There is a similar detail, but in DL2, namely that Aiden does not keep his finger on the trigger all the time, like Crane, but removes it, for example, during reloading and block, and does it correctly, unlike Crane, who always keeps his finger on the trigger, although he is a GRE agent
I like that Crane reloads faster than Aiden, it shows that he has more experience with guns and also makes narrative sense since he's an undercover agent.
Yeah. You could see aiden struggling to reload the smg
No its just realistic
Crane has more expierience with guns yet he racks the charging handle every time?
@@maksuzbrojony8221that’s an animation thing not always a lore thing. They were a much smaller studio back then and likely didn’t have much experience animating guns (previous games like Dead Island weren’t really that much to talk about) and in 2 you can see they were able to really step up their animation quality
But he immediately gets jumped and bitten when he lands. And he can’t even dodge unless you unlock a skill for it.
Even though i never wanted proper guns and would rather have scrap guns made by the smart twins, i still was hoping they'd have the double barrel shotty in DL2 in the update, but it'll probably come later
DB shotty n revolver are missing from what was found in game files
@gaclav449 Another 5 hour grind for each of them with a stronger version of them for 300dl points each
@@gaclav449 does that mean they found those two in the files? Any others datamined?
Yup, same here. I really hope that they'll make post apocalyptic guns more common while the old world guns a bit rarer.
An Fgc9 would be cool since its also pretty much inprovised.
DL2 Guns are so Much better, animations are great. And they depend on if Your gun is totally empty Or not, amazing.
DL2 is finally starting to live up to some of the hype, it's just such a shame that it had to happen this late
Yeah the animations themselves are actually a lot better than 1. Props to techland for making the best of a pretty tough decision. Mostly the balancing issues that can hopefully be ironed out some way or another. Thematically I hope we can get some makeshift stuff too, maybe have a faction of people trying to make guns idk.
There is one detail in the second part, namely that Aiden does not keep his finger on the trigger all the time, like Crane, but removes it, for example, during reloading and cocking, and does it correctly, unlike Crane, who always keeps his finger on the trigger, although there is a GRE agent
Have you tried shooting the guns with the parkour slow motion skill? Its pretty cool.
Yeah it's nice, but they're just not good enough to use in combat properly. There are plenty of existing weapons out there that simply perform better.
@@AussieGG Ye I agree. I do it just for the effect.
Dl2 is better in my opinion
Fr
obviously DL2 has better animation considering it was released 8 years later, but well most of the DL community still sticks with the og game, mostly cuz of the be the zombie mode
@@AtomTheAtom yea i just meant it is not just better it is VERY good maybe even on call of dutys level of detail
Yeah it just needs content and lil of some improvement
Fr
I love DL 1....like when you make a loud noise, the zombie scream......that scares the shit out me still today...
Wow, the shotgun comparison is the best showcase here. they did everything right on the new one; beefier sound, correct aim, and better reload animation. Man, I'm actually getting a bit tempted to dive into DL2 now.
I really love the animation of the dispersion in each gun in DL2, you can really feel theirs power. Not to mention the shotgun reload animation, which is actually epic.
Bro the rifle looks GIGANTIC In Aiden’s hands, ion know if that’s just me tho
its the small tubes on the side
Well I’ll be damned they actually made 2 separate animations for when the gun is completely empty or not 😭 sucks though because you can’t get 1 extra bullet so it doesn’t really make sense. But that’s just me nitpicking and making a mountain out of an anthill.
I love them BOTH 🗣‼️❤️❤️🤞🏻🔥🔥🔥Great Video broo❤️ all Love from the USA 😊
overall better in every way, but 1 small detail i noticed. When firing consecutive shots in DL1 the barrel/nozzel heats up emmitting heat distortions. That detail is missing except for the very brief amount shown in the muzzle flash in DL2. That's a nitpick though.
Hopefully tolga n fatin will provide us with new gun models with attachments or features (i doubt that)😂
i love jais quote about villedor, there are many secrets in villedor and he is going to expand his armory more! so there is hope for more guns and attachments in the future!!!
Dead Island 2 did Guns better the same way that Dying Light 2 did.
In terms of gameplay effectiveness and fun factor yeah, Dead Island 2 is better. But the animations are better here in DL2.
DL2 gun sounds are amazing and the flash from the gun is a great detail, however the only thing they're missing is the heat from the end of the barrel and the viral alert noise
Guns can make sense in DL2 since ppl would still have guns hidden around the place even though villador banned em. They would have to look a bit more worn tho or have them completely refurbished by someone before you could use it.
I wish there was a button or toggle of some sort that would let you stow or equip weapons to your hand while you run, because the run animations for the guns in DL2 are freaking awesome, the pistol specifically.
this is incredible by DL2 devs on this one, the animations look awesome and are better in every way in comparison to DL1, so i commend that. one thing thats a little disappointing for me is the lack of new guns that were not in DL1 and could be introduced in DL2
The Kyle Crane expansion will expand the available weapon variants massively, I’m pretty sure.
They said they would add more guns later
I couldn't tell in 2 but in DL1 you can see the heat wave on the gun.
There is one detail in the second part, namely that Aiden does not keep his finger on the trigger all the time, like Crane, but removes it, for example, during reloading and cocking, and does it correctly, unlike Crane, who always keeps his finger on the trigger, although there is a GRE agent
Dying light1 guns have more weight to them
DL2 will never be on par with DL1 i think especially with the masterfull the following DLC, ghe buggy is wicked and id rather kill infected in DL1 and the night chases are way better.
DAMN, techland did a surprisingly good job with these animations and sfx!
Wp techland, for sure polish fans re proud of u 🥺
I didnt like story agent way to get new guns tbh. Jax is cool for coop missions but not cool to level up
Alright, I think we need more variants of the same categories but with noticeable quirks to diffferentiate them. The Hunting shotgun could return with larger capacity, slightly higher damage and tighter spread but with the added manual pump. The Rust AK should return as a normal AK that kicks a lot more but does higher damage. The suppressed pistol could make a return with a much rarer ammo.
I want to see an actual machine gun or a grenade launcher but it doesn't fit Dying Light as a whole but who knows, Aiden doing gun-kata with an M249 would be sick.
i hate i gotta press right joystick button to aim better in dl2 .. should be LT button just like you aim better in gta online and 5, im on series x
I want a normal AK!!!
The way the gun is held in dl2 just feels odd to me like why is it so to the right it should be a little more to the left
For the pistol only
Why would someone hold a pistol on the left side instead of the right?
@iker9148 They mean Aidens holding the gun very awkwardly when not using precise aiming, it's too far to the right and should be a little more to the left, making it more towards the middle of the screen and more accurate to how normal people hold guns.
im happy that DL1 is still alive and gettinbg updated and played by people.The Community is great
DL1 isn't getting updated anymore but yeah people are still enjoying it
@AussieGG We did get hypermode again recently tho, which was a nice surprise
Hahaha.
Guns in DL2 feels significantly better and punchier in DL2. They just need to add some variety such as revolvers. And I think Techland should retroactively add guns to some older bundles such as the Gunslinger bundle.
One annoying thing though is that firing guns INSTANTLY spawns virals which are already very annoying in DL2. In DL1, there was at least a delay. And if you were fast, you could get away from them before they see you. DL2 is significantly more annoying in that aspect.
But the DL2SH virals are less more annoying, they can’t dodge hits like the DL1 ones and much less tankier. I personally one-punching most of them.
The gun recoils a little more when Aidan is shooting, the gun recoils less when Crane is shooting. Why is it because Crane is a trained agent, he is a former soldier, Aidan has only street training and has never used a gun before
Yet somehow Aiden can reload guns perfectly fine without any issue lol.
Idk what the engine is called that Techland used in Dead Island, Riptide, COJ: Cartel and Dying Light, but it's absolutely terrible with guns. The way the gunplay feels is atrocious. The aim doesn't slow down enough for ADS to be comfortable, the animations sucked, the camera work is nauseating and it halved my FPS on my PC.
Seems like they finally decided to address the issue in DL2. Unless the ADS still sucks.
I think they should increase the firerate of the shotgun, its not a pump action shotgun so why is it so slow firing? Its the exact same copy from DL1 but slow as hell.
But aside of the damage output of those guns and the atrocious golden fortnite variant, its refreshing comperated to dl1.
The DL2 shotgun is slower because Aiden isn’t as experienced with 12 gauge recoil, and has to slow down to recover. Crane, however, is ex-special forces with GRE training on top of that.
@@4gent69 Doesn't matter, he can still shoot with a smg full auto. That excuse of Aiden being unexperimented with guns is brain dead.
He can shoot fast with a shotgun, its just the dev who nerfed the firerate on purpose because it was op in dl1. Stop saying random BS for an excuse.
There is one detail in the second part, namely that Aiden does not keep his finger on the trigger all the time, like Crane, but removes it, for example, during reloading and cocking, and does it correctly, unlike Crane, who always keeps his finger on the trigger, although there is a GRE agent
Dl2 is going to better then dl1
Coughing Baby vs Hydrogen Bomb
Honestly I like them both but the real question is do they actually have zips and cracks of bullets cutting the air going past you.
Finally guns, the reason i quitted dl2 was because there wasn’t any gun but now maybe i can comeback. I only don’t like the sound of shotgun in dl2 but it’s my opinion
Wild you got everything already. I've only just done the quest for a free pistol
They did a great job audiovisually. The models and textures are better (That's the bare minimum but guess it is worth mentioning), animations and sounds are surprisingly detailed.
But the gameplay with this guns its so awkward and uncomfortable, because is missing KEY Quality of Life features that DL1 had: Aiming with right click and quick access to weapon slots + Firearms shouldn't get holsted, aiming with a gun that's just not there is quite disorienting despite the crosshair.
And i will miss the high fire rate and reload speed of the semi auto shotgun, it made it feel truly intimidating, like the heavy hitter of all guns, it was so powerful and satisfying to use.
You nailed it, exactly what I think too.
they do be re-using the old gun models and re-render + re-animated it and even makes it look even newer and cleaner than the first game when its 15 years later 💀
They dont look cleaner and newer at all
@adamszabo2874 except they do if you have eyes
Bro is Still Complaining 😭
@@Kogum. Who wouldn't complain. Nearly every update they bring a couple good things then break everything else people enjoy
@@Just_a_Piano_ only old Thing they braked in this update is the Filters but I'm sure they will change that later
Only noobs asked for guns you can kill a zombie way faster without one
Can kill any big zombie type in less than 10 hits compared to the pea shooting guns
Goddamn right.
As someone who pre ordered this game, guns in villidor feels so surreal
dl2 guns are like if dl1 had a half mw2019 and half hl2 mmod remaster
Little question in Dying light 1 when Kyle Crane shoots with gun the zombies hear that sound and they go to his location does that happen in Dying light 2 with aiden too? Cause i dont hear any zombies coming to him
Yes virals come after you
I hope the volkan combat rifle comes back
Maybe Tolga and Fatin will bring it back.
just now realizing they reused the same guns from DL1
Devs were really proud of that Chromatic Aberration garbo effect werent they? Even the title is all chromed the hell out. LMAO!
Yeah, stupid visual effect. At least they added an option to turn it off through the patches.
Eyyy i'am early, nice vid btw love your work aussie
Gotta admit I’m loving what they did with the new lighting and visual improvements. Don’t like how grindy the new vendor is, but boy does the game look and feel a whole lot better than it did before. The guns also feel suuuper inaccurate but that could just be me. Either way, MORE UPDATES LIKE THESE TECHLAND!
all good all good but pls techland add better aiming options like l2 for example or something...:))
At least in both games they actually pull the trigger
lmao
we just need them to add revolvers now
yeah guns sucked in dl1
Visuals in dl 2 after update are nice now , doesnt have that fortnite looking graphics finally
This is with the Harran filter applied, but yeah visually the game got a big glowup with improved models and lighting.
dl2 compact smg sound remınds me ww2 machıne guns
Does firing guns attract virals in dl2? I havnt tried it yet
It does
Yes. Its bugged but sometimes it does.
Solid
I prefer dl2s guns, but only because the quality is a lot better (cough cough shotgun sight). Ive gotten used to killing zombies with melee weapons (and the occasional bow) and not guns, so its sorta strange now.
How do you get guns in DL2? Only from Jai?
There's a free pistol you get if you login to the game before March 7, but otherwise they're all from Jai
Do you see any projectiles? Am I blind? It seems for me like we are shooting the air like when using a PK stationary weapon. Am I stoopid?
I mean the bullets travel WAY faster than the PK razer cannon saw blades.
Look at aiden hand when putting shells into shotgun animation is weird the fingers go through
What
@johnins0mnia584 sorry typed wrong
Look at Crane’s hand when he puts shells into shotgun. It seems like he is fingeringing the gun, there are no shells.
@rodarollada lol he was sus from day one after jade died
If the survivor missions are glitches switch your settings to single player and it fixes the problem. Co-op currently broken for the missions
SMG and Shotgun are so much better in DL2 . SMG has a better sound and aiden holds it with both hands . Shotgun has a much better sound and you feel how powerful it is. In DL1 you dont even load shells into your shotgun. Crane just shoves nothin but air into the tube. In DL2 you can actually see the shells in aidens hand while they are going in. Rifle's reload animation also seems to be better. I just want them to add different types of existent guns. Double Barrel Shotgun( hopefully an over and under model , but I dont see them making a new model), revolvers, police rifle etc.
bro the waltz fight is a joke with guns
Only thing is that some of the parts of the gun and stuff that moved in the first game were more satisfying, if only because it was slow enough to actually see the movement.
what the fuck when did they add guns to DL2
Most recent update a couple of days ago
For me guns in this game are pointless and no needed, only stupid community begged for useless things
yet you still use em once or twice because it's fun, that's why the community wanted them you prick.
There's guns in dl2 now?? Alright now I need to reinstall it
They really did the animations very well, also the weapons dont feel less handled like in dl1
hope they really go thur whit the guns and add attaments all jokes aside
Anyone else find these animations reminiscent of Cold War animations?
im guessing in dying light 1 the bullets stay in the gun
You can see the casing eject with the shotgun in DL1, but otherwise yeah idk
Not trying to sound nitpicky but it really bothers me how the sights aren't properly lined up at 4:43
Crane looks over the sights instead of actually lining them up for the shotgun there lmao
The bow animation. Needs to be fixed now tho
They are going to wake up someday and admit they killed their golden goose
Unrelated to the vid but yeah I agree, it's a shame
@AussieGG it was just a general comment on the changes from dl1 and how they immediately walked back the bad ones like guns. If they thought they did better, they would have stuck with the original plan of no guns. This is damage control, albeit a well made improvement on dl1 guns.
@@koseorhun community wanted guns, they give em guns, dafuq is your problem?
@sinu9226 isn't it obvious? We had all in dl1. I am sad it took them this long to realize we wanted dl1 but longer and less janky.
Are the gun models exactly the same or can you receive different looking guns in DL2? Kinda odd if they just decided to port over the exact models but the sound and animations are fucking amazing!!
They've been touched up a bit but otherwise they're almost identical yeah
Hey Aussie! Thanks for the video. Just a quick question, did you let the normal filter on on DL2? Idk if it's just me but yours look so good
This is the Harran Sunset filter, it's been changed in the firearms update
Dying Light 2 is finally the superior to its predecessor!
I wouldn't go that far, but in regards to the firearm animations and sound design? Definitely
@@AussieGG I def think dl2 is better but I understand why people still like the first one more
@@TrickezYT, peeps love Dying Light 1 more because it is a finished product. As for Dying Light 2 Stay Human, we still need the Elyseum Edition and major improvements in the City assets. They started to change the map in the Firearms Update, but we need more than this.
apart from the hud, color grading, terrible delays in parkour moves like jumping from a wallhang, double jump from obstacle, yeah.. it's getting better n better.
"promo sm"
Huh?
DL2 better
fax
DL1 win:)
As divisive adding guns to DL2 Its good to see techland didn’t just port over the guns from DL1 as is and polished them to look and feel good to use, I thought they would slack on a feature that wasn’t even intended from the beginning and it’s actually quite surprising how much polish there is to the guns
Haha, polish. By the way, do you see any projectiles? It seems for me like we are shooting air like when using a PK stationary weapon.
Well I didn’t say it was perfect it’s just that comparing techlands other work the guns being implemented is quite good
all they need now is FSR 3.0 and ill be happy with it :)
You forgot the return of Elyseum.
Does anyone know how to ads with the guns on controller?
Should be the same button as aiming with bows / crossbows.
Did you use some in-game filter for dying light 2? I like the way it looks
I'm using the Harran Sunset filter, and yeah it looks fantastic here.
@@AussieGG thanks 💪🔥
i want dying light soooo baaad but i live in europe
You can buy DL in Europe though. Unless you're in Germany where DL1 is banned there. But DL2 is still available in Germany.
@@AussieGG, or in Russia or Belarus. Techland suspended its sales in there after February 24th, 2022. But peeps still know about region-hopping.
The dl2 guns suck, So lemme explain, I'd rather have guns than not but it's just kind of annoying how you can't drop guns, you can't carry alot of ammo AND they don't do alot of damage, it wouldn't be a big deal if we didn't have to do a whole bunch of bounties to get coins to buy ammo, they suck at balancing tbh, im ngl I'm kinda disappointed. Its not even worth using guns over bows, how did they let bows be better 🤷♂️ its so inconvenient and it's the same gun models too I hope these all get fixed but I doubt it, also you cant even drop more arrows to carry more ammo stacks!*
Renegades also aren't scared of the guns even though jai said "be careful showing people you have a gun"
Dying light 1 always best,its shame to publish the game with alibaba toy zombies
In Dying Light 2, you aim with L2 or R3?
It's the same button as aiming with bows.
@@AussieGG R3 then?
@@abztrackt I don’t know, I’m on PC and don’t use controller
@@abztracktyes
oooo
Now all they gotta do is add back the baby zombies
I do miss dropkicking them😂
Remember when they said that the boomstick would be the only “gun” in DL2? Fast foward 2 and a half years later and now the boomstick is completely irrelevant. I honestly wish that if they were to introduce guns back to DL, it should’ve been with the 2nd DLC with these guns being introduced there instead of being randomly added here, or maybe just stick to making scrap guns like in rust or fallout 4, then again, I’m at least glad they put some real effort into improving the guns and how they look here in DL2. Just wish that they introduced them with the 2nd DLC, that way it’d make a bit more sense and would be believable.
DL2
While I'd prefer they had more original visuals for the guns, like pipe guns from Fallout 4, I appreciate the work. It looks good, specially the angles.
The animations in DL1 look smoother and less "forced" than those in DL2,lest you could argue that the latter mimics human movements better
@@TheStraightestWhitest I meant the reload animations.The movement of the hands feels heavilly accelerated at times.
On that topic,does a Baikal(Makarov) count?
@@gabrielpatic7727aiden never used a gun and is less experienced with it so he struggles
Moreover,guns aren't supposed to kick in your face unless it's a 4 bore elefant gun.Say what you will,caliber and muscle mass really do matter aswell as positioning to "eat" the recoil,but videogames heavily accentuate the visual recoil.
@@iker9148 If you'd like to bring the aiden's a pilgrim/crane's military background take,you would be probably right,but I doubt the developers made the animations with this in mind.