I can just imagine Marguerit chilling in her greenhouse when suddenly she just sees a gigantic precursor phase gate appear out of the ground and she just sits there like "what the hell?"
Sam did die in an accident, but not like you think :) You missed a PDA explaining she set up explosives to bury the frozen leviathan but Parvan accidentally triggered them, killing them both.
Thank you I wouldn't have known mostly because I don't have a PC to play this game XD I'm quite into the lord of the game and I do agree with everybody it ended very shortly
Can we just appreciate that Al-an actually liked having Robin around and was extremely kind to her including the end quote “with you, I am prepared for anything”
is nobody talking about the mindbogglingly wholesome friendship between Al-An and Robin when Al-An says "with you, i am ready to face whatever awaits". i think some of the plot lost on robin and sam's relationship was made up for with this idk about everyone else.
I can so imagine a romantic but asexual relationship, with Al-An not realising and then not understanding he is in love, and even if he finds his world back in the end he doesn't want to be exactly as them anymore, he wants to be something else with Robin. And maybe, as the scientists that they both are, they find a way to travel and discover new planets together, maybe as Al-An being exiled for his faults and serving them as explorator but happy to do so with Robin. You know what, if the fanfic doesn't exist I'll write it I think
Yeah, they made the "Evil corporation" cliché, making the evil alien one would set a bad standard for the series moving forward, be it a Subnautica 3 or like a Thousand graphic novels (like how FNaF did lore)
I love how we find out that AL-AN was in charge of that destroyed architect base with the sea dragon skeleton near it in the first game, and that base was responsible for the release of the bacteria on the planet. I like how they took details that lacked real context and backstory from the first game, and gave them a whole important elaboration.
I mean, I was perfectly capable of discerning what happened to that base thanks to the data banks and the visual story telling, the Sea Dragon just outside perished after a head trauma and the base which has a sea dragon egg was destroyed by a huge impact. It just clicks you know, I appreciate the nod towards it but it doesn’t add much to it other than AL-AN being the genius that thought messing with Sea Dragon eggs was a good idea.
@@bonelesschickennuggets1868 I mean, he was technically correct, Sea Dragons are a relative of Sea Emperors, so learning their hatching mechanisms and biology was a good way for them to learn the Sea Emperor hatching method despite being unable to hear the Emperor’s telepathic signal. He just underestimated the sheer tenacity of a Sea Dragon parent, to the point that it would smash its own skull to kill the one who stole its child.
Al-an allowing Robin to go with him and giving her the arms felt kind of likd Al-an adopting Robin, and teaching her their ways "With you, I am ready to face whatever awaits."
"we are different, but we go together"; "with you, I am ready to face whatever awaits"; this developer is so good at ending on such simple yet powerfully emotional statements. really hope we see a third involving the architect homeworld
There was a little bit more, Sam was demoted from Phi Robotics because she didn't want to spy on Marguerit (which explains why she is wary of Robin) and was sent to Outpost Zero, then she finds out Alterra was researching the virus for its own profit, then she set off the explosion that killed her and Parvan in an attempt to stop the sampling of the virus and Alexis is sent there to cover it all up. I like it. The Subnautica series makes a point on saying how bad and greedy Alterra really is which eventually leads to some catastrophe and you're left to tie loose ends.
I had connected the dots with the explosives mentioned previously (in the PDA where Marguerit and Sam are speaking with one another) but I didn't see how the 'accident' happened because of that, it felt like a loose thread. I'm glad to see these comments while scrolling through the comment section (even if a year later LOL) to connect the last few dots.
Any company would research a virus for profit, yeah. Evil corpo is such a generic thing and they failed even at presenting that properly which makes Sam just look paranoid
and with the way the Architects live and communicate, it truly is like that. he said that all of them are linked in a network, and he's used to their presence, so being used his entire existence to others of his kind and suddenly they're not there anymore after he was stored on 4546B, and especially since the outbreak is his fault, it would be pretty sad. although now that i think about it, if there were others outside the planet when the outbreak happened, and none came back to it, the quarantine procedure should have kept the rest of the Architect race safe from the Kharaa, so the next game (if there is a next game) will be based on meeting and dealing with the aliens, and getting to understand them, and maybe Alterra trying to find and chase you.
@@crisscrossam even better, there are basically no architects left besides a few survivors, or perhaps they left the homeworld, and you spend the game trying to find out where they went, with maybe space travel and other things... fuck it. I'm just gonna make my own fan game when I'm older.
@@crisscrossam The issue with the Kharaa, is that it was already killing billions across the galaxy. They brought it to 4546b to research, so the outbreak is his fault on his planet, but the overall possible destruction of his people isn't. Nothing ever left the planet after they landed due to the Quarantine Enforcement Platform. They all died or uploaded themselves to the Sanctuaries in the first game, but they eventually broke/powered down. He also said he was hiding the phase gate for a Millennia, so that means there's a possibility for the bacteria to ravage his people for a millennia because they never found a cure, or at least, Al-An didn't bring back one.
Next subnautica. In space. You fly around and still need an oxygen tank. You build on rocks and search around for materials to make a ship out of. Then you run into space worms and... okay never mind it doesnt work
@@xShepZ they were quarantined on their home planet too. The only way to get out of either planet is to have the cure. They could've run out of resources on the home planet and so he basically would've doomed them by accidentally halting the cure being made on 4546B
You can see he also talks about “waking up from a dream” which also shows he learnt to dream, as he questions what Robin was seeing when she was sleeping, and she explains it was a dream and what a dream is, showing that Al-An learnt about that too.
@@finnycypress9959 I remember seeing that shit at 5 years old, and struggled to fall asleep for a few days. When your s kid you always imagine scary shit in the dark
I'd like to think that before she dies she gets her mind integrated to there kinda "hive mind" and gets a database and body like them to continue.... Where we see her in like 2 or 3 games... Before that id like a demo focused on margarite in between the time of the first two games, and then an actual main game for her since she is still on the planet. She still hasn't had her happy ending still and has been the main character behind the main characters. Then we need more with the architects
@@evintorres3345 so like in the 3rd subnautica we play as someone else many years later and discover them both on Al-an home planet, and she is in a architects body?
@@ace_trace_2237 oh my god I didn’t realize there were devs who passed from covid that’s tragic, I thought those were special shoutouts to like donators or family or something
@@rubyslyrose7782 your shipping brain huh, guess that’s about 90 percent of shippers brains then, take anything they see as romantic and ship them. though robin and ai an wouldn’t do bad, I don’t like people shipping others all around the place
I think it's interesting that when AL-AN adds hope to his database, he describes it as a bird which he should keep and protect. And the fact he takes Robin with him to his home planet saying he can face anything with her, it strikes me obviously that he views her as an embodiment of hope. Nicely done, game!
It also calls back to how Robin described hope to him earlier in the game! in reference to the Emily Dickinson poem 'Hope is the thing with feathers' which kinda describes hope as a bird!
mom can we have *saving a race from a deadly virus* mom: no we have *saving a race from a deadly virus* at home saving a race from a deadly virus at home: covid on earth
Or: playing from Al-an’s perspective, smuggling Robin onto his home planet and trying to keep her out of danger because the Architects happen to be hostile to humans/want to study her.
"With you, i am ready to face whatever awaits." Oh my god........ my little heart can't take that, i adore the bond Al-An developed with Robin, that's so sweet.
“But it turns off the subtitles and some people need that so I’m going to turn it back on.” As one of those people that need the subtitles, you earned an immediate like for that. Thanks Jack!
yup, even ADHD-ers like me need subtitles, and i never knew it was a viable reason until i had to look up additional info on ADHD when my sister did some research of her own.
What I like about the shadow leviathans is that they demonstrate how bioluminescence works in the wild, their glowing bits mislead you as to their size and distance
I love that al-an was the one working in the one base that got head butted but the sea dragon from the first subnautica, that really made all that lore a lot more important
According to Below Zero’s Director David Kalina, a sequel to Below Zero is going to happen … eventually. Developer Unknown Worlds has a new project in the works, which is entirely separate from the franchise; so we can definitely expect a continuation of Subnautica, just not any time in the near future.
The time between Subnautica and Subnautica BZ was 4 years, and they worked on BZ right after finishing OG, so if they’re working on something else, we can expect a 3rd game in like 5-6 years
if there is a 3rd installment of this game, please fight the urge to play early access cause i love watching your first reactions to everything, like your reaction to the ending was so pure and awesome, compared to you comparing the full release to what you played in the early access version, almost like you were only looking for what's different with the game
I totally agree like I feel like I would've done the same thing but the whole series just felt like i was waiting for the new part of the story which he hadn't seen but it never came. And because he always new what was happening i feel like there was like no shared joy for the game tbh it felt like he found the whole thing boring and tedious
Same for me, that moment when Jack first saw a ghost leviathan in og Subnautica was such an epic moment, I wish that happened with when he first saw a chelicerate or a shadow leviathan or an ice worm, that would have been so good to see again!
YES! Playing early access once was enough, Jacks first reactions to anything is so pure and this play through felt bored and comparing... and he knew his way around way too much to be scared of the iceworm. Ah well, at least I know I am gonna make my play slow af when I play the game. (I hate anything that wants to eat me in the game)
fr i wont want any videos on the 3rd game bc theres so much potential but tbh the only reason i watched jack and igp beat below zero was bc i never played subnautica for the story i just played it bc its my favorite survival game and its fun
Unfortunately the way he played it was heavily based on the early access version. Which means he knew just enough to make him NOT look at things twice. That is why he missed so much, because he thought he had seen it before. That's why it would take so long for him to find certain things like the pepper plants. Where as if you never played it in early access you look at EVERYTHING with the eye to finding all the best usables. There is still a lot of places that he never went to and PDAs he never listened to. I've decided that playing something like this game in early access is a HUGE detriment to when you play the full version. I thought the same thing when he played the original game. That's why I didn't watch any of the playthroughs until AFTER I played the full game. I made a point NOT to play it while it was in early access either. It was super hard to wait but I'm so glad I did!! The full experience of it was amazing!
I don't think playing early access is a detriment. He played a lot of early access for the first game as well but did almost everything when the full game came out instead of rushing through. However, this game was meh. It was not fun enough to spend more time in it.
@@DarcMagikian The Issue is, jack was not feeling well while recording the series. And thus he rushed through it so he could take a break afterwards. I absolutely agree with the first statement though. You can play Early Access, but the game you play in EA, may not be the same game you play when it's finished. Prime example here in BZ. And another crucial thing is. You never get another first impression to a game.
honestly i love al-an so much. especially when he was figuring out how human emotions work. and by the end he had figured them out enough to have a friend. perfect character arc :)
There's alot of wasted potential I feel like , I love the game so much but there needs to be more to the story , I have ideas for the dev to note but idk how to contact him/her
Fun fact: In the original storyline, there was an alternative ending where Alterra would try to kill you and Al-an in the end but Marguerit would sacrifice herself and save both of you :) I think that should've still been in the ending, it makes as much sense in this story as it did in that one.
Sean: "oh hey a part" Leviathan: "oh hey a person" Sean: "AAAAAAAAAAAA" Leviathan: "AAAAAAAAAAAA" Sean: "OW FUCK THIS STOP" Leviathan: "I EAT WHEN IM UPSET"
When Sean realized he had half as much ribbon plant as he needed, I almost expected him to try building an indoor growing bed in the middle of the cavern to make more lol
That could work… I think the sea truck should have a farming module that would be nice But I guess your supposed to use the aquarium to get fish for food I guess But that wouldn’t help with jacks situation
the one problem i had with this game was the absence of in game events that made subnautica 1 so cool, like the aurora explosion, sunbeam getting shot down and the khara virus spreading to your hands. i think the game would have benefited from stuff like that sprinkled in.
I think that's part of what Jack was talking about with the gameplay being not as interesting. Subnautica 1 made you feel like your actions had an actual effect on the world outside of the game (the sunbeam coming to rescue you, but blowing up) and there wasn't any of this in Below Zero. Sure, you heard about the cure for the virus from 1, but that wasn't your character.
Ciel Jack did miss a lot of things in the game. Like the map of the different bases he didn’t go to any of them except for the snow base he found at the end. You should play the game for yourself and get the whole story. Jack only got part of the story.
The ending for this was really nice. Like Sean said, not as emotionally powerful as the first one cause I did cry too, but I feel like the ending here was. . . Cuter? I'm just one of those weirdos who likes aliens and monsters and like the banter and camaraderie between Robin and Al-An and thought it was sweet.
It was fantastic as I played it with very minimal knowledge of the ending but the disappointment comes from the mini cliffhanger where we didn’t really see if there were any remaining architects at least from watching the ending a few times.... unless I’m blind.... maybe the city seeming to still have power is a tip that they are still alive.... 🤷♂️
@@shadowcastyt I played with no spoilers whatsoever I didn't know anything and only started watching jacks series after I finished the game ending was so good when u know nothing
@@shadowcastyt It would've been far more disappointing if we did get a definitive answer, because whichever option was correct (they are alive and happy / they are alive and angry / they are all dead) would feel random, as nothing in the game up until that point could've hinted towards any specific option. Also, them still having power means nothing because all the architect stuff on 4546B also still had power.
I got super excited because I love space and stuff like the ending of this because it was so cool and Al-An is the best ever I don't care that he spread a whole ass plague. Wonderful game and story and I want another game based on the Architect Home World.
Oh and sing the lyrics of the poem to the "Gilligan's island" theme song. Most of Emily Dickinson's poetry fits that scale. I've never been able to read her poetry since without singing it lol.
I was secretly hoping that Sam might've actually been secretly alive or something. I agree that that storyline fell a little flat, it felt like there wasn't a lot of closure and I didn't feel as sad when we learnt how she died because we had already been told that
He mentioned there were some remnants in Robin's head. Stands to reason that hopping out of someone's mind after so long would leave some residual impact.
@@josefzalusky7307 really? I took it as in he was talking about the memories robin had of him. Like that's why the next line was "would you like me to remove any memories of me," or something like that
The residuals are most possibly Robin's memories of AL-AN so in my headcanon he could still talk to Robin by: A) He could've done it telepathically because he is, after all, this op being that is practically the pinnacle of evolution. or B) Jack didn't do it in order meaning that the dialogue should've happened before AL-AN's body was built. Personally I'm leaning more towards A
They said they might eventually do another but that would be years and years and years away if they did. They’re starting work on a brand new game nothing to do with subnautica and they’re still just coming up with concepts for it, possibly exploring the human body
I'm finally watching the end of this after playing the game myself! I definitely agree that some parts of the story fell flat, but that ending really made it up for me, I think. (Also sorry this is SUPER LONG. I have a lot of SUBNAUTICA FEELINGS.) A big part of why I think Sam's story didn't "work" is just mechanical. Because the game is open, without much direction, there's no way for the devs to really control where you start to look for clues first, so every place where you can find evidence... you just kind of find the same evidence: Alterra found a source of Kharaa, Sam thought it was dangerous, Sam decided to try to sabotage them. In Subnautica (and with Al-An, to a lesser extent), we learn things bit by bit as we slowly go deeper. With Sam, we just keep finding different evidence that points us to the same things. (And some of Robin's lines are... weird. Whenever you discover evidence, she acts like it's the first time she's heard what's happened. In the cave, Robin's like, "Sam wouldn't just blow up a base for no reason!" even though we've seen the reason repeatedly already. The game needed different lines for different parts depending on the evidence you'd discovered.) Subnautica (the first) really came at me at a unique part of my life when I really needed it, something that I'm not sure translates simply to "it was a good game with good writing." When Covid hit and I first found myself quarantined alone at home, I was trying and failing to reach out to friends and keep in touch. I was getting lonelier and lonelier. That was when I stumbled upon Subnautica again. I think I remember that Subnautica was initially conceived as a multiplayer game, and parts of it still really feel like more than one person should be there. There was something about that feeling of being alone in a place that was meant for more people that really hit me. That loneliness, that alone-ness, kind of quietly acknowledged in a way survival games of this sort rarely do. It hit me hard, in a good, cathartic way. For me, Below Zero was the necessary bookend to that. Subnautica is a story about being alone with a problem that you have to fix. Below Zero is a story about trying to solve a problem that _can't_ be fixed -- you can follow up on Sam's work, you can learn about her research, about her colleagues, etc, but you can't bring her back. She's gone. But this time, you're not alone. In Below Zero, there is an SOS from the deep, and Subnautica has trained us by now to know that whoever is calling will be gone when we get there... but he isn't. And we get a message: _"stay off my land,"_ (not calling for help, this time -- pushing you away) and when you follow that message, that person is _alive._ I only really started to connect with the characters in Below Zero very late in the game, when that parallel clicked into place for me. I found myself going back to those original messages from Sam and listening to them again, not as a player trying to figure out the plot of a game, but as a person who had found my connection to others abruptly cut off. In Subnautica, you end the game alone but triumphant, having struggled to survive through a terrible ordeal you were totally unprepared for. In Below Zero, survival on alien worlds is what Robin _does._ It's old hat to her (and us!) The struggle to move on and accept the loss of her sister is more difficult. There is no triumph, only closure. Throughout that journey, Al-An is with her, and then at the end of the game, when he's facing the potential for a similar enormous personal loss, she returns the favor. Anyway, the point of that ramble was just: Subnautica is a story about surviving hardship in spite of being alone, and Below Zero is about surviving hardship by reaching out to others. Not the same, but both very important messages to me when I needed them. One might even say... _they're different, but they go together._
as old as your comment is, i wish more people saw it. you did a really good job of both understanding and interpreting the game in comparison to the old one and your own life. hope you are doing well🙏
@@milk-nw1ke I feel like I wrote this just yesterday! I’m still thinkin’ about this game a year later. Having how replayed the game a couple times (I can’t help it; 4546b is just my happy place!) my interpretation has shifted a little bit. While it’s possible that the Sam subplot is a mystery with poor logistics, I’m now leaning toward the idea that it’s never really a mystery at all - Robin is just in denial, and _that’s_ why she never seems to absorb any evidence. Just something else to ponder, I guess! I’m doing pretty good! I hope you are, as well. :)
and i kinda thought of X4 Foundations has a better space programm, while ark survival evolved has better monsters but hey, subnautica still can win a price for story telling xD
I appreciate that we got to see Robin “humanise” AL-AN in the end, but there were barely any interactions suggesting they had built that connection, none of that were established. And I am very sad that the emotional buildup from the early access was lost. Loved the banter, witty comments and just more interaction honestly from the early access and wished they had implemented that in the game. It’s still a great game! But there is room for improvement. Just hoping they’ll hire Sean to be the storyboard creator next time ;) he’s got some great ideas!
I literally beat this game yesterday and Robin's ending dialogue was different for me concerning Sam. Instead of just saying "Yeah, you could say that. Ready to leave the past behind." she said something along the lines of "Yes, I'm ready; I learned what really happened to her and her legacy of curing the virus will live through me" and something about memories. I wonder if the dialogue was different because of me finding that crucial PDA in the Frozen Leviathan cavern, which Jack failed to do.
@@Hero_Bryan yeah but me watching Jack play Subnautica is what got me interested in his channel and then I watched his 40 episode series twice so it’s a big deal for me haha
@@AltProto_ Yeah but you want to tell them the story in the title Sub Nautica is a real world term & that's why it work's simple & to the point & it's what you need to do 1st given You don't know anything you're just a grunt lost at sea..........well also in space only a lot worse. Below Zero Great name GOT IT something like Subnautica The Forerunner's past Better still Subnautica Leviathan Edition
Thats what i was thinking like that last line made me cry and i watched it over and over it was so beautiful and emotional and really shows his decelopement😭💖💘
i feel like it would make more sense if a species hell bent on "efficiency" would create 1 max efficiency body/ form and have the entire species adopt it. especially if they share thoughts. as having to communicate thoughts and actions between different bodies would probably not work very well.
@@allisonandthegoldonlife874 Well, depends on the context really. If it's some corny ass person said it, it wouldn't have much impact- but a highly intelligent being that slowly developed an understanding for human emotion makes it much harder to see the "cliche" in the quote.
AL-AN is such a cool character. When I played the original Subnautica, I always wondered how the precursors/architects looked and moved. Being able to see that they're like 12-foot highly-intelligent centaurs is so neat.
What if the centaurs myth originated with them? In the first game they have an ancient Earth blade, so maybe when they visited Earth thousands of years ago someone saw an Architect in the distance and thought it was a half human, half horse
its more along the lines of they have many forms where this form is built for research and movement on a hazordous planet, where other kinds could be used for various tasks
You can still do many things in the game - Find the Trivalves (this game's cuddlefishes) - Find the alien portal in the ice worm area - Get a bigass aquarium! - Go to the void
@@spoopyspades5740 The world boundaries. The Crater Edge. The Ecological Deadzone. Due to no Ghost Leviathans not being in the game, there are Void Chelicerates.
I feel like adding on to Seans story there should of been like a choice that you could be with Alan or work with altera and depending on what you choose you could either loose Alan or loose Sam
Awh man i could imagine someone doing a fanart of jack in the bottom left corner with the knife in his hand and hes looking up and theres the shadow leviathan and it has its mouth ope towards him and the coloring is a darkish blue (cuz they are deep under water) and theres a faint green glow around jack. Also i say this so someone could draw it and put it in the subreddit cuz i cant draw for shit so yeah hopefully someone can do that to then share with him 😄
I totally agree with Jack's opinion! Although it was great, I didn't connect to this game as much as OG Subnautica. The ending was AMAZING but ended too fast. I wish we got to see more of Al-an than we did, maybe if we saw him fight a few things and show off his true power, it would have been better.
No movie will ever remaster the terror of watching a prawn suit drop into the depths as you are being attacked by a leviathan and having to dive after it. 😰
Sam didn’t die in a accident. She purposely destroyed the research facility at the frozen leviathan to stop Alterra from getting the Kharaa bacterium. That’s also why Marguerit destroyed Omega Base. She just ended up dying before she could cure the kharaa in the leviathan.
Honestly jack hit the nail on the head when he said it felt like 2 side stories without a main story, I still loved this game, the graphics, the different areas, the creatures it was all beautiful but I definitely share jacks feelings on this game, it felt like a kind of rushed storyline with how they got resolved so quickly adding to the side story feel
Subnautica seem like it doesn't have a bigger story to it. Idk to me it always felt like sidequests story. More of a main story. Just cause of the way the game is design. Unless they're making another subnautica game, that focus on the main story. But i just never thought it had bigger story to me.
@@shortymtz4658 This is just my personal thoughts, the main story was getting rid of the disease which killed billions, Below Zero was pretty much the DLC to it where you do minor things which knowledge-wise does you tons better and ties the lore together a bit more on why the disease got out and under who’s authority. We also get to see the perspective and what it was like for Space-colonising races thousands of years before characters Robin or our original character were even born, let alone came on to the planet.
I feel like the Al-An story was the main storyline and it worked well for me. The sister storyline, which was the whole reason why we went to the planet in the first place, was the side line quest. The reason why it doesn't really work is because our first introduction to the motivation of the character is to figure out what happened to her sister. So the mission that we anchor ourselves into for the game is to find our sister. And the way it was handled made it feel like it was just shoved to the side in form of Al-An. So they should have changed it to only involve the storyline with Al-An.
Takes a shit ton more than 1 person to make a decent game in a decent amount of time. People could pick up and listen to his ideas, but making even a shitty video game takes allot of time and work, even with a huge team. It's not something that happens over night or even over the course of a couple years. Sometimes it takes over 5 years to make a finished video game that's actually playable, especially depending on the size of the team working on it.
If they make a third installment of the subnautica series, I seriously hope they ask jack if he wants to join the story divelopment team or something. Sub Zero was sick, but I agree with the sister storyline being a little...flat.
@@slendydie1267 , i'm not gonna argue with you about that since it's your opinion, and it would probably help them out a lot more to have a person with that official kindve title rather than just screamy yell green boy man. i was just saying, his ideas are neat, and he builds off the original ideas in really cool ways.
I felt the story was really disconnected. The parts with Marguerite seemed almost pointless and Sam's story had so many holes. I wish there was more dialogue and banter with Al-an as well. I remember in the early version, there was a joke about his name and i'm sad they cut it out.
They did not cut the joke btw. i still got it the first time i got ALAN. maybe it didnt trigger to you because another PDA or something was playing. Like for Jack. when you pick up the photo from the counter, there is some dialog, but for Jack there was playing a PDA so the dialog didnt trigger
@@dimosthenisvallis3555 I wondered if that would be the case, that's why I always stay still when there's optional audio in games, I am always afraid of messing up a proximity thing
I loved how it kinda mirrors how Sean ran into the Reaper the first time, the faint roar and the confusion and than BAM. I don't think a better scene couldn't be written if they tried.
Shadow leviathan: Let me introduce myself ... can you guess my name Jack: aahhhhh ... GET off me ME you dirty Basterd Shadow leviathan: Sorry not my name I shall return Jack: O.O I'm out I'm out
His reaction to the shadow leviathan was priceless. It's weird, they pretty much always sneak up on you the first time you encounter them, they're relatively quiet and you need to know what to look for. It's a cool contrast to the reaper leviathan, who is much deadlier but also loud as fuck.
I think the Reaper encounter and Shadow encounter mirror each other pretty well. They both had faint roars, followed by confusion as to what it was and then, Death.
AL-an: “With you I am ready to face whatever awaits” Me: AAAAAAAAAAAAAAAAA *deep breath* AAAAAAAAAAAAAAAAAAA I don’t think I will ever get over that line I’ve never had a popular comment before. what? Thank you!
Jack, you were supposed to get to base zero earlier on. Most people wanted to find all of the bases on the map you got in the beginning. Base zero is the most north one. That is why you still get ALAN voice lines even though he’s not in your head anymore. Most people found the bacteria cure from that pda or from the glacial basin map, where it is circled in red.
I played the game before watching this and I did the exact same thing. I wish they had some kind of system where you go to one base and then get a hint/marker towards another base (like you go to omega base, pick up a pda and get a hud update on where base zero is). I completely forgot about the map buried in my countless number of creature scans and pda entries.
Lol the glacial basin was a pain to navigate with the weather system so I only went there after doing everything else. Never even bothered making the sky fox and just prawn suited my way around everywhere.
Imagine if they came out with a pre subnautica game, and they told the story of Al-An and the original outbreak. I would SO pay loads of money for that.
Yeah, but i would rather have a sequel to below zero, AND i wanna see a side game that is about someone on the Arouca who we never knew survived! It would be so cool to see that!
But instead of falling into the inactive super-volcano basin, you fall in a very different area. Then you eventually after a certain point from playing, from a distance hear the gun shut down. That would be cool to see it from a different perspective
@@ollirk9696 i get that but he's actively complaining about the story making no sense and the pengling locations being unmarked and stuff, yet he doesn't use the information he gathered, he had a map of the alterra bases and a map of the pengling locations but since he used comments and his previous knowledge to make his way through the game, some plot points didn't get through and he missed some info that would make it make more sense
Imagine them getting married in Al ANs planet and having some super architect human babies who then go back to another water filled planet and wallah you have another part of subnautica game
I like how in both games, you form a complicated relationship with a highly advanced alien species that helps you get off the planet. I absolutely loved both games and would love to see if they ever continued the story in some way, potentially moving away from the survival aspect to tell a story, perhaps traveling to different planets and interacting with The Architects. It might be cool even to have you using things like the seamoth and prawn suit in space, since they're designed to be used in space. Maybe there will be quest lines involving like repairing the interplanetary connections of The Architects, or fighting against Alterra. Space aliens(aliens that live in space) are also mentioned in the lore of the first game and would be so cool to interact with. I feel like the engine would work really great in a space themed setting also because you would still have to manage temperature and oxygen.
I wasn't impressed with Alterra's evilness level, or threatening level like you said. Shady, unsafe scientific practices might be irresponsible, but they didn't seem to have an actual evil plan that needed to be stopped by the main character, it seemed like they had already abandoned everything after what Sam did.
They seem to have temporarily evacuated, most likely to do an investigation and possible hire all new scientists. A lot of them made relationships, so I am sure questions were asked when Parvan and Sam died. Then Marguerite attacking and blowing up the other facility - they probably pulled everyone to be replaced and to perform an investigation. Hence why everything is left very quickly and abruptly - they had two terroristic attacks, one that killed two of their personnel who knew of the infected leviathan.
I agree that Sam should have been kept alive and the story should have been more about getting rid of Alterra. With Sam working for Alterra but being a spy for Robin who is on 4546B without Alterra even knowing. Creating a lot of suspense and risk. But, I think the Alan storyline was perfect. Would’ve been nice to get more from Margerite as well as far as like her teaming with Robin to destroy Alterra.
I would love to see a third game exploring Robin and Al-An on the homeworld. One about saving the survivors of the Architect race and rebuilding what was lost.
Yeah that could be a cool idea BUT, it just doesnt fit with the ocean theme that both of the games are mostly focused on underwater exploration. But still, your idea is really cool, but Unknown Worlds would have to change the name of the game.
I said the same thing!!!! Totally agree! The story is good, engaging, and pulls you in! It would be an absolute WASTE of creativity if they DIDN'T continue the story! I really hope they do as well!
@@thatpuginasuit797 Natural Selection, Natural Selection 2, Subnautica, Subnautica: Below Zero... Moving on from one series after a sequel, and tackling a new planet, has already been done by Unknown Worlds. Subnautica is about so much more than just being underwater. The story for 4546B has closed. What more is there to tell? To explore? Nothing if you think about it. So it would be natural to transition into a new series of games, or just do a final game with the characters of S:BZ, regardless of what they choose to call it.
iirc, there's a PDA from Marge's greenhouse titled "Just A Couple of Friends, Talking" that hints at what actually happened to Sam *added this: I agree with your game review. The story didn't pull me in as much this time. I think the plot that you created on the spot where Robin, Sam, and Al-An go against Alterra would have been a better direction. The game is still awesome in terms of graphics, creature/plant design, gameplay, and music.
Despite Al-an not being capable of experiencing human emotions, (being half-robot, half-alien), he seemed to have learned from Robin. By the end cutscene, when he said, “With you, I am ready to face whatever awaits.” It felt like he grew emotionally attached to Robin, like best friends!! I cried a little.
idk why, but i stopped watching his Subnautica playthrough about 3 episodes before that, and i had no regrets after going back and finishing the series
Honestly I was kinda disappointed by this game. Everything that made it special in the demo was removed. The first game was a master piece and the story was great. When the demo came out I was so excited. I loved the sister relationship, I loved the massive thunderstorm that happened and the avalanche, and the rocket to send things up the the space station, but it was all removed from the full version. This game just kind of fell short. Not too many new creatures, a lot of the biomes felt the same, and the story was just kind of lack luster. It never really felt "cold" in the water biomes, even though it was supposed to take place on the frozen side of the planet. I loved the Vent Garden, and the Ice Worm, and the giant purple crystal cave Leviathan, and the giant frozen leviathan. I wish we got to see more stuff like that. This game left a lot to be desired. I wish they would've kept it like the demo. A lot of the technologies and items you collected also felt pointless too. I wish they would've made the story a little more cohesive, and a bit longer. I did love getting to see an architect though. The story with Al-An was cool. I wish we got to see more stuff like the phase gate and stuff
The first Subnautica game barely had a story and had no dialogue, it almost made me feel like I wasn’t even human because the character never talks. The first Subnautica game was still a very good game. But all those things you said about Sub-Zero I disagree mostly. The biomes are the same because you’re still on 4546B, obviously. Yes, a lot of features got removed, but there are still some very cool things in the game, and yes it was supposed to be cold, but it was still cold on land-which was a very cool feature because in the first game there were only small islands-and it was challenging if you didn’t know what to do. I agree with the Al-an story, I personally loved it and thought it was cool, too. I think they could’ve done a bit better with the leviathans, but I guess they didn’t want too many.
@@BairdOThello The first had a really good lore and story told through the environment. BZ has a more active storytelling thing that falls flat cause of the ten billion rewrites cause they had to change it at the end. Most of it is half baked, Marg should be fuckin' dead and they don't try explaining how she didn't die of the kharaa while Bart did, Robin has the personality of a plank and doesn't really react much to anything. The cold feature is so weirdly implemented cause you take a heckin prawn suit up there and it might as well not exist. The ice worm can't touch you in that. Most of the land bits are just biiiig areas to walk through, slowly and painfully.
@@bipstymcbipste5641The cold feature is killed by the snowfox since you don't loose warmth on it. You literally never need to make a cold suit. They should have forced the use of the snowfox instead of walking around. Since they have the jump module they should've done what borderlands pre sequel did and made an area that had to jumped across with a vehicle first. Like the bridge having the controls destroyed on the lower side and able to be activated from the other. The artic had some amazing opportunities for fun gameplay but the way it was done made it tedious instead of fun or tense.
@@caseymurray7722 I disagree. The snowfox is a horrible thing to drive and made getting around for me worst. Plus there's a food you can make when you're able to get into the greenhouse. You're able to grow both ingredients and it gives you full heat making the heat even more pointless. The land just wasn't good in general and might has well been replaced with a water segment instead.
I can just imagine Marguerit chilling in her greenhouse when suddenly she just sees a gigantic precursor phase gate appear out of the ground and she just sits there like "what the hell?"
I’m thinking about it and that sounds hilarious
She would've stood up and her pet would look at it and then she'd like throw a knife at the wall or something 😂
Lmafo, i can imgine her voice an everything
da fuk they doin over der?
Yall know the video where the grandma turns into a chameleon by a filter? That's how that "what the hell?" sounded to me when i read it 😂😂
Sam did die in an accident, but not like you think :)
You missed a PDA explaining she set up explosives to bury the frozen leviathan but Parvan accidentally triggered them, killing them both.
Parvan is kinda poo poooo
Oh woahh
😳
dang i feel bad for parvan
Thank you I wouldn't have known mostly because I don't have a PC to play this game XD I'm quite into the lord of the game and I do agree with everybody it ended very shortly
Can we just appreciate that Al-an actually liked having Robin around and was extremely kind to her including the end quote “with you, I am prepared for anything”
Ikr? Adorable!
i thought because of the beta that he was going to be a bad guy but this is nice
I think being in a humans mind gave him a bit more of a human understanding so he built a bond with robin as he also required her help
He knew that leaving her in the dust would be a total jerk move considering she literally saved his life.
@@bryanribey exactly
Al-lan literally took an emotional support human along when he came back home.
"What is that!?" -Architect
"My emotional support human" -Al-an
"Ooh where'd you get it?" -Architect
It was so heartwarming ❤
“UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUHHHHHHHHHHHHHHHHHHHHHHHHHHHH” - Al-an
Huh
@@dcg4408 4546b -Al-an
Getting back to his planet: "Al-An, what is this you have brought back?"
Al-An: "This is my emotional support Human, they are called Robin"
This is so hilarious to think about 🤣
Omg that’s adorable!😍
"Friend."
"Understood."
"Robin is a type of aviated living life form, which produce heat and a thing called 'hope' "
PLEASE
is nobody talking about the mindbogglingly wholesome friendship between Al-An and Robin when Al-An says "with you, i am ready to face whatever awaits". i think some of the plot lost on robin and sam's relationship was made up for with this idk about everyone else.
I ship
Literally just posted a long comment rant about how much I adore it. It's so nice.
i think they’re so cute
I can so imagine a romantic but asexual relationship, with Al-An not realising and then not understanding he is in love, and even if he finds his world back in the end he doesn't want to be exactly as them anymore, he wants to be something else with Robin. And maybe, as the scientists that they both are, they find a way to travel and discover new planets together, maybe as Al-An being exiled for his faults and serving them as explorator but happy to do so with Robin.
You know what, if the fanfic doesn't exist I'll write it I think
Eeeeeeee
I'm glad they didn't go with "evil alien" cliché. Al-an in so wholesome
I never even had the thought he could turn evil, I just saw him as a little alien lost and trying to find his family, like he is
@@TheSnomGuy I never saw the original game, so I thought it would have a soma-like ending where the AI pretty much lied.
Yeah, they made the "Evil corporation" cliché, making the evil alien one would set a bad standard for the series moving forward, be it a Subnautica 3 or like a Thousand graphic novels (like how FNaF did lore)
To be fair he had hundreds of years to think things over
It's An-al
I love how we find out that AL-AN was in charge of that destroyed architect base with the sea dragon skeleton near it in the first game, and that base was responsible for the release of the bacteria on the planet. I like how they took details that lacked real context and backstory from the first game, and gave them a whole important elaboration.
I mean, I was perfectly capable of discerning what happened to that base thanks to the data banks and the visual story telling, the Sea Dragon just outside perished after a head trauma and the base which has a sea dragon egg was destroyed by a huge impact.
It just clicks you know, I appreciate the nod towards it but it doesn’t add much to it other than AL-AN being the genius that thought messing with Sea Dragon eggs was a good idea.
@@bonelesschickennuggets1868 I mean, he was technically correct, Sea Dragons are a relative of Sea Emperors, so learning their hatching mechanisms and biology was a good way for them to learn the Sea Emperor hatching method despite being unable to hear the Emperor’s telepathic signal. He just underestimated the sheer tenacity of a Sea Dragon parent, to the point that it would smash its own skull to kill the one who stole its child.
Al-An sounded so happy when he said “Robin, you’re just in time. The phase gate is opening.”
@Fred Brayan why
@Fred Brayan ayo wtf his dad died and your just being a piece of shit about it cmon its his dad
Please play Skyrim. Make a series please
@@637wrecked4 wrong part buddy
@Fred Brayan cap, ur just mad cuz u pops is in hell and jacks dad is in heaven.
Al-an allowing Robin to go with him and giving her the arms felt kind of likd Al-an adopting Robin, and teaching her their ways
"With you, I am ready to face whatever awaits."
Honestly, that line gave me chills. She might have lost her sister, but she gained a friend.
"we are different, but we go together"; "with you, I am ready to face whatever awaits"; this developer is so good at ending on such simple yet powerfully emotional statements. really hope we see a third involving the architect homeworld
Agreed
what I hope is that the sequel has Robin transferring herself into an Architect body
@@Aesyaan i am hoping that
I love Alan. I really hope we see more of them, though I'm still satisfied if we don't.
@@Damsel_In_Distress_528 I agree, I love AL-AN too, it's fine with me if thats all about the architects but it would be cool to know and see more
There was a little bit more, Sam was demoted from Phi Robotics because she didn't want to spy on Marguerit (which explains why she is wary of Robin) and was sent to Outpost Zero, then she finds out Alterra was researching the virus for its own profit, then she set off the explosion that killed her and Parvan in an attempt to stop the sampling of the virus and Alexis is sent there to cover it all up. I like it. The Subnautica series makes a point on saying how bad and greedy Alterra really is which eventually leads to some catastrophe and you're left to tie loose ends.
I had connected the dots with the explosives mentioned previously (in the PDA where Marguerit and Sam are speaking with one another) but I didn't see how the 'accident' happened because of that, it felt like a loose thread. I'm glad to see these comments while scrolling through the comment section (even if a year later LOL) to connect the last few dots.
Any company would research a virus for profit, yeah. Evil corpo is such a generic thing and they failed even at presenting that properly which makes Sam just look paranoid
Me for Five minutes straight: JAck you need one more kyanite.
Jack: *picks up a random piece of kyanite for the hell of it*
Me: thank god
yeah, that's the kind of thing that makes me go absolutely insane.
Literally fucking scared me and was like JACKKK
You and me both lol
So glad I wasn’t the only one freaking out!
I had the exact same reaction and a wave of relief came over me when he picked it up 😅😅😅
Al-An had a great way with words. "The sorrow of a thousand souls dimming", an excellent way to describe being truly alone.
and with the way the Architects live and communicate, it truly is like that. he said that all of them are linked in a network, and he's used to their presence, so being used his entire existence to others of his kind and suddenly they're not there anymore after he was stored on 4546B, and especially since the outbreak is his fault, it would be pretty sad.
although now that i think about it, if there were others outside the planet when the outbreak happened, and none came back to it, the quarantine procedure should have kept the rest of the Architect race safe from the Kharaa, so the next game (if there is a next game) will be based on meeting and dealing with the aliens, and getting to understand them, and maybe Alterra trying to find and chase you.
@@crisscrossam even better, there are basically no architects left besides a few survivors, or perhaps they left the homeworld, and you spend the game trying to find out where they went, with maybe space travel and other things...
fuck it. I'm just gonna make my own fan game when I'm older.
@@crisscrossam The issue with the Kharaa, is that it was already killing billions across the galaxy. They brought it to 4546b to research, so the outbreak is his fault on his planet, but the overall possible destruction of his people isn't. Nothing ever left the planet after they landed due to the Quarantine Enforcement Platform. They all died or uploaded themselves to the Sanctuaries in the first game, but they eventually broke/powered down.
He also said he was hiding the phase gate for a Millennia, so that means there's a possibility for the bacteria to ravage his people for a millennia because they never found a cure, or at least, Al-An didn't bring back one.
Next subnautica. In space. You fly around and still need an oxygen tank. You build on rocks and search around for materials to make a ship out of. Then you run into space worms and... okay never mind it doesnt work
@@xShepZ they were quarantined on their home planet too. The only way to get out of either planet is to have the cure. They could've run out of resources on the home planet and so he basically would've doomed them by accidentally halting the cure being made on 4546B
AL-AN: "With you, I am ready to face whatever awaits."
HE LEARNED TO LOVE AND TRUST!!!!
now for him to learn hope :D
You can see he also talks about “waking up from a dream” which also shows he learnt to dream, as he questions what Robin was seeing when she was sleeping, and she explains it was a dream and what a dream is, showing that Al-An learnt about that too.
Your pfp... the scariest episode/s from Doctor Who hands down. Weeping Angels are TERRIFYING!
@@finnycypress9959 I remember seeing that shit at 5 years old, and struggled to fall asleep for a few days. When your s kid you always imagine scary shit in the dark
and when robin says "or you could have a family waiting" he says "i can only HOPE you are correct"
I like how AL-AN just adopted a whole human. Anyways, I really hope we get some more of AL-AN's story in maybe another game.
i ship them both
@@TheNightSpy bro
theoretically he could use a human body and at the same time he could probably make an alien body for her
I'd like to think that before she dies she gets her mind integrated to there kinda "hive mind" and gets a database and body like them to continue.... Where we see her in like 2 or 3 games... Before that id like a demo focused on margarite in between the time of the first two games, and then an actual main game for her since she is still on the planet. She still hasn't had her happy ending still and has been the main character behind the main characters. Then we need more with the architects
@@evintorres3345 so like in the 3rd subnautica we play as someone else many years later and discover them both on Al-an home planet, and she is in a architects body?
The takeaway from this series:
"I can't remember"
and
"Honey, I'm Jack!"
100%
And clankles.
@@Xominus it's glankles for Glass Ankles. LMAO.
@@niakosiorek3279 I forgot that *lMaO*
And “don’t mind if I yes”
Rest peace to to those who passed in the making of this game, it sucks that they couldn’t see the game they worked on be played.
wait what
@@naan000 at the end of the credits, it shows the devs that passed due to Covid😢
@@ace_trace_2237 oh my god I didn’t realize there were devs who passed from covid that’s tragic, I thought those were special shoutouts to like donators or family or something
They'll see it from above im sure of that
That’s sad
"and if they survived?"
"with you, i am ready to face whatever awaits."
nooooo, im soft now that was so nice
At first my shipping brain was like 'Are they in love' 👀
@@rubyslyrose7782 your shipping brain huh, guess that’s about 90 percent of shippers brains then, take anything they see as romantic and ship them. though robin and ai an wouldn’t do bad, I don’t like people shipping others all around the place
@@gumbo34 sounds like a you problem. Damn. No one can be happy for a second.
@@rubyslyrose7782 Oh same. Watch Ao3 and Wattpad take this and run with it. *And I will support them.*
@@JaceGem Oh yeah absolutely I am sitting on the side lines waiting with some popcorn watching them run with it
I think it's interesting that when AL-AN adds hope to his database, he describes it as a bird which he should keep and protect. And the fact he takes Robin with him to his home planet saying he can face anything with her, it strikes me obviously that he views her as an embodiment of hope. Nicely done, game!
I never comment on yt comments but this just blew my freaking mind, dude. Kudos to you
It also calls back to how Robin described hope to him earlier in the game! in reference to the Emily Dickinson poem 'Hope is the thing with feathers' which kinda describes hope as a bird!
And i like how he describes hope as a bird to Robin and robin is a type if bird
Al-an says "I hope you're right" when they're talking about his people possibly still being alive.
He actually understands hope now :)
Dude.. that's so sweet!! I didn't even notice that before! He's really learning.
Its Al-an tho
Aww yeah I missed that too! I remember him saying that but didn't make the connection to the earlier conversation.
Dude I did notice that till now!
@@clowntat okay?
Next game: Saving Al-an's species from the bacteria that spread throughout his homeworld
Edit: What did Fred say?!
mom can we have *saving a race from a deadly virus*
mom: no we have *saving a race from a deadly virus* at home
saving a race from a deadly virus at home: covid on earth
Or: playing from Al-an’s perspective, smuggling Robin onto his home planet and trying to keep her out of danger because the Architects happen to be hostile to humans/want to study her.
@Fred Brayan literally what is wrong with you
Through the convoluted art of underwater survivalism and base building of course!😆
Holy mother of fuuucks i love this new ending i would love to see another subnautica game where you help al-an
"With you, i am ready to face whatever awaits." Oh my god........ my little heart can't take that, i adore the bond Al-An developed with Robin, that's so sweet.
I agree!🥰
i knoww rightt☹
You can tell by the end they have become more like each other
“But it turns off the subtitles and some people need that so I’m going to turn it back on.” As one of those people that need the subtitles, you earned an immediate like for that. Thanks Jack!
Amen, brother
He's a real one
Lemme get my bot army real quick (if I had one)(“I don’t”)
exactly my thoughts!
yup, even ADHD-ers like me need subtitles, and i never knew it was a viable reason until i had to look up additional info on ADHD when my sister did some research of her own.
What I like about the shadow leviathans is that they demonstrate how bioluminescence works in the wild, their glowing bits mislead you as to their size and distance
I guess it's that concept put to the extreme on a 60m long predator.
@@hi_-bz7wf the best kind of extreme
Its red spots resembling a school of fish was a great (and terrifying) idea!
@ZI Savetion IZ stfu
Yes like the Angry fish deep down that has sharp teeth and a danger lure to artract prey
When Al-An said “with you, I am ready to face whatever awaits.” I WANT THAT BRO-
I ship them so much
@@jimbeeadiova9029 Next game will be about how to have a child with an alien
@@hamadalzahmi322 It could be possible
SAME THO--
@@hamadalzahmi322 oml- imagine 😩
Jack doesn't need a pathfinder tool. He's got his own trail of fear to follow
Literally a cloud of piss 🤣
A big line of shite.
Underrated as hell comment
a whole trail of shit lmao
@@RorstadKATG or a whole trail of shite
I love that al-an was the one working in the one base that got head butted but the sea dragon from the first subnautica, that really made all that lore a lot more important
According to Below Zero’s Director David Kalina, a sequel to Below Zero is going to happen … eventually. Developer Unknown Worlds has a new project in the works, which is entirely separate from the franchise; so we can definitely expect a continuation of Subnautica, just not any time in the near future.
I mean I don’t know how it’s gonna be SUBNAUTICA since we’re gonna be on land (presumably) exploring the homeworld.
Alright, people, game name theories. I'll go first.
*Homeworld.*
@@strateupgamr7 terraform
I hope its in al-an's home planet
The time between Subnautica and Subnautica BZ was 4 years, and they worked on BZ right after finishing OG, so if they’re working on something else, we can expect a 3rd game in like 5-6 years
"Below Zero" could also be a hint to how Precursor/Architect facilities and AL-AN were literally *below* Sector 0.
wwoooAAAAAHHHHHHH
That’s extremely smart!
Especially with the number zero as the o in "zero" xD
Shiiiiiiiiiiit that’s super clever
That would be very smart. 😁
if there is a 3rd installment of this game, please fight the urge to play early access cause i love watching your first reactions to everything, like your reaction to the ending was so pure and awesome, compared to you comparing the full release to what you played in the early access version, almost like you were only looking for what's different with the game
I totally agree like I feel like I would've done the same thing but the whole series just felt like i was waiting for the new part of the story which he hadn't seen but it never came. And because he always new what was happening i feel like there was like no shared joy for the game tbh it felt like he found the whole thing boring and tedious
Same for me, that moment when Jack first saw a ghost leviathan in og Subnautica was such an epic moment, I wish that happened with when he first saw a chelicerate or a shadow leviathan or an ice worm, that would have been so good to see again!
YES! Playing early access once was enough, Jacks first reactions to anything is so pure and this play through felt bored and comparing... and he knew his way around way too much to be scared of the iceworm. Ah well, at least I know I am gonna make my play slow af when I play the game. (I hate anything that wants to eat me in the game)
It was kinda better
fr i wont want any videos on the 3rd game bc theres so much potential but tbh the only reason i watched jack and igp beat below zero was bc i never played subnautica for the story i just played it bc its my favorite survival game and its fun
Unfortunately the way he played it was heavily based on the early access version. Which means he knew just enough to make him NOT look at things twice. That is why he missed so much, because he thought he had seen it before. That's why it would take so long for him to find certain things like the pepper plants. Where as if you never played it in early access you look at EVERYTHING with the eye to finding all the best usables. There is still a lot of places that he never went to and PDAs he never listened to. I've decided that playing something like this game in early access is a HUGE detriment to when you play the full version. I thought the same thing when he played the original game. That's why I didn't watch any of the playthroughs until AFTER I played the full game. I made a point NOT to play it while it was in early access either. It was super hard to wait but I'm so glad I did!! The full experience of it was amazing!
I know it's so much better without the demo/early access version clouding his view on the game. And the fact that he never found the cure or used it.
I don't think playing early access is a detriment. He played a lot of early access for the first game as well but did almost everything when the full game came out instead of rushing through. However, this game was meh. It was not fun enough to spend more time in it.
@@DarcMagikian The Issue is, jack was not feeling well while recording the series. And thus he rushed through it so he could take a break afterwards.
I absolutely agree with the first statement though. You can play Early Access, but the game you play in EA, may not be the same game you play when it's finished. Prime example here in BZ. And another crucial thing is. You never get another first impression to a game.
@@watch_doge4593 He did find the cure and did use it, without understanding much about it.
“With you, I am ready to face whatever awaits” I am absolutely sobbing. I love this game so much. Not to mention how much I love Al-an
Ikr imagine a subnautica that isn't underwater but revolves around Alan and the architects with Robin that would be amazing
honestly i love al-an so much. especially when he was figuring out how human emotions work. and by the end he had figured them out enough to have a friend. perfect character arc :)
Me and my LDR partner immediately set this quote as our matching bios
@@kaylamiller1972 ngl that hope poem pda entry got me sobbing
There's alot of wasted potential I feel like , I love the game so much but there needs to be more to the story , I have ideas for the dev to note but idk how to contact him/her
Fun fact: In the original storyline, there was an alternative ending where Alterra would try to kill you and Al-an in the end but Marguerit would sacrifice herself and save both of you :) I think that should've still been in the ending, it makes as much sense in this story as it did in that one.
Awww it'll be more beautiful ending i guess
Aww that would've been a great ending
I don't want badass old lady to die so I hate that ending
@@joshsonofzeus4759 fr
That would have been a great way of wrapping up Marguerit's story too, honestly.
Sean: "oh hey a part"
Leviathan: "oh hey a person"
Sean: "AAAAAAAAAAAA"
Leviathan: "AAAAAAAAAAAA"
Sean: "OW FUCK THIS STOP"
Leviathan: "I EAT WHEN IM UPSET"
Underated comment
Underrated af.
Props to your brain. I typically hate when people just retype what happened in a video. This is funny af though.
*Is that a moderfukin Oogway reference!?!?!*
@@saloman6450 hol up. I think you’re right!
When Sean realized he had half as much ribbon plant as he needed, I almost expected him to try building an indoor growing bed in the middle of the cavern to make more lol
Same🤣🤣
I Thought so too!! imfao
That could work…
I think the sea truck should have a farming module that would be nice
But I guess your supposed to use the aquarium to get fish for food I guess
But that wouldn’t help with jacks situation
i remembered having seen ribbon plants on the way in so i just expected him to go out and get another one from nearby as he ended up doing
I’m genuinely so sad that this game doesn’t go on like forever
agree
Well jack did rush it
Same
Yeah ... Morning
Subnaticon above 100 that would be cool lol
the one problem i had with this game was the absence of in game events that made subnautica 1 so cool, like the aurora explosion, sunbeam getting shot down and the khara virus spreading to your hands. i think the game would have benefited from stuff like that sprinkled in.
Agreed. The only in game events are Margarete and AL-AN
I think that's part of what Jack was talking about with the gameplay being not as interesting. Subnautica 1 made you feel like your actions had an actual effect on the world outside of the game (the sunbeam coming to rescue you, but blowing up) and there wasn't any of this in Below Zero. Sure, you heard about the cure for the virus from 1, but that wasn't your character.
Just having aliens on the planet and those warpers was already cool. Plus theres a giant telepathic leviathan mommy.
Ciel Jack did miss a lot of things in the game. Like the map of the different bases he didn’t go to any of them except for the snow base he found at the end. You should play the game for yourself and get the whole story. Jack only got part of the story.
@@rvwolfpack450 bro thats what im saying people didnt explore at all
The ending for this was really nice. Like Sean said, not as emotionally powerful as the first one cause I did cry too, but I feel like the ending here was. . . Cuter?
I'm just one of those weirdos who likes aliens and monsters and like the banter and camaraderie between Robin and Al-An and thought it was sweet.
It was fantastic as I played it with very minimal knowledge of the ending but the disappointment comes from the mini cliffhanger where we didn’t really see if there were any remaining architects at least from watching the ending a few times.... unless I’m blind.... maybe the city seeming to still have power is a tip that they are still alive.... 🤷♂️
@@shadowcastyt I played with no spoilers whatsoever I didn't know anything and only started watching jacks series after I finished the game ending was so good when u know nothing
@@shadowcastyt It would've been far more disappointing if we did get a definitive answer, because whichever option was correct (they are alive and happy / they are alive and angry / they are all dead) would feel random, as nothing in the game up until that point could've hinted towards any specific option.
Also, them still having power means nothing because all the architect stuff on 4546B also still had power.
I got super excited because I love space and stuff like the ending of this because it was so cool and Al-An is the best ever I don't care that he spread a whole ass plague. Wonderful game and story and I want another game based on the Architect Home World.
Same !! The friendship between Al-An and robin made me rlly emotional for some reason idk but it really truly hit towards the end :')
As much as I prefer the first game, THIS ONES ENDING WAS AMAZING! Al-an saying "with you I'm ready to face whatever awaits" was so heart warming!
Wait it just hit me the Emily Dickinson poem about hope being like a bird and the protagonist Robin is named after a bird. That's a nice touch.
Lovely~
Also, near the end, Al-an said "I hope you are right." Maybe he's beginning to get it!
Oh and sing the lyrics of the poem to the "Gilligan's island" theme song. Most of Emily Dickinson's poetry fits that scale.
I've never been able to read her poetry since without singing it lol.
Hope is a thing with wings, eating another thing with wings...
@@NixyRose72 accckkk no my braaaiiinnn...
They did not disappoint when making Al-An. Personality and his physical form turned out great.
agreed
Facts
I want him as my friend too
I really enjoyed Al-an's design, personality, and story.
Al-an: with you, i am ready to face whatever awaits
Me: *incoherent whale crying noises*
Alien baby?💁
I know right? That was so cute ahhhhh
LMAO
MY HEART
THEIR FRIENDSHIP GREW SO WELL IN THIS GAME
MY HEAAAART 😭😭
I was secretly hoping that Sam might've actually been secretly alive or something. I agree that that storyline fell a little flat, it felt like there wasn't a lot of closure and I didn't feel as sad when we learnt how she died because we had already been told that
Honestly I think the sam watching you in the sky idea was a lot better than the full games sam
Ok but building off of that, like you don't find Margarete as quickly and when you do it's because she was keeping Sam alive?
Jack did miss a PDA that explained Sam's death
@@skzafir721 oh? What did it say?
@@Mar-uc7kk that she caused an explosion that killed her and the guard
"Jack wondering if thats the place you start off in the early access" "Me wondering how the fuck ALAN is still talking to you"
He mentioned there were some remnants in Robin's head. Stands to reason that hopping out of someone's mind after so long would leave some residual impact.
@@josefzalusky7307 really? I took it as in he was talking about the memories robin had of him. Like that's why the next line was "would you like me to remove any memories of me," or something like that
@@tyche6664 That's also totally possible. Either that or he chooses to talk to Robin telepathically.
The residuals are most possibly Robin's memories of AL-AN so in my headcanon he could still talk to Robin by: A) He could've done it telepathically because he is, after all, this op being that is practically the pinnacle of evolution. or B) Jack didn't do it in order meaning that the dialogue should've happened before AL-AN's body was built. Personally I'm leaning more towards A
Thats what I said bru 😂
The director for below zero said they will do a third game “eventually”.
source? a link to the exact thing would be helpful
"5 years later"
@@likaballninja4476 5 years isn't even that long though
They said they might eventually do another but that would be years and years and years away if they did. They’re starting work on a brand new game nothing to do with subnautica and they’re still just coming up with concepts for it, possibly exploring the human body
HELL YEAH
am i the only one who awed when he said “with you, i am ready to face whatever awaits” it was so cute
I'm finally watching the end of this after playing the game myself! I definitely agree that some parts of the story fell flat, but that ending really made it up for me, I think. (Also sorry this is SUPER LONG. I have a lot of SUBNAUTICA FEELINGS.)
A big part of why I think Sam's story didn't "work" is just mechanical. Because the game is open, without much direction, there's no way for the devs to really control where you start to look for clues first, so every place where you can find evidence... you just kind of find the same evidence: Alterra found a source of Kharaa, Sam thought it was dangerous, Sam decided to try to sabotage them. In Subnautica (and with Al-An, to a lesser extent), we learn things bit by bit as we slowly go deeper. With Sam, we just keep finding different evidence that points us to the same things. (And some of Robin's lines are... weird. Whenever you discover evidence, she acts like it's the first time she's heard what's happened. In the cave, Robin's like, "Sam wouldn't just blow up a base for no reason!" even though we've seen the reason repeatedly already. The game needed different lines for different parts depending on the evidence you'd discovered.)
Subnautica (the first) really came at me at a unique part of my life when I really needed it, something that I'm not sure translates simply to "it was a good game with good writing." When Covid hit and I first found myself quarantined alone at home, I was trying and failing to reach out to friends and keep in touch. I was getting lonelier and lonelier. That was when I stumbled upon Subnautica again. I think I remember that Subnautica was initially conceived as a multiplayer game, and parts of it still really feel like more than one person should be there. There was something about that feeling of being alone in a place that was meant for more people that really hit me. That loneliness, that alone-ness, kind of quietly acknowledged in a way survival games of this sort rarely do. It hit me hard, in a good, cathartic way.
For me, Below Zero was the necessary bookend to that. Subnautica is a story about being alone with a problem that you have to fix. Below Zero is a story about trying to solve a problem that _can't_ be fixed -- you can follow up on Sam's work, you can learn about her research, about her colleagues, etc, but you can't bring her back. She's gone. But this time, you're not alone. In Below Zero, there is an SOS from the deep, and Subnautica has trained us by now to know that whoever is calling will be gone when we get there... but he isn't. And we get a message: _"stay off my land,"_ (not calling for help, this time -- pushing you away) and when you follow that message, that person is _alive._ I only really started to connect with the characters in Below Zero very late in the game, when that parallel clicked into place for me. I found myself going back to those original messages from Sam and listening to them again, not as a player trying to figure out the plot of a game, but as a person who had found my connection to others abruptly cut off.
In Subnautica, you end the game alone but triumphant, having struggled to survive through a terrible ordeal you were totally unprepared for. In Below Zero, survival on alien worlds is what Robin _does._ It's old hat to her (and us!) The struggle to move on and accept the loss of her sister is more difficult. There is no triumph, only closure. Throughout that journey, Al-An is with her, and then at the end of the game, when he's facing the potential for a similar enormous personal loss, she returns the favor.
Anyway, the point of that ramble was just: Subnautica is a story about surviving hardship in spite of being alone, and Below Zero is about surviving hardship by reaching out to others. Not the same, but both very important messages to me when I needed them.
One might even say... _they're different, but they go together._
That last reference, goddamn that was perfect, and you had really good insight as well!! I agree with your points.
Your comment perfectly put into words how I feel about this! Also, that final reference was on point!
That last sentence has me fuckin crying all over again
as old as your comment is, i wish more people saw it. you did a really good job of both understanding and interpreting the game in comparison to the old one and your own life. hope you are doing well🙏
@@milk-nw1ke I feel like I wrote this just yesterday! I’m still thinkin’ about this game a year later.
Having how replayed the game a couple times (I can’t help it; 4546b is just my happy place!) my interpretation has shifted a little bit. While it’s possible that the Sam subplot is a mystery with poor logistics, I’m now leaning toward the idea that it’s never really a mystery at all - Robin is just in denial, and _that’s_ why she never seems to absorb any evidence. Just something else to ponder, I guess!
I’m doing pretty good! I hope you are, as well. :)
"HE CAME FROM NOWHERE"
"LIKE DIARRHEA IN THE MIDDLE OF THE NIGHT"
-*Jack 2021*
I felt that...
@@buzzyboi1037 who didnt
I’m the 100th like pog
XD IKR
@@buzzyboi1037 I felt it dripping down my leg
At the end all I could think was: *"I-It's Beautiful"*
At the end all I could think of was it’s shit let us play on the alien world
and i kinda thought of X4 Foundations has a better space programm, while ark survival evolved has better monsters but hey, subnautica still can win a price for story telling xD
I appreciate that we got to see Robin “humanise” AL-AN in the end, but there were barely any interactions suggesting they had built that connection, none of that were established. And I am very sad that the emotional buildup from the early access was lost. Loved the banter, witty comments and just more interaction honestly from the early access and wished they had implemented that in the game. It’s still a great game! But there is room for improvement. Just hoping they’ll hire Sean to be the storyboard creator next time ;) he’s got some great ideas!
ya
Sadly yea. Their conversations feel very forced now, attempting to be philosophical but not quite hitting it.
EDIT THIS COMMENT TO ASK JACK TO FINISH DEAD OF THE NIGHT
Wait were those interactions not in the final game?? They were awesome
I mean if you lived in someone’s brain for like a year you’d know everything😂 from emotions to thoughts
I literally beat this game yesterday and Robin's ending dialogue was different for me concerning Sam. Instead of just saying "Yeah, you could say that. Ready to leave the past behind." she said something along the lines of "Yes, I'm ready; I learned what really happened to her and her legacy of curing the virus will live through me" and something about memories. I wonder if the dialogue was different because of me finding that crucial PDA in the Frozen Leviathan cavern, which Jack failed to do.
The devs confirmed that there is almost definitely a sequel coming out so can’t wait for Jack to hear of this!!!!
wait really?!!!
@@SerialGemini yeah that’s what the dev named David Kalina said
@@nishithasapukotanage2952 ohhhh okie
I mean, they ended subzero like there's gonna be a next chapter, so im not suprised
@@Hero_Bryan yeah but me watching Jack play Subnautica is what got me interested in his channel and then I watched his 40 episode series twice so it’s a big deal for me haha
I’m pretty sure the warning for when a leviathan is on top of you is when you hear it scream
Ur just a double tap wannabe
@@Noone-ez6cp :(
@@Noone-ez6cp asked
@@deadshotdaiquiri1662 i take it back, i kinda feel bad now
Or when you hear Sean scream
when Al-an said “With you I am ready to face whatever awaits” omfg my heart, I love this
I think I am in love with Al-an like come on that was too cute!!
@@Lonodono saaame omg
Ikr, that is soooo cool, tears in my eyes
@Fred Brayan what the actual fuck man
Me and my LDR partner just set our bios to be this quote :)
"With you, I am ready to face whatever awaits."
Am I the only one that was like, "My heart, so cute!"?
Third game = “Subnautica: I Can’t Remember”
Subnautica: Everywhere at the End of Time
@@kevindelacruz4127 lol same last name but anyway, that would be a sick name for the 3rd subnautica
Subnautica: Relics Of the past
@@AltProto_ Yeah but you want to tell them the story in the title
Sub Nautica is a real world term & that's why it work's simple & to the point & it's what you need to do 1st given
You don't know anything you're just a grunt lost at sea..........well also in space only a lot worse.
Below Zero Great name GOT IT something like
Subnautica The Forerunner's past
Better still Subnautica Leviathan Edition
Then you see Jacksepticeye at the top of the credits in the end 😂
Why is no one talking about how intense “with you, I am ready to face anything” was at the end like that was the ENDING LINE AND IT HIT SO HARD?
ngl made me tear up a little
And then the MENTION TOO-
@@captainrenoirr It reminded me so much of the parting line with the Sea Empress in the first game and hurt even more!
Tbh I really didn't feel anything during below zero it was just disappointing
Thats what i was thinking like that last line made me cry and i watched it over and over it was so beautiful and emotional and really shows his decelopement😭💖💘
Dang, watching al-an in a body just makes me realize how frustrating and scary being stuck in a human body he couldn’t even control would’ve been
I mean technically, isn't what sitting here watching Jack play pretty much is?
Yeah, imagine being stuck in a bird's head. It would be a nightmare if you had a fear of heights.
@@smolderbreath3238 Hes out of line, but hes right
@@smolderbreath3238 Even worse because we can't talk freely to him like Al-An can.
Yes and it also makes me a tad bit jealous of his actual body after seeing it like going from non controllable human to that awesome thing
I'm pretty sure it was mentioned somewhere that the architects have different bodies depending on what planet/what conditions they're in
i feel like it would make more sense if a species hell bent on "efficiency" would create 1 max efficiency body/ form and have the entire species adopt it. especially if they share thoughts. as having to communicate thoughts and actions between different bodies would probably not work very well.
"With you, I am ready to face whatever awaits..."
What a line to end on
Honestly one of the best end lines in games.
it's so cliche though... like "with the power of friendship we can do anything"
@@allisonandthegoldonlife874 I mean that’s kinda the point seeing as he’s from another planet and stuff. Plus it’s still a really good thing to end on
@@allisonandthegoldonlife874 Well, depends on the context really. If it's some corny ass person said it, it wouldn't have much impact- but a highly intelligent being that slowly developed an understanding for human emotion makes it much harder to see the "cliche" in the quote.
AL-AN is such a cool character. When I played the original Subnautica, I always wondered how the precursors/architects looked and moved. Being able to see that they're like 12-foot highly-intelligent centaurs is so neat.
What if the centaurs myth originated with them? In the first game they have an ancient Earth blade, so maybe when they visited Earth thousands of years ago someone saw an Architect in the distance and thought it was a half human, half horse
I always pictured them as giant praying mantis-like creatures. It just made sense in my head, idk why. This form is cool too
its more along the lines of they have many forms where this form is built for research and movement on a hazordous planet, where other kinds could be used for various tasks
Crab pincers
You can still do many things in the game
- Find the Trivalves (this game's cuddlefishes)
- Find the alien portal in the ice worm area
- Get a bigass aquarium!
- Go to the void
- Find the missing PDA about Sam
Void? 👁👄👁
@@spoopyspades5740 I think he’s talking about the Ecological Dead Zone or EDZ
@@spoopyspades5740 The world boundaries. The Crater Edge. The Ecological Deadzone. Due to no Ghost Leviathans not being in the game, there are Void Chelicerates.
There was also huge ship wreck of mercury II in lily pads biome with bunch of pdas and lore, wished he would go there man..
I feel like adding on to Seans story there should of been like a choice that you could be with Alan or work with altera and depending on what you choose you could either loose Alan or loose Sam
Damn I’d be emotionally scarred either way
But Sam is already gone 😭
I had a similar idea but I figured the choice of staying would let you find out what "actually" happened
Robin isn't with Altera though
Can't wait until Jack just slaughters all of the leviathans with his small knife
Small *thousand degree* knife.
Just like in original Subnatica
Awh man i could imagine someone doing a fanart of jack in the bottom left corner with the knife in his hand and hes looking up and theres the shadow leviathan and it has its mouth ope towards him and the coloring is a darkish blue (cuz they are deep under water) and theres a faint green glow around jack. Also i say this so someone could draw it and put it in the subreddit cuz i cant draw for shit so yeah hopefully someone can do that to then share with him 😄
Just imagine him holding his arms up with a tiny knife standing over a dead ice worm
@@dedotrongames6402 thousand degree knife against some leviathans
Architects when they see Robin; wtf is this
Al-an; my emotional support human
how does he explain that humans need to eat
@@iambrd1543 how does he explain they don't have 4 legs and 6 mechanical arms
Emotional support animal
@@ca_ovk how does he explain why humans sleep
@@iambrd1543 how does he explain EMOTION
I totally agree with Jack's opinion! Although it was great, I didn't connect to this game as much as OG Subnautica. The ending was AMAZING but ended too fast. I wish we got to see more of Al-an than we did, maybe if we saw him fight a few things and show off his true power, it would have been better.
No movie will ever remaster the terror of watching a prawn suit drop into the depths as you are being attacked by a leviathan and having to dive after it. 😰
Sam didn’t die in a accident. She purposely destroyed the research facility at the frozen leviathan to stop Alterra from getting the Kharaa bacterium. That’s also why Marguerit destroyed Omega Base. She just ended up dying before she could cure the kharaa in the leviathan.
Yeah he's missed out on a fuck load of stuff that would've told him this lmao
She was killed in an accident. She was setting up explosives to destroy the frozen leviathan site but Parvan accidentaly set them off and she died.
Oh, that makes sense. I was wondering if Alterra had bumped her off.
Honestly jack hit the nail on the head when he said it felt like 2 side stories without a main story, I still loved this game, the graphics, the different areas, the creatures it was all beautiful but I definitely share jacks feelings on this game, it felt like a kind of rushed storyline with how they got resolved so quickly adding to the side story feel
And the Al-an story was also my favorite part of this game
Subnautica seem like it doesn't have a bigger story to it. Idk to me it always felt like sidequests story. More of a main story. Just cause of the way the game is design. Unless they're making another subnautica game, that focus on the main story. But i just never thought it had bigger story to me.
@@woefulchesnut9857 I heard it got rewritten a bunch of times, which if that's true, explains the feeling.
@@shortymtz4658 This is just my personal thoughts, the main story was getting rid of the disease which killed billions, Below Zero was pretty much the DLC to it where you do minor things which knowledge-wise does you tons better and ties the lore together a bit more on why the disease got out and under who’s authority. We also get to see the perspective and what it was like for Space-colonising races thousands of years before characters Robin or our original character were even born, let alone came on to the planet.
I feel like the Al-An story was the main storyline and it worked well for me. The sister storyline, which was the whole reason why we went to the planet in the first place, was the side line quest. The reason why it doesn't really work is because our first introduction to the motivation of the character is to figure out what happened to her sister. So the mission that we anchor ourselves into for the game is to find our sister. And the way it was handled made it feel like it was just shoved to the side in form of Al-An. So they should have changed it to only involve the storyline with Al-An.
Can we just admit Jack should start making his own games cause these ideas he has for games at the end of his play throughs are legendary
ok
Yes
Topofthemornin productions
if roberto schuster gets 1000 likes on this comment u need to jack
Takes a shit ton more than 1 person to make a decent game in a decent amount of time. People could pick up and listen to his ideas, but making even a shitty video game takes allot of time and work, even with a huge team. It's not something that happens over night or even over the course of a couple years. Sometimes it takes over 5 years to make a finished video game that's actually playable, especially depending on the size of the team working on it.
If they make a third installment of the subnautica series, I seriously hope they ask jack if he wants to join the story divelopment team or something.
Sub Zero was sick, but I agree with the sister storyline being a little...flat.
i hope they dont. They could ask a seriously good writer instead of a youtuber with vague ideas of what he likes
@@slendydie1267 , i'm not gonna argue with you about that since it's your opinion, and it would probably help them out a lot more to have a person with that official kindve title rather than just screamy yell green boy man.
i was just saying, his ideas are neat, and he builds off the original ideas in really cool ways.
totally! just listening to feedback from players in general could give them a good start for which direction to go from here.
The sister died be missed a PDA
the director of subnautica confirmed a 3rd subnautica which i'm quite excited for tbh
6:12
JSE: "Nooo it's too deep I can't go down there"
*literally a minute later*
Leviathan: "ha ha prawn suit go bye-bye"
If you skip twice you get to hear him scream after the leviathan chases him
Fully agree that it felt like we were playing as a side character in everyone else's stories. A good game, but yes emotionally noncommittal.
@@AndrewWitDaFlow556 I did
@@AndrewWitDaFlow556 Seán did, actually.
@@AndrewWitDaFlow556 i did
That’s spot on tbh
@@AndrewWitDaFlow556 i did
I felt the story was really disconnected. The parts with Marguerite seemed almost pointless and Sam's story had so many holes. I wish there was more dialogue and banter with Al-an as well. I remember in the early version, there was a joke about his name and i'm sad they cut it out.
They did not cut the joke btw. i still got it the first time i got ALAN. maybe it didnt trigger to you because another PDA or something was playing. Like for Jack. when you pick up the photo from the counter, there is some dialog, but for Jack there was playing a PDA so the dialog didnt trigger
Ah, that's good! I was really fond of that dialogue.
@@dimosthenisvallis3555 I wondered if that would be the case, that's why I always stay still when there's optional audio in games, I am always afraid of messing up a proximity thing
yeah like the old story seemed to have much more potential
Yeah I think Jack's playthrough of B.Z wasn't the best compared to like Subnactica.
6:28
Sean: Just scanning an arm piece
Shadow Leviathan: And I took that personally
Jack: *scanning a arm fragment*
Shadow leviathan: I think it’s time to introduce myself.
I loved how it kinda mirrors how Sean ran into the Reaper the first time, the faint roar and the confusion and than BAM.
I don't think a better scene couldn't be written if they tried.
Shadow leviathan: Let me introduce myself ... can you guess my name
Jack: aahhhhh ... GET off me ME you dirty Basterd
Shadow leviathan: Sorry not my name I shall return
Jack: O.O I'm out I'm out
It said “Nice to meet you, have you heard my name?”
@Nathan Stuart dude ur everywhere in the comments, are u doing okay?
I WAS READING THIS AS IT HAPPENED
Petition to get Jack to kill the shadow leviathan with a knife like he did with the reaper leviathan in the first game
I'll join that petition
Thats gonna be a hell of a lot more difficult without the stasis rifle
i joint if jack go sacan a ice worm
Hell yeah 🤣
Oh my sweet Jesus yes
His reaction to the shadow leviathan was priceless. It's weird, they pretty much always sneak up on you the first time you encounter them, they're relatively quiet and you need to know what to look for. It's a cool contrast to the reaper leviathan, who is much deadlier but also loud as fuck.
I think the Reaper encounter and Shadow encounter mirror each other pretty well. They both had faint roars, followed by confusion as to what it was and then,
Death.
Jack: "it's probably going to fade to black"
Game: Fades to white
AL-an: “With you I am ready to face whatever awaits”
Me: AAAAAAAAAAAAAAAAA *deep breath* AAAAAAAAAAAAAAAAAAA
I don’t think I will ever get over that line
I’ve never had a popular comment before. what? Thank you!
Me neither
Actually squeaked a bit
Alien-human romance? YES PLEASE!!
so here is where the shipping happens ha? and here we go xD
I almost cried 😅
Jack, you were supposed to get to base zero earlier on. Most people wanted to find all of the bases on the map you got in the beginning. Base zero is the most north one. That is why you still get ALAN voice lines even though he’s not in your head anymore. Most people found the bacteria cure from that pda or from the glacial basin map, where it is circled in red.
I played the game before watching this and I did the exact same thing. I wish they had some kind of system where you go to one base and then get a hint/marker towards another base (like you go to omega base, pick up a pda and get a hud update on where base zero is). I completely forgot about the map buried in my countless number of creature scans and pda entries.
Omg that makes so much more sense i was so confused when ALAN just started speaking.
Yeah. That's called shitty game design :/
I discovered Outpost Zero last. I remembered it from early access but forgot where it was.
Lol the glacial basin was a pain to navigate with the weather system so I only went there after doing everything else. Never even bothered making the sky fox and just prawn suited my way around everywhere.
Imagine if they came out with a pre subnautica game, and they told the story of Al-An and the original outbreak. I would SO pay loads of money for that.
Even just as a DLC like Sub Zero was going to be, it would be awesome! Definitely be willing to pay money for that!
id pay $10
I would too but the problem is I'm broke :''
Yeah, but i would rather have a sequel to below zero, AND i wanna see a side game that is about someone on the Arouca who we never knew survived! It would be so cool to see that!
But instead of falling into the inactive super-volcano basin, you fall in a very different area. Then you eventually after a certain point from playing, from a distance hear the gun shut down. That would be cool to see it from a different perspective
“With you, I am ready to face whatever awaits.”
Oh my god 😢
“With you I am ready to face whatever awaits” For a robot that was quite emotional
He isn't REALLY a robot. He is an organic mind, placed in a semirobotic body.
Ah mk, I see
"Weird how they tell me this now"
Almost as if you're supposed to go there using the map they give you
Everyone plays the game differently, u don't have main missions shown on a map and u have to collect this and that information
@@ollirk9696 fully agree a map you can would help the the player immensely so you now where to go when you read pdas it marks it on the map 😁👍
@@ollirk9696 im sure theyre aware of that
I’m the 200th like
@@ollirk9696 i get that but he's actively complaining about the story making no sense and the pengling locations being unmarked and stuff, yet he doesn't use the information he gathered, he had a map of the alterra bases and a map of the pengling locations but since he used comments and his previous knowledge to make his way through the game, some plot points didn't get through and he missed some info that would make it make more sense
Al-An : "With you, i am ready to face whatever awaits."
Me : W-why am i feeling this way?
That line made me think about life. A small line but filled with emotion.
That hit me hard in the feels
Imagine them getting married in Al ANs planet and having some super architect human babies who then go back to another water filled planet and wallah you have another part of subnautica game
@@mingmuffin hmm yes
My heart was warmed by that line too. I'm reminded of Sam and Emma from Observation.
I like how in both games, you form a complicated relationship with a highly advanced alien species that helps you get off the planet. I absolutely loved both games and would love to see if they ever continued the story in some way, potentially moving away from the survival aspect to tell a story, perhaps traveling to different planets and interacting with The Architects.
It might be cool even to have you using things like the seamoth and prawn suit in space, since they're designed to be used in space. Maybe there will be quest lines involving like repairing the interplanetary connections of The Architects, or fighting against Alterra. Space aliens(aliens that live in space) are also mentioned in the lore of the first game and would be so cool to interact with. I feel like the engine would work really great in a space themed setting also because you would still have to manage temperature and oxygen.
Al-An: “brace yourself”
Robin: grabs railing
Me: sits on floor, wrapping legs and arms around the railing
I would have done the same thing!
@@bluealien-mae what was stopping you?
I LITERALLY WAS THINKING THAT WHILE THAT SCENE WAS HAPPENING
@@zwei9314 so was i
This would be every human would do heck there is no seat in it.
So we do the traditional
😂😂😂
Can we all just take a second to appreciate Jacks editor, Robin, and the work that he puts into his edits? Such a great and awesome editor.
Yaap.
I wasn't impressed with Alterra's evilness level, or threatening level like you said. Shady, unsafe scientific practices might be irresponsible, but they didn't seem to have an actual evil plan that needed to be stopped by the main character, it seemed like they had already abandoned everything after what Sam did.
Yeah that's what I didn't get either... why did all the other scientists evacuate? Why has the planet been abandoned?
They seem to have temporarily evacuated, most likely to do an investigation and possible hire all new scientists. A lot of them made relationships, so I am sure questions were asked when Parvan and Sam died. Then Marguerite attacking and blowing up the other facility - they probably pulled everyone to be replaced and to perform an investigation. Hence why everything is left very quickly and abruptly - they had two terroristic attacks, one that killed two of their personnel who knew of the infected leviathan.
@@joshuadonaire8160 I like it... I can go along with that 👍
They were mutating the virus to become a weapon.
hmm i actually like that alterras not that evil to assume every videogame needs evil is stupid i think the alterras purpose is just science
I agree that Sam should have been kept alive and the story should have been more about getting rid of Alterra. With Sam working for Alterra but being a spy for Robin who is on 4546B without Alterra even knowing. Creating a lot of suspense and risk. But, I think the Alan storyline was perfect. Would’ve been nice to get more from Margerite as well as far as like her teaming with Robin to destroy Alterra.
I would love to see a third game exploring Robin and Al-An on the homeworld. One about saving the survivors of the Architect race and rebuilding what was lost.
Yeah that could be a cool idea BUT, it just doesnt fit with the ocean theme that both of the games are mostly focused on underwater exploration. But still, your idea is really cool, but Unknown Worlds would have to change the name of the game.
I said the same thing!!!! Totally agree! The story is good, engaging, and pulls you in! It would be an absolute WASTE of creativity if they DIDN'T continue the story! I really hope they do as well!
@@thatpuginasuit797 I agree that a third game would be amazing. Obviously there would be a name change, but like- ARCHITECT HOME WORLD
They could do another game and call it Galacticnatica..
@@thatpuginasuit797 Natural Selection, Natural Selection 2, Subnautica, Subnautica: Below Zero...
Moving on from one series after a sequel, and tackling a new planet, has already been done by Unknown Worlds. Subnautica is about so much more than just being underwater. The story for 4546B has closed. What more is there to tell? To explore? Nothing if you think about it. So it would be natural to transition into a new series of games, or just do a final game with the characters of S:BZ, regardless of what they choose to call it.
iirc, there's a PDA from Marge's greenhouse titled "Just A Couple of Friends, Talking" that hints at what actually happened to Sam
*added this: I agree with your game review. The story didn't pull me in as much this time. I think the plot that you created on the spot where Robin, Sam, and Al-An go against Alterra would have been a better direction. The game is still awesome in terms of graphics, creature/plant design, gameplay, and music.
Oh damn
What happened?
Oh? 👀👀
So what jappened
jack has picked it up when he got there
"Why doesn't he want to talk about it?"
Alan: *sitting in a shame corner of shame*
That might do it
Despite Al-an not being capable of experiencing human emotions, (being half-robot, half-alien), he seemed to have learned from Robin. By the end cutscene, when he said, “With you, I am ready to face whatever awaits.” It felt like he grew emotionally attached to Robin, like best friends!! I cried a little.
They need to make a game about Al-An’s adventure and his story.
I really want to see this happen I mean they left us off on a cliffhanger so they’ll probably make another game
@@lightking6933 I'm hoping they make another subnautica
YES
@@oOBlueFireOo The developers have already said that there will be a third subnautica eventually!
I mean they basically set it up for another game so hopefully?
"that's crazy, the beginning of the game is the end of the game" -Jacksepticeye 2021
*The end of the beginning and the beginning of the end*
The beginning of all things to end. The end of all things to come.
@SAVETION
Oh yeah wow you’re so funny
That's dark bro
bro i had a stroke trying to read that
*i still remember that one episode of subnautica where jack just fucking murdered all the leviathans.*
*same, and he was full of it*
I remember that one episode where he murdered all of the sea monkeys! Jack is much more terrifying than a shadow leviathan
The classics
idk why, but i stopped watching his Subnautica playthrough about 3 episodes before that, and i had no regrets after going back and finishing the series
Say sike right now
Honestly I was kinda disappointed by this game. Everything that made it special in the demo was removed. The first game was a master piece and the story was great. When the demo came out I was so excited. I loved the sister relationship, I loved the massive thunderstorm that happened and the avalanche, and the rocket to send things up the the space station, but it was all removed from the full version. This game just kind of fell short. Not too many new creatures, a lot of the biomes felt the same, and the story was just kind of lack luster. It never really felt "cold" in the water biomes, even though it was supposed to take place on the frozen side of the planet. I loved the Vent Garden, and the Ice Worm, and the giant purple crystal cave Leviathan, and the giant frozen leviathan. I wish we got to see more stuff like that. This game left a lot to be desired. I wish they would've kept it like the demo. A lot of the technologies and items you collected also felt pointless too. I wish they would've made the story a little more cohesive, and a bit longer. I did love getting to see an architect though. The story with Al-An was cool. I wish we got to see more stuff like the phase gate and stuff
The first Subnautica game barely had a story and had no dialogue, it almost made me feel like I wasn’t even human because the character never talks. The first Subnautica game was still a very good game. But all those things you said about Sub-Zero I disagree mostly. The biomes are the same because you’re still on 4546B, obviously. Yes, a lot of features got removed, but there are still some very cool things in the game, and yes it was supposed to be cold, but it was still cold on land-which was a very cool feature because in the first game there were only small islands-and it was challenging if you didn’t know what to do. I agree with the Al-an story, I personally loved it and thought it was cool, too. I think they could’ve done a bit better with the leviathans, but I guess they didn’t want too many.
is this review from your personal experience play8ing this game or from watching jacksepticeye playing this game cause he missed a lot fo stuff.
@@BairdOThello The first had a really good lore and story told through the environment. BZ has a more active storytelling thing that falls flat cause of the ten billion rewrites cause they had to change it at the end. Most of it is half baked, Marg should be fuckin' dead and they don't try explaining how she didn't die of the kharaa while Bart did, Robin has the personality of a plank and doesn't really react much to anything. The cold feature is so weirdly implemented cause you take a heckin prawn suit up there and it might as well not exist. The ice worm can't touch you in that. Most of the land bits are just biiiig areas to walk through, slowly and painfully.
@@bipstymcbipste5641The cold feature is killed by the snowfox since you don't loose warmth on it. You literally never need to make a cold suit.
They should have forced the use of the snowfox instead of walking around. Since they have the jump module they should've done what borderlands pre sequel did and made an area that had to jumped across with a vehicle first. Like the bridge having the controls destroyed on the lower side and able to be activated from the other.
The artic had some amazing opportunities for fun gameplay but the way it was done made it tedious instead of fun or tense.
@@caseymurray7722 I disagree. The snowfox is a horrible thing to drive and made getting around for me worst. Plus there's a food you can make when you're able to get into the greenhouse. You're able to grow both ingredients and it gives you full heat making the heat even more pointless. The land just wasn't good in general and might has well been replaced with a water segment instead.