6 ways to punch a hole through an object in ZBrush

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 55

  • @NME10E
    @NME10E 3 ปีที่แล้ว +5

    Thank you so damn much!! I’ve been looking for this for 3 months!!!!!! New to sculpting!

    • @SeanForsythTutorials
      @SeanForsythTutorials  3 ปีที่แล้ว +1

      You're very welcome! Hopefully there are other videos on my channel that help you out too.

  • @OfficialVandalorian
    @OfficialVandalorian หลายเดือนก่อน

    Thank you! I was able to make visor cutout for mandalorian helmet with this tutorial!

  • @kennethmadsen952
    @kennethmadsen952 2 ปีที่แล้ว

    Short and to the point - that was exactly what i needed

  • @orangeal9706
    @orangeal9706 3 ปีที่แล้ว +2

    Exactly what I needed. Thank you!

  • @koroshghanbarzadeh1360
    @koroshghanbarzadeh1360 2 ปีที่แล้ว +1

    Super helpful. Thanks, your content is the best.

  • @AniketRajAniketkno
    @AniketRajAniketkno 5 ปีที่แล้ว +1

    I like that it's all in one video!

  • @jasonsteel9335
    @jasonsteel9335 3 ปีที่แล้ว +1

    Awesome tutorial dude!

  • @ArtByBrado
    @ArtByBrado ปีที่แล้ว

    Exactly what I was looking for, thank you!

  • @RPFrisko
    @RPFrisko 3 ปีที่แล้ว +2

    Finally someone made a simple video without all history explaining of zbrush! :D Thank you so much like and sub ofc!

  • @Rin8Kin
    @Rin8Kin 2 ปีที่แล้ว +3

    Short and informative.
    Simply amazing content.

  • @Silver-xf7it
    @Silver-xf7it 2 ปีที่แล้ว +1

    Thank you so much.

  • @Powerful_Uncle
    @Powerful_Uncle 3 หลายเดือนก่อน

    Great video

  • @CoolG777
    @CoolG777 3 ปีที่แล้ว +1

    Brief, easy to follow and worked a treat. Sláinte

    • @SeanForsythTutorials
      @SeanForsythTutorials  3 ปีที่แล้ว

      Ah great, thanks!

    • @CoolG777
      @CoolG777 3 ปีที่แล้ว +1

      @@SeanForsythTutorials Np, the live boolean method worked best. Second vid of yours i've watched that's easy to follow and understand. Recently got into 3D printing and needed to learn how to split and key digital models. Subscribed

    • @SeanForsythTutorials
      @SeanForsythTutorials  3 ปีที่แล้ว

      Cheers!

  • @LouiseChib
    @LouiseChib 2 หลายเดือนก่อน +1

    would help beginners if you mention the shortcut keys used

    • @SeanForsythTutorials
      @SeanForsythTutorials  2 หลายเดือนก่อน +1

      Yeah, apologies, looking back at it now I can see that. This was more just an overview of ways to do it, but I agree I should have included shortcut keys used. If you have specific questions maybe I can answer them for you though.

  • @nemesis3295
    @nemesis3295 2 ปีที่แล้ว

    I wish I would have found your videos when I started Zbrush 7 days ago because this one could have saved me a lot of time and a lot of frustration when I would copy other youtubers but it wouldn't work for some reason.

  • @knowisdom-cq9yq
    @knowisdom-cq9yq ปีที่แล้ว +1

    Damn. This is good

  • @tokioto2733
    @tokioto2733 4 ปีที่แล้ว +1

    I didn’t notice that way: zmodeller-bridge-two polys to punch out.
    I thought qmesh but your way is correct method!

  • @sturm3d
    @sturm3d 2 ปีที่แล้ว +1

    method number seven: cut two round holes, connect them with the curve bridge brush

  • @gustavoavila3998
    @gustavoavila3998 3 ปีที่แล้ว +1

    so when you say perform a dynamesh operation in order to create the hole , what does that mean , what do you click?

    • @SeanForsythTutorials
      @SeanForsythTutorials  3 ปีที่แล้ว

      You hold down Ctrl and then drag on an enpty part of the canvas and then release.

  • @motionbug7059
    @motionbug7059 4 ปีที่แล้ว +1

    Very nice sir

  • @mdamonc
    @mdamonc ปีที่แล้ว

    I'm kinda confused. On the first method, when i apply the boolean, the new object is in that top menu but how do i actually get it into the scene. If i right click it, it becomes the only object in the scene (deleting meshes unrelated to the boolean)

    • @SeanForsythTutorials
      @SeanForsythTutorials  ปีที่แล้ว

      So it's not actually deleteing the other meshes. When you create the boolean it generates a NEW mesh and puts it into it's own Tool. Your original source is still there, and you'll see it on the list of tools available to you (the little icons with the one large one showing you the currently selected one). Each of those tools can be looked at/worked on by simply clicking the little icon of it. As I said, your new boolean will now be in a new subtool. To bring it back into your original file where you created it (the one with the source objects), just click Append in the Subtools rollup and select it. It will then get added to the bottom of the subtool list in your source Tool. Now simply hide the ones you used to create it.

  • @RichardMcWolff
    @RichardMcWolff 3 ปีที่แล้ว

    The Boolean one seemed right for me but I couldn't get it to work. SO I just hand did bridging with ZModeler! I'm not sure what went wrong, I must have watched that first segment of your video half a dozen times but nope. SO I gave up. I think it's brilliant you did include all the ways to go about this so I'll bookmark it for later use. Thank you

    • @SeanForsythTutorials
      @SeanForsythTutorials  3 ปีที่แล้ว +1

      Hmm... One thing I neglected to mention with live boolean is that it doesn't work if you have transparent or ghost mode on. Maybe that's your problem?

    • @RichardMcWolff
      @RichardMcWolff 3 ปีที่แล้ว +1

      @@SeanForsythTutorials Don't know as I went ahead and did the bridging by hand in the ZModeler. Got it done but the Boolean would have beenvery clean and quick. I'm keeping my bookmark for this video so when I need to do that again I'll refer to it! Thanks Sean!

  • @getoffscottfree
    @getoffscottfree 2 ปีที่แล้ว

    I'm having trouble getting the Live Boolean method to work - I have the settings the same as you (I think) but when I hit the little subtract icon on the subtool, the cube becomes invisible, so I can't see what I'm cutting out. (I have ensured that ghost mode is off and Live Boolean is on). Any advice?

    • @SeanForsythTutorials
      @SeanForsythTutorials  2 ปีที่แล้ว

      Without seeing your results it's a little hard to guess. Do you have them in the right order in the stack? As in, is the object you wish to cut out from above the one you wish to use as a cutter? You can always press shift + f to see subtracted elements, and pressing it again will toggle it back off. If neither of these helps, feel free to send me some screenshot using the email address in the About page of this channel.

  • @picosdrivethru
    @picosdrivethru 2 ปีที่แล้ว +4

    why isn't there a slice brush that will punch a hole through an object, its stupid how hard it is when its so easy in 3d coat or even blender

    • @SeanForsythTutorials
      @SeanForsythTutorials  2 ปีที่แล้ว

      No idea! I'm sure it's coming though, enough people are asking for it.

  • @topy706
    @topy706 2 ปีที่แล้ว

    he makes it look so easy but im still trying to make a hole 2 hours later ... i just want to smash my head through the window

    • @SeanForsythTutorials
      @SeanForsythTutorials  2 ปีที่แล้ว

      Sorry to hear that, which one isn't working for you?

    • @topy706
      @topy706 2 ปีที่แล้ว +1

      @@SeanForsythTutorials i think i got it now - just got real frustrated for a moment haha

    • @SeanForsythTutorials
      @SeanForsythTutorials  2 ปีที่แล้ว

      @@topy706 no worries, glad you got it sorted. I know how bad frustration can be.

    • @topy706
      @topy706 2 ปีที่แล้ว

      @@SeanForsythTutorials I'll be honest zbrush is quite confusing to me, it takes alot of time to understand

    • @SeanForsythTutorials
      @SeanForsythTutorials  2 ปีที่แล้ว

      @@topy706 yep, it's certainly not as intuitive was you'd like. But I promise you, over you get over the worst of it, it becomes a joy. I do personal lessons as well if you're interested? It might help you get over the hump.